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		<title><![CDATA[Shift (The Game, Not The Key) - Kotaku Comments]]></title>
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			<title><![CDATA[Shift (The Game, Not The Key) - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Thu, 07 Feb 2008 00:07:29 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Thu, 07 Feb 2008 00:07:29 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key]]></link>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4089964]]></link>
										
		    <description><![CDATA[<p>so many Portal references! ahhh! the timer is a lie???<br>
my time was 512 or something. some crazy kids have scores of around 200 :/... great game though! (if a little short).</p> <p><a href="http://n/a">Crawl to China</a></p>]]></description>
			<dc:creator><![CDATA[Crawl to China]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 07 Feb 2008 00:07:29 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4089906]]></link>
										
		    <description><![CDATA[<p>It crashed flash when I got stuck between a spike and a wall.</p> <p>galspam</p>]]></description>
			<dc:creator><![CDATA[galspam]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 23:54:08 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4088825]]></link>
										
		    <description><![CDATA[<p>good game,but i prefer portal,the flash version.</p> <p>Charlie303</p>]]></description>
			<dc:creator><![CDATA[Charlie303]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 21:31:20 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4088355]]></link>
										
		    <description><![CDATA[<p>*My apologies--his blog HAS been updated. I really need to get a better handle on this "information" thing ;)</p> <p>Kato</p>]]></description>
			<dc:creator><![CDATA[Kato]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 20:45:36 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4088328]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4086599">the-exp</a>: Wow, that's some potential drama. It is also immediately what I thought of when I saw the game (his game concept being similar to it), but I'm happy to see that (apparently) it is not as it seems!</p> <p>onidavin</p>]]></description>
			<dc:creator><![CDATA[onidavin]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 20:42:19 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4088142]]></link>
										
		    <description><![CDATA[<p>Yes, I have recently learned (through his forums--not his blog, which has not been updated since the incident occurred) the circumstances of the incident and I personally apologize for my uninformed remarks. Having learned now that you intend to clarify the circumstances in your sequel, I think that's great, and look forward to seeing what you do with the concept.</p>
<p>So--just so we're good--I sincerely apologize for making an uninformed comment towards you, and believe that you shoulder no blame in the entire incident. I applaud you for (if you choose to follow his advice) both planning to innovate the concept in your sequel and for attempting to provide clarity to the situation.  But anyway, I jumped to a conclusion, and that was not right of me. We good? :)</p> <p>Kato</p>]]></description>
			<dc:creator><![CDATA[Kato]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 20:24:30 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4086839]]></link>
										
		    <description><![CDATA[<p>Oh, good stuff, bravo.</p> <p><a href="http://jnc.deviantart.com">Josh*</a></p>]]></description>
			<dc:creator><![CDATA[Josh*]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 18:22:11 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4086650]]></link>
										
		    <description><![CDATA[<p>Brilliant game! I do salute the designers for a wonderfully different experience! :)</p> <p><a href="http://www.kotaku.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 18:07:34 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4086599]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4086139">Kato</a>: <br>
I assure you, I was involved with every aspect of the concept, so all blame WOULD be on me, had I known anything to do with Sean or his hiring by Armor. The fact of the matter is, in the concept stage there was no influence on me by either Armor OR Sean. This could very quickly turn into a your word vs mine debate but you're not the person who I should be having that debate with - that person Sean, and I already have. If you'd be so kind as to visit his blog you'd find we have already discussed and resolved the issue, please keep up to date with the facts before throwing around accusations that are potentially damaging to my personal reputation.</p> <p><a href="http://indestructotank.com">the-exp</a></p>]]></description>
			<dc:creator><![CDATA[the-exp]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 18:04:15 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4086248]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082075">monkhino</a>: <br>
THis is why you should tip Kotaku whenever you get the chance ^_-</p> <p>Xagest</p>]]></description>
			<dc:creator><![CDATA[Xagest]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 17:38:23 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4086226]]></link>
										
		    <description><![CDATA[<p>Hmm, I got hit by a moving door and got stuck....</p> <p>Xagest</p>]]></description>
			<dc:creator><![CDATA[Xagest]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 17:36:57 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4086139]]></link>
										
		    <description><![CDATA[<p>But they aren't coincidental similarities.</p>
<p>Armor attempted to HIRE Sean, specifically mentioning Negative Space, but then must've hired you to do it.</p>
<p>If you weren't involved in the concept, then there's no blame to be put on you--but Armor seems like a bunch of dicks considering what they did to him (almost hiring him).</p> <p>Kato</p>]]></description>
			<dc:creator><![CDATA[Kato]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 17:29:20 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085976]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/353453/shift-the-game-not-the-key#c4084898">the-exp</A>:</P>
<P>He seemed pretty upset on his website. Nevertheless, if it is just a case of two similiar ideas, congratulations. It was an ejoyable seven minutes or whatever. The timer stopped working. =P</P> <p>Boolean</p>]]></description>
			<dc:creator><![CDATA[Boolean]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 17:16:53 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085875]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4085651">concrete_d</a>: <br>
The single Writer/Designer/Programmer you mean :p</p> <p><a href="http://indestructotank.com">the-exp</a></p>]]></description>
			<dc:creator><![CDATA[the-exp]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 17:09:56 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085703]]></link>
										
		    <description><![CDATA[<p>Interesting game. It was cool for a few minutes.</p> <p>cybereality</p>]]></description>
			<dc:creator><![CDATA[cybereality]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:58:15 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085651]]></link>
										
		    <description><![CDATA[<p>Pretty fun, but it seemed like the writers were trying too hard to be hip.</p> <p>concrete_d</p>]]></description>
			<dc:creator><![CDATA[concrete_d]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:54:34 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085426]]></link>
										
		    <description><![CDATA[<p>I discovered a couple of bugs, both to do with platforms.</p>
<p>On my second time through, I hit a moving platform, and it stuck me inside another platform, and froze the game.</p>
<p>The third time, I landed on a platform immediately after it fell, and I died.</p> <p><a href="http://www.fullyramblomatic.com/goodday.htm">Kirbytheslayer: In-Kirby XMB</a></p>]]></description>
			<dc:creator><![CDATA[Kirbytheslayer: In-Kirby XMB]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:42:20 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085190]]></link>
										
		    <description><![CDATA[<p>Awesome game, tons of fun. My time was like 700 seconds though. &gt;.&lt;;</p> <p>残心</p>]]></description>
			<dc:creator><![CDATA[残心]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:26:13 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085166]]></link>
										
		    <description><![CDATA[<p>What a horrible mashup of Portal and Art of Theft.  The visual and game design is amazing, but the writing ruined it for me.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:24:35 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085073]]></link>
										
		    <description><![CDATA[<p>Hmmm....Portal-esque comparisons to a color shifting game?</p>
<p>What happened to Ikaruga?</p> <p><a href="http://www.fullyramblomatic.com/goodday.htm">Kirbytheslayer: In-Kirby XMB</a></p>]]></description>
			<dc:creator><![CDATA[Kirbytheslayer: In-Kirby XMB]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:18:24 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4085071]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082075">monkhino</a>: Well honestly, I've had an idea pretty close to this before, too.  It's just that I'm not a programmer and I probably wouldn't be able to design a game even if I was.  Although it didn't have the level-flipping thing, it just had the black-white dichotomy.</p>
<p>And of course, it wasn't original for me, either.  I got the idea from that awesome episode of Samurai Jack.  Anyone seen it?</p> <p>Spiffyness</p>]]></description>
			<dc:creator><![CDATA[Spiffyness]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:18:21 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4084898]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4084476">boolean</a>: <br>
I've spoken to Squidi, and he seems a fine chap, we've discussed it and I'm glad to say as far as I know theres no hard feelings for coincidental similarities.</p>
<p>...which is more than can be said for YinYang :P</p> <p><a href="http://indestructotank.com">the-exp</a></p>]]></description>
			<dc:creator><![CDATA[the-exp]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:08:18 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4084777]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082075">monkhino</a>:</p>
<p>I came up with the idea for portal a few years back, so does that mean I should run around telling people that I should get credit for it? It sucks that they made it and did it right, sucks even more that Valve did it, with their crappy graphics engine. Of course, when I thought of it, I don't think it was possible to physically connect 2 spaces. Actually, come to think of it, Portal uses some trickery to make things work.</p> <p>Codexx</p>]]></description>
			<dc:creator><![CDATA[Codexx]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 16:01:14 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4084754]]></link>
										
		    <description><![CDATA[<p>I got stuck (as in trapped in the level design) with no way to progress or retry the level :(</p> <p>the_dudefather</p>]]></description>
			<dc:creator><![CDATA[the_dudefather]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 15:59:39 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4084476]]></link>
										
		    <description><![CDATA[<P>Enjoyable, but as mentioned, idea stolen from <A href="http://www.squidi.net/blog/index.php">[www.squidi.net]</A></P>
<P>Poor Squidi.</P> <p>Boolean</p>]]></description>
			<dc:creator><![CDATA[Boolean]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 15:45:02 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4084267]]></link>
										
		    <description><![CDATA[<P>The timer is a lie!<BR>haha. and all the portal geeks of the internet have a collective nerdgasm. (including me!) ;]</P> <p>WrenixPhight</p>]]></description>
			<dc:creator><![CDATA[WrenixPhight]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 15:35:53 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4083535]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4083415">Aethyr</a>: My thoughts exactly.</p> <p><a href="http://n/a">Gouki4u</a></p>]]></description>
			<dc:creator><![CDATA[Gouki4u]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 15:04:27 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4083415]]></link>
										
		    <description><![CDATA[<p>The originality of this flash reminds me of Portal. Good stuff.</p> <p><a href="http://n/a">Aethyr</a></p>]]></description>
			<dc:creator><![CDATA[Aethyr]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 15:00:25 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4083327]]></link>
										
		    <description><![CDATA[<p>always wanted to see this idea in action since the original 300 mechanic <a href="http://www.squidi.net/three/entry.php?id=1">[www.squidi.net]</a></p> <p>the_dudefather</p>]]></description>
			<dc:creator><![CDATA[the_dudefather]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:56:10 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4083299]]></link>
										
		    <description><![CDATA[<p>i think you mean "fairly warmer than room temperature", unless you are talking about tepid fairies of course.</p> <p>firesign</p>]]></description>
			<dc:creator><![CDATA[firesign]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:55:06 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4083207]]></link>
										
		    <description><![CDATA[<p>Squidi has definitely been taking the shaft, but honestly I don't know what he expects just putting out all his ideas and not trying to make any of them.</p> <p>nihility</p>]]></description>
			<dc:creator><![CDATA[nihility]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:51:42 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4083013]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082481">Luis</a>: Type "P" for pause, and choose the "kill" option to restart the level...</p> <p>Mokona</p>]]></description>
			<dc:creator><![CDATA[Mokona]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:43:53 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082892]]></link>
										
		    <description><![CDATA[<P>Gotta say, I'm entirely sick of the "____ is a lie" bull by now. Damn.</P> <p>CountChocula</p>]]></description>
			<dc:creator><![CDATA[CountChocula]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082892]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:39:19 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082603]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082058">chup88</a>: me too - fun game though</p> <p>rawg</p>]]></description>
			<dc:creator><![CDATA[rawg]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082603]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:27:17 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082489]]></link>
										
		    <description><![CDATA[<p>Cute, but seriously short...</p>
<p>Though I admit I played through it a second time to see if I could trick the last stage.  Unfortunately the sidewall of the hole is impassable. D:</p> <p>Norellicus</p>]]></description>
			<dc:creator><![CDATA[Norellicus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082489]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:22:25 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082481]]></link>
										
		    <description><![CDATA[<p>I was having a good time but got stuck when I grabbed a key and a platform trapped me. No option to restart the level. Bleh!</p> <p>Luis</p>]]></description>
			<dc:creator><![CDATA[Luis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082481]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:22:20 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082479]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082114">Moonshadow101</a>:  My apologies, it is only twice now, the first was done by Nitrome and many people come up with ideas, some take those ideas and make them into games first, like he wanted to do.</p>
<p>I am no master of judging whether he was ripped off, but he seems to think so. *shrugs* Still a good game, was a fun time to play and I am glad it was made.</p> <p>monkhino</p>]]></description>
			<dc:creator><![CDATA[monkhino]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082479]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:22:17 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082474]]></link>
										
		    <description><![CDATA[<p>I just played this game 5 hours ago. I had to finish it before eating dinner. lol. Sure is fun.</p> <p><a href="http://www.vogeltjesdansbende.nl">Jet Set</a></p>]]></description>
			<dc:creator><![CDATA[Jet Set]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082474]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:22:11 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082431]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/353453/shift-the-game-not-the-key#c4081497">tme2nsb</A>: I'm tempted to retry to see if I can jump back somehow, even though I know it wont work.</P> <p>ForwardInReverse</p>]]></description>
			<dc:creator><![CDATA[ForwardInReverse]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082431]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:20:45 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082391]]></link>
										
		    <description><![CDATA[<P>Pretty cool game I must say.</P> <p>Green-clad Gamer Dude</p>]]></description>
			<dc:creator><![CDATA[Green-clad Gamer Dude]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082391]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:19:36 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082114]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4082075">monkhino</a>: Awfully vain the assume that, just because you posted something, you've been ripped off.</p> <p>Moonshadow101</p>]]></description>
			<dc:creator><![CDATA[Moonshadow101]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082114]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:10:41 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082075]]></link>
										
		    <description><![CDATA[<p>Without posting a website link, it is called squidi.net and according to his most recent journal entries his idea for Negative Space have been ripped off a total of three times now, Armor Games just decided to do it twice.</p>
<p>All times he has been given no credit for anything, even though it is related heavily to his idea.</p> <p>monkhino</p>]]></description>
			<dc:creator><![CDATA[monkhino]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082075]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:09:10 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082058]]></link>
										
		    <description><![CDATA[<p>eh im stuck on the last room D:</p> <p>chup88</p>]]></description>
			<dc:creator><![CDATA[chup88]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082058]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:08:30 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4082047]]></link>
										
		    <description><![CDATA[<p>Hello, I made this game last week, and I'd really prefer if the link went to the game on the Armor Games homepage, since thats the site I actually work for/get paid by. And when you're pay is heavily dependent on Ad Revenue, it's disheartening to see another site get the visitors sent to them just for hosting the game, if the article could please be edited, that would be swell - cheers.<br>
Tony</p> <p><a href="http://indestructotank.com">the-exp</a></p>]]></description>
			<dc:creator><![CDATA[the-exp]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4082047]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:08:06 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081892]]></link>
										
		    <description><![CDATA[<p>I'm still confused what exactly a fairy warmer is.  A tiny scarf?  A gay slur?  Does it plug in?</p> <p>cudthecrud</p>]]></description>
			<dc:creator><![CDATA[cudthecrud]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081892]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 14:02:01 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081681]]></link>
										
		    <description><![CDATA[<P>Nice little game, although it took me an appalling 530 seconds to beat. It's certainly not the first to do the black and white areas thing, but a 'hot flash' all the same. Cheers Mark.</P> <p>Krondonian</p>]]></description>
			<dc:creator><![CDATA[Krondonian]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081681]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:55:00 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081546]]></link>
										
		    <description><![CDATA[<p>Wow, this is a great game. I love the primary game mechanic here. I hope they do more of this. "Shift-Esc" maybe.</p> <p><a href="http://n/a">Evil Jim</a></p>]]></description>
			<dc:creator><![CDATA[Evil Jim]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081546]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:50:42 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081500]]></link>
										
		    <description><![CDATA[<p>I played this game just yesterday!</p>
<p>It reminded me very much of a series of articles I remember seeing months ago... probably linked to from this website... about simple game ideas that the author decided to just put up for grabs. A few of those ideas all dealt with negative space, the way this game does.</p>
<p>I wish I could find those articles. Oh well. Cool game!</p> <p>BtownDesignGuy</p>]]></description>
			<dc:creator><![CDATA[BtownDesignGuy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081500]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:49:25 MST]]></pubDate>
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		<item>
		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081497]]></link>
										
		    <description><![CDATA[<P>the last level is a dirty trick</P> <p>tme2nsb</p>]]></description>
			<dc:creator><![CDATA[tme2nsb]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081497]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:49:17 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081245]]></link>
										
		    <description><![CDATA[<p>loved the portal influence. not a bad game, only if it was a bit longer though.4/5</p> <p>Journey</p>]]></description>
			<dc:creator><![CDATA[Journey]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081245]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:41:36 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081238]]></link>
										
		    <description><![CDATA[<p>Reminds me of...<br>
<a href="http://www.hoteloscartangoecholima.com/splash.html">[www.hoteloscartangoecholima.com]</a></p> <p>Spolodaface</p>]]></description>
			<dc:creator><![CDATA[Spolodaface]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081238]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:41:11 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081187]]></link>
										
		    <description><![CDATA[<p>wow, that game is amazing.  I love what people can do with flash.  The only game I ever made in flash was really lame and had billions of bugs...</p> <p><a href="http://n/a">KingDavid73</a></p>]]></description>
			<dc:creator><![CDATA[KingDavid73]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081187]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:39:19 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4081175]]></link>
										
		    <description><![CDATA[<P>I kind of like it. It has a Portal-esque feeling to it, mixed with Super Paper Mario or Crush's gameplay mechanics.</P> <p>TwinkyC</p>]]></description>
			<dc:creator><![CDATA[TwinkyC]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:353453:c4081175]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:38:43 MST]]></pubDate>
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		    <title><![CDATA[Shift (The Game, Not The Key)]]></title>
		    <link><![CDATA[http://kotaku.com/353453/shift-the-game-not-the-key#c4080982]]></link>
										
		    <description><![CDATA[<p>Sounds kind of like Crush on the PSP, except color-based rather than dimension-based. Should be interesting.</p>
<p>Also, first.</p> <p>unangbangkay</p>]]></description>
			<dc:creator><![CDATA[unangbangkay]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 06 Feb 2008 13:30:05 MST]]></pubDate>
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