<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[How Long Until DLC Adopts The Rental System? - Kotaku Comments]]></title>
		<image>
			<url><![CDATA[http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png]]></url>
			<title><![CDATA[How Long Until DLC Adopts The Rental System? - Kotaku Comments]]></title>
			<link><![CDATA[http://kotaku.com]]></link>
		</image>
	    	<lastBuildDate><![CDATA[Thu, 07 Feb 2008 17:11:51 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Thu, 07 Feb 2008 17:11:51 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system]]></link>
		<description><![CDATA[]]></description>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4106287]]></link>
		    <description><![CDATA[<p>@<a href="#c4060392">Spenze</a>: Up until now it's been possible to copy things without DRM getting in the way. There's next to no chance of them being preserved for the future =(</p> <p>Overlord44</p>]]></description>
			<dc:creator><![CDATA[Overlord44]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4106287]]></guid>
		    <pubDate><![CDATA[Thu, 07 Feb 2008 17:11:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4078826]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system?cpage=2#c4065611">Erwin</A>: I agree. Although ideal, for both the consumer and the corporate world, this isn't something that will take over until hard drives are spoken of in Terabytes. Even then, with graphical leaps and new generations of software, you're limiting people's ability to buy products.</P> <p><a href="http://www.myspace.com/joebankrobber">ThisCharmingMan</a></p>]]></description>
			<dc:creator><![CDATA[ThisCharmingMan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4078826]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 12:12:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4077687]]></link>
		    <description><![CDATA[<p>@<a href="#c4058998">vonfaustus</a>:</p>
<p>Because it's not a computer and MS doesn't want people to think it's a computer as that will make their monopoly look worse and teh government might try to stop them from trying to dominate all forms of computing and information.</p> <p><a href="http://www.toadwarrior.com">frankstallone</a></p>]]></description>
			<dc:creator><![CDATA[frankstallone]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4077687]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 11:32:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4070696]]></link>
		    <description><![CDATA[<P>Faster download speeds? You're only talking about America right? Our speeds still suck. And the internet works okay now but there would be speed issues if a million people jumped online at the same time and tried to download Halo (or the latest blockbuster on a Friday night).</P> <p>floppylobster</p>]]></description>
			<dc:creator><![CDATA[floppylobster]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4070696]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 06:09:18 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4070643]]></link>
		    <description><![CDATA[<p>What about a mix?</p>
<p>You get games with a rental system,  5$ for 3 days. But If you rent it for more than 2 weeks, you become "owner" of the game. That way you can pump from the gamers pocket as much money as is there.</p> <p>Tei</p>]]></description>
			<dc:creator><![CDATA[Tei]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4070643]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 05:59:20 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4070457]]></link>
		    <description><![CDATA[<p>Yeah,good luck with those 50GB BluRay DL's.</p> <p>CaptainBuzzKill</p>]]></description>
			<dc:creator><![CDATA[CaptainBuzzKill]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4070457]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 05:09:02 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4070067]]></link>
		    <description><![CDATA[<p>DLC is already a rental system. You don't own the games, just a non-transferrable license to use it for a while (i.e until your system dies).</p>
<p>Publishers will never voluntarily allow trading of used DLC games simply because they would see the commission on the used sale of a 100 point game not as a 25 point profit but as a 75 point loss compared to a new sale. Transfers of electronically purchased games will only become a reality if the industry is forced to allow it via consumer law.</p> <p>bonaparte</p>]]></description>
			<dc:creator><![CDATA[bonaparte]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4070067]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 02:50:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4069906]]></link>
		    <description><![CDATA[<P>I first read the title of the post as: How long until DLC adopts the [b]Renal[/b] system?</P>
<P>(this nonuseful post brought to you by me)</P> <p><a href="http://www.adventuregamers.com">hikergirl</a></p>]]></description>
			<dc:creator><![CDATA[hikergirl]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4069906]]></guid>
		    <pubDate><![CDATA[Wed, 06 Feb 2008 01:55:09 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4069452]]></link>
		    <description><![CDATA[<P>Never...</P> <p>PSN: Lp47</p>]]></description>
			<dc:creator><![CDATA[PSN: Lp47]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4069452]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 23:56:03 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4066815]]></link>
		    <description><![CDATA[<p>My only reason is that they would be against it is piracy...</p> <p><a href="http://n/a">Allen750</a></p>]]></description>
			<dc:creator><![CDATA[Allen750]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4066815]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 20:41:39 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4066508]]></link>
		    <description><![CDATA[<P>Most people are still resistant to DLC and so am I. I don't mind paying 10 bucks or so for DLC, but I'm not paying 60 bucks and filling my hard drive up. I'm still regretting spending 20 bucks for crappy tekken game and I will never able to give it to someone who mihgt like this crap. I hate DLC...look at warhawk for the PS3, the online version is tied to one user and you can't even set it up so different people can play the game on the same machine as it was downloaded.</P> <p>nxp3</p>]]></description>
			<dc:creator><![CDATA[nxp3]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4066508]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 20:21:52 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4065611]]></link>
		    <description><![CDATA[<p>@<a href="#c4063810">ThisCharmingMan</a>: It would probably be like the fiasco when the Halo 3 Beta was released. I don't see digital distribution going very far if game companies are going to continue having small hard drives. I don't know about you, but I would like to have more than ten games tops at a time, just so I don't have to delete a game to get a new one or re-download an older one. 120 gigs is not enough if this is going to take off.</p> <p>Erwin</p>]]></description>
			<dc:creator><![CDATA[Erwin]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4065611]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 19:25:12 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4065552]]></link>
		    <description><![CDATA[<p>@<a href="#c4059162">nerdBOY01</a>: isn't that what he's describing except he's saying that they should allow people to sell their license to games to other people.  If my friend wants the game and I'm done with it, then he plays it at my house or I bring my console over OR I sign in at his console and play it on his console for a limited time.</p>
<p>It's weak, but the logistics could be worked out though.</p> <p><a href="http://www.thespeedlounge.com/">jp182</a></p>]]></description>
			<dc:creator><![CDATA[jp182]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4065552]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 19:21:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4063810]]></link>
		    <description><![CDATA[<P>I'd love for digital distribution to become the norm. I think it's a little bit of a ways off from completely cutting out the middle man though. I'm sure our title's would be a bit cheaper as well. However, I can only imagine what it would be like to try to download the latest Halo title on launch night.</P> <p><a href="http://www.myspace.com/joebankrobber">ThisCharmingMan</a></p>]]></description>
			<dc:creator><![CDATA[ThisCharmingMan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4063810]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 17:26:49 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4063551]]></link>
		    <description><![CDATA[<p>@<a href="#c4062240">gr1f1th</a>: <br>
I guess I must have been a sucker back in the 1980s when I bought the original Metroid for $50 (or was that $60?), a game which could be beaten in under an hour. Games infinitely more complex are made by individuals now, and are Flash-based, but someone has to lay the groundwork.</p>
<p>Ever since games moved to disc, these lofty expectations of 200+ hour epics have taken over. If you pay $10-12 for a move that lasts 90 minutes, then by all accounts, Assassin's Creed should be at least $75! Man, buying it for $60... we should kiss Jade Raymond's feet at giving us such a bargain!</p> <p>bassbeast</p>]]></description>
			<dc:creator><![CDATA[bassbeast]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4063551]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 17:08:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062841]]></link>
		    <description><![CDATA[<p>I know that some company is already working on it, but please don't speak of it lest it happens!</p>
<p>I want my games on physical media. Why? First of all, because it's mine! I'll play it online or offline as I choose. I'll give it away as a gift to a friend, or trade said friend for another game. I can use the thing as a coaster if I want!</p>
<p>It's also impossible to open a cabinet and gaze lovingly on my collection when all that's in there is a hard drive. Give me my boxes to have on my shelf. Give me the pleasure of opening a game for the first time, to read the untouched manual as the intro rolls.</p>
<p>Part of the fun of gaming is just having the games!</p> <p><a href="http://n/a">crashlanding</a></p>]]></description>
			<dc:creator><![CDATA[crashlanding]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062841]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 16:20:38 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062819]]></link>
		    <description><![CDATA[<p>Until we see download speeds that reach 5 GB a second download I don't see this feasible at all.</p> <p>Tracid</p>]]></description>
			<dc:creator><![CDATA[Tracid]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062819]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 16:19:50 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062649]]></link>
		    <description><![CDATA[<p>Yeah, just what i want!  To wait a while to download that one game that will take up all of the HDD from the premium, and a good chunk out of the "120gig" one.</p>
<p>They need to offer cheaper HDDs if they ever want to do this.</p>
<p>@<a href="#c4062319">dumptruck</a>:</p>
<p>Agree.  Not to mention if you plan on buying it ... you get it brand new the day it is sent to you for that keep it price.  GameFly rocks, have been using it for almost 3 years now.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062649]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 16:11:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062528]]></link>
		    <description><![CDATA[<P>This is something I was talking bout a while back on Kotaku, great to see it get some coverage.</P>
<P>Its my general justification for all the times I said in various Blu-Ray vs HD-DVD threads that it doesn't matter. Digital distribution will take over.</P>
<P>People say "well we won't have the harddrives for whole films" well how bout a service where its all streamed from them. "We dont have the bandwidth" its coming. "We don't have the speed": central Paris gets 50mb/min broadband. Yes we do have the speed.</P> <p>Communist_Gamer</p>]]></description>
			<dc:creator><![CDATA[Communist_Gamer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062528]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 16:04:35 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062319]]></link>
		    <description><![CDATA[<p>@<a href="#c4059181">Monger King</a>: Gamefly hate? It is a great service.  Where else can you rent DS games?  Also<br>
their used prices are simply the best deal around. I bought a USED COD4 for $37.44 versus $54.99 at Gamestop.  Gamefly is well worth it if you play a lot of games.</p> <p>dumptruck</p>]]></description>
			<dc:creator><![CDATA[dumptruck]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062319]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:52:44 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062240]]></link>
		    <description><![CDATA[<p>@<a href="#c4061879">Sustenance</a>: I understand where you're comming from but I just recently signed up for gmaefly... why? Because Next-Gen Games aren't the 40+ games of the past... they're designed to be shorter.  Halo 3 campaign: 9hrs., Gears of War: 8hrs., Assasins Creed: 11hrs.,Orange Box: 1 week, COD 4: 1 week, unless you LOVE the multiplayer aspect the content offers.... <br>
thats $300!! and I theoreticall could play through it in the two months, no sweet, for $32. Not to mention you said yourself you're limiting the games your playing... Doesn't that suck? I'm not thrilled like some to play DMC 4 but I'm gonna play it, finish it, and enjoy it, whereas buying.... meh, I'd pass.</p> <p>gr1f1th</p>]]></description>
			<dc:creator><![CDATA[gr1f1th]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062240]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:49:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062203]]></link>
		    <description><![CDATA[<p>By the time that internet speeds are available to make this a viable and convenient solution, there will be an entirely new method of playing games that'll effectively make the system impossible to implement. The quality of media is always two steps ahead of the quality of distribution, from what I've noticed.</p> <p>My360broked</p>]]></description>
			<dc:creator><![CDATA[My360broked]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062203]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:48:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062149]]></link>
		    <description><![CDATA[<P>I think many of you are missing the point here. Some of you are talking about owning the game when you pay full for it, that's not what is being talked about here, mostly.</P>
<P>Renting a game and being able to download it I don't see a problem. How many of you rented a game from Block Buster only to rent it again. I am sure some of you have rented it so many times that you could of bought the game when that system was in place.</P>
<P>It's not something to totally replace hard media, it's an option. Like those saying you can finish Heavenly Sword in about 6 to 8 hours..it's a rental. Well if you can rent a game and download it for $5 to say play for a week and complete it, isn't that better than spending $60 and then it sits on the shelf for life? If later on you decide you have to get it, you can then purchase the disk.</P>
<P>I can see download RENTING of games to work. We already have it for movies now on the 360, Cable On Demand and it will only get bigger. Expect in the future, for a movie, to come out on big screen and at the same time you can rent it off the console/cable or buy the DVD in the store all with in the same week.</P>
<P>Once Internet speeds become more mainstream, it will start.</P> <p><a href="http://www.arcadeathome.com/forums/index.php">Tigerj</a></p>]]></description>
			<dc:creator><![CDATA[Tigerj]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062149]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:45:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062039]]></link>
		    <description><![CDATA[<p>The rent thing woulden't work I think...<br>
A other thing that bothers me is that the price of a Steam game, is about the same price as a new hard copy.<br>
All Download-able games should be MUCH cheeper then a hard copy. And I think that all kinds of media will be digital distribution in less then 10 years.</p> <p><a href="http://n/a">azilla</a></p>]]></description>
			<dc:creator><![CDATA[azilla]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062039]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:40:32 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062031]]></link>
		    <description><![CDATA[<p>Also, I don't know about XBL, but PSN and Steam both allow you to log into any ps3/computer respectively and install all the game's you've bought onto that system. If you want you can even carry the installation files with you on a portable drive so that you don't have to download them again. So the excuse of portability is null in my eyes when I can throw a game on my iPod and run it over to a friend's house.</p>
<p>From what I hear, yes, microsoft's system of "renting" movies to you seems rather sketchy. But so long as digital delivery is handled fairly, like valve, sony and apple all seem to be doing, I don't think there are any problems at all.</p> <p>Spenze</p>]]></description>
			<dc:creator><![CDATA[Spenze]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062031]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:40:16 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062020]]></link>
		    <description><![CDATA[<p>How long?<br>
Not long...</p>
<p>Seriously though isn't XBL kinda already doing this with movies.</p> <p>B1S1</p>]]></description>
			<dc:creator><![CDATA[B1S1]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062020]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:39:42 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4062009]]></link>
		    <description><![CDATA[<p>*sigh* this move to digital is inevitable but the scary thing your indirectly proposing is that by renting games for a set amount of time will drive developers to intentionally "Trickle Content" forcing the owner to Keep renting a game they enjoy. Not to mention that the extra content will require micro-transactions! Nickel and Dime. M$ point by Wii Point.</p> <p>gr1f1th</p>]]></description>
			<dc:creator><![CDATA[gr1f1th]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4062009]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:39:16 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061879]]></link>
		    <description><![CDATA[<p>Not to be glib, but I don't see how different this is from offering demos.  Try it for a while, see if you like it... but what if you don't?  Will you pay for that privilege?  I wouldn't.  There is no way a software publisher would ever institute a digital rental system when digital purchase systems are already so notoriously unsecured.</p>
<p>I should mention (to inform this opinion) that I dislike renting games, and only purchase games I know I'll love and/or play more than once.</p> <p>Sustenance</p>]]></description>
			<dc:creator><![CDATA[Sustenance]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061879]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:34:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061612]]></link>
		    <description><![CDATA[<p>wasn't there mention of sony offering a subscription fee for the PS shop, allowing unlimited downloads at a monthly rate or something?</p> <p>noliferuin (PSN+XBL)</p>]]></description>
			<dc:creator><![CDATA[noliferuin (PSN+XBL)]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061612]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:22:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061535]]></link>
		    <description><![CDATA[<p>It wont be long at all.  Things downloaded off the PSN already have expiry dates (even if currently everything is 'never').</p> <p>$Bill$G$</p>]]></description>
			<dc:creator><![CDATA[$Bill$G$]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061535]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:18:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061457]]></link>
		    <description><![CDATA[<p>No company is going to let you sell back a game you downloaded from them.  They have infinite copies already.  They will sell it at the highest price they feel they can get away with and when your done there will be nothing you can do with your no longer useful 1s and 0s.  Digital Downloads of games effectively ends good deals for those of us who buy used and then sell games when we are done with them.  I've found that buying and selling used games off of ebay is cheaper than a $5 rental, and no deadlines or late fees.  When everything is downloaded and standard price, I'm screwed.</p> <p><a href="http://thadwhit.1up.com">thadwhit</a></p>]]></description>
			<dc:creator><![CDATA[thadwhit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061457]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:15:25 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061279]]></link>
		    <description><![CDATA[<p>@<a href="#c4059288">jgross</a>: I'm glad someone else mentioned Steam. I don't see this model as anything different really. It seems to be a hybrid of try before you buy a la XBL and the convenience of a steam game download.</p>
<p>If you want to try a game out, you download a preview version. If you like it, the system downloads the rest of the game and you're ready to go. If you want to play the game at a friends house, you can de-authorize your system's copy, and then download it (or carry it via removeable media) over there and authorize it through your account credentials.</p> <p><a href="http://">Sentientv2</a></p>]]></description>
			<dc:creator><![CDATA[Sentientv2]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061279]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:07:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061176]]></link>
		    <description><![CDATA[<p>please take this post down.</p> <p>Gadgetron</p>]]></description>
			<dc:creator><![CDATA[Gadgetron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061176]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:03:23 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061150]]></link>
		    <description><![CDATA[<p>shhhhhh!!</p>
<p>If you speak it, they will listen. Bury this article. Keep it secret! Keep it safe!!!</p> <p>Black_Ops_19</p>]]></description>
			<dc:creator><![CDATA[Black_Ops_19]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061150]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:02:19 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061100]]></link>
		    <description><![CDATA[<p>DLC games mean more revenue for devs, less cost for gamers, and less environmental impact.  To me, that adds up to a good proposition.  Yes, your downloads would have DRM- but (news flash) the disks you buy today have DRM already- that's why you can't make backup copies without some serious software/hardware hacking.</p>
<p>For all of you who say "it'll never work! people want discs!," look to the music industry.  If people want discs so badly, why is the iTunes store the #3 music retailer in the US, behind only Best Buy and Wal-Mart?  Despite all the DRM and hardware-locking, people are clearly going the way of digital transactions over physical media.</p>
<p>I like the idea of pre-ordering MGS4, and having it automatically downloaded and waiting on my PS3 when I get home from work.  No late shipments, no defective disks, no lines at the store.</p> <p>Steel_Pelican</p>]]></description>
			<dc:creator><![CDATA[Steel_Pelican]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061100]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 15:00:12 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4061073]]></link>
		    <description><![CDATA[<p>First off, how to you download a used game? By the nature of digital downloads, every file is an exact copy of the original. So how could there even be a concept for "used downloads" and even if there was, why would they be cheaper? It just doesn't add up.</p>
<p>Secondly, I like shiny boxes sitting on the shelf.</p>
<p>Third, we will all get nickel-and-dimed to death. Look at the XBLVM. Man, I can't believe I paid $4 for each episode for the entire series of Ghost in the Shell: SAC. Anyone else get ripped on that one? For a DVD I could have bought for around $30-40 I ended up paying over $100 on XBL and I don't even fully own the content as I would if I bought the DVD. Heres to paying more for less!</p> <p>cybereality</p>]]></description>
			<dc:creator><![CDATA[cybereality]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4061073]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:59:02 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060913]]></link>
		    <description><![CDATA[<p>@<a href="#c4058992">Deadeyereborn</a>: I understand what you are saying with download times... have something ala Steam where you can download before release? Then no delay, as for current games, a trip to the store takes time too.</p> <p>kosikutioner</p>]]></description>
			<dc:creator><![CDATA[kosikutioner]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060913]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:53:22 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060841]]></link>
		    <description><![CDATA[<p>best model for htis kind of drm stuff would have to be a rent-to-buy scheme. you rent a game for a fiver, if you like it you complete the purchase, with that five as credit on the final price... this way renting wouldn't be an exercise in throwing away money, but in order to find out if you like a game you wouldn't HAVE to buy it, but rent it... <br>
i think those of you commentors who say that this form of drm is doomed are kidding yourselves, i don't like the idea but it's quite clear that it's easier and cheaper for publishers (and maybe even punters) to make money / get a good game.</p>
<p>i reckon it would be nice to have rent-to-buy... liek if you'd rented something twice you are quite likely to buy it, and that shouldn't mean you end up paying 20% more for the game.</p>
<p>mind you i can see publishers just getting rid of free demos and simply using them as the starter pack...</p> <p><a href="http://n/a">comedy</a></p>]]></description>
			<dc:creator><![CDATA[comedy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060841]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:51:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060722]]></link>
		    <description><![CDATA[<p>You can out and out rent games on the Helio mobile platform, as well as "Gift" and "Beg" for games and other DLC. I rent games quite a bit for my phone, to see if they're total ass. (The answer is surprisingly "not always.") I know you're saying "Dude, $5 to buy a game, c'mon." and I could probably put my own Java games on there, but renting a mobile game for $1 a week is actually pretty awesome.</p>
<p>As for the selling of licenses...how about no, Scott? That is all sorts of complicated, and I'd imagine a legal nightmare. This is especially true with open platforms such as the PS3's, where competing OSes might let you crack the DRM. *coughs* PSPhomebrew *coughs* Not that it'd be any less true for a rental, but at least with a rental you could have a deadman's switch that deletes the game content (but not the save) if a person chooses not to buy the DLC.</p> <p>killingdrew</p>]]></description>
			<dc:creator><![CDATA[killingdrew]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060722]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:46:40 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060708]]></link>
		    <description><![CDATA[<p>Regardless of any speculation that is going on here, I think everyone needs to take a deep breath and realize that digital distribution as the ONLY WAY of getting content to consumers is not going to happen for a very, very long time, if ever.   That is just way too much of a drastic change for anyone to think that physical media is just going to go away any time in the foreseeable future.</p>
<p>Yes, digital distribution can, and most likely will happen within the next few years.  But it's not like physical media is just going to go away, these companies will obviously still be shipping games to stores for a long time.</p> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060708]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:46:00 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060701]]></link>
		    <description><![CDATA[<p>One day you people will miss tangibility (and actually physically owning your games).</p>
<p>When they start limiting the days you have with your downloaded games you'll finally say "Why oh why did we ever let digital distribution take off!?"</p> <p><a href="http://www.doomstink.com">Doomstink</a></p>]]></description>
			<dc:creator><![CDATA[Doomstink]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060701]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:45:29 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060671]]></link>
		    <description><![CDATA[<p>Does anyone remember if HorseArmor was 2006 or 2007?  And what about Microsoft's idea of "consumables"?  That was basically eroding horse-armor.</p>
<p>Digital Rentals will fail and infuriate customers and hackers will find a way around the copyright schemes making the rentals not a viable business model.  Right?</p> <p>kwan</p>]]></description>
			<dc:creator><![CDATA[kwan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060671]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:44:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060669]]></link>
		    <description><![CDATA[<p>@<a href="#c4060577">pigmartyr</a>: You just described Gametap. Not exactly-Gametap has certain flaws in the system, and not all the games on the service are available from their shop, but aside from that, you pretty much nailed it.</p> <p>kefkakrazy</p>]]></description>
			<dc:creator><![CDATA[kefkakrazy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060669]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:44:17 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060650]]></link>
		    <description><![CDATA[<p>Sounds like a great idea to me...anything that'll rid of the evil aka GameStop/EB</p> <p><a href="http://www.jpopsuki.com">y2kenjination</a></p>]]></description>
			<dc:creator><![CDATA[y2kenjination]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060650]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:43:23 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060629]]></link>
		    <description><![CDATA[<P>umm, i hate "renting" movies from xbla. i would hate it even more to have a limited time to beat REZ before i had to hand over some more moneys.</P>
<P>umm, no, thanks?</P> <p>yuoma</p>]]></description>
			<dc:creator><![CDATA[yuoma]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060629]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:42:35 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060597]]></link>
		    <description><![CDATA[<P>Well I hope if this is gonna happen it happens soon befor game rental/trade in places like Gamestop/ Gamefly gets any bigger.</P>
<P>I mean can you imgaine all the people that would be out of the job because of this new approach to game distribution.</P>
<P>Although I guess you can argue its already past the point where this wouldn't interrupt lifes of many current employees.</P> <p>doing</p>]]></description>
			<dc:creator><![CDATA[doing]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060597]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:41:27 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060583]]></link>
		    <description><![CDATA[<p>reltal DLC? I'm not entirely sold on DLC, unless it's really good stuff, not like costumes for the characters (more like songs for rock band).</p>
<p>but having to rent them, with no way to buy it? never...</p> <p>QC8472</p>]]></description>
			<dc:creator><![CDATA[QC8472]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060583]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:40:43 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060578]]></link>
		    <description><![CDATA[<p>@<a href="#c4060116">Spenze</a>: Depends completely on factors such as have been already mentioned, including, but not limited to:</p>
<p>DRM issues causing you to lose all access to said movie/game if your system fails.</p>
<p>Whether or not you'll be able to physically transport said movie/game about on flash media (thumb drive, memory card, whatever).  I buy a movie, I want to go to a friend's house an watch it.. will I be able to? If the answer is no to digital content, then wanting a physical format is very valid.</p>
<p>Formats changing and becoming obsolete. Not a *huge* issue, and still valid with physical media, but it's still a larger worry with digital media.  Look at the problem with backwards compatibility in gaming already.</p>
<p>Getting rid of physical media isn't just an issue about wastefulness, selfishness, or stupidity in any way, shape or form.  It's an issue about having a way to make sure that you can carry your media with you and have more freedom to play whenever, wherever, you wish.</p>
<p>Current download models limit this quite badly.  *IF* they were to change and you were given fuller capacity to transfer said media to portable memory devices, then yes, you have a point.  Personally, in this age where companies are gleefully rubbing their hands together at the prospect of making all kinds of "per viewing" revenue, I just don't see it becoming reality.  Hence people's wishes for a physical media format to remain valid.</p> <p>MrBionic</p>]]></description>
			<dc:creator><![CDATA[MrBionic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060578]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:40:38 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060577]]></link>
		    <description><![CDATA[<P>I think that people trying to squeeze this into a Divx model is kinda crappy. Divx didn't work. I think it didn't because people want to own something indefinately. They don't want to pay money for the privelege of doing something. People go out to eat because it is convenient and semi-cheap. People goto the movies because its the only place to see new movies. I think that if DLC met somewhere in the middle it would be ideal.</P>
<P>Say for example a monthly fee. Say you pay X a month and can download and play every game in the library as much as you want. If you want a real copy of the game pay an additional X and they send you a retail version possibly with added art, extras and so on. They did this with Warhawk. Doesn anyone know the DL % over retail purchase %?</P> <p>Pigmartyr</p>]]></description>
			<dc:creator><![CDATA[Pigmartyr]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060577]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:40:35 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060564]]></link>
		    <description><![CDATA[<P>by then, all ISPs will switch to pay by gigabyte, so what does it matter?</P> <p><a href="http://forums.nintendo.com/nintendo/view_profile?user.id=180786">chugger1992</a></p>]]></description>
			<dc:creator><![CDATA[chugger1992]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060564]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:40:00 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060557]]></link>
		    <description><![CDATA[<p>We will never be able to trade our digital games online. Isn't that whole point of digital distribution (from the PUBLISHERS perspective), to prevent re-selling and trading in the first place?</p> <p><a href="http://n/a">DefDealer</a></p>]]></description>
			<dc:creator><![CDATA[DefDealer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060557]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:39:44 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060545]]></link>
		    <description><![CDATA[<p>I already view Wii VC stuff as simply long-term rentals. "Hm. For $12 I can rent Sin and Punishment for a few years. Seems like a good deal"</p> <p>Lyrai</p>]]></description>
			<dc:creator><![CDATA[Lyrai]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060545]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:39:31 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060531]]></link>
		    <description><![CDATA[<P>Doesn't this already exist as GameTap?</P>
<P>Prediction: In about 5 years, Xbox Live Gold/PSN 2.0, $30 a month, unlimited games from a constantly updated library. Continuous revenue stream for publishers, eliminates the rental and used market.</P> <p>aka Bitter</p>]]></description>
			<dc:creator><![CDATA[aka Bitter]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060531]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:38:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060392]]></link>
		    <description><![CDATA[<p>Also, if you really think all these files are going to disappear once the console goes obsolete, you need to take a good long look at the internet. Every game you can think of is backed up in rom or ISO form, with cracks and emulators for them all. It is perfectly legal to download play any of these games so long as you own them.</p> <p>Spenze</p>]]></description>
			<dc:creator><![CDATA[Spenze]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060392]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:33:28 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060368]]></link>
		    <description><![CDATA[<P>Am I the only one worried about the lack of physical ownership of games? In case anybody hasn'r realized, when you "purchase" a game online from XBLA, it is tied to you GamerTag. This means that you can't simply "lend" the game to a friend or sister/brother. If you can't login to XBLA, the game shows "unpurchased".<BR>Also, picture in 15 years, you are a game collector (like I am). If the XBLA service goes down, you can't access/activate ANY of these games. You can't "buy/sell" them on eBay. Should the online service discontinue, and your hardware needs replacing...you lose all the property you purchased.<BR>I know I'm using XBLA as an example, and that in years to come, options may change....but when it comes to sucking money out of our pockets over and over again, do you really think the publishers will think about "the consumer's right to OWN what they purchase"?<BR>Renting is nice, but to me, it fuels this race to eliminate physical media. <BR>This scares the hell out me.</P></BR></BR></BR></BR> <p>JulesGreen</p>]]></description>
			<dc:creator><![CDATA[JulesGreen]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060368]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:32:09 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060296]]></link>
		    <description><![CDATA[<p>For KASHRAZ, no, my friends don't all mail their games to me, nor I to them.  But when we go to each other's place, and we know there is going to be a lot of gaming going on, we take our games with us.  And sometimes the console if the destination does not have it.</p>
<p>In this current model of digital distribution, how would you take care of that.  As it stands, content downloaded from XBL is tied to your gamer tag, at least as I understand it.    Plus, who wants to have to wait for a game to be downloaded again in order to play it?  As it stands, if you have a download going in the background on the 360, and you begin a multiplayer game, the download stops.</p>
<p>Little things like that, as well as a high speed internet infrastructure need to be worked out before we can really look into full digital distribution.  Our current high speed infrastructure in America can not sustain it.</p> <p>TheAngryHeretic</p>]]></description>
			<dc:creator><![CDATA[TheAngryHeretic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060296]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:29:06 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060245]]></link>
		    <description><![CDATA[<p>"How Long Until DLC Adopts The Rental System?"</p>
<p>Here's the troubling version of that question:  "How long until DLC is ONLY for rental?"  I really believe they (meaning Microsoft, various publishers, etc.) eventually want to get to the point where we don't permanently own any games anymore.  They could have tiered 'Gametap' type options, renting a given game for various periods, having a deal where you can have up to, oh, five games at a time for a fixed monthly fee (a la Netflix), and so on.</p>
<p>Live Arcade and Virtual Console, e.g., are already putting us on that path, as the content we 'purchase' is only available for our gamertag or on our specific console.  I really don't like where this is going.</p> <p>jollydwarf</p>]]></description>
			<dc:creator><![CDATA[jollydwarf]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060245]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:27:17 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060246]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060068">K-OSS</A>: Sarcasm at its best. You sir, are so full of win!</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060246]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:27:17 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060198]]></link>
		    <description><![CDATA[<p>A DRM downloads based system is ALREADY a rental system. It basically goes "you have it until our servers die, then TOUGH".</p>
<p>I fear for the future of gaming. =(</p> <p>Overlord44</p>]]></description>
			<dc:creator><![CDATA[Overlord44]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060198]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:25:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060116]]></link>
		    <description><![CDATA[<p>The argument that we buy physical products is silly, its the same argument that guilty conscious media pirates use to justify their theft. You are not paying for the disk, the disk is worth pennies, you are paying for the informaion on the disk, the 1s and 0s that make up the game, the format is irrelevant.</p>
<p>I use Steam for absolutely all my PC game purchases now, it's easy to use, easy to manage my games with, and easy to uninstall/reinstall them. If there was something comparable on consoles I'd use that as well.</p>
<p>People need to get over their obsession with the tangible. We live in a digital age, buying a disk because it FEELS more real is selfish, wasteful and stupid.</p> <p>Spenze</p>]]></description>
			<dc:creator><![CDATA[Spenze]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060116]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:23:09 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060068]]></link>
		    <description><![CDATA[<p>Why would anyone digital copies of anything?  I much prefer discs that scratch and become unplayable after X many thousands of spins in the drive. I want consoles that are built solely around disc drives that can ship faulty and I need to buy the system 2-3 times over the course of it's lifetime.</p> <p>K-OSS</p>]]></description>
			<dc:creator><![CDATA[K-OSS]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060068]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:21:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4060009]]></link>
		    <description><![CDATA[<p>For one thing, I couldn't care less about this relating to rentals.  I mean if it's downloaded or rented at the store, what does it matter? You're not keeping it, you have no attachments to it, so I really don't care if rentals go to digital or not.  If anything, it would be convenient to just rent a game from your TV rather than driving out to pick up something you can only have for 5 days, and then bring it back again.  So for rentals, hey why not.</p>
<p>But for the purchasing of games, you're talking about something entirely different, something that would change the industry as a whole, and would essentially put a place like Gamestop out of business.</p>
<p>Now the part about Gamestop going out of business, I like.  A LOT.  But for as much as people like Sony/MS/whoever claim that used game sales are hurting them, they would also be hurt pretty bad by a place like GS going away, because then who are they going to have peddling their wares out to the public?  Who's pushing the pre-orders?  Who's talking customers into buying certain games?   You almost entirely lose the word-of-mouth method of sales, because you're talking about secluding your customers in their homes rather than going out and having one of those "impulse" purchases at the store.  Yes, they could obviously still happen online, but you get the idea.</p>
<p>And then of course from the consumer side, it's more convenient to just buy something from your TV, but A) I could probably drive to the store, buy the game, drive back, take a shower, eat dinner, and watch a football game in the time it would take for a full game to download, and B) You're totally erasing used games from the marketplace, and that is where a HUGE amount of people buy their games.  Think about how many parents who probably flat refuse to buy a game new, and instead just wait for the price to drop 20 bucks.   And of course all the people with their own income who just buy off of ebay, craigslist, GS, or wherever.</p>
<p>I don't think it's even necessarily the idea of "I want physical media" in the sense of just having something tangible.  It's the freedom people are allowed to have with that piece of physical media once you have it, and in the video games industry that is a HUGE deal.  You take that option away for people, and all of a sudden you're talking about game sales going down a great deal, because now everyone has to buy every game new.  I really think that would have a gigantic effect on the industry, and probably would bring sales across all consoles far down closer to the PC range, where the situation is essentially the same.  Yes you can buy PC Games on ebay, but A) you can't rent PC games, and B) there is no store mass-market store which sells used PC games, only small non-chain stores.</p>
<p>So as much as you may think MS/Sony want digital distribution for their games, I also believe they're smart enough to realize that there would be very big negatives to it as well.</p> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4060009]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:19:11 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059972]]></link>
		    <description><![CDATA[<p>The problem with digital distribution is that if you cut the retailer out of the supply chain for the games, they will cut the consoles out of their inventory.</p>
<p>Think about it, there is a reason you can not purchase a movie online, all you can do is rent it.  If movies go hardcore digital distribution, stores like WalMart and Target are going to bitch and moan, and they have enough weight to have some serious backlash against the movie industry.</p>
<p>The same goes for the gaming industry.  There was a story that was actually posted on kotaku a while back.  It talked about how GameStop was pissed because Sony put Warhawk out on the PSN before it hit retail shelves.  I think that early period was only a couple of days, but it was enough that Gamestop told Sony that they had to buy back the unsold copies on media from them.  And Sony did.  At least according to the kotaku story.</p>
<p>So I have to disagree with ssjmichael when he says that digital distribution only eliminates re-selling games and rentals.  There is a much larger window of backlash than just rentals and re-sells.</p>
<p>TheAngryHeretic</p> <p>TheAngryHeretic</p>]]></description>
			<dc:creator><![CDATA[TheAngryHeretic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059972]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:18:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059947]]></link>
		    <description><![CDATA[<p>@<a href="#c4059162">nerdBOY01</a>: Game companies want to make money, and the current system dictates that selling games maximizes revenue.</p>
<p>Furthermore, game companies hate that Gamestop sells used copies of their games for basically 100% profit.  Last year alone used sales accounted for hundreds of millions of dollars of gross revenue for Gamestop and no additional revenue for the game companies.</p>
<p>While I'm not entirely sure if the tradeoff between losing full sales vs. gaining rental sales works in the long run, with basic infrastructures in place (GameFly/XBLA/PSN/WiiWare for the consoles and Steam/GFW for PCs), it could work and end up increasing the bottom line for developers/publishers.  Just a thought.</p> <p>code.monkey</p>]]></description>
			<dc:creator><![CDATA[code.monkey]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059947]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:17:37 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059931]]></link>
		    <description><![CDATA[<p>@<a href="#c4059130">ssjmichael</a>: I think they made the hard drive space bigger a while ago.  But it still sucks that you are limited to using the 360 hdd.</p>
<p>@<a href="#c4059137">TheAngryHeretic</a>: do a lot of your friends mail their games to you?  I mean if they are going to just try it out couldn't they play it at your place for this type of model.  Especially if they like it and buy it.</p>
<p>If digitally downloaded rentals work like gamefly, in the manner that you pay a certain fee every month to rent a game for as long as you like, then I could see this working.  Digital downloads also take up less real world space, multiple games on 1 hdd.  They could even give you an option to purchase the game disc if need be.</p>
<p>A Disc on demand would be an interesting idea too.  I mean if the rental company also took the role of publishing the actual disc only when people wanted it, wouldn't that be good even for developers.  What happens to those games that never get sold anyway?</p> <p><a href="http://">kryzhal</a></p>]]></description>
			<dc:creator><![CDATA[kryzhal]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059931]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:16:57 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059899]]></link>
		    <description><![CDATA[<p>Yeah, I don't think companies would ever consider giving the consumers selling rights to digital content. Road = Madness.</p> <p><a href="http://lokno.backrowcrew.com">Lokno</a></p>]]></description>
			<dc:creator><![CDATA[Lokno]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059899]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:15:39 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059895]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059733">ssjmichael</A>: That is true! Even though there are alot of online gamers. I'm willing to bet the majority of gamers are not online. So that would pose a problem...but only if they switched completely to that. But it would be even more money to do both right?? If anyone could confirm all this for me...i would be right. Just in a nice way ok you guys...lol.</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059895]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:15:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059889]]></link>
		    <description><![CDATA[<p>Sorry to say this, Mark, but you don't read the EULA of a lot fo games, DVDs or CDs. What you don't realize is that you're not buying the plastic and paper that makes up the disc and packaging. That sure as hell doesn't cost $60. What you're buying is a license to view/listen/play the title in a non-commercial, private home setting. Radio stations don't just go out and buy a disc then play it over and over again; they have to buy a license for repeated play on a commercial, public venue.</p>
<p>Essentially, your "used" license idea is pretty much a bust when it comes to games.</p>
<p>I can purchase "used" licenses of excruciatingly expensive computer programs (not games) from other people privately, so long as they've fully deactivated their licenses first. However, the company that sold them the product in the first place isn't making a dime on the sale, which would immediately create a problem for the gaming model. Given how publishers are crying foul over GameStop's used game profits, going virtual in a private network (like Live) would guarantee the death of the used game. The best that gamers could hope for is a drop in price as a game ages in similar fashion to map-packs today.</p>
<p>Having said this, there is a way to deal with the issue of taking your game/movie to a friend's house: the license key. For example, Cubase 4 (a music creation and editing program) allows me unlimited installs on as many computers as I want, regardless of OS. However, a small USB key must be inserted to run the program. Naturally, pirates get around this protection, but the'll get around everything eventually.</p>
<p>However, imagine a simple "Live Key" wherein it is more than just a memory card, but contains all your licenses for everything you ever buy. I don't currently own a memory unit for the 360, so I don't know how much of my Gamertag stuff I can transport to someone else's house. If this has already been done, then simply expand on this.</p> <p>bassbeast</p>]]></description>
			<dc:creator><![CDATA[bassbeast]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059889]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:15:19 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059839]]></link>
		    <description><![CDATA[<p>sorry for the third comment, but this is just a bad idea. hard copies of games are the only way to go lets be fair here you do not really own DLC its just a long term rental.</p> <p>Gadgetron</p>]]></description>
			<dc:creator><![CDATA[Gadgetron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059839]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:13:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059830]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059250">kennyd1</A>: Well if they work them like the VC/PSN/XBLA games. Let you download them, and they are always kept to your account. So you can add and remove them whenever. The only concern, as has been stated throughout, would be download times and space. Once that has been smoothed out...it would be a wonderful idea!</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059830]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:13:37 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059819]]></link>
		    <description><![CDATA[<p>I really hate digital downloads.</p>
<p>When i pay full price for something i want to own it, share it with my friends, keep it for forever, sell it to gamestop or ebay, most of all i don't want to have to worry about it no longer being available.</p>
<p>This whole idea of playing a game beating it and deleting it off my harddrive is stupid. i still go back and play snes games, i don't want to have to rebuy chrono trigger everytime i want to play it. Nor do i want it to be stuck on my harddrive so my friend can't check out a game i loved but doesn't have the money to afford or was skeptical on playing.</p>
<p>As for digital rentals sure i wouldn't mind that at all it's cheap and easier then even online rental shops and they are things i don't keep.  But anything i buy and own i don't ever want in a digital form unless it's just a distraction like XBLA and PSN titles.</p> <p>Spoony</p>]]></description>
			<dc:creator><![CDATA[Spoony]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059819]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:13:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059801]]></link>
		    <description><![CDATA[<P>Ok, something about my comment confused the page... have to do it in parts this time.</P>
<P>DLC is a rental as it is now, and that sucks.</P>
<P>Lately people have been talking about how much they love Rez, and still dig it out and play it from time to time. That's not going to happen with Rez HD or any of its downloadable contemporaries - once the support for this generation of consoles is up, if your console breaks, the game is gone. No disc to track down on eBay, no online account to log into, it's just gone - until the game company decides to re-release it at full retail price - because what's it competing with? There is no alternative!</P> <p>fuchikoma</p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059801]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:12:47 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059796]]></link>
		    <description><![CDATA[<P>Oh yes, please, who wouldn't love a system that screws consumers while the publishers see record profits?  It may come eventually, but wishing for it is shortsighted and borderline-retarded.</P>
<P>Also, how feasible would it be to offer downloadable rentals when we're lucky to see one new demo a week on XBL/PSN?</P> <p>HalfJapanese</p>]]></description>
			<dc:creator><![CDATA[HalfJapanese]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059796]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:12:37 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059788]]></link>
		    <description><![CDATA[<p>Another thing Mark, How can you be so against DRM in the music industry and write tons of articles bashing the RIAA and DRM on Gizmodo, and write an article that essentially proposes a DRM'd gaming industry? It doesn't make sense to me</p> <p><a href="epizenter.net">LittleBigPlaneteer</a></p>]]></description>
			<dc:creator><![CDATA[LittleBigPlaneteer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059788]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:12:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059741]]></link>
		    <description><![CDATA[<P>I can't post my comment but I see new ones constantly...<BR>
Disregard this if you see it...</P></BR> <p>fuchikoma</p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059741]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:10:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059733]]></link>
		    <description><![CDATA[<p>@<a href="#c4059607">nerdBOY01</a>:</p>
<p>I don't see it being far more profitable. Will it be cheaper than producing physical copies? Yes. Will it sell better than physical copies would in retail stores? Absolutely not! In that perspective how would it be more profitable. The majority (keyword here) of people still want something they can keep forever. They don't want an all digital collection, especially one they can't even keep forever or use the way they want (DRM blows). You really shouldn't downplay the significance of physical media, it's here to stay for many years to come. Now having an option between the two might be okay, but not the way Mark is proposing here.</p> <p><a href="epizenter.net">LittleBigPlaneteer</a></p>]]></description>
			<dc:creator><![CDATA[LittleBigPlaneteer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059733]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:10:46 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059709]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4058998">vonfaustus</A>: You know...I've wondered that myself. Why is it that the 360 is the only console without a browser, but has the best (so far) online experience. Seems kind of backwards.</P>
<P>But on this subject, I would love to have something like this...one I get a system with a hard drive, lol. In case you guys and girls havent realized...I have a Wii! YES!!!!</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059709]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:10:07 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059674]]></link>
		    <description><![CDATA[<p>It's no secret that both Sony and MS are just itching for a day when they can cut Gamestop out of the loop.  Sony has said it's "ridiculous" that we still buy games on shiny little discs, and MS has long been a proponent of download services.  They would love it if they didn't have to pay those manufacturing costs anymore, or the "Gamestop tax" (as they see it), ie. retailer profit.</p>
<p>The problem for them is that retailers are where people buy stuff.  And that is never, ever going to change.  Downloading may be supplementing retail sales to a certain extent, but I've seen no evidence whatsoever that they're replacing retail sales.  I mean, physical game sales are still increasing, even while Xbox Live, PSN and the Virtual Console have become popular.</p>
<p>Look what happens to download-only games: nothing.  How many people bought Tekken 5?  This is one of the top fighting games in the world, and the newest iteration barely even registered.  Ditto for Warhawk, which only really took off when Sony finally caved and put it in a box and released it to stores.</p>
<p>Downloading probably sounds like a nice idea in theory, but it just doesn't work as a primary business model.  And we're not moving in a direction where it will, anymore than the fact that the government would like to cut out expensive oil as a source of energy is causing people to stop buying cars and telecommute instead.  People like cars, and they're not going to give them up without a fight.</p>
<p>Ditto for physical media, or really physical sales of anything.  *Where* somebody buys things can change, but what and how they buy really can't.  I think it's pretty deep-seated in the human psyche - we need a physical thing to feel like we own something.  Otherwise it's like we're paying for thin air.  Software programs are nebulous, they're ideas.  Discs are physical products.  We buy physical products, not ideas.</p> <p><a href="http://badasscat.blogspot.com">badasscat</a></p>]]></description>
			<dc:creator><![CDATA[badasscat]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059674]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:08:49 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059652]]></link>
		    <description><![CDATA[<p>If the industry goes DLC, then I will stop buying games and stick to twenty years of games I already own. I need hard copies.</p> <p>Virgil Tibbs</p>]]></description>
			<dc:creator><![CDATA[Virgil Tibbs]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059652]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:08:03 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059638]]></link>
		    <description><![CDATA[<p>Hrmmm, a Gamefly-esque system for digital game rentals might work.  You pay X to have have Y game rental slots on your system, that you can swap games in and out of.  Obviously  the 9-50* gigs of content isn't going to come screaming down the internet instantaneously, which is why you actually want the extra slots.  Publishers get paid based on how long a game is in each slot rounded to the hour (which is X/Y*12/365/24 per hour).</p>
<p>Since Gametap hasn't gone out of business yet, digital game rental must have SOME market.</p>
<p>*Sorry, I don't remember how big Bluray is right now to give me the big end and I'm too lazy to look it up.  Work with me here ;-).</p> <p>NateN</p>]]></description>
			<dc:creator><![CDATA[NateN]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059638]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:07:25 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059607]]></link>
		    <description><![CDATA[<p>@<a href="#c4059489">FrigidAir44</a>: Yes, I agree people DO want hard copies. But for the console markers doing download only would be FAR more profitable for them. If they made this move it could potentially alienate many useres who don't have cable internet, but then again how many SERIOUS gamers don't have cable internet???</p> <p>nerdBOY01</p>]]></description>
			<dc:creator><![CDATA[nerdBOY01]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059607]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:06:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059601]]></link>
		    <description><![CDATA[<P>Never, ever. Never. This will never ever happen with any AAA title. Do you think Nintendo ever envisioned a day where anyone with an internet connection could "TRY Super Mario Galaxy 2 Online For Free!!!''</P> <p><a href="http://kotaku.com">globones</a></p>]]></description>
			<dc:creator><![CDATA[globones]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059601]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:06:19 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059588]]></link>
		    <description><![CDATA[<p>@<a href="#c4059437">Toasticus</a>: The idea of "used" digital information hurts my brains.</p> <p>Furious_Liver</p>]]></description>
			<dc:creator><![CDATA[Furious_Liver]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059588]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:06:02 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059555]]></link>
		    <description><![CDATA[<p>or just forego retail and offer a sister-site like "direct2drive.com" and maybe cut the price by 5 dollars.</p>
<p>While I had the affinity for physical boxes and jewel cases, last two year of acquiring PC gaming has changed my principal.</p> <p>Fyren</p>]]></description>
			<dc:creator><![CDATA[Fyren]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059555]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:04:53 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059525]]></link>
		    <description><![CDATA[<p>I don't like it...I've had a hard time with DRM issues with music...I don't want this problem with 60$ games...</p> <p><a href="http://n/a">Vecha</a></p>]]></description>
			<dc:creator><![CDATA[Vecha]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059525]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:03:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059489]]></link>
		    <description><![CDATA[<p>People don't like intangible property. People like having hard copies of things. I don't want to digitally download anything, unless I know I can transfer that digital data to another computer.</p>
<p>Steam does that well :)</p>
<p>As for this rental thing... I say boo-urns to that. If I spend money on something to rent, I want a hard copy. Not something that 'deactivates'.</p> <p><a href="http://">FrigidAir44</a></p>]]></description>
			<dc:creator><![CDATA[FrigidAir44]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059489]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:02:20 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059437]]></link>
		    <description><![CDATA[<p>More money going to the people actually responsible for making the games = good. Dunno how long it'd take for expensive, blockbuster titles to go that route though. Logistical challenges aside, people like physical media.</p>
<p><i>"... imagine this simple system: you buy a game for 100 points, sell it for 50 points, and buy a used games for 75. So what's the catch? You can't sell a used game, and you only get sale points credited if something buys your game."</i></p>
<p>This is a silly idea. Given that all DLC copies would be completely equivalent upon download, who in their right mind would buy an "unused" copy? And the convenience of immediately getting your pay for selling used copies is exactly why people would sell their games to Gamestop instead of on eBay. No, a better system would allow all purchasers to sell the game license directly back to the publisher for a fixed price.</p> <p><a href="http://zackf.deviantart.com">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059437]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:00:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059435]]></link>
		    <description><![CDATA[<p>@<a href="#c4059276">ssjmichael</a>: WHAT I'M also saying is that Perhaps in the next console generation there will be DOWNLOAD ONLY purchases and no hard physical copy media. Doing download only eliminates re-selling games &amp; rentals!</p>
<p>I don't really buy games at, maybe once a year. I rent all my games.</p> <p>nerdBOY01</p>]]></description>
			<dc:creator><![CDATA[nerdBOY01]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059435]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 14:00:27 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059364]]></link>
		    <description><![CDATA[<P>I don't want digital rentals, I want to be able to buy a game in package but also digital. So far prices ain't cheap enough compared to buying it boxed so why would I want to. I bought games on Steam and ign thing but that only works for certain games and when good priced and not easy to find in a store. I would never want to use the live marketplace for rentals, ever.</P>
<P>Let them both exist, but I'm not ready to completly move into digital downloads only, ask me again in 5years, maybe 10. In the end, if and when this goes through it will hurt the consumers the most, same prices no re-sale or gifts etc. Not to mention storage and internet speeds. I don't want this, especially now or soonish.</P> <p>Irenicus-the one and only</p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059364]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:58:29 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059302]]></link>
		    <description><![CDATA[<p>@<a href="#c4059162">nerdBOY01</a>: very good point.</p> <p>Gadgetron</p>]]></description>
			<dc:creator><![CDATA[Gadgetron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059302]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:56:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059288]]></link>
		    <description><![CDATA[<p>i think this is a very valid projection.  the only thing is that i see the 'used' being out of the question, since really what you're paying less for when you buy a used copy retail is the fact that it could have scratches, the packaging/manual aren't in the best shape, and it's not sealed.</p>
<p>Digital distribution writes those factors out of the equation, as there's no difference between a 'new' and 'used' download, if it's certified un-altered. (code-wise)</p>
<p>since the current platform for distribution is relatively closed to outside tampering (XBL, PSN, Steam), the 'certification' of it being authentic is readily feasible.</p>
<p>if any kind of after-market trading goes on, i see it as an ebay-style bidding or like the faux-market in online games like FFXI, where supply and demand dictate how much you can re-sell it for.</p> <p>jgross</p>]]></description>
			<dc:creator><![CDATA[jgross]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059288]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:55:50 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059276]]></link>
		    <description><![CDATA[<p>@<a href="#c4059162">nerdBOY01</a>:</p>
<p>Yep. This would be a pretty bad business move. It simply wouldn't be as profitable for companies to do. Physical media is always going to sell more. They wouldn't set up ways to block any potential sales by making it easier to rent such games.</p> <p><a href="epizenter.net">LittleBigPlaneteer</a></p>]]></description>
			<dc:creator><![CDATA[LittleBigPlaneteer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059276]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:55:29 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059265]]></link>
		    <description><![CDATA[<p>XBox Live already has "rentals" in place.  However, at 5 - 7GB per HD movie, it can take upwards of 4 hours to get the thing (I recently 'rented' Order of the Phoenix in 720p, but it looked great!).   So I'm not sure that that's something the layman is about to do very often.  I don't know what the quality of the non-HD movies is like on the XBox Video Store, so I can't comment on that.</p>
<p>My one worry is that downloadable rentals will *replace* hard-copy 'ownership', making it nigh-on impossible to take a favorite movie over to a friend's place for a movie night, et al.  I can see it happening as well.  Money rules, and if the people in charge can get $5 *per viewing* instead of $30 for something a person can watch whenever, and wherever, they want.. how long do you think that hard-copy system is going to last?</p>
<p>Doomsday thinking I guess, but it's worrisome.</p> <p>MrBionic</p>]]></description>
			<dc:creator><![CDATA[MrBionic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059265]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:55:19 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059257]]></link>
		    <description><![CDATA[<p>This would be great, but ain't going to happen if Net Neutrality is killed.</p> <p>liquid_kore</p>]]></description>
			<dc:creator><![CDATA[liquid_kore]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059257]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:54:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059250]]></link>
		    <description><![CDATA[<p>Good idea Mark, but I'm not sure I'd like games (that cost more than 10 bucks) trapped on a hard drive with no way to get them off. The ultimate DRM...</p> <p>kennyd1</p>]]></description>
			<dc:creator><![CDATA[kennyd1]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059250]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:54:37 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059234]]></link>
		    <description><![CDATA[<p>So, instead of buying games, or even licenses, we'd now buy "lapsing licenses" with strict controls over their transfer.</p>
<p>No offense but it is a terrible idea. And I buy most all of my games new. Most people want to "own" things, not rent, and I honestly haven't seen digital delivery of games take off that much for non arcade things, people like having boxes and manuals, but most of all, they like having a physical copy of the disc that will (hopefully) work and be there regardless of what happens to their system, or gamertag, or whatnot, and that in some future might even appreciate or even just retain a portion of its value, which can be transferred to others on sale.</p>
<p>I would ask too, why would the publishers allow people to sell to other people at all? Wouldn't it also sort of undercut their main avenue of income (selling games?) How would this value be transferred and who'd decide how much you can ask for your used games?.</p>
<p>And how would it be converted to money? Would you get MS points, or valve points, or wii points, or some other meaningless, non transferrable currency of value only if you want to get more games from company X (which would no doubt be their preferred solution).</p>
<p>And well, why would anyone pay for a "used" license to begin with?.</p>
<p>I guess it might work for some people, but if movie rentals are any indication, it wouldn't for most.</p> <p>Seiryuu</p>]]></description>
			<dc:creator><![CDATA[Seiryuu]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059234]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:54:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059206]]></link>
		    <description><![CDATA[<p>@<a href="#c4059162">nerdBOY01</a>: You could have said the same about the film industry after the crazy success of DVD, but times change.</p> <p>Mark Wilson</p>]]></description>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059206]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:53:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059205]]></link>
		    <description><![CDATA[<p>I want nothing to do with this envisaged DRM infested hell. What happens 10 years after the console has gone off the market and you fancy playing a few old games but your console is dead? You won't be able to buy a new one off eBay and play all your old games on it as they'll all be locked to your dead hardware on an inaccessible, encrypted hard drive (and possibly only work when there's an internet connection to the game maker's servers anyway).</p> <p>photoboy</p>]]></description>
			<dc:creator><![CDATA[photoboy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059205]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:53:29 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059181]]></link>
		    <description><![CDATA[<p>I like that it would screw over Gamefly and Gamestop, but it would also be hell on anyone who doesn't have high speed internet. Poor 56k nubs...</p> <p>Monger King</p>]]></description>
			<dc:creator><![CDATA[Monger King]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059181]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:52:53 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059162]]></link>
		    <description><![CDATA[<p>Game companies will <b>NEVER have an download rental</b> setup. They want people to BUY not RENT games.</p>
<p>Furthermore, to stop hard copy rentals from happening in the future, game companies will have DOWNLOAD ONLY purchase.</p> <p>nerdBOY01</p>]]></description>
			<dc:creator><![CDATA[nerdBOY01]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059162]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:52:23 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059137]]></link>
		    <description><![CDATA[<p>So what happens when I am done with a game, and want to give it to a friend who does not know if they want to buy it yet?  In the current model, I have paid for the game, if the friend likes it, they go buy it.  In this model you propose, that is no more.  In order to know if I like a game, I can no longer borrow it from a friend.</p>
<p>Also, take a game like Lair.  I thought Lair was an ok game.  And now it is only $30 at GameStop if I buy it used.  $30 is an acceptable price to me for a game that is just ok.  $60 is not.</p>
<p>And maybe I am lucky, I have been to 5 GameStops in Atlatna, GA and have never had or seen the problems that I see people post about them a lot.</p>
<p>TheAngryHeretic</p> <p>TheAngryHeretic</p>]]></description>
			<dc:creator><![CDATA[TheAngryHeretic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059137]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:51:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059130]]></link>
		    <description><![CDATA[<p>I'd say the idea has limitations as far as capacity goes. How much space do you think a 1080P High-def game will take up? I imagine 5-10GB's if not more. Frankly, not everyone has the HD space for that, nor the patience to wait for that to download. Microsoft's max capacity is 20GB's for their current consoles.</p> <p><a href="epizenter.net">LittleBigPlaneteer</a></p>]]></description>
			<dc:creator><![CDATA[LittleBigPlaneteer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059130]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:51:20 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059126]]></link>
		    <description><![CDATA[<p>digital rental = awful idea. i download it, i download it forever. im not paying for shareware.</p> <p>pandafresh</p>]]></description>
			<dc:creator><![CDATA[pandafresh]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059126]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:51:02 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059102]]></link>
		    <description><![CDATA[<p>@<a href="#c4059029">gadgetron</a>: Heh, tell Apple that.</p> <p>Mark Wilson</p>]]></description>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059102]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:50:09 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059079]]></link>
		    <description><![CDATA[<p>@<a href="#c4059029">gadgetron</a>, <a href="#c4059050">Hills</a>: Agree....shhhhhhhhhhhh.</p> <p>Furious_Liver</p>]]></description>
			<dc:creator><![CDATA[Furious_Liver]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059079]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:49:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059050]]></link>
		    <description><![CDATA[<p>DONT GIVE THEM IDEAS</p> <p>Hills</p>]]></description>
			<dc:creator><![CDATA[Hills]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059050]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:48:41 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059029]]></link>
		    <description><![CDATA[<p>christ don't give them anymore ideas. divx failed once it will fail again.</p> <p>Gadgetron</p>]]></description>
			<dc:creator><![CDATA[Gadgetron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059029]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:48:10 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4059017]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4058908">tkshredder</A>: I also vote this as a kotaku feature.</P> <p><a href="http://www.Guitammer.com">Deadeyereborn</a></p>]]></description>
			<dc:creator><![CDATA[Deadeyereborn]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4059017]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:47:35 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4058998]]></link>
		    <description><![CDATA[<p>I'm still curious why there isn't a web browser for Xbox LIVE myself.</p> <p><a href="http://n/a">vonfaustus</a></p>]]></description>
			<dc:creator><![CDATA[vonfaustus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4058998]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:46:47 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4058992]]></link>
		    <description><![CDATA[<P>I think the load times might hold this back atleast for a while. When a demo of a game takes more than an hour (this is on the current system) I dont think we will be able to rent full games until the generation after the next generation. as for buying full games over the web I would be down for that as long as my data is backed up or I am allowed to back it up myself. I dont want my game to be stuck to my console I would want to be able to burn it.</P> <p><a href="http://www.Guitammer.com">Deadeyereborn</a></p>]]></description>
			<dc:creator><![CDATA[Deadeyereborn]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4058992]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:46:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4058953]]></link>
		    <description><![CDATA[<p>I'm telling you, this Divx thing will set the world on fire!</p> <p>Erwin</p>]]></description>
			<dc:creator><![CDATA[Erwin]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4058953]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:45:38 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[How Long Until DLC Adopts The Rental System?]]></title>
		    <link><![CDATA[http://kotaku.com/352844/how-long-until-dlc-adopts-the-rental-system#c4058908]]></link>
		    <description><![CDATA[<p>Shouldn't this be a Kotaku feature?</p> <p>tkshredder</p>]]></description>
			<dc:creator><![CDATA[tkshredder]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:352844:c4058908]]></guid>
		    <pubDate><![CDATA[Tue, 05 Feb 2008 13:43:51 MST]]></pubDate>
		</item>
	</channel>
</rss>