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		<title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay - Kotaku Comments]]></title>
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			<title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Tue, 05 Feb 2008 12:08:15 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 05 Feb 2008 12:08:15 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay]]></link>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4056015]]></link>
										
		    <description><![CDATA[<p>why isn't there a version for DS yet ?</p> <p>Teugeus</p>]]></description>
			<dc:creator><![CDATA[Teugeus]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 05 Feb 2008 12:08:15 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4045911]]></link>
										
		    <description><![CDATA[<p>i could give a big long speech about game formulas and rehashing and whether it makes a game's sequels stable or boring....</p>
<p>...but I won't. Most people's minds are made up already and won't be swayed by my two cents. So, I'll say this:</p>
<p>I loved the first two Smash games, and from what I've seen so far, this one looks to give me more of what I love. I will be waiting to play the damn thing before I give it a final word on the new features, but until then I remain cautiously optimistic, despite what others say.</p> <p>evilada</p>]]></description>
			<dc:creator><![CDATA[evilada]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 04 Feb 2008 21:46:53 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4043709]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4042441">FunKrusher</a>: "I love how people offer their opinions up and get all bent out of shape based on other opinions."</p>
<p>There is NO DEBATE HERE over opinion.  The "debate" is over basic reading comprehension and fact.</p>
<p>Two (possibly three) fanboys accused me of getting something wrong, which I did not get wrong.  They did that for no reason other than THEIR OPINION that Super Smash Brothers is the most awesome game in the universe.</p>
<p>Here's a fact:  Calling me a jackass is a personal attack.</p>
<p>If you had a VALID REASON for calling me a jackass, that would be fine.  But you do not.  You do not have any basis for that assertion, because you don't even know the difference between fact and opinion.  You are demonstrably a moron.  How do I know that?  Because I just demonstrated it.</p>
<p>If you want to dispute my opinion about the quality of Wii graphics, go for it.  I welcome disagreement on matters of opinion.  If you want to misread and willfully disregard the facts in order to say that I've done something I did not do, then you can go fuck yourself.</p>
<p>Go fuck yourself.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 04 Feb 2008 18:14:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<P>I love how people offer their opinions up and get all bent out of shape based on other opinions. Man this site makes for great entertainment at work.</P>
<P>Case in point. Jackass saying: "This game looks ASS" that's in you're opinion moron.</P>
<P>Of course someone who doesn't agree is going call you out on that.</P>
<P>Plus that's in you're opinion. My bad I forgot we're on the internet. Where opinions are paraded as facts or as gospel directly from the mouth of teenage jesus. And anyone not in agreement with said opinion poster is either a fanboy, moron, ass clow, un-intelligent, or all the above.</P>
<P>Krusher out</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
			<dc:creator><![CDATA[FunKrusher]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 04 Feb 2008 16:50:09 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4028743]]></link>
										
		    <description><![CDATA[<p>Compared to the Youtube vids I've been devouring, these look so smooth and excellent.  The animation is really excellent in this game.  I hope people appreciate the details that make this a truly beautiful game.</p> <p>themunk</p>]]></description>
			<dc:creator><![CDATA[themunk]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 04 Feb 2008 05:06:35 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>@<a href="#c4027519">ablemancain</a>: Please don't block us, we NEED YOU!!! :( :( :(</p>
<p>Anyways, SSBB is a freaking awesome experience...listening to the soundtrack alone is making me want to play it much more...and the REMASTERED track of MGS theme song is AMAZING.</p> <p>tme2nsb</p>]]></description>
			<dc:creator><![CDATA[tme2nsb]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 23:44:31 MST]]></pubDate>
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		    <description><![CDATA[<p>After some play time with this game I gotta say capt olimars final is the most punishing, as it affects EVERYONE not in the air and floating.</p>
<p>And before you knock these videos, it takes alot of effort to control those flying moves, and others, you have to get the aim just right to do anything. They are all very balanced when it comes down to it.</p> <p>combatmedic77</p>]]></description>
			<dc:creator><![CDATA[combatmedic77]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 23:40:18 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>The dude playing as Pit was f**king rubbish. I hope I get matched up against people like that online. I need some esteem boosting after the beatings I've been receiving on <b>Mario strikers charged</b>.</p>
<p>;P</p> <p><a href="http://www.i-am-random-j.blogspot.com/">Random J</a></p>]]></description>
			<dc:creator><![CDATA[Random J]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 22:59:33 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>I missed a third clue.</p>
<p><i>There's something like an "uncanny valley"</i> ... <i>for 3D</i></p>
<p>"For 3D" is a pretty big clue.  As in, "For this thing--not for that other thing, by which it is more commonly known."</p>
<p>"Linguistic confusion" ... My fucking God.</p>
<p>This is the reason LeechBlock was invented, and it's the reason I'm blocking this fucking site again.  You can't make a non-fanboy comment without two or more morons biting on your balls.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 21:25:38 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4027483]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4023645">MechanisMs</a>: Go back and read my comment again.  Actually, you know what?  I'll copy-and-paste it here:</p>
<p><i>There's something like an "uncanny valley" for 3D, and Wii graphics fall dead into it. I almost feel like I could reach into that game and pull out individual pieces--like there's a 3D element here, and another here, and the character portraits are another element. It looks like cut-and-paste crap. It looks like next gen--if last gen was POS pre-rendered 3D arcade games from the early 90s.</i></p>
<p>Follow along with me, step by step.</p>
<p><i>There's something like</i> -- That's your first clue.  Not "exactly like."  Not "is."  "Something like," as in <blink>I'M MAKING AN ALLUSION.</blink></p>
<p>"There's something like" ... <i>an "uncanny valley"</i> -- There's your second clue.  Quotation marks.  As in, "That topic--I'm alluding to it."</p>
<p>Example:  It's something like "collateral damage" when I humiliate someone who probably didn't mean any harm, simply because two fanboys angered me.</p>
<p>Fanboy response:  "Gawd.  Collateral damage is when civilians are killed in war, dumbass.  Leave commenting to the educated people.  SSMB looks amazing!"</p>
<p>Are you with me now?</p>
<p>Now, I'll explain the allusion for those hard of thinking.</p>
<p>"Uncanny Valley" is to "humans" as "Wii graphics" are to Next Gen Graphics</p>
<p>The graphics look 3D all right--they look shiny and rounded--but they don't reach a level that actually looks good.  Wii graphics are like those creepy mannequins associated with the uncanny valley concept (not too popular a concept among serious people, BTW) in that they're a kind of sub-normal simulacrum of good computer graphics.  They're like good computer graphics as reflected in a funhouse mirror.  They're like good computer graphics as painted by Christy Brown.</p>
<p>Fanboy response:  "Gawd.  Don't you even know what simulacrum means?  SSBM rules!"</p>
<p>Don't ever rely on other people's analysis.  If you aren't sure whether a word was used correctly or not <i>do your own research</i> and <i>read the comment more carefully</i>, because on the Internet, nine times out of ten, the person "correcting" people is a dumbass.</p>
<p>Now that we've gone on this journey together, I expect evidence that you have learned something.  I expect you to post a comment, briefly stating (more or less), "I was wrong."</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 21:21:23 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c4023567">Lain</a>: "Leave it to people who are educated"?  You fanboys are unbelievable.</p>
<p>It's called an analogy.  A-N-A-L-O-G-Y.  Look it up.</p>
<p>"Leave it to people who are educated."  My fucking God.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 20:48:14 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c4023481">DrFresh</a>: I'm pretty sure you're a goddamn fanboy.</p>
<p>There's nothing I hate more than being "corrected" on something I know more about than the person "correcting" me.</p>
<p>There should be a rule here:  If you "correct" someone and are wrong, you should be banned.  Immediately fucking banned--and ass raped.  That should also go for anyone who refuses to admit he is wrong when presented with clear evidence.</p>
<p>@Kotaku</p>
<p>Put a link below each comment that reads:  "I challenge this comment."  A sub-thread then opens, in which the challenger and original poster state their evidence.  An objective (stressing objective--that's a rare thing) third party then evaluates the evidence and bans one of the users.  If it's a toss up--if a clear winner cannot be determined--the challenger gets banned.  Putting a system like this in place would end 90% of all bullshit "debates" that never should have started in the first place.</p>
<p>Note that this system should apply only to evidence-based claims.  Anyone who formally challenges an opinion or a morality claim should immediately be banned.</p>
<p>If possible, both parties should have one arm strapped to a table and the other arm strapped to an axe.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 20:45:14 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>I wish they would also add a mode where you could move around freely kinda like PowerStone and this game would be the best!</p>
<p>I have played Melee on the cube, I did like it but after playing Powerstone I can't say it's better! I am sorry.....but Powerstone, at least for me, has been very fun with friends. Powerstone 2 allowed you to play with four other friends and being able to move around in 3d is awesome.</p> <p>sainraja</p>]]></description>
			<dc:creator><![CDATA[sainraja]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 20:44:34 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>@<a href="#c4022803">EnigmaNemesis</a>: <br>
Haha. <br>
@<a href="#c4022834">TalKeaton: Totally an orange Prinny</a>: <br>
Yeah. Its not working out too well. I had one on release date. But nothing of interest came out for months and I said screw it, sold it for 420, bought a 360 and decided I would buy it again near the date of smash brothers release. Why? Because they would totally have full stocks by next year.</p>
<p>Oh wait..</p>
<p>Looks like Ill be holding on to a copy of Brawl for a while. Maybe Ill never open it, and put it up on ebay when I'm 30 or something.</p> <p>Terrorsaur.</p>]]></description>
			<dc:creator><![CDATA[Terrorsaur.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 20:15:22 MST]]></pubDate>
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		    <description><![CDATA[<p>I love destructible stages. Ness teleporting into the stage set a warm feeling in my heart. :)</p> <p><a href="http://www.teaminfra.com">crunks</a></p>]]></description>
			<dc:creator><![CDATA[crunks]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 16:27:17 MST]]></pubDate>
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		    <description><![CDATA[<p>Haha, I love the Snake choke-out move!</p> <p>Blah8</p>]]></description>
			<dc:creator><![CDATA[Blah8]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 16:13:50 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c4022060">steveythack</a>: Haha, we're on the same boat with the Jap Wii (and suffering from Nintendo's negligence of the UK and Europe in general).</p> <p>lharoon</p>]]></description>
			<dc:creator><![CDATA[lharoon]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 16:13:13 MST]]></pubDate>
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		    <description><![CDATA[<p>Actually, I'm not sorry. Gotta remember not to misuse that phrase.</p> <p><a href="http://zackf.deviantart.com">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <description><![CDATA[<p>I'm sorry, but I have no sympathy for anyone who was unsure whether or not Luigi and Ness would be in the game after being in <i>both</i> previous games. Here's a spoiler for you: the sun's going to rise tomorrow.</p> <p><a href="http://zackf.deviantart.com">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <description><![CDATA[<p>@Lyner<br>
Final Smashes are based on the "Smash Ball" item, and yes they can be toggled off during play, just like a regular item.</p>
<p>you can also toggle on/off the pity smash option for players that are losing horribly, albeit it would be pretty good if you're playing against younger siblings and the like.</p>
<p>@Lain<br>
Yeah, i figured ablemancain was using an incorrect interpretation of the "uncanny valley" phenomenon..</p>
<p>really, it's much more applicable to something like Mass Effect, where the human-ness of the characters is almost frightening to the point of dehumanizing them. Not in a game where you know that every character is a franchise videogame character and fights with toonified and clearly exaggerated graphics (which may be polarizing to people who dislike the style with a passion enough to commit linguistic confusion)</p> <p>MechanisMs</p>]]></description>
			<dc:creator><![CDATA[MechanisMs]]></dc:creator>
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		    <description><![CDATA[<p>I love how Luigi's Mansion gets all blown up and stuff after the Final Smash. :3</p>
<p>I do hope there's an option to turn that off for competitive play though, since FS's again shift power to speed-based characters.</p> <p><a href="http://fortcon.blogspot.com">Lyner</a></p>]]></description>
			<dc:creator><![CDATA[Lyner]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:51:49 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>AN EXPLANATION ON THE UNCANNY VALLEY... for Ablemancain..</p>
<p>1. HYPOTHESIS</p>
<p>Mori's hypothesis states that as a robot is made more humanlike in its appearance and motion, the emotional response from a human being to the robot will become increasingly positive and empathic, until a point is reached beyond which the response quickly becomes that of strong repulsion. However, as the appearance and motion continue to become less distinguishable from a human being, the emotional response becomes positive once more and approaches human-to-human empathy levels.</p>
<p>This area of repulsive response aroused by a robot with appearance and motion between a "barely-human" and "fully human" entity is called the uncanny valley. The name captures the idea that a robot which is "almost human" will seem overly "strange" to a human being and thus will fail to evoke the empathetic response required for productive human-robot interaction</p>
<p>2.</p>
<p>THEORETICAL BASIS</p>
<p>The phenomenon can be explained by the notion that, if an entity is sufficiently non-humanlike, then the humanlike characteristics will tend to stand out and be noticed easily, generating empathy. On the other hand, if the entity is "almost human", then the non-human characteristics will be the ones that stand out, leading to a feeling of "strangeness" in the human viewer. In sum, a robot stuck inside the uncanny valley is no longer being judged by the standards of a robot doing a good job at pretending to be human; but is instead being judged by the standards of a human doing a terrible job at acting like a normal person.</p>
<p>Another possibility is that affected individuals and corpses exhibit many visual anomalies similar to the ones seen in humanoid robots and so elicit the same alarm and revulsion. The reaction may become worse with robots since there is no overt reason for it to occur, whereas distaste for the sight of a corpse is a feeling easy to understand.</p>
<p>It is possible that the Uncanny Valley effect evolved as a means of instinctively identifying and ostracizing human individuals carrying illnesses or mental problems that might render interaction (specifically breeding and long-term care) detrimental to the group.</p>
<p>Next time.. please.. if you dont know what you are speaking about.. and it was just something you read in a magazine or heard some people talking about it.. IE: the employees.. or the kid who just hangs out all day... dont be spreading innacurate information.</p>
<p>Leave it to people who are educated.</p>
<p>SSMB LOOKS AMAZING!</p> <p>Lain</p>]]></description>
			<dc:creator><![CDATA[Lain]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:51:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023555]]></link>
										
		    <description><![CDATA[<p>Damn. Diddy just f**ked up Luigi's house. *LOL* This game looks hotter every day.</p>
<p>I LOVE the new light sabre. Both the colour and the sound of it.</p> <p><a href="http://www.i-am-random-j.blogspot.com/">Random J</a></p>]]></description>
			<dc:creator><![CDATA[Random J]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:49:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023481]]></link>
										
		    <description><![CDATA[<p>Ablemancain, I'm pretty sure you don't understand what the uncanny valley is. Or you're in the wrong thread? Or maybe you're old and forgot your meds.</p> <p>DrFresh</p>]]></description>
			<dc:creator><![CDATA[DrFresh]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:37:21 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023415]]></link>
										
		    <description><![CDATA[<p>There's something like an "uncanny valley" for 3D, and Wii graphics fall dead into it.  I almost feel like I could reach into that game and pull out individual pieces--like there's a 3D element here, and another here, and the character portraits are another element.  It looks like cut-and-paste crap.  It looks like next gen--if last gen was POS pre-rendered 3D arcade games from the early 90s.</p>
<p>Also, I've played Super Mario Galaxy and therefore lost all enthusiasm for the Wii.  The controller is unintuitive and bothersome.  Wii made me look forward to a lot of potential games--games that have not and probably will not ever be made.  The thought of playing Smash Brothers with that controller makes the vein in my temple bounce, and if there's "waggle" control I'm going to kill somebody.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4023415]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:27:37 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023326]]></link>
										
		    <description><![CDATA[<P>@<A href="#c4022172">EnigmaNemesis</A>: Ok, we get it, you don't really like Smash Bros. You don't have to say it 20 times per post.</P> <p>KM91</p>]]></description>
			<dc:creator><![CDATA[KM91]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4023326]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:09:21 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023325]]></link>
										
		    <description><![CDATA[<p>Love Snake's music.  Probably my favorite theme in the game...</p>
<p>That and KK Rider.</p> <p><a href="http://">Detha</a></p>]]></description>
			<dc:creator><![CDATA[Detha]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 14:09:17 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023176]]></link>
										
		    <description><![CDATA[<p>Anyone else think the player who's playing,<br>
 really sucks?</p> <p>logicaldefense</p>]]></description>
			<dc:creator><![CDATA[logicaldefense]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4023176]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:32:35 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023173]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4023106">jim_lahey_is_a_drunk</a>:</p>
<p>Finally someone said it!</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4023173]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:32:05 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023122]]></link>
										
		    <description><![CDATA[<p>i really like the music during snake's level.</p>
<p>i've never been a fan of the smash series though, and this video didn't help.  it looks like most of the match is spent floating in the air and/or chasing your opponent.  maybe a smaller level would alleviate this problem, but i recognize most probably don't see it as a problem.</p> <p>thaKingRocka</p>]]></description>
			<dc:creator><![CDATA[thaKingRocka]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:23:18 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023117]]></link>
										
		    <description><![CDATA[<p>Hey, thanks for letting me know Luigi is in the game.</p> <p>Finalboss</p>]]></description>
			<dc:creator><![CDATA[Finalboss]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4023117]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:21:51 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023111]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022296">EnigmaNemesis</A>: I'm with you on the whole 'fighters becoming bad cliches of themselves' but you've got to admit, the fan service here is almost worth the purchase on its own. It's still a pretty well balanced fighting engine and for what it lacks in new mechanics. To each his own though.</P> <p><a href="http://www.myspace.com/joebankrobber">ThisCharmingMan</a></p>]]></description>
			<dc:creator><![CDATA[ThisCharmingMan]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:20:37 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023106]]></link>
										
		    <description><![CDATA[<p>I think this "spoiling" business in nonsense. It's a fighting game. I can't imagine what level of die-hard Nintendo canon obsessed losers care about being surprised when they find some random Japanese SNES era character that nobody gives a damn about.</p>
<p>I say let me know anything and be excited.</p> <p>Jim_Lahey_Is_A_Drunk</p>]]></description>
			<dc:creator><![CDATA[Jim_Lahey_Is_A_Drunk]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:19:24 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4023045]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022329">pokebud</a>: They would have had to do a mail-in replacement anyways, since some people don't have their console hooked up to the internet.</p> <p>Torgen got his apology faceplate but not his fixed GH3 disc</p>]]></description>
			<dc:creator><![CDATA[Torgen got his apology faceplate but not his fixed GH3 disc]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 13:06:22 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022954]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022350">walkman1022</a>: I was trying to figure out the same thing with that music in the Luigi's Mansion stage -- I can hear little bits of the music from the game, with something else overlaid on top.  I really hope that's GameTrailers goof and not the actual music track from the game, they seem to do that with tons of their trailers so it wouldn't surprise me.</p>
<p>Looking fun so far, or at least looking basically like Melee with extra bells and whistles :)  Which is fine by me, the added content and features this time around are looking great, can't wait to try the stage editor.</p> <p>Gavelwrench</p>]]></description>
			<dc:creator><![CDATA[Gavelwrench]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:42:23 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022909]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022071">NPlace</a>: That's 'cause it IS from MGS4.  Actually, it's an arrangement of MGS4's "theme of love" made specifically for Brawl.  If you're wondering, the other MGS arrangements are called "Encounter," "Cavern" (both from MGS1), "Yell 'Dead Cell'" from MGS2, "Battle in the Base" from MGS3, and "Theme of Tara" from MG2.</p> <p>Spiffyness</p>]]></description>
			<dc:creator><![CDATA[Spiffyness]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:34:18 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022905]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay?cpage=1#c4022447">BPM 6th Mix MAX</A>:</P>
<P>true enough</P> <p>pokebud</p>]]></description>
			<dc:creator><![CDATA[pokebud]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4022905]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:33:19 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022847]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022657">Blinkstale</a>: Agreed. They post some things that have the spoilers after the link, and then make those posts pointless by putting information that was worth hiding a week (or less) ago on the front page.</p> <p>Mezodon</p>]]></description>
			<dc:creator><![CDATA[Mezodon]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:24:00 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022834]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022797">Terrorsaur.</a>: "And a wii, as a matter a fact. Since I dont even have one."</p>
<p>Mmm, good luck with that.</p> <p>TalKeaton</p>]]></description>
			<dc:creator><![CDATA[TalKeaton]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:21:35 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022803]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022797">Terrorsaur.</a>:</p>
<p>Wow, N64 is nostalgia?</p>
<p>I must be getting old!</p>
<p>:-(</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:17:22 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022797]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022306">EnigmaNemesis</a>: <br>
Heh. Your convictions spit rabid truth.</p>
<p>However, this game is more of a nostalgic windback to me than an innovative fighter. It just brings back memories of the old days with the N64. And thats why Ill be purchasing it.</p>
<p>And a wii, as a matter a fact. Since I dont even have one. <br>
lol.</p> <p>Terrorsaur.</p>]]></description>
			<dc:creator><![CDATA[Terrorsaur.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:15:56 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022793]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022656">BPM 6th Mix MAX</a>: Not in these videos.</p>
<p>@<a href="#c4022607">kcm117</a>: Are you sure? I was just playing it last night and it seemed as smooth as CoD4. Maybe it just never dips below 30FPS, unlike many games that claim to run at 30FPS. These videos look a lot more choppy than I remember SSBM being, anyway.</p>
<p>@<a href="#c4022709">Thrillhaus</a>: Yeah, watching the videos again, even the GameTrailers intro animation is pretty choppy. Must be the videos.</p> <p><a href="http://zackf.deviantart.com">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:14:21 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022784]]></link>
										
		    <description><![CDATA[<p>Actually, there are going to be about 10 returning stages - the ripped Wii disc shows this plus there are 30 songs from Melee returning too. 314 songs are on the game disc, that includes fanfares, but w/o those, there is about 275+ different tracks you can choose from.</p> <p>tme2nsb</p>]]></description>
			<dc:creator><![CDATA[tme2nsb]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:11:35 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022767]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022304">GUNDAM-RX-78-2</a>: You know why it seems sluggish?  Because players aren't wave-dashing about, that's why.  I remember watching a Fox player literally run rings around his opponent who was ALSO Fox..all that wave-dashing really screwed with the actual timing of the game.  Now that the glitch is gone, you actually have to *gasp* play without dashing about like an 11 year old with a speed addiction and high octane ADHD.</p> <p>rlh445</p>]]></description>
			<dc:creator><![CDATA[rlh445]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:07:11 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022763]]></link>
										
		    <description><![CDATA[<p>wow those videos are actually pretty sweet. now i REALLY want it to leak</p> <p>elislider</p>]]></description>
			<dc:creator><![CDATA[elislider]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:06:01 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022761]]></link>
										
		    <description><![CDATA[<p>I really dont see what the big deal is. its practically the same game.</p> <p>JackTretton</p>]]></description>
			<dc:creator><![CDATA[JackTretton]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 12:05:34 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022730]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022186">BPM 6th Mix MAX</a>: I was thinking the same thing. There was a max tomato RIGHT THERE!</p>
<p>And is it just me, or did the fan have waaay too much knockback?</p> <p>sanyo</p>]]></description>
			<dc:creator><![CDATA[sanyo]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:59:12 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022724]]></link>
										
		    <description><![CDATA[<P>Deity Link link should of been a Young Link transformation.. They would sell a TON of VC Majora's Mask downloads if this was done.. Silly Nintendo.</P> <p><a href="http://www.heuman.com">xpnet</a></p>]]></description>
			<dc:creator><![CDATA[xpnet]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:57:18 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022713]]></link>
										
		    <description><![CDATA[<p>snakes theme music is awesome</p> <p>Makaru</p>]]></description>
			<dc:creator><![CDATA[Makaru]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:53:24 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022709]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022588">Toasticus</a>: Im quite sure its just the video.  Gametrailers stuff is always choppy.  The few vids ive seen on youtube are very smooth.</p>
<p>@<a href="#c4022657">Blinkstale</a>: What spoilers?  Shit, if youre gonna be that anal about it then just dont read the damn post.</p>
<p>Anyway, i also noticed how the stages in every vid seem to be just a simple platform infront of a moving background, which is quite disappoint imo.  Would have much preferred stages with more thought put into the design.</p> <p><a href="http://">Thrillhaus</a></p>]]></description>
			<dc:creator><![CDATA[Thrillhaus]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:52:20 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022700]]></link>
										
		    <description><![CDATA[<p>Glad to see Snake is a finesse character, those are typically the best fighters imho.</p> <p>x999x</p>]]></description>
			<dc:creator><![CDATA[x999x]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4022700]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:50:03 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022658]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022030">Cheebahawk</A>: I feel your pain.</P> <p>Esupio</p>]]></description>
			<dc:creator><![CDATA[Esupio]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:42:44 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022657]]></link>
										
		    <description><![CDATA[<p>STOP WITH THE FRONT PAGE SPOILERS AUGH.</p> <p><a href="http://www.get--a--life.com">Blinkstale</a></p>]]></description>
			<dc:creator><![CDATA[Blinkstale]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:42:38 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022656]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022588">Toasticus</a> &amp; <a href="#c4022607">kcm117</a>:<br>
30fps, 60fps... whatever. How can you tell? The game was really damn smooth.</p> <p><a href="http://bpmomega.livejournal.com">BPMΣ</a></p>]]></description>
			<dc:creator><![CDATA[BPMΣ]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:42:29 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022607]]></link>
										
		    <description><![CDATA[<p>@<a linkindex="335" href="#c4022588">Toasticus</a>: Melee was not 60FPS native, if you were using gamecube component cables to output 480p then your tv may have been showing 60fps when the game is only outputing 30.</p> <p>kcm117</p>]]></description>
			<dc:creator><![CDATA[kcm117]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:34:17 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022606]]></link>
										
		    <description><![CDATA[<p>Wow this looks SO cool. Every thing I see about it, I get more and more excited</p> <p><a href="http://n/a">APassivePoke</a></p>]]></description>
			<dc:creator><![CDATA[APassivePoke]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:33:42 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022601]]></link>
										
		    <description><![CDATA[<P>I can't wait to play this game. I think it's going to consume my life.</P>
<P>Goodbye Madden 08 online, cod4 online, and the rest of the world!!!</P> <p><a href="http://www.myspace.com/kmass">FunKrusher</a></p>]]></description>
			<dc:creator><![CDATA[FunKrusher]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:32:31 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022598]]></link>
										
		    <description><![CDATA[<P>When the Luigi Mansion stage gets reduced to rubble then what is the point of it?</P>
<P>Oh and am I the only one who is severely angered over the fact that you can't make stock matches over random people online? Nintendo really screwed up over that matter.</P> <p>Father-Time</p>]]></description>
			<dc:creator><![CDATA[Father-Time]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:31:25 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022588]]></link>
										
		    <description><![CDATA[<p>Hopefully it's just the videos that are 30FPS... wasn't Melee 60FPS? Looks great visually, but hopefully they didn't sacrifice the smoothness for that. Can anyone comment on the framerate? I haven't been following the updates particularly closely.</p> <p><a href="http://zackf.deviantart.com">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:28:03 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022581]]></link>
										
		    <description><![CDATA[<p>I came</p> <p>Winterbringer</p>]]></description>
			<dc:creator><![CDATA[Winterbringer]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:25:46 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022541]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022481">Nisori</a>: Alright, when I think rehash, I think of something that has been done before but maybe polished and presented as new again. I know what you're saying though.</p> <p>cocks</p>]]></description>
			<dc:creator><![CDATA[cocks]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:15:32 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022487]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022467">BPM 6th Mix MAX</A>: Oh...so she's basically like Zelda/Sheik now. Thats good. Zero Suit Samus looks like a real quick character I would wanna play with. But of course she cant compare with my C. Falcon...but she'll be a good substitute</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:01:40 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022481]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022433">dipic</a>:</p>
<p>Included or rehash in this case means the same thing.  Never said it was a bad thing, it is just a level we have seen before with nothing added.  Like the N64 stages that showed up in meele.</p> <p>Nisori</p>]]></description>
			<dc:creator><![CDATA[Nisori]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 11:00:49 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022467]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022430">3/9/2008+7 days=1 helluva week!!</a>:<br>
Her Final Smash is regaining the Varia Suit. Anyone who's too close as she transforms takes massive damage.<br>
When I first heard of it, I thought it was just a simple transformation. At least it does some damage, too.</p>
<p>Additionally, for those who missed it, it is possible to start a match as Zero Suit Samus. Before a battle starts, hold down...<br>
GameCube/Classic: R button<br>
Wii Remote alone: - button<br>
Wii Remote+Nunchuk: Z button</p> <p><a href="http://bpmomega.livejournal.com">BPMΣ</a></p>]]></description>
			<dc:creator><![CDATA[BPMΣ]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:56:49 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022453]]></link>
										
		    <description><![CDATA[<P>Monkey gone mad! MONKEY GONE MAD!</P> <p>Raynre</p>]]></description>
			<dc:creator><![CDATA[Raynre]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:54:51 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022448]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022434">BrianD</A>: OK...wow. So does that mean you can start a game as Zero Suit?? If there's only one Smash Ball per fight, then it seems thats the only way they would be able to get from Zero Suit to Varia.</P>
<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022438">brello</A>: Yeah...when you have about 20 iterations of a game...it gets kinda old. And that goes for every game...doesnt make it any less fun...well, yea, sumtimes it does!</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:53:20 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022447]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022231">pokebud</a>:<br>
Technically, it DOES have DLC, given how you can download custom levels, screenshots, and replay videos from friends and from Nintendo.</p>
<p>@<a href="#c4022341">Odin</a>:<br>
All of the confirmed returning stages are:<br>
-Temple<br>
-Yoshi's Island<br>
-Corneria<br>
-Onett<br>
-Brinstar<br>
-Rainbow Ride</p>
<p>Hopefully there's more, though...</p> <p><a href="http://bpmomega.livejournal.com">BPMΣ</a></p>]]></description>
			<dc:creator><![CDATA[BPMΣ]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:51:55 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022438]]></link>
										
		    <description><![CDATA[<P>Definitely getting a Wii when this comes out. One of few fighting games where throws cannot be abused. I doubt I'll like final smashes though.</P>
<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022296">EnigmaNemesis</A>: Different strokes for different folks! I agree on the JRPG fadeout, though. It really is spreading!</P> <p>brello</p>]]></description>
			<dc:creator><![CDATA[brello]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:49:59 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022434]]></link>
										
		    <description><![CDATA[<p>@<a linkindex="419" href="#c4022430">3/9/2008+7 days=1 helluva week!!</a>: <br>
yeah she does</p> <p><a href="http://">BrianD</a></p>]]></description>
			<dc:creator><![CDATA[BrianD]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:49:02 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022433]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022387">Nisori</a>: It's not a rehash. They included, I believe 6, stages from Melee.</p> <p>cocks</p>]]></description>
			<dc:creator><![CDATA[cocks]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:48:59 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022430]]></link>
										
		    <description><![CDATA[<P>On a side note...did anyone else know that Zero Suit Samus can regain her armor after her final smash?? Or at least thats what it seems. Can someone validate that?</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:48:07 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022424]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022392">EnigmaNemesis</A>: It comes and goes, sometimes I can only play games with online, hate a genre and love another and then it all changes. There will come a fighting game down the road that gets you excited, I liked this game for N64, couldn't care less when it came for the game cube and now I want this lol</P>
<P>I was completly bummed for RTS games for the longest, and I played them for years like all the freaking time, then company of heroes came out and I was excited again.</P>
<P>I'm also bored with jrpg's, I'm not excited about FF13 at all as an example. I also did not like zelda windwaker or want to play the one for the Wii, and now I play zelda phantom hourglass as we speak on the DS and loving it :)</P> <p><a href="http://n/a">Irenicus-the one and only</a></p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:46:44 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022408]]></link>
										
		    <description><![CDATA[<p>smash bros battle? am i missing something</p>
<p>Bowser looks much better now might actually be a viable character this time around I dont really know how I feel about every piece of the stage being destructible hmmm hopefully it is just on a few stages and not the standard, It looks like getting a hit with the dragoon is not as easy as I thought which is good even though I wont be playing with items anyway</p> <p><a href="http://">BrianD</a></p>]]></description>
			<dc:creator><![CDATA[BrianD]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:43:20 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022406]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022387">Nisori</A>: Yea it is destructible.</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:42:57 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022398]]></link>
										
		    <description><![CDATA[<P>OH SNAP That chopper move was incredible.</P> <p>DCPlayaPride</p>]]></description>
			<dc:creator><![CDATA[DCPlayaPride]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:40:37 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022392]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022372">Ampillion : Now with 50% more LJ gaming blog.</a>:</p>
<p>Yeah, even as excited as I was for Soul Calibur with the SW characters ... I sat down and thought about it ... and I felt bummed again.  The whole fighting game thing.</p>
<p>I hear you on the JRPGs as well.  Loved them in the NES/SNES days.  And it faded for them.  (oh no, it is spreading)!!!</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:39:14 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022390]]></link>
										
		    <description><![CDATA[<P>WOW! The Solid Snake Alaska LEVEL IS SWEET!!!!!!!</P> <p>DCPlayaPride</p>]]></description>
			<dc:creator><![CDATA[DCPlayaPride]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4022390]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:38:53 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022388]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022372">Ampillion : Now with 50% more LJ gaming blog.</a>: On that note however, I have this burning desire to try Charles Barkley Shut up and Jam: Gaiden. It's not just me, right? Right!?</p> <p><a href="http://agamergoon.livejournal.com">Ampillion, Dayman. Fighter of the Nightman.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion, Dayman. Fighter of the Nightman.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:38:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022387]]></link>
										
		    <description><![CDATA[<p>All of the environments, minus the rehashed Ness stage, look amazing.  I wonder if Snake's stage is partly destructible as well...cause the wall is being affected by his impacted in the video..../ponder.</p> <p>Nisori</p>]]></description>
			<dc:creator><![CDATA[Nisori]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:38:26 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022378]]></link>
										
		    <description><![CDATA[<p>Also: Ness's entry is really cute.</p> <p><a href="http://n/a">Aethyr</a></p>]]></description>
			<dc:creator><![CDATA[Aethyr]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:36:35 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022375]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022169">jondy1703</a>: It is the stage music. It's the Theme of Love from MGS4. I think it's great!</p>
<p>Anyway, can't wait to play with Snake. Pit doesn't look like a slouch, either.</p> <p><a href="http://hometown.aol.com/poeticsorrow/index.html">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:35:54 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022372]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022336">EnigmaNemesis</a>: I think I became RPG Senile, I grew up playing tons of Square and Enix RPGs during the NES/SNES days (Oh, and some PC Baldur's), and I have still yet to actually finish any more recent ones.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion, Dayman. Fighter of the Nightman.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion, Dayman. Fighter of the Nightman.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:35:18 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022371]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022317">Narsil</a>: It feels quite a bit more fast paced. And if you include final smashes, you can die really really easily. Almost every final smash can guarantee a kill if properly used. And because they've changed the attack power, some attacks are pretty lethal in just normal combat. The game play is smoother though, and feels more controlled.</p> <p><a href="http://www.facebook.com/profile.php?id=509639692">Tiger-Fever</a></p>]]></description>
			<dc:creator><![CDATA[Tiger-Fever]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:35:18 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022362]]></link>
										
		    <description><![CDATA[<P>lol some of those look fixed ^_~ hehe</P> <p><a href="http://">hrabbit</a></p>]]></description>
			<dc:creator><![CDATA[hrabbit]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:33:32 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022361]]></link>
										
		    <description><![CDATA[<p>That beam saber looks overpowered.</p> <p><a href="http://n/a">Aethyr</a></p>]]></description>
			<dc:creator><![CDATA[Aethyr]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:33:22 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022356]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022329">pokebud</A>: Ohok, I got it. Well that sucks! I would love to have them put Roy back in thru DLC (goes looks at Melee disc...holds it dearly in memory of Roy)</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:32:46 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022350]]></link>
										
		    <description><![CDATA[<p>Why did they put StarFox music over that first video? You can clearly hear Luigi's Mansion music in the background.</p> <p>walkman1022</p>]]></description>
			<dc:creator><![CDATA[walkman1022]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:31:52 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022349]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022341">Odin</A>: Yeah, I just read it. There's 41 stages altogether, and a good handful are Melee returns which have not been altered.</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:31:47 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022346]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022336">EnigmaNemesis</A>: Whoa...dont say that. I fear it might happen to me...then where will I be able to displace my unvented anger!!!</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:31:01 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022341]]></link>
										
		    <description><![CDATA[<P>Correction: Hyrule temple and Corneria are both included so since I have my nice sprawling maps I'm not too fussed about the other stages.</P> <p>Odin</p>]]></description>
			<dc:creator><![CDATA[Odin]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:30:20 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022336]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022333">EnigmaNemesis</a>:</p>
<p>I think as I get older, I am getting "Fighting Game Senile"!</p>
<p>LOL!</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:28:39 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022335]]></link>
										
		    <description><![CDATA[<p>"This game sucks but I´m gonna buy it",</p>
<p>"I want Vegeta and Jack Sparrow on it",</p>
<p>"I´m tired of watching those videos and the game seems less interesting the more I see the trailers, but I will keep watching the videos and I´m going to buy the game, but I don´t know why I just close the browser and go play something else or maybe I´ll go to the gym and do something"</p>
<p>"Whoa the level design isn´t good, If I was the designer I would do XYZ things to change it, but I won´t do anything because I´m not a developer, so I will just complain and make pointless suggestionts"</p>
<p>Sigh.</p> <p>Wyld</p>]]></description>
			<dc:creator><![CDATA[Wyld]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:28:21 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022333]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022324">Ampillion : Now with 50% more LJ gaming blog.</a>:</p>
<p>Fair enough ... I agree with that.  And maybe I am just sad because I fell out of love with fighting games, that at one time I used to play like crazy!</p>
<p>*cries on your shoulder*</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:27:26 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022332]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022071">NPlace</a>: It is Shadow Moses with MGS4 music, and Metal Gear Ray in the BG...</p> <p>Dreadfish</p>]]></description>
			<dc:creator><![CDATA[Dreadfish]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:27:26 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022330]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022308">EnigmaNemesis</A>: Now if only others could careless about people making small cracks on their game.</P>
<P>If you dont like it ignore it.</P> <p><a href="http://www.fullyramblomatic.com/goodday.htm">GUNDAM-RX-78-2</a></p>]]></description>
			<dc:creator><![CDATA[GUNDAM-RX-78-2]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:26:51 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022252">dowingba</A>: <BR>From a business stand point it would have been a fantastic money maker<BR>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022258">3/9/2008+7 days=1 helluva week!!</A>: <BR>Wii games can't be patched or modified thats why when all those TP games were screwed up Nintendo had to send out new disks instead of a network patch</P> <p>pokebud</p>]]></description>
			<dc:creator><![CDATA[pokebud]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:26:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>@<a href="#c4022296">EnigmaNemesis</a>: But with fighters, what more is there to do? I mean, the gameplay is essentially the fighting. If the fighting is good, there's no reason to tinker with it. If the fighting is bad, well.. then the game generally sucks, and only an improvement would be worth playing. I think that's why you see a lot of options in this one, making your own map and a more in-depth single player mode. The fighting itself is actually very good. Simple to pick up and play, but a lot of ins and outs you find out as you get to know all the fighters.</p>
<p>Not that I'm going to convince you anything otherwise, I'm just saying that... the genre as a whole can't really go anywhere. It's sorta like football sports games, unless the rules of football themselves dramatically change at some point, video game reenactments themselves can't really be much different outside of the roster. Which understandably I could see why you wouldn't want to play them. Fighting games nowadays are pretty much for fighting game fans. If you've got buddies that play fighting games (Or with good netplay, you don't even need that..) then you can usually have a fun time with it, but I don't ever see there being much of a huge revolution in the genre anytime soon.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion, Dayman. Fighter of the Nightman.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion, Dayman. Fighter of the Nightman.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:25:51 MST]]></pubDate>
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		    <description><![CDATA[<P>Hyrule temple IS in the game though so that's good as it was one of my favourites. No idea if they're bringing back Corneria as some of the larger stages were always fun.</P> <p>Odin</p>]]></description>
			<dc:creator><![CDATA[Odin]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:25:44 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>By the videos I've seen, this game appears to be a lot more fast paced and lethal than the past two. By that I mean that you can more easily die if you're not careful. Look a Snake's final smash and Bowser's ground pound, both of those leave the enemy in ruins. That's not to say I don't like it, however. After going back and playing Melee, it seems to be sluggish by comparison.</p> <p>Narsil</p>]]></description>
			<dc:creator><![CDATA[Narsil]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:24:07 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>@<a href="#c4022304">GUNDAM-RX-78-2</a>:</p>
<p>See, everyone has their own convictions!</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:22:30 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c4022169">jondy1703</a>: <br>
You are right, the MGS4 theme is listed as one of the themes for the stage.</p> <p><a href="http://www.myspace.com/the_neutrachrist">Xaero_Dumort</a></p>]]></description>
			<dc:creator><![CDATA[Xaero_Dumort]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:22:00 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>@<a href="#c4022296">EnigmaNemesis</a>:</p>
<p>Not saying it isn't a great game.  I am sure it is to those who love it, maybe a bit more excellent than it should be in my eyes (the "Mario Curve", I like to call it).</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:22:00 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022170">MechanisMs</A>: The gameplay was faster than this but still seemed sluggish (maybe it really is the game).<BR>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022134">EnigmaNemesis</A>: Thats the reason i cant get into FPS.</P>
<P>I am not a "fanboy" (ok maybe of Gundam XP)</P> <p><a href="http://www.fullyramblomatic.com/goodday.htm">GUNDAM-RX-78-2</a></p>]]></description>
			<dc:creator><![CDATA[GUNDAM-RX-78-2]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:21:27 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
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		    <description><![CDATA[<p>@<a href="#c4022274">Ampillion : Now with 50% more LJ gaming blog.</a>:</p>
<p>I have seen many of genuine comments be ripped to shreds by the rabid.</p>
<p>For me personally, I feel this is nothing different than the game before it, with a new coat of paint.  Sure most fighters suffer from this, but I am not commenting on them at this time, I am on this one in it's thread.  If I feel the need to comment on others in that way, I will.  If I choose to ignore it, then fine as well.</p>
<p>I don't need to prove myself to the rabid silicon worshipers.  Like I said, I have my own convictions as to why.  And I let one loose.  To me personally, fighters are more bland when they are more of the same, than most other genres.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:18:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022295]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022276">NumberONE</A>: I wouldn't bank on going by a review. The controller setup you choose is based on your preference and likes. What the reviewer might not like, you may be good with.</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:17:43 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022291]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022274">Ampillion : Now with 50% more LJ gaming blog.</A>: OH, I feel what you're saying. Well yeah...I guess it goes both ways.</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:16:44 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022288]]></link>
										
		    <description><![CDATA[<p>I think you really need to play it to get the feel of it. It's a very solid game. And very very pretty.</p> <p><a href="http://www.facebook.com/profile.php?id=509639692">Tiger-Fever</a></p>]]></description>
			<dc:creator><![CDATA[Tiger-Fever]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:15:49 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022276]]></link>
										
		    <description><![CDATA[<P>Im going to be the odd man out and wait for reviews on this one. Just heard in the IGN Wiik in Review podcast that the game doesnt control especially well without a Gamecube Controller and Im not paying for anymore <B>pewiipherals</B></P> <p>NumberONE</p>]]></description>
			<dc:creator><![CDATA[NumberONE]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:13:59 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022274]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022235">3/9/2008+7 days=1 helluva week!!</a>: Honestly around here, I don't think it's the liking or disliking, it's the wording of how you state something or the way you do it. Someone coming around into one thread asking why anyone likes it or saying they weren't a fan of prior installments is no biggie. Someone coming into every story to make some sort of snide remark about the game though, is the no-no. It's being respectful of people liking a quality game that matters, not bashing something just because.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion, Dayman. Fighter of the Nightman.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion, Dayman. Fighter of the Nightman.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:13:11 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022266]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022229">okenny :)</a>:</p>
<p>Yes please... I need your disclaimer!</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:11:09 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022265]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022240">pfive81</a>: You must have a bad memory then. Most of the fundamental gameplay is the same... but pretty much everything else has been improved (and a hell of a lot of content has been added).</p> <p>cocks</p>]]></description>
			<dc:creator><![CDATA[cocks]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:10:58 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022258]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022231">pokebud</A>: I dont see why they cant...SD cards would be able to hold enough data. Nintendo data doesnt seem to take up that much space.</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:09:13 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022252]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022231">pokebud</a>: No.  Seriously.  Just, no.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:07:41 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022240]]></link>
										
		    <description><![CDATA[<p>Pretty much how I remembered it on n64, only prettier.</p> <p>pfive81</p>]]></description>
			<dc:creator><![CDATA[pfive81]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:04:55 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022235]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022229">okenny :)</A>: LOL, yeah. It's sad that nobody is allowed to just like or dislike something these days...what happened to all the mature gamers??? Wait...did we ever have any?? But I digress...</P>
<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022226">josephmcklay</A>: Ok, thats what I was thinking. Havent seen anyone playing on it yet. And yeah, he does look bigger</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:04:15 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022234]]></link>
										
		    <description><![CDATA[<p>man... snake was getting his ass handed to him before that final smash...</p> <p>TheBoxNinja</p>]]></description>
			<dc:creator><![CDATA[TheBoxNinja]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:03:34 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022231]]></link>
										
		    <description><![CDATA[<P>This game is why Nintendo should have invested in DLC</P> <p>pokebud</p>]]></description>
			<dc:creator><![CDATA[pokebud]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:02:41 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022229]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022172">EnigmaNemesis</a>: LOL :) They're attacking you.. you want to borrow my disclaimer? :) In their defense, you haven't been called a "stupid poo poo face" when all other words fail them :)<br>
...<br>
Being that this is a Nintendo first-party game, I'm surprised I've seen this much fan restraint. I just remember the blood-bath called Link's crossbow training. I wasn't even allowed to not like it :( Someone even made a dig at my mama! LOL... it wasn't that bad but people need to stop the reflex attacks on people who don't like brawl. There's far more people out there who can flying-flip about brawl then actually care. Me? I think it's cute :)<br>
...<br>
This wasn't said to offend anyone (just in case).</p> <p>okenny :) ...building bridges (to hide under)</p>]]></description>
			<dc:creator><![CDATA[okenny :) ...building bridges (to hide under)]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:01:55 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022226]]></link>
										
		    <description><![CDATA[<p>The Melee Hyrule Temple stage is most definitely included.</p>
<p>Also, I didn't realize this until I saw Bowser in the old Onett stage, but they seem to have made him a little bigger. Am I wrong?</p> <p>josephmcklay</p>]]></description>
			<dc:creator><![CDATA[josephmcklay]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:01:23 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022224]]></link>
										
		    <description><![CDATA[<p>Boy, that flower sure looks deadly.</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 10:00:14 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022218]]></link>
										
		    <description><![CDATA[<P>Is anyone else also happy that they have the animated entrances again???</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:59:12 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022201]]></link>
										
		    <description><![CDATA[<P>Correct me if I'm wrong...but dont they have the Hyrule stage from Melee on here. I thought they showed that?</P>
<P>And also, does anyone think that when this launches in America we'll get Smash 64 on VC??? I kno...i can dream!!! lol. But this game is looking more and more gorgeous each day!</P> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:53:05 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022189]]></link>
										
		    <description><![CDATA[<p>The level designs and destructibility of the first two video was amazing :)... the balance of the last video left me face-palming :(</p> <p>okenny :) ...building bridges (to hide under)</p>]]></description>
			<dc:creator><![CDATA[okenny :) ...building bridges (to hide under)]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:49:49 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022188]]></link>
										
		    <description><![CDATA[<P>no matter how much of the same it ends up being its still a good way to pass the time and I will most likely buy this... if i could just find a wii.</P> <p>Tzero7</p>]]></description>
			<dc:creator><![CDATA[Tzero7]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:49:48 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022186]]></link>
										
		    <description><![CDATA[<p>Hmm... I wonder, with the "challenger approaching" screens, were these supposed to be the "character unlock" battles? Or were they just spliced in with a normal battle with a CPU player? Because if it was an unlocking battle, it'd have to really suck losing to Snake 'cause he got the Smash Ball...</p> <p><a href="http://bpmomega.livejournal.com">BPMΣ</a></p>]]></description>
			<dc:creator><![CDATA[BPMΣ]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:48:55 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022184]]></link>
										
		    <description><![CDATA[<p>@Enigma<br>
yeah, i'm really not buying the "i hate all fighters" bait, when you don't consistently post backhanded comments on the SF:IV previews :]</p> <p>MechanisMs</p>]]></description>
			<dc:creator><![CDATA[MechanisMs]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:48:24 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022177]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022155">Sunjammer</A>: yeah unfortunatly i never got around to gettting a GC so i missed out on re4 aswell which i still plan on getting for whatever console in the near future, i guess for the wii?</P> <p>Rude Dude</p>]]></description>
			<dc:creator><![CDATA[Rude Dude]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:45:46 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022176]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022128">albo</a>: You really expected more from Nintendo? This game is the same game you played before. It is sumo wrestling with cartoon characters. I like illusion of innovation.</p> <p>jackal888</p>]]></description>
			<dc:creator><![CDATA[jackal888]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:44:27 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022173]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022113">themule</a>: Snake was controlled by the Computer... USUALLY the computer is a bit slow depending on the difficulty level. Trust me, I've seen a few videos of Snake kicking ass.</p>
<p>Again, as big of a fanboy hard-on that I have for this game... I just want to play it.</p> <p><a href="http://www.graphicspectrum.com">LionheartAce</a></p>]]></description>
			<dc:creator><![CDATA[LionheartAce]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:43:56 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022172]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022170">MechanisMs</a>:</p>
<p>I have my own convictions as to why I can care less for this.  Thus my comment.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:43:42 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022170]]></link>
										
		    <description><![CDATA[<p>@Gundam, you're gonna have to watch the wifiwars clips if you wanna see some good down-n-dirty 1v1 action =]</p>
<p>or at least the makings of the beginnings of some  faster responsed   *read non-noobish game* \/</p>
<p><a href="http://www.wifiwars.com/?q=node/75">[www.wifiwars.com]</a></p>
<p>also, nice game-sniping, enigma, one comment from someone with a genuine question about a game happens to incite "wow, i knew this game sucked the whole time" from you &gt;.&gt;</p>
<p>@Albo I think it has to do with the efficacy of Final Smashes, and an attempt to deemphasize some of the stalling tactics involved with roofed and/or sprawling environments</p> <p>MechanisMs</p>]]></description>
			<dc:creator><![CDATA[MechanisMs]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:42:52 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022169]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022071">NPlace</a>: I don't think that was actually the stage music, I think that was just something game trailers threw in there. Even so, there are multiple songs per stage I believe so I believe there is an original MGS one.</p> <p>jondy1703</p>]]></description>
			<dc:creator><![CDATA[jondy1703]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:42:43 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022167]]></link>
										
		    <description><![CDATA[<P>Very impressed with Diddy.</P> <p>knulpm</p>]]></description>
			<dc:creator><![CDATA[knulpm]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:42:13 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022166]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022161">Ampillion : Now with 50% more LJ gaming blog.</a>:</p>
<p>Thus why all fighters bore me now, and I don't play them anymore.</p>
<p>:-/</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:41:47 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022165]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022071">NPlace</a>: I agree. I think something more like this would be better.</p>
<p><a href="http://www.youtube.com/watch?v=ZfKA4b5SFq4">[www.youtube.com]</a></p> <p>Cathaoir</p>]]></description>
			<dc:creator><![CDATA[Cathaoir]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:41:37 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022164]]></link>
										
		    <description><![CDATA[<P>@<A href="#c4022148">Sunjammer</A>: <BR>
Sakurai stated in Iwata Asks that he did that on purpose, that he wanted the players to create the crazier stages on their own.<BR>
If you wnt Hyrule, look at New Pork City.<BR>
also, that boozer was not very kute at all :(</P> <p>ZinkO: refuses to immanentize the eschaton</p>]]></description>
			<dc:creator><![CDATA[ZinkO: refuses to immanentize the eschaton]]></dc:creator>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022161]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022134">EnigmaNemesis</a>: Eh. It's the nature of fighters. Most all fighting games seem to go through the motions. They give you the original. If the fighting system is good (or the game becomes popular) you usually just get more fighters/levels in the next iteration. Then more options as you go into the sequels. If the fighting system is poor (or just not popular enough) you get an overhaul of the fighting style or some addition to it. Or, you get huge tit physics a la DoA, to give you something to look at when you stop caring about the terrible gameplay, I guess.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion, Dayman. Fighter of the Nightman.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion, Dayman. Fighter of the Nightman.]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:40:20 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022155]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022072">BryanGuitarDude</a>: You missed out, Melee was un fucking believable compared to the N64 version. Next to Street Fighter 3.3, it's my favorite fighting game ever made.</p> <p><a href="http://skelectronics.blogspot.com">Sunjammer</a></p>]]></description>
			<dc:creator><![CDATA[Sunjammer]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:38:33 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022148]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022128">albo</a>: Agreed.<br>
I dunno whats up here. I played some Melee today and it's off the charts in terms of sheer mania. These clips are very sober by comparison.</p>
<p>@<a href="#c4022122">GUNDAM-RX-78-2</a>: Agreed. <br>
Looks like a lot of the stages are just a platform flying through some themed space. Lame. My favorite stages in Melee are Hyrule temple, Mushroom kingdom, Termina and Corneria. The more complex it is to navigate the more tactical the gameplay becomes. If it's just a flat plate like Fountain of dreams there's really only so much you can do.</p> <p><a href="http://skelectronics.blogspot.com">Sunjammer</a></p>]]></description>
			<dc:creator><![CDATA[Sunjammer]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:37:18 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022134]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022122">GUNDAM-RX-78-2</a>:</p>
<p>I blame the same game every iteration.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:34:15 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022128]]></link>
										
		    <description><![CDATA[<p>Is it just me or do all the stages look a bit smaller and simpler than what we had on the GC? The most complicated one here is the Ness stage, and that's FROM the GC release. Where is our sprawling Hyrule?</p> <p><a href="http://geekanerd.blogspot.com">albo</a></p>]]></description>
			<dc:creator><![CDATA[albo]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:32:50 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022122]]></link>
										
		    <description><![CDATA[<P>Is it just me or does the game seem to be getting less and less spectacular?<BR>I blame the slow acting players.</P> <p><a href="http://www.fullyramblomatic.com/goodday.htm">GUNDAM-RX-78-2</a></p>]]></description>
			<dc:creator><![CDATA[GUNDAM-RX-78-2]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:32:05 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022118]]></link>
										
		    <description><![CDATA[<P>I like that fact that you can destroy the platforms in luigi's mansion. I hope alot more stages are like this.</P> <p>Cable</p>]]></description>
			<dc:creator><![CDATA[Cable]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:31:10 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022113]]></link>
										
		    <description><![CDATA[<P>I personally didn't see much of Snake, he won because he got the smash ball at the end BIG WOOP but his final smash is kool. The Ness and Bowser fight was really boring cause it was really one sided lol. The best fight I have to say was the Diddy Kong and Luigi fight, I really underestimated Diddy lol he may be one of my top 3 lol.</P> <p>themule</p>]]></description>
			<dc:creator><![CDATA[themule]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:30:27 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022098]]></link>
										
		    <description><![CDATA[<p>this game reminds me more of the 64 version than the cube version, in that when you hit someone, theres that momentary freeze-frame before they go flying.</p>
<p>also the sound effects in these clips are very different from the cube version. especially noticeable in pit's and bowser's moves.</p> <p>teh_sideburns</p>]]></description>
			<dc:creator><![CDATA[teh_sideburns]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:27:18 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022096]]></link>
										
		    <description><![CDATA[<P>AH THERE NEEDS TO BE A PERIOD AFTER "battle", WANT EDIT BUTTON.</P> <p>ZinkO: refuses to immanentize the eschaton</p>]]></description>
			<dc:creator><![CDATA[ZinkO: refuses to immanentize the eschaton]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:27:03 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022095]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4022045">blackadvent</a>: o_O What? Spoilers? Where?</p>
<p>Gameplay looks as twisted as always. You can barely tell your characters what to do, but with four players, chaos and entertainment is way over the chart.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
			<dc:creator><![CDATA[ara]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:26:47 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022093]]></link>
										
		    <description><![CDATA[<P>also, super smash bros "Battle"  misprint, or just meaning "battle gameplay of super smash bros?"  odd either way.</P> <p>ZinkO: refuses to immanentize the eschaton</p>]]></description>
			<dc:creator><![CDATA[ZinkO: refuses to immanentize the eschaton]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4022093]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:26:37 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022083]]></link>
										
		    <description><![CDATA[<P>@<A href="#c4022069">Irenicus-the one and only</A>: <BR>
same here. I mean, it's a fighting game.  You're going to get the full roster if you want to play anyway.</P> <p>ZinkO: refuses to immanentize the eschaton</p>]]></description>
			<dc:creator><![CDATA[ZinkO: refuses to immanentize the eschaton]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:24:27 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022079]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022072">BryanGuitarDude</A>: Yeah I only played the first one too.</P> <p><a href="http://n/a">Irenicus-the one and only</a></p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:21:50 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022072]]></link>
										
		    <description><![CDATA[<P>After seeing these, im actually gonna be picking this up when it comes out looks pretty damn good. I only played the N64 one.</P> <p>Rude Dude</p>]]></description>
			<dc:creator><![CDATA[Rude Dude]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:19:41 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022071]]></link>
										
		    <description><![CDATA[<P>Solid Snake comeback ftw. I'm a little disappointed that the stage music is something that sounds very MGS4 instead of the MGS1 boss fight music, since his stage is Shadow Moses.</P> <p>NPlace</p>]]></description>
			<dc:creator><![CDATA[NPlace]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:18:49 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022069]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/351974/super-smash-bros-battle-gameplay#c4022045">blackadvent</A>: I never understood fighting games and spoilers, meh. I don't feel "spoiled"!</P> <p><a href="http://n/a">Irenicus-the one and only</a></p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:17:25 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022065]]></link>
										
		    <description><![CDATA[<P>Luigis mansion looks great :)</P>
<P>Oh and I'm falling more in love with Snake all the time, I think he will be my "main".</P> <p><a href="http://n/a">Irenicus-the one and only</a></p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:16:32 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022060]]></link>
										
		    <description><![CDATA[<p>Dam this looks so much better than i expected!</p>
<p>Just got to sit tight and wait for my game to arrive in the next two weeks, i think my purchase of a Japanese's Wii has payed off as i live in the UK and don't see it coming anytime soon over here!</p> <p>steveythack</p>]]></description>
			<dc:creator><![CDATA[steveythack]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:16:03 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022056]]></link>
										
		    <description><![CDATA[<p>I'm glad that they threw some Luigi's Mansion in there, I loved that game. It's up there with Ico and Devil May Cry  as one of the best games to play through over a weekend.</p> <p><a href="http://synae.co.uk">Bernard McGraw</a></p>]]></description>
			<dc:creator><![CDATA[Bernard McGraw]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:15:01 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022054]]></link>
										
		    <description><![CDATA[<P>Snake's final smash is awesome.</P> <p>Tomahawk214</p>]]></description>
			<dc:creator><![CDATA[Tomahawk214]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:14:28 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022052]]></link>
										
		    <description><![CDATA[<p>Most impressed with Solid Snake.</p> <p>NotSoCool</p>]]></description>
			<dc:creator><![CDATA[NotSoCool]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:13:36 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022049]]></link>
										
		    <description><![CDATA[<p>wow.. i &lt;3 brawl</p> <p>detraya</p>]]></description>
			<dc:creator><![CDATA[detraya]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:351974:c4022049]]></guid>
		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:13:12 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022045]]></link>
										
		    <description><![CDATA[<P>We've gone into full-on spoiler mode now.</P> <p>blackadvent</p>]]></description>
			<dc:creator><![CDATA[blackadvent]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:11:42 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022036]]></link>
										
		    <description><![CDATA[<P>Snake's Final Smash is surreal!</P> <p>evil robot ted</p>]]></description>
			<dc:creator><![CDATA[evil robot ted]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:09:30 MST]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl "Battle" Gameplay]]></title>
		    <link><![CDATA[http://kotaku.com/351974/super-smash-bros-brawl-battle-gameplay#c4022030]]></link>
										
		    <description><![CDATA[<p>Oh God it looks so good, why tease us with it though?</p>
<p>I'm in the UK, it wont be out here for months..</p> <p>Cheebahawk</p>]]></description>
			<dc:creator><![CDATA[Cheebahawk]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 03 Feb 2008 09:07:50 MST]]></pubDate>
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