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		<title><![CDATA[snes4iphone, Exactly What It Sounds Like - Kotaku Comments]]></title>
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			<title><![CDATA[snes4iphone, Exactly What It Sounds Like - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Fri, 25 Jan 2008 11:12:46 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Fri, 25 Jan 2008 11:12:46 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like]]></link>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3886705]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846881">VileMethoD</A>: It's not meant to replace a videogame system like a DS, or PSP. It is, however, great at eliminating my need to carry an ipod and a cell phone. That, and with this new Google maps GPS-like function, I'll never be lost again. Oh, and if it's cool to hate Apple now...consider me the least cool of the bunch. Those guys are masters of design and innovation, in my opinion.</P> <p>ThisCharmingMan</p>]]></description>
			<dc:creator><![CDATA[ThisCharmingMan]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 25 Jan 2008 11:12:46 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3858366]]></link>
		    <description><![CDATA[<p>@<a href="#c3846514">thischarmingman</a>: Because it's expensive and not everyone can have it and jealousy is a powerful feeling that takes hold in a young man's gut and doesn't let go even after he posts one angry comment after the other to the sucking vacuum of the internet, getting nothing back, only rage and snarky comments that only serve to further his angst and in the end he feels the same as he did when he started but now his jealousy has been tempered and hardened by impotence and the rage that follows it. Oh, what a feeling!</p> <p>Isaac VanDuyn</p>]]></description>
			<dc:creator><![CDATA[Isaac VanDuyn]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Jan 2008 06:56:10 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3857150]]></link>
		    <description><![CDATA[<p>Thank you Kotaku and ubergizmo for your continued coverage!<br>
The video shown above I believe is v0.2.0 beta. There is an updated video at snes4iphone's official site, www.zodttd.com, of v0.4.1 beta, though snes4iphone is progressing fast and already has a large update with performance tweaks included.<br>
I will be sure to keep the updates going to previous projects such as OpenTTD.app, psx4iphone (large performance update coming!), and gpSPhone. The latter two will be receiving both landscape and portrait modes with the ability to switch between them.<br>
Much more to come in terms of projects as well! I have quite a bit lined up!</p> <p>zodttd</p>]]></description>
			<dc:creator><![CDATA[zodttd]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Jan 2008 01:38:10 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3854634]]></link>
		    <description><![CDATA[<p>I love my Jailbroken iPod touch, ad there are some fun little games for it. I have a NES emulator running, but the touch screen makes for very difficult gameplay.</p>
<p>It would be awesome if there was a controller you could plug into the bottom of the touch.</p> <p>suburbancowboy</p>]]></description>
			<dc:creator><![CDATA[suburbancowboy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 20:42:44 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3854191]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3853046">AleeYun</A>: Does iPhone have multi-touch? Where the hell have you been?</P> <p>Agies</p>]]></description>
			<dc:creator><![CDATA[Agies]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 20:04:21 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3853306]]></link>
		    <description><![CDATA[<p>@<a href="#c3853046">AleeYun</a>: Yeah.  What's up with the single-finger input?  That wasn't as much a demo as it was a media player with a changed faceplate.</p>
<p>I'm going to have to put this one in the lame folder.  Johnny Lees, they are not.</p> <p>boopadoo</p>]]></description>
			<dc:creator><![CDATA[boopadoo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 18:35:57 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3853242]]></link>
		    <description><![CDATA[<P>@<A href="#c3846874">RageKage</A>: Amen!!</P> <p>MURDERFACE</p>]]></description>
			<dc:creator><![CDATA[MURDERFACE]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 18:29:48 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3853046]]></link>
		    <description><![CDATA[<p>As long as you can press multiple buttons at the same time (does iPhone have multi-touch) then it should work ok.  Hitting the L and R buttons is not going to be easy.  Like he said, at least they are working on a tactile feedback option.  Profiting off of an SNES emulator seems a bit sketchy though.</p> <p>AleeYun</p>]]></description>
			<dc:creator><![CDATA[AleeYun]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 18:11:44 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3852293]]></link>
		    <description><![CDATA[<p>I'm a beta tester for Zodttd, and have been working on a new controller layout and skin for his Snes emulator for iPhone.</p>
<p>Emulation wise, its very impressive for only its 4th revision (no release candidate yet sorry folks). With regards to speed, many games run at  90% to full speed.</p>
<p>Now, as you may have guessed, the input method is a bit quirky at the moment, but much like the NES and GBA emulator, they are completely playable provided you simply learn how to play without tactile feedback. I'm doing mini-turbos on MarioKart for GBA, so I can say I'm very comfortable on the controls and feel many of the gripes here simply lack the proper information to know better, aka actually trying it out themselves.</p>
<p>I'll be posting a YouTube of Super Punchout in the next day, you'll be able to see that it runs full speed, and "IT'S ACTUALLY PLAYABLE" lol.</p>
<p>Honestly, the control issue is moot at this point... I've beaten Double Dragon on NES, topped my best MarioKart time set on a real GBA, and KO'd Bear Hugger in 49 seconds... all from my iphone.</p>
<p>One word: w00t!</p> <p>x999x</p>]]></description>
			<dc:creator><![CDATA[x999x]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 17:17:50 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3851791]]></link>
		    <description><![CDATA[<p>Mmmkay, who hid the edit button?</p> <p>Xax</p>]]></description>
			<dc:creator><![CDATA[Xax]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 16:49:43 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3851775]]></link>
		    <description><![CDATA[<p>I don't recall Chrono Trigger's being music so fucking shitty.</p> <p>Xax</p>]]></description>
			<dc:creator><![CDATA[Xax]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 16:48:50 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3851566]]></link>
		    <description><![CDATA[<p>I've been doing this on my pocket pc for years now. i dont see the big deal.</p> <p>gitrooman</p>]]></description>
			<dc:creator><![CDATA[gitrooman]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 16:36:33 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3851215]]></link>
		    <description><![CDATA[<P>Zodttd already ported Transport Tycoon, is working on Sim City, has me playing Final Fantasy VII on 90% speed and GBA at 99% speed, ánd has a pre-beta SNES emulator out now that rusn almost full speed? He is god. It's Chrono Trigger dammit, Chrono Trigger!</P> <p><a href="http://www.badmofo.nl">Badmofo</a></p>]]></description>
			<dc:creator><![CDATA[Badmofo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 16:16:58 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3850453]]></link>
		    <description><![CDATA[<p>It's amazing the amount of viscous hate the iPhone gets here.  It's really a great phone and I couldn't be happier with my purchase.  Most who bash it have probably not used it for an extended period of time.  <br>
Hopefully this emulator will be released soon though.  I reckon that it would be good for games like Zelda.</p> <p>mufc21</p>]]></description>
			<dc:creator><![CDATA[mufc21]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 15:41:18 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3849846]]></link>
		    <description><![CDATA[<p>Fort Minor: Lowering the musical bar one...er, bar at a time.</p> <p>SirCletus</p>]]></description>
			<dc:creator><![CDATA[SirCletus]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 15:18:13 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3849572]]></link>
		    <description><![CDATA[<p><a href="#c3846514">thischarmingman</a> asked: <i>"On another note, why all the iPhone hate?"</i></p>
<p>Were you never young? At a certain age, it's normal for males to develop distinct antiestablishment traits. It suddenly becomes cool to hate things which are popular, regardless of their actual quality. In other words, it's just a bunch of nerds hitting puberty looking for a common thing they can hate. Don't worry, in a few years, these people will become sane again.</p>
<p>@<a href="#c3846966">ajay42</a>: One, I've seen plenty of people complain about the touch wheel here on kotaku. Two, you're wrong, the touch screen works perfectly well - except for things like this emulator.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 15:06:16 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3849424]]></link>
		    <description><![CDATA[<p>This is going to suck for everything where timing is important. So action games, shooters, racers, jump-n-run are right out. Might be cool for strategy games and the like, though, Maybe something like Zelda would even work. I'll check it out.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 15:00:00 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3848912]]></link>
		    <description><![CDATA[<p>Thankfully I'm not the only one who thought "SNES phone? cool?....WTF why are my headphones playing this shit?".  I'm not even knocking the music, it's just so blatant when all I wanted to see was the damn phone.  Sheesh.</p> <p>KeithCourage</p>]]></description>
			<dc:creator><![CDATA[KeithCourage]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 14:42:30 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3848827]]></link>
		    <description><![CDATA[<p>I played something like this on a PDA.</p>
<p>Touch screen + virtual gamepad =/= fun.</p> <p>WiNG</p>]]></description>
			<dc:creator><![CDATA[WiNG]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 14:39:06 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3848650]]></link>
		    <description><![CDATA[<P>It looks like it can only do one button at a time.</P> <p>kemicon</p>]]></description>
			<dc:creator><![CDATA[kemicon]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 14:32:30 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3848462]]></link>
		    <description><![CDATA[<p>They see my iPhone and, they hatin<br>
Forum Trollin'<br>
They tryin' to catch me<br>
Phonin' Nerdy</p> <p><a href="http://www.youtube.com/tarmus1">Tarmus</a></p>]]></description>
			<dc:creator><![CDATA[Tarmus]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 14:25:50 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3848234]]></link>
		    <description><![CDATA[<p>It had to be Chrono Trigger, didn't it? DIDN'T IT! Damn you, you, you knew of my obsession with playing that game on portable systems! How? Who told you? I might be suing over this for emotional trauma. For one iPhone. Expect that call from my lawyer any time.</p>
<p>But seriously now. I love seeing people make emulators on any platform that can handle it. Especially when they're wholly impractical like this one. As a semi-programmer stuff like this always tickles me.</p> <p>Rubiximus</p>]]></description>
			<dc:creator><![CDATA[Rubiximus]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 14:18:44 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847511]]></link>
		    <description><![CDATA[<p>@<a href="#c3846874">RageKage</a>: First time listening to it here. Shit sucks. Muted it after 15 seconds.</p> <p>muppetsausages</p>]]></description>
			<dc:creator><![CDATA[muppetsausages]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:50:55 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847447]]></link>
		    <description><![CDATA[<p>@<a href="#c3846966">ajay42</a>: Actually, people complain about the iPod's click wheel all the time, see last weeks "Can Game Companies learn anything from Apple" post for dozens of examples, ranging from "its not that great" to "I couldn't figure out how to use iPods".</p>
<p>I've personally only used an iPhone for 5 minutes, at an Apple Store, and concluded the same thing I thought before entering the store: "I still have no need for a SmartPhone, of any brand, though this is cool". I didn't have any problems opening Safari and navigating to several different sites though, the touch screen seemed fairly accurate and responsive, especially compared to the (Obviously much less expensive) one in the DS.</p>
<p>Can't you turn off the tilt function, also?</p>
<p>I would agree the PSP and DS both own the iPhone as a game console, which is to be expected since that is both what they are and what it is not. These emulators are just fun exercises in guerilla coding ;)</p> <p>DaiMacculate</p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:48:55 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847351]]></link>
		    <description><![CDATA[<p>Its emulating slowly. I had the LJP emulator for my pda and it ran chrono around the same speed that does. Hopefully, they will be able to smooth it out so you can play with good sound and normal frame rate. And maybe then the damned thing will be affordable. Stick with psp emulation IMHO.</p> <p>San</p>]]></description>
			<dc:creator><![CDATA[San]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:45:09 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847301]]></link>
		    <description><![CDATA[<p>I've played with an NES emulator on the iPod Touch, and after some time I got used to the controls and was able to play Mega Man 2 pretty effectively.  With practice, the SNES should be viable too.  The PSP is still better for this type of thing, but if you're stuck in the DMV with only your Touch/iPhone this is pretty nifty.</p> <p>天雷</p>]]></description>
			<dc:creator><![CDATA[天雷]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:42:53 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847252]]></link>
		    <description><![CDATA[<p>@<a href="#c3847192">Himiko</a>: <br>
Yes, it does.</p> <p>MGSPODAOMAO</p>]]></description>
			<dc:creator><![CDATA[MGSPODAOMAO]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:41:02 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847192]]></link>
		    <description><![CDATA[<p>@<a href="#c3846982">nya-chama</a>: there was a project but shut down by sqeenix.</p>
<p>does iphone recognize two tips at once? if not many games won't work.</p> <p>Himiko</p>]]></description>
			<dc:creator><![CDATA[Himiko]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:38:55 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3847001]]></link>
		    <description><![CDATA[<p>@<a href="#c3846881">VileMethoD</a>: The iPhone really shines as a mobile web device. For small screen rendering, nothing out there even touches the iPhone. That being said, it sucks for games.</p> <p>Doomstalk</p>]]></description>
			<dc:creator><![CDATA[Doomstalk]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:31:12 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846982]]></link>
		    <description><![CDATA[<p>This just reminds me we need a Chrono Trigger remake...</p> <p>nya-chama</p>]]></description>
			<dc:creator><![CDATA[nya-chama]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:30:25 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846966]]></link>
		    <description><![CDATA[<p>@<a href="#c3846826">DaiMacculate</a>: ummm, yeah. or maybe the damn thing doesn't work properly. notice how no one complains about the scroll wheel on the ipod? That's because it works. the iphones touch screen and tilt functionality LOOK really cool but DON'T WORK PROPERLY. The amount of times I've seen my buddies trying to get the stupid tilt thing to stop constantly reframing the screen is hilarious.</p> <p>ajay42</p>]]></description>
			<dc:creator><![CDATA[ajay42]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:29:34 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846881]]></link>
		    <description><![CDATA[<p>@<a href="#c3846514">thischarmingman</a>:  I never insulted the iPhone. I just don't see it as a practical use of my money. If the price went down I'd probably consider it, but I already have an iPod, I have a DS and PSP, and my cell.</p>
<p>$600 (Not sure the current price, sorry.) could be better speant in my opinion. I don't see all the attraction to it personally.</p> <p>VileMethoD</p>]]></description>
			<dc:creator><![CDATA[VileMethoD]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:26:32 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846874]]></link>
		    <description><![CDATA[<p>I fucking hate any video with Fort Minor in it. Sure, the song was cool for a few videos, but we don't need "OMG 110% SKILLZ, 25% RIZZAP, 100% SAME BEAT OVER AND OVER AND OVER AND OVER" for iPhone videos or videos about people making bong-hit videos.</p> <p>RageKage</p>]]></description>
			<dc:creator><![CDATA[RageKage]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:26:17 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846826]]></link>
		    <description><![CDATA[<p>@<a href="#c3846514">thischarmingman</a>: They hate because its made by Apple. If Nokia made the iPhone, even if it had all these same emulators coming out and subsequently noted on Kotaku, you wouldn't see the same hateful posts.</p>
<p>As to why you would spend so much time hating something (Apple/Macs/iPhone/iPod/etc) when you could be spending your time more productively, that is a good question ;)</p>
<p>I'm with <a href="#c3846152">PwningForFun</a>, if it plays CT in any form than it must be good ;)</p> <p>DaiMacculate</p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:24:27 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846714]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846514">thischarmingman</A>: I'm thinking about getting one soon too.. It must be cool to make fun of iPhones because other people like them or something.</P> <p>P-Sheddy</p>]]></description>
			<dc:creator><![CDATA[P-Sheddy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:19:53 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846591]]></link>
		    <description><![CDATA[<p>What a nub. He totally forgot to get money from his mom.</p>
<p>and yes I know that limits one ending. But the 13th ending owns all anyways.</p> <p>Fyren</p>]]></description>
			<dc:creator><![CDATA[Fyren]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:14:48 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846514]]></link>
		    <description><![CDATA[<P>It looks cool, but I can't see myself being very comfortable playing it. It's not very ergonomic to hold the iphone vertically and use your thumbs to hit buttons. On another note, why all the iPhone hate? I'm pretty happy with mine, and I sure didn't buy it to play games...</P> <p>ThisCharmingMan</p>]]></description>
			<dc:creator><![CDATA[ThisCharmingMan]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:12:13 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846498]]></link>
		    <description><![CDATA[<p>As cool as this is, I can't ever see iPhone emulators being practical.  If early DS games taught us one important lesson, it's that a touch pad is never an acceptable substitute for real buttons.</p> <p>bob-e</p>]]></description>
			<dc:creator><![CDATA[bob-e]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:11:34 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846497]]></link>
		    <description><![CDATA[<p>I'm just hoping that whoever makes SNEmulDS is still working on it.  That thing it just so close to being perfect... I don't care if it emulates special chips, I just want it to play CT and FF3 correctly.  Right now it has weird layering issues.</p>
<p>BTW, what's with the royal "we" in the post?  Or are you some kind of collective now?  Hehe :-)</p> <p><a href="http://">catapult37</a></p>]]></description>
			<dc:creator><![CDATA[catapult37]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:11:34 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846473]]></link>
		    <description><![CDATA[<p>Could work for RPGs (as shown) but I think anything action based is never gonna work on that touch screen. I don't know if people have played around with the iPhone but it doesn't quite always do exactly what you think it will. In fact, I would rate the iPhone's touch screen as way less accurate than the DS's. Granted they were obviously developed for very different purposes but frankly the iPhone is pretty much all flash and no substance. It looks snazzy as hell but ALL of its functionality (phone, mp3, computer) are ridiculously gimped.</p> <p>ajay42</p>]]></description>
			<dc:creator><![CDATA[ajay42]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:10:44 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846343]]></link>
		    <description><![CDATA[<P>Count the seconds as he plays F-Zero. I timed it up with my computer clock as best I could - the 7 seconds in game he spent took 20 seconds on my computer clock.</P> <p>Saxboy</p>]]></description>
			<dc:creator><![CDATA[Saxboy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 13:04:56 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846202]]></link>
		    <description><![CDATA[<P>remember that homebrew Doom for the DS project? Sure, donate money - my friend needs a DS to work with. Seems after they got donations - the project up and became suddenly very ....not happening?</P>
<P>Guess they got caught up playing one of the many DS games readily available on the market.</P>
<P>piss off when it comes to asking for donations to do this kind of stuff, if you donate - aren't you in some way breaking the law as well? contributing or something?</P> <p>sadkermit - soon to be banned for standing up to the ummm nazi.</p>]]></description>
			<dc:creator><![CDATA[sadkermit - soon to be banned for standing up to the ummm nazi.]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:58:33 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846188]]></link>
		    <description><![CDATA[<P>I LOL'd pretty hard at the F Zero part. it looks like you can only press 1 button at a time, thus negating a game where you need to press accelerate and "turn" at the same time. <BR>Why you would YouTube a video of this obvious shortcoming is beyond me.</P></BR> <p>jfreela</p>]]></description>
			<dc:creator><![CDATA[jfreela]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:57:57 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846152]]></link>
		    <description><![CDATA[<p>@<a href="#c3845999">HykCraft</a>:  Save it man. It's playing Chrono Trigger... Just F'ing save it.</p> <p>DAMN YOU WITZBOLDDDDDDDDDDDD</p>]]></description>
			<dc:creator><![CDATA[DAMN YOU WITZBOLDDDDDDDDDDDD]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:56:51 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846151]]></link>
		    <description><![CDATA[<p>Looks good. Maybe he got pwnd because he was playing one-handed? Wasn't he holding the camera in his other hand?</p> <p>duckmouth</p>]]></description>
			<dc:creator><![CDATA[duckmouth]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:56:51 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846112]]></link>
		    <description><![CDATA[<p>Ummm, what about L and R?</p> <p>Yousty</p>]]></description>
			<dc:creator><![CDATA[Yousty]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:55:13 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846103]]></link>
		    <description><![CDATA[<P>Does this run super slow like the PSone emu?</P> <p>Sailorcancer</p>]]></description>
			<dc:creator><![CDATA[Sailorcancer]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:54:42 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846060]]></link>
		    <description><![CDATA[<P>Nintendo and Apple, my two favourite things, rolled into one. *Fanboydrool*</P>
<P>Ne'way, I wonder how good that control is...</P> <p>NeoJames</p>]]></description>
			<dc:creator><![CDATA[NeoJames]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:52:54 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846048]]></link>
		    <description><![CDATA[<p>Does this mean that cell phones in 15 years will be able to play PS3 and 360 games?</p> <p>Foggynotion</p>]]></description>
			<dc:creator><![CDATA[Foggynotion]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:52:37 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3846033]]></link>
		    <description><![CDATA[<p>If I was going to spend that much money on something. I'd advise getting a PSP and a regular cellphone.</p>
<p>I'm more than happy with my PSP. I'll take the iPhone money and buy a PS3.</p> <p>VileMethoD</p>]]></description>
			<dc:creator><![CDATA[VileMethoD]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:52:18 MST]]></pubDate>
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		    <title><![CDATA[snes4iphone, Exactly What It Sounds Like]]></title>
		    <link><![CDATA[http://kotaku.com/348008/snes4iphone-exactly-what-it-sounds-like#c3845999]]></link>
		    <description><![CDATA[<P>Nice job on the mod. I'd say something about the iPhone... but they aren't very nice comments.</P> <p>HykCraft</p>]]></description>
			<dc:creator><![CDATA[HykCraft]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 23 Jan 2008 12:50:35 MST]]></pubDate>
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