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		<title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War - Kotaku Comments]]></title>
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			<title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Tue, 22 Jan 2008 08:48:17 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 22 Jan 2008 08:48:17 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war]]></link>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3820584]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3819301">-EDGE-</a>: D:::::</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 22 Jan 2008 08:48:17 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
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		    <description><![CDATA[<p>@<a href="#c3814823">huxle</a>:</p>
<p>Lol.</p>
<p>What is it with PS3 owners and their constant need to remind us that they're 'too busy' to play a delayed or exclusive game?</p>
<p>"Who gives a fuck, I'm to busy with *copy and paste PS3 game list from wikipedia*.</p> <p>start-select</p>]]></description>
			<dc:creator><![CDATA[start-select]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 22 Jan 2008 07:40:16 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3819301]]></link>
										
		    <description><![CDATA[<P>I liked the "timeliness" of the back-story of FoW, but once I got into the game it was one of the quickest Demo deletes (aside from the new Turok) I have ever done.</P>
<P>Even though it is a Demo, and I can see where it might be better co-op, it was just more of the same. anyhow I am lucky, I have both systems. The better news is I have choice, I choose never to play this game again.</P> <p><a href="http://www.comewalktheedge.com">-</a></p>]]></description>
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		    <pubDate><![CDATA[Tue, 22 Jan 2008 07:15:15 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3818233]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814863">Witzbold</a>:</p>
<p>I liked the game, so did most of my friends. It really makes a difference when you have some people working together. Really buggy betas, but it shows a lot of potential. The negative responses didn't surprise me though, it always seems like everyone demands perfection, even from a beta/demo thats in its early stages.</p> <p>Kerrodar</p>]]></description>
			<dc:creator><![CDATA[Kerrodar]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 22 Jan 2008 01:00:00 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3818197]]></link>
										
		    <description><![CDATA[<p>This kind of delay from a 1st time PS3 developer screams "developed on for 360 with an inferior PS3 port".<br>
Not that anyone is going to care when it comes out anyway.</p> <p>convergecrew</p>]]></description>
			<dc:creator><![CDATA[convergecrew]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 22 Jan 2008 00:43:03 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3818118]]></link>
										
		    <description><![CDATA[<P>OMG! A THQ game has been delayed, I'm going to shoot my foot off now. Thx for letting the .001% of gamers who are going to buy this for PS3 know about the delay, although we all kind of knew to write out every game coming in "early '08" as "late '08".<BR>New Years Resolutions hard to keep devs?</P> <p><a href="http://">mGS_FOXDIE</a></p>]]></description>
			<dc:creator><![CDATA[mGS_FOXDIE]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 22 Jan 2008 00:18:42 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817874]]></link>
										
		    <description><![CDATA[<P>I haven't gotten to play it yet, but it sounds pretty interesting. Isn't this game also supposed to do 50-on-50 multiplayer, too?</P> <p>InsidiousTuna</p>]]></description>
			<dc:creator><![CDATA[InsidiousTuna]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 23:22:18 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817865]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3817786">McWhertor</a>: Please tell me you like the game too lest my heart be broken. D:</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 23:20:17 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817786]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3816633">mindinrewind</a>: Yep, my bad. Should be fixed.</p> <p><a href="http://www.kotaku.com">Michael McWhertor</a></p>]]></description>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 23:05:08 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817510]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3817329">KingBroly</a>: Apparently you cared enough to make a comment.</p>
<p>Way to go there champ.</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 22:09:36 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817459]]></link>
										
		    <description><![CDATA[<p>These guys made the original Desert Combat, and worked on BF2 (correct me if I'm wrong).  I'm hoping they can iron out the bugs and make a solid Battlefield 2 killer that isn't so buggy and doesn't have such laggy hitboxes.</p> <p>Hatchetx</p>]]></description>
			<dc:creator><![CDATA[Hatchetx]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 22:01:05 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817329]]></link>
										
		    <description><![CDATA[<P>And...who cared about this game again?</P> <p>KingBroly</p>]]></description>
			<dc:creator><![CDATA[KingBroly]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 21:42:42 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817240]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3817058">Mpalm.</a>:</p>
<p>Yeah, I was hoping they at least address concerns from the earlier demos of the game.  The worst part of the demo for me was when a few dinosaurs started patrolling with enemy troopers.  They're supposed to attack all humans they encounter.  I have no idea how the script did that unless a scan / idle state transition failed somehow.  It was kind of funny, but it was mostly sad.</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 21:33:44 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817115]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3817058">Mpalm.</a>: Not to mention it had chuck norris / crocodile dundee looking mashup boss with his remote controlled humvee attacking you at the same time!</p>
<p>Ah the good times that was.</p>
<p>Techbow FTW!</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 21:18:51 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3817058]]></link>
										
		    <description><![CDATA[<P>Well... now i'll just... not buy it on my 360 either...</P>
<P>@<A href="#c3816779">Mongoosekun</A>:</P>
<P>The only good part of Turok is the knife... the rest of it seemed like a cheap FPS with nothing interesting working for it.  The arrows weren't explosive, so i didn't bother with the bow much.  I liked the original Turok more, now that was a great game.</P> <p>Mpalm.</p>]]></description>
			<dc:creator><![CDATA[Mpalm.]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 21:13:16 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816912]]></link>
										
		    <description><![CDATA[<P>Only one that gets hurt by the delay is the publisher and devs. Gamers? Not so much, PS3? Mmm not when it is this game.</P> <p>Irenicus-the one and only</p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:56:02 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816811]]></link>
										
		    <description><![CDATA[<p>not even on the radar</p> <p>Rockwallaby</p>]]></description>
			<dc:creator><![CDATA[Rockwallaby]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:45:16 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816800]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3816693">Lou3000</a>: ya would be nice to set up barricades and stuff also to prevent movement from a certian direction.</p>
<p>A great but old game that had awesome mods was Starseige Tribes. Great stuff was the engineer class that could set up forcefields and other objects. Forgot which mod that was. Really helped add more strategy to the game.</p>
<p>Also I miss games having landmines and such.</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:44:25 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816779]]></link>
										
		    <description><![CDATA[<p>Anyone else play the Turok demo?  The knife was ok, but lack of third person camera really hurts and the only other weapon worth using is the bow.  Also what's up with all the respawning enemies?   Takes all the thinking out of it if you have to just run into fire to stop them respawning.</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:41:53 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816693]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3816447">Witzbold</a>: Yes that would be brilliant.  Like, having to keep a zone covered while a mobile HQ is established or laying a bridge.  But really more than anything, I don't want there to be such a linear approach.  Why can't I flank my enemy not just in a single arena, but on a more global sense.  Or set up a Maginot line, only to fail.</p> <p>Lou3000</p>]]></description>
			<dc:creator><![CDATA[Lou3000]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:34:04 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816670]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3816418">SG79</a>: LOL... make sure that developers are reading the same thing you are reading as well because this IS a known challenge in developing for the PS3. MS has never come out and said anything about the PS3's AI for the record. I hope I'm wrong and a flood of RTS games make their way to the PS3 with better AI than anything else out there but it'll take more than your disagreement to convince me about that. Let's just wait and see.</p> <p>okenny :) ...building bridges (to hide under)</p>]]></description>
			<dc:creator><![CDATA[okenny :) ...building bridges (to hide under)]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:32:02 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816665]]></link>
										
		    <description><![CDATA[<p>this game is from the makers of the desert combat mod for 1942. I'm eagerly awaiting it for the PC as are most of my friends. Hopefully they can deliver.</p> <p>Manok</p>]]></description>
			<dc:creator><![CDATA[Manok]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:31:39 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816633]]></link>
										
		    <description><![CDATA[<p>It's FUEL of war.  No "s".</p> <p>mind in rewind</p>]]></description>
			<dc:creator><![CDATA[mind in rewind]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:27:23 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816506]]></link>
										
		    <description><![CDATA[<p>Didn't care for the demo, this game is a total miss at this point.</p> <p>Kyle81</p>]]></description>
			<dc:creator><![CDATA[Kyle81]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:12:01 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816453]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3816421">Lou3000</a>: Granted the games "special" point is suposed to be all the different types of unmanned vehicles you will be able to use though.</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:06:08 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816447]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3816421">Lou3000</a>: Yeah I see what you are saying.</p>
<p>Id really love to see a game where they had more classes that could build things on the map such as barricades or other structures / equipment for soldiers to use.</p>
<p>Along with the usual medic too would be nice.</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:05:39 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816421]]></link>
										
		    <description><![CDATA[<p>Eh.  I actually didn't think the demo was terrible, but just so generic.  Decent graphics, fun little unmanned vehicles, and a decent setting.  However, the controls were a little wonky (especially in the tank) and guns didn't feel very realistic, but more than anything, I didn't think they really delivered on the game idea.  The original point was that you would take different strategic points to advance, but it is still just a linear game.  I would like a more open feel such as an RTS/FPS mix with a number of different ways to win.  You don't have to take EVERY strategic point, but you choose how you want to attack to achieve the objective.</p> <p>Lou3000</p>]]></description>
			<dc:creator><![CDATA[Lou3000]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:03:53 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
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		    <description><![CDATA[<p>@<a href="#c3815193">okenny :)</a>:</p>
<p>You might want to read up on some unconventional AI algorithms and how Cell can do them instead of spitting out the oh-so-familiar MS-esque lines.</p>
<p>If I could only count the number of times I've heard of claims of great hardware knowledge on gaming boards or blogs..</p> <p>SG79</p>]]></description>
			<dc:creator><![CDATA[SG79]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:03:26 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816387]]></link>
										
		    <description><![CDATA[<p>Why spend 60 bucks on this when COD4 covers the same ground in a much better way.</p>
<p>And is anyone else getting sick of these desert settings for these war games?  I'm psyched for MGS4, but Snake looks like he's in a COD4 map.  I understand that most modern combat is in the desert now, but I think the lush vistas of Farcry lend better to HD gaming.  (listen up Killzone 2 developers)</p> <p>njhardcoreguy</p>]]></description>
			<dc:creator><![CDATA[njhardcoreguy]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 20:00:29 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816321]]></link>
										
		    <description><![CDATA[<p>Yeah, I also missed the little controllable vehicles. I fell in love with them on my constant plays of multiplayer Nightfire for the ol' Xbox.</p> <p><a href="http://www.DropShockRadio.com">.endejas.</a></p>]]></description>
			<dc:creator><![CDATA[.endejas.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3816321]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 19:54:53 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3816119]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3815885">bando</a>: yeah that I did not dig. D:</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3816119]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 19:39:24 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815885]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814995">Witzbold</a>:</p>
<p>"Nothing beats owning someone with an RC helicopter."</p>
<p>Oh yea, I totally know what you mean, the only other thing that comes close is going prone every time you want to come up from crouching, I loved that to fucking death :p</p> <p>Bando</p>]]></description>
			<dc:creator><![CDATA[Bando]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 19:23:39 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815602]]></link>
										
		    <description><![CDATA[<p>Yeah, seriously.  PS3 owners may be wanting for games a bit, but man this game demo sucked.</p> <p>KosherInfidel</p>]]></description>
			<dc:creator><![CDATA[KosherInfidel]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3815602]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:59:56 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815572]]></link>
										
		    <description><![CDATA[<P>Anybody play the demo? Who cares.</P> <p>Squaretangle</p>]]></description>
			<dc:creator><![CDATA[Squaretangle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3815572]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:58:02 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815514]]></link>
										
		    <description><![CDATA[<p>Demo sucked.</p>
<p>I played it for about 15 minutes and gave up. It kept freezing on High settings. I'm running a QX6850 with SLI'd 8800GTs. Something wrong here...</p> <p>Ignatius</p>]]></description>
			<dc:creator><![CDATA[Ignatius]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:54:11 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815208]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuels-of-war#c3815061">bluesquareapple</A>: It had to do with the aim assist. For some reason they did not add any type of passive aim assist for the console and so the aiming felt very sluggish or way too fast. It is similar to how using a mouse without 'click-to' activated seems a little awkward. Other than that the RC bomb car controlled horribly, although they were going to fix this issue.</P>
<P>Not sure how this game will turn out, but after playing the demo that they released I doubt they made anyone consider it as a CoD4 alternative. Great game with a lot of possibility though; it just lacks the proper polish.</P> <p><a href="http://">Hiero Glyph</a></p>]]></description>
			<dc:creator><![CDATA[Hiero Glyph]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:31:37 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815198]]></link>
										
		    <description><![CDATA[<p>*turn</p> <p>okenny :) ...building bridges (to hide under)</p>]]></description>
			<dc:creator><![CDATA[okenny :) ...building bridges (to hide under)]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3815198]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:30:51 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815193]]></link>
										
		    <description><![CDATA[<p>[copy&amp;paste]</p>
<p>My guess is that this will start happening to strategy games much more these days due to the PS3's single main processor design: Strategy games are the most processor intensive games on the market as far as A.I. go and the PS3 doesn't have the chops. Trun-based stuff will work just fine but the power required for RTSs just isn't there to run todays sims. It's a shamed too because the kind of battle field the CELL could run transformations on would be insane. The game would just perform like a handsome retard.</p> <p>okenny :) ...building bridges (to hide under)</p>]]></description>
			<dc:creator><![CDATA[okenny :) ...building bridges (to hide under)]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3815193]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:30:31 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815186]]></link>
										
		    <description><![CDATA[<P>I know I've heard the term DelayStation 3 before</P> <p>KEELr</p>]]></description>
			<dc:creator><![CDATA[KEELr]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3815186]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:30:06 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815160]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuels-of-war#c3814995">Witzbold</A>: Yay! I thought I was the only person that enjoyed the demo ... I thought it was fun, and I liked the relevance of the story, as well. Also, that helicopter was badass! There was a guy up on a turrent owning me, and I just flew it around the back of the building, up the tower, and capped him in the butt. It was surprisingly rewarding.</P> <p>jayntampa</p>]]></description>
			<dc:creator><![CDATA[jayntampa]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:28:36 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815143]]></link>
										
		    <description><![CDATA[<P>I will check out the demo on the PC. I don't buy this kind of game for my PS3 anyway.</P> <p>homernoy</p>]]></description>
			<dc:creator><![CDATA[homernoy]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:27:25 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815141]]></link>
										
		    <description><![CDATA[<p>I dug the demo. Liked the fact that you could pilot the drones and get the jump on the bad guys. I had some issues with controlling tanks but otherwise thought it was a solid game. Does it have online co-op or just multiplayer?</p> <p>billnabors65</p>]]></description>
			<dc:creator><![CDATA[billnabors65]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:27:18 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815134]]></link>
										
		    <description><![CDATA[<P>Oh, <I>FUELS</I> of War. Why didn't I notice that until now? &gt;_&gt;</P> <p><a href="http://forelli_boy.1up.com">Frank</a></p>]]></description>
			<dc:creator><![CDATA[Frank]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:26:45 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815061]]></link>
										
		    <description><![CDATA[<p>I was in the multiplayer beta on PC a few months back.  It was fine, but not many people were playing it.<br>
Playing the console demos, I really can't describe what was wrong with the controls.  There was something funky with the movements and the aiming was far from smooth.<br>
I'm considering buying the PC version depending on reviews, but nothing can sway me from my stance on not purchasing a console version.</p> <p>bluesquareapple</p>]]></description>
			<dc:creator><![CDATA[bluesquareapple]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:21:16 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815044]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814995">Witzbold</a>: And now Frontlines has transferred that sensation into video game format!</p> <p>hahnchen</p>]]></description>
			<dc:creator><![CDATA[hahnchen]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3815044]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:20:05 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815035]]></link>
										
		    <description><![CDATA[<p>Why the fuck is this a fileplanet only beta?  Can someone familiar with them tell me what they offer?  Some kind of beta-key/bug tracking system?</p>
<p>Because nowadays, given bittorrent and broadband distribution systems, bandwidth is irrelevant.</p> <p>hahnchen</p>]]></description>
			<dc:creator><![CDATA[hahnchen]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:18:58 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3815000]]></link>
										
		    <description><![CDATA[<p>Yes well, I didn't get a shot at a demo since it was never released on the PSN.</p>
<p>Therefore I don't care too much about this title. Could turn out good, could turn out awful.</p> <p>Candlejack</p>]]></description>
			<dc:creator><![CDATA[Candlejack]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:16:56 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814995]]></link>
										
		    <description><![CDATA[<p>Nothing beats owning someone with an RC helicopter.</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:16:45 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814992]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814958">Scazza</a>:</p>
<p>No I have not, but there is too many online games that I have already, and barely play now, so this will not be on the list.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:16:30 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814986]]></link>
										
		    <description><![CDATA[<p>Yeah I was playing the demo and it felt like COD4, except worse, i wouldn't mind if it never got released.  I remember it kind of felt like a ps2 game, incredibly easy, and you are almost invincible.</p> <p>Saith17</p>]]></description>
			<dc:creator><![CDATA[Saith17]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:16:04 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814958]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814897">EnigmaNemesis</a>: Did you play the PC beta?  The online, despite buggy in the beta, could be alot of fun to play, despite how average the single player demo on 360 was.</p>
<p>Alot of the "gadgets" are alot of fun too, it made it worth playing.  I will wait for reviews and what some people say before I write the game off...</p> <p>Scazza</p>]]></description>
			<dc:creator><![CDATA[Scazza]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:14:04 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814936]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814786">Witzbold</a>: I meant the controls, they were so clunky it made me sick. ;p</p> <p>Fadakar</p>]]></description>
			<dc:creator><![CDATA[Fadakar]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:11:49 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814897]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814883">Digitalguardian</a>:</p>
<p>I meant the way it played, the movement of you guy, etc ... felt "flat" to me.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:08:20 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814891]]></link>
										
		    <description><![CDATA[<p>The demo turned me off on this game. The controls felt way too odd.</p> <p><a href="http://www.DropShockRadio.com">.endejas.</a></p>]]></description>
			<dc:creator><![CDATA[.endejas.]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:07:16 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814883]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814821">EnigmaNemesis</a>: Tarnation! These here shooter controls are gyneric! That there right bumper is the shootin' button again!</p> <p>Digitalguardian</p>]]></description>
			<dc:creator><![CDATA[Digitalguardian]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:05:29 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814875]]></link>
										
		    <description><![CDATA[<p>I'm glad they've got a nice piece of relevant story line.  Maybe I'll check it out on the PC.</p> <p>BornToFlail</p>]]></description>
			<dc:creator><![CDATA[BornToFlail]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:04:33 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814872]]></link>
										
		    <description><![CDATA[<p>Out of the 50million FPS games going for this year? 1 or 2 wont matter much -.-</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:04:07 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814863]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814821">EnigmaNemesis</a>: I think it might be pretty interesting as a team game though.</p>
<p>Funny to see so many negative reactions from folks.</p>
<p>Im curious though if SP is actually going to touch up on the back story, since thats what made me interested in the game in the first place. Will be rather disappointed if they dont.</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:03:09 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814855]]></link>
										
		    <description><![CDATA[<p>meh, not a very good game IMO. Never planned on buying it anyways, sucks for the people who did</p> <p>White-Sharingan</p>]]></description>
			<dc:creator><![CDATA[White-Sharingan]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:02:21 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814846]]></link>
										
		    <description><![CDATA[<p>I'm wondering how this game will shape up online. The only problem with it is that I already have enough online shooters as it is and I don't see myself needing another. It doesn't look like it will be better than CoD4 or Halo 3 so I'm not feeling it.</p>
<p>That said, it is too bad that these games keep getting delayed for the PS3 but it is better for it to come late to the PS3 rather than come full of glitches.</p> <p>Deus Ex Machina</p>]]></description>
			<dc:creator><![CDATA[Deus Ex Machina]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:01:42 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814841]]></link>
										
		    <description><![CDATA[<p>Yeah - demo was not even remotely fun.  PS 3 owners aren't missing out on anything.</p> <p>4dSwissCheese</p>]]></description>
			<dc:creator><![CDATA[4dSwissCheese]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814841]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 18:01:03 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814830]]></link>
										
		    <description><![CDATA[<p>GF = Game Fly</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814830]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:59:28 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814823]]></link>
										
		    <description><![CDATA[<p>Who gives a crap? I'm too busy playing Time Crisis 4, Uncharted, and Unreal Tournament III. If I want to buy a game soon, I'll probably get DMC4, Haze, or Dark Sector -.-</p> <p>Huxle</p>]]></description>
			<dc:creator><![CDATA[Huxle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814823]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:58:39 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814821]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814786">Witzbold</a>:</p>
<p>Really?  I couldn't get into it when I tried the demo.  The controls felt very generic.  Will have to give it a second look, but maybe I am just tired of all these "war" games, unless they are gems like CoD4 and such.</p>
<p>I even took Turok and Blacksite off my GF list after playing demos.  Sure they looked good, but for shooters now with me, they have to be "really" good I guess for me to care.</p> <p>EnigmaNemesis</p>]]></description>
			<dc:creator><![CDATA[EnigmaNemesis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814821]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:58:36 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814786]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814751">TaggarT6</a>: Its a cool game, or at least I enjoyed the demo. Plus the back story is rather nice. Hits close to home with the worlds current situation.</p>
<p><a href="http://www.gametrailers.com/player/24051.html">[www.gametrailers.com]</a></p>
<p>@<a href="#c3814763">Fadakar</a>: Actually the demo was quite amusing, the little remote control units were great. Though the tank was a bit of a bitch to maneuver.<br>
I can see it being a rather fun game with an online mode.</p>
<p>I do hope that THQ fixes up the frame rate a bit though, since it seems to skip at times. :x</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:54:20 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814778]]></link>
										
		    <description><![CDATA[<p>@McWhertor: <i>Those of you thinking "Frontlines who of what, again?" are assuredly relieved. You may sigh satisfactorily... now.</i></p>
<p>Such an exact summary of my thoughts that my first instinct was to yell "get OUT OF MY HEAD MCWHERTOR" and take a fork to my temple.</p>
<p>Crazy thing sometimes, those first instincts.</p> <p><a href="http://www.darkheavenisle.com">DaiMacculate</a></p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814778]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:52:55 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814776]]></link>
										
		    <description><![CDATA[<p>I wouldn't mind if it was cancelled on both systems :(</p> <p>JimmyHACK</p>]]></description>
			<dc:creator><![CDATA[JimmyHACK]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:52:46 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814764]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3814763">Fadakar</a>: Was a PS3 owned? What? If I owned a PS3, I'd be glad,** lol</p> <p>Fadakar</p>]]></description>
			<dc:creator><![CDATA[Fadakar]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:51:29 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814763]]></link>
										
		    <description><![CDATA[<p>Demo was very poor anyway. If I was a PS3 owned I'd be glad. :P</p> <p>Fadakar</p>]]></description>
			<dc:creator><![CDATA[Fadakar]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814763]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:51:00 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814752]]></link>
										
		    <description><![CDATA[<p>Why am I not surprised. :(</p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814752]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:50:21 MST]]></pubDate>
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		    <title><![CDATA[PS3 Delay Syndrome Hits Frontlines: Fuel of War]]></title>
		    <link><![CDATA[http://kotaku.com/347317/ps3-delay-syndrome-hits-frontlines-fuel-of-war#c3814751]]></link>
										
		    <description><![CDATA[<p>Fuels of War?</p>
<p>WTF?</p> <p>TaggarT6</p>]]></description>
			<dc:creator><![CDATA[TaggarT6]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:347317:c3814751]]></guid>
		    <pubDate><![CDATA[Mon, 21 Jan 2008 17:50:13 MST]]></pubDate>
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