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		<title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad - Kotaku Comments]]></title>
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			<title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad - Kotaku Comments]]></title>
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	    	<lastBuildDate>Thu, 20 Mar 2008 22:59:43 MDT</lastBuildDate>
	    	<pubDate>Thu, 20 Mar 2008 22:59:43 MDT</pubDate>
		<link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad</link>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c4803768</link>
		    <description><![CDATA[<p>Does this mean that I can play COD4 online without a unique CD key? I stopped buying online multiplayer games when they started all this antipiracy crap, but I may pick up a copy now.</p>
<p>The big issue with DRM, as I see it, is that it ties the ability of the consumer to play the game to the success of the company who wrote it. So if valve goes out of business and their steam servers are liquidated, no more half-life 2 for me. And just because valve is doing well, that's not certain to continue. I never thought Bear Stearns would go out of business, but *poof* there it went.</p> <p>silario</p>]]></description>
			<dc:creator><![CDATA[silario]]></dc:creator>
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		    <pubDate>Thu, 20 Mar 2008 22:59:43 MDT</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c4706628</link>
		    <description><![CDATA[<p>Honestly, piracy is theft however you like to sugar coat it. I'll admit I pirate games to try them out first, but if I don't like the game it gets deleted, and something I really enjoy gets bought up. The only thing I really have time to play these days is Counter-Strike which is paid for in full. When it comes to pirating music there comes that fine line, does a record company deserve 2 million dollars for making one recording once? Luckily now there are sites that allow for download of propriety material (webcomics, etc)and the creators can still make money off of ads on the site, I've heard of similar music downloads site. This way you get the creator benefiting, and the record industry not making millions of the work of artists who probably only receive a small fraction of what is made off their music. Unfortunately Video Games are a far larger investment for developers and it might be soon that the only way developers will make money is by filling their games with product placement (I know some companies have already implemented this). The only way to support the industry is to buy games, but with youth culture the way it is I'll bet we'll see a steady decline in purchases, and an increase in downloads.</p> <p>pixelacious</p>]]></description>
			<dc:creator><![CDATA[pixelacious]]></dc:creator>
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		    <pubDate>Fri, 14 Mar 2008 12:21:21 MDT</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c4610016</link>
		    <description><![CDATA[<P>so, Unknown Dev, could this piracy thing also explain why every band seems to sound the same? Whatever happened to the MUSICIANS making MUSIC? I could throw flour,sugar,and eggs into a bowl and bake it in an oven, and it COULD be called a cake, but the cake would probably taste like shit...just my two cents.</P> <p>johnny_decepticon</p>]]></description>
			<dc:creator><![CDATA[johnny_decepticon]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 01:53:25 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c4180530</link>
		    <description><![CDATA[<P>I'm sorry if some one has already said this, and im sure they have because there are a lot of comments on here, but piracy is wrong... we all know it, even if we pretend not to. I'll admit to downloading songs because, really, who hasn't? But still i think im going to pirate the pc version of COD4 because i already bought the 360 version and i really don't want to pay an extra 30 or 40 bucks just so i can build a map that has an extremely low chance of going onto the 360, and even if it does, i don't think the maps will be free. I'm just a player who's gettin a little board and would like to see some new stuff. So sue me (not literally)if i want to download the pc version of COD4 just so i can make a map that will probably add into IW's paycheck anyways.</P> <p>Callofdutyftw</p>]]></description>
			<dc:creator><![CDATA[Callofdutyftw]]></dc:creator>
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		    <pubDate>Tue, 12 Feb 2008 18:33:42 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3911985</link>
		    <description><![CDATA[<p>They whine about piracy, justly, but what about 2nd hand sales? Look on Ebay, Devs or Pubs ain't seeing any of that money.</p> <p>Jamie_W</p>]]></description>
			<dc:creator><![CDATA[Jamie_W]]></dc:creator>
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		    <pubDate>Mon, 28 Jan 2008 04:24:11 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3757571</link>
		    <description><![CDATA[<p>I don't see what the point is, usually you will not be able to play online.  Yes, I'm sure there are workarounds but I'm too lazy for that, I'll just buy it.</p> <p>taomaster99</p>]]></description>
			<dc:creator><![CDATA[taomaster99]]></dc:creator>
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		    <pubDate>Thu, 17 Jan 2008 08:44:09 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3737158</link>
		    <description><![CDATA[<p>@<a href="#c3733741">Jakey2.0</a>: Of course it has value. I'm not arguing that it's OK to always pirate and never buy. I'm arguing that if you have a certain amount of money to spend, pirating can give you more options. Such as: 1.) Buying one new game and pirating one game, instead of buying 2 used games (which means the publisher/developer of one game get some $, instead of both getting none); 2.) Pirating blockbuster hits and buying games that you aren't sure about but would like to take a chance on.</p>
<p>In a nutshell, I'm saying that piracy gives the option of redistributing some of the profit from games that are already deeply in the black to games that are less popular.</p>
<p>I'm not saying that's how it works NOW, but it could work that way, at least sort of, in the future. Look at the Buy Zack and Wiki! campaign. I'm not sure how successful it was, but there's at least a segment of the market that wants to support games they think are innovative. I don't see anything wrong with running, say, a Pirate Halo 3 and Use the Money to Buy Zack and Wiki! campaign.</p>
<p>Innovation suffers because consumers as well as producers have limited means. Consumers tend to put their money toward a "sure bet" for a game they'll enjoy just as producers put their money toward surefire sellers. Which leads to all the sequels and repetition. But if a segment of the gaming population pirated the big hits and gave their money to new types of games...</p>
<p>You can say it's selfish all you want, but people don't want to give up the sure thing. If they have to choose, they'll always choose the sure thing, and that's what's stifling innovation. So letting people have the sure thing AND the not-sure thing for the same price is really the only way to get people to put their money on the not-sure thing.</p>
<p>And in my book, in THAT scenario, everybody wins.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 09:28:02 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3736672</link>
		    <description><![CDATA[<p>@<a href="#c3733923">rainofwalrus</a>: *sigh* Did you read what I wrote? Because "pirating" and "pirating every game and never buying a game" are completely different. And here's a hint: I'm not arguing in favor of the latter.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 09:10:46 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3736087</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3711902">Arthois</A>:</P>
<P>GOTC? Game of the Crotch?</P>
<P>I am not good with acronyms.</P> <p><a href="http://www.youtube.com/profile?user=Billkwando">Billkwando</a></p>]]></description>
			<dc:creator><![CDATA[Billkwando]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 08:48:28 MST</pubDate>
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		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3734162</link>
		    <description><![CDATA[<P>LOL, it's quite funny how a lot of people, that are clearly unknowledgable about law, try to argue that pirating is stealing.<BR>
In the same way you could "prove" that every crime is stealing, because somebody loses something and/or somebody gains something, when in fact it's obvious that not every crime is stealing.</P></BR> <p>ERazER</p>]]></description>
			<dc:creator><![CDATA[ERazER]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 06:54:03 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3733923</link>
		    <description><![CDATA[<p>@<a href="#c3731924">erlik</a> said, "The ability to download games for free actually gives <b>ME</b> greater leverage to move the industry in the ways that <b>I</b> prefer..."</p>
<p>---</p>
<p>It's illogical. You've downloaded every game for free. You haven't bought a thing. You're no longer part of the Industry. No leverage. None.</p> <p><a href="http://youtube.com/watch?v=lZsHvJRLHuQ">rainofwalrus</a></p>]]></description>
			<dc:creator><![CDATA[rainofwalrus]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 06:21:22 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3733741</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=3#c3731706">erlik</A>: <BR><B>Quote:</B><BR><I>"You can deny yourself gaming experiences if you want, but not buying the game and pirating the game and playing it have the exact same outcome for the people who made the game. The only one who feels the difference is you."</I></P>
<P>This is such a selfish attitude. If you get enjoyment from something that someone has taken the time and effort to make, it has <I>value</I>. Instead, you become another anonymous statistic throwing a big, virtual "Fuck You" to the developer. <I>Go you</I>.</P>
<P>Besides, gaming is <I>subjective</I>. There's plenty of people who would disagree with your idea of what constitutes a "good" game. Case in point: BioShock - the game that polarised opinion. Should we all buy it, or pirate it?</P>
<P>Your idea of using piracy to steer the industry relies on everyone sharing the same opinion. Surely the discussion on this comments thread alone shows that this just isn't going to happen...</P>
<P>:)</P></BR></BR> <p>Jakey2.0</p>]]></description>
			<dc:creator><![CDATA[Jakey2.0]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 05:51:07 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3733670</link>
		    <description><![CDATA[<p>or rather, *shouldn't* pay</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 05:33:44 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3733477</link>
		    <description><![CDATA[<p>@<a href="#c3732721">interstate78</a>: "No used ones available"? Think of supply and demand. That's what Ebay's all about. If more people want used games, the prices go up a bit, and more people become willing to sell.</p>
<p>My argument has not, and has never been that people should pay because the games aren't "worth their time and money."</p>
<p>*sigh*</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 04:24:03 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3732721</link>
		    <description><![CDATA[<p>@<a href="#c3731924">erlik</a>: The fact that piracy exists gives the 'option' not to buy the game to people. Where do you draw the line when you say 'I really didn't want to buy this game anyway so I pirated it'?</p>
<p>Then I ask, why are you playing it if it's not worth your time and money? If piracy didn't exist, perhaps you would have bought it.</p>
<p>The fact that it's possible to get games without spending a dime gives people an awkward choice to make and a weird 'purchase worthy' meter.</p>
<p>No matter how much anybody tries to justify piracy, it's simply not justifiable. There are ALWAYS ways for you to get the game.</p>
<p>Buying used is bad? Ok, then if YOU buy a used game, then it's gone from the shelves and someone else will not buy this one but rather a new copy because there are no used ones available.</p>
<p>Everything we do has consequences.</p> <p>interstate78</p>]]></description>
			<dc:creator><![CDATA[interstate78]]></dc:creator>
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		    <pubDate>Wed, 16 Jan 2008 00:15:11 MST</pubDate>
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		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3731924</link>
		    <description><![CDATA[<p>@<a href="#c3717517">rainofwalrus</a>: Nope, not seeing them.</p>
<p>Unless you meant to say that my argument is irrelevant because not enough people will ever do it to make it work. In which case, let me point out that the same argument is used to avoid doing something about just about every cause imaginable. But it has to start somewhere.</p>
<p>For the record, I don't pirate many games at all, and all the ones I do are several years old (I can't run anything newer). And pirating on consoles is just a pain in the ass. So this isn't about making myself feel better or justifying my own actions.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 22:10:40 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3731818</link>
		    <description><![CDATA[<p>@<a href="#c3716948">rainofwalrus</a>: The issue is not whether the game uses 3D acceleration at all, but how demanding the requirements are relative to the "average" computer specs at the time.</p>
<p>Half-life, for example, came out later than planned, and was a bit behind the curve in graphics. It achieved its sales by being a moderate hit over a long period of time, staying on the shelves as more and more people became capable of running it.</p>
<p>There may be a lot of 3D-accelerated games, but not many that pushed the envelope spec-wise. At least, not according to the list I checked: <a href="http://en.wikipedia.org/wiki/List_of_best-selling_video_games">[en.wikipedia.org]</a></p>
<p>If your list says otherwise, please let me know which list it is.</p>
<p>And thanks for your sympathy about the weak-ass Radeon 9600 in my laptop.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 22:00:32 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3731706</link>
		    <description><![CDATA[<p>@<a href="#c3717074">Jakey2.0</a>: Which is why I'm not advocating that people engage in rampant, unchecked piracy on all fronts for all games.</p>
<p>Rather, I'm advocating looking at the market, making a rational choice as to where to put your dollars (for example, helping out a good game that needs sales), and then using piracy to get the game you really want to play. If everyone did this, we could move the industry away from the mega-hit model by redistributing funds more equitably, and encourage more innovative games by voting with our money in that direction.</p>
<p>It'll never happen, I know, because the two camps inevitably seem to be "I don't need to spend a single fucking dollar on games because I can pirate EVERYTHING" and "Pirating is always wrong, that's what my Sunday School teacher said!" But that doesn't mean it's a bad idea.</p>
<p>And the idea that somehow, somewhere, someone is helped by buying used games instead of pirating: sure, it helps the guy on Ebay or Gamestop. But the developer/publisher gets exactly ZERO dollars from it, same as a pirated copy.</p>
<p>You can deny yourself gaming experiences if you want, but not buying the game and pirating the game and playing it have the exact same outcome for the people who made the game. The only one who feels the difference is you.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 21:49:58 MST</pubDate>
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		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3731570</link>
		    <description><![CDATA[<P>Piracy effects someone when you WOULD buy the item (DVD, CD, Game, Etc) but then decide to Download it for free instead. If you never would have bought the item, then no one is at a loss when it was downloaded. I know it is a stupid way of looking at it and still should not be done. Then again I remember a certain site posting a very bad movie staring some very hott girls (*cough* DOA *cough*) and we all knew we would not have paid money to go watch that. (Would have just waited 2 months for it to be on TNT.)</P> <p>Hand_O_Death</p>]]></description>
			<dc:creator><![CDATA[Hand_O_Death]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 21:38:39 MST</pubDate>
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		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3730708</link>
		    <description><![CDATA[<p>@<a href="#c3730598">interstate78</a>: Agreed.  Going to eBay or Amazon are great alternatives to stealing games.</p>
<p>Hell, these asshats probably pirate $10 games anyway.</p> <p>RawSteelUT</p>]]></description>
			<dc:creator><![CDATA[RawSteelUT]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 20:37:40 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3730598</link>
		    <description><![CDATA[<P>you know, I got World in Conflict for 20$ the other day and it's really one of the best twennies I spent. Hell, they sell you 3 hour long movies for that much.</P>
<P>I say there are rules for purchasing right if you're a cheap-o-lio</P>
<P>1- Get the demo if you wanna try it<BR>2- Buy off eBay--you can get awesome deals on there<BR>3- Wait for price-drops</P>
<P>The whole "but it's too expensive" crap is nonsense.</P>
<P>Games usually last at least 10 hours. At 50$ that's 5 bucks an hour. Usually, games are longer and often cost less than that.</P>
<P>Don't be whiny bitches.</P></BR></BR> <p>interstate78</p>]]></description>
			<dc:creator><![CDATA[interstate78]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 20:31:12 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3729672</link>
		    <description><![CDATA[<p>A lot of PC gamers do this, and as a PC gamer myself it disgusts me.  There are a lot of PC gamers who abhor piracy, hard as it may be to believe.</p> <p>Pantsman</p>]]></description>
			<dc:creator><![CDATA[Pantsman]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 19:39:53 MST</pubDate>
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		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3729057</link>
		    <description><![CDATA[<p>@<a href="#c3711886">mrrobsa</a>: <br>
Really? Piracy isn't stealing? Taking a piece of software that you didn't pay for isn't stealing? It is actually the very definition. I admire your ability to deceive yourself, but let's be real. Piracy is stealing.</p>
<p>Someone else also said that we should ignore the piracy numbers and focus on the sales numbers. This implies that there is no correlation between the two. You have to assume that at least a percentage of the people that pirated the software would have paid for it if that were their only choice. Saying that the piracy numbers don't matter is narrow-minded and stupid.</p> <p>iamfalcon</p>]]></description>
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		    <pubDate>Tue, 15 Jan 2008 19:05:58 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3728491</link>
		    <description><![CDATA[<P>I like the WoW/steam modules perosnally.. creating a free account on their service and registering the cd keys to your account. I can't say that Steam/cs cdkey is secure thu, but I sure think Blizzard got it pinned.</P>
<P>There is no key to insert in installing the game, no worries, just pick it up and install it!! you can even copy the folder to an external drive, go to work, copy it anywhere you want, and just double click wow.exe to play! your only authunicated through your service account, you don't have to memorize your cd key/activation key by heart to play it after reinstallation. It's a great module and the fact you have to initiate your account with a credit card helps out in maintaining some restrictive barrier to secure their platform from cheaters and like.</P> <p>Plsk1n</p>]]></description>
			<dc:creator><![CDATA[Plsk1n]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3728491</guid>
		    <pubDate>Tue, 15 Jan 2008 18:23:18 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3727440</link>
		    <description><![CDATA[<p>It's not right to do but it's not stealing because you are moving an object from one place to another, you are copying.  If you do not buy the game, you are depriving them of that potential sale, and if you spread it, you are potentially depriving them of other sales too.  It's wrong and it hurts developers, but it is not the same thing as stealing.  It hurts them because it reduces potential profits, but it is not directly taking the money away.  That's the difference, and I'm not saying it's right to do.</p> <p>Zunnoab</p>]]></description>
			<dc:creator><![CDATA[Zunnoab]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3727440</guid>
		    <pubDate>Tue, 15 Jan 2008 17:14:52 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3727134</link>
		    <description><![CDATA[<p>@<a href="#c3711886">mrrobsa</a>: Have you seen 'The IT Crowd's anti piracy video? It's hilarious..<br>
<a href="http://www.youtube.com/watch?v=MTbX1aMajow">[www.youtube.com]</a></p> <p>Klopfer123</p>]]></description>
			<dc:creator><![CDATA[Klopfer123]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3727134</guid>
		    <pubDate>Tue, 15 Jan 2008 16:55:21 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3726329</link>
		    <description><![CDATA[<p>I hired CoD4 for $18 over 6 days so I could play the singleplayer portion of the game.  I was then going to buy to game over Steam before ACTIVISION CHANGE THE AUSTRALIAN PRICE TO OVER 100 FRIGGIN' DOLLARS. In the end CoD4 devs you can blame Activision for my lack of purchase.</p> <p>robinhood_0</p>]]></description>
			<dc:creator><![CDATA[robinhood_0]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3726329</guid>
		    <pubDate>Tue, 15 Jan 2008 16:11:21 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3725510</link>
		    <description><![CDATA[<p>Look I agree, the pirating of COD4 flat out sucks.</p>
<p>But punishing your users with DRM/rootkits/spyware who PAID YOU MONEY is not the answer.</p>
<p>The minute you fuck with the operation of my PC, it's war.</p>
<p>Guess what else, I always win. Know why that is? Because I won't buy your games if they are dripping with DRM. (Yeah, I'm talking to you 2kGames.)</p> <p>axiomatic</p>]]></description>
			<dc:creator><![CDATA[axiomatic]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3725510</guid>
		    <pubDate>Tue, 15 Jan 2008 15:34:18 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3725282</link>
		    <description><![CDATA[<p>What's with all this piracy != stealing crap?  Thing is, piracy isn't piracy either - it was termed that to make it appear worse than it is.  It's just copyright infringement, but who understands that?</p>
<p>Piracy is a much more emotionally laden term dreamt up by some copyright owners in order to sway legislators into modifying laws to their favour.</p> <p>$Bill$G$</p>]]></description>
			<dc:creator><![CDATA[$Bill$G$]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3725282</guid>
		    <pubDate>Tue, 15 Jan 2008 15:25:20 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3724319</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=3#c3723828">sendmail</A>: <BR>If piracy is like masturbation, doesn't that make pirates = wankers?</P>
<P>:P</P></BR> <p>Jakey2.0</p>]]></description>
			<dc:creator><![CDATA[Jakey2.0]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3724319</guid>
		    <pubDate>Tue, 15 Jan 2008 14:50:20 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3724206</link>
		    <description><![CDATA[<p>but... most downloaded games you cant actually play online (as far as I am able to do... it always blocks me and tells me "no this serial is already in use" etc.)... not that im into pirating games.... that would be... bad?</p> <p>TheBoxNinja</p>]]></description>
			<dc:creator><![CDATA[TheBoxNinja]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3724206</guid>
		    <pubDate>Tue, 15 Jan 2008 14:47:02 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3723912</link>
		    <description><![CDATA[<p>i wonder if iw take exception to legitimately purchased but cracked installs of their games?</p> <p>rennyf77</p>]]></description>
			<dc:creator><![CDATA[rennyf77]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3723912</guid>
		    <pubDate>Tue, 15 Jan 2008 14:38:29 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3723828</link>
		    <description><![CDATA[<p>I think that piracy is like masturbation, some ppl will admit to it, others won't, but everybody's done it in one way or another.</p> <p>sendmail</p>]]></description>
			<dc:creator><![CDATA[sendmail]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3723828</guid>
		    <pubDate>Tue, 15 Jan 2008 14:35:57 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3723645</link>
		    <description><![CDATA[<p>@<a href="#c3722913">Toasticus</a>:</p>
<p>As a lifelong FPS gamer I reached 55 in about 9 hours of gameplay.  I bought the game 2 days later.</p>
<p>Usually with PC multiplayer demos, there is NO LIMIT to how long you can play, it's usually just limited to one or two maps.</p>
<p>Not sure what your point is exactly?</p> <p><a href="http://www.GamersDaily.US">topaz420</a></p>]]></description>
			<dc:creator><![CDATA[topaz420]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3723645</guid>
		    <pubDate>Tue, 15 Jan 2008 14:28:23 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3722913</link>
		    <description><![CDATA[<p>@<a href="#c3721178">topaz420</a>: "I still play on the cracked servers because I don't feel like leveling to 55 <b>again</b>." (emphasis added)</p>
<p>You leveled to 55 before even deciding to buy the game? That's a pretty fucking long "demo", don't you think?</p> <p><a href="http://">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3722913</guid>
		    <pubDate>Tue, 15 Jan 2008 14:01:13 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3722440</link>
		    <description><![CDATA[<P>oh for the shrill defensiveness of industry people. how DARE anyone imply piracy and theft aren't the same thing. You've.Still.Got.Your.MILKSHAKE.</P> <p>StratfordX</p>]]></description>
			<dc:creator><![CDATA[StratfordX]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3722440</guid>
		    <pubDate>Tue, 15 Jan 2008 13:46:43 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3721556</link>
		    <description><![CDATA[<P>I don't know how many people know but there are pirated 360 games out there, and I also think a website to get them on by downloading it directly ( friend discovered it ). If the knowledge of that caught on , it would be similar to when the PS1 went through the same thing but worse since it's available just a few mouse clicks away.</P> <p>InEffectMode</p>]]></description>
			<dc:creator><![CDATA[InEffectMode]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3721556</guid>
		    <pubDate>Tue, 15 Jan 2008 13:17:35 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3721178</link>
		    <description><![CDATA[<p>I played on a cracked server at first because IW didn't make a Multiplayer demo and I needed to try that before purchasing.</p>
<p>I ended up loving MP so I bought the game, only to realize that stats are wiped if you change your CD key.</p>
<p>So I own the game legally now but I still play on the cracked servers because I don't feel like leveling to 55 again.</p> <p><a href="http://www.GamersDaily.US">topaz420</a></p>]]></description>
			<dc:creator><![CDATA[topaz420]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3721178</guid>
		    <pubDate>Tue, 15 Jan 2008 13:03:44 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3720841</link>
		    <description><![CDATA[<p>Sad, I'm well aware of the amount of piracy for PC games, but I'm even more surprised that they can tell how many people are pirates and yet aren't shutting them out of the system?</p>
<p>I wonder if their CD keys are created from an algorithm that was easily cracked?  So the only way they can tell if it's piracy is the duplicate keys being used?</p> <p>lostalaska</p>]]></description>
			<dc:creator><![CDATA[lostalaska]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3720841</guid>
		    <pubDate>Tue, 15 Jan 2008 12:52:00 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3720676</link>
		    <description><![CDATA[<p>talk about one heated topic.</p> <p>Contra maudi</p>]]></description>
			<dc:creator><![CDATA[Contra maudi]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3720676</guid>
		    <pubDate>Tue, 15 Jan 2008 12:47:03 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719952</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3712440">kwant</A>: <BR><B>Quote:</B><BR><I>As far as I've seen the regular packaged ver and the dl ver are teh same price, but you know theyre saving money on packaging and delivery.</I><BR><BR><BR>Cost of hardware aside, you need to realise that Internet bandwidth isn't free. The bandwidth requirements for a large-scale games download service would cost similar to, if not more than, packaging and distribution (cost of packaging and distribution is negligable, per unit for traditional boxed games).</P>
<P>Just ask Gabe Newell...</P></BR></BR></BR></BR></BR> <p>Jakey2.0</p>]]></description>
			<dc:creator><![CDATA[Jakey2.0]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719952</guid>
		    <pubDate>Tue, 15 Jan 2008 12:26:05 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719618</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3718430">pigmartyr</A>: <BR><B>Quote:</B><BR><I>If this is the case then doesn't piracy only hurt the retailer?</I><BR><BR><BR>You can't hurt a retailer without hurting the supplier. The retailer will be less willing to stock certain items if sales are noticably affected. This means smaller orders made to the publishers, which hurts their profits. And so on.</P></BR></BR></BR></BR></BR> <p>Jakey2.0</p>]]></description>
			<dc:creator><![CDATA[Jakey2.0]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719618</guid>
		    <pubDate>Tue, 15 Jan 2008 12:16:32 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719492</link>
		    <description><![CDATA[<p>Piracy is the primary reason why developers are deserting the PC platform in droves. In other words, if you pirate PC games, and then complain that nobody makes good games for PC anymore, then you have nobody to blame but yourselves.</p> <p>Stormrider</p>]]></description>
			<dc:creator><![CDATA[Stormrider]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719492</guid>
		    <pubDate>Tue, 15 Jan 2008 12:11:41 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719442</link>
		    <description><![CDATA[<P>Cheaters and Pirates , i don't get it, if cheats are playing the game for you, then why are you even playing, what's the point. As for pirates, We just need people in power to take more action.</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719442</guid>
		    <pubDate>Tue, 15 Jan 2008 12:09:49 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719412</link>
		    <description><![CDATA[<p>Since when could cracked CD keys play online?<br>
Either that guy doesn't know what he's talking about (unlikely) or they just have very bad security programming.</p> <p>Providence</p>]]></description>
			<dc:creator><![CDATA[Providence]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719412</guid>
		    <pubDate>Tue, 15 Jan 2008 12:08:36 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719303</link>
		    <description><![CDATA[<p>@<a href="#c3719026">Truepatriot</a>: All the people I know from the Internet, as well as those that I knew beforehand from real life, pirate PC games. They live by the strict policy that's sort of like this: If it's a great game for online play, buy it for the legit CD key. If it isn't, download it. No joke..and I've been there.</p>
<p>Well, little did I know, I just love collecting console games. It's like every game tells its own story about the console and the generation. I can look back at those nice shiny Blu-Ray originals and recall "Hell, that was a good purchase. Great fun" or "Fuck what a waste". But that's how it goes.</p>
<p>For the PC, games were like nothing to me. All the same. All equally boring. Download, install, play, hate. Repeat.</p>
<p>It's quite sad when you take video game software as a given and for free, really. I'm glad I found the sweet spot I'm currently in.</p> <p>Candlejack</p>]]></description>
			<dc:creator><![CDATA[Candlejack]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719303</guid>
		    <pubDate>Tue, 15 Jan 2008 12:04:45 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719301</link>
		    <description><![CDATA[<p>They should be able to automatically inactivate the game code if they detect an illegal version.</p> <p>RetroBob</p>]]></description>
			<dc:creator><![CDATA[RetroBob]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719301</guid>
		    <pubDate>Tue, 15 Jan 2008 12:04:43 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719273</link>
		    <description><![CDATA[<p>Interestingly I never pirate games, I have a perverse need to own the real thing however much this costs me. However music has always been different. That being said before I  pirated I had about 2 dozen albums legally owned. Through piracy, I have discovered so many great bands (and then gone on to BUY their albums or BUY tickets to see them) that I'm sure in the long run they've profited immensely from my original crime. Still feel a pang of guilt at times, and the games industry seems far  too humanised to do this to with a clear conscience.</p> <p><a href="http://www.bonushats.blogspot.com">TearsandScreams</a></p>]]></description>
			<dc:creator><![CDATA[TearsandScreams]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719273</guid>
		    <pubDate>Tue, 15 Jan 2008 12:03:42 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719110</link>
		    <description><![CDATA[<P>Wow, Kotaku has a lot of commenters who pirate willingly and extensively. Great to see video game fans destroying PC gaming!</P> <p>Gam3r</p>]]></description>
			<dc:creator><![CDATA[Gam3r]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719110</guid>
		    <pubDate>Tue, 15 Jan 2008 11:58:33 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719085</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3718162">Iron_Dragon_2.0</A>: Stop using Crysis as an example. FarCry had the same "problem" when it came out but it didn't take down the PC game industry. Gamers bought other games instead. Orange Box is a huge seller BTW.</P>
<P>The problem with pointing at one particular game to indicate the health of PC gaming is a little decevious. The PC platform by it's design is an open platform that anyone can make games for. Not all PC games come from big studios. For example, best of PC gaming lists keep bringing up Galactic Civilizations II, but that's from an independent outfit.</P> <p>Tepoz</p>]]></description>
			<dc:creator><![CDATA[Tepoz]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719085</guid>
		    <pubDate>Tue, 15 Jan 2008 11:57:56 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3719026</link>
		    <description><![CDATA[<p>i buy very few pc games and do pirate.yes i know its wrong and theft but its so easy!lol at the one guy saying piracy isnt theft XD.</p>
<p>the only time i think its legit to pirate anything is when you cant find it to buy it (roms/some movies/out of print stuff/some games) because how else are you supposed to get this stuff?</p> <p>Truepatriot</p>]]></description>
			<dc:creator><![CDATA[Truepatriot]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3719026</guid>
		    <pubDate>Tue, 15 Jan 2008 11:56:18 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718916</link>
		    <description><![CDATA[<P>what a vicious circle... people pirate, then when devs try to stop them with more nasty DRM, they complain and pirate anyway.  If I were a dev there's no way I'd be developing for the PC.</P> <p>ZinkO: The Game (the kind you just lost)</p>]]></description>
			<dc:creator><![CDATA[ZinkO: The Game (the kind you just lost)]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3718916</guid>
		    <pubDate>Tue, 15 Jan 2008 11:53:41 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718818</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3718438">2kreative</A>: That, more than piracy itself, is what is ruining PC gaming. What turns off PC gamers to a gaming quickly is rampant cheats and hacks in-game. This is why PC gamers have less of a problem with the security schemes in Steam(TF2) and in BF2142. Your stats are tied to your account and not a cd key that can be easily changed. If your account gets banned, you have to buy another account which makes it more costly for the griefer in general.</P>
<P>The hacks in COD4 are starting to build up pretty quickly since their security scheme is pretty weak (PunkBuster) and there's not banning on accounts, just on cd-keys which can be changed in the registry.</P> <p>Tepoz</p>]]></description>
			<dc:creator><![CDATA[Tepoz]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:50:57 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718721</link>
		    <description><![CDATA[<p>This is really sad to see. PC Gaming is just the best gaming possible, but idiots fuck it up for everyone. Then when they get in trouble for it they give batshit excuses.</p> <p>Winterbringer</p>]]></description>
			<dc:creator><![CDATA[Winterbringer]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:48:43 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718438</link>
		    <description><![CDATA[<p>whats worse is the amount of people using aimbots and then denying it when it shows up via death cam lol foolys</p> <p><a href="http://2kreative.com">2kreative</a></p>]]></description>
			<dc:creator><![CDATA[2kreative]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:38:59 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718430</link>
		    <description><![CDATA[<P>This is something that I never understood and maybe someone could shed some light on it for me. I used to work at a now out of business retailer who sold games and movies. Stock would come in on invoices and money was paid out by HQ for the items. Doesn't it at that point make the game/movie paid for? If money is changing hands upon receipt of the item in a store it becomes that stores property and responsibility to sell it. By that note wouldn't all of the makers' get paid from this initial purchase? Wouldn't the cost of the mark up in stores be the profit a store would make upon selling the game/movie? If this is the case then doesn't piracy only hurt the retailer?</P>
<P>The only place I know that this is not the case is Walmart, which forces companies to provide stock and recieve payment later, reduce prices, force companies to take back unsold stock.</P> <p>Pigmartyr</p>]]></description>
			<dc:creator><![CDATA[Pigmartyr]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:38:49 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718401</link>
		    <description><![CDATA[<p>@<a href="#c3711981">Anthropomancer</a>: because 40% of it are sales, and if that's more than it did cost, why NOT do it?<br>
not everyone who has the intention to buy a certain game does own a console, and I think there are more people who would buy the game for PC and not pirate it, than people that will buy a console just because they want the game.</p> <p>infi</p>]]></description>
			<dc:creator><![CDATA[infi]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3718401</guid>
		    <pubDate>Tue, 15 Jan 2008 11:37:55 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718162</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3717480">K-Squad! (Badass Edition)</A>: It still wouldn't be thriving.</P>
<P>The PC industry is crap because of more than just piracy. The big limiting factor is hardware. Most people have poor systems and they're just too expensive to upgrade. I mean Crysis runs decently on 8800 cards but anything lower runs it like shit. The 360 will still be able to play new games 2 years from now without needing an upgrade.</P>
<P>It's no wonder the console market has taken over. Also don't be fooled. Piracy is nearly as easy on the consoles. All it takes is a mod chip and a few blank dvds.</P> <p>Iron_Dragon_2.0</p>]]></description>
			<dc:creator><![CDATA[Iron_Dragon_2.0]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3718162</guid>
		    <pubDate>Tue, 15 Jan 2008 11:29:49 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3718096</link>
		    <description><![CDATA[<p>@<a href="#c3717480">K-Squad! (Badass Edition)</a>: one thing we can be sure of: No matter how perfect THE INDUSTRY becomes, somebody will find a way to bitch about it.</p> <p><a href="http://youtube.com/watch?v=lZsHvJRLHuQ">rainofwalrus</a></p>]]></description>
			<dc:creator><![CDATA[rainofwalrus]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3718096</guid>
		    <pubDate>Tue, 15 Jan 2008 11:27:40 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717941</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3711858">the-red-terror</A>: i feels ya man lol</P> <p>MedelliaObscured</p>]]></description>
			<dc:creator><![CDATA[MedelliaObscured]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:22:46 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717516</link>
		    <description><![CDATA[<p>What's truly sad: we are living on borrowed time as we strive to fulfill our manufactured desires with products that offer an "escape" at great cost to our environment (both earthly, spiritual and mental). Everything is free because you can't take it with you when you return to the dust... did I mention I'm tripping right now?</p> <p>Bentendo</p>]]></description>
			<dc:creator><![CDATA[Bentendo]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:08:37 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717517</link>
		    <description><![CDATA[<p>@<a href="#c3716281">erlik</a>: Rewrite your post replacing "Us/We" with "Me/I" and the holes will appear.</p> <p><a href="http://youtube.com/watch?v=lZsHvJRLHuQ">rainofwalrus</a></p>]]></description>
			<dc:creator><![CDATA[rainofwalrus]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:08:37 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717480</link>
		    <description><![CDATA[<P>I'm pissed... besides actually buying the game (or collectors editions if i can) what can a normal guy like me do to stop piracy? i feel like i'm helpless while all my fellow gamers kill the industry.. Think about how much the PC industry would be thriving if it wasn't for piracy...</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:07:25 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717335</link>
		    <description><![CDATA[<p>I think what people need to remember here is that the disc itself isn't what we're paying for. When you shell out the $60 at Best Buy you're essentially paying for the license and right to use their game and code. Which is exactly why a game publisher is entitled to replace any destroyed game disc, so long as you can prove you bought the game. (Mind you, you might have to put out five dollars for shipping.)</p>
<p>This is also why altering the game code violates the end-user license agreement and takes any responsibility out of the publisher/developer's hands. So in a sense, it's not theft per say, but it IS illegal.</p>
<p>Back to the original topic, I just have to think that it's not the worst thing in the world. I mean, the PC sales weren't the greatest, but I didn't expect them to be. Call of Duty 4 seemed to be geared for console gamers, not PC. I mean, 1 and 2 were basically PC games with a 360 port for the sequel. 3 was handled by a completely different developer. You can't sit here and tell me that this was a huge shock to any of the execs over at Activision (it is Activision, right? Hell, if I know) They were banking on the console ones to begin with!</p>
<p>Piracy won't go away. Not until you can enforce the law on EVERY single person. A law that cannot be universally enforced is not a law universally followed. Simple as that.</p> <p>Dirty Mongrel</p>]]></description>
			<dc:creator><![CDATA[Dirty Mongrel]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 11:02:06 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717331</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712456">Spds</A>:</P>
<P>References please? SAles figures? Anything but a balnket statement with no proof?</P> <p>Iblis</p>]]></description>
			<dc:creator><![CDATA[Iblis]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3717331</guid>
		    <pubDate>Tue, 15 Jan 2008 11:01:46 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717219</link>
		    <description><![CDATA[<P>I'm very anti-piracy.. i think about how i would feel if i had made the game... and people were just taking it for free...</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:57:22 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717074</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3716281">erlik</A>: <BR><B>Quote:</B><BR><I>"The ability to download games for free actually gives us greater leverage to move the industry in the ways that we prefer, <B>without denying ourselves game experiences along the way.</B>"</I><BR><BR></P>
<P>Nonsense. Particularly the bit I just emboldened for emphasis. You are <B>not entitled</B> to these game experiences, and the selfish attitude that the industry is there to satisfy <I>your</I> desires is misplaced.</P>
<P>It works like this: If your financial situation means you're not in the position to buy all the games you want to play, you <B>GO WITHOUT</B>. You are not entitled to them for free under any moral justification whatsoever. Harsh, maybe, but it's the way things should work. By all means buy it second-hand from Ebay, at least <I>someone</I> paid for that copy. Or wait for it to hit the bargain bin. Or wait for a budget re-release.</P>
<P>You are not steering the industry in ways <I>you</I> prefer by downloading games for free - you're simply steering them away from something seen as (relatively) high-risk.</P>
<P>Of course, PC gaming won't necessarily die, but truly innovative titles ("clever" games as you put it) will become far less frequent events, as publishers will play safe with franchises that can absorb the expected piracy, and still manage strong sales.</P></BR></BR></BR></BR> <p>Jakey2.0</p>]]></description>
			<dc:creator><![CDATA[Jakey2.0]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:51:19 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3717032</link>
		    <description><![CDATA[<p>If you think piracy is always wrong, please check out my 10:20 post and tell me why I'm wrong. Not trying to be a dick, I just really want to know if there are holes in my logic that I'm not seeing.</p>
<p>I've actually got to get to bed (it's nearly 3 am in Japan), but I'll reply to whatever I can when I wake up.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:49:55 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716948</link>
		    <description><![CDATA[<p>@<a href="#c3714927">erlik</a>: so you blame 3D graphic accelerators for the slow demise of PC Gaming Profits? Odd, the first Half-Life sold more copies than CivI and X-Com combined. So did Doom 3 for that matter. I see a whole lot of 3D accelerated titles on the Top 25 Best Selling PC Games of All Time list. But I'm deeply sorry your LAPTOP sucks ass. Honestly, I am.</p> <p><a href="http://youtube.com/watch?v=lZsHvJRLHuQ">rainofwalrus</a></p>]]></description>
			<dc:creator><![CDATA[rainofwalrus]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:47:31 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716762</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad?cpage=2#c3716117">PhysicalEd</A>: It's more like you have 2 kids shoveling the snow. One kid does a great job and a ton of work. The other kid does a shitty job and shovels 1/4 of the snow the other kid did. The first kid has earned every penny. Why should the second kid get an equal amount of money for poorly done job? If there was some way I could pay 50% of the price of a game I felt was inferior to another I would but no such system exists.</P>
<P>Not playing the game is an option but why should I let my $300 video card or console go to waste just because developers aren't producing games worth buying at full price? I'm not going to watch my own hardware go to waste because some asswad developer wants top dollar for their 6/10 game and I'm not going to pay full price for inferior games. What option satisfies both my need to get value for my money and use my hardware? Piracy sadly...</P> <p>Iron_Dragon_2.0</p>]]></description>
			<dc:creator><![CDATA[Iron_Dragon_2.0]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:40:14 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716598</link>
		    <description><![CDATA[<p>Most people don't use downloaded games because they don't know how to run them to begin with.  They can't take the hassle of cracking and retrying software.  Even reinstalling if it doesn't work.</p>
<p>The people that do it, do it because they can, as simple as that.</p>
<p>Is just human nature (which is generally selfish by the way).  The bottom line, if you like the game industry support it then!  But if you don't support it, then don't kid yourself, you ARE hurting it.</p> <p>Herodito</p>]]></description>
			<dc:creator><![CDATA[Herodito]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:34:05 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716599</link>
		    <description><![CDATA[<p>@<a href="#c3716476">Denzal</a>: Quite a big difference, wouldn't you say, between some guy in Russia stealing all the canned peaches from my pantry and that same guy in Russia copying a poem from my MySpace page and putting it on his website?</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:34:05 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716573</link>
		    <description><![CDATA[<p>@<a href="#c3716117">PhysicalEd</a>: <br>
The legal system disagrees, piracy is not theft. And your analogy doesn't really work, it'd be more to do with not receiving payment from a verbal contract or whatever. Plus I think you guys all think I am trying to justify piracy, I have not said a single thing to make you think I am an advocate of copying material, I was pointing out that you cannot describe piracy as theft, the words are not interchangable.</p> <p>mrrobsa</p>]]></description>
			<dc:creator><![CDATA[mrrobsa]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716573</guid>
		    <pubDate>Tue, 15 Jan 2008 10:33:13 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716529</link>
		    <description><![CDATA[<p>Wow.  What's wrong with everyone trying to rationalize piracy?  Are you guys trying to make yourselves feel better?  Do you actually feel that piracy doesn't effect anyone?  <br>
I'm not making any attempt towards an explanation because it's going to prove to be about as fruitful as an argument between to console fanbois about whose console is better.</p> <p>bluesquareapple</p>]]></description>
			<dc:creator><![CDATA[bluesquareapple]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716529</guid>
		    <pubDate>Tue, 15 Jan 2008 10:30:49 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716519</link>
		    <description><![CDATA[<p>@<a href="#c3711862">saturnofthesega</a>: If that logic helps you justify stealing something a bunch of people put a lot of time and effort into, then more power to you. Stealing is stealing, stealing a game made by gamers for gamers is ridiculous.</p> <p>Fishstick</p>]]></description>
			<dc:creator><![CDATA[Fishstick]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716519</guid>
		    <pubDate>Tue, 15 Jan 2008 10:30:21 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716479</link>
		    <description><![CDATA[<p>@<a href="#c3715570">mva5580</a>: I think PC gaming is superior as well, but the industry definitely needs to rethink how they're approaching the market. Call it "tough love."</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:28:59 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716476</link>
		    <description><![CDATA[<p>@<a href="#c3711935">mrrobsa</a>: That's like saying committing a first degree murder is an entirely different crime from second degree murder because you won't get charged for a second degree murder if you commit a first.</p>
<p>They're both murder, but different stages and degrees.</p>
<p>Piracy (the modern usage) and Theft are two sides of the same coin, with, amazingly, the coin connecting them. Theft is stealing actual property, Piracy is the theft of intellectual property.</p> <p>Denzal</p>]]></description>
			<dc:creator><![CDATA[Denzal]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:28:55 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716429</link>
		    <description><![CDATA[<p>have they never released a px game before?  i wonder what UT3 is getting in the piracy department.</p> <p>immelmann</p>]]></description>
			<dc:creator><![CDATA[immelmann]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716429</guid>
		    <pubDate>Tue, 15 Jan 2008 10:27:02 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716357</link>
		    <description><![CDATA[<P>What the hell?! You can still play online with pirated keys?! WHAT AM I DOING BUYING GAMES?!?!</P> <p>Gunhaver</p>]]></description>
			<dc:creator><![CDATA[Gunhaver]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716357</guid>
		    <pubDate>Tue, 15 Jan 2008 10:23:56 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716346</link>
		    <description><![CDATA[<p>Wow... Sad that this much is happening. I love COD4. Its actually the first FPS I've finished (And I've been playing games for... wow... 14 years about?). Of course, I have it for 360, no way to easily pirate there. Haha.</p> <p>Kaemon</p>]]></description>
			<dc:creator><![CDATA[Kaemon]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716346</guid>
		    <pubDate>Tue, 15 Jan 2008 10:23:45 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716281</link>
		    <description><![CDATA[<p>@<a href="#c3715614">doubtful</a>: Then we can agree to disagree. I think that pirating rather than paying, when doing so undermines not a COMPANY but an INDUSTRY MODEL that you abhor, is a rational and justifiable means of protest, quiet though it may be. Obviously you don't feel the same way.</p>
<p>It's not a means of "punishment" as you seem to wrongly assume in your reply (Ubisoft doesn't give a damn one way or the other, I assure you, assuming you weren't planning to purchase the games anyway), but simply a withholding of support.</p>
<p>And yes, it DOES matter that media is non-physical. Stealing is not wrong because you gain materially from it, but because the other party LOSES materially from it. If a publisher sells one million copies of a game and has one million copies pirated online, the publisher has not lost anything material from the pirated versions being downloaded. The game will still be profitable, no one will lose their job, a sequel will still be made.</p>
<p>The argument is, overall, much more complex than you make it out to be. If I have a limited budget for games, and know that, say, Zack and Wiki, is a clever game that has not sold well, and COD4 is a good game that has sold millions. As a participant in the market, I want to support clever games, so I want to "vote" for Zack and Wiki, but this week I feel like a good shooter. Options: 1.) Buy Zack and Wiki and pirate COD4, thus supporting a clever game but denying some profit to the makers of COD4; 2.) Just buy Zack and Wiki, denying myself the pleasure of playing COD4 but casting the "vote" that I want to; 3.) Just buy COD4, gaining the play experience I want but failing to support a game I want to support.</p>
<p>Or maybe I could buy them both used on Ebay for the same total price, thus giving my money to neither publisher? Is that more ethical in your scheme of things?</p>
<p>The ability to download games for free actually gives us greater leverage to move the industry in the ways that we prefer, without denying ourselves game experiences along the way. When done properly, this can actually have a more beneficial effect than doing the traditionally "ethical" thing (buying the games used to get both play experiences).</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:20:31 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716255</link>
		    <description><![CDATA[<P>This makes me sad because call of duty 4 was one of those games worth buying. IW deserves the support.</P>
<P>I really don't care if the latest ubisoft or capcom PC port gets pirated because their ports usually suck.</P> <p>Iron_Dragon_2.0</p>]]></description>
			<dc:creator><![CDATA[Iron_Dragon_2.0]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 10:19:15 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716189</link>
		    <description><![CDATA[<p>@<a href="#c3712162">Irenicus-the one and only</a>:<br>
I'm all for pre-owned games as well. Hell, about half my games are pre-owned. The important difference between pre-owned games and pirated games is that pre-owned games were originally bought at retail. The developers have had  money for the exact item you see in the pre-owned section.</p>
<p>You don't see movie studios, record companies or book authors/publishers complaining about the 2nd hand trade in their products, but you can bet they'd get involved if someone was selling knock-offs! They can obviously tell the difference, video games devs just need to wise up a bit on pre-owned games.</p> <p>MrLister</p>]]></description>
			<dc:creator><![CDATA[MrLister]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716189</guid>
		    <pubDate>Tue, 15 Jan 2008 10:16:38 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716117</link>
		    <description><![CDATA[<p>@<a href="#c3711886">mrrobsa</a>: It is stealing because it is theft of his services.  Why is that so hard to understand?  He and his co-workers worked their butts off making the game, and a bunch of people who think they are  133t because they know how to use bittorrent take the game and play it without playing him.</p>
<p>Maybe I can simplify things.  You go to a condo complex and the they hire you to shovel the snow from the sidewalks, with the understanding that you'll be paid by the tenants.  So you finish the shoveling and go to a tenant for his share of the price and he says "hey, the sidewalks are clear now, I can walk on them, get your money from the other tenants if you can"  So you did the work, but the tenant wants the benefit without paying.  So tell me, would you feel ripped off?</p> <p>PhysicalEd</p>]]></description>
			<dc:creator><![CDATA[PhysicalEd]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716117</guid>
		    <pubDate>Tue, 15 Jan 2008 10:13:47 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3716046</link>
		    <description><![CDATA[<p>Ever since I was a kid I have been a total packrat for gaming stuff.  I would keep all my NES manuals and boxes and any other goodies they threw in with the game.  I have moving boxes filled with game boxes and junk like this.  Maybe I am weird, but I love this hobby and part of it is box art and packaging.  I wont say that I NEVER pirate games, but I usually I end up buying games because I see them in a store and I am pulled in by some box art or something like that.</p> <p>sigma7</p>]]></description>
			<dc:creator><![CDATA[sigma7]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3716046</guid>
		    <pubDate>Tue, 15 Jan 2008 10:11:34 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715919</link>
		    <description><![CDATA[<P>Honor among theives.</P>
<P>Okay, let's get this out of the way. First, people who use pirated copies of games will never buy those games in the first place. More emphasis is placed on spending whatever money is available on hardware and bandwith. They will always avoid spending on software so there will never be money gained from them. You do not lose money on them as they will never spend money on your software in the first place.</P>
<P>Second, people who use pirated software are not the average consumer who will buy software. It sounds easy to us on how to obtain, crack, and use pirated software because we are not the average consumer. Most will be stuck on the first step of obtaining pirated software. Trying to explain how to crack and run a piece of software to an average person is even more complicated.</P>
<P>Finally, most who grow up and move into the real world and get jobs leave the lifestyle behind as the money excuse is no longer valid. They can afford to spend money on the software they want. The determining factor now is time as it becomes way more valuable than anything. A large library of software is no longer feasible. Those who keep using pirated software are only in it for the scene. These are the people releasing pirated copies of software.</P>
<P>It's illegal and anyone who uses or distributes pirated software knows this. No amount of false rationalization will change that. It's done because it's possible, "we do it because we can". It's the same reason why any device is hacked, because it's a challenge.</P> <p>Tepoz</p>]]></description>
			<dc:creator><![CDATA[Tepoz]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715919</guid>
		    <pubDate>Tue, 15 Jan 2008 10:05:14 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715797</link>
		    <description><![CDATA[<p>They should have released the game on steam. Valve never have this problem.</p>
<p>Consoles are also much more secure but MS need to tighten the screws on the old Xbox - all you have to do is FLASH A DISC DRIVE FFS. Thats almost easier than doing it on PC, you don't need to add software or a virtual drive or anything.</p> <p>EdwinJ85</p>]]></description>
			<dc:creator><![CDATA[EdwinJ85]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:59:56 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715738</link>
		    <description><![CDATA[<p>The problem is that when developers try to tackle PC piracy, that it always flies back into their face and hackers find a workaround anyway.  Like Bioshock.</p>
<p>Any system is going to piss off your customers, but surely PC gamers are mostly OK with Steam now.  Why don't more games take advantage of Steam, rather than use as just another platform as COD4 has?  It's a money or image issue, not sure which one.</p> <p><a href="http://">hahnchen</a></p>]]></description>
			<dc:creator><![CDATA[hahnchen]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:58:05 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715697</link>
		    <description><![CDATA[<p>@<a href="#c3715342">doubtful</a>: I do miss autoexec.bat and config.sys. Those were good for hours of fun.</p>
<p>I think we're basically in agreement, just stated in different ways, on the computer hardware issue.</p>
<p>My post really wasn't aimed at why so many pirated copies of CO4 are showing up, but I'll take a stab at it here. Possibilities include: 1.) People who own COD4 on another platform and thus feel the PC version should be free for them to play; 2.) People who made a few calculations weighing the good $50 would do them vs. the good $50 would do the makers of COD4 (already tens of millions of dollars in the black on the title), and made a rational decision; 3.) Asshats who cackle maliciously whenever they think about poor penniless PC game developers eating cardboard (yet again!) for dinner.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715697</guid>
		    <pubDate>Tue, 15 Jan 2008 09:56:00 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715676</link>
		    <description><![CDATA[<p>@<a href="#c3715614">doubtful</a>: I agree with you so, so much.  It's so great to see someone on the Internet who actually has common sense and is able to completely separate right and wrong.   I applaud you, seriously.</p> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715676</guid>
		    <pubDate>Tue, 15 Jan 2008 09:55:09 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715669</link>
		    <description><![CDATA[<p>@<a href="#c3715614">doubtful</a>:</p>
<p>That comment was re:</p>
<p>@<a href="#c3715268">erlik</a>:</p>
<p>Sorry for the confusion.</p> <p>doubtful</p>]]></description>
			<dc:creator><![CDATA[doubtful]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715669</guid>
		    <pubDate>Tue, 15 Jan 2008 09:54:58 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715650</link>
		    <description><![CDATA[<p>@<a href="#c3714427">jammydodger</a>: <br>
And why do I need a head examination? Have I said anything that made you think I was crazy? I was just having a civilised debate but there's always people who have to spoil that by resorting to immature insults.</p> <p>mrrobsa</p>]]></description>
			<dc:creator><![CDATA[mrrobsa]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:54:14 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715614</link>
		    <description><![CDATA[<p><i>In the case of the music industry, it's actually quite easy to make the case that people SHOULD be pirating (to destroy the soulless music companies...</i></p>
<p>I completely disagree. The artists signed on with those 'soulless music companies' and are contractually bound to them as they are to the artists. If you disagree with the contract the artist signed, then don't support them.</p>
<p><i>Used in a principled way, pirating can be a kind of "anti-vote" or "null vote" in the "vote with your dollars" school of thought.</i></p>
<p>I am a big fan of the '"vote with your dollar' school of thought", but not when it's used a justification for acquiring something I didn't pay for nefariously. I won't shop at Wal-Mart because I don't think they are a very good corporation, that doesn't mean I can walk in and take whatever I want, and if I did, how would it benefit the manufacturer?</p>
<p>It's too easy to slip into that justification and as soon as a record/software company does something you disagree with you allow yourself to feel righteous while torrenting their entire catalog.</p>
<p>I'm not thrilled with Ubisoft's treatment of EGM and a lot of people would argue that EA is "soulless." Should I fire up Azureus an download all of their games?</p>
<p>Sorry, but voting with your dollar requires some sacrifice on your part, too.</p>
<p>You're comment is full of the justifications I abhor. It's not stealing because it's just a copy; the corporations are bad so they deserve it; it somehow miraculously helps the artists/developers; it's good for the community; blah, blah, blah...</p>
<p><i>It allows you to experience things you don't actually want to support, for one reason or another.</i></p>
<p>You simply don't have that right. Period. If you don't want to support it, you don't get to experience it.</p> <p>doubtful</p>]]></description>
			<dc:creator><![CDATA[doubtful]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:52:53 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715570</link>
		    <description><![CDATA[<p>@<a href="#c3715480">erlik</a>: Guess we'll just agree to disagree.  I've been a PC-minded gamer since I was about 13 (27 now,) and really just have never gotten the appeal of consoles.  Yes, there are some good games made for them, but they're just so limited in what you can do.</p>
<p>I would much rather play something superior and put a little bit of effort into getting it that way rather than being a mindless drone and playings the way console makers throw them at the public.   But it's a lazy society now, and that's what people want.</p>
<p>I've debated too often honestly with people on how PC gaming is superior, and it's really pointless anymore as people don't want what's better, they want what's easier.   Their choice.</p> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715570</guid>
		    <pubDate>Tue, 15 Jan 2008 09:50:44 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715480</link>
		    <description><![CDATA[<p>@<a href="#c3715237">mva5580</a>: You should read more carefully. The implication was that the Sims and WOW do NOT have high requirements, and they sold millions. I thought that was clear, but I guess I should be more explicit next time.</p>
<p>You ignore 2 things: 1.) Laptop graphics cards cannot be easily upgraded, if at all, and laptops constitute a VERY high percentage of systems sold. And that percentage increases every year as laptops reach the point where they can pretty much do whatever the average user wants (i.e., everything BUT 3D gaming).<br>
2.) Buying that $175 GPU doesn't guarantee that I can run the games I want, and it will have to be replaced the a year, two at most. I can buy a DS for $100 , or a Wii for $250, or an XBox for $300, and those are guaranteed to play all software for the system, and will last twice as long as that video card will be useful.</p>
<p>Also, if you want to sell a lot of something, you're going to have to win over those "lazy people." Yes, most people don't want to fiddle around with their computers to get software to work. Hard to believe, I know. Those same "lazy people" keep shoveling money in Nintendo's direction and not toward PC game companies, for that exact reason.</p>
<p>My point was that they're not selling games that run on mainstream computers, so they don't get mainstream-level sales. I don't see anything in your post that effectively argues against that idea.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:46:08 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715459</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3711937">Quark</A>:</P>
<P>It's not totally harming the company, if you decide to support it other ways. Anime for example is pirated oftenly, i support it by buying tshirt, or posters sponsored or made by that company. Walah/<BR>Guilt=gone.<BR>:D</P></BR></BR> <p>r4nc1dx</p>]]></description>
			<dc:creator><![CDATA[r4nc1dx]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715459</guid>
		    <pubDate>Tue, 15 Jan 2008 09:44:49 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715342</link>
		    <description><![CDATA[<p><i>True, but is piracy really the reason?...I think it was actually 3D graphics cards that have slowly killed PC gaming.</i></p>
<p>That's not really a legitimate defense when we're talking about the actual percentage of gamers playing COD4 online with pirated copies. Obviously their computers can handle the game. These aren't people just testing the software on their outdated hardware; they're just asshats.</p>
<p>I will agree with you to some extent, though. I don't think it was just 3D graphics; I've always appreciated how the PC gaming community pushed the envelope. We wouldn't have the PS3 or the 360 were it not for PC soft and hardware developers trying to eek out extra frames and more polygons.</p>
<p>I think the greater issue is complexity. We can pop a disc into our consoles and it works, but building a gaming PC requires a bit of know-how and a lot of people just don't have the time to keep up. I did for many years, but just got tired of the whole thing, and this is coming from someone who used to have about 12 different boot floppys. Ah, autoexec.bat, where are you now?</p>
<p>My Live! gamertag is ComputerFund for a reason. I was saving to build a new gaming computer, but after researching for two months only to get caught in the trap of waiting just a bit longer for that new chip or new card, I gave up and bought a 360.</p> <p>doubtful</p>]]></description>
			<dc:creator><![CDATA[doubtful]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715342</guid>
		    <pubDate>Tue, 15 Jan 2008 09:38:53 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715319</link>
		    <description><![CDATA[<p>If the developer was stupid enough to release a game that plays online with pirated keys, what do they expect??  Server authentication of store bought keys keeps the kids nowdays honest - they all readily download music and movies for free without thinking its "wrong", and games are all available at the same sites.</p>
<p>To significantly reduce piracy, you have to either have unbreakable copy protection - not possible aside from unique server authorized keys for online gaming, or make it inconvenient enough to not pirate - ie, consoles requiring modchips to be installed or making your console so unreliable that people don't want to mod it (*cough* 360).</p> <p>jrcbandit</p>]]></description>
			<dc:creator><![CDATA[jrcbandit]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715319</guid>
		    <pubDate>Tue, 15 Jan 2008 09:38:12 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715273</link>
		    <description><![CDATA[<p>Yes, piracy is a problem...but that doesn't mean that the number of pirated copies of a game equals that many copies not being sold. A lot (maybe most) people who play pirated games would buy them in the first place.</p>
<p>Again, that doesn't mean that piracy isn't a problem. I personally know a couple of indie developers that went bankrupt because of it...and that is a problem...</p> <p>DaViper</p>]]></description>
			<dc:creator><![CDATA[DaViper]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:36:22 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715268</link>
		    <description><![CDATA[<p>@<a href="#c3714126">doubtful</a>: I think you can make a case for piracy being OK, in certain instances. In the case of the music industry, it's actually quite easy to make the case that people SHOULD be pirating (to destroy the soulless music companies, let a wider variety or music flourish, and let artists make their money on live performances, with acts coming to the fore through talent and good music instead of being foisted on the public through advertising).</p>
<p>Used in a principled way, pirating can be a kind of "anti-vote" or "null vote" in the "vote with your dollars" school of thought. For example, I might be curious to see how bad Uwe Boll's latest monstrosity is, but I'll be damned if I'm going to support his continued, ahem, "efforts."</p>
<p>It allows you to experience things you don't actually want to support, for one reason or another. And media/software is fundamentally different than other goods because I can take it from you, and you still have it to sell to someone else. It's not a zero-sum game.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3715268</guid>
		    <pubDate>Tue, 15 Jan 2008 09:36:12 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715237</link>
		    <description><![CDATA[<p>@<a href="#c3714927">erlik</a>: I understand the common person's frustration at the prices of high end PC components.  But your excuses are the excuses so many people make who are mis-informed when it comes to PC gaming.</p>
<p>The two games you make examples of (WoW and The Sims,) are if anything examples of games which are HUGE hits and don't have the high system requirement problem.  My girlfriend's laptop has a pathetic "integrated graphics" Intel solution from like 3 years ago, and the game still runs.  Does it run great?  No, but it's playable.   And The Sims did not have high system requirements, not by a long shot.</p>
<p>You see the problem is that people like you (and so many others) associate a $500 graphics card with "Well, this is what I absolutely NEED to have to enjoy PC Gaming, and I can't afford that, so I'll just play consoles."  Which is absolute garbage because you absolutely DO NOT need to buy all of the high end components to enjoy PC Gaming.  You want to know what the most amount of $ is that I've ever spent on a GPU?  175 bucks.  And I have NEVER had an issue with running games in high resolutions, and having a quality gaming experience.  It's not my fault, or the industries, that A) people are incapable of educating themselves, B) finding good deals, and C) Doing research.</p>
<p>The fact is that PC Gaming is not for lazy people.  It's not for people who just want to put the game in and play.  If you want to use that reason as why PC Gaming has gone downhill, fine.  I get that, because so many people now are just lazy and want to have everything done for them.   But then, you show those people what PC Gaming is capable of, and they're hooked.  Those people may not end up playing a ton of PC Games, but once they've seen what the platform can do, they know it's the best experience.</p>
<p>So while I acknowledge your attempt at a logical reason as to why PC Gaming has suffered, hardware is NOT it. Just as in surround sound theater parts, HDTV's, cars, and everything else, you're always going to have the hardware whores who feel they need to have the newest thing, just to say they have it.  But for you to act like everyone NEED'S those things to be able to play PC games, you, and a lot of people like you unfortunately, are mis-informed, and just wrong.</p>
<p>I play Crysis just fine at 1680 x 1050 resolution, it looks beautiful, and my PC was NOT expensive.  Believe whatever the hell you want, but it's fact.   Perception has certainly altered reality a great deal in this discussion.</p> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:34:53 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3715210</link>
		    <description><![CDATA[<p><b>You do not have the right not to be disappointed.<br>
You do not have the right to feel like you got your money's worth.<br>
You do not have the right to "try before you buy".</b></p>
<p>Although these are possible outcomes of purchasing a game, they are not inalienable, God-given rights. Just as you don't have a right to happiness, but rather the <b>pursuit</b> of it, you do not have a right to pay for only that which you feel like paying for.</p>
<p>There is no moral defense of piracy. If you download a pirated copy of a game you have not purchased but are able to purchase (personal finances notwithstanding), you are acting immorally. Not only that, you are bringing down the very industry that creates your pastime.</p>
<p>You are biting the hand that feeds you.</p> <p><a href="http://">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:33:49 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714927</link>
		    <description><![CDATA[<p>@<a href="#c3713895">rainofwalrus</a>: True, but is piracy really the reason? I highly doubt it. Back then you could just copy all the 3.5 diskettes without any problems, which took a lot less time than downloading gigabytes of data. I'm sure I wasn't the only one who did it.</p>
<p>I think it was actually 3D graphics cards that have slowly killed PC gaming. They keep upping the ante on graphics, and with higher graphics card requirements come heavier loads on the CPU, RAM, etc. A lot more people could run a game like Civ or X-Com without any problems then can run Crysis or even COD4 smoothly. I know my computer doesn't have a prayer. And I can't upgrade the graphics card because it's a laptop.</p>
<p>Look at what types of computers are big sellers these days (laptops are really popular, and getting ever more so), think about what kind of graphics cards these computers tend to have (weak!), then look at what games the industry is pushing and what the requirements are. Look at the huge hits over the past few years (the Sims, WOW), and think about how demanding the minimum requirements are for those games.</p>
<p>Piracy MAY be part of the problem, but it's a tiny part compared to what the industry has done to itself over the years. What other industry prices the majority of consumers out of the market, then blames the consumers who DO still buy their products for poor sales? And to top it off, the market segment they're targeting, the "hardcore gamer," is full of people savvy enough to know how to use bittorrent and interested enough in games to want all the big titles, whether they have the cash or not. It's sort of like trying to sell art to artists -- the consumer is more discriminating than the average Joe, and if they see something they really like, they might just decide to copy it instead of buying it.</p>
<p>So, uh, that's a nice corner you've painted yourself into, guys, but you can stop whining to us. I don't see anybody over on THIS side with a paintbrush.</p> <p>erlik</p>]]></description>
			<dc:creator><![CDATA[erlik]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:22:40 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714862</link>
		    <description><![CDATA[<P>I've bought this game 4 times(twice for me and twice for others)and my friend pirated it for me so I could see what it was like on my new PC. I deleted it afterwards.</P> <p>nobodysleeps</p>]]></description>
			<dc:creator><![CDATA[nobodysleeps]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:19:16 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714705</link>
		    <description><![CDATA[<p>Never pirated a PC game, not once.  Ever.  I buy everything, because it's a market that needs to be supported due to the mass amount of idiots out there who do pirate.</p>
<p>You have to choose between doing what's right, and what's easy.</p>
<p>It's a damn shame that the PC is easily the best gaming platform out there, yet all the developers are going away from it because it's so easy for people to download games for free.   Very irritating to me.</p>
<p>I agree with the premise that if the PC industry is going to begin thriving again, something needs to change dramatically with how games are sold.  A service like Steam seems the most appropriate, but I'm sure there are other solutions as well.</p>
<p>I've never been really for all the DRM, authenticity checks, and everything else that people who have rightfully paid for a product have to go through now when they buy it.  But the PC industry needs to do something drastic if people aren't capable of being decent human beings on their own.</p>
<p>And reading ANY kind of justification for pirating a game makes me want to throw up, or hit something.   You know what?  If you want to justify pirating something, how about you grow a set and go to the store and just steal the game from the shelf?</p> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:11:57 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714678</link>
		    <description><![CDATA[<p>It's possible his numbers could be semi-flawed with those who bought the game on Steam (I know I did) not having an actual cd-key.</p> <p>CyN1caL</p>]]></description>
			<dc:creator><![CDATA[CyN1caL]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:10:51 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714483</link>
		    <description><![CDATA[<p>@<a href="#c3711862">saturnofthesega</a>: You'd be wrong.</p>
<p>Some of us have something called "morals".</p>
<p>Some of us also don't like the idea of our works being stolen.</p> <p>LaserJudas</p>]]></description>
			<dc:creator><![CDATA[LaserJudas]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:03:01 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714427</link>
		    <description><![CDATA[<p>@<a href="#c3711994">mrrobsa</a>: I hope it's a head examination because you need it.</p> <p><a href="http://jammydodger.tumblr.com/">drivenstorm</a></p>]]></description>
			<dc:creator><![CDATA[drivenstorm]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 09:00:42 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714271</link>
		    <description><![CDATA[<p>I think people are not realizing that they are not entitled to entertainment since it's not a necessity like food, shelter and water.  It doesn't matter what excuse you're using to justify the acquiring of said software you are stealing.  If you're man enough to go and download some piece of software at least be man enough to admit that you are stealing.  :)</p> <p>CecilTheDarkKnight</p>]]></description>
			<dc:creator><![CDATA[CecilTheDarkKnight]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:54:40 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714170</link>
		    <description><![CDATA[<p>Consoles will always require more effort to pirate games (unless it's the Dreamcast, where it was laughably easy), and both Microsoft and Sony work tirelessly to keep their consoles' security top-notch.  As of this moment, there's nothing on the PC like that, and there won't be for some time.  It's sad too, because the PC doesn't have the barriers to entry that console game development does, but the laughably rampant piracy is going to keep pushing people away.</p>
<p>And considering how well Call of Duty 4 did on the 360 and PS3, it's clear that there are real losses going on in gaming.</p>
<p>Hopefully all ISPs will start banning torrents, and the PC game market can flourish again.</p> <p>RawSteelUT</p>]]></description>
			<dc:creator><![CDATA[RawSteelUT]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:48:46 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714126</link>
		    <description><![CDATA[<p>I absolutely cannot stand the asinine rhetoric that software pirates spew trying to justify to themselves that what they are doing is not wrong. Every single one of them is absolutely full to brim with pure, steaming bullshit.</p>
<p>May the Banhammer be swift and merciless on you asshats.</p> <p>doubtful</p>]]></description>
			<dc:creator><![CDATA[doubtful]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:46:54 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714105</link>
		    <description><![CDATA[<P>Game devs, look at WoW: A polished game which can run on every PC from 2003 to nowadays.</P>
<P>Add the online and you're pretty sure a large amount of people will buy it instead of a graphic card.</P>
<P>70$ on Steam? Well screw you and the retail.</P> <p>harold</p>]]></description>
			<dc:creator><![CDATA[harold]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:45:28 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3714071</link>
		    <description><![CDATA[<p>from my point of view, piracy through torrents/p2p is not theft as you are not taking someones property without their permission.</p>
<p>that person created the torrent to share a product that they - and i assume rightly or wrongly - bought, and as it is in their possession it is their property.<br>
 <br>
however, this is not legal due to copyright infringements - unless stated otherwise.</p>
<p>for example, when i used napster/kazaa/winmx/limewire and i was sharing a ripped music folder that people were taking files from, they were not stealing from me.</p>
<p>however, i would be held to be liable for infringing upon the copyright agreement that i had undertaken when purchasing whatever cd's i had ripped.</p>
<p>to summarise: piracy is not theft, but it is illegal in a number of countries.</p> <p>illocon</p>]]></description>
			<dc:creator><![CDATA[illocon]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:43:58 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713966</link>
		    <description><![CDATA[<p>@<a href="#c3711849">SkutSkut</a>: I got screwed buying some MMO like this. Kept me from buying the game again, so I never played it.</p> <p>Altima NEO</p>]]></description>
			<dc:creator><![CDATA[Altima NEO]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:38:46 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713940</link>
		    <description><![CDATA[<P>Honestly I agree they should cut them out. If they put copy protection on the disc, people are up in arms about their rights. If they don't, the game is all over the internet. Even if they protect it, people are trying their best to crack it so they can steal it. We've got to the point where every shooter has adopted the most workable model for a controller, and you can plug in USB devices to go mouse and keyboard if you want. So give up on PC gamers unless a system (Steam?) can be developed that makes it absolutely impossible to do this bullshit. You can't steal a PS3 or Xbox game from a store without someone kicking your ass, why should PC gamers get away with it?</P> <p>Kinketsu</p>]]></description>
			<dc:creator><![CDATA[Kinketsu]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:37:52 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713895</link>
		    <description><![CDATA[<p>@<a href="#c3712364">Hitokage</a>: Overall Industry (PC) Sales have been far stronger in the past, when many houses flourished as opposed to just a select few. It's kinda depressing to think about all the LEGENDARY studios that have gone belly up.</p> <p><a href="http://youtube.com/watch?v=lZsHvJRLHuQ">rainofwalrus</a></p>]]></description>
			<dc:creator><![CDATA[rainofwalrus]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713895</guid>
		    <pubDate>Tue, 15 Jan 2008 08:35:58 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713795</link>
		    <description><![CDATA[<p>Wtf were InfinityWard doing letting pirate-players go online and get the full experience?! Why can't they do like Steam, limiting pirates to private modified servers (or whatever it is).</p>
<p>Piracy is still the only means when you can no longer buy the game from anywhere. And getting the game second-hand is just as bad! Even game-rentals are better than buying second-hand, I guess (though I don't know rough numbers on how many copies of a game get bought by the rentals). <br>
Thanks to GameTrailers you can finally see whether you'll like the game, so you needn't try it first.</p>
<p>Why isn't xbox360 pirating mentioned, btw? It was done simply by modifying your DVD-drive, iirc. Ah yes, because the single-player campaign of COD4 seems to be nothing special.</p>
<p>The only platform, where you can't pirate games stays the PS3, and I bet it'll stay so for years to come. *hint* *hint*, developers, stay only there if you want 100% of the targeted customers :P. As even if some iso-loader ever comes, there are simple counter-measures.</p> <p>somarix</p>]]></description>
			<dc:creator><![CDATA[somarix]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713795</guid>
		    <pubDate>Tue, 15 Jan 2008 08:32:02 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713787</link>
		    <description><![CDATA[<p>I've been kicked in the ass by anti-piracy BS too many times.  After a string of three purchased PC games not working due to piracy restrictions I gave up on the industry (the final straw was Overlord which didn't even tell me it thought I was a pirate.  I spent almost half an hour on that goose chase before downloading a crack).  I let up for BioShock and was rewarded with a game that I can legally only install one more time in my life.  Ouch.</p>
<p>If game companies want to curb piracy, they should stop messing with their customers.  When I can confidently put my money down on the table, walk home with my happy little box of joy and be safe in the knowledge that this little Doovde is not going to accuse my of high seas robbery - I'll start buying PC games again.</p> <p><a href="http://phantomdata.com">phantomdata</a></p>]]></description>
			<dc:creator><![CDATA[phantomdata]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713787</guid>
		    <pubDate>Tue, 15 Jan 2008 08:31:35 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713559</link>
		    <description><![CDATA[<p>Wow, this is a good way to push devs away from making games for PCs, the ease of piracy.</p>
<p>Maybe all of the "I built my PC because it is more l337" should actually support their platform of choice instead of just arguing with console gamers.</p> <p>Lou3000</p>]]></description>
			<dc:creator><![CDATA[Lou3000]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:20:17 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713496</link>
		    <description><![CDATA[<p>I'd like to know why CoD4 costs +70 bucks on Steam. THAT is a robbery!</p> <p>Renoistic</p>]]></description>
			<dc:creator><![CDATA[Renoistic]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713496</guid>
		    <pubDate>Tue, 15 Jan 2008 08:16:35 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713482</link>
		    <description><![CDATA[<p>@<a href="#c3713240">jessejericho</a>: this is true, i bought CoD4, beat it by the 2nd day, played multiplayer for a few rounds and havn't touched it since.  Whereas my friend plays it almost everyday.  :P</p> <p>belo</p>]]></description>
			<dc:creator><![CDATA[belo]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:15:50 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713457</link>
		    <description><![CDATA[<p>If they could tell the Serial number is cracked can't they block the MP?</p> <p>inajeep</p>]]></description>
			<dc:creator><![CDATA[inajeep]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713457</guid>
		    <pubDate>Tue, 15 Jan 2008 08:14:29 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713445</link>
		    <description><![CDATA[<p>I only pirate games I have no intention of spending money on... so... maybe 1/5th of the games i'll get in a year.</p> <p>belo</p>]]></description>
			<dc:creator><![CDATA[belo]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713445</guid>
		    <pubDate>Tue, 15 Jan 2008 08:13:42 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713433</link>
		    <description><![CDATA[<p>Nothing against CoD4 guys, but if you don't want your game cracked, put some encryption into it. Steam is a major start for multiplayer as well as a CD authentication. A unnanmed friend of mine cracked the game, plays on a private server, and has beaten the single player. He's younger then me and knows how easy it is to do. A teenage who can do this, is like leaving a store empty</p>
<p>The balance? Finding a way between having some encryption, and not being intustive (Bioshock PC and Sony rootkit)</p>
<p>Sure there is a balance here (Steam is perfect imho)</p> <p>huginn</p>]]></description>
			<dc:creator><![CDATA[huginn]]></dc:creator>
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		    <pubDate>Tue, 15 Jan 2008 08:13:09 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713429</link>
		    <description><![CDATA[<p>The days of intellectual properties are numbered.  In these times of copying and sharing being at the fundamental core of the internet there is no stopping it. The entire business model needs to be reworked when you can no longer keep your product in a neat little package.  Consoles are only piracy free for those that don't go the extra mile.  It was the same with books and printing presses back when governments tried to control who could read what.  Times move forward media are the ones who need to catch up.</p>
<p>steam is good.</p>
<p>COD4 Devs are stupid for not stopping duplicate keys from coming online.. they try to blame it on us.. lol</p>
<p>PS. I bought COD4 PC at release because it is a great game and infinity ward deserve our support.. not because I had to or it would be "illegal" otherwise.</p> <p>Zodduska</p>]]></description>
			<dc:creator><![CDATA[Zodduska]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713429</guid>
		    <pubDate>Tue, 15 Jan 2008 08:12:45 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713414</link>
		    <description><![CDATA[<P>The DOS, and later Windows PC gaming market thrived in spite of the advantages of development of standardized console hardware because of several shortcomings, most of which no longer apply.</P>
<P>First, the entry cost and risk for PC developers was relatively low. Console developers risked spending tens or hundreds of thousands of dollars on dev kits only to have their game heavily censored (requiring additional dev cost) or outright suppressed by the licensor. Nintendo of America during the monopolistic NES/SNES era was particularly notorious for this, and I suspect it's a big reason why western-developed RPGs such as the Ultima series were first made for PC, and only ported to consoles when the risk of censorship could be definitively assessed.</P>
<P>Second, middleware-for-hire such as the Quake and Unreal Engine (which can very much ease development of 3D games) were initially available only on the PC; console implementations appeared midway through the PS2 lifecycle. Before this, only the largest studios had such tools, usually developed them in-house, and they weren't inclined to share.</P>
<P>Third, prior to the original XBOX's focus on the online component, multisystem gaming was almost unheard of on stationary consoles, and rare even on handhelds. I suspect this is why Blizzard focused on PC development following the release of Blackthorne; they recognized that the multiplayer component of their Warcraft series was integral to enjoyment.</P>
<P>Finally, the standardization of console components allowed PC graphics to leapfrog contemporary console generations. Nobody, for example, could mistake Unreal Championship for the contemporary Unreal Tournament running on a reasonably equipped PC.</P>
<P>(There were other reasons, of course, such as the efficacy of the keyboard/mouse interface for FPS and RTS games... but I think I've hit on the biggest.)</P>
<P>It's... telling that of all the PC exclusive game releases I've missed as my Pentium III 933 began to choke on the latest tech, I only really wish I could play Age of Empire III and its expansions, and perhaps check out World of Warcraft.</P> <p><a href="http://confessor.org/">The Confessor</a></p>]]></description>
			<dc:creator><![CDATA[The Confessor]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713414</guid>
		    <pubDate>Tue, 15 Jan 2008 08:11:57 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713366</link>
		    <description><![CDATA[<P>To be fair, there being too many games isn't a reason to pirate anything. While I recognize the fact that there are a lot of good FPS games out there, I'm not going to purchase every single one of them immediately. Honestly, games drop in price if you're patient.</P> <p><a href="http://www.kevinski.com/">kevinski</a></p>]]></description>
			<dc:creator><![CDATA[kevinski]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713366</guid>
		    <pubDate>Tue, 15 Jan 2008 08:08:58 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713287</link>
		    <description><![CDATA[<P>More game companies need to do what Steam did. That would fix a lot of these problems, also timing on releases too. Swarming the market with FPS games forces people that can't keep up financially to pirate.</P> <p>Portalis</p>]]></description>
			<dc:creator><![CDATA[Portalis]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713287</guid>
		    <pubDate>Tue, 15 Jan 2008 08:04:03 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713240</link>
		    <description><![CDATA[<p>As someone who is not entirely interested in multiplayer, I would have been disappointed if I had purchased CoD4. The single player campaign *was* fun, but FAR too short.</p> <p><a href="http://cuckoo.jesseglen.com">jessejericho</a></p>]]></description>
			<dc:creator><![CDATA[jessejericho]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713240</guid>
		    <pubDate>Tue, 15 Jan 2008 08:01:27 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713142</link>
		    <description><![CDATA[<p>This makes me sad.</p> <p><a href="http://www.okratron5000.com/">kidko</a></p>]]></description>
			<dc:creator><![CDATA[kidko]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713142</guid>
		    <pubDate>Tue, 15 Jan 2008 07:55:21 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713122</link>
		    <description><![CDATA[<p>The thing is that the PC will never die.  Piracy will not stop developers from making PC games.  The game of better copy protection / better piracy will be played until somebody goes RIAA on the gaming industry.</p>
<p>Incidentally, I pirated one particular game only to find that I loved it so much I ran out to buy it and the expansion.  Guess that really hurt the industry, huh?</p> <p>antialias02</p>]]></description>
			<dc:creator><![CDATA[antialias02]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713122</guid>
		    <pubDate>Tue, 15 Jan 2008 07:53:53 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3713042</link>
		    <description><![CDATA[<P>Wah wah...you know, games that cost $49.99 and still manage to crash every five minutes make me sad. How about fixing that before whining about how people are stealing your shit? I might sympathize if the game worked well, but - as is - it really doesn't. Boo hoo...cry me a river. I just want my damn game to work.</P> <p><a href="http://www.kevinski.com/">kevinski</a></p>]]></description>
			<dc:creator><![CDATA[kevinski]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3713042</guid>
		    <pubDate>Tue, 15 Jan 2008 07:49:20 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712943</link>
		    <description><![CDATA[<p>And this right here is one of the big reasons that major pc genres are migrating to consoles.</p> <p>4dSwissCheese</p>]]></description>
			<dc:creator><![CDATA[4dSwissCheese]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712943</guid>
		    <pubDate>Tue, 15 Jan 2008 07:42:35 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712839</link>
		    <description><![CDATA[<p>I buy my PC games but really dislike the copy protection mechanisms. I often find myself seeking out the pirated version as well, just so I can play without having to put the disc in every time (with associated risk of scratching it, lots of noise from the dvd drive, and slower game startup as it reads the disc).</p>
<p>Copy protection is always broken (often before a game is even released) so why make things harder for legitimate users?</p>
<p>I like the way steam works to prevent piracy but I boycott it due to the bullshit drm which means I can't sell a game on or lend it to a friend when I'm finished with it.</p>
<p>So a system similar to steam which authenticates players individually via a user name and password but doesn't limit fair use rights would be the ideal, though I doubt it will ever happen. It seems to me that most publishers would rather just drop development for the PC than actually work on practical solutions to the problem.</p> <p>bonaparte</p>]]></description>
			<dc:creator><![CDATA[bonaparte]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712839</guid>
		    <pubDate>Tue, 15 Jan 2008 07:35:10 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712830</link>
		    <description><![CDATA[<p>I pirate, a lot. Not PC games, but man there are some good PSX and N64 emulators these days.</p> <p>Sinfjotle</p>]]></description>
			<dc:creator><![CDATA[Sinfjotle]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712830</guid>
		    <pubDate>Tue, 15 Jan 2008 07:34:54 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712822</link>
		    <description><![CDATA[<p>And people wonder why the MMORPG is such a popular platform for the PC...</p>
<p>Simple...</p>
<p>"Stole a key? We don't care...you will pay next month!"</p> <p>openedge1</p>]]></description>
			<dc:creator><![CDATA[openedge1]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712822</guid>
		    <pubDate>Tue, 15 Jan 2008 07:34:16 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712781</link>
		    <description><![CDATA[<p>"They Wonder Why People Don't Make PC Games Any More"<br>
Translation: We aren't going to make PC games anymore.</p>
<p>Fine then, fuck off, you won't have my business. I still stand behind the idea that any western developer who won't develop for the PC is a bad developer, and I refuse to give my money to them.</p>
<p>@<a href="#c3712675">htd</a>: <br>
If you got an old machine, Natural Selection is till a good deal. If you have HL1 already, just DL the mod and install.</p> <p>Akin</p>]]></description>
			<dc:creator><![CDATA[Akin]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712781</guid>
		    <pubDate>Tue, 15 Jan 2008 07:30:59 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712743</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712402">bklooster</A>:</P>
<P>"Movie theatres don't refund you for bad movies you see."</P>
<P>Bad analogy. Also some music concerts do refund money (ie) if there's a riot.</P>
<P>And no, in my experience, putting trust in faceless game reviewers and incomplete demos is not the best way to build a good PC collection. Playing the full game first, however, is surefire. It's not about free entertainment for me. It's about maximizing a limited budget and building a solid collection of games I will be playing next year and the year after that...mostly I just want to know if the game works or not. It's not like I can go to Blockbuster and rent it, or check it out in a movie theatre first before throwing down my $50+.</P> <p>hastyp</p>]]></description>
			<dc:creator><![CDATA[hastyp]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712743</guid>
		    <pubDate>Tue, 15 Jan 2008 07:28:17 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712685</link>
		    <description><![CDATA[<P>The developers deserve their money for this game. It is amazing. Damn cheapskates. They are pathetic.</P> <p>Keegs79</p>]]></description>
			<dc:creator><![CDATA[Keegs79]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712685</guid>
		    <pubDate>Tue, 15 Jan 2008 07:24:37 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712675</link>
		    <description><![CDATA[<p>my machine is not even powerful enough to play this game, and what's left for fps games besides graphics? everything else is cliche to me.</p> <p>htd</p>]]></description>
			<dc:creator><![CDATA[htd]]></dc:creator>
		    <guid isPermaLink="false">9:344848:c3712675</guid>
		    <pubDate>Tue, 15 Jan 2008 07:24:04 MST</pubDate>
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		    <title><![CDATA[Piracy Makes Call Of Duty 4 Devs Sad]]></title>
		    <link>http://kotaku.com/344848/piracy-makes-call-of-duty-4-devs-sad#c3712655</link>
		    <description><![CDATA[<p>From a strict legal definition Piracy may not be "theft". See: <a href="http://legal-dictionary.thefreedictionary.com/theft">[legal-dictionary.thefreedictionary.com]</a></p>
<p>BUT - mo matter how you justify it, if you pirate games or music or movies or whatever you are denying someone revenue for a product they invested time and money into producing. I self-published a book (both paperback and electronic versions) that was copied quite a bit. Was that theft?  Maybe by strict legal definition it wasn't since they didn't come into my house and steal physical copies. Are they taking money from me each time it is copied? Certainly just as if they took it from my wallet. (actually now they are denying revenue to a charity)</p>
<p>I personally see it as theft. Once I got over the initial anger and realized that people were still going to steal i