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		<title><![CDATA[Turok - Awakening The Giants Part One - Kotaku Comments]]></title>
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			<title><![CDATA[Turok - Awakening The Giants Part One - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Sat, 12 Jan 2008 00:02:36 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Sat, 12 Jan 2008 00:02:36 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one]]></link>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3677699]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3655146">seiryuu</a>: Sure, let's look at the credits for Gears: <a href="http://www.mobygames.com/game/xbox360/gears-of-war-limited-collectors-edition/credits">[www.mobygames.com]</a></p>
<p>...oh wait. I count SEVENTY (70) people before any support staff, and then another 30+ contractors (not including any voice or mocap talent). Then there are another 50+ Microsoft support staff and executive management involved. But you're right, Gears was made on a SHOESTRING just like Mark Rein says. 100 person next gen teams are just for lazy dolts like EA, Activision, Ubisoft and ehm... just about everyone.</p>
<p>Also, just to clarify: part of the reason the team sizes are so enormous for EA games is because they push (some might say crap) them out in 10-12 months. Same work, less time = more people.</p>
<p>Thanks for coming out.</p> <p>sherpatank</p>]]></description>
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		    <pubDate><![CDATA[Sat, 12 Jan 2008 00:02:36 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3673498]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3673057">Toasticus</a>:</p>
<p>"The minute god crapped out the third caveman a conspiracy was hatched against one of them." - Colonel Gathers, Venture Brothers</p>
<p>That changes in no way the need for newkular to punch himself in the face, but you can never have too many random Venture Brothers quotes.</p> <p><a href="http://www.darkheavenisle.com">DaiMacculate</a></p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:52:37 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3673057]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3669347">newkular</a>: Where the fuck did I say that? I <i>didn't,</i> did I? I just used Halo as one particularly obvious example. Go punch yourself in the face.</p> <p><a href="http://zackf.deviantart.com/">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 16:17:42 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3669347]]></link>
										
		    <description><![CDATA[<P>@Toasticus: HALO? You think Halo was the first game with TWO enemies?! Gah indeed.</P> <p>newkular</p>]]></description>
			<dc:creator><![CDATA[newkular]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 13:46:05 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3662869]]></link>
										
		    <description><![CDATA[<p>Addendum: that garbage the narrator spews about Turok being the first FPS to go beyond "just player vs. enemy" by introducing a third faction is just insultingly stupid. The fucking <i>first</i> Halo game had that. Gah.</p> <p><a href="http://zackf.deviantart.com/">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 10:00:47 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3662703]]></link>
										
		    <description><![CDATA[<p>Cintiq displays for artists? Damn, that's pretty nice.</p>
<p>@<a href="#c3657818">baccardi84</a>: Not to mention that for any reasonable development cycle you're talking at least two years of paying for those six-figure salaries.</p> <p><a href="http://zackf.deviantart.com/">Toasticus</a></p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Jan 2008 09:53:54 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3657830]]></link>
										
		    <description><![CDATA[<P>and speaking of gears of war credits, in case you havnt noticed, its HUGE</P> <p>baccardi84</p>]]></description>
			<dc:creator><![CDATA[baccardi84]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 23:04:36 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3657818]]></link>
										
		    <description><![CDATA[<P>@<A href="#c3655146">seiryuu</A>: If you can truly support all the technology needed with a "few" people, then you can bet that those "few" people are very very very expensive.</P>
<P>Those type of people are in the 6 figures range. 5 programmers at 100-200K each is already a lot of money. nevermind the cost of supporting each programmer with all the equipment and IT services they need. we're already in the millions, and we dont have any artists, producers, production coordinators, qa, marketting, hr, finance, IT, middleware, 1st party costs, etc etc etc etc.</P>
<P>This is not a trivial game. Most games these days aren't.</P> <p>baccardi84</p>]]></description>
			<dc:creator><![CDATA[baccardi84]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 23:02:17 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
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		    <description><![CDATA[<p>I love the Turok games and I am very excited for this I have had it preordered for a while.</p> <p>vagrantwade</p>]]></description>
			<dc:creator><![CDATA[vagrantwade]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 20:07:45 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3655210]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654488">mdgalaxy</A>: <BR>I understand, it feels fluid to me, but thats just me, using combinations of two diffrent buttons there are actually 8 directions you can move in, but i hear where your coming from, fluidity helps, ESPECIALLY in racing and flight games, lol..</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 19:12:15 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3655146]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3655052">baccardi84</a>: Funny thing, Epic doesn't employ that many people so it cant be that many.</p>
<p>Why just look at Gears credits.</p>
<p>If I recall correctly neither does Valve.</p>
<p>You only need a hundred people if you have have an outdated corporate structure and a games mill like say ea's.</p> <p>Seiryuu</p>]]></description>
			<dc:creator><![CDATA[Seiryuu]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 19:06:18 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3655052]]></link>
										
		    <description><![CDATA[<P>graphically last gen? The ingame footage looks as good as gears of war, if not better. as for the cost of development comments above, all that money is needed for very expensive programmers and artists. Do you know how many of these people you need to make a modern action game?</P> <p>baccardi84</p>]]></description>
			<dc:creator><![CDATA[baccardi84]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:58:32 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654488]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3654362">K-Squad! (Badass Edition)</a>: WASD  isn't too much, it's not enough. for a bad example, if you were to walk in a circle while facing the same direction, it wouldn't be fluid at all. I just don't like the separation of directions and nothing in between.</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:11:24 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654407]]></link>
										
		    <description><![CDATA[<P>I've been watching the development of this franchise closely because I too loved the N64 versions. I really want this game to succeed, but to be honest nothing I've seen has filled me with any great deal of hope and longing.</P>
<P>When will developers wake up and realize that if you're gonna spend only two drunken seconds developing a plot and characters, just be done with it and forget any cut scene and exposition altogether and avoid the embarrassment. The cut scenes shown in this video are heinously disgusting. They're not even worth laughing at.</P>
<P>The rest of the game is missing some je ne sais quoi. It looks dull and graphically last-gen.</P> <p>Mario's Pants</p>]]></description>
			<dc:creator><![CDATA[Mario's Pants]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:05:00 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654382]]></link>
										
		    <description><![CDATA[<p>Ron Pearlman is voicing in Turok?  Awesome.</p> <p><a href="http://">Draconis</a></p>]]></description>
			<dc:creator><![CDATA[Draconis]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:03:35 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654372]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3654320">mdgalaxy</a>: actually a 2nd mouse wouldn't work, but a joystick of somekind. problems then is not having access to other keys.</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:03:10 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654362]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654320">mdgalaxy</A>: And LOL at having a second mouse, you can move and aim at the same time silly, WASD much?</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:02:31 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654337]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654251">mdgalaxy</A>: <BR>Yeah, i just feel like the mouse is an extension of my hand , and aiming with it is as easy as pointing at something (with your hand). However this only applies to FPS games, in other games the joystick is a must..</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:01:06 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654320]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3654151">GustoGaiden</a>: so you've never strafed in a circle firing at someone who was circling you?</p>
<p>i do think that a mouse can be more accurate, but i also think there's a lot to be said for the fluidity of two joysticks. I dislike using the keys to move while using a mouse. If anything, there should be another mouse for moving/strafing.</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 18:00:05 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654311]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654173">coin_operated_boy</A>: <BR>Maybe its my overly competetive nature, maybe its because when i jump on a console fps anyone can kick my ass... Maybe im just defending my 4000$ purchase. Who knows, i'll try to not be a fanboy :)</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:59:17 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654296]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3654267">Ehardergardens</a>: And by compensate i don't mean cheat, i just mean play slightly differently and rely less on speed and simultaneous precision and more on strategy and psychology.</p> <p>Ehardergardens</p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:58:48 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654267]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3653808">K-Squad! (Badass Edition)</a>: You mean thumbsticks?<br>
Depends on your skill. I've played 2142 and ut2k4 with a trackball, and against average players I can usually beat them (when i'm in practice). I have to compensate though.</p>
<p>I play UT3 on ps3(with sixaxis) and I don't think there's too much auto aim there and it feels perfectly fine.</p>
<p>Mouse and Keyboard is the best interface, but it's very possible to have a real FPS on a console. But YMMV for what you want.</p>
<p>@<a href="#c3653965">mdgalaxy</a>: is right about having to lift your mouse under normal conditions.</p> <p>Ehardergardens</p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:56:32 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654251]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3654052">K-Squad! (Badass Edition)</a>: i didn't know I was being insulting. I just thought we were comparing observations of a mouse versus a joystick</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654176]]></link>
										
		    <description><![CDATA[<p>LOL brad hines.  I love you</p> <p>Rabunis</p>]]></description>
			<dc:creator><![CDATA[Rabunis]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:50:55 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654173]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654052">K-Squad! (Badass Edition)</A>:</P>
<P>you: "i stand behind my observation that you can't aim with a joystick."</P>
<P>oh but you did. haha. relax, guy, i was screwing around in that second post to you. but, dude, seriously, the pc isn't the only place one can play fps.</P> <p>coin_operated_boy</p>]]></description>
			<dc:creator><![CDATA[coin_operated_boy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:50:35 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654151]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3653965">mdgalaxy</a>: How is spinning around twice any kind of metric?  The most you need to spin in a shooter is 180, and that can be done at the same speed on both control methods, with room to spare for refined aiming.</p>
<p>Ah the standard Keyboard/Gamepad argument.  You guys are clearly set in your ways.  That's fine! PC's have gamepads, and Consoles have USB keyboards, and both are widely supported.</p>
<p>You're arguing because you want the other person to have the best interface experience.  good for you!</p>
<p>That being said, I enjoy the keyboard/mouse more than a thumbstick (depending on the title of course).  I personally like having the extra muscle groups involved.  Instead of a slight movement of a single finger, its the whole arm that moves, which I have a finer control with.  I enjoy having a movement of a few inches, rather than a few centimeters.</p>
<p>I also think that there is still a control peripheral out there waiting to be created that will destroy both gamepad and PC/Keyboard as a control device.  Both are pretty huge abstractions, and far from ideal.</p> <p>GustoGaiden</p>]]></description>
			<dc:creator><![CDATA[GustoGaiden]]></dc:creator>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654052]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653965">mdgalaxy</A>: @<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653961">coin_operated_boy</A>: <BR>You guys are taking this pretty seriously... i mean really, coin, i didnt say anything about you or your aim, and MD, you are correct, but, i can turn around twice immediately, rather than holding left and sitting and waiting for it.. But please try to keep it friendly.. i'm not trying to insult anyone.</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:41:59 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3654034]]></link>
										
		    <description><![CDATA[<p>*OFF of the desk</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:41:03 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653965]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3653808">K-Squad! (Badass Edition)</a>: EXAMPLE: play any FPS and turn to your left until you've spun around twice WITHOUT TAKING YOUR MOUSE OF THE DESK. Get it?</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:36:35 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653961]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653808">K-Squad! (Badass Edition)</A>:</P>
<P>yes i can. just apparently much, much, MUCH MUCHMUCHMUCH better than you.</P>
<P>fyi, i can aim with a mouse, too.</P>
<P>also, i'd like to make an observation of my own. anyone who can use the term "the true FPS system" with a straight face is a huge, HUUGE geek.</P>
<P>not that that's necessarily an insult, ya friggin geek bastid.</P> <p>coin_operated_boy</p>]]></description>
			<dc:creator><![CDATA[coin_operated_boy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:36:20 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653931]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653898">mdgalaxy</A>: <BR>Like their ability to absolutely destroy xbox players at shadowrun :P? and HELL no im never picking up my mouse and readjusting it... It's called high sensitivity.. =P</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:34:27 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653898]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3653808">K-Squad! (Badass Edition)</a>: and I stand behind my observation that you're constantly picking up your mouse and readjusting it when you're playing anything fast paced. as much as people talk up the mouse as an aiming device, they sure miss some obvious drawbacks.</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:32:41 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653808]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653794">coin_operated_boy</A>: <BR>Your right, im just jealous because i dont have one v.v. But i stand behind my observation that you can't aim with a joystick.</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:25:59 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653794]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653676">K-Squad! (Badass Edition)</A>:</P>
<P>...oh do shut the fuck up.</P> <p>coin_operated_boy</p>]]></description>
			<dc:creator><![CDATA[coin_operated_boy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:24:08 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653676]]></link>
										
		    <description><![CDATA[<P>Well, it can't be a real FPS and not be on the PC. Considering the PC is the true FPS system. So it's probably just going to be a "kill shot" kinda "auto-aim" "press A to do a special move" kinda game, since, really, you cannot aim with a joystick.</P> <p><a href="http://www.IMIKYA.com">K-Squad! (Badass Edition)</a></p>]]></description>
			<dc:creator><![CDATA[K-Squad! (Badass Edition)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 17:14:54 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653434]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3652781">nintend0nick</A>:</P>
<P>original turoks were terrible? mario sunshine was awesome? you, sir, are deluded.</P>
<P>the orginal n64 turoks were made of win and awesome. every single death animation in seeds of evil was more entertaining than anything i've seen in years, for one.</P>
<P>anyway, this new turok isn't turok. turok was a lineage of native american hunters and the title was passed down as a guardian of the lost land. it was actually interesting. turok was the TITLE. not the name of the character.</P>
<P>this turok is just another space marine who happens to be native american. it won't be special and the demo sucked ass.</P>
<P>they should have remade seeds of evil.</P>
<P>also, ADMIRAL HOOD!</P> <p>coin_operated_boy</p>]]></description>
			<dc:creator><![CDATA[coin_operated_boy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 16:58:57 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653409]]></link>
										
		    <description><![CDATA[<p>I now pronounce Vancouver BC the game development capital of the world.</p> <p>Beatseeker</p>]]></description>
			<dc:creator><![CDATA[Beatseeker]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 16:57:32 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3653397]]></link>
										
		    <description><![CDATA[<p>I've always liked the Turok concept even if some of the games failed in execution. This looks more promising from the few sparse in-game shots we saw. It'll definitely be a rental if nothing else for me. Have to see more before I'd buy though.</p> <p>Teelie</p>]]></description>
			<dc:creator><![CDATA[Teelie]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 16:56:44 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3652978]]></link>
										
		    <description><![CDATA[<p>The graphics look good, but the problem with a lot of games as they strive to be more like films, they also start falling into painful film cliches. The preview with the "SOMETHING WENT WRONG....TERRIBLY WRONG" was wonderfully hilarious for probably unintentional reasons.</p>
<p>I actually liked the last Turok game on the xbox. Fun imaginative weapons, that changed the way you played, great environments and enemy AI was good. The multiplayer was poo, but I thought single player was better and more varied than halo. <br>
Still scratching my head why people hated it so much.<br>
And IT was the game that had a gravity gun a bit before HL 2 did.</p> <p>Ehardergardens</p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 16:32:06 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3652781]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650843">Ruglia</a>: Yeah I played all 4 of the N64 ones, and the only one that was even half way decent was Rage Wars. 1-3 were all abominations and then Evolution came out which was equally as bad.</p>
<p>@<a href="#c3651357">seiryuu</a>: Fail. Mario Sunshine was awesome, and it did poorly because it was a departure from the norm and wasn't Super Mario 64 2 proper which everyone was desiring.</p> <p><a href="http://www.rit.edu/~nxd5304/games.html">nintend0nick</a></p>]]></description>
			<dc:creator><![CDATA[nintend0nick]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 16:21:25 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3652704]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3649934">ChickenOfTheSea</a>: Turok Eliminates All Monsters With Ongoing Ritual Killing</p> <p><a href="http://www.mdsanfacon.com">mdgalaxy</a></p>]]></description>
			<dc:creator><![CDATA[mdgalaxy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 16:17:05 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3652256]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3651213">StupidDufus</a>: Well, I got news for Miyamoto: human life revolves around stories. We are living stories. He's dead wrong. And, anyway, Mario rescuing the princess is simple but reflects an age-old progression of story. It ain't great but it succeeds because it has no fluff. In Lost Planet, it might be a simple story like vengeance or a boy's coming to manhood, but who can say? Who knows what is really going on in that $20 million dollar mess.</p> <p>balgeary</p>]]></description>
			<dc:creator><![CDATA[balgeary]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:51:39 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3652097]]></link>
										
		    <description><![CDATA[<P>I quite enojoy things like this, an interesting watch</P>
<P>I never had an N64, and I was put off by the bad turoks, but if they do this well, I might buy it</P> <p><a href="http://erant.co.uk">Albino</a></p>]]></description>
			<dc:creator><![CDATA[Albino]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:44:18 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3651998]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650397">kumuasata</a>: I know how to make a hardcore gamer happy. A best buy circular with the week's deals and a can of mountain dew 'game fuel'.</p> <p>balgeary</p>]]></description>
			<dc:creator><![CDATA[balgeary]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:39:44 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3651861]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650353">Aflack</a>: I didn't watch it. I read about it in this blog post!</p> <p>balgeary</p>]]></description>
			<dc:creator><![CDATA[balgeary]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:33:18 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3651357]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3651213">StupidDufus</a>: You forgot the money to secure the rights to the stories of our brave defenders in space!.</p>
<p>Mario games don't really need a story to keep you motivated tho, as long as they keep the gameplay interesting, unfortunately there are way less ways to keep running in corridors shooting things in the head interesting that ways to make jumping on * appealing.</p>
<p>And then it's not like the rabid masses will just gooble up whatever subpar thing comes out with the Mario name, Sunshine doesnt seem to have done very well and I'd say it being terrible in all areas (including story) may have had to do with it.</p> <p>Seiryuu</p>]]></description>
			<dc:creator><![CDATA[Seiryuu]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:11:07 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3651213]]></link>
										
		    <description><![CDATA[<P>@<A href="#c3650107">balgeary</A>: <BR>
The money goes to several areas, not just story/script.  There are development costs such as art, programming, sound engineering, etc.  There are publishing costs, such as PR, publishing, working with retailers for shelf space, marketing, etc etc.</P>
<P>As for a lacking story, some people just don't mind.  Check out the people that support Mario.  It's been essentially the same story for 20 years now.  Princess is captured, go rescue her.  <A href="http://blog.wired.com/games/2007/12/interview-super.html">One of the developers working with Miyamoto recently said that Miyamoto doesn't really give story much thought.</A></P> <p>StupidDufus</p>]]></description>
			<dc:creator><![CDATA[StupidDufus]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:05:15 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3651118]]></link>
										
		    <description><![CDATA[<p>No, real space marines are from Warhammer 40K...</p>
<p>But from what everyone is saying, try to think of the game as revitalizing the Turok series.  It's better to try to get everyone to remember what was great about the original instead of trying to reinvent everything and have the gamers forget what the original was supposed to be like.</p> <p>exkon</p>]]></description>
			<dc:creator><![CDATA[exkon]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:01:32 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3651086]]></link>
										
		    <description><![CDATA[<p>This game is looking like a purchase if they pull it off.</p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:00:11 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650843]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650544">nintend0nick</a>: Turok 1 and 2 were great, or did you not play N64? Heck, Turok the first was my introduction to the FPS genre.</p> <p><a href="http://">Ruglia</a></p>]]></description>
			<dc:creator><![CDATA[Ruglia]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:51:32 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650738]]></link>
										
		    <description><![CDATA[<p>As long as they return the Cerebral Core gun... The BETTER have that fukn' gun...</p> <p>King Seafoam</p>]]></description>
			<dc:creator><![CDATA[King Seafoam]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:48:04 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650614]]></link>
										
		    <description><![CDATA[<p>So they asked themselves what modern gamers want and they came up with...SPACE MARINES? Like thats not done to DEATH. Oh well. Still hope for it being at least a competent FPS with some QTEs which I enjoy.</p> <p>KaneTaker</p>]]></description>
			<dc:creator><![CDATA[KaneTaker]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:43:52 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650606]]></link>
										
		    <description><![CDATA[<p>i actually pre ordered it already......hopefully it'll be good. Finally someone else in my family (cousin) got a ps3 so im just psyched to play online with someone i kno who has the system.</p> <p>TriFF51</p>]]></description>
			<dc:creator><![CDATA[TriFF51]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:43:39 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650602]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650353">Aflack</a>: In the defense of the "open minded internet types" all of the coverage so far seems to indicate that, and the generic space marine look and feel does not do it any favors. I think there is a review of it in the new issue of Play and they seem to have rated it quite low as well, which would be bad as jewels like Assasins Creed and lair got 10's in that.</p> <p>Seiryuu</p>]]></description>
			<dc:creator><![CDATA[Seiryuu]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:43:27 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650544]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650353">Aflack</a>: Well considering every Turok game EVER RELEASED has been awful it kind of makes sense that most people are dismissing it. Could it be fantastic? I suppose, but I'm definitely not getting my hopes up.</p> <p><a href="http://www.rit.edu/~nxd5304/games.html">nintend0nick</a></p>]]></description>
			<dc:creator><![CDATA[nintend0nick]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:42:03 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650397]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650107">balgeary</a>:</p>
<p>Ok then when us 'hardcore gamers' ask for a little reward every once in a while, they'll just turn to you, you ungrateful bastard.</p> <p>kumuasata</p>]]></description>
			<dc:creator><![CDATA[kumuasata]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:37:24 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650353]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650107">balgeary</A>:Who's going to watch this? I'm pretty sure you just did. This is filed under that part of the budget called "marketing".</P>
<P>I don't know where I've been but apparently everyone already decided this game was going to suck. Gotta love these open minded internet types.</P> <p>Aflack: Likes slushies</p>]]></description>
			<dc:creator><![CDATA[Aflack: Likes slushies]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:35:58 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650344]]></link>
										
		    <description><![CDATA[<p>ive got 1year i cant watch it :(</p> <p>jimfear</p>]]></description>
			<dc:creator><![CDATA[jimfear]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343460:c3650344]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:35:43 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650278]]></link>
										
		    <description><![CDATA[<p>That was a great video.</p> <p>kumuasata</p>]]></description>
			<dc:creator><![CDATA[kumuasata]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:33:42 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650107]]></link>
										
		    <description><![CDATA[<p>there's been all this shit about how companies spend huge amounts of money on 'next gen' systems and that's why they cost $60, games like turok. i know, for example, they reportedly spent $20 mill developing lost planet. how could they spend that much $??? have y'll played it? wtf? a high school or even an elementary kid woulda wrote a better 'story' for free. a dead person could write something less lame! i figured it out. this is where the next gen 'budget' really goes. this kinda shit. who is going to watch this documentary? certainly not the consumer! it's so self-gratifying. they waste their budget making documentaries about themselves.</p> <p>balgeary</p>]]></description>
			<dc:creator><![CDATA[balgeary]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:27:16 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650070]]></link>
										
		    <description><![CDATA[<p>I have a feeling the 3rd person bits is going to get a bit old and quick.</p>
<p>Granted what Ive seen so far looks cool.</p>
<p>The T-rex looks insane though!</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:26:01 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3650046]]></link>
										
		    <description><![CDATA[<p>Not sure about this one, there was nothing at all interesting to me in that video. <br>
I did like that moment where one of the guys says they took all the elements from the AAA FPS out there so we can at least mesure up to them. That translates to me as "we played bioshock, halo 3, and gears of war" then they took a "leap" and tossed in some button sequences ala god of war...less than impressed with Turok thus far.</p> <p>Gadgetron</p>]]></description>
			<dc:creator><![CDATA[Gadgetron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343460:c3650046]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:25:18 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649959]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3649824">ortholomeux</a>: *raises hand*</p>
<p>Also, I saw QTEs.  I have an irrational hatred for QTEs.</p> <p>Gouki4u</p>]]></description>
			<dc:creator><![CDATA[Gouki4u]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:22:44 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649934]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649824">ortholomeux</A>: I, for one, am now wishing they had incorporated T.E.A.M.W.O.R.K. into the video. 5 Kotaku points for the first person to turn that acronym into a situation-appropriate term.</P> <p>InsidiousTuna</p>]]></description>
			<dc:creator><![CDATA[InsidiousTuna]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343460:c3649934]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:22:07 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649835]]></link>
										
		    <description><![CDATA[<p>I don't think this is going to be a big with Christmas just leaving us. It will be buried under the games. It's been a while since i've played a turok game.</p> <p>FP Shindokie</p>]]></description>
			<dc:creator><![CDATA[FP Shindokie]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:19:04 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649828]]></link>
										
		    <description><![CDATA[<p>Wow, I can't wait to get intimate with Dinosaurs, it sends my mind racing.</p> <p>Draig</p>]]></description>
			<dc:creator><![CDATA[Draig]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343460:c3649828]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:18:51 MST]]></pubDate>
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		<item>
		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649824]]></link>
										
		    <description><![CDATA[<P>ok, does the narration and feel of that movie totally feel like a corporate training video to anyone else?? it has all of those cheesy elements.</P>
<P>bad choices were made.</P> <p><a href="http://web.mac.com/adamorth/iWeb/adam%20orth/statistics..html">ortholomeux</a></p>]]></description>
			<dc:creator><![CDATA[ortholomeux]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:18:45 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649813]]></link>
										
		    <description><![CDATA[<p>Hey, at least in this one you fight dinosaurs instead of aliens for a change.</p> <p>Maiken</p>]]></description>
			<dc:creator><![CDATA[Maiken]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343460:c3649813]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:18:18 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649745]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3649640">yashichi8bit</a>: I was thinking the same thing.  At least the boxart is cool.</p> <p>HateFate</p>]]></description>
			<dc:creator><![CDATA[HateFate]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:16:14 MST]]></pubDate>
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		    <title><![CDATA[Turok - Awakening The Giants Part One]]></title>
		    <link><![CDATA[http://kotaku.com/343460/turok-+-awakening-the-giants-part-one#c3649640]]></link>
										
		    <description><![CDATA[<p>Unless they pull something amazing off with the multiplayer component, this will be just a rental for me.</p> <p><a href="http://www.kotaku.com">yashichi8bit</a></p>]]></description>
			<dc:creator><![CDATA[yashichi8bit]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:12:54 MST]]></pubDate>
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