<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Valve Acquires Left 4 Dead Devs - Kotaku Comments]]></title>
		<image>
			<url><![CDATA[http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png]]></url>
			<title><![CDATA[Valve Acquires Left 4 Dead Devs - Kotaku Comments]]></title>
			<link><![CDATA[http://kotaku.com]]></link>
		</image>
	    	<lastBuildDate><![CDATA[Sun, 02 Mar 2008 13:49:23 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Sun, 02 Mar 2008 13:49:23 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs]]></link>
		<description><![CDATA[]]></description>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c4493568]]></link>
										
		    <description><![CDATA[<p>i won't buy valve. that is crap graphic and levels short not enough so i will buy HAZE and MSG4 and only better ps3 in good futurist new technology blu-ray. i think valve xbox360 is down fall poor three red light postcad i throw bin xbox360 is dead. i only better sony is better than microsoft.</p> <p>mubeer</p>]]></description>
			<dc:creator><![CDATA[mubeer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c4493568]]></guid>
		    <pubDate><![CDATA[Sun, 02 Mar 2008 13:49:23 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3679396]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3650657">Archaotic</A>: It wasn't his complaint wasn't that the consoles weren't running WinXP with DirectX.</P>
<P>They were that</P>
<P>1) Not being able to rely on there being a hard-disc in the 360 sucked because it means the game absolutely has to be able to work without being able to cache stuff on the hard-disc to help with loading times.</P>
<P>2) The architecture of the PS3 is just really, really strange. I was talking with a Computer Science student this morning, and we agreed that the Cell is extremely powerful, and can throw floating-point calculations out at a phenomenal rate, but because of the weird asymetrical SPEs, getting general-purpose game code to run fast on it is a really tricky software problem. It makes the problem of writing good multi-threaded code worse (and it's hard enough already), and those optimisations are only good for the PS3, they make no difference to the 360 or PC versions of the game, which have symmetrical cores.</P>
<P>The basic point he's making is that the platform owners have made it more difficult than it should be to write games for that platform. Their developers have to waste time optimising to the PS3's byzantine architecture, or messing around with different loading algorithms for the 360 when they could be writing code that will actually make it a better game.</P>
<P>Which is why the PS3 port was handed off to EA. Internally, Valve built the game for the 360 and PC, because they have standard symmetric core architectures and it makes sense to work on them at the same time using the same codebase. It doesn't with the PS3 version. The PS3 forces you to write lots of PS3-specific code just to make the game run fast.</P> <p>aiusepsi</p>]]></description>
			<dc:creator><![CDATA[aiusepsi]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3679396]]></guid>
		    <pubDate><![CDATA[Sat, 12 Jan 2008 10:33:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3663023]]></link>
										
		    <description><![CDATA[<p>This looks totally awesome. It's a tad funny actually, since there already are quite a few zombie games, in forms of mods to source-engine based games, which are pretty well enjoyed online.</p>
<p>Valve's doing just the right thing in taking in small developers and leading them - Just like Nintendo did with Retro Studios. At least I think that's what Valve are trying to do.</p> <p>Melonfodder</p>]]></description>
			<dc:creator><![CDATA[Melonfodder]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3663023]]></guid>
		    <pubDate><![CDATA[Fri, 11 Jan 2008 10:06:27 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3656207]]></link>
										
		    <description><![CDATA[<P>Valve is now the owner of Left 4 Dead? Cool.</P>
<P>Now the problem is the next headline that Kotaku will run concerning this game:</P>
<P>"LEFT 4 DEAD DELAYED!!"</P> <p>crashlanding</p>]]></description>
			<dc:creator><![CDATA[crashlanding]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3656207]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 20:21:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3655438]]></link>
										
		    <description><![CDATA[<p>"Valve has had great success bringing in projects and teams such as Team Fortress and Portal."</p>
<p>And then there's that little ol' "Counter-Strike" game.</p> <p><a href="http://jw63.blogspot.com">Jonn</a></p>]]></description>
			<dc:creator><![CDATA[Jonn]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3655438]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 19:30:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3652174]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644822">skullivan</A>: EA did <I>not</I> publish <I>The Orange Box</I>. They distributed it; that is, they handled the manufacturing of the boxes/discs, the shipping, etc. But they weren't involved at all as the publisher.</P>
<P>Valve just sat back, paid for the development themselves, and handed EA the gold master when they were good and ready.</P> <p>ATimson</p>]]></description>
			<dc:creator><![CDATA[ATimson]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3652174]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:47:22 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3651435]]></link>
										
		    <description><![CDATA[<p>I cant wait for the game anymore!<br>
i want it like friggin NAO!</p> <p>neojam</p>]]></description>
			<dc:creator><![CDATA[neojam]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3651435]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 15:14:12 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3650657]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650125">PlanHex</a>: <br>
Honestly, all jokes aside, that really DID strike me as being his main complaint, that the consoles weren't WinXP or running DirectX.  He seems very, very set in his ways and stubborn, and it makes him come off as a bit of an ass.</p>
<p>But whatever, I gotta go to work now, so this conversation will go unfinished yet again!</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3650657]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:45:12 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3650226]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3650125">PlanHex</a>: <br>
"Obviously sucky" meaning "Not a Windows XP, DirectX-powered PC", right?  :P</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3650226]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:31:47 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3650125]]></link>
										
		    <description><![CDATA[<p>Weird, I was under the impression that Valve pretty much owned them already.<br>
Also, am I really the only one who thinks Gabe Newell is an all-round awesome no non-sense asskicker when he bashes MS and Sony for their obviously sucky design?</p> <p>PlanHex</p>]]></description>
			<dc:creator><![CDATA[PlanHex]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3650125]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:27:46 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3649702]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3649353">hahnchen</a>: <br>
Actually, it was more that I was just offended by Kutaragi being so insane that I felt little to no reason to part with $600 while he was around fucking things up for the system.  Once he was gone and the price drops started coming, it was the perfect time for me to get one anyways (college graduation), so I bought one.  I would've gotten it eventually, but it would've taken a lot longer.</p>
<p>@<a href="#c3649012">Pornosaur</a>: <br>
For me, a lot of factors add up to whether or not I'll buy a game.  Genre is generally first and foremost.  I'm not really an FPS fan, shooting things generally bores me, although I will occasionally splurge and get a multiplayer-based FPS like UT or Halo 3 so I can play with my friends.  Then comes developer.  If I like the dev, good.  If I don't, I probably won't buy it.  Then, finally, it comes down to platform.  While I do own one, I'm not really big on the 360 due to its hardware issues, oversaturation of shooters, and my long-standing general dislike of Microsoft for personal reasons.  By and large, if a PS3 version exists of a multiplatform game, I'm going to buy that over the 360 version, with the exception of Rock Band which my roommates forced me to buy for 360.</p>
<p>The personality of the dev lead usually isn't a factor, but it can be a swing issue if the developer (Newell, Itagaki, Molyneux, etc) has a tendency of running his mouth, insulting platforms or other games, or just plain is full of crap.  It's a very quick turn-off for a game for me if the developer's an asshole or a blatant liar.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3649702]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:14:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3649353]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3647571">Archaotic</a>:So, it's just the outspoken CEO and the value of proper multiplatform development doesn't really play into it?</p>
<p>The PS3 has got better and better.  HD-DVD has just died on its arse, its finally going to get a decent library of games in 2008.  You're telling me had Kutaragi stayed at the helm, you'd never buy one?</p>
<p>I don't know, maybe I just value substance more.</p> <p>hahnchen</p>]]></description>
			<dc:creator><![CDATA[hahnchen]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3649353]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:02:18 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3649311]]></link>
										
		    <description><![CDATA[<P>Ha I hate when it does that :P</P> <p>Pornosaur</p>]]></description>
			<dc:creator><![CDATA[Pornosaur]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3649311]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:00:56 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3649299]]></link>
										
		    <description><![CDATA[<P>@ Archaotic: I did read the posts, just wanted to sure you weren't yanking my chain. I could care less about the personality of a devloper myself. It all comes down to if it's a quality game.</P> <p>Pornosaur</p>]]></description>
			<dc:creator><![CDATA[Pornosaur]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3649299]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 14:00:36 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3649012]]></link>
										
		    <description><![CDATA[<P>@Archaotic<BR>I did read the posts just wanted to see if you were serious. It's just a different viewpoint than I take, I don't think I've ever considered the personality traits of a dev on whether I would play a game or not. I definitley base that decision on whether the game is a quality game or not.</P> <p>Pornosaur</p>]]></description>
			<dc:creator><![CDATA[Pornosaur]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3649012]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 13:50:56 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3647997]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3647905">Strangelove</a>: <br>
Yeah, hence why I said "almost" always, heh.  They work sometimes, but it's a rare occurrence.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3647997]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 13:18:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3647905]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3647571">Archaotic</A>:</P>
<P>The original Halo CE port to PC is pretty great.</P> <p>Strangelove</p>]]></description>
			<dc:creator><![CDATA[Strangelove]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3647905]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 13:16:03 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3647571]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3647053">hahnchen</a>: <br>
Does Hideo Kojima spend all his time riffing about how the 360 is a "waste of time"?  Does Yoichi Wada do that?  The point I'm trying to make is, I don't like a developer to publically bash a console his company is developing for, then shit out a low-quality port that they didn't even work on whatsoever.  That's disrespect in general and if anyone did that regarding the 360, I'd skip their games too.</p>
<p>Oh, and also, I didn't buy a PS3 until after Kutaragi left the company because I was sick of listening to his crap.  So do yourself a favor and learn some basic reading comprehension, or think about who you're talking to, before you blast someone and call them a hypocrite.</p>
<p>@<a href="#c3646205">Pornosaur</a>: <br>
Read the posts.  I don't like the Itagaki style of "I CAN SHIT ALL OVER EVERYTHING AND YOU'LL STILL LOVE ME FOR IT" PR.  Gabe Newell is an ass, and thus I don't support him while he runs his mouth and insults people who are supposed to be helping him make money.</p>
<p>@<a href="#c3645774">gray665</a>: <br>
Maybe it was a bit harsh of me to say, but I really do think that if the original developer of a game isn't going to handle its ports, then it shouldn't be ported.  Outsourced ports almost always end up low-quality, and why spend money on a game that the creators couldn't even be arsed to work on?</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3647571]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 13:05:42 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3647330]]></link>
										
		    <description><![CDATA[<P>Not to sound greedy, but I wish L4D was included in the Orange Box.</P> <p>Strangelove</p>]]></description>
			<dc:creator><![CDATA[Strangelove]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3647330]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 12:57:07 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3647053]]></link>
										
		    <description><![CDATA[<p>Left4Dead is looking shit hot, but I hope that Turtle Rock will be free to develop their own games and ideas instead of just working on Valve titles in the future.</p>
<p>@<a href="#c3642741">Archaotic</a>:Not buying a game because the CEO speaks his mind?  It's not like Sony's 4D console is exactly the best development platform is it.  It's not like the hardware manufacturers don't shoot their mouth off at every fucking opportunity is it?</p>
<p>Valve looked ahead, realised that at this point, they didn't have the time or resources to justify an in-house PS3 port and outsourced it.</p>
<p>The only reason you have for them not buying their games, is because they didn't waste their time with your favourite platform.  That they chose to act rationally instead of listening to you.</p>
<p>I'm pretty sure you're not boycotting Konami or Square until they learn the value of proper multiplatform development.  Hypocritical bastard.</p> <p>hahnchen</p>]]></description>
			<dc:creator><![CDATA[hahnchen]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3647053]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 12:47:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3646205]]></link>
										
		    <description><![CDATA[<P>@Archaotic <BR>Are your posts serious? You won't play a game regardless of the quality if the "Lead" of the development team isn't humble enough?</P> <p>Pornosaur</p>]]></description>
			<dc:creator><![CDATA[Pornosaur]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3646205]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 12:17:50 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645774]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644310">Archaotic</A>:</P>
<P>So you are saying they should not have had a PS3 version of The Orange Box rather than have EA handle the port? I'm sure there are a lot of PS3 owners who would disagree with you there. Also, didn't one of the Kotaku editors have like a 3 part series detailing his experience with the game on the PS3 and saying it was not nearly as bad as some had made it out to be? 'm not saying it doesn't run worse than the 360 version but is it really that bad to be unplayable? I have heard nothing that says that is the case.</P> <p>Gray665</p>]]></description>
			<dc:creator><![CDATA[Gray665]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645774]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 12:03:40 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645453]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3645208">gstaff</a>: <br>
Maybe not. If their schedule holds true, we should be well into 2009 before we see either.</p> <p>ca$h</p>]]></description>
			<dc:creator><![CDATA[ca$h]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645453]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:53:14 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645429]]></link>
										
		    <description><![CDATA[<p>This couldn't happen at a better time.  I'm really starting to like Steam despite there lackluster and primitive community setup.  I just tried out the Half-life 2 Deathmatch mod w/ 2 friends last night and i have to say it was incredibly fun.  I haven't had this much fun since i played Unreal Co-op w/ the same friends so many years ago.  And the modders are just doing this for fun on the weekends.  I'm really lookin' forward to zombie-killin' co-op and to the future of Steam in general.</p> <p>mrSundance</p>]]></description>
			<dc:creator><![CDATA[mrSundance]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645429]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:52:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645208]]></link>
										
		    <description><![CDATA[<p>Bring me Episode 3 packaged with Left 4 Dead...wishful thinking.</p> <p>gstaff</p>]]></description>
			<dc:creator><![CDATA[gstaff]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645208]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:45:19 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645185]]></link>
										
		    <description><![CDATA[<p>I heart Valve.</p>
<p>IMO one of the best devs in gaming history; at worst their titles are hard to even nitpick, being solid games through and through. At best they're innovative in more than one respect and highly replayable. I think it's rare to experience a studio with such a consistently good portfolio, I'm glad they got Turtle Rock Studios.</p>
<p>You may be asking, if I love Valve so much why don't I marry them? Well, I would if I could.</p> <p>Absent Blue</p>]]></description>
			<dc:creator><![CDATA[Absent Blue]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645185]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:44:40 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645070]]></link>
										
		    <description><![CDATA[<P>Really not sure what all the Gabe-hate is about. As far as I'm concerned, seeing as he (and his company) develops games for whatever platform, he can say whatever he likes about said platforms. I'm sure developers are entitled to opinions about what is good (and bad) about any particular platform they develop for. I might develop for Windows but I don't have to like it as a platform.</P> <p>sent</p>]]></description>
			<dc:creator><![CDATA[sent]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645070]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:41:18 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3645011]]></link>
										
		    <description><![CDATA[<P>@<A href="#c3642592">Witzbold</A>:</P>
<P>Hush Witzy!</P>
<P>I saw this move coming. But why in the hell haven't they offered the Black Mesa Source guys a job? That project is seriously ambitious too. No offense to Left 4 Dead, which I bet will be the best zombie game EVER.</P> <p>dead_red_eyes</p>]]></description>
			<dc:creator><![CDATA[dead_red_eyes]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3645011]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:39:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644903]]></link>
										
		    <description><![CDATA[<p>Left 4 dead is one of those titles i have an almost sexual urge to play. The feeling is downright creepy, like survival instinct related almost.</p>
<p>Last time it happened was Bioshock. Before that it was Guitar hero.</p>
<p>I can't wait. If Valve lets me pre-purchase now, i will.</p> <p>Sunjammer</p>]]></description>
			<dc:creator><![CDATA[Sunjammer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644903]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:35:46 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644822]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643499">Archaotic</a>:</p>
<p>It's not really his company though. EA published the Orange Box and Valve didn't do the PS3 port. I'm sure if Valve was self-publishing their games wouldn't even be on PS3.</p>
<p>And what good would it have done to have his team work on the PS3 port also? Then instead of focusing on the 360 version they'd be split, diminishing the quality of both. At least the PS3 version had a separate team dedicated to it, otherwise it may have ended up being worse.</p>
<p>I love how most people have either no love for Sony or for Microsoft but when Gabe Newell makes negative comments about both (over legitimate gripes that most people have), he's a douche.  Guess what? Neither company is perfect. It WAS stupid for MS not to have an HDD in every 360(and even stupider that they still have a core system available), especially coming off a system that did. It WAS stupid for Sony to make the PS3 architecture so damn complicated. Between the two of them you have an ideal system (or a REALLY bad one).</p>
<p>I own a 360 and a PS3 so I'll just get whatever version of a game is better. I'd much rather a developer focus on one version and make it excellent than be split and have both versions be "just OK".</p> <p><a href="http://www.got-next.com">skullivan</a></p>]]></description>
			<dc:creator><![CDATA[skullivan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644822]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:32:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644423]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3644310">Archaotic</a>: Really?  Because I'm enjoying the hell out of The Orange Box on my PS3.  Portal, Half Life 2, and Team Fortress 2 are spectacular.</p>
<p>Now, given, I haven't played through the portions of the game that got the most complaints, but...  I'm really enjoying the game.</p> <p>2NinjasTapedTogether</p>]]></description>
			<dc:creator><![CDATA[2NinjasTapedTogether]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644423]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:17:50 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644310]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3644112">gray665</a>: <br>
If they didn't have the manpower, then maybe they shouldn't have made the PS3 version at all.  It's worse to make a sub-par port of a game than it is to not make it in the first place.  They got people's hopes up and then screwed them over.  It's bad form, and they should be held accountable for it.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644310]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:13:43 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644268]]></link>
										
		    <description><![CDATA[<p>so what this boils down to is we will not see Left 4 Dead until 2012, or until "its done".</p> <p>Gadgetron</p>]]></description>
			<dc:creator><![CDATA[Gadgetron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644268]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:11:52 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644112]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643861">Archaotic</A>:</P>
<P>And I'm sure you have sources inside Valve who confirmed all your statements as the reason they had EA handle the port. You know, maybe the company just isnt that big and dealing with getting The Orange Box released on hardware they were familiar with was a huge undertaking in itself and there was no way they had the manpower to port it to architecture they have no experience with what so ever. Just a thought.</P> <p>Gray665</p>]]></description>
			<dc:creator><![CDATA[Gray665]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644112]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:05:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644053]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643774">Archaotic</a>: Well, I guess that he has learned his lesson. VALVe's reputation is on the line, and I doubt that they will challenge it again...<br>
BUT if a PS3 version delays the date for the others, I will personally cross the ocean and deliver the content to EA london, after caving-in their collective faces due to the OB port.</p> <p>MasterOfPastures</p>]]></description>
			<dc:creator><![CDATA[MasterOfPastures]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644053]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:02:53 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3644044]]></link>
										
		    <description><![CDATA[<p>This was an obvious step.<br>
There are only a handful of games using the source engine, and it's more than likely any game company using said engine will be acquired by Valve provided their product is any cop...</p> <p><a href="http://midway.com">Sean Noonan</a></p>]]></description>
			<dc:creator><![CDATA[Sean Noonan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3644044]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 11:02:41 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643861]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643759">moshakirby</a>: <br>
True, true.  But does that really make it alright for them to not even try?  If they had done the port and done it well, it could've been a huge selling point, that Valve was <i>such</i> a good developer that they delivered a perfect experience on a platform they've never worked with before.</p>
<p>Instead they acted like spoiled children and threw it to another company who they knew would half-ass it, because they were too scared to try.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643861]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:55:52 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643774]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643641">homernoy</a>: <br>
Yeah, I don't really know what his problem is.  It's like he hates everything but Windows XP, but his Microsoft ties still force him to give a full effort on the 360 and half-ass it for Sony.</p>
<p>Can you imagine how Orange Box would've run if Gabe had actually handled the PS3 version himself, though?  That's what makes me angry.  He completely ignored the system's potential due to his Hatorade addiction, and just passed it off to die in EA's offices.</p>
<p>But back to the point at hand; I'm still not going to consider paying for this game until Valve learns to work with non-DirectX architecture.  I probably wouldn't play it too much anyways, I've really started to get sick of shooters these days...</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643774]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:52:44 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643759]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643533">Archaotic</a>: The PS3 isn't the easiest console for a company with over 10 years of PC developing to work on.</p> <p>Gladman</p>]]></description>
			<dc:creator><![CDATA[Gladman]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643759]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:52:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643696]]></link>
										
		    <description><![CDATA[<P>At least Valve has the deep pockets to afford to porperly finish a project like this. Companies like EA make me cringe at times due to having to take shortcuts in order to push a project out of the door earlier than intended. Good news for Turtle Rock, bad news for Bioware. Even Bungie in its pre-MS (and current) days would never confirm a release date until they were ready that a project was finished. They would only respond that it would be available soon(tm).</P> <p><a href="http://">Hiero Glyph</a></p>]]></description>
			<dc:creator><![CDATA[Hiero Glyph]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643696]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:49:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643641]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643499">Archaotic</A>:I completely understand. That is why I don't care for Gabe personally. You have to remember though, that almost no one has escaped his negative comments. Here is a quote</P>
<P>" I spoke to some people at Microsoft, and as I said, I can't point to a single feature in Vista that I care about that solves problems for us. At all. And I had the same conversation with the Xbox 360 guys. It's like Xbox 360 doesn't make my life any better, and in fact, it makes it a lot worse, as you're telling me I can't count on having a hard drive,"</P> <p>homernoy</p>]]></description>
			<dc:creator><![CDATA[homernoy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643641]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:46:43 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643533]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643481">SAKY</a>: <br>
But if Newell had, y'know, actually not been a douche and had his own team work on the PS3 version instead of outsourcing it, the game would've been fine.</p>
<p>You can't put all the blame on EA when it was Gabe's decision to outsource the port job.  Both are equally to blame.  But we're getting off-topic here, I suppose.  Bleh.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643533]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:42:32 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643499]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643391">homernoy</a>: <br>
I just don't think it's right for a development leader to be able to speak out so negatively about platforms HIS COMPANY IS DEVELOPING A GAME FOR, and get no flak for it when the version comes out and ends up being a sub-par port.  It's blatant favoritism and the industry is supposed to have more integrity than that.</p>
<p>Honestly, I don't care about the quality of the games.  I won't play them unless the developers show some humility.  I don't buy Itagaki games for the same reason.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643499]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:41:01 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643481]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643282">Archaotic</A>: that was all EA's doing. Send em a nice letter.</P> <p><a href="http://www.altcntrlgmr.com">SAKY</a></p>]]></description>
			<dc:creator><![CDATA[SAKY]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643481]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:40:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643461]]></link>
										
		    <description><![CDATA[<p>Valve's been pumping out nonstop.</p>
<p>I like it being source, my pc being able to run it and all.</p> <p>MNC</p>]]></description>
			<dc:creator><![CDATA[MNC]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643461]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:39:46 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643410]]></link>
										
		    <description><![CDATA[<p>Yeah, didn't Turtle Rock have some role in the CS:S bots? I'm always stunned that Valve didn't bring them on board to make bots for their other titles, like TF2 or HL2:DM.</p> <p>Ping</p>]]></description>
			<dc:creator><![CDATA[Ping]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643410]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:37:45 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643407]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643039">STARSBarry</a>: <br>
Is that really fair though?  It's not the PS3's fault the game runs badly on it, it's Gabe's laziness and EA's incompetence.  Nothing more, nothing less.</p>
<p>Ripping on an entire console's hardware because one specific developer, who used to work for Micrsoft, has a hard-on for Microsoft architecture is just plain not right.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643407]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:37:40 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643391]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643282">Archaotic</A>: Valve is fantastic in my opinion. I have a PS3 and wouldn't dream of buying the Orange Box for it no matter how well it ran. PC me. Also, EA is as much to blame as Valve. Sorry you hate Gabe so much. I don't care for him personaly but most of the games are fantastic.</P> <p>homernoy</p>]]></description>
			<dc:creator><![CDATA[homernoy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643391]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:36:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643282]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3643222">Cruz</a>: <br>
The PS3 version of Orange Box begs to differ there.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643282]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:32:39 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643249]]></link>
										
		    <description><![CDATA[<P>When I played it at QuakeCon '07, only the humans were playable with the Devs playing as the zombies. We all wanted to play zombies more than the humans but it was still a fun. The game looked great which was surprising given it's using the Source engine. It was the hit of QuakeCon. I should have tried to get more Left 4 Dead shirts.</P> <p>Tepoz</p>]]></description>
			<dc:creator><![CDATA[Tepoz]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643249]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:31:25 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643222]]></link>
										
		    <description><![CDATA[<P>Gabe is my hero. My hopes now are that they pour some extra effort now that it is an inhouse game. It wouldn't be Valve it isn't triple A, is it?</P> <p><a href="http://www.mcmezzy.blogspot.com">Cruz</a></p>]]></description>
			<dc:creator><![CDATA[Cruz]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643222]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:30:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643182]]></link>
										
		    <description><![CDATA[<p>Maybe turtlerock can make some new maps for cs source now please</p> <p>WildCard</p>]]></description>
			<dc:creator><![CDATA[WildCard]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643182]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:28:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643178]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642804">2K Ghede</a>: I've seen that movie, but I don't remember that bit...</p> <p>greeneggsnsam</p>]]></description>
			<dc:creator><![CDATA[greeneggsnsam]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643178]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:28:45 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643171]]></link>
										
		    <description><![CDATA[<p>Hah, they finally managed to find a way to employ Mike Booth - just buy his company!</p> <p>Ging</p>]]></description>
			<dc:creator><![CDATA[Ging]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643171]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:28:36 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643074]]></link>
										
		    <description><![CDATA[<P>@Witzbold: At least we know the game will be properly done and polished.</P>
<P>The race is on! Who will be the first to the finish: Left 4 Dead, Dead Island, Dead Rising 2, or Grim Fandago 2?!</P>
<P>Please let it be Grim Fandago 2: Meche's Revenge!</P> <p>Pigmartyr</p>]]></description>
			<dc:creator><![CDATA[Pigmartyr]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643074]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:24:25 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643039]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642741">Archaotic</a>: dont worry im sure he will give it to EA to redevelop for the PS3 since he hates it so much... and with its hardware who can blame him?</p> <p><a href="http://www.catsgaming.com/">STARSBarry</a></p>]]></description>
			<dc:creator><![CDATA[STARSBarry]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643039]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:23:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643038]]></link>
										
		    <description><![CDATA[<p>I cannot wait for the Ep. 3 "colour" box.</p>
<p>Every time I see "Co-op" written as "coop" I laugh.<br>
I think of chickens and such.</p> <p><a href="http://www.facebook.com/profile.php?id=514910177">JoDi</a></p>]]></description>
			<dc:creator><![CDATA[JoDi]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643038]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:23:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643028]]></link>
										
		    <description><![CDATA[<p>Great, just when I had weaned myself off TF2.</p> <p>monorailcat</p>]]></description>
			<dc:creator><![CDATA[monorailcat]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643028]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:22:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3643027]]></link>
										
		    <description><![CDATA[<p>Given how Valve tends to like multi system releases, expect a xbox port within 6 months. Just intime for the Q4 08 season</p>
<p>very nice snag Valve, you just caught what could be a sleep hit</p> <p>huginn</p>]]></description>
			<dc:creator><![CDATA[huginn]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3643027]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:22:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642921]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642592">Witzbold</a>: Release Dates are trivial these days anyways. Until I actually have the game in my hand I no longer worry about getting my hopes up with getting my games when promised (See: smashbros).</p> <p>supershavin</p>]]></description>
			<dc:creator><![CDATA[supershavin]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642921]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:18:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642897]]></link>
										
		    <description><![CDATA[<p>This is awesome!<br>
But this means the game might be released with the next valve "box" and that could delay it in order to release it with Ep 3. Hard to decide if it's good or bad news... *hopes for good*</p> <p>EwilTwin</p>]]></description>
			<dc:creator><![CDATA[EwilTwin]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642897]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:18:07 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642804]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642713">greeneggsnsam</a>: Remember the end of Shaun of the Dead?<br>
Zombie Hell.</p> <p>Ghede</p>]]></description>
			<dc:creator><![CDATA[Ghede]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642804]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:13:37 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642791]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642747">NotAZombie</A>: june if you believe EBgames.com</P> <p><a href="http://www.altcntrlgmr.com">SAKY</a></p>]]></description>
			<dc:creator><![CDATA[SAKY]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642791]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:12:49 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642778]]></link>
										
		    <description><![CDATA[<p>I cant wait for this one. we need more zombies in games!</p> <p>Nickatiah</p>]]></description>
			<dc:creator><![CDATA[Nickatiah]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642778]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:12:05 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642762]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642667">SAKY</a>: You mean 09.  Bwahahahaha!</p>
<p>I'm seriously looking forward to it too.</p> <p>Gouki4u</p>]]></description>
			<dc:creator><![CDATA[Gouki4u]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642762]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:11:16 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642747]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642592">Witzbold</a>: That's exactly what I thought. Oh by the way does anyone know when it's supposed to be coming out. I heard Q2?</p> <p>NotAZombie</p>]]></description>
			<dc:creator><![CDATA[NotAZombie]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642747]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:10:54 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642741]]></link>
										
		    <description><![CDATA[<p>Hm, Valve, huh?  I guess PC/360 only is confirmed, then.  Guess I'll be skipping it.  I'm not touching a Valve product for any system until they staple Newell's mouth shut and learn the value of proper multiplatform development.</p> <p>Archaotic</p>]]></description>
			<dc:creator><![CDATA[Archaotic]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642741]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:10:41 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642713]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3642641">Moonchilde</a>: Heh, good luck. If Valve is involved, you know it's going to be addictive as hell. ZOMBIE HELL! Wait, do zombies go to hell? They just stay on Earth I guess... unless killed by a shotgun. Hmmm...</p> <p>greeneggsnsam</p>]]></description>
			<dc:creator><![CDATA[greeneggsnsam]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642713]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:09:28 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642667]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642592">Witzbold</A>: NOOOOOOOO! LA LA LA LA LA, I don't hear you!</P>
<P>This one of my MOST anticipated titles of 08!</P> <p><a href="http://www.altcntrlgmr.com">SAKY</a></p>]]></description>
			<dc:creator><![CDATA[SAKY]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642667]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:07:42 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642641]]></link>
										
		    <description><![CDATA[<p>I'm really looking forward to this game. It will probably be the first online game I really get into. I hope I don't get oh so addicted...</p> <p>Moonchilde</p>]]></description>
			<dc:creator><![CDATA[Moonchilde]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642641]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:06:49 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Valve Acquires Left 4 Dead Devs]]></title>
		    <link><![CDATA[http://kotaku.com/343298/valve-acquires-left-4-dead-devs#c3642592]]></link>
										
		    <description><![CDATA[<p>BRING ON THE DELAYS! ;D</p>
<p>Actually its great to see them getting picked up like this, since for the amount of work they seemed to have put into the project they deserve it!</p> <p><a href="http://www.bosttv.com">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:343298:c3642592]]></guid>
		    <pubDate><![CDATA[Thu, 10 Jan 2008 10:04:41 MST]]></pubDate>
		</item>
	</channel>
</rss>