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		<title><![CDATA['World of Answercraft'? Amazon.com's Askville - Kotaku Comments]]></title>
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			<title><![CDATA['World of Answercraft'? Amazon.com's Askville - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Mon, 07 Jan 2008 15:58:13 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Mon, 07 Jan 2008 15:58:13 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville]]></link>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3588781]]></link>
										
		    <description><![CDATA[<p>interesting idea. I think this works in real life</p> <p>toneroni</p>]]></description>
			<dc:creator><![CDATA[toneroni]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 07 Jan 2008 15:58:13 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3568646]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3568495">xot</a>: <br>
the idea is really good, but  amazon needs to give the system a bit more tought in order to make it more appealing (for me), or perhaps i just have too little time and money, which seems plausible too.</p> <p>jtraveller</p>]]></description>
			<dc:creator><![CDATA[jtraveller]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 22:39:14 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3568495]]></link>
										
		    <description><![CDATA[<p>@<a href="#c3565399">jtraveller</a>:</p>
<p>Mechanical Turk was great when it started. I made something like $400 in the first couple weeks, but after that everybody jumped on the bandwagon and it became almost impossible to make any money with it because the system didn't scale well, and the sweet HITS disappeared. I miss playing "find the business" and "name that tune". That was some easy money, I'd do it again in a heartbeat.</p> <p>xot</p>]]></description>
			<dc:creator><![CDATA[xot]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 22:00:10 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3567324]]></link>
										
		    <description><![CDATA[<p>For this to work, they need to give everyone avatars. When users have enough gold, they can upgrade their avatar with new clothes.</p>
<p>I'm not sure whether people would answer hundreds of questions in exchange for a mug... but they might if it means they get a cool new hat for their avatar. WoW and Second Life have proven that.</p> <p>Marlor</p>]]></description>
			<dc:creator><![CDATA[Marlor]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 19:56:56 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3566635]]></link>
										
		    <description><![CDATA[<p>This whole concept of a "game outside the gaming world" does indeed work. Things like this have already been introduced in the workplace and its a proven formula to keep workers motivated. For instance someone in a Quality Control environment will earn points by reaching a certain quota and these points may be used to purchase things such as extra lunch hours or maybe even days off.</p> <p><a href="http://www.myspace.com/xxjoe369xx">TheGamesta</a></p>]]></description>
			<dc:creator><![CDATA[TheGamesta]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 18:52:41 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3566599]]></link>
										
		    <description><![CDATA[<P>The idea's not new at all, though it haven't been widely used  in commercial sense. Example:<BR>
I used to be a member of one smallish forum (a few hundred active users), we had a gold system in place, where users could earn some coins for benefiting the website, by taking part in competitions etc. Then we could spend the money on some new forum features, perks, or just trade it for something between ourselves. System worked well, I think my best "purchase" was a six-digit icq number from one of the users. That was about 4 years ago.</P>
<P>So my point is - a lot of users would already be used to something like this, and if the "prize is right", they'll happily use it.</P> <p>MaxS</p>]]></description>
			<dc:creator><![CDATA[MaxS]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 18:46:40 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3566277]]></link>
										
		    <description><![CDATA[<p>An interesting idea, but if it's as tedius as jtraveller says, then it'll put off a lot of people.  Probably too many people.</p> <p>Reil</p>]]></description>
			<dc:creator><![CDATA[Reil]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 18:17:20 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3566276]]></link>
										
		    <description><![CDATA[<P>I think that given the fanatacism of Wikipedeans as an example, there's every chance this incentive may gather a rabid following - sure, it's unlikely to suck in any 'real' gamers but somehow the internet always seems to find fans for oddball schemes like this...</P> <p>Aegis: Gentleman mercenary for hire...</p>]]></description>
			<dc:creator><![CDATA[Aegis: Gentleman mercenary for hire...]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 18:17:20 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3566154]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3565399">jtraveller</A>: I agree. This whole system sounds wonderful in theory, but I think few will actually think the incentive is worth their precious time. It's like Warcraft without the aesthetic, and even THAT feels like a job. I think its really interesting that a major company is melding RPG mechanics into an information website though. Not necessarily a bad thing.</P> <p>ThisCharmingMan</p>]]></description>
			<dc:creator><![CDATA[ThisCharmingMan]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 18:04:36 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3565399]]></link>
										
		    <description><![CDATA[<p>after looking at the value of questgold, i think i will pass, faster than i did with MechanicalTurk.<br>
as i undestood, for a mug you will need to answer a few hundred questions with the highest rating.</p>
<p>i dont know, i usually have a higer value for my time and effort than for pennies, i mean, i like mmogs until they become work, then i ditch em.</p> <p>jtraveller</p>]]></description>
			<dc:creator><![CDATA[jtraveller]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 16:41:14 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3565210]]></link>
										
		    <description><![CDATA[<p>I wonder how long it will be before we hear reports of gold farmers...</p> <p>Crawl to China</p>]]></description>
			<dc:creator><![CDATA[Crawl to China]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 16:08:17 MST]]></pubDate>
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		    <title><![CDATA['World of Answercraft'? Amazon.com's Askville]]></title>
		    <link><![CDATA[http://kotaku.com/341051/world-of-answercraft-amazoncoms-askville#c3564993]]></link>
										
		    <description><![CDATA[<p>Awesome I look forward to it =D!</p> <p>Katorok</p>]]></description>
			<dc:creator><![CDATA[Katorok]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 15:37:38 MST]]></pubDate>
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