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		<title><![CDATA[MGS4 Needs To Sell Over A Million On Day One - Kotaku Comments]]></title>
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			<title><![CDATA[MGS4 Needs To Sell Over A Million On Day One - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Wed, 05 Dec 2007 00:44:34 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Wed, 05 Dec 2007 00:44:34 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<P>@<A href="#c3151137">O-Z</A>: <BR>
Bullshiat. And what is this supposed common equation that should be "common knowledge?"</P>
<P>I say that they're just coming up with the most ludicrous profit goal they can think of just to call it a failure. What the hell's the difference in turning a large profit in one day as opposed to a few days or a week?</P>
<P>The game's gonna sell well, regardless of wether you people are satisfied with the first day sales or not. You'd have to seriously lack "common sense" to think it wouldn't.</P></BR> <p>Enigma_20XX</p>]]></description>
			<dc:creator><![CDATA[Enigma_20XX]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 05 Dec 2007 00:44:34 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3156767]]></link>
		    <description><![CDATA[<P>I will be one of the million on the first day...and I've heard about a million other people say the same. I think they can do it. :P</P> <p>runandgun</p>]]></description>
			<dc:creator><![CDATA[runandgun]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 18:59:38 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3152294]]></link>
		    <description><![CDATA[<p>@<a href="#c3136089">GregoriusH</a>: Boy,have I got a shirt for you, <a href="http://shop.gawker.com/cgi-bin/shopper.cgi?preadd=action&amp;key=GWT09">[shop.gawker.com]</a> .</p>
<p>=)</p> <p><a href="http://">Detha</a></p>]]></description>
			<dc:creator><![CDATA[Detha]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 14:15:25 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3151137]]></link>
		    <description><![CDATA[<p>@<a href="#c3146298">Enigma_20XX</a>:</p>
<p>Common Sense:</p>
<p>There's probably some commonly accepted equation to determine how well a game will do overall based on it's first day/week sales much like movies (ticket sales halve every weekend after opening).</p>
<p>They've probably determined that based on the rate of decline post-launch, 1M launch sales are needed to turn a good profit.</p> <p>O-Z</p>]]></description>
			<dc:creator><![CDATA[O-Z]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 13:29:36 MST]]></pubDate>
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		    <description><![CDATA[<P>?????</P>
<P>And if it DOESN'T sell one million in 1 day, then what? Why is it that this game HAS to sell ONE MILLION COPIES in one day in order to be considered a success?</P>
<P>And I'm gonna say it again, with so many claiming that it would sell a lot more on multiple platforms, look at all the 360 exclusives you have and then say that. While it may well be true, I don't see you giving any of those up, now do I?</P> <p>Enigma_20XX</p>]]></description>
			<dc:creator><![CDATA[Enigma_20XX]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 10:04:11 MST]]></pubDate>
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		    <description><![CDATA[<P>OK, thanks again for reading the details instead of getting the point. I know that this is standard operating procedure on the 'net.</P>
<P>As far as I've seen, nearly every exclusive for each system that is a 3rd party game has had an unwritten asterisk next to the "exclusive" translating to "for now." Months ago, when DMC4 went multi-plat, Capcom was very clear in saying that, no, there was not a chance for reciprocity with it's two Xbox 360 exclusives, Dead Rising and Lost Planet.</P>
<P>Clearly, Lost Planet didn't quite make the bucks that Capcom expected it to, and what do you know? It's coming to the PS3 now.</P>
<P>For the record... I own a PS3. I plan on only owning a PS3. What Dille is saying is true: as long as the other side(s) don't have 3rd party exclusives [and quality is equal]... the gamers lose nothing.</P>
<P>I mean... I played Assassin's Creed. My friend with a 360 bought it, and we compared notes. We both had some glitch issues, and aside from achievements, it was exactly the same kind of experience. We both liked the game. Did I enjoy it less because he had it? Did he enjoy it less because I had it? No to both.</P>
<P>My point with Final Fantasy wasn't that it ISN'T going to be a multi-plat release, but let's be honest... right now it's an exclusive, but that COULD change because SE is a third party developer, and if they have to recoup their loss, or just make more money, they probably will try to in 6 months to a year. If that happens (if) with either MGS4 or Final Fantasy... where's the loss for the PS3 owners? Did a bunch of Xbox 360 owners suddenly find themselves unable to play Oblivion when the PS3 owners got it? What am I missing?</P>
<P>Hell, even a Sony property "exclusive" like the "New Goblin" stuff for Spiderman 3 ended up on Live as DLC.</P>
<P>All any of this does is put increased emphasis on the quality of first and second party developers, and perhaps that's as it should be. I didn't buy a PS2 to play Metal Gear Solid; I did buy it to play Gran Turismo. Of the games I currently play on the PS3, most are first and second party games because they're of the higher quality than the third party games, even when they're equal in quality across platforms.</P>
<P>In short... I bought a PS3 not for the third party exclusives but for the first and second party games that are definitely exclusive and will remain so... Any one who says that they'll only buy a system for a 3rd party exclusive is just setting themselves up for disappointment.</P> <p>Evil J</p>]]></description>
			<dc:creator><![CDATA[Evil J]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 09:24:19 MST]]></pubDate>
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		    <description><![CDATA[<p>It should definitely come to xbox 360. They need to make profit, and if they make it to 360 it will easily surpass 2 millions on day one, which would make them very happy, hence I believe it's only a matter of time 'til it comes.</p> <p>Zzhboy</p>]]></description>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 08:17:44 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>It MIGHT reach 1 million on the first day but for those expecting a Halo 3 like fervor,you'd better rethink that.I have no doubt MGS4 will do incredibly well, i just don't think it's going to do as well as Sony's hopes it wil.By missign the Christmas '07 release window there are alot of people that waited as long as they could and simply don't care anymore.Myself NOT included in that bunch, as i plan on pickign it up on launch day God willing.</p> <p>Sugaray</p>]]></description>
			<dc:creator><![CDATA[Sugaray]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 06:33:09 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<P>My god! A sane comment from sony?!? It's the end-times, I tells ya!</P>
<P>The only console that should have exclusives is the Wii, and that's only so that Wii owners don't end up with dodgy 'now with added waggle' ports.</P> <p>Wilfmadbloke</p>]]></description>
			<dc:creator><![CDATA[Wilfmadbloke]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 05:43:08 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>Well if games end up anything like Orange Box or Assassin's Creed where the PS3 gets the shaft from the developers, yes PS3 gamers are losing something. They are losing quality.</p> <p>kirstpo</p>]]></description>
			<dc:creator><![CDATA[kirstpo]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 30 Nov 2007 01:15:03 MST]]></pubDate>
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		    <description><![CDATA[<p>Yeah... gamers aren't exactly loosing anything... but they aren't gaining anything either.</p> <p>moclippa</p>]]></description>
			<dc:creator><![CDATA[moclippa]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 22:31:33 MST]]></pubDate>
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		    <description><![CDATA[<p>It will sell - a LOT, a million?, I don't know, but a lot.<br>
I don't know any PS3 users who aren't planning on picking it up, it's just the gem of the PS3, people have been expecting it, and if Dynasty Warriors sold that many copies in like a week in Japan, I'm sure MGS4 will do better.</p> <p><a href="http://">tehFluffz</a></p>]]></description>
			<dc:creator><![CDATA[tehFluffz]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 21:55:36 MST]]></pubDate>
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		    <description><![CDATA[<p>Regardless of the attach rate and exclusivity, that actually seems very possible indeed with the building 40GB/80GB audiences all over the world. Especially given the hype.</p>
<p>I'd say that smashing a million on day one would actually be possible if the game <i>weren't</i> an exclusive.</p> <p><a href="http://forelli_boy.1up.com">Frank</a></p>]]></description>
			<dc:creator><![CDATA[Frank]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 21:46:28 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3134407">Wyld</a>: It doesn't matter if it came out later on other platfrom....it would have done it's job...selling the ps3.</p> <p>nxp3</p>]]></description>
			<dc:creator><![CDATA[nxp3]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 21:39:33 MST]]></pubDate>
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		    <description><![CDATA[<p>Can't really understand the logic behind 'needing' to sell a million copies on day one.. I'll just make sure I buy mine on day two, so someone is screwed.</p>
<p>Perhaps I won't even buy it, I'm not really sure if I'll get a PS3 or a 360 this year. It's a tough choice: a console with no games or a console that works for a few weeks? Thanks God I have the Wii...</p> <p>Flanker</p>]]></description>
			<dc:creator><![CDATA[Flanker]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 21:25:36 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3133027">Oyako</a>:</p>
<p>LOLZ. Load of bull.</p> <p><a href="http://">Mact</a></p>]]></description>
			<dc:creator><![CDATA[Mact]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 20:55:06 MST]]></pubDate>
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		    <description><![CDATA[<p>""From our perspective, as long as the games aren't going exclusive to other platforms, [we have a hope of selling more of our overpriced Blu-ray players]."</p>
<p>Can we add this to the list of dumb executive quotes?</p>
<p>How in the world does he plan on justifying that? Exclusive games mean that fewer gamers can play without shoving out more cash. It also means that your publisher is screwed.</p> <p><a href="http://">Mact</a></p>]]></description>
			<dc:creator><![CDATA[Mact]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 20:54:13 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3140377">zutto</a>:</p>
<p>In case you missed it earlier:</p>
<p>On the PS2, MGS3 has sold 3.6 million copies worldwide, and MGS2 has sold 7 million copies worldwide to date.</p>
<p>So while it's possible, is it likely that it will happen? :(</p>
<p>"Looking at the Wii" meaning you don't own one and don't play games on it to really know what's good and not?</p>
<p>Oh and funny thing, your baseless opinion of their games doesn't seem to matter to the people who make the system money; you know, the consumers.</p> <p>NeoAkira</p>]]></description>
			<dc:creator><![CDATA[NeoAkira]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 20:23:28 MST]]></pubDate>
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		    <description><![CDATA[<p>ha, dont worry bout, i'll get the copy on day one =D</p> <p>rojo</p>]]></description>
			<dc:creator><![CDATA[rojo]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 20:13:08 MST]]></pubDate>
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		    <description><![CDATA[<p>If they have the MGS4 Bundle package I am willing to buy the ps3 then.<br>
Sucks if there is no bundle package.</p>
<p>Selling 1million in a day seems possible, considering may like me whom does not own a ps3 but willing to wait until games like MGS or FF to come out.</p>
<p>Looking at the Wii, its sucks no good game on it.</p> <p>zutto</p>]]></description>
			<dc:creator><![CDATA[zutto]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 19:38:09 MST]]></pubDate>
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		    <description><![CDATA[<P>Considering how popular this topic is (judging by the amount of comments) there are enought people interested in this game to make it happen.</P>
<P>And everyone asking "where's all the hype?". It'll come, we're still many months away from release.</P> <p>champ24 vamp_24(psn)</p>]]></description>
			<dc:creator><![CDATA[champ24 vamp_24(psn)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 18:39:02 MST]]></pubDate>
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		    <description><![CDATA[<p>Okay guys. We all know the PS3 doesn't have a huge installed base at the moment. It right now has 6.5 million sold by even the most conservative estimates.</p>
<p>I think the PS3 will sell 2.5 - 3  million this holiday worldwide, and I know that seems high, but with the new price point and ad campaign in America, it's possible. So by that you have 9 - 9.5 million consoles. Great. Along with 6 months later, after the release of games like LittleBigPlanet, there will be even higher sales. So we're looking at at least 11 million consoles by the time it launches. This game has enormous hype along with being in a known series. If you add to the fact that it's a worldwide release, it's highly possible it could achieve 1 million day one.</p> <p>Kevin_the_Sony_Fan</p>]]></description>
			<dc:creator><![CDATA[Kevin_the_Sony_Fan]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 18:31:14 MST]]></pubDate>
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		    <description><![CDATA[<P>Isn't 1M too high for a first-day sale when taking the PS3's userbase in consideration?</P> <p>Y3KMAN</p>]]></description>
			<dc:creator><![CDATA[Y3KMAN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 18:24:52 MST]]></pubDate>
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		    <description><![CDATA[<p>This is kind of a generalization. For big, expensive games and overwrought game studios, like Konami, it makes sense to release things multiplatform and spread the resources around, and also increase the number of potential customers.</p>
<p>For smaller devs, like Bungie, Naughty Dog, Insomniac, etc., it makes sense to develop an engine along the lifetime of a single system that won't stretch them thin and result in bad ports.</p>
<p>I think you'll find that, aside from Nintendo off in their own little world, third party exclusivity is going to come to something of a demise, at least for big companies. The smaller guys, the 'second party' devs will probably stick to what they know best, but don't expect SquareEnix, Konami, Activision, Rockstar, etc, to put all their eggs in one basket anymore.</p> <p>topcatticus</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 18:15:07 MST]]></pubDate>
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		    <description><![CDATA[<p>FF13 will most definitely be multiplatform. Mark my words.</p> <p>Millz</p>]]></description>
			<dc:creator><![CDATA[Millz]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 18:01:28 MST]]></pubDate>
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		    <description><![CDATA[<P>Obligatory MGS4/XBox360 Port Confirmed post here.</P> <p>blackadvent</p>]]></description>
			<dc:creator><![CDATA[blackadvent]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:51:11 MST]]></pubDate>
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		    <description><![CDATA[<p>What a nice and misleading headline.</p> <p>snakebite</p>]]></description>
			<dc:creator><![CDATA[snakebite]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:43:48 MST]]></pubDate>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3136361">Vidril</A>: Haha. Kojima and &amp; Konami also made a near exact statement about MGS2's exclusivity and that was back when dev cost wasn't nearly as much of an issue as it is now. They also said that if you wanted to play it (MGS2) that you'd have to buy a PS2.</P>
<P>Whose the "dumbass" now?</P> <p>beem</p>]]></description>
			<dc:creator><![CDATA[beem]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:39:09 MST]]></pubDate>
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		    <description><![CDATA[<p>Didn't it take Gears of War 3 Months to hit the 3.5 million sold mark anyway?</p> <p>DevonTheDude</p>]]></description>
			<dc:creator><![CDATA[DevonTheDude]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:38:40 MST]]></pubDate>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=3#c3138637">Burguois</A>: <BR>I don't think MGS can really be hyped - the hero's name is "Solid Snake". Those of us who have played the game know the deal, but to the rest of the world it sounds like a boner joke. Add to that the much-used-by-Kotaku shots of crotch grabbing... I think quite a few jokes will be told about this game if it goes mainstream.</P></BR> <p>Highlander Wolf</p>]]></description>
			<dc:creator><![CDATA[Highlander Wolf]]></dc:creator>
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		    <description><![CDATA[<p>Don't they mean sell 1 Million in one week, not one day. One day return is ridiculous even for most movies, notice how movies are totaled by opening weekend as opposed to opening day return. Heck Bioshock didn't sell a million in one day and thats on both PC and 360, it probably took a week for the two combined to reach 1 Million.</p> <p>DevonTheDude</p>]]></description>
			<dc:creator><![CDATA[DevonTheDude]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:35:01 MST]]></pubDate>
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		    <description><![CDATA[<p>Well, Mr. Payton, make that 999,999 to go ;)</p> <p>Aex</p>]]></description>
			<dc:creator><![CDATA[Aex]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:34:27 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3138952]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=3#c3138129">Foxy_Blue</A>: <BR>MGS3: Subsistence had multiplayer (which was taken offline after one year, argh!). I really enjoyed it - nothing like hiding in a cardboard box, waiting for someone to run past you, then jumping out and blowing him away with a rocket launcher.</P>
<P>MGS4 multiplayer looks very very similar. I just hope it doesn't turn into a FPS gunfest - it's supposed to be a stealth game, even in multiplayer.</P></BR> <p>Highlander Wolf</p>]]></description>
			<dc:creator><![CDATA[Highlander Wolf]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:30:25 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3138773]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=3#c3138430">Vots</A>: Halo franchise = casual &amp; gamers</P>
<P>MGS franchise = gamers</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:13:58 MST]]></pubDate>
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		    <description><![CDATA[<P>The Master Chief is chuckling right now, even as he lies frozen at the ass-end of the universe.</P> <p>ianken</p>]]></description>
			<dc:creator><![CDATA[ianken]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:09:43 MST]]></pubDate>
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		    <description><![CDATA[<p>MGS is no HALO. The hype isn't there. HALO appealed to casual gamers much more than MGS. They aren't going to sell MGS at 7elevens. I'm not even sure if most places will do midnight releases for MGS. Worldwide, it has a slight chance of selling one million the first day. I think most of you are confusing your enthusiasm for this franchise for everyone's enthusiasm for this franchise.</p> <p>j13</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3138430">Vots</a>:</p>
<p>Halo 3 also had the advantages of:</p>
<p>* Being on a system with a much higher user base/attach rate<br>
* Having an extremely dedicated and loyal fanbase among the console owners. Halo 2 still has possibly one of the strongest online communities to date.<br>
* A marketing campaign that had everything short of celestial advertising. Had there been a star above the site of Bungie studios on the release day, Halo 3 might have been literally bigger than Jesus.</p>
<p>Where the hell is the marketing campaign for MGS4? Where's the hype? Where is there any indication that the mass market has any interest in the series at all?</p>
<p>MGS is an incredibly niche game that hasn't really sold much more than 20-25 million units total in all its formats on every system it's been on. No way in hell it's going to break the million mark on day one.</p> <p>Burguois</p>]]></description>
			<dc:creator><![CDATA[Burguois]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 17:02:08 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3138430">Vots</a>:</p>
<p>Yes it is possible, but two reasons why it won't happen like the way Halo 3 sold on the 360.</p>
<p>360 had a larger consumer base.</p>
<p>360 was made to play halo and was bought to play halo. The PS3 was made and bought for other reasons than MGS4</p> <p>NeoAkira</p>]]></description>
			<dc:creator><![CDATA[NeoAkira]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:54:58 MST]]></pubDate>
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		    <description><![CDATA[<P>Halo 3 sold 2 million copies in 24 hours, it's possible.</P> <p>Vots</p>]]></description>
			<dc:creator><![CDATA[Vots]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:45:17 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3138221]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=3#c3138129">Foxy_Blue</A>: "1 Million in 1 day is easy to do if you are counting on worldwide sales."</P>
<P>You might want to consider sending your resume out to the marketing departments as well as the distribution departments of Microsoft and Sony. They'll pay you millions.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:32:24 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3138176]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=3#c3138090">silentbobfan</A>: 17.46709%</P>
<P>It's hard work keeping that number accurate.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:29:29 MST]]></pubDate>
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		    <description><![CDATA[<p>I think that the main thing that sells systems this generation is multiplayer. If MGS' multiplayer is good enough that will probably sell more games than people give credit for. I mean seriously, a bunch of people bought Halo 3 for the story but the rest bought it because they could go online and kill all their friends and all the strangers that then could get.</p>
<p>I have a feeling thats what stunted sales of R&amp;C and Uncharted, R&amp;C lost its multiplayer and Uncharted didn't have any. What companies should realize right now is that gamers need a great deal of replay value for the amount of money they are going to throw down for a game.</p>
<p>MGS is a great game but a ton of people complain about how confusing the story is, however if a good multiplayer game was thrown in, then most people would finish the game and just go online the whole time to have fun.</p>
<p>Anyway I digress, 1 Million in 1 day is easy to do if you are counting on worldwide sales. All they have to do is talk about some of the features and actually release more information about the online multiplayer "starter" that is included in this game.</p>
<p>I really can't begin to stress how important multiplayer has become this generation.</p> <p>Black Arts Viper</p>]]></description>
			<dc:creator><![CDATA[Black Arts Viper]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:26:42 MST]]></pubDate>
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		    <description><![CDATA[<P>Does each region need to seel over a million?</P>
<P>If I'm right  MGS4 is set for world wide release.</P> <p><a href="http://">Sailorcancer</a></p>]]></description>
			<dc:creator><![CDATA[Sailorcancer]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:25:33 MST]]></pubDate>
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		    <description><![CDATA[<p>I've been thinking about getting a PS3 for the Blu-Ray. Now there are enough decent games out too I might just finally be sold. I wouldn't mind being one of the million in selling MGS 4.</p> <p>silentbobfan</p>]]></description>
			<dc:creator><![CDATA[silentbobfan]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:23:26 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3138061]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=3#c3137938">EndersGame</A>:</P>
<P>"(With a plus/minus margin of error of about ONE MILLION percent)"</P>
<P>ROFL ^_^</P> <p>Highlander Wolf</p>]]></description>
			<dc:creator><![CDATA[Highlander Wolf]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:21:41 MST]]></pubDate>
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		    <description><![CDATA[<p>PS3 owners WILL lose something: games that really take advantage of the hardware! Ports aren't going to rise above the lowest common denominator.</p>
<p>At least there will always be Nintendo, forever and ever, amen.</p> <p>talisein</p>]]></description>
			<dc:creator><![CDATA[talisein]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:17:00 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3137938]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3137813">Reiichi</A>: "Does anyone have numbers on what % of PS3 owners aren't hardcore gamers since they only care about movies?"</P>
<P>Great question. I've been sitting on that number for the last few months.</P>
<P>It's about 17.46708% (With a plus/minus margin of error of about ONE MILLION percent)</P>
<P>You asked for a number that no one has and never will.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:15:30 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3135154">Marasai</a>: Then that means that the 360 has only sold 5 million systems this year? I somehow doubt that number is correct.</p> <p><a href="http://">Saleen</a></p>]]></description>
			<dc:creator><![CDATA[Saleen]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 16:12:04 MST]]></pubDate>
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		    <description><![CDATA[<P>this is a good shoop</P> <p>trogdor111</p>]]></description>
			<dc:creator><![CDATA[trogdor111]]></dc:creator>
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		    <description><![CDATA[<p>1 mil in a day won't happen, but in a week sure.  Worldwide matters not since you just look at the total number of systems out there.</p>
<p>I was under the impression that people bought x360s for Halo, and that people bought PS3's for FF/MGS, but also  for a blu-ray player.  Does anyone have numbers on what % of PS3 owners aren't hardcore gamers since they only care about movies?</p> <p>Reiichi</p>]]></description>
			<dc:creator><![CDATA[Reiichi]]></dc:creator>
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		    <description><![CDATA[<p>so.  yeah.  according to recently reported numbers (<a href="http://blog.seattlepi.nwsource.com/microsoft/archives/126377.asp">[blog.seattlepi.nwsource.com]</a>), the total install base of the 360 is 13.6 million.  halo3 sold 2.48 million copies on day one.  that means that only 1 in 5.5 xbox 360 owners bought it on day one.  as in, for every copy of halo3 that was sold, there were over 4 other xbox 360 owners who passed on it.</p>
<p>for 1 million copies of mgs4 to sell, it needs the same exact attach rate as halo3.  (1 million for an install base of 5.6 million units)</p>
<p>anyone seen the barrage of mgs4 ads?  the mgs4 flavored mountain dew?  anything?  does mainstream america even know it exists?  does mainstream america even know what a ps3 is?  did you know that grand total, the entire mgs franchise has only 20 million units sold?  as in, for all time.  for ALL of the mgs games.  total.  ps2, psp, everything.</p>
<p>1 million units on day one?  not.  gonna.  happen.</p>
<p>m3mnoch.</p> <p><a href="http://www.addictingentertainment.com">m3mnoch</a></p>]]></description>
			<dc:creator><![CDATA[m3mnoch]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:59:39 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>@<a linkindex="573" href="#c3133056">Nkosi</a>:</p>
<p>Yeah, kinda wondering that myself. I mean, no doubt this game will turn a profit - it's Metal Gear. So what's with the one-mil imperative on the first day?</p> <p>beware_of_moose</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:50:19 MST]]></pubDate>
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		    <description><![CDATA[<P>I don't see it happening. There are less than 6 million PS3's in people's homes WORLD WIDE. That means almost 20% of owners have to go buy it on day one. Halo 3 might have pulled that off, but I don't think MGS4 will.</P> <p>robinandtami</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:47:30 MST]]></pubDate>
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		    <description><![CDATA[<p>Day 1 sales can usually give a decent (~75%) projection for what six month sales - year sales, etc might look like.  It's not rocket science.</p>
<p>/Except for the Wii, I don't think Nintendo planned for the ongoing demand they're experiencing.  Then again, the market supply is way too low to accurately show the curve associated with sales.</p> <p>crapsh00t</p>]]></description>
			<dc:creator><![CDATA[crapsh00t]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:40:06 MST]]></pubDate>
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		    <description><![CDATA[<p>This is obvious PR spin... there's no way that MGS4 can sell a million copies in a single day. They're just preparing for the Sonyfanboy backlash after they announce that MGS4 is going to the Xbox360.</p> <p>LUCYMONO</p>]]></description>
			<dc:creator><![CDATA[LUCYMONO]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:39:00 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3137292]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3137253">Baukie</A>: If Konami cares at all about profitability. They have a very small, very quiet group slowly plodding away at a port.</P>
<P>Then all they have to do is sit back and wait to see who parks the most dump trucks full of money out in front of Konami HQ.</P>
<P>I can't even speculate on the money that would be involved, nor which of the two; Sony or Microsoft would be willing to spend it.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:37:52 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3137270]]></link>
		    <description><![CDATA[<p>If I had a PS3 I would buy it instantly.  One small problem in that.</p> <p>hansamurai</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:36:10 MST]]></pubDate>
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		    <description><![CDATA[<p>You hear that, thats Microsoft readying the checkbook.<br>
Pay for all the exclusives you want, as long as the price of my game stays the same, i am happy.</p> <p>Baukie</p>]]></description>
			<dc:creator><![CDATA[Baukie]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:34:55 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3137237]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3137098">HighlanderWolf</A>: Exactly. Which is why it won't sell ONE MILLION in ONE DAY.</P>
<P>No doubt it will sell a million but in one day...it's madness.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:33:34 MST]]></pubDate>
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		    <description><![CDATA[<p>Hmm, I don't think MGS4 will sell that many first day. It is very popular but I still think its a tall order to fill in one day.</p> <p><a href="http://">R3load</a></p>]]></description>
			<dc:creator><![CDATA[R3load]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:28:45 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3137098]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3136967">EndersGame</A>: <BR>True that... but there sure are a lot of us... let the average consumer have the Wii, I say.</P></BR> <p>Highlander Wolf</p>]]></description>
			<dc:creator><![CDATA[Highlander Wolf]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:25:42 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3136133">foglight55</a>: Uh... No. Just, no. There is hardly any development cost differences between the systems if you strive for same level of quality. If you are OK with PS2 level models, textures, ai, resolution, etc. You can do it at the same price for any of the systems. Well, of course there is learning curve when developing for new systems but that's not major part of the budged.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
			<dc:creator><![CDATA[ara]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:25:22 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3137052]]></link>
		    <description><![CDATA[<P>I understand the idea that going multi platform is sound business - but unless they give you exclusive material per version, this is quite an unfortunate predicament. it would make choosing any one system trivial - which at this point in time is sad. once you get a single platform that plays all, then will be a time to embrace wide releases in this manner. as it stands it's a rather pathetic state of affairs. how tedious and sterile console gaming has become - how akin to pc gaming it is becoming. and how meek that Sony spokesperson comes off in that soundbite. bleh..</P>
<P>/rant</P> <p>astrobop</p>]]></description>
			<dc:creator><![CDATA[astrobop]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:23:01 MST]]></pubDate>
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		    <description><![CDATA[<P>I think the point of the "1 million in 1 day" is they are saying it'll have to sell that many in one day, and more than that throughout the week/month. Meaning more on the order of 2.5 million for the month.</P>
<P>If he meant 1 million in the first week, they would have said that. Either way, I don't see this game making its money back (unless they charge a higher MSRP)</P> <p>Callidux</p>]]></description>
			<dc:creator><![CDATA[Callidux]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:21:50 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3136967]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3136873">HighlanderWolf</A>: MGS4 is a system seller ONLY for the informed. ONLY for the gamers. MGS4 won't be the tipping point for the average consumer that is trying to decide what console to buy.</P>
<P>The average consumer simply isn't aware of the MGS franchise.</P>
<P>Gamers care about the MGS franchise and no one else.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:20:01 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<P>Considering the huge number of postings on this article (175 and counting in a little over an hour), I thinks it's safe to say that this game is being anticipated very, very, very much by the gaming public, regardless of system.</P>
<P>People who still believe MGS4 will stay PS3-exclusive (like me, for now) have either gone ahead and bought their PS3s or are waiting for the release day to do so (like me).</P>
<P>XBox owners already have a great deal invested in their system and games, and are unlikely to throw down mad cash for a PS3 just to play one game. Konami knows this, and realizes they might be missing a huge market.</P>
<P>That being said. It's really friggin' hard to port a title from one system to the other, especially when the game was designed around the Cell Processor. The architecture is very different. But, I'm sure there's a Plan B in place, ready to go if people don't buy the PS3.</P>
<P>If I were Konami, I'd wait to see how many PS3s were being played after the two big PS3 exclusives are released (FFXIII and MGS4). Those two games alone will sell consoles. If things looked down after that, then I'd approve the "Plan-B-360-port". The port would take a long time, and cost a good amount of cash, maybe 6 months to a year after the decision were made, and who knows how much cash...</P> <p>Highlander Wolf</p>]]></description>
			<dc:creator><![CDATA[Highlander Wolf]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:16:27 MST]]></pubDate>
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		    <description><![CDATA[<p>It will sell pretty well.  I don't know about a million in one day, but it will reach a million, which is what they are saying is profitable.</p> <p>Dragon_Warrior</p>]]></description>
			<dc:creator><![CDATA[Dragon_Warrior]]></dc:creator>
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		    <description><![CDATA[<p>Does it really need to all be sold on one day?  Is that 25th hour so crucial to sales figures?  Whether it sells 1 million on its first day seems kind of irrelevant to me (I think it's possible...it really depends on how well the PS3 does this holiday season).  Everyone knows already that it will easily hit that number, and that's all that really matters.</p> <p><a href="http://PSN: Mrmoo2002_">Mrmoo2002</a></p>]]></description>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3136768]]></link>
		    <description><![CDATA[<p>@<a href="#c3136089">GregoriusH</a>: Hilarious stereotyping of X-box 360 owners.  Don't forget that they're ardent Mountain Dew drinkers to boot (and yes, I own both a PS3 and... uh, a 360).</p> <p>jerimas</p>]]></description>
			<dc:creator><![CDATA[jerimas]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:10:42 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3136712]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3134749">robinhood1013</A>: MGS franchise doesn't have the market penetration that the Halo franchise has.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:08:26 MST]]></pubDate>
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		    <description><![CDATA[<p>MGS 4 will sell that much easily. If they advertise it heavily, they could do a lot more as well.</p> <p>19nazzy</p>]]></description>
			<dc:creator><![CDATA[19nazzy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:07:44 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3136686]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3132954">Beatseeker</A>: I think only Hellgate London fans are better at kidding themselves more than PS3 fans...but not by much.</P>
<P>ONE MILLION SALES IN ONE DAY...</P>
<P>Just take a moment to think before you actually support such ridiculous claims.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c3133162">slash000</a>: You would think the writers at Destructoid would know their MGS subtitles.</p> <p>AnonymousNoob</p>]]></description>
			<dc:creator><![CDATA[AnonymousNoob]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:06:44 MST]]></pubDate>
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		    <description><![CDATA[<p>WOW I mill in a day thats going to be WOW well I'll be buying 2 copies even do I do not own a PS3 yet.</p>
<p>the first will be to play wile the other will be a collectible since it is the last Metal Gear Solid game.</p>
<p>I don't know if i;ll buy both on the same day that wold be $108+tax but I will buy 1 copy in launch day</p> <p>Ruisu</p>]]></description>
			<dc:creator><![CDATA[Ruisu]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 15:06:29 MST]]></pubDate>
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		    <description><![CDATA[<p>Look, MGS 4 will do just fine on the PS3.  By the time this game releases, the install base will be significantly larger than it now, and if Konami holds true to its worldwide release date plan, then selling a million on day one is not out of the question.</p>
<p>Ryan Payton is just being (understandably) neurotic.</p> <p>jerimas</p>]]></description>
			<dc:creator><![CDATA[jerimas]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c3136532">Murrytmds</a>: That is so lame.. you are going to hold off just incase they release the game again with a few silly extras??</p>
<p>Even if those extras are such a big deal to you.. haven't you ever heard of trade-ins or anything?<br>
Whats a couple bucks more 6 months to a year down the line?</p> <p>Bastard11</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3133256">logicaldefense</a>: I'm not even going to HAVE a PS3 by the time MGS4 comes out, but I'm still gonna buy it on launch day.  Hopefully one of my friends will get one and I'll borrow it, but even if I can't play it at all I'm still gettin' it.  And yes, I know I'm a huge fanboy.</p> <p>Spiffyness</p>]]></description>
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		    <description><![CDATA[<P>man. I want to get the game day one, but im not going to. Its not that i can't, its just that Konami has established a precedent of putting out a newer better version of the game not to long down the road from the original versions release. And after missing out on MGS2:Substance and MGS3:Substinance because i couldnt justify rebuying a game i already had.. well im just not going to risk it this time around.</P> <p>Murrytmds</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:58:54 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>"You see that? As long as other consoles aren't getting exclusives, the gamers aren't losing anything. Just repeat that over and over in your head the next time something like Devil May Cry suddenly shows up on the Xbox 360."</p>
<p>A better way to spin this might be, 'Did XBOX 360 actually gain anything qua gaming by landing DMC?' A systemic problem is one thing, but if it's specifically "something like" DMC, that's different.</p> <p>Eieio</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:57:05 MST]]></pubDate>
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		    <description><![CDATA[<P>HAHAHAHA silly xbox fanboys, if kojima says MGS4 will be an exclusive, it WILL be an exclusive. Also, it's a worldwide release dumbasses, 1 million in a day is not a problem. I'll be there waiting on line so thats one more sale marked off.</P> <p>Vidril</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:50:48 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>Well you know what the PS3 fanboys need to do now... take out loans, buy as many copies at launch as possible and then find somewhere to pawn them off.</p>
<p>Seriously though.. MGS wouldn't sell as well as some expect on the 360.. very different gamer base.<br>
MGS is for the old school.. 360 is full of the new school kids. You know.. where "games should be short and easy" and "Metal Gear's characters are too silly for me to enjoy the game" come from.</p> <p>Bastard11</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:49:48 MST]]></pubDate>
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		    <description><![CDATA[<p>Well, I don't know about the other 999,999, but my money goes to Konami on day one. I've been waiting for MGS4 since the minute I finished Snake Eater.</p>
<p>~</p> <p>Hiroken</p>]]></description>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<P>Game Business 101 lesson for you guys. You are looking at this from a consumer point of view. Konami makes its sales to the stores, not to you.</P>
<P>Let's say, for arguments sake, that Konami sells 1.2 million copies into the stores initially. Konami then doesn't get to sell any more to the stores until they start running out of stock.</P>
<P>The longer it takes for a title to sell thru its initial shipment, the less reorders the store will make. If 1 million doesn't sell in the first week, many stores will not reorder because they have plenty on hand. As the title gets older, the chances of it being reordered drops like a rock.</P>
<P>If Konami makes too many games, they start to lose money in storing them. Product sitting in warehouses cost game companies tons of money, so TIME DOES MATTER.</P>
<P>Not being able to see the numbers makes this a hard estimate to confirm, and even then, I'd question a producer's real ability to get this right. Producers only know what it takes to recoup development costs. There are many more millions spent on operations, marketing, and promotion which a producer never sees.</P> <p>Bonkerjerks</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:43:39 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3133027">Oyako</a>: Gaming isn't going to die because of dev costs, the only system thats costly to develop for is the PS3. The 360 and the pc, and even the PS2 are not that expensive to develop for.</p> <p>Foglight55</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:41:52 MST]]></pubDate>
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		    <description><![CDATA[<p>I think thats entirely realistic of Konami. Every PS3 owner I know wants this game and every gamer I know is at least interested in it. I know I'll have it day one for sure.</p> <p>jacksons98</p>]]></description>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>@<a href="#c3133213">EvilJ</a>:</p>
<p>There were around 7M PS3s sold by retailers before November sales.  It's not going to be a problem for MGS4 to sale 1M in the first week after holiday sales are done.</p>
<p>Just look at sales for something like Monster Hunter just in Japan.  That sold 1.1M+ the first week for a portable that didn't have a huge install base at the time.  Worldwide release on MGS4 -- it doesn't have to, but it'll sell 1M+ the first week.  This means they'll be in the green after the first 1M sales.  That's what the point of that quote was -- they need to sale 1M to break even due to production costs.  If they want to break a profit on day 1 they need 1M sales on day 1.  They'll sell 2M+ easy in the first 6 months, so I won't be crying for Konami at all.   :3</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:41:36 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3135797">JorgieX</a>:</p>
<p>"We're telling our fans that if you want to play 'Metal Gear Solid 4', you have to buy a PS3," said Ryan Payton, the assistant producer of the game."</p>
<p>Honestly I don't think the 360 has the kind of userbase to support an MGS game.  Not that I want to indulge in a broad generalization against an entire community of people but perhaps MGS is a little too... how do we say... sophisticated?  For the average 360 user that is.  Who I picture as a 13 year old punk who, when not gay-bashing over live, certainly isn't getting himself up-to-date on the literary techniques of post-modern narrative which are perhaps necessary to engage with an MGS script on a decent level.</p>
<p>Elitism is fun.  :)</p> <p>GregoriusH</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:40:29 MST]]></pubDate>
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		    <description><![CDATA[<p>Well MGS2 did 7 million in total, and MGS3 about half that, can't see why MGS4 can't top that eventually, although not within the first day methinks.</p> <p><a href="http://www.superbabyproject.com/">superbabyproject</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:38:26 MST]]></pubDate>
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		    <description><![CDATA[<p>I'll be playing it from day 1. If it gets to X360 then I'm happy for all gamers all around the globe. Everyone should enjoy these games!</p> <p>bOOmStiCK83</p>]]></description>
			<dc:creator><![CDATA[bOOmStiCK83]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:38:12 MST]]></pubDate>
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		    <description><![CDATA[<P>1 million first week worldwide, eventually 2.5-3 million+ on the PS3 alone is a safe guesstimate. This may be one of the last sure fire hits Konami has for ANY system, so of course it will eventually go multiport.</P>
<P>For reference, Gears of War, the first real must have game for the 360, did about 600k in its first week with nearly the same number of 360's in the wild as there will be PS3's at the time of the MGS4's release. The only thing different at this point in their lifecycles is the parity per region.</P>
<P>Poorly written article just trying to pop a few views with a factually inaccurate headline on display here.</P> <p>BBQmyNUTZ</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3135443">smallwang</a>: First of all, as far as I'm concerned anyone who only completes MGS games once is a fool. There is a MASSIVE amount of replay value in MGS1, 2 and 3 thanks to the multiple strategies you can use against bosses, five difficulty levels, unlockable camo, dog tags, stealth camo etcetera etcetera. Second of all, MGS3 Subsistence and MGS4 have both got online modes (MGS4's looks vastly superior gameplay wise) so that part of the equation is settled.</p> <p>Unastheslayer-PSN</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:37:13 MST]]></pubDate>
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		    <description><![CDATA[<p>Dille's quote needs to be added to the dumb exec quote round-up rodeo</p> <p><a href="http://www.stonedrobot.com">gstatty</a></p>]]></description>
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		    <description><![CDATA[<p>weather it's exclusive or not, i'm getting it.  i just hope there's not too much stealth involved. i fail miserably at being stealthy...</p>
<p>speaking of exclusives, shouldn't GTA be PS3 excluxive? i mean it's always been a PS game then it got ported to xbox.</p>
<p>sorry if i offended you, i know how you people get...</p> <p>Akmed</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:31:44 MST]]></pubDate>
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		    <description><![CDATA[<p>well I'm buying two so thats a start.</p> <p><a href="http://www.daeeatsall.com">daeeatsall</a></p>]]></description>
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		    <description><![CDATA[<P>So in other words the game has to sell better than the GrandDaddy HALO3? With a Pre-Order rate of 1.5 million pre-orders. I don't even think that the pre-orders will reach 500,000. But if it does then lets hope the game does make the million day one since I believe almost everyone that own a PS3 will be getting it. This game will still see a port or at least the next chaptor of the series will. To be safer a 360 port would in turn be a PC port hense "chi-ching" for Konami. The end is near for PS3 exclusives 360 is just in to many home to over look the potential for profit.</P> <p><a href="http://jorgiex.spaces.live.com">JorgieX</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3133548">DangerChimp</a>: I never heard of Mass Effect until I started reading Kot... and have never seen any sort of advertisement regarding the title either.  All of the hype i've seen about the game has come from this website and comments by its users in posts about the game.</p>
<p>And why are people all knocking games that released in the last few weeks as not selling as well as expected? (mass effect /drakes ? )  I don't know of any "new hyped" titles dropping before xmas, so its probably safe to assume these games will be bought as xmas gifts between now and the 25th .. right?</p> <p>maxx1223</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:27:47 MST]]></pubDate>
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		    <description><![CDATA[<P>I'll lol when the Xbox 360 version has a better framerate and doesn't need a firmware update to run... AC!</P> <p><a href="http://userrankings.com/">retronaut</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3134364">nxp3</a>: <br>
You may say its a system seller but this is Konami who need to make the money, and this may be why they may have to go multi plat on this one.</p> <p>flukielukie</p>]]></description>
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		    <description><![CDATA[<p>Too bad MGS4 won't sell very much.  I don't think anyone has even heard of it before.  Too bad.  I wonder what the game is about.  They'll have to settle for 950k on the first day I guess.  :3</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
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		    <description><![CDATA[<p>360 MGS4, PLEASE! please, please, pretty please?<br>
I can't afford a third console and that game looks like it's gonna even better than RE5 (And God, oh God will that game be sweet)</p> <p>pikachumariachi</p>]]></description>
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		    <description><![CDATA[<P>halo 3 saw more than a million people log onto the game on xbox live within the first 20 hours....as that game is only for one system and also,was only released North America first and other places a day or two later...i think this can be done<BR>..what with MGS4 being worldwide release...and being on more or less everybodies top of the list who owns a PS3<BR>(or should be)</P></BR></BR> <p>metallicorphan</p>]]></description>
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		    <description><![CDATA[<p>it's a world wide simultaneous release, 1mil shouldn't be that hard.</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:19:06 MST]]></pubDate>
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		    <description><![CDATA[<P>B..b..but what if it takes two days?! Oh no!</P> <p>Buttah</p>]]></description>
			<dc:creator><![CDATA[Buttah]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:18:55 MST]]></pubDate>
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		    <description><![CDATA[<P>When there was likely 80 million PS2's in circulation, the sequel to the RIDICULOUS selling (more than 7 million copies WW) MGS2 could only muster up lifetime sales of 3.7 million.</P>
<P>You know, I personally have really enjoyed the series. I think it gets a bad rap, to be honest. But it is only fair to recognize that this is not a franchise that has its best selling days ahead of it. Interest has waned from the gaming mainstream.</P>
<P>That being said, its very optimistic (and borderline unrealistic) to think that this will sell 1 million WW on day one. Its a popular gaming series, but its not a cultural phenomenon. And based on the production schedule and reports about production, I think its safe to assume that this will be among the most expensive games of this gen (closer to $50 mil than not).</P> <p>DARTH_TIGRIS</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:18:23 MST]]></pubDate>
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		    <description><![CDATA[<P>Statements like these are just for PR purposes. They might as well say since we can't have every exclusive we want to make sure that no one else can either. Sony lost Devil May Cry, Resident Evil, Grand Theft Auto and other exclusives long ago. Now they want the PR to be on their side so they are changing their perspective in order to make themselves look better for the public.</P>
<P>Last time I checked Sony made sure to get exclusives on UT3 (at least for this year) and HAZE. Exclusives are never bad, especially if you can get them to remain exclusive for a period of a year or longer. Multiple platform games can no longer afford to delay a single sku just to wait for a universal release.</P> <p><a href="http://">Hiero Glyph</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:18:07 MST]]></pubDate>
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		    <description><![CDATA[<p>Buying it on day one, and I predict MGS4 will outsell all the other MGS games (in time) due to the massive amounts of publicity surrounding it. Also, MGS4 bundle</p> <p>Unastheslayer-PSN</p>]]></description>
			<dc:creator><![CDATA[Unastheslayer-PSN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:17:35 MST]]></pubDate>
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		    <description><![CDATA[<p>Article also said:</p>
<p>"We're telling our fans that if you want to play 'Metal Gear Solid 4', you have to buy a PS3."</p>
<p>"The PlayStation brand has always been good to us, and we're pretty bullish on the PS3." - Ryan Payton</p>
<p>I know that can easily change, but if it is a worldwide release, I'm hopeful it'll sell a million in a week.</p> <p><a href="http://">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:17:00 MST]]></pubDate>
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		    <description><![CDATA[<P>I know I'm buying it on Day one.</P> <p>superbeast1370</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:15:17 MST]]></pubDate>
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		    <description><![CDATA[<P>Everyone forgets that MGS is a single player game, once you beat the thing a lot of people just sell it back, or just rent it out right. I eventually bought MGS3 for ps2, but that was after it went on sale for 19 bux. I'll probably do the same for MGS4.</P>
<P>Games like Halo, COD4 since they are multiplayer, people keep the game to play online.</P> <p>smallwang</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3135089">3xch4ng3</a>: I Find I see it oppositely as far as high quality newIP titles are concerned. There has been a HIGH amount of successful titles such as the ones you mentioned. I Hope and pray at last that developers at large acknowledge the fact that they will get out of the title (monetary wise) what they put into it (effort wise) MOST of the time.</p>
<p>Not always, obviously there have been exceptions, but why is it that Highly hyped titles are hyped so high? Partially because of the marketing dollars behind the title, but also because (I believe) the audience can discern the value inherent in a quality product, despite all the PR speak flying around.</p>
<p>Unfortunately for Sony exclusive developers, the other important part of the equation is install base.</p> <p>metal_dawn</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:13:52 MST]]></pubDate>
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		    <description><![CDATA[<p>the picture posted still wins.</p>
<p>if its a game just about sneaking up to people and punching them in the balls, that would be the best game on the PS3 EVAR. :D</p>
<p>yes. been watching too much south park.</p>
<p>D:</p> <p><a href="http://www.baka-tsuki.net">Onizuka-GTO</a></p>]]></description>
			<dc:creator><![CDATA[Onizuka-GTO]]></dc:creator>
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		    <description><![CDATA[<p>Sounds like Sony PR is gearing up to head off a DMC4 style fiasco with it's petitions and crying exploding fanboys pitching fits everywhere.</p> <p>Amazing-Steve</p>]]></description>
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		    <description><![CDATA[<p>If there's a game that's going to make me buy a PS3 it's going to be MGS.  I love the Final Fantasy series, but realistically I want MGS that much more.  Even with the crazy cut scenes and the wild characters the game is still fun.  And apparently MGS4 looks like were getting away from that Awful MGS3 camera control situation.  I wonder if any FPS fans are going to pick this up just as a FPS.</p> <p>Deltakiral</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:08:56 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3135172">leshrac55</a>: <br>
@<a href="#c3135174">Kayin</a>:</p>
<p>Like posted before, The article is saying that they need to sale 1 Mil Day 1 to consider this to be a successful investment. Over $30 million in development cost is a tall order for something.</p>
<p>Consider a movie that has a $30 Million budget that releases and in the first week only makes back 12 Million.  Although in the long run, it will turn a profit but its considered a "failure" because it didn't preform as expected.</p> <p><a href="http://www.maxgroup.com">3xch4ng3</a></p>]]></description>
			<dc:creator><![CDATA[3xch4ng3]]></dc:creator>
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		    <description><![CDATA[<p>oh please god Metal Gear Solid 4 on the 360... PLEASE!?! I dont want a PS3 but... but... MGS4 and MGO2... I NEED them....</p> <p>TheBoxNinja</p>]]></description>
			<dc:creator><![CDATA[TheBoxNinja]]></dc:creator>
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		    <description><![CDATA[<p>Games are better with achievements anyway.</p> <p>Kenzya</p>]]></description>
			<dc:creator><![CDATA[Kenzya]]></dc:creator>
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		    <description><![CDATA[<p>Even if there's 8 million PS3's by the time MGS4 comes out it doesn't mean there's going to be 8million people buying the game. Not everyone is a fan of the MGS series. I know I'm one of them. I don't doubt the game will sell over a million or more but I'd be surprised if it did it in just the first day.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:05:49 MST]]></pubDate>
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		    <description><![CDATA[<p>yes, i was reading Leshrac55s mind at the time.</p> <p><a href="http://www.subcultureplayground.com">Kayin</a></p>]]></description>
			<dc:creator><![CDATA[Kayin]]></dc:creator>
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		    <description><![CDATA[<p>Why day one ? Is there some sort of time limit on recouping development costs ? After the first day, the money made on items sold is no longer good ? I don't understand.</p> <p><a href="http://www.subcultureplayground.com">Kayin</a></p>]]></description>
			<dc:creator><![CDATA[Kayin]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:03:19 MST]]></pubDate>
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		    <description><![CDATA[<p>I don't understand this timing of "Day 1".  Why does it have to sell a million on the first day?  Couldn't it sell a million in, say, a week to recoup it's costs?  Perhaps a month?  Whatever the timing is, I don't get why it needs to sell that much on "Day 1".  Do the development costs somehow skyrocket to out-of-reach status POST-launch?</p>
<p>-Jeff<br>
<a href="http://alinktothefuture.com">[alinktothefuture.com]</a></p> <p><a href="http://www.alinktothefuture.com">leshrac55</a></p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3133949">BeboInLG</A>:</P>
<P>8, according to wikipedia.</P>
<P>The 360 did sell more in a year than the ps3 and did so with a great many people waiting for the ps3. Not to mention supply problems and a 'lack of games'.</P> <p>Marasai</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 14:02:35 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3134764">metal_dawn</a>: True, true. But one could assume that MGS gamers are among the core PlayStation gamers, the people who have bought the PS3. And MGS4 is likely to get much larger media drumming that MGS3 for example. And the sad fact that it's about first really large title to hit the platform will most likely drive pretty much every gamer depending on PS3 as their gaming system to buy one.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
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		    <description><![CDATA[<p>This is why MGS4 and countless other PS3 former-exclusives have to eventually make their way to the Xbox 360 - it does not make financial sense to produce a big budget game for the console with the smallest install base.</p>
<p>Does that mean that Guns is coming to the 360? No, but if Konami posts a loss in their fiscal year due to disappointing software sales (because everybody is buying Halo 3 and Rock Band), they may change their mind after the game is released on the PS3.</p> <p><a href="http://www.myspace.com/phoenicks">Phoenicks</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3134871">homernoy</a>: Actually, I'm just saying that I believe 1 million in a week to be an enthusiastic estimate as well for the reasons stated above. I will be playing MGS4 myself at some point, but I have to be honest I will resent both sony and konami if I have to pay $400 dollars to play the only game I'm interested in playing on the platform.</p>
<p>So yah ^ There is the motivation for my naysaying. But I DO believe what I say and feel that they are rational points of view.</p>
<p>unlike DarthPoontang I like to quantify what I say. (my new favorite whipping boy).</p> <p>metal_dawn</p>]]></description>
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		    <description><![CDATA[<p>Until the day a proper Final Fantasy shows up in the Xbox, I will not be worried.</p>
<p>But if there is no such thing is exclusives, then it's time to merge the console makers together--what's the point of multiple consoles without exclusives?</p>
<p>That said I have little doubt Mario and Link are staying right with Nintendo...</p> <p>SSJPabs</p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3133078">Tonx</A>: the scary thing about that is somewhere deep in the back of my skull I can bring myself to actually believe that as a possibility.</P>
<P>While the gaming industry isnt going to die.. and mainstream casualness is beneficial in many ways.. i cant help but not like it all the time.</P> <p><a href="http://www.myspace.com/asphix20">asphix20</a></p>]]></description>
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		    <description><![CDATA[<p>I honestly hope it does well day one, for the love of god.  Not because I'm a Sony fan or even a MGS fan. (I actually don't care for the series).  I want this game to be a big success because it will be another major blow to the gaming industry.</p>
<p>Right now, developers (and by developers, I mean the guys in charge of the $$$) are switch their focus from lengthy high dollar games, to mediocre, small/medium budget casual games.</p>
<p>They've seen the Wii is successful as much as the 360/PS3's and theres just as much, or more, profit in low-end casual gaming.</p>
<p>I see games like Bioshock, Gears of War, Mass Effect, etc becoming few and far between because of the risk-factor of multi-million dollar development.</p>
<p>So, lets see MGS4 rock right out of the gate and sell some PS3's.  I love my 360, but I want to see this game be successful.</p> <p><a href="http://www.maxgroup.com">3xch4ng3</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3132958">NPlace</a>:</p>
<p>Yeah Unless Kotaku knows about a MGS2 port on the ps3.</p> <p>Ergophobia</p>]]></description>
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		    <description><![CDATA[<P>For what it's worth to statisticians:<BR><A href="http://www.vgchartz.com/news/news.php?id=676">[www.vgchartz.com]</A></P></BR> <p>Tepoz</p>]]></description>
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		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3134977]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3134816">robinhood1013</A>: Metal Gear Solid 4: Now with Brad appeal!</P>
<P>:P just messin' with ya</P> <p>TitillatedOcelot</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:55:41 MST]]></pubDate>
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		    <description><![CDATA[<p>They'll make back their money. Here's how:</p>
<p>1.) Releasing MGS 4 Online will not cost them too much more and will be sell very well</p>
<p>2.) Konami has re-released MGS games in the past with a little more content. I see the same happening here.</p>
<p>3.) If say a year later it comes to the 360 it won't really matter to PS3 owners or their sales as much so they can do that then. If it boils down to it.</p> <p><a href="http://www.dapreview.net">vizion</a></p>]]></description>
			<dc:creator><![CDATA[vizion]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:53:26 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3134683">darthpoontang</a>: at it again are we? LoL</p> <p>metal_dawn</p>]]></description>
			<dc:creator><![CDATA[metal_dawn]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:53:25 MST]]></pubDate>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3133399">Kyle81</A>:</P>
<P>Shhh! Don't tell them that! If they know that, then there is no hope for MGS4 on the 360!</P> <p>TheMysteriousStranger</p>]]></description>
			<dc:creator><![CDATA[TheMysteriousStranger]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:52:19 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3134871]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3134764">metal_dawn</A>: Actually he makes alot of sense. People saying that the game will 'easily' sell a million in one day are making a little less sense. I am not saying it won't happen, just seems unlikely. I don't think I will run out and purchase this game the first day. I usually don't.</P> <p>homernoy</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:51:39 MST]]></pubDate>
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		    <description><![CDATA[<P>they complain about 1 million in one day if it is a worldwide releace and is hyped and shown on tv enough and your forgetting this isn't until late 2nd half of 2008 if anything its been a slower than wii but faster than PS1 launch so by then it should be a larger fan base expeccially if it price drops again before the mgs4 launch.</P> <p>The Vampire Raziel</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:50:17 MST]]></pubDate>
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		    <description><![CDATA[<p>Sony's statement leads me to believe that a 360 version is a very real possibility. It's like they are covering their asses for the impending backlash that may occur once the gaming community finds out. It would be nice to have for the 360. I don't own a PS3 and I don't plan on it for a while. Even if/when this is available on the 360 I'm not that hyped for it. The whole East/West control schemes makes me think this might possibly be spread too thin. Can they successfully make it both, or will this hurt the overall game experience? It sure does show Konami's desire to make this accessible to ALL players who want to take a crack at it. Does that spell multi-platform for this game? It sure is interesting though.</p> <p>j13</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:49:53 MST]]></pubDate>
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		    <description><![CDATA[<p>no brad appeal my ass.....MGS4 is likeable by everyone..if u dont like it...then ..go sit on a tac...hehe =)</p> <p>robinhood1013</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:49:02 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3133097">TaggarT6</a>: but if a bear does shit in the woods...does it make a sound?</p> <p>Jmontilla2786</p>]]></description>
			<dc:creator><![CDATA[Jmontilla2786]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c3134453">arashi</a>: Even in the first week... Come on. I mean, assuming your numbers are correct and taking into account the, OH, say 90 million person difference in install base (assuming 10 million install base at time of game launch) and past performance it's a bit of a stretch to even say 1 mil in a week.</p> <p>metal_dawn</p>]]></description>
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		    <description><![CDATA[<p>come on Halo 3 sold like a billion games.....ok exaggerating but..it sold alot....so MGS4 will and isnt supposed to Metal Gear Solid 4 Guns of the Patriots....</p> <p>robinhood1013</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:46:36 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3134460">Kj719</a>: <br>
with the hype that was coming in for the game in the weeks before it's release...yes...yes i can....</p>
<p>Even so...lets put another high profile game ( which is a sequel) R&amp;C:TOD. it just hit 200,000.......the game has been out for 5 weeks...and the series has been million + sellers.</p> <p>Jmontilla2786</p>]]></description>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
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		    <description><![CDATA[<p>This statement isn't a plea, it's a pitch.</p>
<p>Here's what happens:</p>
<p>One group of gamers pick up the gauntlet and decide they want this game to be a success. They're of the same community mindset that like to 'make it happen' by getting behind a game and dashing out and buying it. Like what happened with Oblivion and with Bioshock (yes fanbots, I know what console those are synonymous with).</p>
<p>The other group are going to say "Nah. Ain't gonna happen" but can't actually influence things one way or another. Odds are they probably don't have the hardware and weren't going to buy the game so, short of boycotting sales, their apathy won't change anything.</p>
<p>Statements like these are designed to motivate the fans. They aren't necessarily a do-or-die case of reality.</p> <p>Bumpmap</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:46:15 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3134694]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php?cpage=2#c3134625">jmontilla2786</A>: i can understand if you hold that shield since you mentioned vgchartz. i have a better time trusting a klepto than them. Anyway, i don't uncharted is a failure. Heck Mass Effect was hyped more than uncharted. i'll wait for the official numbers for both of the games.</P> <p>Jun581 won't give you tree fiddy!!</p>]]></description>
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		    <description><![CDATA[<p>SONY PS3 OUTSELLS WII IN JAPAN FOR A 4TH WEEK IN A ROW!!!!!</p> <p><a href="http://">darthpoontang</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:44:18 MST]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c3133039">mywhitenoise</a>: Motorstorm is the other that's over a million, though it looks like Call of Duty 4 should cross a million sold on the PS3 soon.</p>
<p>@<a href="#c3133212">Ignatius</a>: It's somewhere north of 6 million sold now and by the time MGS4 comes out it'll likely be closer to 10 million. Since MGS4 will have a worldwide, simultaneous launch, it could very well sell a million copies on the first day.</p>
<p>@<a href="#c3133993">0ldb0y</a>: It's hard to call it that when it'll recoup all costs and make a profit on the PS3. It wouldn't surprise me to see MGS4 on another platform at a later date... but it's going to be a good long while if it happens.</p> <p>Deviation59</p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3133749">proghuman</A>:</P>
<P>Don't listen to Evil J about FFXIII. Both FFXIII and Versus has been verified as being exclusives to the PS3. Here are some articles from PS3 fanboy:</P>
<P><A href="http://www.ps3fanboy.com/2007/09/27/nomura-on-ps3-all-your-visions-are-belong-to-us/">[www.ps3fanboy.com]</A></P>
<P><A href="http://www.ps3fanboy.com/2007/11/22/nomura-spills-info-on-ff-versus-xiii-in-latest-dengeki/">[www.ps3fanboy.com]</A></P> <p>RTYPE1124</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3134398">jun581</a>: <br>
vgchartz( holds flame shield)...yea it's pretty bad...Mass Effect did pretty bad too considering the time of year...</p>
<p>lets just say the number one game of last week was Wii Sports (ouch)</p> <p>Jmontilla2786</p>]]></description>
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		    <description><![CDATA[<P>People forget that thousands of PS3's will be sold the day this game comes out aswell.<BR>Hell if Konami was smart and released the demo already they'd sell some consoles just on the demo alone.</P></BR> <p>Wolf_Dog</p>]]></description>
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		    <description><![CDATA[<P>With the added sales after the price drop and the holiday sales there should be enough ps3's out there for this to sell 1 million worldwide easily. It's one of the biggest games out there for the ps3. It's hard to imagine having a ps3 and not wanting to buy this on day one.</P> <p>decoy-b</p>]]></description>
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		    <description><![CDATA[<P>1 million on day one? No way.</P>
<P>Now Disgaea 3? Easily. Maybe two million, maybe more than Halo even.</P> <p><a href="http://">kingclip</a></p>]]></description>
			<dc:creator><![CDATA[kingclip]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:38:47 MST]]></pubDate>
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		    <description><![CDATA[<p>Actually, Tetsuya Nomura recently confirmed in an interview with Dengeki that, at the very least, FFXIII Versus is most certainly PS3 exclusive. The devs were saying that some items would be easier to pull off if the project was PS3 exclusive. They asked Nomura if it was ok to design the feature with PS3 exclusivity in mid. His exact words, according to his interview, were, "Of course, Versus is PS3 exclusive."</p>
<p><a href="http://ps3.ign.com/articles/837/837350p1.html">[ps3.ign.com]</a></p>
<p>Doesn't close the book on the main title moving to other platforms, but from this, I'm fairly confident that the main game will be platform exclusive for at least a year or two, which is enough. Even if it has a PC version, that's not much to worry about, given the same situation existed for FFVII.</p> <p>Kotaku - The Happy Clique for Hypocrites!</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:38:19 MST]]></pubDate>
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		    <description><![CDATA[<p>Why does it have to be day 1 that sells that many? What if it sold none on Day 1 and then sold 2 million on Day 2 would they not recoup there losses?</p> <p>Phazon</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c3134251">jmontilla2786</a>: You really can't compare a new IP like Uncharted to an established franchise with a huge following like MGS</p> <p><a href="http://">Kj719</a></p>]]></description>
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		    <description><![CDATA[<p>Looking at sales of the previous games in MGS series, 2 and 3 sold both about half a million unit during the first week in Japan, in US the reception was lower, about half of that and couldn't find numbers for Europe. So, I would say it's really safe to bet that MGS4 will sell million during it's first week, but in a single day? Tall order.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
			<dc:creator><![CDATA[ara]]></dc:creator>
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		    <description><![CDATA[<p>"From our perspective, as long as the games aren't going exclusive to other platforms, PS3 gamers are not actually losing anything."</p>
<p>future quotation if they do:</p>
<p>"we didn´t wanted it anyways, it´s not for our kind of consumers."</p> <p>Wyld</p>]]></description>
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		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:34:23 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/exclusives/mgs4-needs-to-sell-over-a-million-on-day-one-328082.php#c3134400]]></link>
		    <description><![CDATA[<p>Well,then nobody of you take a bet about this?}there´s a 6.5 millions of PS3 already worldwide,plus the next (luckily)1 to 2 millions to be sell in this christmas season,and even more the first months of the year,before the day of MGS4 launch,At least count my pre-order right now,and I don´t be the only one,trust this xbox-fans,many PS3 owner´s will do this,C´mon "compañeros" let´s do the mission Snakes.</p> <p>OT79</p>]]></description>
			<dc:creator><![CDATA[OT79]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:328082:c3134400]]></guid>
		    <pubDate><![CDATA[Thu, 29 Nov 2007 13:34:09 MST]]></pubDate>
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		    <title><![CDATA[MGS4 Needs To Sell Over A Million On Day One]]></title>
		    