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		<title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360) - Kotaku Comments]]></title>
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			<title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360) - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Fri, 02 Nov 2007 07:06:36 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Fri, 02 Nov 2007 07:06:36 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php]]></link>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2848765]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2841013">Saleen</A>: <BR>You have echoed my thoughts EXACTLY. That was surreal to read. :)</P>
<P>I totally agree about the battles and the hammer-ons/pull-offs. It is clear that Neversoft does not have the musical background that Harmonix has. Heck, the Harmonix guys are all in their own bands.</P>
<P>So, while GH3 is good, it's not great. The small issues with the game add up. I would consider GH2 a stronger and better game than GH3.</P></BR> <p>Fatmumuhomer</p>]]></description>
			<dc:creator><![CDATA[Fatmumuhomer]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 Nov 2007 07:06:36 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2848636]]></link>
										
		    <description><![CDATA[<p>I am disappointed by the fact that the game was dumbed down. I have played the demo and I agree with the countless reviews out there stating that the button timing is much more forgiving now. In terms of the actual song difficulty, I think it's only a slight adjustment, not as significant as the former change.</p>
<p>So why am I so disappointed? I feel that making the game easier overall has rendered all the hardcore players pointless. The thing about GH2 that I loved so much was that it was so challenging for some songs and provided very difficult solos. An example of that can be shown that to this day, Jordan has not been FC'ed.</p>
<p>On the other hand, the admittedly hardest song in GH3, Through The Fire and Flames, was completed at 90% note hit rate a few days before the game was even released (by the kid who got it from Toys R Us). So to be honest, how would this pose any challenge to the hardcore players who wants a song that's virtually impossible to FC?</p>
<p>Maybe it's not that easy, since I don't have the game. But from what I've experienced in the demo and reviews, that's the vibe I get.</p> <p>Waterwings</p>]]></description>
			<dc:creator><![CDATA[Waterwings]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 Nov 2007 06:44:57 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2847954]]></link>
										
		    <description><![CDATA[<P>Am I the only person left that doesn't play rhythm games?</P> <p>rebelphoenix</p>]]></description>
			<dc:creator><![CDATA[rebelphoenix]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 Nov 2007 01:23:42 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2846750]]></link>
										
		    <description><![CDATA[<p>Oh yeah, and I STILL CANNOT register and link my account on the guitarhero.com site. Very disappointing.</p> <p>vonfaustus</p>]]></description>
			<dc:creator><![CDATA[vonfaustus]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 21:03:59 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2846701]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2841013">Saleen</a>: You are so spot on with your opinion of GH3.</p> <p>vonfaustus</p>]]></description>
			<dc:creator><![CDATA[vonfaustus]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 20:53:25 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2846614]]></link>
										
		    <description><![CDATA[<P>as my hubby put it,</P>
<P>They changed it from being a 'pretend to be a rock star' kinda fun into a hardcore video game. I think it makes a big difference that the makers are not musicians.</P>
<P>GH3 is way harder then 2, whoever wrote that review must be crazy. The HOPO's are illogical and the bonus songs make me want to cry. The singer and Judy just look horrible.</P>
<P>The tweener screens are cute, it has a bunch of cool songs, and I like co-op career. I mean, I still like the game, but it is just not as fun. The mojo seems gone.</P> <p>quyrean</p>]]></description>
			<dc:creator><![CDATA[quyrean]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 20:40:16 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>Oh man, I was waiting for this game :(</p>
<p>I'm a real guitar player and I loved GH2... but if the timing is off even slightly and the notes aren't mapped as well, I think I'm going to have to pass.</p>
<p>Not to mention all the problems I keep hearing about the guitars. And calibrating for lag? yuck. Reminds me of a time when we were recording and the digital metronome was lagging slightly every now and then, it made me feel sick :(</p>
<p>I cant believe this game has such good reviews when 90% of the user impressions say the game is sub-par... I'm really disappointed in the game media over this.</p> <p>Astrofox</p>]]></description>
			<dc:creator><![CDATA[Astrofox]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 18:58:15 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>Does anyone else notice their version of Knights of Cydonia sounding really bad and scratchy? Its the Wii version, so maybe this is the wrong spot to ask, but its awful, and I wonder if I should return the game considering its one of my fav tracks.</P> <p>Cbake</p>]]></description>
			<dc:creator><![CDATA[Cbake]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 18:53:51 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2844792]]></link>
										
		    <description><![CDATA[<p><b>I have a question dear readers..</b></p>
<p><b>The Guitars from Guitar Hero III for PS3 can be used with Guitar Hero II running on the PS3?</b><br>
I wont ask if they work on rockband because its difficult to know at this time, i guess.!!</p>
<p>This COPY-PASTE reviews are crap, they even mention xbox360 guitar as wireless in the ps3 review and it says that the ps3 guitars are the best because they even work on the xbox360 version of guitarhero 2..WTF!!!!<br>
and all sort of mixed up things :(</p> <p>EL_RIEL</p>]]></description>
			<dc:creator><![CDATA[EL_RIEL]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:41:13 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2844612]]></link>
										
		    <description><![CDATA[<P>I cannot believe nobody has mentioned this annoyance- When playing co-op, if one person makes a mistake, both fretboards shake.</P>
<P>When my buddy and I were playing the other night, I was playing a bass part that was simple 1/8 notes. My screen was shaking because of him missing notes, but I thought I was off. I am very disappointed with this new iteration.</P>
<P>Cheers!</P> <p>Deth</p>]]></description>
			<dc:creator><![CDATA[Deth]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:24:13 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2844558]]></link>
										
		    <description><![CDATA[<p>My Name is Jonas FTW.</p> <p>William Killer Shatner</p>]]></description>
			<dc:creator><![CDATA[William Killer Shatner]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:19:49 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2844555]]></link>
										
		    <description><![CDATA[<p>I purchased GHIII yesterday....and will say....it is more of the same. So if you like GH series...you won't be disappointed as bad as ENCORE FOR THE 80s. They definitely upped the difficulty level.</p>
<p>But does making it harder really refresh the game experience??</p>
<p>Personally I bought it because I'm a completist and it's a convenient game to bring to a friend's house.</p>
<p>But having played all the modes of ROCK BAND right next to GHIII yesterday.</p>
<p>ROCK BAND is the new king. Not only is the Guitar style in ROck Band more realistic (you kinda need to strum rather try to click like in the GH Series).</p>
<p>The Drums are astounding.</p>
<p>Sorry Activision....you might have the GH name.....but HARMONIX are the real geniuses.</p> <p>GoonieGooGoo</p>]]></description>
			<dc:creator><![CDATA[GoonieGooGoo]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:19:38 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>actually I think the biggest mistake they made was not going</P>
<P>Easy: Orange Blue Yellow</P>
<P>Medium: Orange blue yellow red</P>
<P>Hard: All five.</P>
<P>because it's easier to shift up to green while keeping your hands on the bottom, while the game basically teaches you the opposite.</P>
<P>I have 5 different friends who continue to play on medium because they have a hard time with the transition to Hard.</P>
<P>They keep trying to stay on the top 4 frets and move down, when it's easier to stay down and move up to green.</P> <p>Bluur</p>]]></description>
			<dc:creator><![CDATA[Bluur]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:14:10 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>@<A href="#c2841106">PeonCulture</A>:</P>
<P>actually I think the biggest mistake they made was not going</P>
<P>Easy: Orange Blue Yellow</P>
<P>Medium: Orange blue yellow red</P>
<P>Hard: All five.</P>
<P>because it's easier to shift up to green while keeping your hands on the bottom, while the game basically teaches you the opposite.</P>
<P>I have 5 different friends who continue to play on medium because they have a hard time with the transition to Hard.</P>
<P>They keep trying to stay on the top 4 frets and move down, when it's easier to stay down and move up to green.</P> <p>Bluur</p>]]></description>
			<dc:creator><![CDATA[Bluur]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:11:54 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2844419]]></link>
										
		    <description><![CDATA[<p>For those of you so concerned with the score graph, you could just go to each individual site to see what they scored, or if you want to save time, go to Game Rankings. It's not that big of a deal.</p> <p>Lezard</p>]]></description>
			<dc:creator><![CDATA[Lezard]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:06:37 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>@<a href="#c2841620">PeonCulture</a>: I think doing that would add way too much wasted effort. Putting 4 difficulty levels would be unreasonable considering how many versions of this game they had to make.</p> <p>Atamisk726</p>]]></description>
			<dc:creator><![CDATA[Atamisk726]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:06:37 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2844378]]></link>
										
		    <description><![CDATA[<P>" The drummer's face in particular is almost laughable. The entire face looks to be one polygon with a hilarious texture to boot"</P>
<P>I have the PS2 version... every time the drummer comes on I alugh, dear god is he animated poorly.</P>
<P>The game itself I enjoy.</P>
<P>Better songs.</P>
<P>Takes more notes to fail, but the game is more difficult.</P>
<P>Hammer_ons are easier to see, and the chords and riffs you play are more diverse than 2.</P>
<P>Co-Op got a boost.</P>
<P>However I agree that it didn't really change much. Guitar Hero 3 is a great game, but feel like the storm that is Rock Band is going to blow it out of the water.</P> <p>Bluur</p>]]></description>
			<dc:creator><![CDATA[Bluur]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 16:01:58 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>I haven't played enough GHIII to know this, but can you buy effects and stuff now? Things to change how the guitar/bass sounds</P> <p><a href="http://">Cirno</a></p>]]></description>
			<dc:creator><![CDATA[Cirno]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 15:44:16 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>GH3 is fantastic. I don't mind the ads if they help pay for all those master tracks... Online co-op Career is the only thing missing for me.</p> <p>eastx</p>]]></description>
			<dc:creator><![CDATA[eastx]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 15:30:48 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2843996]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2843080">JazzyG</A>:</P>
<P>The poi nt of advertising is to make money which should be passed along to the consumer. Look at HBO, no commercials, premium charge. Basic cable, small fee from distributor (which is also needed for HBO) but no extra charges. Games and especially Xbox LIVE have not been working this way. Having to look at advertisements should be balanced out by making things cheaper, as not only do they make revnue off the games, but now they have sponsors. In short, in-game advertising as it is is a complete rape of your wallet.</P> <p><a href="http://">BrainofJTD</a></p>]]></description>
			<dc:creator><![CDATA[BrainofJTD]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 15:29:47 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>@<a href="#c2841839">Atrius</a>: Look about 2 days back in the news archive- there was a story about peoples having problems with their guitars, and many Kotakuites spelling out their troubles.</p> <p>HootieMac: Section 9 Reject</p>]]></description>
			<dc:creator><![CDATA[HootieMac: Section 9 Reject]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 15:10:47 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2842032">T-roy</a>:</p>
<p>LOL, and yes, that is a pretty good representation.</p> <p>Franklin Comes Alive!</p>]]></description>
			<dc:creator><![CDATA[Franklin Comes Alive!]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 15:05:12 MDT]]></pubDate>
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		    <description><![CDATA[<p>Yeah, the bonus songs in GH 2 are, imho, much better than the batch in GH 3. Although, there's a bonus song in GH 3 called "Impulse" by An Endless Sporadic that's catchy and pretty damned fun to play.</p> <p>Dr. Steve Brule</p>]]></description>
			<dc:creator><![CDATA[Dr. Steve Brule]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 15:00:49 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>didn't GH2 do In game advertisements too?<br>
I'm sure they did ...</p>
<p><a href="http://www.gamerevolution.com/images/games/xbox360/guitar_hero_2_360/small/guitar_hero_2_360_010.jpg">[www.gamerevolution.com]</a></p>
<p>I think right before you entered this it said Guitar center or something...</p> <p><a href="http://ffmusic.net">ffmusicdj</a></p>]]></description>
			<dc:creator><![CDATA[ffmusicdj]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 14:56:43 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>About Advertising in games:</P>
<P>Sorry, I don't buy all those people thinking that Activision 'sold out' to advertising. Let's face it, advertising is all around us - you see it in every bus stop, in every venue, in every sports stadium. Most of you watch TV and there's advertising everywhere! What makes you say they sold out? I guarantee you if GH used fake names like Ghibson Guitars, people would say," oh man, they should use AUTHENTIC guitars!!!" Now, mind you, Pontiac and AXE have NOTHING to do with guitars. I bet you they do promote musicians and musical venues, however. Selling out is overrated - any of you screaming sellout and you are wearing Nike shoes and GAP Jeans and eat McDonalds over the local burger joint, shame on you. You are calling the kettle black, my friends, calling the kettle black.</P>
<P>Really, does it deter from the experience of them game? Does it distract you from the core essence of the game? You don't think ANY of the rock bands featured in GH has sold out? Each and every one of those bands has all sold out (to any of the big record companies).</P>
<P>Me? Who cares!?! The game is great! I enjoy it nonetheless!</P> <p>JazzyG</p>]]></description>
			<dc:creator><![CDATA[JazzyG]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 14:25:15 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>I actually sort of like the revised HOPO stuff. I haven't finished the game (yet), but I've been struck how most of the HOPOs are located at points where there's an actual (real life) HO or PO in the song. In GH2, you could basically HOPO any two or three consecutive notes, which is not always the case when you're playing a real guitar.</P>
<P>Don't like the boss battles at all.</P>
<P>Had the chance to play the Rock Band demo at the Best Buy where I bought GH3 yesterday, and.... I think it's a better game. There's nothing that really jumps out as a reason, it's just a collection of little things. The guitar is just a little better designed, the on-screen fretboard is a little clearer and easier to follow, the feedback to the player is a little more useful, etc. Just my $.02.</P> <p><a href="http://www.ddmr.net">A Pimp Named DaveR</a></p>]]></description>
			<dc:creator><![CDATA[A Pimp Named DaveR]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 14:25:04 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>These reviews dont mention how terrible the 360 achievements for the game are either.</p>
<p>The Inhuman Achievement (15 points)<br>
Complete Through the Fire and Flames on Expert.</p>
<p>Tone Deaf (5 points)<br>
Beat any song on the expert difficulty with the games sound options turned down to zero.</p>
<p>Buy a Guitar Already (15 points)<br>
Play through a career on the Hard or Expert difficulty using a standard controller.</p>
<p>and dont forget those achievements for 15 consecutive wins online.</p> <p><a href="http://modeps.org">modeps</a></p>]]></description>
			<dc:creator><![CDATA[modeps]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 14:24:34 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>Since there's a rage against scoring, the reviews by posters here are falling squarely in the "rent" area.</P> <p>Tepoz</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 14:10:07 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>I really wanted to like this game but after playing it I just don't have as much fun as I did with the first two.  The boss battles are unnecessary as is the battle mode. To me what was fun about facing off in other Guitar Hero games was just trying to get a higher score than your friend, not trying to sabotage them.</p>
<p>The product placement was the final nail for me. It's one thing to have Gibson in the game but Axe just ruins it. It's the exact same thing that ruined the Tony Hawk series for me, unnecessary product placement and essentially turning Underground 2 into Jackass the game.</p> <p>silentbobfan</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 14:00:43 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>The advertising in the game is thick and distracting. Why would AXE body spray dancing girls be shaking their asses to "Bulls on Parade" of all songs? Makes no sense.</p>
<p>Boss battles totally suck and feel very out of place in the career mode.</p>
<p>Battle mode is gimmicky and takes away from the feel of Guitar Hero.</p>
<p>All that said, the song selection is pretty good, the lack of covers for songs is great and the gameplay is solid. If you liked Guitar Hero or Guitar Hero II, my guess is you will also like Guitar Hero III.</p>
<p>...and yes, there is room for Guitar Hero III and Rock Band to co-exist. Not sure why is has to be an either/or type of argument. Those of us who love music games are getting spoiled this year! I know I'll be enjoying both.</p> <p>RedFive</p>]]></description>
			<dc:creator><![CDATA[RedFive]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:59:01 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>@<a href="#c2841125">Cathaoir</a>: @<a href="#c2841131">KevinSetzer</a>: You two hit both of my complaints with the game.</p>
<p>I played the hell out of it the first night I got it, got up to the Disturbed/Slipknot tier, and realized that those songs weren't any fun at all (I don't mind playing songs I dislike, if playing them is fun), and that I'd have to put up with more of the boss battles.</p>
<p>I don't know when, if ever, I'm going to pick the game up and play it again.</p> <p>Boy Howdy</p>]]></description>
			<dc:creator><![CDATA[Boy Howdy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:57:09 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>I dunno if I really want to get involved in the flame wars here, but I'm just gonna put my two cents in...</p>
<p>I'm a Boston native, born and bred in the area.  And when you're from Boston, there's a sort of loyalty tied to Boston-related stuff that you don't necessarily get in other places.  Harmonix is a Boston company, and as such, I personally have a lot more loyalty to them as a company, with their skilled team of developers, than I do to whoever happens to own the Guitar Hero license.</p>
<p>I also don't really think Activision buying out RedOctane and the GH name, while leaving Harmonix out in the cold, was a very cool move.  Reminds me too much of Microsoft's old policy of "buy the name, instant profit" to stand up well in my mind.</p>
<p>So as it stands, I'm skipping GH3 on a mixture of pure principle, and the fact that its song list just doesn't appeal to me as much as Rock Band's does.  That's not saying I won't <i>play</i> it, but I'm not plopping down $70+ for it when my roommates will have a copy when I move into my new house, and we can pay for Rock Band as a tag team.</p> <p>Archaotic</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:45:07 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>@<a href="#c2842216">dead_red_eyes</a>: Why? Because it costs more money and development time. I find it hilarious that Kane and Lynch is now being released earlier than it was set for... why? Because they removed features that should have been in the game.</p>
<p>Ok, so if you've got a friend local that plays, your best bet is to spend an extra $30 to get a 360 memory card so you can port your profile around with you... either that or download it onto their system, disabling your own.</p>
<p>I've got ONE local friend who plays GH. Everyone else think that rhythm games are "gay".</p> <p><a href="http://modeps.org">modeps</a></p>]]></description>
			<dc:creator><![CDATA[modeps]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:43:20 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2842142">EmTeeZ</A>:</P>
<P>Yeah, I don't really have a problem with guitar solo battles / Battle of the Bands / and what-not. It's not exactly collaborative, but it's not competitive to the extent of the battles in the game with regards to one player being able to actively hose the other up. I guess that combatitiveness is what really irks me.</P> <p>BigWeather</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:41:06 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>The funny thing about the first two GH games was that I preferred the bonus tracks to the covers by a long shot. Deathklok, Strongbad, Buckethead, Anarchy Club... all sounded better than covers of songs I'd heard a million times to me, so if either goes all licenced tracks it will be a downer for me. Then again, with more original artists, I'm looking forward to that too. The covers weren't BAD... I just didn't really want to replay them after getting five stars on each...</P>
<P>I'm not thrilled at the idea of the breakable guitar, but then I like wired controllers anyway as long as I don't always have to swap them out. I want the most reliable, fastest, most unambiguous communication system for my rhythm games. I don't want to worry about lightning strikes, nearby power tools, or low batteries making me miss notes, or having my controller lose the receiver like a PS3 controller.</P>
<P>I play Beatmania IIDX and leave the turntable on port 2 of my PS2 - and it's all I need to play IIDX! It works, I just end up on the right half of the screen. With the Guitar Heroes, if I did that, it just wouldn't respond until I put in in port 1, so I hope they fix that, but kind of doubt it.</P>
<P>In the end, why fight? As long as the guitars are compatible, play both, love both, right? If only one side breaks compatibility, then they'll be the one I miss out on for a year or two.</P> <p>fuchikoma</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:40:11 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>@<A href="#c2842006">modeps</A>:</P>
<P>I hear you. These days, it's pretty much vital for your Xbox 360 and PS3 to be hooked up to the internet. That being said, why the fuck aren't there more online co-op games?!!??!?!!?!?!?!</P> <p>dead_red_eyes</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:36:12 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>@<A href="#c2841856">BigWeather</A>: Seeing as there are such things as guitar solo battles in real life (not with attacks per se, but two guys tryng to outdo each other at once), I wholly disagree. There's a lot of one-upmanship when it comes to musicians playing the same instrument.</P>
<P>I'm gonna be non-conformist and say I like the battle modes. I don't mind that it's fun and a different way to play the game.</P> <p>EmTeeZ</p>]]></description>
			<dc:creator><![CDATA[EmTeeZ]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:31:53 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>yeah, where's the graph of scores?</p> <p><a href="http://www.myspace.com/dh4645">dh4645</a></p>]]></description>
			<dc:creator><![CDATA[dh4645]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:25:53 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>I found a good pic of the lead singer.</p>
<p><a href="http://upload.wikimedia.org/wikipedia/commons/3/30/Monkfish.jpg">[upload.wikimedia.org]</a></p> <p>T-roy</p>]]></description>
			<dc:creator><![CDATA[T-roy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:25:39 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>Biggest untold story is that this game features NO ONLINE COOP CAREER MODE. Just like Rock Band, they left it out. WHY do developers continue to keep the coop away from me? Yeah, you can do quick play online coop, but you cant unlock the songs with that.</p>
<p>I seriously would have considered NOT buying the game if I knew that before hand.</p> <p><a href="http://modeps.org">modeps</a></p>]]></description>
			<dc:creator><![CDATA[modeps]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:24:14 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>I've played the PS2 version.</p>
<p>I get the feeling that most of the money was spent getting original tracks (which are awesome to play, good call on Fall of Troy and Rise Against...) on the game, and not enough attention was paid to the interface. Honestly, it looks different, and it is harder to see what notes you're trying to hit at a quick glance on co-op. The notes colors are not quite as distinct, and that's crucial when you're trying to nail a solo...</p>
<p>As for the advertising, I don't mind the AXE guitar, after all, I don't have to buy it, and I'm far too busy rocking out to notice the Red Bull cans, but I'm pissed that there are dancers that come out for the encores. What is the point of having them there gameplay wise? It takes me out of the immersion, certainly.</p>
<p>I also miss Pandora. It is unclear to me why that guy who used to be in Poison is in there, as well as Tom Morello and Slash.</p>
<p>Had it been me, I would have bought the interface from Harmonix, even if they make me pay through the nose for it, tell Slash, guy from Poison whose name escapes me, and Tom Morello to take a hike, and then spent the money left over to make certain there's no slowdown or glitches in the game.</p>
<p>Hopefully this is the franchise's over-polished major label debut and they'll get back to basics and cut the extraneous garbage for Guitar Hero 4.</p> <p>pastepunkjames</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:22:35 MDT]]></pubDate>
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		    <description><![CDATA[<p>the blatant in game 'axe' ads, are kind of a put off :/...but ive been waiting for this for a <i>while</i> and its staying on pre order :]...discouraging, but not a no-no :]</p> <p><a href="http://www.myspace.com/_noif">Naif</a></p>]]></description>
			<dc:creator><![CDATA[Naif]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:20:34 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>So far I'm enjoying the game - the variety of unlockables, regardless of their ad-whorishness, gives me the ability to use the rest of the cash my band earns throughout its storied career. The one thing that bothers me, though, is that the game severely lacks polish. Take a look at the tutorials -they're adequately presented, but the transitions are absolute garbage. When you complete a lesson, the fret board just stops and the screen says "Lesson completed" - what happened to the fretboard gracefully accelerating off-screen? And popping up a failure message after the tutorial is failed - while amusing to those of us watching - is excessively frustrating and prohibitive to those who are trying to figure out how to work the multi-colored monstrosity they hold in their hands. Next, take a gander at the game's forums to experience the massive problems they (red octane, I guess) are having with the new guitars - hypersensitive star power sensors (mine goes off if I merely twitch the guitar), shoddy connections between the detachable neck and the body, excessive bounciness in the strum bar... the list goes on.</p>
<p>Overall it's like this one was phoned-in. At this point, yes, guitar hero is essentially a turn-key game, but that doesn't mean you need to flaunt that fact!</p> <p>Evil Stick Man</p>]]></description>
			<dc:creator><![CDATA[Evil Stick Man]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:16:51 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>I have a fundamental problem with boss fights and face-offs since music by nature is collaborative not competitive. That alone throws me entirely out of the experience. Previous versions at least you were competing to see who could play a song better, but being able to actively hose the other person with broken strings and the like is just... ugh.</P> <p>BigWeather</p>]]></description>
			<dc:creator><![CDATA[BigWeather]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:16:08 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>I'm going to put my voice out there with the masses.  The battle mode is lame and I wish they would have left it out.</P> <p>Atrius</p>]]></description>
			<dc:creator><![CDATA[Atrius]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:15:00 MDT]]></pubDate>
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		    <description><![CDATA[<p>Loved GH2 and I love GH3 but my only problem is the new wireless guitar.  The neck is loose and sometimes my green fret won't work...anyone else?</p> <p><a href="http://www.freshinkfilms.com">Speedbag</a></p>]]></description>
			<dc:creator><![CDATA[Speedbag]]></dc:creator>
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		    <description><![CDATA[<P>I noticed brand names for guitars and Guitar Center, but unless you're busy watching someone else play the game, I wouldn't say ads are obtrusive.  I never even noticed them till reading this.</P> <p>StupidDufus</p>]]></description>
			<dc:creator><![CDATA[StupidDufus]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:11:17 MDT]]></pubDate>
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		    <description><![CDATA[<p>I'll add my voice in as a a complainer about the note set-ups. Making things difficult for difficulties sake is just plain stupid. When I should be using HOPO and it's a strum the part of me that understands how sound works is going "huh?" When HO and PO are spaced really far apart but it's only supposed to be a 1/4 or 1/8 note I'm going "huh?"</p>
<p>Somehow the buttons don't correspond to what I'm hearing from the speakers. It's like telling Mario to jump but instead he runs. I don't feel like I'm "rocking" out but instead I need to press buttons as shown on screen in order to power the guitar.</p> <p>angry_gamer</p>]]></description>
			<dc:creator><![CDATA[angry_gamer]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:08:11 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2841420">Atamisk726</A>: That's easy enough to fix. You add a difficulty level for those that want even more of a challenge than previous versions.</P> <p>PeonCulture</p>]]></description>
			<dc:creator><![CDATA[PeonCulture]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 13:01:08 MDT]]></pubDate>
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		    <description><![CDATA[<p>Guitar Hero 3 has no charm left in it since Harmonix gave up the IP. The PS2 version is easily the worst looking PS2 game I've played in years, A majority of the songs are fun to listen to, but mainly boring to play (Sabotage for example, they have you hitting guitar notes for <i>turntable scratches?</i> This isn't IIDX), and they have artificially inflated the difficulty of certain songs just so they'll be ridiculous to play.</p>
<p>The in-game advertising really pissed me off. Clearly visible Red Bull cans and all the other previously mentioned advertisements they put in this game really turn me off.</p>
<p>I might be slightly biased, since while I used to like the Guitar Hero series, I burnt out on GH2 and haven't really been a fan of the series since, but at least Guitar Hero 2 was an amazing game that did most everything right. This game, along with the upcoming release of Rock Band, is the nail in the coffin for the Guitar Hero series.</p> <p>DXY!</p>]]></description>
			<dc:creator><![CDATA[DXY!]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:55:31 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2841313">usfslacker</a>: Agreed... whenever there's a multi-platform game it seems like the 360 version is the most prominently featured no matter where you look excluding Nintendo and Sony specific sites and magazines.</p> <p>Mezodon</p>]]></description>
			<dc:creator><![CDATA[Mezodon]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:53:41 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>Your lack of a pretty graph absolutely confuses me. I am at a lost of words and emotions. You have put me into a lethargic state.</p> <p>Roller</p>]]></description>
			<dc:creator><![CDATA[Roller]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:52:13 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>I'll be honest, this review is meaningless to me without scores.</p> <p>SpaceWhale</p>]]></description>
			<dc:creator><![CDATA[SpaceWhale]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:49:23 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2841047">Isaac VanDuyn</a>: Bite your tongue... there's no way you can trust them to be responsible enough to only offer the songs online at a reasonable price.  It would cost far more to get all of the songs you get on the GH3 disc.  Going by their current downloadable song pricing model ($6.25 for 3 songs), $62.50 only buys you 30 songs.  You get 71 songs for $50 or $60 on the disc.</p> <p>Mezodon</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:48:33 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<p>@<a href="#c2841106">PeonCulture</a>: It really wouldn't make sense I think to amp up the difficulty on the higher levels and not the lower levels. Then you would have people complaining about having too big a jump in difficulty. I see what your saying but doing that would be the real error.</p> <p>Atamisk726</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:48:14 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2840777">PaulMorel</a>: i like simple to understand pictures too :D</p> <p>Fluffy22</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:46:48 MDT]]></pubDate>
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		    <description><![CDATA[<p>IMHO...It's in the background and only noticeable by people who obsess over it.  But then again, If we don't complain now.. It will just get worse.  Should we start some kind of petition or something.</p> <p>romBox</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:44:38 MDT]]></pubDate>
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		    <description><![CDATA[<P>I still don't get it :s</P> <p>Arthois</p>]]></description>
			<dc:creator><![CDATA[Arthois]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:42:04 MDT]]></pubDate>
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		    <description><![CDATA[<p>I enjoy the boss battles, and don't care about the advertising.</p>
<p>If you get past those, and look at the actual gameplay that is similar to before, it is improved in the two most important parts: songs and notecharts.  All the master tracks are great, and not few expert charts feel uninspired.</p> <p>ninjafetus</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:41:06 MDT]]></pubDate>
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		    <description><![CDATA[<p>There definitely should have been the excerpt from Gamespot's review that pointed out that the lead singer of your band is, quite possibly, the UGLIEST SOB that has ever been programmed in any game ever. I mean it too. He's uglier than any zombie, any villain, any deformed lacky, any mutant etc... This game's worst failing is in the art direction. It's trying way too hard to be hardcore and completely ditched the style that made the first two games Guitar Hero.</p>
<p>Secondly, I want to know how much Microsoft ponies up every time a game comes out to make it so I only hear about the 360 version of everything. For god's sake, the only reason the PS3 review came out on the same day is because they just copy pasted it from the 360.  I don't think a Wii review was out till the day after.</p> <p>usfslacker</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:40:43 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
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		    <description><![CDATA[<P>I played it and think its pretty damn good. The challenge is still there, the song selection is above average and the inclusion of "master tracks" instead of cover songs helps round out the package.</P>
<P>It may lack the loving touches that harmonix had, but overall its still a great game.</P>
<P>Rock Band will probably be better, but nobody I know wants to spend that kind of loot on a single game.</P> <p>Bones_Jackson</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:38:38 MDT]]></pubDate>
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		    <description><![CDATA[<p>Battle mode and boss battles are gimmicks, and they completely half-assed the PS2/Wii version.  The graphics are horrendous, the presentation is much more horrible, the load times are huge, and it just sucks overall.  They put no effort into optimizing those versions, and simply downgraded the 360/PS3 versions until they worked.</p>
<p>They also tried their hand at making people with a lot of character, and make their assets even more exaggerated.  They failed horribly.</p>
<p>Rock Band is going to kick this game's ass all over the place.</p> <p>Mit</p>]]></description>
			<dc:creator><![CDATA[Mit]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:37:51 MDT]]></pubDate>
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		    <description><![CDATA[<P>@<A href="#c2841131">KevinSetzer</A>: FANTASTIC point. I'm sure that was a non-original dev decision. Trying to improve on an already near perfect formula.</P>
<P>Maybe soon we can look forward to Guitar Hero : American Proving Wasteland Project 9 Ground - The Sequel!</P> <p>awwyeadatsright</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:34:27 MDT]]></pubDate>
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		    <description><![CDATA[<P>the drummer animation is really bad, and the singer looks really... neanderthal. i dunno if its just the ps2 ver, or if theyre all like that.</P> <p><a href="http://www.dakstudioz.com">kwant</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:34:21 MDT]]></pubDate>
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		    <description><![CDATA[<p>The one thing I'm surprised that isn't mentioned here is the inclusion of "boss battles", which to me is one of the lamest things they possibly could have done with the series, and presents three moments in the game that are just not fun to play through. One of the biggest appeals to Guitar Hero has been that the game makes you feel like you're really playing a guitar like a rock star. These boss battles break the illusion and remind you you're playing a game.</p> <p>KevinSetzer</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:30:01 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2841013">Saleen</a>: Agreed. Completely. Unfortunately, I still haven't beaten it on Expert 'cause of the damned Slipknot and Disturbed songs. They're just not fun to play, and I certainly wouldn't call them "Legends of Rock." And playing "My Name Is Jonas" with all HOPOs feels kinda cheap. I'm pretty sure those are really meant to be strummed.</p> <p><a href="http://cathaoir.blogspot.com">Cathaoir</a></p>]]></description>
			<dc:creator><![CDATA[Cathaoir]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:29:43 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2840981">awwyeadatsright</a>:<br>
 I 100% agree with you. The stuff smells awful and by buying the product then using it says: "I'm an young unintelligent guy that falls for low level advertising.  Please date me!"</p> <p>Kinburn</p>]]></description>
			<dc:creator><![CDATA[Kinburn]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:29:31 MDT]]></pubDate>
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		    <description><![CDATA[<P>Man you people whine about in game advertisements. Get the F over it. It's not like it's completely out of place and ruins the experience of the game.</P>
<P>Kinda of like playing a fantasy game and seeing an ad for Axe or Toyota. Though I'll have to draw the line when we are forced to watch full blown commericals spots in between levels.</P> <p>Boudabras</p>]]></description>
			<dc:creator><![CDATA[Boudabras]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:28:29 MDT]]></pubDate>
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		    <description><![CDATA[<P>What I don't understand is why they amped up the difficulty on every difficulty level. You want to make things more difficult for longtime players? More power to you. But increasing the difficulty on lower levels just makes the game less accessible to new players.</P>
<P>I had people over the night before last, and an hour in we had gone back to Guitar Hero II. 7/9 people playing it had never played the series before, and the previous version was infinitely easier for them to become accustomed to. All of them found Guitar Hero III to be frustrating by comparison.</P>
<P>That's the most monumental error Neversoft made, because it is a change in gameplay that doesn't make any sense. Why would you want less people to enjoy your game when you have competition like Rock Band coming out shortly? Did they get any non-gamers to playtest it? Maybe they missed that Guitar Hero is a franchise that stretches beyond just the hardcore audience.</P> <p>PeonCulture</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:28:26 MDT]]></pubDate>
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		    <description><![CDATA[<P>But it doesn't have Boost Mobile® asking you "Where you at dog?" Such a shame as I would have loved to play as Master Shake© playing a Boost Mobile® phone guitar.</P> <p>GHETTO.CHiLD</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:28:05 MDT]]></pubDate>
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		    <description><![CDATA[<P>I like the ad's. It makes concerts look authentic. Has anyone here been to a concert before? You guys should see that everything is sponsored. Heck, Family Values had Microsoft XBOX 360's all over the place. The ads in this games isnt that bad, and it makes the places look authentic enough.</P> <p>kingme</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:27:45 MDT]]></pubDate>
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		    <description><![CDATA[<P>I've only had a few hours to play with it, and I have to say that I think the GH series is a victim of its own success. When it first came out, well known bands were wary of cooperating with Harmonix, so for the most part Harmonix had to work hard to either find interesting indie songs, less well known songs from popular artists, or record their own versions of songs (but often still not the best known hit from the band). This resulted in a great mix of interesting (and more importantly, fun to play) songs. In the process of playing the first two GH, I also became a fan of a few new bands and added various of the game's songs to my MP3 player. Guitar Hero III, on the other hand, has lots of platinum song choices from each band (often with the original recording), but the songs aren't quite as fun! It seems like neversoft/red octane picked songs this time around because they *could*, not because they added interesting aspects to the game. One example is Bulls On Parade. Great song, and arguably Rage's biggest hit. But the guitar is very simple and repetitive, boring to play. I found myself thinking the same thing about many of the other options.</P> <p>dioscaido</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:26:43 MDT]]></pubDate>
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		    <description><![CDATA[<p>Got rid of the scores chart in the Frankenreviews, eh?</p> <p>Roadkill</p>]]></description>
			<dc:creator><![CDATA[Roadkill]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:26:38 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2840777">PaulMorel</a>: My first thought exactly.</p> <p>Camann</p>]]></description>
			<dc:creator><![CDATA[Camann]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:26:27 MDT]]></pubDate>
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		    <description><![CDATA[<P>86% on Gamerankings and 92% on Metacritic, so they must have done something right. Let's see what Rock Band brings (a couple weeks?) Online mode sounds cool if you can search you play with your friends easily.</P>
<P>How is Jack Black not in this game?</P> <p>PownerOfNewbs</p>]]></description>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:25:27 MDT]]></pubDate>
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		    <description><![CDATA[<p>What these games really need to do is embrace the online model. They, more than any other kind of game, are ideal for it. In my ideal world there are just guitar and drum and I guess microphone peripherals for sale, and then you can choose to hop online and purchase individual tracks. Some of these tracks are made by Harmonix and MTV, and use the Rock Band engine. Some would use the Guitar Hero engine and are produced by Neversoft. To me, the consumer, it doesn't really matter. I have a list of songs, I can choose which ones appeal to me. Or I can buy song packs, complete sets.</p>
<p>This seems better for the consumer and honestly better for the game companies. I wonder how long until the model is embraced...</p> <p>Isaac VanDuyn</p>]]></description>
			<dc:creator><![CDATA[Isaac VanDuyn]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:25:25 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2841017]]></link>
										
		    <description><![CDATA[<p>How the heck can you, playing the game, even SEE the advertisements? I don't know about you, but I don't get any time to leisurely scan the screen when I'm playing; I'm too busy trying to frantically hit all the notes in some of those crazy songs...</p> <p>spinal77</p>]]></description>
			<dc:creator><![CDATA[spinal77]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2841017]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:22:10 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2841013]]></link>
										
		    <description><![CDATA[<p>Just beat GH3 on expert....and one thing that no review goes into in great detail is how much the battle mode in the career mode sucks. Take a game based entirely on skill, then throw in luck and you are given more frustrations and calls of bulls*** then anything else (I am looking at you battle vs. Lou). Coupled with the over reliance on 3 key chords in set 7, the game is not as smooth as GH2. These are not the legends of rock. Slipknot is not a legendary rock band, and I contend that "Devil Went Down to Georgia" is not the peak of rock and roll.</p>
<p>Another thing that will bug GH players is the way the hammer's have been changed. Note sets that would always be hammers in GH1 and GH2 are now changed to including strumming in the middle of the hammer. And this may just be me being picky, but when I can hear the guitarist strumming yet I am doing hammer's for a large portion of the song, I get the impression that the game wasn't made by musicians, but rather a development team that is just trying to copy a working formula. This game convinced me to never buy another Guitar Hero game, and instead hope that Rock Band (made by musicians and made by a company who has made their entire back library of perfecting music games).</p>
<p>So, in closing, Activision/Nervsoft, stop hitting the suck button so much.</p> <p><a href="http://">Saleen</a></p>]]></description>
			<dc:creator><![CDATA[Saleen]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2841013]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:22:05 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2841000]]></link>
										
		    <description><![CDATA[<p>I don't know if the game seemed any harder than GH2 but it definitely seemed like the timing was different.  Like it was off a little.  And yes, the advertising was CRAP, was it EA or Activision that bought this franchise?</p> <p>RalphyR</p>]]></description>
			<dc:creator><![CDATA[RalphyR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2841000]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:21:52 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840981]]></link>
										
		    <description><![CDATA[<P>Words cannot express how much I hate AXE and all of the marketing surrounding it. And now every 12 year old boy in every suburban home across America smells like a cheap pimp.</P> <p>awwyeadatsright</p>]]></description>
			<dc:creator><![CDATA[awwyeadatsright]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840981]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:20:49 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840972]]></link>
										
		    <description><![CDATA[<p>Has anyone noticed how horrible the animation for the drummer is? I mean, I know it's GUITAR Hero, and it shouldn't matter, but I watched some friends play the night it came out and the animation on the freakin' drummer made him look robotic as hell. It was awful! It looks like they didn't even try to make him look worth a crap.</p> <p>MakoAoyama</p>]]></description>
			<dc:creator><![CDATA[MakoAoyama]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840972]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:20:04 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840965]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2840830">Furious_Liver</a>: I didn't really notice ads for everyday products, and I didn't recognize any of the music stuff. So in this instance it didn't bother me, but I'm still glad Gamespot is pointing this out. As much as I usually disagree with Gamespot, this is the one thing I agree with them on.</p>
<p>Also, the fact that this game lacks Deep Purple sucks.</p> <p>sxp151, the happy-headed nose</p>]]></description>
			<dc:creator><![CDATA[sxp151, the happy-headed nose]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840965]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:19:49 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840962]]></link>
										
		    <description><![CDATA[<p>&nbsp;&nbsp;Anyone have the PS2 version?  Is it just me or do the graphics look _horrible_?  I mean, obviously, the point of the game is not the graphics, but still...  The drummer's face in particular is almost laughable.  The entire face looks to be one polygon with a hilarious texture to boot.  Guitar Hero 2 had better graphics I'd reckon.  I wonder if the "next-gen" versions were created first and then "dumbed" down for the PS2, hence the poor graphic quality.</p>
<p>&nbsp;&nbsp;I also noticed that some of the Bonus songs aren't very good quality - the In Flames song sticks particularly in my mind.  It sounds like they recorded it straight from a radio.  Anyone else notice any of this?</p>
<p>Oh well...still, it's a fun game with a good tracklist.</p> <p>ruslander</p>]]></description>
			<dc:creator><![CDATA[ruslander]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840962]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:19:39 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840936]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2840923">Moonshadow101</a>: I thought so too, but the only thing that jumped out from trees and humped me were squirrels  :(</p> <p>Barob</p>]]></description>
			<dc:creator><![CDATA[Barob]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840936]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:18:21 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840923]]></link>
										
		    <description><![CDATA[<p>Somehow, I feel that using a certain type of body spray might make random women jump out from behind trees and start humping me.</p>
<p>I don't know why!</p> <p>Moonshadow101</p>]]></description>
			<dc:creator><![CDATA[Moonshadow101]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840923]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:17:26 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840910]]></link>
										
		    <description><![CDATA[<p>Don't forget, Mark was the one that wrote the article that criticized reviews, so I suspect the missing graph was on purpose.</p> <p>Barob</p>]]></description>
			<dc:creator><![CDATA[Barob]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840910]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:17:02 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840890]]></link>
										
		    <description><![CDATA[<p>I think the advertising is one of my biggest problems with this game (other than the battle mode and the increased difficulty). Nothing says selling out quite like an unlockable Axe guitar. Fortunately, I didn't place that much hope in it and only bought it to hold me over 'til Rockband.</p> <p><a href="http://cathaoir.blogspot.com">Cathaoir</a></p>]]></description>
			<dc:creator><![CDATA[Cathaoir]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840890]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:15:51 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840839]]></link>
										
		    <description><![CDATA[<P>Doing their part to end the ridiculousness of scores?</P> <p>kingclip</p>]]></description>
			<dc:creator><![CDATA[kingclip]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840839]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:13:14 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840830]]></link>
										
		    <description><![CDATA[<p>The blatant advertising is epic fail to me. o__O</p> <p><a href="http://">Furious_Liver</a></p>]]></description>
			<dc:creator><![CDATA[Furious_Liver]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840830]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:12:43 MDT]]></pubDate>
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		    <title><![CDATA[Frankenreview, Guitar Hero III (Xbox 360)]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/roundup/frankenreview-guitar-hero-iii-xbox-360-317576.php#c2840777]]></link>
										
		    <description><![CDATA[<p>no graph?</p> <p>PaulMorel</p>]]></description>
			<dc:creator><![CDATA[PaulMorel]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:317576:c2840777]]></guid>
		    <pubDate><![CDATA[Thu, 01 Nov 2007 12:09:50 MDT]]></pubDate>
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