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		<title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming - Kotaku Comments]]></title>
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			<title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Sat, 27 Oct 2007 02:31:57 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Sat, 27 Oct 2007 02:31:57 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>he doesn't sound completely sour. i think he has a sweet nougat center.</P> <p>AroundTheFur</p>]]></description>
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		    <pubDate><![CDATA[Sat, 27 Oct 2007 02:31:57 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>Oh ,holy crap.  Was going to stay out of this, but TEI's comment about how all FPS's are alike because they simulate combat : Er, no.  Just no.  Not even close.  I have yet to see the war where my enemy vomits up ammo perfect for my weapon, and I "lose" health from some mystical central repository.  Oh and heal instantly using health packs. Truth is, FPS folks don't want real combat simulation: it takes skill that they don't have, and would need training to get.  Look at the old robot shooters like "Mechwarrior" - least realistic combat ever, but the much much more realistic "Heavy Gear" didn't do well because you had to understand combat to play.</p> <p>Gritmonger</p>]]></description>
			<dc:creator><![CDATA[Gritmonger]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 26 Oct 2007 13:17:12 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>Well just to see if Bushnell was right I decided to go back and play Doom1 on Nightmare on the PC.  It doesn't really feel like halo, in fact it's more akin to a speed running ala pac-man (since the monsters respawn).  It's still fun but just cause it's a FPS I wouldn't make an assumption that they all play the same.  For those that don't see a difference then I just have to say you haven't scratched hard enough on the surface of some games to really see what they are all about.  Sure the basic goals are the same and the gameplay boils down to shooting bad guys but if people just make generic statements about games, then the same thing could be said about Contra, RE4, GTA, ect.... all those games involve shooting people.  It's how the gameplay is represented that  counts.</p>
<p>However are these games innovative?  Not really since we've basically been playing the same games since we were kids (platformers, shooters, rpgs, ect..)  I'm sure all of us here could use our imaginations to think of a real awsome game we would like to play and just becuase of that fact there will still be more great games to play in the future (ie, no one has made that perfect game that we all wish would come true).  I don't care if a game is innovative, causal, hardcore, ect... if the game is solid gold fun then it's a buy for me.</p> <p>LordNova</p>]]></description>
			<dc:creator><![CDATA[LordNova]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 13:59:28 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>I wouldn't slag Halo 3 and GTA like that, and I have definitely been known to dish the hate on both.</P>
<P>I can see where he's coming from though - there were plenty of clones in his time, but there were also games that didn't even have a genre yet, where there really wasn't enough of anything to copy from. I'm way more excited by a new bad game than a 10th generation copy of something done well. FPSes must be on the 100th gen by now - I still play some, but they have to outshine thousands of others to be worthwhile.</P>
<P>Halo 3 is a revolution over Doom... rolling, organic terrain, better AI, vehicles, multi-level buildings... um... well, ok - I didn't say it was a MAJOR one, but it's clearly moved on a bit in more than graphics. GTA being antisocial? I think he missed the whole Mortal Kombat / "OMG! BLOOD IN VIDEO GAMES?!" panic. GTA is horribly buggy in every of its 3D incarnations, but the social problems are both real, and at the same time horribly ridiculously exaggerated. Every so often a kid with no grip on reality thinks he can get away with what he sees in game and forgets that if you run amok you'll be gunned down by magically-spawning armies of soldiers, haha... That will happen with anything - if not GTA, then another game, or a movie, or even a book they read, so it's not like R* needs to tone THAT game down. I just wish they'd playtest it a bit.</P> <p>fuchikoma</p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 13:38:54 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>So, was <i>Custer's Revenge</i> somehow not antisocial?</p>
<p>I jest. Sort of. (It may have been published after Bushnell left Atari).</p>
<p>But really, Atari was innovative back in the day. Unfortunately, innovations in any industry are few and far between. When you're starting a new industry, innovation is easy: all ideas are new. But when more people get into the industry, more people continue to think like each other. And then so do the consumers.</p>
<p>And this doesn't apply just to videogames. I'm sure it also applies to fuel consumption in cars. It's just a basic principle.</p> <p>minister.of.rhetoric</p>]]></description>
			<dc:creator><![CDATA[minister.of.rhetoric]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 13:13:30 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>Too bad his UWink retaurant in Topanga is a joke. The place was a technical nightmare when I visited it and really a total rip. Nickel and diming the customers for cheap bar games and calling it "social" doesn't mean Mr Bushnell is still an innovator in the same way he was in the past. On the contrary I think that these recent comments combined with the new ventura are a clear sign he's out of touch with today's gamers, casual or not.</p> <p>NeilGavigan</p>]]></description>
			<dc:creator><![CDATA[NeilGavigan]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 12:20:37 MDT]]></pubDate>
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		    <description><![CDATA[<P>This is the guy who created the arcade machine that simulated breast fondling, berrating a game that promotes anti-social behavior?</P> <p>Tenth</p>]]></description>
			<dc:creator><![CDATA[Tenth]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 10:25:28 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>Halo is updated Doom? Uh, yeah. If you updated the gameplay, physics, added vehicles, worthwhile multiplayer, changed the enemy AI from "run at you" to "do something intelligent", took it out of a never-ending stream of hallways and moved it to huge outdoor environments, added an actual story that's compelling, and generally improved everything about Doom.</P>
<P>But, by that rationale, Halo 3 is just an updated Dig Dug. Or an updated Pole Position. Hell, it's an updated Pong, because they are both videogames and one came later in the space-time continuum.</P>
<P>When was the last time Atari came out with a worthwhile game? Oh, wait, not since 1984.</P> <p>Strangelove</p>]]></description>
			<dc:creator><![CDATA[Strangelove]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 09:33:56 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2769608">Spaghettaboutit</a>: HAHAHAHAHAHAHAHAHHAHA BURRRRRRN!!!!!!!!!!!</p> <p><a href="http://">MURDERFACE</a></p>]]></description>
			<dc:creator><![CDATA[MURDERFACE]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 09:29:13 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>Wow woah! Halo is nothing like Doom...I mean Master Chief is green and wears a helmet, but Doom Guy wears...eh oh!</p> <p>Spaghettaboutit</p>]]></description>
			<dc:creator><![CDATA[Spaghettaboutit]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 08:35:30 MDT]]></pubDate>
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		    <description><![CDATA[<p>Halo 3 is just the Ultima wireframe dungeon levels with any clothing. And persons that smoke stinky pipes in the the hot-tub are real-life anti-social.</p> <p>Knukleur</p>]]></description>
			<dc:creator><![CDATA[Knukleur]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 08:10:01 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2765923">nfarm2</a>: So...you hate Pinball machines? Thats all I got out of your rant.</p>
<p>@<a href="#c2767427">WillSerenity</a>: Yeah...I'm with ABIGSMALL, HL was not the first FPS game with a storyline, by any stretch. Its just the first one that sold well and had a _decent_ online component. Marathon is just one of many FPS games with good/decent storylines that came before it.</p>
<p>@N. Bushnell: Dude, we get that you were to the birth of console video games what Larry Flynt was to widespread magazine porn, but you're just as relevant to what I play now as Mr. Flynt is to a new issue of Hustler.</p> <p><a href="http://www.darkheavenisle.com">DaiMacculate</a></p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 07:24:26 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2765926">EnigmaNemesis</a>: Minus hitler!</p> <p>Witzbold</p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 06:28:21 MDT]]></pubDate>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2766027">Tulkamir</A>:</P>
<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2766027">Tulkamir</A>: The 'innovations' you talk about are not innovations, they are improvements on the platform. Halo has new ideas for FPS games but they're not true innovations and you should take a step back and admit that. What that boils down to is the 'bigger, faster, better' aspect of his argument. I like fighters, having parrying in street fighter 3 is more improvement on the format than innovation. But in a sense I would call it innovative.</P>
<P>Basically these new ideas that improve the type of games we like to play are much welcome, but I value more the type of innovations that really present something new to the world of games, and are not improvements on something we already have.</P>
<P>Doom and Halo are of course differemnt games on different levels, but Halo is ultimately an im provement on the same type of game that doom is. So it has jumping, forced arsenal, better gfx better multiplayer better maps etc but the core element is undoubtedly cloned.</P>
<P>Sonic and Super mario bros ar both different games, but with different style of play. The both have the same core element so we categorise them. That is what genre means, it's not a name it's a type of game. I.e. how it plays. Saying genre is a name makes you look pretty lame in essence.</P>
<P>Nolan is praising the new, the truly innovative type of games that go on to create a genre. What is LocoRoco? Sure it's a platformer if you will but in essence it's something more than that easy.</P>
<P>Halo is an FPS. We have lots of them. Improvements are great if you like FPS games, but don't try and make out like it does something fundamentally new and different.</P>
<P>Also, your name is REALLY stupid and sounds like an animal in the tapir 'genre'. I mean name. :D</P> <p>gagary</p>]]></description>
			<dc:creator><![CDATA[gagary]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 05:29:07 MDT]]></pubDate>
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		    <description><![CDATA[<p>I think you guys are looking at the Halo is Doom analogy too literally.  The entire FPS genre has been stagnant for decades, with such minor improvements that no game in the genre can be called revolutionary.</p>
<p>There's a lot of innovation to be found.  Much of Namco's stuff has genuinely new ideas, but new ideas are rarely popular at the time.  That innovation gives other game companies something to steal and polish up later.  And polish is great.  There's nothing wrong with enjoying a polished game over an innovative...so long as you don't confuse the two.</p>
<p>Halo, as a series, is extremely polished.  But I don't play Halo and think, "This is something I've never seen before" or "I wonder how the came up with that".  Everything in Halo is also in other games, every advancement in Halo 3 is a natural progression from Halo proper.</p>
<p>Art has innovation.  Pointillism is not a natural progression and improvement on another style.  Perspective techniques are not a natural progression.  Subject matter does not follow a natural progression.  The same with other recognized art forms.  When the DIRECTION changes, that moment is innovation.</p>
<p>Much of cooking is derivative.  Much of it's crap.  Doing something better by changing something minor is still appreciated, but not in the same way as innovation.  Ditto for every other subject matter.  Does that somehow invalidate his answer to the question he was asked?</p>
<p>Did he ever claim to not play any new video-games?  No.  But the trend toward collapsing inward instead of expanding outward has him questioning the trend in gaming.  Heck, I absolutely agree.  I find much less urge to play something terribly similar to something else I've played.  If the only difference between new release x and something I played last year is inconsequential (shinier graphics, updated stats, game modes I don't really care about) why should I be buying new release x?</p>
<p>That said, new ideas don't sell well.  I can't blame EA for updating sports games every year when people buy that sport game every year.  A game about pushing eggs into holes is a risk, and polished game design doesn't come cheap.  Why gamble on a new IP when a prettier 3-D Zelda is a guaranteed sale?</p>
<p>And even if there is innovation within the industry, will developers know what to do with it?  What third party Wii games is everyone playing, eh?  I know none are on MY active play list...because the controls have waggling become an extra button, for no real gain.  Minigame loathing aside, Warioware Smooth Moves is a damn innovative game...because it goes in a new direction.</p> <p>Balius</p>]]></description>
			<dc:creator><![CDATA[Balius]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 04:48:41 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2767520">baberg</a>: That's a good point about the melee kills in Halo all right. I understand why it's there but it is a bit stupid in context that a punch will do the same job as 32 bullets. Also based on the Beta, Call of Duty 4 will be taking over my multiplayer action. Tribes:Vengeance for best story&amp;gameplay ever award!<br>
@<a href="#c2767737">$atanyoka</a>: I agree. Quake Team Arena did it and while a fun game I didn't think it was super-special innovative design.</p> <p>NunianVonFuch</p>]]></description>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 04:43:56 MDT]]></pubDate>
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		    <description><![CDATA[<P>Someone get this man copies of Okami and Psychonauts! Stat!</P> <p>mcderek3000</p>]]></description>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 04:30:48 MDT]]></pubDate>
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		    <description><![CDATA[<P>I swear I've heard this before somewhere...</P>
<P>"I am Nolan Bushnell, and I am here to ask, is a man not entitled to the innovation from his games?"</P> <p>K-OSS</p>]]></description>
			<dc:creator><![CDATA[K-OSS]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 04:24:38 MDT]]></pubDate>
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		    <description><![CDATA[<P>Does he berate cooking in the same way? Does he only eat the most basic of dishes because everything else is 'just the same but better' ?</P>
<P>Nutter.</P>
<P>I'm guessing he has a model T ford and a straightblade razor too?</P>
<P>Yeah there are derivative games - does it make it any less fun? I'm guessing he hates all films &amp; music of this day too.</P> <p>edhe (xbl)</p>]]></description>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 02:40:18 MDT]]></pubDate>
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		    <description><![CDATA[<p>Shut up and bring us Sente Arcade Classics!</p> <p>supercrap</p>]]></description>
			<dc:creator><![CDATA[supercrap]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 01:48:12 MDT]]></pubDate>
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		    <description><![CDATA[<P>Ok now that the context has been re-articulated I can see Bushnell's point. Albeit he clearly has a problem with the shooter genre getting beaten like a dead horse. He's right, its why I got naturally bored with Bioshock half way though it because despite 2K Games stating a year prior during a tech demo that "they were avoiding it being a cliché FPS" it raised my hopes, but in the end it still was - a cliché FPS. Like Bushnell if you have seen or been playing FPS's since they began you feel the genre is becoming a tad trite. I really wish other genres would get just as much attention and the hype that Halo 3 got. Not to mention really innovate something, not just dress it up and call it 'innovation.'</P> <p><a href="http://">TC</a></p>]]></description>
			<dc:creator><![CDATA[TC]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 01:27:39 MDT]]></pubDate>
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		    <description><![CDATA[<p>Funny how so many folks comment here about how stupid ol' Nolan's being but they're a lot of the same folks who get angry about the new games not being "next gen" enough... you're saying the same thing Bushnell's saying - not enough innovation, and that the "next gen" games are just re-hashes/touch-ups of past titles - then turning around and saying he's a senile idiot. (To be fair, he may very well just be slipping into senility, but that's beside the point)</p> <p><a href="http://www.myspace.com/p15pmusik">thepounder</a></p>]]></description>
			<dc:creator><![CDATA[thepounder]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 00:59:59 MDT]]></pubDate>
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		    <description><![CDATA[<p>all flight simulators are to look alike... the experience simulated. <br>
and FPS games are triing to simulate the experience the real combat, so this why looks alike.</p> <p><a href="http://">Tei</a></p>]]></description>
			<dc:creator><![CDATA[Tei]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 00:56:10 MDT]]></pubDate>
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		    <description><![CDATA[<p>Quick, someone show Bushnell that "snake" game that comes with cell phones and calculators!  He might be able to relate to these kinds of videogames, so he doesn't just endlessly circle the crop of 'em, waiting for the right moment to hurl feces at them and run away screaming into the forest.</p>
<p>He'll be back for Snake and Bowling, oh yes, he will.  Everything'll be all right Grandpa, don't worry, nobody's after you, let's get you a shower.</p> <p>Baptism_of_Fiber</p>]]></description>
			<dc:creator><![CDATA[Baptism_of_Fiber]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 00:41:17 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2767133">Tulkamir</a>: "Halo has phenominal asymetrical level design. Something not often seen, especially in team based shooters." My head alost exploded. That is the single most retarded thing i've ever heard. I didn't know making every room look the same was brilliant level design.</p> <p>†ЙОSЧЭЯДТЦ†</p>]]></description>
			<dc:creator><![CDATA[†ЙОSЧЭЯДТЦ†]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 00:23:14 MDT]]></pubDate>
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		    <description><![CDATA[<P>Game today are unoriginal and derivative? This all from the guy who founded ***ATARI***?</P> <p>GenericKen</p>]]></description>
			<dc:creator><![CDATA[GenericKen]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 25 Oct 2007 00:22:37 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>"Damn you kids with your rock music, Halo's, and Grand Theft Automobiles! Back in my day we played REAL games. Games like Adventure, Pong...."</p>
<p>At this point, every falls asleep while he goes on for another 20 minutes about how stuff "back in the day" was so much better.</p> <p>Darkest Daze</p>]]></description>
			<dc:creator><![CDATA[Darkest Daze]]></dc:creator>
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		    <description><![CDATA[<p>Because Dance Dance Revolution is not at all repetitive throughout its approximately 500 iterations.</p> <p>Stormrider</p>]]></description>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 23:54:06 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2767616]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2767423">PurpleMonkey</A>: ...I read that as '...bitter old man with a hat.'</P> <p><a href="http://z11.invisionfree.com/New_Eureka/index.php?act=idx">Sabre_Justice: Okay, no more long name.</a></p>]]></description>
			<dc:creator><![CDATA[Sabre_Justice: Okay, no more long name.]]></dc:creator>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>I believe the guy.  It think after I beat Galaxy, Prime 3, Smash Bros Brawl, Guitar Hero 3, Orange Box, Oblivion, Mass Effect and Spore, I'm going to hang up the raincoat and stop playing video games for quite some time... Maybe just stick to my DS until I'm out of college.</p>
<p>The man's got a point, but he definitely needs to get back into gaming before he makes really strong allegations like that.</p> <p>blacksamurai87</p>]]></description>
			<dc:creator><![CDATA[blacksamurai87]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 23:20:31 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c2767133">Tulkamir</a>: <i>The online in Halo 3 especially is light years ahead of anything I've played on a PC shooter.</i></p>
<p>I'll grant you that the 4-player coop and Theatre mode are fantastic in Halo 3, but Starsiege: Tribes, a 10 year old PC game, kicks the hell out of Halo 3 multiplayer if for no other reason than it could have more than 16 players connected at once.</p>
<p>And from the looks of the Beta, COD4 will soon rip the reigns of "best console multiplayer FPS" from Halo 3 in a few weeks, if for no other reason than most of the kills in COD4 will be from guns and not from melee.</p> <p>baberg</p>]]></description>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 23:04:45 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2767328">Keegs79</a>: I never said consoles. I said PCs.</p>
<p>saved videos were not made by halo 3. They've been around and popular since Burnout Revenge.</p>
<p>What I like about gears was the Aiming system. I don't know why, but the 3rd person shooting system just worked there, far better than a FPS system has ever worked for me.</p> <p>Kirbytheslayer: In-Kirby XMB</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c2765923">nfarm2</a>: What are you doing here? On this gaming blog? Being sarcastic, I hope.</p> <p><a href="http://jw63.blogspot.com">Jonn</a></p>]]></description>
			<dc:creator><![CDATA[Jonn]]></dc:creator>
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		    <description><![CDATA[<p>Marathon did not have a storyline?</p> <p>ABigSmall</p>]]></description>
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		    <description><![CDATA[<p>i guess hawking junk food at kids isn't morally bankrupt at all, now is it?</p> <p>gique</p>]]></description>
			<dc:creator><![CDATA[gique]]></dc:creator>
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		    <description><![CDATA[<p>You may be on to something there, Blodia.</p>
<p>He should really be bashing those trashy games that come out in the millions of the arse-hole that is licensed video games. No doubt there are a few gems, but when I see "Cars" coming out for PS2, Wii, DS, Xbox 360, everything, it gets me sad.</p> <p>ABigSmall</p>]]></description>
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		    <description><![CDATA[<p>Lol, it's funny to see all of you go on and on about him dissing Halo. "OMG! He dissed Halo. MUST KILL!!!"</p>
<p>Seriously, it gets old. -_-</p>
<p>Besides, here's your evolution of the fps:</p>
<p>1. Wolfenstein 3D- lays the foundation of the genre<br>
2. Online multiplayer<br>
3. Half-Life- Added something called storyline, so you were actually accomplishing something instrad of just mindless point-and-shoot.<br>
4. ...there is no 4! I really haven't seen any innovation past the original Half-Life.</p>
<p>Although, I'm not really an FPS guy, cept for UT. Anything else I found boring, especially Halo.</p> <p>WillSerenity</p>]]></description>
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		    <description><![CDATA[<p>Man, he just makes himself look like a bitter old man with that.</p> <p>PurpleMonkey</p>]]></description>
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		    <description><![CDATA[<p>I think he's just upset to see the type of games that are hog the limelight. The games that get all of the attention and money are typically just rehashes and very similar in concept.</p>
<p>But this is true of almost all forms of entertainment. There are tons of crap movies that make gobs of money, but don't really offer anything new (Saw IV maybe?). Maybe he doesn't like the new Hollywood model of video game production. I guess game development used to be really intimate, but now it's a meat grinder or an assembly line.</p> <p>blodia</p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765871">Bon5ai</A>: Spore is due for release April next year, dolt, they gave it plenty of development time. It's coming out.</P>
<P>He seems to be complaining about the same kinda things that killed Atari though, so...</P> <p><a href="http://z11.invisionfree.com/New_Eureka/index.php?act=idx">Sabre_Justice: Okay, no more long name.</a></p>]]></description>
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		    <description><![CDATA[<P>The guy is making a point. most game are made in order to make vasts amount of money so they can t afford the risk of being creative and original ( see, okami/ shadow of the colosus/ psychonauts...) cuz it simply doesn t sell enough. so year after year the industry produces the same stuff over and over and over( see halo beside others).... games that are dumbed down,created to flater the ego of gamers around the world. but hey! we need to give people what they want so that games can keep on seeling and i get to keep my job. kind of sad when you think about it, the industry has this amazing potential to create great games but in order to make money we need to produce crap.</P> <p>Markyboy</p>]]></description>
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		    <description><![CDATA[<p>His criticism that games are not innovative and just "just bigger, faster, better" could be said about many of the cars built today.  Instead of being critical he should suggest some ways the industry could be more innovative.  Put up or shut up Bushnell.</p>
<p>Also I hope whoever interviewed him threw the ET game in his face.</p> <p>peet</p>]]></description>
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		    <description><![CDATA[<P>This guy is whining about Halo 3? You dont change the damn fundmentals of what is popular about the franchise!</P>
<P>@<A href="#c2767261">Kirbytheslayer</A>:</P>
<P>Since when has something like Forge been on consoles? It features enough to be popular and win over reviewers and myself. It also has saved videos and pictures that have become extremely popular! Your dissing Halo 3 but you give credit for Gears of War? That in itself is stupid. Gears of War did NOTHING innovative! It provided a cover system copied off of Kill Switch! Gears of War is just like any other third person shooter, only prettier! Good job being a hypocrite of innovation.</P> <p>Keegs79</p>]]></description>
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		    <description><![CDATA[<p>Say what you want about him but</p>
<p>He invented  Chuckie Cheeses and was apart of Atari.</p>
<p>He invented the mother fucking childhood of the 80s-90s.</p> <p>Dr.Chocobo</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c2765923">nfarm2</a>: Games are a medium with incredible potential. But video games unlike art are a medium defined in large part by the users input, and that's where the strength lies. The creator only has so much effect on the experience with the end user largely defining the greatness of the title. I don't disagree with you in the fact that video games in general could become an antiquated medium. But look at how many amateur painters are out there and still only few, if any painters of each generation are considered great. The same can be seen in video games, most of them are shit, but when a great game is released, the greatness is experienced by both the community and the individual user. Arguably the medium is more powerful than tradition art mediums because of the user integration (sorry I'm a leetle drunk, go sox)</p> <p>mfsalp</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c2767133">Tulkamir</a>: I have played Halo 2for 20 hours straight, at a Halo LAN Party. I played the first two levels, and spent the rest of the time in Multiplayer. The single player, I honestly found retarded. I loved the part where everywhere looked indentical, and grunts spawned infinitely.</p>
<p>The multiplayer, I found to be obtuse and pointless. I found most of the maps to be claustrophobic, and the one level that was open (the one with the grass field, and two bunker thingies at each end) was juggernaut, so we all hid in the bunkers when we were the juggernaut anyways.</p>
<p>Forge-I believe that map editors have been around forever.</p>
<p>4-player Co-Op- Announced right when EVERY FPS was being declared a four-player CO-Op game. I'll admit the built-in theater option is almost relatively new for an FPS, but it doesn't really make up for the lack of innovation.</p>
<p>I'm very open to games. There are no games I have put down without firsthand experiencing them for a 1-hour minimum. I played Halo for 20 hours, and dind't like its lack of innovation, and spots that were actually backwards compared to the PC. Ex:(of me trying a game that I would otherwise denounce)Gears of War. I thought I would hate it. I played it 2-Player battle whatever, ended up loving it. Mostly the aiming system, which was just so beautiful. Though, I hate with all my heart the excess level of bloom.</p> <p>Kirbytheslayer: In-Kirby XMB</p>]]></description>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c2767036">ulix</a>:</p>
<p>"nice sound effects"- yes<br>
"shiny graphics" NO<br>
"well told story" VERY NO</p>
<p>overrated game is overrated. I should have bought the Orange Bawks instead.</p> <p>Elyoshi</p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2766692">Kirbytheslayer</A>:</P>
<P>First, genre is a name more than anything else, but going by your logic, Halo - Console shooter, Doom - PC shooter. Happy? Just like Starcraft - Real Time Strategy, Civ - Turn Based Strategy.</P>
<P>As for the rest. The online in Halo 3 especially is light years ahead of anything I've played on a PC shooter. (I am by the way primarily a PC gamer, and only recently picked up a 360).</P>
<P>As for other things in Halo not common to other games - 4 player co-op, Forge, Theatre, etc...</P>
<P>Also, things that are less obvious to the average user but are every bit as important such as level design. Halo has phenominal asymetrical level design. Something not often seen, especially in team based shooters.</P>
<P>I honestly used to be like you. Used to rail against Halo because it wsa just like all those PC shooters I liked, nothing special about it. Then I yanked my head out of my arse, gave Halo(as well as many other games I had similar thoughts about) a try, and found I was totally wrong.</P>
<P>Give it a try, it's refreshing.</P> <p>Tulkamir</p>]]></description>
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		    <description><![CDATA[<P>Halo 3 is the absolute epitome of the Microsoft strategy elsewhere. They didn't invent the word processor, or the spreadsheet, but instead the opted to create the most accessible, best in class versions out there, and that's exactly what they did. They've never been a company of innovation, they've also been a company about taking what's already out there, and making the best version available.</P> <p>kingclip</p>]]></description>
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		    <description><![CDATA[<p>Well if he would have said:<br>
"It's like Quake 1 in different clothing" he would have made a point.<br>
Ok, Halo 3 (as well as all of todays first person shooters) has a well told story, shiny graphics, nice sound effects etc.<br>
But the basic gameplay is still absolutely the same (with vehicles added, of course, in the case of Halo). <br>
I'd say no other (popular) game-genre has evolved less in the last say 15 years. Anybody disagree?</p> <p>ulix</p>]]></description>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>And...this is news how?</P>
<P>Sure, there will always be the occasional speck of innovation that takes the market by storm, but no matter what medium you work in: TV, movies, music, gaming, whatever...success is often found in the tried and true formulas, the sort of things that the audience expects and enjoys. Try and mess with it too much and you're catering to a smaller group. This occurs today, it occurred in the 90's, it occurred in the 80's (platformers, anybody?), and it will keep occurring in the future.</P>
<P>Personally, so long as there's both in the market---the tried and the true and the innovative---I'm happy.</P> <p>Ninja-Z</p>]]></description>
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		    <description><![CDATA[<P>Old people are funny.</P> <p>james castle</p>]]></description>
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		    <description><![CDATA[<p>As someone who owned the early Atari gaming systems (2600, 5200, 7800), as well as their home computers (400, 800, 800XL, 520ST, 1040ST) I can honestly say that Nolan Bushnell wasn't even relevant back when he was relevant.</p> <p><a href="http://www.wiinewz.com">xiaNaix</a></p>]]></description>
			<dc:creator><![CDATA[xiaNaix]]></dc:creator>
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		    <description><![CDATA[<P>If this guy took the actual time to play through real titles, we'd probably listen to him. As it is, he just sounds like another rambling old man, whatever his background might be.</P>
<P>I mean, the guy praises three casual games, two of them very similar, and commends one that hasn't been released yet, so how are we supposed to take him seriously? (without even considering this is the man who allowed the E.T. game to gain entrance to our households)</P> <p>monkey_87</p>]]></description>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>Oh, it's ON. YOU DO NOT DISS HALO 3 WITHOUT HUMOR. I forsee firebombs in Nolan's future...</P> <p>Gunhaver</p>]]></description>
			<dc:creator><![CDATA[Gunhaver]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c2765926">EnigmaNemesis</a>: And isn't Wolfenstein 3D just Catacomb Abyss in Nazi regalia? (Why does nobody remember Catacomb?)</p> <p>ShaggE</p>]]></description>
			<dc:creator><![CDATA[ShaggE]]></dc:creator>
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		    <description><![CDATA[<p>poor nolan. all that cocaine and hot tubbing with the secretaries back in the 70s and running atari into the ground have apparently left him a bitter man, left to rest on his laurels. i wonder when was the last time he actually played a video game was. and chuck e. cheese's pizza was always shit. just sayin'.</p> <p>firesign</p>]]></description>
			<dc:creator><![CDATA[firesign]]></dc:creator>
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		    <description><![CDATA[<P>And what he says is nothing morew than the truth, all "next fames" in the ps3 and the 360 are the same exact games from the 90's, yea they are way more easy so even the worst gamer can feel he kicks @ss, and they have hd and 5.1 audio, but they are the same games...</P>
<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2766131">Ryivan</A>: Well DOOM is a real hardcore FPS game, halo is a ultra easy fps, to play doom well you need to play a lot to even complete a mission...</P> <p>TOCATL</p>]]></description>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>So he adores casual games and detests hardcore games ?!</P> <p><a href="http://Sci_Fi_Neurofunk.1up.com">Nexus6</a></p>]]></description>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c2766027">Tulkamir</a>: I'll admit one thing. I play PC shooters, not console shooters for the most part. Halo innovates nothing on the PC, and Doom is a PC game. Therefore, Halo evolves and innovates nothing for me. Maybe for people who have never touched a PC, that's really innovative, but Online Multiplayer? Oh My GOD!! We haven't had that for a decade already?</p>
<p>Oh, and you're Starcraft Analogy? Faulty on one key point: THEY'RE DIFFERENT GENRES, IDIOT. Civilization is turn-based and focuses on diplomacy, Starcraft is real-time and combat oriented.<br>
And if you want to compare Warcraft III to Starcraft, except for heroes, they're essentially identical.</p> <p>Kirbytheslayer: In-Kirby XMB</p>]]></description>
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		    <description><![CDATA[<p>i love doom!! please dont compare it to halo :(<br>
even if the comparation makes no sense ....</p> <p><a href="http://www.sinny-halo.deviantart.com">sinny</a></p>]]></description>
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		    <description><![CDATA[<p>This is pretty rich coming from the founder of Atari, considering they made their name off Pong, which was derived from of one of the games that Ralph Baer had developed for Magnavox. And it turned out that that was functionally an evolution of Higinbotham's Tennis for Two. And of course they're all derived from table tennis and/or tennis, and so on.</p> <p>atomicstrawberry</p>]]></description>
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		    <description><![CDATA[<p>This guy should play Kingdom Hearts, or Metal Gear Solid, or Gears of War, or Katamari Damacy, or Bioshock, or Portal.</p>
<p>There are so many modern games which are amazing, and can change the future of games.  Even if they aren't the most revolutionary games; WHY DO GAMES HAVE TO BE INNOVATIVE?  Who cares?  I mean, if it's fun, stop complaining -_-</p> <p>Limey</p>]]></description>
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		    <description><![CDATA[<P>By this logic, virtually every creative medium is pure, unadulterated trash. For every movie like A Clockwork Orange, there's a hundred like Live Free or Die Hard. For every band like the Beatles, there's a hundred like Daughtry.</P>
<P>You can either become an elitist prick that's admired by a pompous minority, or you can just appreciate what you think is worth appreciating and ignore the rest.</P> <p>Bishmon</p>]]></description>
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		    <description><![CDATA[<P>While I'm inclined to agree, games like GTA and Halo are also, you know, <I>fun</I>, which is the whole point of gaming.</P>
<P>The industry will grow, but calling it names just forces fanboys back into their reactionary shells.</P> <p>Cola82</p>]]></description>
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		    <description><![CDATA[<p>Now that he's clarified himself I have to agree with his stance. The majority of first person shooters are just an attempt to make video game variations of Aliens or Starship Troopers. Portal seems to be one of the rare attempts to do something different and innovative with the genre. A damn shame it only lasts 5 hours. The creative well at Valve runs only so deep, I guess.</p>
<p>As for GTA, I don't really see the problem since I don't believe it causes the kind of anti-social behavior it promotes. Xbox Live, on the other hand, I'm afraid brings out the worst in people. Live is the biggest step back in social interaction I've ever seen. Instead of going out and interacting appropriately with other people, it encourages us to stay at home, alone in the dark where we can be as homophobic and racist as we like.</p>
<p>But that's not going to be a very popular opinion here, of course, among people who regularly feast on the trash Bushnell talks about.</p> <p>ridleysaria</p>]]></description>
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		    <description><![CDATA[<P>Also... just want to add this out there, now that I think about it...<BR>
 <BR>
<I>Nolan saves the real venom for the Grand Theft Auto series, saying that it "values antisocial behavior" and the particular title at which he heaps his most scorn.</I><BR>
 <BR>
So dring a car around while shooting people is anti-social, right Nolan?<BR>
 <BR>
<A href="http://kotaku.com/gaming/notag/arcade-flyer-art-saturday-night-stocker-286089.php">[kotaku.com]</A><BR>
 <BR>
I fully expect to see you personally jam all the associated arcade cabinets up your crabby ass, you hypocritical moron.</P> <p>dv8godd</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c2766334">baberg</a>: <br>
<i>First of all, he's only doing this to get press. He's got something to sell (his new restaurant) and he knows that he can get people talking about it by making ridiculously sweeping statements that will be repeated and debated around the 'net. That's why he said it.</i></p>
<p>Worth repeating. Clive Barker tried the same thing with Jericho.</p> <p>elevenoverzero</p>]]></description>
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		    <description><![CDATA[<p>Halo 3 doesn't evolve, it believes! ;)</p>
<p>To the point at hand though, like <a href="#c2765915">Tulkamir</a> said, pretty much everything is starts with an innovation at the top and everything else branching out below it.</p> <p>SpasticSloth</p>]]></description>
			<dc:creator><![CDATA[SpasticSloth]]></dc:creator>
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		    <description><![CDATA[<p>First of all, he's only doing this to get press.  He's got something to sell (his new restaurant) and he knows that he can get people talking about it by making ridiculously sweeping statements that will be repeated and debated around the 'net.  That's why he said it.</p>
<p>Secondly, some of the best games I've played have been very innovative - Mario 64, tons of NES games, Katamari, ICO, SotC, and GTA to name a few.  But the rest of my catalog of best games are just polished titles - Super Mario World, Link to the Past, Starcraft, World of Warcraft, and Final Fantasy 6.</p>
<p>A good game doesn't have to be innovative just like a good movie doesn't have to explore new ideas like, say, Brokeback Mountain.  There's room for both.</p> <p>baberg</p>]]></description>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 20:16:10 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c2766181">onlysublime</a>:  LOL Good point. Guess this has always been the case.</p>
<p>I guess it's human nature to go the easy route.</p> <p><a href="http://www.checkmyart.blogspot.com">Netnavi</a></p>]]></description>
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		    <description><![CDATA[<p>He has a point though. It's rare to see any new innovation that gives you a different feeling than another game. Face it, FPS games are overdone (thanks XBOX)and it's the same way any thing is when people join the hype train. Why bother doing something different when the "same ol" sell because noone knows any better. This is what happened to the fighting games and platformers of their time.</p>
<p>Now no one really knows how to make a game that gives you a sense of accomplishment (at least not like they used to) I remember when PS1(X) first came out and it had games noone else were doing. "What the heck is a warhawks?" we said.  Now were just aping the same stuff over again but with new larger less jaggy worlds.</p>
<p>We need the shiny along with the innovation.  And also the fun factor.</p> <p><a href="http://www.checkmyart.blogspot.com">Netnavi</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 20:02:44 MDT]]></pubDate>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c2765976">XvCowboyvX</a>: Ironically, guess who was responsible for Chuck E. Cheese...</p>
<p>Anyway, Bushnell has an excellent point. The whole concept of "bigger, faster, better" did make for more money in the coffers of companies, but the truly memorable games are the ones that were unlike anything I've ever seen.<br>
I think lack of innovation has also contributed to my decrease in gaming over the years. There was a time when I would've bought every and any game that I had an inkling of liking - money be damned - but now, I say to myself "I played that game when it was called "X""</p>
<p>Every review of Halo 3 I've ever read or watched has said that it isn't "evolved", but rather "refined".</p>
<p>Also, to hit on GTA: this is a guy in Bushnell who got the video game industry started based on the social experience. GTA - a game that is inherently about being solitary - goes counter to what he's believed.</p>
<p>All of this speaks to an old debate I had about Psychonauts. Wasn't here, though...</p> <p><a href="http://www.myspace.com/phoenicks">Phoenicks</a></p>]]></description>
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		    <description><![CDATA[<p>Yesh!  the 80's were so original...</p>
<p>Pac Man, Ms. Pac Man, Jr. Pac Man, Super Pac Man<br>
donkey kong, donkey kong jr., donkey kong 3<br>
galaga, galaxian, space invaders, 1942, any of a bazillion shoot-em-ups</p>
<p>pong, breakout, yar's revenge, arkanoid, arkanoid 2, tournament arkanoid</p> <p>onlysublime</p>]]></description>
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		    <description><![CDATA[<p>Yes.  Halo 3 is just Doom in different clothing.  Also, Chuck E. Cheese is an LSD trip realized by animatronic animals.</p> <p>Lou3000</p>]]></description>
			<dc:creator><![CDATA[Lou3000]]></dc:creator>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2766020">Moonshadow101</A>:</P>
<P>your last line was a killer. :D</P>
<P>Ah, Nolan is just bitter</P> <p>cyhborg</p>]]></description>
			<dc:creator><![CDATA[cyhborg]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:56:59 MDT]]></pubDate>
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		    <description><![CDATA[<P>How insulting! Doom is far superior to Halo 3.</P>
<P>And im being 100% serious.</P> <p>Ryivan</p>]]></description>
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		    <description><![CDATA[<p>I can't believe someone so IMPORTANT to this industry could turn out to be such an ass.</p> <p>William Killer Shatner</p>]]></description>
			<dc:creator><![CDATA[William Killer Shatner]]></dc:creator>
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		    <description><![CDATA[<p>The old man's bashing FPS's, and yet, every Chuck E. Cheese I walk into has at least ONE FPS Coin-Op.</p>
<p>Personally, I think he's a little bitter because he's out of the market, and there's no sign of him stepping back in.  Video games have become too powerful for a one-sided mind like his.</p>
<p>Kthx.</p>
<p>BTW I'M NEW.  LAWL.</p> <p>atowncalledparis</p>]]></description>
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		    <description><![CDATA[<P>And uWink is just a Chuck E Cheese in different clothing, now that you mention it...</P> <p><a href="http://thesledgehammer.wordpress.com">Vexorg</a></p>]]></description>
			<dc:creator><![CDATA[Vexorg]]></dc:creator>
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		    <description><![CDATA[<p>I can see where he's coming from.  We always complain about properties getting "hollywoodized" for mass consumption, and then we want games that are more "hollywoodized" in turn.</p>
<p>When people got fed up with the hollywood system they turned to indie movies, and we can see the same thing happening now with videogames.  I guess he just didn't notice the indie movement...or chose to ignore it or something.</p>
<p>He IS cranky.</p> <p>turkeyfunk</p>]]></description>
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		    <description><![CDATA[<P>Sure... he may have the beginnings of a "point"... but...<BR>
 <BR>
Doesn't like GTA... okay, sure... but I must've missed all the social commentary in his own games... must've been a really deep layer in his copy of Pong that I missed... maybe it was in one of the games developed later by his company "Sente"... maybe Chicken Shift... maybe it was Night Stocker? <A href="http://kotaku.com/gaming/notag/arcade-flyer-art-saturday-night-stocker-286089.php">[kotaku.com]</A><BR>
 <BR>
And he said in a previous interview that his favorite game is breakout... but isn't that just pong in different clothing too?<BR>
 <BR>
Lead by example, Nolan.  Put all that money where your mouth is and show everyone what they "should" be developing.  Can't wait to see all the great ideas.  I mean, other than making lousy pizza and scaring children with animatronic nightmares, stealing Pong, and copying everyone else's ideas in your following companies... badly... what is it you've done again?<BR>
 <BR>
Oh... that's right... bitch.  You're hell at bitching.</P> <p>dv8godd</p>]]></description>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:49:09 MDT]]></pubDate>
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		    <description><![CDATA[<P>"it's really Doom 1 in different clothing"</P>
<P>At least they did more enhancements than change the level design and add a little bow on the top of the character's head.</P>
<P>As much as I respect what Nolan did in the past...I think he has a very distorted view of what went on when he was still relevant.</P> <p>PeonCulture</p>]]></description>
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		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765953">Kirbytheslayer</A>:</P>
<P>First, I'm guessing you've never played Doom. Mainly because it's like saying Starcraft and Civilization are the same. They're both stratagy games. In both you build up little cities, get resources, attack enemies etc... But you'd have to be off your rocker to say they play the same at all. Same with Halo.</P>
<P>Different things Halo has done? Minor things I'm guessing you wouldn't notice or understand. Things like forcing the player to have 2 weapons only adds an element of strategy. The multiplayer experience is phenominal and took shoot multiplayer, especially console shooter multiplayer, to a place it's never been before. In fact, most console shooters are still struggling to catch up to Halo 2's multiplayer. I could go on, but I doubt there's a real need.</P>
<P>I get the idea from you that you are one of those foolish people that feels that your opinion on these things is fact, but has never actually spent the time to create a solid base for that opinion.</P> <p>Tulkamir</p>]]></description>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:44:37 MDT]]></pubDate>
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		    <description><![CDATA[<p>Every single painting since the first one is exactly the same, because when you get right down to it, it's just "paint on something." The image depicted by the paint is utterly irrelevant, it's still paint.</p>
<p>Those people who paint with feces? VISIONARIES.</p> <p>Moonshadow101</p>]]></description>
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		    <description><![CDATA[<p>maybe Halo 3 just wanted to get into Doom's pants.</p> <p><a href="http://www.benmillerart.com">ExistentialEgg</a></p>]]></description>
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		    <description><![CDATA[<p>And thus Nolan Bushnell's relevance continues to tumble.</p> <p>cranehand2ndcoming</p>]]></description>
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		    <description><![CDATA[<P>Huh? Repetition and lack of innovation? Hell, when I was a kid, Chuck E. Cheese had three or four arcade cabinets that featured the same damn beat-em up format, made by the same damn company..only they differed in terms of the property they were trying to promote. The Simpsons, T.M.N.T., X-Men, Aliens..etc. I mean, c'mon. Although admittedly, I did love those games and must've spent who knows how much money in quarters playing them every damn time I waltzed in that animatronic puppet wasteland.</P> <p>XvCowboyvX</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c2765953">Kirbytheslayer</a>: The only problem with that argument is that is could be applied to every single art form in existence.</p> <p>0starter0</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c2765915">Tulkamir</a>: Evolve. How? Better Graphics, better AI? Those aren't exactly Halo 3 evolutions, and they're not much evolution anyways. The core gameplay is still "shoot stuff, run, maintain ammo". Wait, is evolution making it so you heal, so that any challenge in the game is thrown out, as you can just hide for 30 seconds at a time during battles? Halo 3 evolves nothing. It is, at it's core, the same game.</p> <p>Kirbytheslayer: In-Kirby XMB</p>]]></description>
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		    <description><![CDATA[<p>Yeah, and driving games are all updates of Pole Position. And the Mona Lisa is just an slicker version of a cave painting. What's your point; once one game has shooting from a first-person perspective everything else is automatically crap? And what's wrong with Doom in different clothing? Doom was good!</p> <p>the-hypnotoad</p>]]></description>
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		    <description><![CDATA[<p>this guy has no idea what video games are now a days</p> <p><a href="http://">BigChiefSmokem</a></p>]]></description>
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		    <description><![CDATA[<p>I think what he's saying is less production values and more concept innovation. Can't blame him but in the case of GTA he may be overlooking some aspects of the game. Some concepts aren't for everyone.</p> <p><a href="http://nonplayercharacter.blogspot.com/">NPC</a></p>]]></description>
			<dc:creator><![CDATA[NPC]]></dc:creator>
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		    <description><![CDATA[<p>But isnt Doom 1 Wolfenstein 3D in Hell's clothing?</p> <p><a href="http://">EnigmaNemesis</a></p>]]></description>
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		    <description><![CDATA[<p>If he believes Halo 3 is Doom 1 in different clothing, then he must believe books and movies are pure, unadulterated trash too.</p> <p>0starter0</p>]]></description>
			<dc:creator><![CDATA[0starter0]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:314795:c2765925]]></guid>
		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:36:14 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765923]]></link>
										
		    <description><![CDATA[<p>He's right and all you fanboys are too distracted by your shiny limited edition Halo helmets to understand. Videogames could be one of the strongest mediums of our time: period. But you guys just keep eating up the newest crop of pretty FPS games until ... what? Your damn medium is just an oversized pinball machine.</p> <p>nfarm2</p>]]></description>
			<dc:creator><![CDATA[nfarm2]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:314795:c2765923]]></guid>
		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:36:03 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765915]]></link>
										
		    <description><![CDATA[<P>Unfortunatly for Mr. Bushnell and everyone else out there born with an underdeveloped logic center in their brain, not every game released can be this super innovative new experience. Be great if that were possible, however there are limits on this kind of thing (both on the technological and human sides of it).</P>
<P>Adding to this, games like halo 3 do something argueably equally as important as the vaunted "innovation". They "evolve". Mankind didn't just suddenly one day go "Time to innovate!" and become what we are today. We took time and evolved. This is similar to what most games do. Take pre-exisiting ideas that are well liked and enjoyed, and build on them.</P>
<P>And if he (or anybody) were to actually play halo 3 and doom 1 right after one another he may notice that this evolution has been doing a great job.</P> <p>Tulkamir</p>]]></description>
			<dc:creator><![CDATA[Tulkamir]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:35:15 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765885]]></link>
										
		    <description><![CDATA[<p>He's just bitter because he can't do the driving missions in GTA. Old people just don't have the reflexes--everyone knows that.</p> <p>ShinyNew</p>]]></description>
			<dc:creator><![CDATA[ShinyNew]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:314795:c2765885]]></guid>
		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:31:52 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765884]]></link>
										
		    <description><![CDATA[<p>Halo 3 is Starcraft in first person! not doom, you fool!</p> <p>hal2600</p>]]></description>
			<dc:creator><![CDATA[hal2600]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:314795:c2765884]]></guid>
		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:31:50 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Bushnell Defines "Pure, Unadulterated Trash" Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gametap/bushnell-defines-pure-unadulterated-trash-gaming-314795.php#c2765871]]></link>
										
		    <description><![CDATA[<p>Wow he admires games that will never, and I stress never be released. go spore! Guitar hero? give me a break, they have had arcades of basically the same thing in Japan for a very long time.</p> <p>Bon5ai</p>]]></description>
			<dc:creator><![CDATA[Bon5ai]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:314795:c2765871]]></guid>
		    <pubDate><![CDATA[Wed, 24 Oct 2007 19:30:35 MDT]]></pubDate>
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