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		<title><![CDATA[Assassin's Creed Having A Few Problems - Kotaku Comments]]></title>
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			<title><![CDATA[Assassin's Creed Having A Few Problems - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Wed, 17 Oct 2007 03:36:47 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Wed, 17 Oct 2007 03:36:47 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php]]></link>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2683440]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php?cpage=3#c2672496">WingNutZA</A>: Seriously I don't get what the issue really is. DVDs are inexpensive to produce and having a hard drive really negates the whole spacing issue. I mean, even PS3 games install portions of the games onto the HHD to improve on load times. The solution is so simple however people keep wanting to use it as ammo to 360 bash. I think having a larger disk (Blue-Ray) is great, whoever sticking to DVD is not the end of the world. I would be interested in knowing what the production costs of a dvd run vs a Blue-Ray disc are.</P> <p>Genra</p>]]></description>
			<dc:creator><![CDATA[Genra]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 17 Oct 2007 03:36:47 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2672496]]></link>
										
		    <description><![CDATA[<p>If they're worried about large area free roaming continuation problems using 2 discs for the 360 they can always just have an Install disc and a Play disc... this should solve any disc-swopping-while-playing problems... The install disc could just contain the languages... you install the language of your choice to your 360 hdd and access the rest of the game resources from the play disc...<br>
Dunno what the peeps with Core/Arcade editions are gonna do though...</p> <p>WingNutZA</p>]]></description>
			<dc:creator><![CDATA[WingNutZA]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 16 Oct 2007 09:39:30 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2670946]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2665386">cubabit</a>:</p>
<p>Seconded!</p>
<p>---</p>
<p>If I had a hammer...</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 16 Oct 2007 07:53:37 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2667160]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2665470">cubabit</a>: Where Crysis , UT3, and quake war all started on my box with now problems? Weird?</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 18:34:19 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2665470]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650452">Cell9song</a>: <br>
Yes, and you have wait for the system to 'start up' when you want to play, wait an age to install the game, get all your drivers up to date - wait for the system to chug along when you have some process hogging the system in the background, be at mercy to microsoft when their operating system says 'you need to restart' for the upteenth time... grr - give me a console any day!</p> <p>cubabit</p>]]></description>
			<dc:creator><![CDATA[cubabit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 15:41:45 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2665386]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650313">Melting_snowman</a>: <br>
Wow, what a bigoted thing to say.</p> <p>cubabit</p>]]></description>
			<dc:creator><![CDATA[cubabit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 15:36:25 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2665351]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2649694">ese_incoherent</a>: <br>
Yes, then they could delay the european release for a few months while they sort it out. Hey - we're used to it!</p> <p>cubabit</p>]]></description>
			<dc:creator><![CDATA[cubabit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 15:34:20 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2662302]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2656290">Mongoosekun</a>: True working on limited hardware does make you shine and I really don;t have a problem with doing 500-1000 meshes with out on texture... sorta like what suda is doing. The PS3 will welcome a certain type og game yet I think ubisoft is sorta just making stuff and hoping they can figure out away to make it fit. It;s sorta like dumbing down movie assets for a game.</p>
<p>Hey and thanks for calming down. And you do realize i wasn't the guy you where posting at before right? It's all good man.</p>
<p>Also too I was just exposing the weaknesses and also displaying how most companies actually whine when they don't have what is present in other systems. Hey man if you can get this thing humming then more power to you. I only bad mouth it because no one has explained who they are going to use the streaming idea of the blue ray in conjuction with the SPEs to actualy over come the problems of less ram.</p>
<p>The simple choice would be to just lower textures or some thing else to make it all fit al the 16 bit day arcade conversions. I'm not sure if the current batch of hardcore players would be ok with that ya know?</p>
<p>No hard feelings yet if you know some thing I don't feel free to post it ight. I don't have time to play around with the programming side of the PS yet i have a host of programmers to speak with that know their stuff.</p>
<p>No hard feeling guy... we got off to a bad start!</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 12:34:32 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2660186]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2653688">OmegaKulu</a>:</p>
<p>I have to call you on your '360 is more like a PC' comments.</p>
<p>Aside from the connection with M$, the 360 is LESS like a PC than the PS3.</p>
<p>Both use processors based on PPC - never used in windows PCs.</p>
<p>360 uses a unified memory architecture unlike PCs which use a discrete system/graphics memory architecture like the PS3.</p>
<p>The 360 has a special frame-buffer RAM pool which PC GPUS do not contain.  Its GPU was specially designed for the console unlike the RSX which is almost straight off of Nvidia's shelf.</p>
<p>I guess you could say the DVD in the 360 makes it more like a PC but that is a pretty weak connection.</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 10:16:44 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2657915]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php?cpage=2#c2649774">NumberONE</A>: Until we see the cutscenes, you cannot prove that argument.</P> <p>mcderek3000</p>]]></description>
			<dc:creator><![CDATA[mcderek3000]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:310501:c2657915]]></guid>
		    <pubDate><![CDATA[Mon, 15 Oct 2007 03:34:18 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2657913]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php?cpage=2#c2650314">MasterOfPastures</A>: Actually, having an option to use original languages would be fantastic. Since we already understand the English, we could have the option to have original French and Arabic languages with subtitles. The level of immersion would be fantastic.</P>
<P>PS I think Ubisoft has already done that once in Splinter Cell: Chaos Theory.</P> <p>mcderek3000</p>]]></description>
			<dc:creator><![CDATA[mcderek3000]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 03:31:31 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2657910]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php?cpage=2#c2650452">Cell9song</A>: Unfortunately, the PC version is currently in limbo.</P> <p>mcderek3000</p>]]></description>
			<dc:creator><![CDATA[mcderek3000]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 03:29:03 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2657906]]></link>
										
		    <description><![CDATA[<P>I don't think that you can solve the problem with multiple disk formats ... unless you like switching between disks when you move between cities a la Baldur's Gate.</P>
<P>Games in the past were strictly linear, full of FMV and divided into levels with individual assets. Games of today are mainly open world, re-use assets, in-engine cutscenes and the majority of space requirements are from high-resolution textures and high-quality dialogue. The 2-disc solution is no longer as feasible.</P>
<P>Overall the problems with the consoles are what we have been hearing from developers for a while now. PS3 once again has difficulties with its unusual architecture and the X360's use of DVDs may trouble it in the future.</P> <p>mcderek3000</p>]]></description>
			<dc:creator><![CDATA[mcderek3000]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 15 Oct 2007 03:26:45 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2656694]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php?cpage=3#c2653933">wahlumsurfer</A>: see, i didnt feel the frame rates were bad, but the tearing (is that what you call it, when the visuals kinda skip while in motion for a second?) then yes, though not frequent it was still there in the final product. again, hoping as they get more familiar with the hardware that wont stay an issue - ratchet &amp; clank, uncharted etc dont seem to have these issues thus far.</P> <p><a href="http://www.hondosbar.com">TheIrishNinja</a></p>]]></description>
			<dc:creator><![CDATA[TheIrishNinja]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 19:35:34 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653435">Runna</a>:</p>
<p>I don't remember selling my hobby project.  It's not a source of income as much of a source of something to do when I have time.  Most people that use my hobby project seem to just use it to put porn in Quakewars / LineageII / etc.  Soon I'll support Second Life, so I'm sure artists like you will make unicorns raping people or worse.  I don't care what artists do with my application in regard to content at least.  I'm currently working as a contractor, and never plan on selling my hobby work.  Thanks for asking.</p>
<p>Actually you can 'talk to the RSX' outside the hypervisor in PS3Linux.  However I clearly can't work on that after working on the PS3, but plently of other people are working on it.  Today blitting, and tomorrow a functional T&amp;L system at least.  OSS projects run at their own pace.  This is doubly true when you must reverse engineer as you go.</p>
<p>I'm not sure what you're trying to say.  I just see you bad mouthing hardware you don't seem to understand.  If you're bitching about the 256MB video ram limit then the only problem is the limits of your own talent.  If you want to work on any console you're going to have limited ram.  At best on the Xbox 360 you can rob some memory from the game process to get a little more video memory, but not enough to make a huge difference.  Otherwise you wouldn't have room for AI, sound buffers, data structures, etc.  You know 'the game'.  Trust me when I say it's a solved problem when even gamebyro works just fine.  ^^</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 18:11:54 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2656157]]></link>
										
		    <description><![CDATA[<p>They're bound to sacrifice something in order to have this out, 360 or PS3, it doesn't matter...I'm sure they'll find a way to fix this but in exchange for something else (bad framerate, less content, sub par graphics...take your pic) As if the AI wasn't bad enough....now these problems so near the release date.</p> <p>functioningbadly</p>]]></description>
			<dc:creator><![CDATA[functioningbadly]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 17:37:46 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2655062]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2655024">Reduser</a>: Hey that would be great! If it is the other way around then the PS3 could be down for a while. Will the PS3 get any thing like bio shock,or Mass effect. Hey wouldn't it be nice to be a fly on the wall of those devs right now.</p>
<p>I think those guys have chosen a platform for those epics though... so far it's the PC and xbox 360.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 13:09:10 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2655041]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2654920">OmegaKulu</a>: Ok man I understand how you think ok... If sony made a car with real car parts it would be comparable to a real car because it uses a photon engine. Stop posting at me ok it's not going to change any thing. OK?</p>
<p>@<a href="#c2654610">TheBard</a>: You don't play online games do you? Do you have a MS live account... didn't think so so both of us are lucky! Talking tech is sorta like talking to foot ball fans...LOL They only really want to talk trash. Also if this was real life I doubt he would be even saying what he just posted. This is a post board he has no clue who I am... and no I'm not silly enough to do a blog...LOL</p>
<p>For the most part I like some of the gamers here because they really are gamers. Talking trash is fun any ways. You guys take stuff too serious. Now if I sent this guy over a cliff then hey say some thing , I was just messing with him. Really you shouldn't talk junk if you can't take it.<br>
Hey he wanted it and I brought it? I treat people how they treat me it's only fare.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 13:04:54 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2655024]]></link>
										
		    <description><![CDATA[<P>Imho... I look forward to seeing screen captures between a Ps3 and 360, starting to think you will actually see a difference and perhaps favoring Ps3?  I have both consoles so I am not trying to cheer for one or the other but this titles was developed for a Ps3 and ambitious developers who want huge graphic graphic crunching epic titles may come to the same conclusion.  That or we remain limited by the weaker format?</P> <p>Reduser</p>]]></description>
			<dc:creator><![CDATA[Reduser]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 13:03:00 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2654920]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2653873">Runna</a>: wth are you talking about.... i didn't say anything about 360 vs ps3, it is the fact that your bringing PC in to the equation is not logical.</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 12:41:24 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2654781]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2649501">TOCATL</a>:</p>
<p>So... um...</p>
<p>We are porting it to the PS2 and Wii because, well, we didn't realize that we were building the game for the DS.</p> <p><a href="http://">Mact</a></p>]]></description>
			<dc:creator><![CDATA[Mact]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 12:15:00 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2654682]]></link>
										
		    <description><![CDATA[<P>I look forward to seeing screen captures between a Ps3 and 360, starting to think you will actually see a difference and perhaps favoring Ps3?  I have both consoles so I am not trying to cheer for one or the other but this titles was developed for a Ps3 and ambitious developers who want huge graphic graphic crunching epic titles may come to the same conclusion.  That or we remain limited by the weaker format?</P> <p>Reduser</p>]]></description>
			<dc:creator><![CDATA[Reduser]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 11:54:57 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2654610]]></link>
										
		    <description><![CDATA[<P>@<A href="#c2653964">Runna</A>: If anybody would call me dumb or whatever on the internet, I couldn't care less. And this whole back and forth is just childish. I don't care if anybody works in the industry and is a programming god or whatever, if people aren't able to communicate in a civilized kind of way, I'm just not interested.</P> <p>TheBard</p>]]></description>
			<dc:creator><![CDATA[TheBard]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 11:36:59 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2654066]]></link>
										
		    <description><![CDATA[<P>2 disk set for the PS3 version, please... ROAAAAAARRRrr</P> <p>diktafunk</p>]]></description>
			<dc:creator><![CDATA[diktafunk]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 08:21:16 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653933">wahlumsurfer</a>: WOW really... tearing too? I though that was just on the beta disk? Well it's not a biggie most console gamers are forgiving even though they whine.</p>
<p>On another thing I have to give major credit to Epic though on their Ut beta! Color me impressed. I went out side of the geometry and the engine is even more tweaked than before! It almost looks like they are using a BSP editor for static meshes! They are not but it looks like it! I can't wait for the next engine revision to drop! Man this stuff is getting pretty good. Plus too their art is looking a lot better this time.  Back on subject though...</p>
<p>I've been thinking about the whole SPE thing and the idea of voxels and pixel shaders along with particles. <br>
I wonder what they could do with an idea like that right now? It seems the cell is going to need some really new thinking for it to be fully used. The reason why I ask is z brush lets you work with a retarded amount of polygons and you can even store your colors in a single polygon. If your mesh is dense enough it actually works better than UV maps. I mean if they could some how use this approach they could for go the whole texture thing almost. Hmmmmmm I'll have to talk to some people about that at work tomorrow.  I doubt it if it can be done in game though. It if it true then that would solve the problem of having a UV map all together. Hell if some one could get a .ZTL file running in a game engine just to do some bench marks that would shed some light on the whole thing.</p>
<p>I bring up pixologic because no one believed in what they where doing way back when it was a great idea yet people just could not figure it out. Now ever one uses it, from the movies to video games to traditional artist. I love new tech just like any one else but really things will have to change drastically for them to make the cell shine. It's good to see people still got hope for it but really sony needs to talk to their people and tell them to stop trying to crap any thing and every thing on to this system. It ends up making every one look bad, yet SONY will be left holding the bill when all the dust settles.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 06:58:38 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653876">TheBard</a>: Yeah wait till some one tries to talk down to you? You won't do the same... please. The other guy does not work in the industry apparently and he also has a hard time posting to the correct people. To make it even worst he would be fired for making comments like that if he worked where I work. <br>
We work as a team and every one IS needed. I only responded to him... and really he was being a real ass hole about the whole thing too.</p>
<p>I mean really I was talking about some thing totally different then this guy then he just comes on here and tries to insult me on an old thread too, that just pissed me off even more. If I wouldn't have look up who was talking about blue ray seek times then I would still be pissed. He it was a mistake from the looks of it on his part. No one wants to talk about the memory problems on this thing...</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 06:32:35 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php#c2650056">TheIrishNinja</A>: <BR>Let's not forget the issues with Heavenly sword though: <BR>Crappy frame rates for the better part of the game and tearing that probably could have been avoided if the memory was managed better.</P> <p>wahlumsurfer</p>]]></description>
			<dc:creator><![CDATA[wahlumsurfer]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 05:45:07 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>I always thought that you need a certain kind of maturity to work in a qualified job like digital artist or programmer. Seems like I was wrong.</P>
<P>Seriously guys, WTF?</P> <p>TheBard</p>]]></description>
			<dc:creator><![CDATA[TheBard]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 04:13:08 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653784">OmegaKulu</a>: Also too unless they figure out what you guys are hoping for the xbox 360 will start to leave the PS3 even more behind. Right now it is just an image war. the xbox 360 got bio shock and the Ps3 didn't.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 04:07:21 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653784">OmegaKulu</a>: LOL ok man you don't understand if you want those resolution or displays then the artist will want larger textures. It kinda makes an HD game look better, ya know?</p>
<p>@<a href="#c2653826">TheIrishNinja</a>: Read the comments dude... he came out trying to act like just because I did graphics I was under him or some thing. Then to find out he was actually posting to the wrong guy... He was trying to post at Immortal...LOL just look above.</p>
<p>Is this one of your friends or some thing? Next time you send him here tell him to pick the right post to talk about.</p>
<p>That guy doesn't have a chance with my girl. Also too you know how it goes when people talk shit.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 04:04:39 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>Really people there is one simple solution to the limited disc space issue on the 360. Have you guys heard of a thing called a Hard drive? Put the game on multiple discs with the option to do patrial installs. Give people the option if they don't want to swap disc all the time as might be the case on certain kinds of games(And before you PS3 fanboys attack - Yes not everybody has a HD on their 360s thats why I said option). Has nobody ever Downloaded a patch or new Downloadable content before? I don't own a PS3 however I am a Ninja Gaiden fanboy and have read that the game has the option to install either part of the game or the complete game in order to improve on loading issue.</P> <p>Genra</p>]]></description>
			<dc:creator><![CDATA[Genra]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 03:47:49 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2653826]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php?cpage=2#c2652834">Runna</A>: ...uh, damn. did a programmer steal your girl and kick your dog or something? that was kinda crazy back there, you gunning at mongoose fur his comment.</P> <p><a href="http://www.hondosbar.com">TheIrishNinja</a></p>]]></description>
			<dc:creator><![CDATA[TheIrishNinja]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 02:21:26 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653734">Runna</a>: I really don't know what to say...i'll make it point form</p>
<p>1. Console will ALWAYS be inferior to PC, because they need to make the cost appealing, and it's not upgradeable.</p>
<p>2. "next-gen console" is relative to what CONSOLE that come before it, and improve upon that. (eg. xbox/ps2, NOT PC)</p>
<p>3. HD-Gaming is only apply to MS and Sony for their way of saying "looks better than your 480i TV" PC does not apply(you have the crap 800x600 and the uber 1600x1200 or higher)</p>
<p>4. 360 is build with more resemblance to PC so it benefits from it, but still not on par with PC in anyway.</p>
<p>5. PS3 have their share of problems, but in the end, it is a console, it's not aiming to replace PC in any way.</p>
<p>It doesn't matter if it's a 360 or PS3, a comparison between a console and a PC is like laptop VS PDA, the comparison does not work in the perspective of cost, actual hardware or performance.</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 01:18:29 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>Please please PLEASE don't release if it's not done.</P>
<P>What's the absolute latest they can ship to still get in on Christmas? And how much can they fix in a day 0 patch?</P> <p>GenericKen</p>]]></description>
			<dc:creator><![CDATA[GenericKen]]></dc:creator>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653705">OmegaKulu</a>: You don't understand you are talking to me like a fan boy right now... I don't care about price or if it is a console are not. Do you understand? What I am saying is hey if you want what is HD on your system then you will need more than what you got. Understand? The SPEs can not magical hold data in them... There will be a compromise. What is funny is this is the closes that console have ever gotten to becoming PCs. Only one component needs to be replaces and that is the CPU. Once they threw in what are basically extensions on current tech in these systems they suddenly become problems just like in there PC systems. They need bandwidth they need ram and they need a CPU that can keep up with them. Console have always been based off some form of RISC chip and they have alway squeeze every thing out of them due to the lack of a real OS and other crap bloating them. Read my links above ok. you;ll see why I say what I say.</p>
<p>I mean really it's like the electric car vs the gas one... millage, torque are still problems. Hey you may not understand that either yet you have to admit that certain problems will still exist even though this chip excels at others even though it has been beaten already. Like I said before it would have been great if it would have came out on time but due to it being late and relying on known technologies like the GPU used in current PCs, it makes it awful hard to believe that this chip in it's current form was a good idea. Maybe the next cell will be better because I'm sure after all the law suits plenty of people will have input on what they like and what they don't. Man am I glad i don't have to deal with that side of the equation.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653688">OmegaKulu</a>: they do matter because the G70 wasn't made for HD gaming.</p>
<p>The PS3 looks nothing like a mac? What made the macs such a power house was the AltiVec tec stuff. Thats not even in this PPE for the cell either. Right now there is a point in making a definitive statement. Other people got HD gaming right it may be on the PC but even the xbox 360 got more right than the PS3 so far. You didn't see the snes or the genesis doing what the neo geo did because even though they where two different systems functions and ship almost always operate the same when it comes to physics. There is a logic in how you set up a system. If you are trying to just making prettier games then cool but if you are really trying to do what can be done on the PC then you will have some problems. The bad thing about it is there has been no word on how the battle is going. I'm hoping like every one else that IBM shows us how to get the most out of this thing before intel shows us how it's done.</p>
<p>Even if you used the streaming idea would you not need more bandwidth to pull that off? That is what I'm pointing at here. Blue ray is great but is it as fast as ram? Does the PS3 have some magical HD that is faster than ram? Where is all of this crap going to be stored so that each peace can be added to the next?</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 00:12:45 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>One other thing, PC have and always will be leading the graphics department, thats for sure, just because their ability to upgrade hardware by parts. who in the right mind will want to spend $1000 console that isn't upgradeable with a GPU that will be outdated in 6month -1Year? That why you should never compare console(any of them) with a PC.</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 14 Oct 2007 00:07:11 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>First of all an average PC to play games still cost 800+, and that just the lower end of gaming PC. 2nd RSX is based on G70, so your point on G80 and R600 doesn't matter for the fact that they are actually "next-gen" (unlike both PS3 and 360's GPU, with 360 based on R500). so in reality, comparison between PC and console failed both on cost and actual hardware. (regardless of 360 or PS3)</p>
<p>In terms of programing, PS3 right now looks more like a  mac in developer's eye with the cell's architecture. The problem with RAM is still in question, we don't know if it is the actual hardware architecture or the programing. Yes, it COULD be really that it just doesn't have enough RAM, but this is still unknown. Yes, the cell is a huge downfall for PS3, but PC programing didn't get where they're at today in just over 2 years of time. Theres no point making a definitive statement.</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 23:52:51 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653635">camsauce</a>: Your so right man. Hey they little r&amp;d on the thing though. It's expected then on top of that every one was saying it would be ready to rock... one day. Developers can not wait on one day when they have games to ship. Also too they are doing this for the fan boys also because I'm sure people where going to buy a system for this game if they don't have one. Really the fan boys will drag you thru the mud... Some times rightfully so but some times just because they are bored...</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 23:50:46 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653555">OmegaKulu</a>: He man here is some reading for you. I've been a read of ars for a long time... here is a snip-</p>
<p>"What this means for gaming on the PS3 is that, no, there will never be a game that truly taps the "full potential" of the Cell BE, because that full potential can only be tapped by certain types of data-parallel HPC workloads. The data-parallel portion of a game will always be better suited to the PS3's NVIDIA-designed GPU."</p>
<p><a href="http://arstechnica.com/news.ars/post/20070221-8896.html">[arstechnica.com]</a></p>
<p>It's old news though and I'm sorta tired of waiting for a programming methodology that works.</p>
<p>A General Purpose Conclusion from MR.Blachford:</p>
<p>Cell will not magically accelerate a general purpose system, it will require considerable work to get the best out of it.  It's not even clear if anyone actually intends to build a desktop system using the Cell after Apple went off and got some "Intel inside".</p>
<p>The Cell designers have deliberately produced a simple design in order to get around the heat problems complex designs now suffer [HPCA] .  This has allowed them to produce a processor with 9 cores while the rest of the industry is shipping just 2.  On top of that they have also been able to boost the clock speed.</p>
<p>In order to create this kind of system and get around the rising power consumption problems the industry is facing, the Cell designers have produced cores with a relatively simple architecture.  In order to do this they have removed some common features which while useful are not critical to performance.</p>
<p>The resulting simplicity will impact performance in some areas but a combination of higher clock speeds, new compiler technology and smart algorithm selection should largely get around these problems.</p>
<p>The SPEs will be particularly sensitive to the type of code running as they are more "tuned" than conventional processors.  In these cases it will be important to allocate the correct type of code to the right processor.  This is why the PPE and SPEs are different.</p>
<p>the full thing is here...<a href="http://www.blachford.info/computer/Cell/Cell0_v2.html">[www.blachford.info]</a></p>
<p>And now for the real problem.. talking to the RSX which SONy won't even let you do in the linux port.</p>
<p>Memory:</p>
<p>* 256MB XDR Main RAM @3.2GHz<br>
    * 256MB GDDR3 VRAM @700MHz</p>
<p>System Bandwidth:</p>
<p>* Main RAM: 25.6GB/s<br>
    * VRAM: 22.4GB/s<br>
    * RSX: 20GB/s (write) + 15GB/s (read)<br>
    * SB: 2.5GB/s (write) + 2.5GB/s (read)</p>
<p>In normal HD environments you have some thing like this...</p>
<p>GDDR4 at 1.1 GHz clock speed <br>
* Total bandwidth 115 GB/s on GDDR3<br>
* Total bandwidth 140 GB/s on GDDR4</p>
<p>If I remember correctly.</p>
<p>So do you see what I mean here? That is on a r600. now the Ps2 could hide behind it crazy bandwidth for that time as a reason for why it was thought to be powerful, yet the cell is looking more and more like the media processor that it is.</p>
<p>Hey keep hope alive... There is a problem right there... unless you like your HD games looking slightly compressed or watered down on the other HD system... yeah i'm talking about the PS3. If they prove me wrong then won't we all be so happy!</p>
<p>You guys should stop using the wiki really any one can edit that crap. It's like letting people add stuff to the religious book of your choice.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <description><![CDATA[<p>I read comments from developer's like this and can't help but think it's all a PR stunt -- that they have to make up some crap about the other console so that they don't appear to be biased to one platform.  Ie. trump up some problem about DVD space (which is likely not a problem at all), so that Sony doesn't get up in their face about calling out memory problems with their console or vice versa. Ultimately these type of comments shouldn't even exist from developers as it only points to their lack of problem solving ability.</p> <p>camsauce</p>]]></description>
			<dc:creator><![CDATA[camsauce]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 23:28:09 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>My point is the G80 and the r600 are the chips that got HD right. Look at how much ram they have bandwidth and also the benchmarks. I don't post stuff from the wiki. Would you guys stop telling me I have programmed on the PS3 or I havn't hell every PC gamer how will build a PC this year knows the data I just told you. Are they not trying to get to the same out come? just because it is a console suddenly you can not compare it's GPU to what is actually out on the market? Why not? Why is the PS3 exempt from the common problems of normal PCs?</p>
<p>I don't read the wiki man... you guys swear by it no wonder you still believe in it(the cell). Hey what ever floats your boat.</p>
<p>Also too how are they not equal? The chips are barely custom and these where not built from the ground up for these platforms they are merely alterations of what available. You know that was actually done to make it easier for developers that have pay large amounts of money for tools and other things that work perfectly for a give card or API.</p>
<p>You are assuming I have programmed the thing...LOL I do my home work as a hardcore gamer you should have already. I really don't see how you guys can just say hey the GPUs in the console are not even comparable to the ones on the market. I mean hell you are acting like they are using voxels or some thing. The tech they have in front of us right now is directly comparable. If it's not then explain why since you understand why they arn't.</p>
<p>-Enlighten me-</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 23:10:50 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653470">Runna</a>: oh god would you stop it... you compared G80/R600 with PS3 like 3 times already. WTF is your point? console =/= graphics card. STOP acting like you actually have programed a PS3, for all we know, its architecture is different from PC and 360(similar to PC). Making statements from wiki information just stupid.</p> <p>OmegaKulu</p>]]></description>
			<dc:creator><![CDATA[OmegaKulu]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 22:51:11 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Is this the post you are talking about? Man your banhammer would so be in the mail! But I'm cool.</p>
<p><a href="#c2653200"> <br>
 BY  IMMORTALZ  AT 10/13/07 06:38 AM</a></p>
<p><a href="#c2653200">@TOCATL:</a></p>
<p><a href="#c2653200">Not really. The 360 is a PC with a triple-core PowerPC based CPU and a DX9.0c + some DX10 GPU. It has a standard DVD drive, a USB port interface, a bluetooth wireless stack...</a></p>
<p><a href="#c2653200">Programming for it is nothing new. PPC used to be king before x86 (still is in some apps). The 360's reliability issues have nothing to do with the basic system design. It was/is a manufacturing defect due to too much cost-cutting from Microsoft's part.</a></p>
<p><a href="#c2653200">A PS3 on the other hand, has a completely new CPU micro architecture that was designed for CPU+GPU operation and then changed to work with a discrete GPU at the last minute. It has a Blu-Ray drive, which is entirely new (bad seek times are one of the biggest problems on new drive tech - it makes streaming off the disc a difficult proposition).</a></p>
<p><a href="#c2653200">While the rest of the PS3 hardware is the usual fare (802.11 based wireless, USB etc etc), the core design is entirely new tech, which forces devs to learn a lot of new ways of programming things for it. This situation will continue for a couple of years at the very least. Exclusive devs have the luxury of having to deal with one and only one beast - but the PS3 isn't selling very well and they need to sell those games to make money to make the next game.</a></p>
<p><a href="#c2653200">It's a sort of a vicious circle. </a>:</p>
<p>Now show me where My name is in that post? your a smart kid right. Do you see runna any where in there? <br>
I'm fine with blue ray and I'll be fine with what is going to super seed it pretty soon.</p>
<p>Really man say your sorry and I'll give you a free pass... people make mistake but now we know how you feel about all those artist your making you app for... shame on you....LOL</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 22:15:26 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2652974">isoo</a>: Not all artist are made the same. I'm far from a wimp and I don't need a job history to prove it.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 22:08:18 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2653200">Mongoosekun</a>: No one said any thing about seek times? Stop lieing about not reading my post looser. It makes you look like a punk. If you don't know how to do some then then don't divert you'll get fired for that shit. Your looking like the fan boy you are. Yeah I'm troubled Pfffff WTF ever man you wish I was. You on the other hand... Well try putting some features in your application that people want to use ok. You got way more problems then me dude. No one has any problem exporting to what ever engine you want to google up.  You have a problem comprehending normal spoken language  or is it the fact that what I am saying is true? As soon as you get out of your open source dream land and figure out how to make some real money let me know ok. Your an ass sir... No one was talking to you to start with. Oh yeah try learning how to use a razor kid before going out into the wild.</p>
<p>Just what I though another student trying to act like he knows the answer to the PS3 problem and still holding on to the hope that the cell is the greatest thing since sliced bread...LOL</p>
<p>I'm grilling you because you need to wake up. Hell did you are some one else get the PS2 audio emulated on the PS3? I mean damn man your not taking credit for what some one else did in an open source project are you? I hope not.</p>
<p>Stop posting at me ok... do your self a favor along with you career and just leave it at that ight?</p>
<p>WOW man post any thing with some mistakes in it and people think they can walk all over you when they can't even get a pay check for what they are doing. Really man all you had to do was post your little comment on the seek times that no one was talking about in the first place then i would not be writing you these post. Really what where you trying to prove? Are you mad at people in the industry because you can't get in? Trying to insult me on the low won't help will it? You will get in there when you have shown that you are good or either get really cool with some one already their.</p>
<p>Please show me with my own word where I posted about seek times are did some one tell you that over IRC...LOL if so you sir are a fool. It's bandwidth from the RSX to the cell... hell you can't even fix your own PC from over heating! Sorry to get so nasty with your but really I did nothing to you man and you pick the wrong person ok.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 22:05:02 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Runna, I was responding to the seek time comment which is the post I replied to above.  If you can't figure out how to export from z-brush to whatever your team uses as an intermediate/final format that's not my problem.  If your programming team can't work on the PS3 that's not my problem either.  All I was doing was correcting you about the seek times, which is the only thing I cared to discuss.</p>
<p>I didn't even bother to fully read all your new posts, since you seem kind of crazed or troubled.  If you want some PS2/PS3 middleware -- I'll sell you some.  I'll double the price just for you.  ^^</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 21:05:59 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2649478">NumberONE</a>: Your posts are so shitty and unnecessary, I think its time to change your nick to NumberTWO.</p>
<p>As for the AC, I was a bit shocked to hear that the problems listed are at the top of the scale. The AI seemed really flaky.</p>
<p>There's an article I read through this morning about the game on BBC news One.</p>
<p><a href="http://news.bbc.co.uk/2/hi/programmes/click_online/7041086.stm">[news.bbc.co.uk]</a></p> <p>Patient</p>]]></description>
			<dc:creator><![CDATA[Patient]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 20:59:51 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>If we have learned anything from Bioshock... it is that artists shouldn't fight!</p>
<p>Kill him Mr. B!!!</p> <p>isoo</p>]]></description>
			<dc:creator><![CDATA[isoo]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 20:16:16 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2652849">isoo</a>: hell may be this is what he needs is a push... put the money up and get a PS3 dev kit and show us what you can do. Go to the z brush forum and ask some artist there if you can use their models for your engine. I mean really the stuff on his site is more like PS2 graphics... wait a minute are you a PS2 middle ware guy? @Mongoosekun...</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:53:38 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2652891]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2652849">isoo</a>: Nope no thanks man the guy is trying to make under handed comments. I mean really man working on an open source 3d modeler is cool and all but really! Come on man a 3d app for DDC? I hope he has more than that under his belt. Our guys make tools for us all the time! I mean hell man his app is barely approaching some of the other 3d apps that are free out there. It's a good learning process yet he better wake up. The big guys do not play. He better star working on in game engines or even modding the current one if he wants a gig.</p>
<p>Really I hop he gets to see what hell it is when you claim to be able to do some thing and it gets hit with a delay like this.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:49:57 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>I like the idea of 5 languages on the disc.  I think it gets us closer to a goal the industry needs to strive for.  Total worldwide launches of games (ie. not australia waiting longer than europe, europe than US, US than Japan) and getting rid of region  coding all together.</p>
<p>It's not a big step, and it might not even be a step, but if it is a step, it's a good one.</p> <p>A-Rude-Hero</p>]]></description>
			<dc:creator><![CDATA[A-Rude-Hero]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:40:53 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Chill pill?</p> <p>isoo</p>]]></description>
			<dc:creator><![CDATA[isoo]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:35:03 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2652702">Mongoosekun</a>: Ok I take it you don't know what the magic bullet is either? So stop trying to talk down to me ight? You try learning zbrush...LOL or even try learning how to draw for that matter. Until you do what the old school programmer did which was actually do some of the graphics too along with the midi tracks then you really shouldn't be acting like a badass ok? Admit it, it's ok I was right... the SPEs are great in idea yet SONY left you guys holding their dick and you know it...LOL I mean whats the hold up I here all the art is done for all those games that are delayed?</p>
<p>You know how it goes either you make it happen or either you get packing. Why do you think I have so much free time? my work is done dude... Why the hell are you posting here you have madd stuff to fix and make. Which delayed game are you working on?</p>
<p>Oh yeah my girl probably looks way better than yours any way...LOL so stop with the gay shit ight? Girls love the artist as long as they are str8...LOL</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:30:29 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2652702">Mongoosekun</a>: I'm waiting guy... show what I made up? I mean is this what you guys do? wait till i go to another post so you can sound right when I don't answer... I mean really if you are a programmer step up and justify the BS that is the cell right now. Tech is suppose to make things better not make you jump thur more hoops for the same out come.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:14:31 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2652768]]></link>
										
		    <description><![CDATA[<p>When did I make up facts... tell me how you are going to get the stuff in even Ut3 to display on a PS3? Hey buddy put your money where your mouth is! You still have not proved it can be done! Yes it's cool you could emulate a dsp. Your whole argument is bla bla bla blue ray is great really... no one cares about the blue ray seek time... remember genius that was not the problem Ubi was having.  No one talked about pink and why the hell is that color on your mind any way are you having sexuality issues? You wish I was on drugs, really show us all why you can solve the texture geometry ai and every thing else with a cell SPEs. I don't care how powerful it is suppose to be. I don't carry the patient in my copy of play boy and jack off to it. I say show what you got or shut up.</p>
<p>I'm an artist yes and you are the programmer well tell us how the fuck you would fix the problems at hand? I mean grad student thesis papers won't hell ubi soft right now or will they? All this talk about breaking the program up is great but really is this using the IBM compiler or what? We both know C is not very friendly to multi cores so what are you using? A variant of C on the PS3? I mean tell us all why we keep seeing this happen? You got the inside scoop?</p>
<p>Seriously your a programmer and I know you love the tech yet take a step back kid... is a solution even possible at this point? Your trying to tell me epic,  valve and a whole list of other guys are having trouble yet there is not a problem here.</p>
<p>But you know what their is one ray of hope. If you are the guy working on ID tech 5 with john I will give you props because they already have their tech working on the PS3... So it is possible but really I'm not sure what they are sacrificing either. Maybe there is away but really how do you make up for the lack of ram really... Believe me it won't be over my head. Just give it a try.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 19:09:43 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2652477">Runna</a>:</p>
<p>What's your point?  All PS3s have HDDs, but 360s don't -- so it's still better for the PS3 side of the argument.  My point is simply people need to learn the difference between a max seek and actual seek time.  Using a single layer on BD makes seeks faster, and at the same time using more on the DVD makes them slower than single.  Then given caching / compression / etc the BD is still better off.  I don't really know what point you try to make other than you're on drugs with the rest of your comment.</p>
<p>My example was a reference to the game demo mixing 512 audio voices on a single SPE.  The PS2 VU reference was about emulating DSPs to provide next generation audio on a device that was built before the standard was even a draft.  That's very impressive if you don't know.  Normal maps are a solved problem, which has nothing to do with seek times.</p>
<p>I don't go around telling people I know the names of every shade of pink.  You shouldn't make up facts about programming.  It really is that simple.  Artists are fine -- some of my best friends are artists that even work on Microsoft projects, but people that make up bullshit should be expected to be called out on it.  Please go to rehab.  ^^</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 18:49:51 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2651828">Mongoosekun</a>: iT'S STILL NOT BETTER THAN A HARDDRIVE DUMD ASS... Oh did I type that in caps? Oh my fault. That 10k of geometry is what pays our bills punk because no one wanted to buy or play the crap you might make...LOL ither wise you would be fixing wachovia's network issues. PS2 audio emulation on a SPE ok tell me how many gamers care. Any way if you knew any thing you would know way more is done in normal mapping any way. Where did all the hostility come from pal? Really tell us about how you get those huge textures into memory? Or tell us why you can't? I mean what you don't have a cubicle? Try zbrushing on a Cintiq on a lap top for one in the sun light WHoa!</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 17:54:15 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Forgot to add that the Wikipedia entry on Assassin's Creed has a Altair written as Altaïr (with an umlaut).</p>
<p>That's where the differentiation is made. <a href="http://en.wikipedia.org/wiki/Umlaut_%28diacritic%29">[en.wikipedia.org]</a></p> <p>isoo</p>]]></description>
			<dc:creator><![CDATA[isoo]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 17:46:07 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2650553">KRIGBERT</a>:</p>
<p>NEWSFLASH:<br>
.<br>
.<br>
The name isn't Al-tair [al.tayr] (the bird), it is Al-ta'ir [Al.ta.ir] - both words come from the Arabic verb "tar" [flown] (past tense).</p>
<p>Alta'ir does indeed mean "The flying one/thing".<br>
Guess we have learned something new!</p> <p>isoo</p>]]></description>
			<dc:creator><![CDATA[isoo]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 17:42:20 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Problem one is either easy or hard to solve programming wise. Half of it's fitting stuff into a smaller space, which will come down to things like models and such. Simple fix? Have the model makers go back and mess with the models a bit. Whatever system decides what NPCs appear should be optimized with the programmers and modelers and such working together, to add as much variation while using as little space as possible.</p>
<p>the other half is going back to the game's code and  streamlining it, which is better overall for the game. Less code = simpler system = easier to fix bugs and harder to create them. The only downside is that new bugs will arise from the code being re-written, which could delay it further.</p>
<p>Problem 2 is an entire programming problem and the programmers will need to make sure memory is handled properly EVERYWHERE. A considerable challenge.</p> <p>Codexx</p>]]></description>
			<dc:creator><![CDATA[Codexx]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 17:06:06 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>Well the Wii lost Super Smash for the hollidays, and now X360 and PS3 might lose Assassin's Creed ! That would pretty much even things up ! But I'd say that SSBB is a bigger lost !</P> <p>Shteve</p>]]></description>
			<dc:creator><![CDATA[Shteve]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 15:08:29 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Here is the real problem: the developers at Ubisoft don't know that commercial DVD's can hold 9.1 gigs of data instead of just 8 gigs ;)</p>
<p>@<a href="#c2649470">bobbiac</a>: <br>
Your option 3 isn't an option since games currently can't be run in the HD-DVD drive.</p> <p><a href="http://www.twistedtechnology.net">RykinPoe</a></p>]]></description>
			<dc:creator><![CDATA[RykinPoe]]></dc:creator>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651828]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650184">Runna</a>:</p>
<p>Actually in this case the Blu-ray seek times are better than the DVD9.  Please go back to your photoshop cube until you understand why [not] using extra layers causes the seek range to skew.  Silly artists.  Now tell me why you need 10k vertices for a map mesh again.  ^^</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:310501:c2651828]]></guid>
		    <pubDate><![CDATA[Sat, 13 Oct 2007 14:29:37 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651802]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650472">Melting_snowman</a>:</p>
<p>Actually we were able to emulate audio hardware designed and released after the PS2 with the VU units for example.  If you have that much extra processing power lying around there are many good uses.  You should see what a single SPE can do for audio now.  Also for physics and graphics geometery it's pretty damn nice among other uses.  Regardless of what Ubisoft says you can crunch AI on it as well with the right design from the outset.  Don't burden that poor PPU.  ^^</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 14:21:23 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651764]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650056">TheIrishNinja</a>:</p>
<p>It sucks they split the release as East / West on Heavenly Sword  still.  It is very nice to have gobal releases with one disc being the same in every region -- censored editions aside.  You also don't have to worry about people forced into importing if they want both of the major 'game' languages.  ( English / Japanese )</p>
<p>@<a href="#c2650299">Kanti</a>:</p>
<p>Actually, Valve likes to bitch about PS3 development.  That might be due to the fact they have to outsource it.  If it's not D3D and Microsoft SDKs they're totally lost.  It's kind of funny.  ^^</p> <p><a href="http://mongooseichiban.blogspot.com/">Mongoosekun</a></p>]]></description>
			<dc:creator><![CDATA[Mongoosekun]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 14:10:42 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651664]]></link>
										
		    <description><![CDATA[<p>Games on HD-DVD would not be an option at this moment because then Microsoft would essentially be forcing all XBox 360 owners to get the HD-DVD addon.  I would be spending more money on the 360 than I would be on the PS3.  I don't think Microsoft would want that.</p> <p>valkyriex</p>]]></description>
			<dc:creator><![CDATA[valkyriex]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 13:41:05 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651630]]></link>
										
		    <description><![CDATA[<p>The Insomniac guys should open a PS3 consultancy team, because they seem to be able to use the PS3's CPU, GPU and Memey without too many hitches. 2 PS3 titles released in under a year is pretty impressive! <br>
I bet they could make a killing as a sideline to their games.</p> <p><a href="http://www.pascalgamedevelopment.com">sauvage</a></p>]]></description>
			<dc:creator><![CDATA[sauvage]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 13:27:46 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651520]]></link>
										
		    <description><![CDATA[<p>lol, having trouble fitting onto a single 360 disc eh?  thats why we bought the ps3....nothing else to say.</p> <p>iToke</p>]]></description>
			<dc:creator><![CDATA[iToke]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 12:56:43 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651448]]></link>
										
		    <description><![CDATA[<p>removal of features and gameplay from assasin's creed: confirmed.</p> <p>firesign</p>]]></description>
			<dc:creator><![CDATA[firesign]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 12:32:23 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651444]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2651263">incredibilistic</a>: Way to go, you managed to misquote a misquote. That's something.</p>
<p>Gates is (mis)quoted as saying "640kb ought to be enough for anybody." What seems to be less well known is that he denies ever saying that.</p> <p>Melting_snowman</p>]]></description>
			<dc:creator><![CDATA[Melting_snowman]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 12:31:00 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651309]]></link>
										
		    <description><![CDATA[<P>5 Languages eh? Hopefully that doesn't mean you could get a copy that boots up in italian or something. That could be the first mission I guess, navigate to the language setting and change it to english through guessing game techniques! Cool! No using an online translator, that's cheating.</P>
<P>Really though, <BR>360: localization or *gasp* a second disc. <BR>PS3? Read a book and/or learn things. You're programmers, you'll figure it out.</P>
<P>Seems like both scenarios aren't going to be that big of a problem.</P> <p>brello</p>]]></description>
			<dc:creator><![CDATA[brello]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 11:49:36 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651263]]></link>
										
		    <description><![CDATA[<p>Most of you are WAY to young to know this but decades ago Bill Gates said that no one would ever need more than 256K of RAM in their computers. We now have PowerMac's that can support as much as 16GB of RAM.</p>
<p>Fast-forward (as well as rewind) to a 2005 before the 360 was released and you hear the same company state that since developers aren't using an entire DVD for today's games ("today" being the PS2 and Xbox 1 generation) so there's no reason to worry about future games.</p>
<p>'Nuff said.</p> <p>incredibilistic</p>]]></description>
			<dc:creator><![CDATA[incredibilistic]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 11:38:07 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651169]]></link>
										
		    <description><![CDATA[<p>"Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs."</p>
<p>Solution: you can start by putting at most two audio tracks per disc.  May I suggest, perhaps, English and French? Everyone else can read the damn subtitles.</p>
<p>Or, you know, make a different disc for Germany than for France (and Spain or whoever else you are doing a audio track for)</p>
<p>Not that this should be my problem, or delay my region's release, as I freaking live in North America.  Put out the damn English version.</p>
<p>I wonder how much this is going to delay release.  as much as the PC version was delayed?</p>
<p>*shrug* anythings better than releasing a incomplete or half-finished game.</p> <p>Akin</p>]]></description>
			<dc:creator><![CDATA[Akin]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 11:10:54 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651096]]></link>
										
		    <description><![CDATA[<p>So long as it comes out for the PC on time, I'm happy.</p> <p><a href="http://">Athest</a></p>]]></description>
			<dc:creator><![CDATA[Athest]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 10:52:21 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651072]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2649914">NumberONE</a>:</p>
<p><a href="http://www.us.playstation.com/PS3/Games/SOCOM_U_S_Navy_SEALs_Confrontation">[www.us.playstation.com]</a></p>
<p>I'd say that's probably a good, official source, sadly. :(</p>
<p>I miss the days when nearly every game came out when it was scheduled to. Sigh.</p> <p>Lethal_Dosage</p>]]></description>
			<dc:creator><![CDATA[Lethal_Dosage]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 10:45:30 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2651005]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2649571">Squamden</a>: That's the most stupid thing I've heard all day.</p> <p>Spew</p>]]></description>
			<dc:creator><![CDATA[Spew]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:310501:c2651005]]></guid>
		    <pubDate><![CDATA[Sat, 13 Oct 2007 10:27:56 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650934]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php?cpage=2#c2650607">SXGlory</A>: The GTA analogy is used as a layman's term. It could have been any game in that example.</P> <p>NumberONE</p>]]></description>
			<dc:creator><![CDATA[NumberONE]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 10:07:42 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650818]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2649470">bobbiac</a>:</p>
<p>Using the HD DVD drive is an idiot decision in the making</p>
<p>take a bow</p> <p>roker</p>]]></description>
			<dc:creator><![CDATA[roker]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 09:25:25 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650799]]></link>
										
		    <description><![CDATA[<p>Why can`t they just release each game with its own language ? Like each disk with its own lanugage.</p> <p>slyzxx786</p>]]></description>
			<dc:creator><![CDATA[slyzxx786]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 09:17:16 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650780]]></link>
										
		    <description><![CDATA[<P>idea:</P>
<P>have the 5 languages be a free update from live.</P>
<P>or 4 languages sinceyou'll probably want english.</P> <p>presto117</p>]]></description>
			<dc:creator><![CDATA[presto117]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 09:10:39 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650767]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650751">kNZA</a>: I got serious that time. These guys really are misinformed. I understand their frustration when the company keeps telling them the chip is so powerful yet we keep seeing these delays.</p>
<p>I post here for fun really. Thats why you see so many LOLs. Until you star talking about better ways to do HD uvs or painting normal maps in real time I won't be too serious on here since most of you guys are gamers. Tech stuff isn't welcomed here.</p>
<p>Hell the joking nature of kotaku is the reason why I come here.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 09:04:01 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650758]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650741">Shiryu</a>: Yeah she seem cool too. <br>
I think they are about to put this out on PC and xbox 360 just so they can avoid the Fanboy flak. Hell I already have the Ut3 beta and they are making stuff the same way every one else is with their engine. It runs great yet I can see where ram would be a problem along with just plain ol bandwidth problems. I mean really that is really a P4 problem in their chip set. Even intel tried to fix it with rambus ram...LOL Amd ate their lunch too! Of course intel got the last laugh</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:58:07 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650751]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650681">Runna</a>:</p>
<p>Truth.</p>
<p>In the end, each system will kick ass with different kinds of games.</p>
<p>Aside:</p>
<p>I was shocked at how clear your writing became in this post!  ^^</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:54:54 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650748]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650727">kNZA</a>: To add to your post the bandwidth to the cell and the RSX keeps people from sharing ram between the two.  The xbox 360 also has a shader out advantage.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:53:22 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650743]]></link>
										
		    <description><![CDATA[<p>Maybe Sony will later relase a PS3 slim with twice the memory?</p>
<p>...</p>
<p>just kidding!</p> <p>wfrantic</p>]]></description>
			<dc:creator><![CDATA[wfrantic]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:51:21 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650741]]></link>
										
		    <description><![CDATA[<p>It's time to make it for the Wii. Im sure they had no problems making the DS version, right? Anything is possible, but one thing we can all agree on: Jade Raymond = Lovely. &lt;3</p> <p><a href="http://shir.no.sapo.pt/swd/">Shiryu</a></p>]]></description>
			<dc:creator><![CDATA[Shiryu]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:50:49 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650738]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650672">Norellicus</a>: Ahhhhh your just mad because you wanted to get this game and the jasper xbox 360... hell it may still happen! it will be a while before that happens.</p>
<p>@<a href="#c2650702">Kato</a>: yes there are plenty of tards yet hold up... the lastest delay seems to be cause by a developer that did not want to compromise what they have already made. I think this is ubi's last shot to get sony to come help them...LOL I think SONY openned up a bag of worms by publicly telling people they where helping epic now they will have to hold every ones hands when it comes to coding this thing, yet it is there own fault. Good tech sorta just works when you right code for it. I wonder if nuaghty dog can fix this one?</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:49:54 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650734]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650457">ImmortalZ</a>:</p>
<p>As I explained, the SPEs are the new part of the Cell.</p>
<p>The PPE is almost identical to 1/3 of the 360's CPU.</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:47:30 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650727]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650066">bornonce</a>:</p>
<p>"...they really had no idea how to program for the PS3 in the first place..."</p>
<p>I think you are not understanding the complaint about memory.</p>
<p>-----------</p>
<p>The PS3 has 512MB of RAM.</p>
<p>The RSX GPU has 256MB.</p>
<p>The Cell CPU has 256MB.</p>
<p>They are separate and those numbers never change.</p>
<p>--------<br>
The 360 has 512MB of RAM.</p>
<p>The CPU has access to up to 512MB.</p>
<p>The GPU has access to up to 512MB.</p>
<p>The total never exceeds 512MB.</p>
<p>This flexible approach allows different  games to allocate memory differently.  If a game is huge in computation and AI, you can offer the CPU more memory. If a game is huge in textures and graphic data, you can give the GPU more.</p>
<p>That is the second major advantage that the 360 has over the PS3.</p>
<p>The first is the much larger General Purpose CPU capability (3 cores vs 1).</p>
<p>Weaknesses obviously include smaller storage medium and lack of standardized HDD.</p>
<p>Once the game is in memory, the 360 has more power.</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:43:46 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650720]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650702">Kato</a>: I hate to say it but if MS actualy had people that could make the marios and the casual games and the guys to make a final fantasy killer or at least a game thats on that level they would rule this gen. <br>
Since every one wanted HD in this generation. The only thing you can do now is compress the hell out of every thing now. You would think the SPEs would be good and decompression right?</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:41:04 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2650225">ImmortalZ</a>:</p>
<p>There is actually one strong similarity between the Cell and the Xenon/Xenos CPU:</p>
<p>The Cell's "PPE" is a PowerPC based CPU.  There are 7 SPE cores attached.</p>
<p>The 360 CPU is a 3-core PowerPC based CPU.  Each core is almost the same as the "PPE" but just a little more powerful.</p>
<p>Hence, if you ignore the SPEs, the 360 has significantly more processing power than the PS3.</p>
<p>Flame away!</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:36:04 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650708]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650672">Norellicus</a>: WOW man ok I'll give it a try and break it down for you ok.</p>
<p>PS3 nice floating point performance, great for server function and processing video at HD frame buffer sizes.</p>
<p>Bad for shader performance once you get into the real HD texture resolutions. Remember shader require multiple passes.</p>
<p>No matter how much FP power the cell or the RSX has they will need more memory if Ubi is going to really do an HD game. the xbox is simply the better choice since it has the ram right now.</p>
<p>Hey go and look up some thing called a frame buffer or better yet go check out a real tech site and see how much better the real HD GPU are. If it wasn't for vista there would be more code running on the G80 and the r600 than the cell right now due to the fact it can almost handle real programs now!</p>
<p>If some thing doesn't make sense then tell me... other wise you just look like a dumb ass. 256 +cell does not equal good... The magic bullet has always been known in every tech before it came out. I mean really intel has already ran into these problems with test chips.</p>
<p>@<a href="#c2650646">Shah</a>: Oh I forgot I supose to use WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:33:18 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2649470">bobbiac</a>:</p>
<p>"Option 2: Base Game on DVD, LAnguages d/l the languages to the HDD."</p>
<p>The most sensible comment in the entire thread!</p>
<p>Fuck the Core!</p>
<p>Hear me developers?</p>
<p>The Core is for casual gamers and Kenny.  You will lose like 10 sales if you require HDD for caching/downloading.</p>
<p>Seriously, FUCK THE CORE!</p>
<p>M$ has already given their blessing to "HDD required" games.  Don't be afraid, do it!</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:30:39 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>These guys are TARDS. These things BOTH are problems you tackle when you FIRST make your technology. I'm sorry, but it wouldn't be a problem if they just faced it when they first encountered it, like they should've. With the game shipping NEXT MONTH, now is NOT the time to be adressing multiple regions or PS3 memory.</P>
<P>I had a lot of faith in this game, but more and more it seems like these guys don't know what they're doing. If the 360 textures get scaled down or models get less polys so FIVE LANGUAGES can fit on the disk, well, I'll have to buy the PC version, I'm sorry.</P> <p>Kato</p>]]></description>
			<dc:creator><![CDATA[Kato]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:30:25 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650693]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php#c2649650">Kaneda</A>:</P>
<P>To be fair to RageKage (?) The order would go "learn manderin chinese quick", "learn english quick",......~~...... "learn spanish quick", and so forth. French wouldn't make it until like # 10.</P>
<P>But BOBBIAC had the right idea, Offer the language for DLC to the HDD, but that would screw the 360's with no hard drive, and like someone said, maybe the languages have something to do with the ingame expieriance.</P> <p>nettokun</p>]]></description>
			<dc:creator><![CDATA[nettokun]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:26:05 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2649700">vizion</a>:</p>
<p>That is a really dumb comment.</p>
<p>Gears of War is a linear game.</p>
<p>It is a PERFECT candidate for a second disk.</p>
<p>It also has a multiplayer component which could easily be held on a second disk.</p>
<p>The whole point here is that a game which allows free movement and back-tracking is a poor candidate for multiple disks.</p> <p>kNZA</p>]]></description>
			<dc:creator><![CDATA[kNZA]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:25:44 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2650457">ImmortalZ</a>: WOW what programs do the Power still have bragging rights to? Really apple was the last big supporter of those chips and even they use intel's stuff now.</p>
<p>From what I heard the power PC chip in the cell is even less powerful than the one in the xbox 360. And yes it(the PS3) does use a version of the power PC family. This has been know for a while now. For this chip to even do the magic you are hoping for you would need crazy bandwidth from the disk media which it doesn't have. Or at least it would need a nice interconnect for the cell and the rsx... or maybe if they just put the damn rsx in the cell and pack some sram in there with normal Gddr on the PCB. You see what I did there right...</p>
<p>The quicker you understand this problem the less you will be frustrated by delays.</p>
<p>@<a href="#c2650562">penhalion</a>: <br>
I don't think these guys are reading your post man. We have been saying this for a while minus the LOLs. This reminds me of the good old voodoo days when nvida came out swinging. Those guys though that voodoo could actually beat those guys just by throwing more chips on the system too yet those where real cores. Have you heard of any thing thats going to help dev lopers find the magic bullet? I mean I have not seen any thing displaying how the cell can make 256 megs looks like 600-1024 megs? FP a side that does nothing for some one who actually wants to show more than one thing with real HD texture on it.</p>
<p>The only thing I think developers are learning is that this console should have certain type of games. I mean it can have  assissin's creed yet it will be like the old 16 bit days verse the arcade maybe...LOL sorry but I could not resist. This whole situation is only going to get worst as time goes on. the only thing that can save the PS3 is compression and lots of it!</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:17:56 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>so the ps3 sucks and the 360 dvd is too small, nm just a game for pc users then but the very low ram on the ps3 was always a concern.</p>
<p><a href="http://www.gamepro.com/news.cfm?article_id=140148">[www.gamepro.com]</a></p>
<p>quote from link &gt;&gt;&gt; <br>
.<br>
.<br>
"If you happen to be a PS3 Cell chip, stay the heck away from Valve's Gabe Newell because he doesn't like you very much. Correction, he STILL doesn't like you very much.</p>
<p>In fact, during an interview with U.K. rag Edge, Newell made it clear that he thinks Sony's entire next generation console is "a waste of everybody's time."</p>
<p>"Investing in the Cell, investing in the SPE gives you no long-term benefits. There's nothing there that you're going to apply to anything else. You're not going to gain anything except a hatred of the architecture they've created. I don't think they're going to make money off their box. I don't think it's a good solution," Newell said.</p>
<p>I don't think they're going to make money off their box. I don't think it's a good solution."</p>
<p>--Gabe Newell, co-founder of Valve</p>
<p>Right now, Newell's correct: Sony doesn't make a dime off the PS3 because it's selling the console as a loss leader, and plans to make its money back off licensing for popular games like Metal Gear Solid 4 and Square Enix's Final Fantasy IP. That said, when one your biggest Japanese franchises jumps ship to the competition because of high development costs attributed to the PS3's architecture, it doesn't help matters (Monster Hunter 3 is now Wii-exclusive).</p>
<p>Newell, whose Orange Box Xbox 360/PC compilation received rave reviews following its launch earlier this week, has long been a vocal critic of Sony's PS3 strategy. Earlier this year he asked Sony to scrap the PS3 and start fresh with a "do over." "</p> <p>badsectors</p>]]></description>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2650639">Runna</a>: You're really good at name dropping, but not so good at actually making sense.</p> <p>Norellicus</p>]]></description>
			<dc:creator><![CDATA[Norellicus]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:11:33 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>Just goes to show you that if they are struggling to get it on a DVD for the 360 that the 360 version must be almost ready for shipping whereas the PS3 version is struggling to even work.<BR>I just hope it doesnt go the same way as GTA4 and have to wait for the PS3 version to be ready before they ship the game on both platforms. (ok the story hasnt been confirmed but i wouldnt bet against it)</P>
<P>Im just not convinced on the PS3 anymore, from what i read a while ago the PS3 was going to be the killer system and looking at the specs a year ago it really did look like something special but it turns out to be an incredibly badly designed machine that is ahead of its time in some aspects of its technology but stoneage in connecting that technology together. It makes me laugh even more when i read about the sony/nvidia union, you see when the PS3 was in development it was initially going to be controlled by 2 cell processors but when sony discovered the cell is so poor at producing graphical operations they went to nvidia but it was too late in the development of the PS3 for nvidia to make a custom chip for sony so instead they gave them a geforce 7 series based chip and from what i hear not a very good geforce 7 series chip, i hope someone writes a book about this one day as it will be such a fascinating read.</P> <p>skfras</p>]]></description>
			<dc:creator><![CDATA[skfras]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 08:09:07 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2650611">Runna</a>: Two LOLs with extra mustard please!</p> <p><a href="http://google.com">Candlejack</a></p>]]></description>
			<dc:creator><![CDATA[Candlejack]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 07:58:10 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650645]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650608">miguelin</a>: I sure hope you are using American style decimal notation there. :P</p>
<p>Seriously; how many of them buy games? Or make games?</p>
<p>But if a game has been originally written in Spanish and has good voice acting, I'm all for it. I can read subtitles.</p>
<p>Not to mention that I wouldn't start down the "More than..."-path, unless I was Chinese. :)</p> <p>Melting_snowman</p>]]></description>
			<dc:creator><![CDATA[Melting_snowman]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 07:57:59 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>@<a href="#c2650281">OmegaKulu</a>: Please man I'm not using google or the goofy ass wiki. I really do make some of this stuff and if you really want to know why most next gen stuff won't work just go to zbrush ok? Look here dude when is the cell or the RSX immune to the problems of say a RISC or any other set up? They all must use ram unless you are going to only show one thing at a time. Yes the cell is mind blowing at reading blue ray data off a disk... well because thats what they made it for. You read small frames and just spit them out. Now suddenly you have very large normal maps and the textures to go with them for every thing around the character then you will need ram... Thats as simple as I can put it man, no LOLs for you. If ubisoft is going all out on this one they be letting these guys use 4k normal maps!</p>
<p>Really there is a reason why these PC video card have so much ram... it's because they are trying to pimp real HD gaming here and with all the shaders going the amount of ram needed goes up to.</p>
<p>Come on guys it's not that hard really. Hell ati has an HD video decoder and the GPGPU cards will actually crush the FP preformace of the cell.</p>
<p>So there stop acting like you know what I'm talking about by telling I don't know what I'm talking about. Also too if you have more info then post it.</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 07:55:37 MDT]]></pubDate>
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		    <description><![CDATA[<P>Five languages on one DVD is about them saving cash at manufacturing, not about the quality of the game being restricted by the limitations of the medium.</P>
<P>Why they need five languages is beyond me... most products I buy here in the EU are nearly always targetted at three language groups. You get your English, Dutch and Danish versions, your French, Spanish and Italian releases and so forth...</P> <p><a href="http://www.bungie.net/Account/Profile.aspx?memberID=928">Walshicus</a></p>]]></description>
			<dc:creator><![CDATA[Walshicus]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 07:47:37 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650611]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650215">ImmortalZ</a>: I will LOL when I want, cry baby. I LOL when I'm really laughing. You guys take this stuff so serious and most of the time you are so wrong. SONY banks on this stuff. LOL also too I would not be LOL if this wasn't kotaku.</p>
<p>Nothing is funnier than a real fan boy...really they should make a movie about it or some thing.</p>
<p>Also too the LOLs bait people to post like your self... my job is done here!</p> <p>Runna</p>]]></description>
			<dc:creator><![CDATA[Runna]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 07:38:32 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<p>Subtitles for the north amaerican, australia and england. More than 900.000 millions of people speak spanish.</p> <p>miguelin</p>]]></description>
			<dc:creator><![CDATA[miguelin]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 07:36:48 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650607]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php#c2649681">NumberONE</A>:</P>
<P>"How broken would GTA: San Andreas have been if you had to put in a new disk whenever you finished all the missions in a particular city? How dense are you?!"</P>
<P>Obviously, genius, a muliple disc approach may hinder sandbox type games. If you actually think about all te other ypes of games, you may relize tat mot games have no impact byusing multiple discs. Of course, if you can't think of games beyond GTA, I can see why you resort to calling people dense.</P> <p>SXGlory</p>]]></description>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>@ BOBBIAC You can't place it on HD-DVD because 360 doesn't read HD-DVD ROM. That's what you need for the game. It only reads HD-DVD Video and even if it could I doubt 360 owners would wanna fork out money for the add on toaster.</P> <p>I was blocked unfairly.</p>]]></description>
			<dc:creator><![CDATA[I was blocked unfairly.]]></dc:creator>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
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		    <description><![CDATA[<P>:) I get to say my usual dev's eye view of "told you so". The PS3 memory model is almost half (I'm talking usable for actual game data here) that of the 360. The other 256mb really is tied to the graphics card. You can load some textures into it but, guess what. You need to do that by transferring the textures from the other 256mb used for data. On the 360 you simply load the memory and point the graphics card at it as the memory is shared. You can even re-size the partitions on the fly if you need to.</P>
<P>Why oh why didn't microsoft just let developers put games on HD-DVD! I reccon they've shortended the lifespan of the 360 by half simply because of this. Equally though, Sony's memory model and cpu choice has done the same to the PS3.</P>
<P>I predict that neither console will be able to support the kind of games us developers want to create in about another 3 years! For the 360 it's going to be 7 disk nightmares and on the PS3 it's going to be feature compromise city!</P> <p>penhalion</p>]]></description>
			<dc:creator><![CDATA[penhalion]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c2650495">isoo</a>: That's exactly what I meant, thanks for spelling it out, though. Maybe they're keeping the L in there to keep the American pronunciation from being just "a tire", which is not a good name for an action hero :|</p>
<p><a href="http://en.wikipedia.org/w/index.php?title=Assasins_creed">[en.wikipedia.org]</a> says it's supposed to mean "the flying one", I had a suspicion it's usually just used to mean "bird", though, so thanks for confirming that too.</p> <p>KRIGBERT</p>]]></description>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650524]]></link>
										
		    <description><![CDATA[<p>Curse you EFIGS!</p>
<p>I've always thought games like that should be done in the native language and given subtitles.  How fucking annoying is Andy Fucking Serkis in HS, Christ!</p>
<p>Just stick it in Aramaic or whatever the language would be and put subtitles on, I think it adds to the game myself, makes it more cinematic.</p>
<p>I remember playing Shinobido in Japanese with subs, really enjoyed it. Played it in English and it was full of hideous Americanisms. Ninjas don't say "Cool"</p>
<p>PS3 version does need fixing though, I think that is actually a more serious problem, a language can be trimmed to make seperate SKU's, that's quite common, but you can't give the PS3 more RAM, it just can't happen.</p> <p>Malefic</p>]]></description>
			<dc:creator><![CDATA[Malefic]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 06:14:10 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650519]]></link>
										
		    <description><![CDATA[<p>Assassin's Creed looks incredible and it looks like it has some great gameplay mechanics that are going to be extra fun to play.</p>
<p>However, having played the hell out of the Hitman series, there are things that happen in Assassin's Creed that make me cringe. You should get jumped by everyone if you run into a crowd. You should get spotted if you're wearing white and on the roof carrying weapons. And then jumped.</p> <p>Scuba Steve</p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 06:09:36 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650495]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650464">KRIGBERT</a>:</p>
<p>Having Arabic as my native language - I can tell you that "Al" in Arabic is the same as "El" in Spanish or "The" in English.</p>
<p>AlTair : The Bird.</p>
<p>Depending on the position of the word within a sentence and what prefixes are attached prior to it, the "L" in "Al" sometimes becomes silent. So Altair becomes A-Tair --&gt; with emphasis on the first letter following the article. To indicate this, the letter is written twice, thus "A - TTair".</p>
<p>_______<br>
I'm still not sure why Ubisoft chose AlTair. It doesn't specifically allude to birds of prey (eagles/falcons) - just birds. The word "Nasr" or "Saqr" are more befitting IMO. - <a href="http://en.wikipedia.org/wiki/Altair">[en.wikipedia.org]</a></p> <p>isoo</p>]]></description>
			<dc:creator><![CDATA[isoo]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 05:40:31 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650493]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650472">Melting_snowman</a>:</p>
<p>See, the problem is that the only PowerPC element in Cell is woefully underpowered for anything of serious use other than acting as an arbitrator for the SPEs. The programmers HAVE to learn to use the SPEs efficiently. Which is why it's effectively a new uarch.</p>
<p>@<a href="#c2650477">TheBard</a>:</p>
<p>Exactly my point.</p>
<p>I sorta rambled on in my previous comment and forgot to close it with what I was trying to say :P</p> <p>ImmortalZ</p>]]></description>
			<dc:creator><![CDATA[ImmortalZ]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 05:39:33 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650484]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/assassin.s-creed/assassins-creed-having-a-few-problems-310501.php?cpage=1#c2649700">vizion</A>: "Games like Gears of War would have been longer for sure if it weren't for the space limitation"</P>
<P>Wow. That explains why Heavenly Sword runs in about about 1/2 the playtime of Gears - because BluRay offers more space.</P> <p>Rotmm</p>]]></description>
			<dc:creator><![CDATA[Rotmm]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 05:20:18 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650477]]></link>
										
		    <description><![CDATA[<P>@<A href="#c2650457">ImmortalZ</A>: <BR>
The very real problem with learning to develop for the Cell is: Why?</P>
<P>You can use your newfound wisdom ONLY for the PS3. Nowhere else. On the other hand, the development for x360 and PC are very much alike. If I had to learn new stuff, I would only invest my time to learn something I know I can use universally.</P> <p>TheBard</p>]]></description>
			<dc:creator><![CDATA[TheBard]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 05:12:02 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650472]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650457">ImmortalZ</a>: Wait... what?</p>
<p>They replaced the original, PPC based Cell with something else?</p>
<p>It's PPC offspring, just like Xenon. Just souped up with some SPEs, which seem mostly useful for curing cancer, instead of gaming.</p>
<p>Hardly completely new, just badly thought out, like the Emotion Engine was. Remember, it was *three* times as fast as Xbox when it came to floating point operations, makes Cell's 1.5 times as fast as Xenon seem rather pedestrian, doesn't it? And what good came of EE's massive floating point performance?</p> <p>Melting_snowman</p>]]></description>
			<dc:creator><![CDATA[Melting_snowman]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 05:02:08 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650464]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650461">KRIGBERT</a>: Main character, not original. I need coffee :l</p> <p>KRIGBERT</p>]]></description>
			<dc:creator><![CDATA[KRIGBERT]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 04:50:59 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650461]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650314">MasterOfPastures</a>: His point is still good, though. Having it in Arabic and medieval French and English would be great for the feel of the game. It worked great in the Passion of the Christ (IMO the only good thing about that movie) and I really don't see why others don't do it. Then again, I'm Scandinavian - so the choice always tends to be either just English or Subtitles.</p>
<p>Also, as long as we're being geeks discussing languages - is anyone else annoyed that they didn't spell the original character's name as "Attaër" or something that actually resembles the Arabic?</p> <p>KRIGBERT</p>]]></description>
			<dc:creator><![CDATA[KRIGBERT]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 04:46:00 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650457]]></link>
										
		    <description><![CDATA[<p>@<a href="#c2650271">TOCATL</a>:</p>
<p>Not really. The 360 is a PC with a triple-core PowerPC based CPU and a DX9.0c + some DX10 GPU. It has a standard DVD drive, a USB port interface, a bluetooth wireless stack...</p>
<p>Programming for it is nothing new. PPC used to be king before x86 (still is in some apps). The 360's reliability issues have nothing to do with the basic system design. It was/is a manufacturing defect due to too much cost-cutting from Microsoft's part.</p>
<p>A PS3 on the other hand, has a completely new CPU micro architecture that was designed for CPU+GPU operation and then changed to work with a discrete GPU at the last minute. It has a Blu-Ray drive, which is entirely new (bad seek times are one of the biggest problems on new drive tech - it makes streaming off the disc a difficult proposition).</p>
<p>While the rest of the PS3 hardware is the usual fare (802.11 based wireless, USB etc etc), the core design is entirely new tech, which forces devs to learn a lot of new ways of programming things for it. This situation will continue for a couple of years at the very least. Exclusive devs have the luxury of having to deal with one and only one beast - but the PS3 isn't selling very well and they need to sell those games to make money to make the next game.</p>
<p>It's a sort of a vicious circle.</p> <p>ImmortalZ</p>]]></description>
			<dc:creator><![CDATA[ImmortalZ]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 04:38:45 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650452]]></link>
										
		    <description><![CDATA[<p>this is why PC's are the ideal gaming platform.</p>
<p>Not enough disc space? Digital download it! Memory issues?....lol, never! What kind of controller scheme do you prefer?....take your pick!</p> <p>Cell9song</p>]]></description>
			<dc:creator><![CDATA[Cell9song]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 13 Oct 2007 04:31:10 MDT]]></pubDate>
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		    <title><![CDATA[Assassin's Creed Having A Few Problems]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/assassins-creed-having-a-few-problems-310501.php#c2650449]]></link>
										
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