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		<title><![CDATA[Nintendo Helping Gov't Piracy Raids - Kotaku Comments]]></title>
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			<title><![CDATA[Nintendo Helping Gov't Piracy Raids - Kotaku Comments]]></title>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2034636]]></link>
										
		    <description><![CDATA[<p>
@YETANOTHERUNINSPIREDSCREENAME<br>
You try to make a good point, but failed. I own a Wii and a DS. Wii is modded and the DS is not. Now lets think why, hmm its not that hard. </p>
<p>
Wii is region locked, DS is region free. I have no interest in modding the DS because I can buy games online that are cheaper than here in Australia, or not available here. I mod the Wii (legal here dont forget) to do the same. X360 and PS3 are region locking their 'premier' titles, that way they can slap an extra $30 on them for no reason but they are now in Australia, I dont like paying $120 for a game, its rediculas $90 is bad enough. Like I said earlier the rip off prices in Australia is so bad even the government is now involved.</p>
<p>
The only region locking I would support is a 2 region system. Normal price for region 1, and a massivly reduced price for region 2. Region 2 only being available in the poorer under developed countries. everyone else can pay the same price, not twice the price just because its in Australia or England.</p> <p>RedOne</p>]]></description>
			<dc:creator><![CDATA[RedOne]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 19:57:16 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2033789]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2025074">Yetanotheruninspiredscreename</A>: no the wii discs dont brick modded wii's. you just have to update it with a disc from your region first. most of the wii mods run in stealth and the wii has no idea thet it is there. </P>
<P>I live in New Zealand - Wii Games can reach 120 dollars. That would be fine if our dollar is low but its not, its at around 78-80 us cents so thats me possibly paying around US$95 for a game! </P>
<P>who in their right mind would pay that much for the average game? An A+ title sure but what about the others. </P>
<P>Therefore i am better off modding-&gt;importing-&gt;enjoying. </P> <p>juliopalio</p>]]></description>
			<dc:creator><![CDATA[juliopalio]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 17:45:08 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2033693]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024810">Vigilant Gambit</A>: exactly</P>
<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024988">RedOne</A>: exactly. ps1 and the ps2 too an extent were easily able to be piratable, hence their success. </P> <p>juliopalio</p>]]></description>
			<dc:creator><![CDATA[juliopalio]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 17:34:48 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I live in China now, was in Australia. This is my points of view:</p>
<p>
1. Doesn't matter where you are, piracy is easy to get access to, if you know how and where to find it. It's the same as stealing or other illegal activity,there is no way you can stop it unless every individual are determine to do the right thing, but there are always a handful of people will do it.</p>
<p>
2. I bought piracy games and if I like it enough I will buy the original, there are some pirated games I purchased/download, play it for 5-10 minutes and never touched it again.</p>
<p>
3. In some country, getting an original copy of a game is really a pain, for example Indonesia. Back in the days of SNES, I only own around 8 original carts not because I'm supporting piracy but I simply cannot purchase the original anywhere (no internet back in those days).</p>
<p>
4. Someone mentioned how piracy can kill consoles (ie: Dreamcast). No, it's not true in my opinion, bad games kill consoles. I love my Dreamcast, still play it occasionally nowadays but thinking back, just not enough good games to keep it afloat, PSP anyone? I have the knowledge and easy access to piracy for it, but I haven't touched my PSP since DJ Max 2 released and yes,I bought the the original.</p>
<p>
5. The big cheeses always pull out a big numbers where they say they lost x millions amount of money because of piracy. Wish I can believe this, <br>
it's all statistics.</p>
<p>
At the end of the day is to educate the mass about the right thing to do, which is lacking in video games industry.<br>
</p> <p>neobooper</p>]]></description>
			<dc:creator><![CDATA[neobooper]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 10:36:58 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Why do they care about this?  It's a small percentage of people that mod anyway.  </p> <p>Zombie_Crunch</p>]]></description>
			<dc:creator><![CDATA[Zombie_Crunch]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 09:55:38 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>
Can you make a console that can't be modded?  I mean, besides covering the motherboard in glue, like the Phantom ;P  I'm no modder, I'm not even "pro-piracy", but I'm pretty sure the score is something like hackers: infinity; other guys: zero. </P> <p>Atrius</p>]]></description>
			<dc:creator><![CDATA[Atrius]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 08:29:39 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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@<a href="#c2025960">Rebochan</a>: <br>
i agree with what you said. even those you modded your console but you still need a good PC to download and burn into DVDs. i understand people use it for imported game and also to download game which  won't be release in your own region in other year or so (bl**dy PAL!!). </p> <p>keepitreal_ay</p>]]></description>
			<dc:creator><![CDATA[keepitreal_ay]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 07:32:27 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Oh, and everyone that the government should be focusing on terrorism as an excuse to be against the raids should shut up.  Using that logic, a major city police department shouldn't go after burglars because there are still unsolved murder cases.  Having an anti-piracy/modding operation does not take away from counter-terror and other defense operations.  That's the entire point of having departmentalized organizations and taskforces, so that the government can focus on multiple (i.e. - thousands) of separate cases simultaneously</p>
<p>
So really, whine about something important and I'll stop playing "I feel sorry for you" on my world's smallest violin.  I have no clue how Nintendo got their $762 million figure, but if any of you think for even the briefest moment that piracy doesn't cost the industry tens of millions if not hundreds of millions of dollars a year, you're nuts.  I'll make sure to remember that "brilliant" logic the next time a company pulls a Sega and bellies up because they couldn't turn a profit.  Cracking down on piracy/illegal mods may not prove the saving point for a company, but every little bit helps (especially when you consider the fact that the raids focused on major sellers and distributors of mod chips rather than individuals who steal games).</p> <p>Terinije</p>]]></description>
			<dc:creator><![CDATA[Terinije]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 07:25:10 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I agree that region coding has really screwed over the import scene.  I know the reason they do it is to prevent reverse importing (games are so much cheaper in America than Japan or Europe), but it really hurts people in regions that get less games (like poor Europe).</p> <p><a href="http://liofan.blogspot.com">Rebochan</a></p>]]></description>
			<dc:creator><![CDATA[Rebochan]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I had a modded PS1. I liked this fact, because it meant I could play games which weren't released in England, like Chrono Cross and Xenogears, as well as Thrill Kill, which wasn't released anywhere.</p>
<p>
The number of actual pirated games I had, which I could have got on the high street, was one; Tekken 3. Which I later purchased a real copy of. Nowadays I'm not a kid, so I'm able to afford genuine import hardware (Although when Sony decides they don't like that either, what can you do? Just keep hush-hush about places that sell stuff.)</p>
<p>
A lot of modding would be reduced if gamers weren't divided up into regions that got treated differently, and with that the temptation for piracy would be reduced. Would it stop it? Of course not. Would it help? Yes.</p> <p>Mister Adequate</p>]]></description>
			<dc:creator><![CDATA[Mister Adequate]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 07:13:21 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Nintendo was always against piracy. No surprise there. Wake me up when they are pirates themselves. That'll be some news!</p> <p>-</p>]]></description>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I enjoy the arguments for piracy.</p>
<p>
1. "They wouldn't have bought the games anyway!" We have *no* proof of that.  Of course a pirate will claim that it's not "good" enough to spend the money, but in that case, why'd they dump the money into modding their system in the first place to play the pirated game in the first place?</p>
<p>
2.  "I'm poor!"  You know what?  Every person who's told me this is nowhere close to poor.  Internet connection, console hardware worth several hundred dollars, state of the art PC...but funny, as soon as it comes down to paying for the games, suddenly they're "poor".  Furthermore, people who are actually poor still don't steal.  They go without luxuries.</p>
<p>
3. "If the game was good, people would pay for it."  Or it's twin, "I liked it enough to play it for months on end, but not to buy it."  Which really translates to "I shouldn't have to pay for stuff."  Seriously, who honestly thinks stealing a game is a judge of its quality?  How many people stole Barbie Horse Adventures instead of Halo 2?</p>
<p>
4.  "I'm just trying it out."  This is similar to the last one, because usually "trying it out" translates to "playing the entire game over and over then deciding I didn't like it and didn't buy it."  Or just forgetting the last part of "try before you buy."  Or actually reverting to #3 with "It's not good enough to pay for."  If there's no demo, too bad, so sad.  Ask your friends, do your research, and either take a plunge or go without.</p>
<p>
5. "It's the maker's responsibility to stop me from modding!"  This is usually trotted out right after the maker has taken action to, you know, <b>stop modding</b>.  There's no uncrackable hardware.</p>
<p>
And if you think this has no effect on the market, think again.  It was fairly recently that I was looking through Bethesda's Fallout boards when one of the developers named piracy as a leading reason for why PC development is dying out.  The determination of pirates to continue downloading "Free" games has killed pretty much every incentive to develop on that platform.  Pretty much every major PC release is now supplemented by or ported from a console version to recoup costs.  If you tell me piracy has nothing to do with that, I will tell you that you're either an idiot or you're lying through your teeth.</p> <p><a href="http://liofan.blogspot.com">Rebochan</a></p>]]></description>
			<dc:creator><![CDATA[Rebochan]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 06:46:05 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Say hello to Nintendo's new marketing strategy:</p>
<p>
"Wii torture pirates."</p> <p>Terinije</p>]]></description>
			<dc:creator><![CDATA[Terinije]]></dc:creator>
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@<a href="#c2025561">NameYourCharacter</a>: <br>
"If you can't afford the game, or you feel it's too expensive then DON'T GET IT." </p>
<p>
that why the people mod their console and download them. </p>
<p>
"Want to trial a game? Hire it."</p>
<p>
how can people rent it if it not even release in the region??? yeah, right. that why they should have demo for game or even release at the same time for all region.</p>
<p>
<span class="longWord" title="--------------------------------------------">----------------------------------------...</span></p>
<p>
i quite like the idea of online demo on the official website (e.g. Mario Striker Charge) which you use your wii internet channel to visit the site to be able to play the demo.  </p> <p>keepitreal_ay</p>]]></description>
			<dc:creator><![CDATA[keepitreal_ay]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 06:06:27 MDT]]></pubDate>
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@<a href="#c2025672">Waka in Japan</a>: <br>
That's a load of crap.  How does "not making a sale" help a game?  Oh yeah, it doesn't.</p>
<p>
I don't think it should be illegal to mod your console (but it is most
places) and the DMCA is junk (but it's the law in the US) -- but
really, piracy as a good thing? Please explain how that works, I've
never heard of people "trying before they buy" they generally "try,
then don't buy". Isn't that what a legitimate rental is for anyway?</p>
<p>
Piracy was the death of Sega as a hardware manufacturer, so it's NOT a good thing, ever.</p> <p>smork</p>]]></description>
			<dc:creator><![CDATA[smork]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Throw copyright/modchip news at a crowd of mostly K-12 / college kids and you get the wonderful responses shown above.  You damn well better enjoy item-payment (or subscription) MMORPGs, since that seems to be the only thing that's financially viable in the piracy-ridden worlds.  </p> <p>muu</p>]]></description>
			<dc:creator><![CDATA[muu]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>Piracy actually helps good games, and is bad for bad games.</P> <p>Waka in Japan</p>]]></description>
			<dc:creator><![CDATA[Waka in Japan]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2025561">NameYourCharacter</A>: And rental companies have a 'god given right' to exploit our insecurities about the quality of the product we are paying for.<BR>I'm mostly against people ripping off the little guys, that's the sad part, large companies however? Simple, make good games, then people will have no problem forking out full dollars for a name they can trust *points to zelda series, mario, halo, etc *</P> <p>Milzo</p>]]></description>
			<dc:creator><![CDATA[Milzo]]></dc:creator>
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		    <description><![CDATA[<p>
I was in China these past few months and have to admit piracy is pretty widespread there. Shops advertise fake games more so than legitimate ones. Although I don't think it really matters as most pirates in China couldn't afford to buy a legitimate copy. Its not really lost business but more a form of promotion as games are made more accessible to a population that will probably be able to afford legitimate copies in the coming years.</p> <p>mgslegrand</p>]]></description>
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		    <description><![CDATA[<p>
Fuck this. I'm one of the honest, full price-paying people subsidising game development for you greasy-fingered bastards. If you can't afford the game, or you feel it's too expensive then DON'T GET IT. Want to trial a game? Hire it. You don't have a God-given right to cheap games. It's pretty fucking simple.</p> <p>NameYourCharacter</p>]]></description>
			<dc:creator><![CDATA[NameYourCharacter]]></dc:creator>
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		    <description><![CDATA[<p>
ok, so they caught the dealers but how about the people who have modded their console? some of the games are rubbish and to be honest, its not fair for us to buy the game which cost £40 with alot of hope and excitement then end up in tear as the game is totally rubbish and waste that £40 which can be use for 1-2 weeks food shopping. specially in the UK when alot of title which seem interesting are out a month or so in other region before it release in the UK and you keep your hope up and then end up not liking the game. i know people could read reviews before you deciding buy the game but some games which has mix reviews (like Red Steel) are just depending on the personal opinion.<br>
i think they should have Demo for game which you can download play (like the Xbox live).<br>
</p> <p>keepitreal_ay</p>]]></description>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
@<a href="#c2025423">Overlord44</a>:  Nicely said.</p>
<p>
I live in Taiwan.  I can only buy Japanese consoles and games here, even though I can't friggin READ or UNDERSTAND Japanese.  So if I get something, I mod it so I can play US games that I order online.</p>
<p>
And sometimes, the importers just don't get a specific game, so the only way to get hold of it in English is a pirated version.  (Usually because companies like Sony like to prove how big their legal dept is and shut down importers that do a great job e.g. Lik-Sang)</p>
<p>
Dunno about you, but I'd much rather pay my cash for an original that has a guarantee and is going to be of better quality, that is, if I could GET ONE that is.</p>
<p>
Fix your stupid region protection crap first, then deal with the piracy that's left over! </p> <p>Tarislar</p>]]></description>
			<dc:creator><![CDATA[Tarislar]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 03:04:26 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
The problem with modchips are that only a small fraction of people who buy them use them for non-illegal purposes. Hell, I don't even want to tell my friends about the M3 or R4 because I know they'll get it and not buy DS games again. (We live reasonably well, so it's not an issue of overpricing a la Mexico, Phillipines, etc. I live in California.)</p>
<p>
Media, homebrew, and region-avoidance, modchips/hacks are cool.</p> <p>Mode7</p>]]></description>
			<dc:creator><![CDATA[Mode7]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 02:55:45 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
"vast majority of players who invest in modchips and the such AREN'T willing to buy the games they "pirate" in the first place"</p>
<p>
So what most of you are really saying is the people that are willing to pay money to buy these games to ensure more games are made, should finance the people that aren't willing to pay anything for these games?</p>
<p>
I agree modding itself is an innocent act, but  most modding ISN'T used so that people can play  homebrew custom made ORIGINAL/FREEWARE apps/games. Most modding if even used for homebrew is used to  play/use pirated games/apps.</p>
<p>
Defending piracy is pointless, if people are such advocates of piracy why don't they convince everyone in the world to just not pay for anything, then lets see how many NEW 'free' games they can find anymore. yes obviously the games companies are going to make games/new hardware for free for people. </p>
<p>
Even though I don't agree with some of these companies that create movies, games and apps the way regioning and pricing works. I disagree more with piracy because, being someone that hasn't bought/downloaded a pirated software in over 10 years, I've come to realise I'm one of those fellows thats financing those advocates of piracy so they can continue pirating and not pay a penny for anything.</p> <p>charsuipau</p>]]></description>
			<dc:creator><![CDATA[charsuipau]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 02:40:38 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Well, if they actually bothered to make Wii region free, then 90% of the damn modchip owners wouldn't BUY them! Have they considered this at all?</p>
<p>
Maybe if they actually stopped crippling their systems, gamers wouldn't go out and buy the things to DE-cripple their systems, and maybe tempt themselves into downloading games because the chip can do it. If it was 100% region-free in the first place (like their handheld lines. My, how being region free has hurt sales on THOSE. After all, the DS has no sales at all, right?), then repeat after me...</p>
<p>
THEY WOULD NOT HAVE THIS PROBLEM!</p>
<p>
</p> <p>Overlord44</p>]]></description>
			<dc:creator><![CDATA[Overlord44]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 02:20:19 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
There is so much more to crack down on. The DS flash card stuff is going crazy. &lt;_&lt; </p> <p>MetaKz</p>]]></description>
			<dc:creator><![CDATA[MetaKz]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 02:10:14 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I don't think game developers and hardware manufacturers realize that the vast majority of players who invest in modchips and the such AREN'T willing to buy the games they "pirate" in the first place.</p>
<p>
In fact, half the people I know who bought a PS2 Slim bought it simply because it was easily moddable. Really, this is just another way to generate sales.</p>
<p>
I know this sounds crazy, but I have a feeling it's true.</p> <p>Providence</p>]]></description>
			<dc:creator><![CDATA[Providence]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 01:56:23 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
@<a href="#c2025208">dead_red_eyes</a>: I'd say that most people BEGIN modding for region free games, but end up converting after the fact for the free stuff.</p> <p>RJG</p>]]></description>
			<dc:creator><![CDATA[RJG]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
@<a href="#c2024901">Gantz</a>: <i>how is it possible to claim
anyone has lost X ammount of dollars due to pirated software? how do
you claim to have lost what you never had? and most importantly how do
you determine you "lost" that much?</i></p>
<p>
That's pretty much commonplace in any company or any financial
analysis. "Losses" tend to be defined as the eventual value of an
object as opposed to the cumulative value invested into it. IE: say the
eventual object in question is a $10 wrench and it starts off as a $1
piece of iron. Something goes wrong in the first step of processing
that iron and it's no longer any good. You'll never see the official
line as having lost a $1 piece of scrap iron; it'll be losing a $10
wrench.</p> <p><a href="http://aesteval.deviantart.com/">Aesteval</a></p>]]></description>
			<dc:creator><![CDATA[Aesteval]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 01:52:40 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>If game companies weren't so anal about keeping things localized they wouldn't have these problems. It's about time schools in certain European countries introduce english-classes. Are they worried that english is going to take over their own language or something? I say down with region locking! It's because of region locking that people have to wait months, even years sometimes before they can go out and buy games they've been looking forward to. Completely unacceptable.</P> <p>Recoil</p>]]></description>
			<dc:creator><![CDATA[Recoil]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 02 Aug 2007 01:43:17 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I remember a few years ago that someone finally cracked the Game Cube (or actually noticed that it was there). The exploit was to send commands to the drive that said the disk was legit. </p>
<p>
So what does Nintendo to? They leave the same damn exploit in the Wii! If Nintendo isn't going to even try to protect their system then they will have piracy. </p> <p>CaptCaveman</p>]]></description>
			<dc:creator><![CDATA[CaptCaveman]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>Somehow, I am not surprised that a bunch of people who wander the internets (or kotaku in particular) would defend piracy...</P>
<P>I swear, you people would fight for anything anti-microsoft, nintendo or sony........</P> <p>SoCalClone</p>]]></description>
			<dc:creator><![CDATA[SoCalClone]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Well, I do think that if piracy wasn't possible, people who do piracy wouldn't buy as many games as they are currently pirating (they will pirate tons more than they really want or that they would be able to afford).  However, in many cases, people who start pirating stop purchasing games entirely or don't purchase nearly as many, but would probably purchase some games if things were different and purchasing games was the only way to get games.  The numbers about how much they lose due to piracy may be overinflated nonsense (and even if it wasn't would be wildly inaccurate as it doesn't seem likely they can get a real accurate measure of how much piracy is taking place due to the fact they conceal their actions due to it being illegal), but that doesn't mean they lose no money due to it.</p> <p>NumberFourtyThree</p>]]></description>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>
@<A href="#c2025157">RJG</A>: </P>
<P>
"The ability to play games from any region is the number one reason people get into console modding in the first place."</P>
<P>
Hmmm, I don't know about that. I think it's about 50/50 to be honest.</P> <p>dead_red_eyes</p>]]></description>
			<dc:creator><![CDATA[dead_red_eyes]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>
Seriously folks, that "24 hours to delete it" thing is a bunch of bullshit. It's illegal no matter what. </P>
<P>
"But shouldn't Nintendo be responsible for making consoles that can't be modded?"</P>
<P>
Almost anything out there today can be modded, it's pretty hard to make something that can't be modded these days.</P> <p>dead_red_eyes</p>]]></description>
			<dc:creator><![CDATA[dead_red_eyes]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
@<a href="#c2024943">Roflcopter444</a>: <br>
What do you expect them to do, catch "terrorists"? That's a laugh, they're about as efficient at catching them as they are at spending our tax money. If only we could, you know, spend our money on stuff that is needed, like paying off national debts, lowering the poverty level, getting drugs off our streets. Nah, instead copyright protection is their #1 priority. </p> <p>Darkest Daze</p>]]></description>
			<dc:creator><![CDATA[Darkest Daze]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
@<a href="#c2025074">Yetanotheruninspiredscreename</a>: Which is why the mod community has a tool called Brick Blocker which blocks the updates from running in the first place.</p>
<p>
All this money spent on anti piracy could be spent on making games. The fact is: people pirate all the time. People who pirate won't suddenly start buying games when they can no longer pirate, they will simply stop playing games altogether.</p>
<p>
All this DRM nonsense adds costs to the consumer. It's a losing battle. Hardware makers should just start making their shit region free and stop artificially setting higher prices in different territories. The ability to play games from any region is the number one reason people get into console modding in the first place.</p> <p>RJG</p>]]></description>
			<dc:creator><![CDATA[RJG]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>This kind of things are only PR, dont you remember PS2 and SONY, SONY didnt care that there where tons of cheap mod chips, cause they already sold 70 million consoles, mods boost sales of consoles, even the PSP still sells well because the homebrew...</P> <p>TOCATL</p>]]></description>
			<dc:creator><![CDATA[TOCATL]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
<i>But shouldn't Nintendo be responsible for making consoles that can't be modded?</i></p>
<p>
Yeah, and what's with those ass-backwards buffoons forcing us to use grid power? Shouldn't they be responsible for generating perpetual-motion power for their consoles?</p> <p><a href="http://orneryworld.blogspot.com">Homage</a></p>]]></description>
			<dc:creator><![CDATA[Homage]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2025074]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2025057">defferoo</A>: </P>
<P>Also the recent wii discs have firmware updates up on them that brick a modded system. Hehe!!!</P> <p>Yetanotheruninspiredscreename</p>]]></description>
			<dc:creator><![CDATA[Yetanotheruninspiredscreename]]></dc:creator>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>
@<A href="#c2025040">Yetanotheruninspiredscreename</A>: </P>
<P>Violating warranties is the owner's perogative, and EULAs are still a legal grey area.  The 360 is region locked depending on game, and the majority of games are locked to specific regions.  www.play-asia.com has a 360 region compatibility list.</P> <p>DrWyrm</p>]]></description>
			<dc:creator><![CDATA[DrWyrm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:47:04 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
umm.. i'ts highly improbable that nintendo's engineers could make an "unmoddable" system. give hackers something to play with, and they will find a way to break in. whether it is by a hardware or a software means. If nintendo could make a system that's hacker-proof. then they should be hired to make electronics for the government...</p>
<p>
it also seems like the majority of people posting missed the multiple articles about nintendo changing the circuit board layout of the Wii to prevent early mod chips from working. it isn't just NOW that they are working to stop the modding... they've been doing it all along.</p> <p>defferoo</p>]]></description>
			<dc:creator><![CDATA[defferoo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:44:30 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<P>
Console makers need to just bite the bullet and make their systems region free.  Modding your console to play legit imports is fine, but if you didn't even have to do that, then the only reason to mod would be to play pirated games.</P>
<P>More systems should be like the DS/GBA and PS3/PSP, and let you play games you bought legitimately regardless of the region you bought them in.</P> <p>DrWyrm</p>]]></description>
			<dc:creator><![CDATA[DrWyrm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:41:01 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2025040]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024999">Altima NEO</A>: </P>
<P>Wrong the pirates and their enablers constantly admit that if they couldn't pirate they would have to buy the items they pirate. </P>
<P>Mod chips violate the warranty and end user agreements of the hardware. Import players guess what you got software utiliteis or you could buy the foreign hardware like every import orientated website tells you to. </P>
<P>Could you honestly explain why there are ds mod chips or other hardware that claim to remove the ds region coding? There are ps3 modchips and the ps3 is supposed to be region free as is the xbox 360.</P>
<P>You got this thing called renting and trading. Funny how piracy enablers never mention those two alteratives that are more guaranted to not get in trouble with any laws as well as get a more high quality product. </P>
<P>You also seem to be unable to admit that counterfeighted goods are lost sales. Funny that when you actually dig into how corporations tally their money lost to thrift, piracy, counterfitters you actually see they are underestimating the losses by a huge margin. </P> <p>Yetanotheruninspiredscreename</p>]]></description>
			<dc:creator><![CDATA[Yetanotheruninspiredscreename]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:39:18 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
Just because you don't know what their method for determining how much money they lost in sales is, doesn't mean they don't have a valid method. Of course, that also doesn't prove they do, but its reason enough to not jump to conclusions.</p>
<p>
People always try to pull the "they wouldn't of bought it anyways" or the "free marketing" argument, but the truth is - those aren't things a business can rely on to sell their products, merely poorly founded unproven excuses and not guarantees. A business has the right to legally protect their products. This was all carried out through unquestionably legal means - unlike the tactics used by some other organizations.</p>
<p>
As for the "America's Tax Dollars at Work" argument, give it a rest. The government is made up of many different sections that carry out many different tasks. This happens to be one of the tasks that the U.S. Immigration and Customs Enforcement is responsible for. Good for them, they did their job.</p> <p>magicat</p>]]></description>
			<dc:creator><![CDATA[magicat]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:38:57 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024999]]></link>
										
		    <description><![CDATA[<p>
They claim to have lost $762 million in sales. But really, most of these people wouldnt have bought said games in the first place. So really, while these people get to enjoy a game they otherwise wouldnt have bothered with, Nintendo wouldnt have gained ALL those sales anway. </p>
<p>
Still, just going after modchip shops is a going a bit far. I can understand shops that sell illegal copies of games, sure, but just chips themselves?</p> <p>Altima NEO</p>]]></description>
			<dc:creator><![CDATA[Altima NEO]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:25:48 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024988]]></link>
										
		    <description><![CDATA[<p>
I owned 1 N64 game (could not pirate) and I was the ownly owner in my group. Sony had the playstation, people bought 5-6 games, pirated about 8 more. Everyone had one. Hence the failure of the 64. Pirating games gets the system out there, people fall in love with games and buy legit version of their fav games and game they think are worth it. </p>
<p>
The old "We lost x millions" is a fraudulent argument. Even Microsoft admitted to be accepted globally you have to be able to be pirated, without piracy you dont sell as many. Nintendo learned that making piracy of their games too difficult or impossible made them lose out, nearly going bankrupt. Why do you think the Wii was so god damn easy to mod straight up? And now, after its popular and established they are removing the very easy mod step? </p>
<p>
Ahh well Ode to Australia, land where we are always so screwed by international companies out government made it mod chips legal. We have professional chains of stores just dedicated to their instilations. Reason? We pay twice as much for every game as anyone else does, just because we are in Australia.</p> <p>RedOne</p>]]></description>
			<dc:creator><![CDATA[RedOne]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:22:51 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024985]]></link>
										
		    <description><![CDATA[<p>
If Nintendo wished to reduce the amount of modded Wii's all they needed to do was not region lock the system.</p>
<p>
I will be modding my Wii this winter so I can play US games because Nintendo Europes scheduling department is run by morons. <br>
Nintendo could stop me by employing capable staff at their European office who will ensure games are released quickly and also by ensuring big Japanese titles are released without region locking.</p>
<p>
I'm not saying that this would stop piracy all-together but it would certainly remove the temptation for a lot of people whom' like me want a mod-chip for legitimate reasons.</p> <p>TokeYo</p>]]></description>
			<dc:creator><![CDATA[TokeYo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:21:37 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024944]]></link>
										
		    <description><![CDATA[<p>
"$762 million in sales in 2006 due to piracy of its products."</p>
<p>
Bullshit.<br>
There, I said it. It's the same with music and movies (though movies to a lesser extent).<br>
To claim every pirated version as a legitimate loss is just damn greedy, not even half the people who download something will buy it.</p> <p>Tcata</p>]]></description>
			<dc:creator><![CDATA[Tcata]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:05:06 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024943]]></link>
										
		    <description><![CDATA[<p>
Seriously Homeland Security is doing this shit? Woah I feel fucking safe right now. <br>
God bless America</p> <p>roflcopter616</p>]]></description>
			<dc:creator><![CDATA[roflcopter616]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:04:50 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
While I think mod chips should be legal (it's your console after all), Nintendo has a legitimate gripe with counterfeit games being sold.  Check out ebay sometime and have a look at all the dodgy shit from Hong Kong for the DS.</p> <p>Zio</p>]]></description>
			<dc:creator><![CDATA[Zio]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:04:03 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I can guarantee next time they'll be cracking down on ROM owners</p> <p>Captain_Canada</p>]]></description>
			<dc:creator><![CDATA[Captain_Canada]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 23:00:13 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I cannot sum it up<br>
oh wait...</p>
<p>
CRACK &gt; ISO</p>
<p>
I woulda wrote shit loads...<br>
but I ain't from America<br>
I am disgusted</p>
<p>
what ever happened to those games that loaded and said:<br>
"say no to drugs"</p>
<p>
seems the games industry doesn't give a fuqqing pinch about how our societies turn out....</p>
<p>
AS LONG AS IT DOESNT HURT THEIR QUARTER EARNINGS</p>
<p>
</p>
<p>
</p>
<p>
</p>
<p>
</p> <p>biobob</p>]]></description>
			<dc:creator><![CDATA[biobob]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:54:39 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
And people wonder why Osama Bin Laden hasn't been caught yet.<br>
Yep America, You can go back to bed now. Your Government is working around the clock making sure your kid can't mod his Wii and play all those pirated games.</p> <p>xiphos</p>]]></description>
			<dc:creator><![CDATA[xiphos]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:53:24 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024901]]></link>
										
		    <description><![CDATA[<p>
how is it possible to claim anyone has lost X ammount of dollars due to pirated software? how do you claim to have lost what you never had? and most importantly how do you determine you "lost" that much?</p>
<p>
on a side note, i think theres alot of people who pirate software because they don't have the money to play all those games and ironically, they wouldn't be playing them at all if it wasn't for piracy.</p> <p>Gantz: Your Trusted Friend in Science.</p>]]></description>
			<dc:creator><![CDATA[Gantz: Your Trusted Friend in Science.]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:53:06 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024897]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024874">SovMish</A>: Yea the PS3 has been hacked, and a company says that they have a mod chip capable of downgrade a PS3 hardware but its still in development... </P> <p>TOCATL</p>]]></description>
			<dc:creator><![CDATA[TOCATL]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:51:34 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024874]]></link>
										
		    <description><![CDATA[<p>
So far, the only console that has not been hacked is the mighty PLAYSTATION 3. I'm actually quiet surprised... I thought by summer, it would be hacked for sure, but now coming to 1 year anniversary, and still no ISO loader, no Homebrew, no nothing.</p>
<p>
I guess SONY learned the hard way from the PSP.</p> <p>SovMish</p>]]></description>
			<dc:creator><![CDATA[SovMish]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:45:03 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024855]]></link>
										
		    <description><![CDATA[<p>
Also, isn't that whole "If you own the original, it's legal, or you have to destroy it within 24 hours" thing an urban legend?  That just doesn't sound right to me.</p> <p>whitey9</p>]]></description>
			<dc:creator><![CDATA[whitey9]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:40:52 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024840]]></link>
										
		    <description><![CDATA[<p>
The Chiip is a Wii modchip you can build from absolutely legal parts purchased for about 80 cents.</p>
<p>
I think a big selling point to the non-elementary school DS crowd is the fact that piracy is so simple on that machine.</p>
<p>
This reminds me of the whole Napster/Metallica thing, but on a much much much much smaller scale.</p> <p>whitey9</p>]]></description>
			<dc:creator><![CDATA[whitey9]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:38:09 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024834]]></link>
										
		    <description><![CDATA[<p>
762 million? And Nintendo gets these numbers how exactly? Do they go into chat rooms and listen to people claiming they'll "just get the mod" and add the list price of the game to the number modders have stolen from them? Do they know exactly how many people that claim to play modded games actually do so? How did they get the numbers of modders who would have purchased the game if a mod hadn't been available versus those who would have never bought the game? Are they also investing in and implementing mind-reading technology? <br>
</p> <p><a href="http://www.juicycerebellum.com/movie.htm">Sloopydrew</a></p>]]></description>
			<dc:creator><![CDATA[Sloopydrew]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:37:24 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024833]]></link>
										
		    <description><![CDATA[<p>
The current chips for the wii doesn't do any homebrew now outside of
gamecube homebrewing, so for the wii itself it is mainly about pirating
the games..</p>
<p>
<br>
It does play any region game though, but when they already have the ability to burn stuff with it, why buy all the games?</p> <p>eld</p>]]></description>
			<dc:creator><![CDATA[eld]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:37:10 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024818]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024768">soulscremereturns</A>: </P>
<P>Umm, since when? Homebrew is 100 percent legal, mod chips are 100 percent legal. What most people fail to see is this, allow me to break it down..<BR>You can own a gun, as soon as you shoot someone or kill someone its illegal. Same with mod chip, home brew is 100 percent legal, pirate software then you have a 24 hour buffer to destroy that media, unless you own it.</P>
<P>This is stupid, and screw the war on drugs and illegal guns, get those mod chip makers, just goes to show how tax payers money hard at work.</P> <p><a href="http://www.consoletech.net">_skitzo_</a></p>]]></description>
			<dc:creator><![CDATA[_skitzo_]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:35:15 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
In the long run, this doesn't really affect much. It's a waste of time and effort on Nintendo's part, because even if you arrest a few dealers, people can still mod their own systems, purchase modchips directly from the makers, etc.</p>
<p>
And what the earlier commenters said is indeed correct; most of the time, pirates wouldn't buy the games they download anyway. However, because they downloaded them, if they're good, then they will tell their friends about how good the game is, and their computer-illiterate friends will then go out and buy the game, because they trust the opinion of a guy who has access to all games and would be able to say "hey, this is worth buying."</p>
<p>
Piracy should be looked at as free marketing rather than a drain on the market. Look at Halo 2. That sold what, 9 million copies? More? Yet the French version of the game was leaked a week or two early. San Andreas was also leaked early, and sold considerably well. Madden sells out the ass every year, even though it gets easier and easier to pirate.</p> <p>Vigilant Gambit</p>]]></description>
			<dc:creator><![CDATA[Vigilant Gambit]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:33:06 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
@<a href="#c2024792">whitey9</a>: While that is true they're afraid of what happened to the Dreamcast.  It was so easy to burn games for that almost nobody bought games and it died.</p> <p>soulscremereturns</p>]]></description>
			<dc:creator><![CDATA[soulscremereturns]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:31:51 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
I think the newest Wii is essentially unmoddable.  I don't know how they figure out this whole "we have lost millions annually".  </p>
<p>
If you take away a modders  ability to steal, it's not like the motherfucker goes straight and narrow.  They usually burn every single game they can get their hands on, regardless of whether they'll play it or not.</p>
<p>
A friend of mine bought a modded PS2 in Iraq, got a bunch of games.  It stopped working, he hasn't touched a console since.  They really aren't losing that much money.</p> <p>whitey9</p>]]></description>
			<dc:creator><![CDATA[whitey9]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:30:17 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024771]]></link>
										
		    <description><![CDATA[<p>
Thats a lot of cash. Modders better watch out for the Nintendo special forces. They won't give a second thought to jamming those mod chips up your ass with a wiimote. Nintendo's hardcore</p> <p>AndroidKing</p>]]></description>
			<dc:creator><![CDATA[AndroidKing]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:28:04 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
The fact that modding is illegal is stupid.  You purchase a piece of hardware and should be able to do what you wish with it.  If one chooses to purposefully use that to circumvent copy protection and steal games, then that person should get in trouble.  However, mod chips do have legitimate uses such as homebrewing and importing.  I am of the opinion if I want to buy a Wii and turn it into a table lamp then that is my right.  This is akin to arresting the makers of BitTorrent because some people use it to steal movies.</p> <p>soulscremereturns</p>]]></description>
			<dc:creator><![CDATA[soulscremereturns]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:27:05 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024763]]></link>
										
		    <description><![CDATA[<p>
It's pretty dumb when they pull out numbers like $762 million. They're assuming that these people who pirate the games would have actually bought the games had they not had a modchip.</p> <p>Midda</p>]]></description>
			<dc:creator><![CDATA[Midda]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:26:18 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024755]]></link>
										
		    <description><![CDATA[<p>
That's cool they want to stop piracy and all and get back some of their profits ($762 million). It sucks for the mod community and others who participate, but hey, it's illegal.</p> <p>JOAT</p>]]></description>
			<dc:creator><![CDATA[JOAT]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:24:58 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024753]]></link>
										
		    <description><![CDATA[<p>
"Nintendo and its developers and publishers lost an estimated $762 million in sales in 2006 due to piracy of its products."</p>
<p>
Somehow I doubt they lost that much... most of those folk probably wouldn't have bought most of those games.  It's usually not the people that have the money to buy games that do this, instead it's the people who don't have the money.</p> <p>Fujoshi</p>]]></description>
			<dc:creator><![CDATA[Fujoshi]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:24:25 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
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		    <description><![CDATA[<p>
hmmm not surprised. I know 3 friends who have pirated games on their DS's. And 205GTI is right; the money could be used towards making better games.</p> <p>asianmacker</p>]]></description>
			<dc:creator><![CDATA[asianmacker]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:22:59 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024735]]></link>
										
		    <description><![CDATA[<P>I think their actions are quite reasonable really. If it was my $762 million I'd be fairly peeved.</P>
<P>That $762 mill could be used for development of more (and better quality) titles for the people who always pay for the legit copy of a software.</P>
<P>I don't think we will ever see a console that cant be modded however. It's just a matter of time until someone cracks it every time.</P> <p>205GTI</p>]]></description>
			<dc:creator><![CDATA[205GTI]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:285112:c2024735]]></guid>
		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:21:17 MDT]]></pubDate>
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		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024733]]></link>
										
		    <description><![CDATA[<p>
The last time Nintendo did stuff to prevent modding, we got the Gamecube's proprietary discs. I can deal with the modders.</p> <p>Fetus_God_of_Love</p>]]></description>
			<dc:creator><![CDATA[Fetus_God_of_Love]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:285112:c2024733]]></guid>
		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:20:46 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024732]]></link>
										
		    <description><![CDATA[<p>
"But shouldn't Nintendo be responsible for making consoles that can't be modded?"<br>
Oh, please. <br>
@<a href="#c2024727">debloon</a>: Win</p> <p>crobat62</p>]]></description>
			<dc:creator><![CDATA[crobat62]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:285112:c2024732]]></guid>
		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:20:43 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024727]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c2024717">Serro</a>: Luigi's vacuum cleaner.</p> <p>debloon</p>]]></description>
			<dc:creator><![CDATA[debloon]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:285112:c2024727]]></guid>
		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:19:43 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Nintendo Helping Gov't Piracy Raids]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/gonna-get-chu/nintendo-helping-govt-piracy-raids-285112.php#c2024717]]></link>
										
		    <description><![CDATA[<p>
FTA "Since April, Nintendo has seized more than 91,000 counterfeit Wii discs globally."</p>
<p>
How does Nintendo go about seizing property??</p> <p><a href="http://bf2s.com/player/5618595/">Serro</a></p>]]></description>
			<dc:creator><![CDATA[Serro]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:285112:c2024717]]></guid>
		    <pubDate><![CDATA[Wed, 01 Aug 2007 22:17:34 MDT]]></pubDate>
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