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		<title><![CDATA[Gran Turismo 5 Prologue Details Peel Out - Kotaku Comments]]></title>
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			<title><![CDATA[Gran Turismo 5 Prologue Details Peel Out - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Sun, 12 Aug 2007 18:58:47 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Sun, 12 Aug 2007 18:58:47 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php]]></link>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c2109623]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1978302">dadeisvenm</A>: <BR>Why must PS3 Fan boys take this so personally, He's right you know. GT HD is Pretty but shallow.</P> <p>gwolf</p>]]></description>
			<dc:creator><![CDATA[gwolf]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 12 Aug 2007 18:58:47 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c2109444]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966432">TaMszz</A>: <BR>You don't play reviews, you play games. I am quite capable of making up my own mind about what I like and Forza 2 is outstanding. I played GT4 after playing Forza 2 the other day and GT4 made my eyes bleed it was so ugly by comparison. </P>
<P>GT HD well, that's like comparing a real pretty woman with a picture of a more pretty woman, which would you rather have?<BR></P> <p>gwolf</p>]]></description>
			<dc:creator><![CDATA[gwolf]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 12 Aug 2007 18:04:58 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c2003485]]></link>
										
		    <description><![CDATA[<p>
When GT5 comes out, everyone will forgot about Forza. Especially how average the graphics of Forza is.</p> <p>neostars</p>]]></description>
			<dc:creator><![CDATA[neostars]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 31 Jul 2007 01:25:48 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1978302]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1978207">Webdemon</a>: <i>"Pretty, but shitty. FACT."</i></p>
<p>
Hmmmm... you MUST be describing yourself... but your not pretty.</p> <p>dadeisvenm</p>]]></description>
			<dc:creator><![CDATA[dadeisvenm]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 19:40:33 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1978207]]></link>
										
		    <description><![CDATA[<p>
GT is a toy.  If you've actually driven a REAL car of any kind, go get Forza.  I took ONE lap of GTHD Concept and left the room laughing.  Pretty, but shitty.  FACT.</p> <p>Webdemon</p>]]></description>
			<dc:creator><![CDATA[Webdemon]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 19:28:03 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1977688]]></link>
										
		    <description><![CDATA[<p>
Car lists for GT games are always so darned hard to track down until the very last minute. Is anyone else on tenterhooks to see whether the R34 GTR "Special Colour Purple" made it through? I don't know if I can wait any longer to find out....</p> <p>PlayerX</p>]]></description>
			<dc:creator><![CDATA[PlayerX]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 18:12:12 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1969567]]></link>
										
		    <description><![CDATA[<p>
It's already taking 180 days to model a car for GT5. How long would it take if you also had to also do realistic damage modeling ??</p> <p>Lost_Fable</p>]]></description>
			<dc:creator><![CDATA[Lost_Fable]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 06:10:23 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1969422]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1968763">Type-R</a>: As I said before, at least give the all the cars mechanical damage so you have to limp back to the pits to fix it.</p>
<p>
And showing cosmetic damage on only a couple cars is useless.  Might as well not do it at all if you aren't going to do it on every car.</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 05:15:27 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1969094]]></link>
										
		    <description><![CDATA[<p>
Simply put car damage is a nice novelty it doesn't add to the experience of the game but ti's nice to have. I wish this damn post system had an edit button.</p> <p>DNess</p>]]></description>
			<dc:creator><![CDATA[DNess]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 01:58:59 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1969088]]></link>
										
		    <description><![CDATA[<p>
Damnit people. Car damage was confirmed a LONG TIME AGO. They're only doing it for the most popular cars and specific damage models for each one. The guy is a bastard for perfection and releases the prolougue because hardcore fans (me) love to play this game and check it all out. Trust me as fun as the original forza the only thing the damage model was ever good for was playing bumper cars with a 500 thousand dollar car which let's be honest is damn awesome. I played alot wiht my friends on forza and GT4 forza damage model is a novelty forza 2 plain isn't fun the physics might as well be not there it doesn't feel like your driving anything forza has this problem but not to the same extent. I'm glad they take so long. But weather effects are in. There is damage models only for the most popular cars. Same kind of paint job type thing ast he other gt's select from a few colors (don't like slapping logo's on a car i actually like driving in games anyways i only used it to make a lime green hatchback look really gay in forza) and there is a proper in car view. Please don't compare the two they're totally diffrent types of games.</p> <p>DNess</p>]]></description>
			<dc:creator><![CDATA[DNess]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 01:57:49 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1968959]]></link>
										
		    <description><![CDATA[<p>
Gran Turismo has always been the real driving simulation. Games like Forza, Sega GT, Driving Emotion, etc., were laughable attempts to copy Gran Turismo. Nothing can compare to the attention to detail and accuracy that only Gran Turismo provides.</p> <p>SolidFro</p>]]></description>
			<dc:creator><![CDATA[SolidFro]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 01:03:56 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1968889]]></link>
										
		    <description><![CDATA[<P>It's amazing how many people car damage isn't important, yet they brag about the slightly top of the line car graphics.</P> <p>Gamerleet0374</p>]]></description>
			<dc:creator><![CDATA[Gamerleet0374]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 26 Jul 2007 00:36:35 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
Forza's model damage is only the outside of the car. Car companies DO NOT allow their production vehicles in games to have frame and sub-frame damage. Frame damage is a necessity for "realistic damage" which is what KY wants, unlike other racers out now with cosmetic damage. This along with the fact GT incorporates hundreds of cars with full interior modeling you can see how messy things can get production time wise. KY has stated damage modeling may be downloadable in the future for RACING cars aka SuperGT WRC D1GP etc. Until damage can be done realistically for production vehicles (car manufacturers do not want to see their cars being virtually totaled, whomever said otherwise is a complete moron) it's not gonna be in GT.</p>
<p>
Let's start using our heads before mindlessly typing and clicking submit comment.</p> <p>Type-R</p>]]></description>
			<dc:creator><![CDATA[Type-R]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 23:53:48 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1967303">denki</a>: I pretty much agree damage modeling may not be as important some people make it out to be. Especially in things like open wheel racing even small amount of damage is crippling.</p>
<p>
With that said, Cosmetic damage I can forgo this generation, but it'd be nice to punish reckless drivers in online play that use your car to take a turn at higher speed and ram you into a wall :)</p>
<p>
Also damage modeling would be nice for long distance endurance races, but hey, I could never go for more than a hour drive.</p> <p>teh_bear</p>]]></description>
			<dc:creator><![CDATA[teh_bear]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 23:07:05 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1965856">Belain</a>: </p>
<p>
Yes<br>
idk<br>
no<br>
Yes</p> <p>mentalboy11</p>]]></description>
			<dc:creator><![CDATA[mentalboy11]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 22:06:50 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
mmmm... It almost like cheating. I can't wait.</p> <p>dadeisvenm</p>]]></description>
			<dc:creator><![CDATA[dadeisvenm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 21:09:08 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1966559">Ixero</a>: You fuck playstations, and rape puppies.</p> <p>Damr</p>]]></description>
			<dc:creator><![CDATA[Damr]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 21:07:08 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1967303">denki</a>: "Does Forza even have the ability to damage axels beyond repair? Explode radiators? When that happens in a non-24 hour race, does the car it happened to get on the track at all? Probably not; back up cars, yes, but not the individual car."</p>
<p>
Uh yeah, they do get back on the track after major repairs are done in a 24 hour race.  Have you ever watched one?</p>
<p>
"And if you are going all-out racing all the time, then you aren't racing effectively. You shouldn't be spinning, period. The only excuse to spinning is that you, the driver, put too much stress on the car, and that is one thing you shouldn't do."</p>
<p>
Are you speaking from your own racing experience?</p>
<p>
Yes, people do spin cars.  I've spun my own car during autocrossing on several occasions.  It is pretty easy to do when you have ~400hp at your command.</p>
<p>
Also, I didn't say that you go all out all the time, but you do go all out at times.  And in a video game, you are more likely to push a car hard since there is no threat of dying.  So you are even more likely to crash in a video game than in real life.  So there should be a penalty for it.</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 19:43:04 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1967357]]></link>
										
		    <description><![CDATA[<P>it woud be awesome if ps3 home has a road system built in it, where you can drive around and get in to races. Kinda like what burnout: paradise is doing with the whole "open world" stuff. </P> <p>jeoung91</p>]]></description>
			<dc:creator><![CDATA[jeoung91]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 19:33:07 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1967336]]></link>
										
		    <description><![CDATA[<P>I love playing and talking about games. I own ps3, psp, wii, and all kinds of old platforms. I've been using kotaku blog for awhile, but never intended to post any comments. Now I decided to post comments to discuss with other gamers about subjects that interests me. =)</P> <p>jeoung91</p>]]></description>
			<dc:creator><![CDATA[jeoung91]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 19:31:05 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<P>
@<A href="#c1966682">Rectangle</A>: And if you are going all-out racing all the time, then you aren't racing effectively.  You shouldn't be spinning, period.  The only excuse to spinning is that you, the driver, put too much stress on the car, and that is one thing you shouldn't do.  As as to seeing real race car drivers crash: and exactly how many times do drivers hit walls and other cars and come back into the race, even after spending time in the pits to fix the problem?  When it's mostly cosmetic then it doesn't take long, but you very infrequently see someone get back on the track after damaging an axel, unless quite some time has been spent fixing the car.  It is done in 24 hour races, but when you are racing 24 laps in a videogame, there isn't going to be enough time for that.  You'd retire.  Does Forza even have the ability to damage axels beyond repair? Explode radiators? When that happens in a non-24 hour race, does the car it happened to get on the track at all? Probably not; back up cars, yes, but not the individual car.</P>
<P>@<A href="#c1966713">thecactusman17</A>: [Damage modelling]<I>... also alows them to show off the high-end safety equipment that they produce for racing and passenger cars, which are a big selling point in many modern family cars</I>, which is exactly why Ford sponsored the few games out under the moniker of <I>Ford Racing</I> and none of the games have damage because Fords are quite unsafe (the ones you'd actually drive in the game).  Does anyone want to drive the newest ultra-safe Volvo? No, they want to drive the carbon-fibre Lambo or Ferrari or {enter name here}, which while are safe, are so technical the street cars don't survive crashes drivable, so showing off the safetly measures are quite moot.  It's always moot as you can't get killed in racing sim games- if it were possible, then there would be more incentive to use super-accurate damage modelling.  How many games are there that use liscenced cars that you can crash into undrivability- and not like in NFS or MC where you just restart in a renewed car?  I can think of Pro Race Driver, which is great at damage modelling but isn't very well known or played <I>because</I> the damage modelling is so great.  Unless you have the patience to learn the skill, it isn't fun restarting the race 80 times because your rear end got trashed and you don't have drive in your left rear wheel anymore.  There are a few others that only deal with certain race series (NASCAR/F1 games), but those are race cars manufactured to withstand crashes to a better degree than street cars.  However, in your basic non-hardcore/consumer race game, they balance damage modelling and playability to the point where damage modelling isn't accurate, it's just showy and doesn't affect gameplay as much as it should so that you can progress through the game.</P> <p><a href="http://www.nailbones.com">denki</a></p>]]></description>
			<dc:creator><![CDATA[denki]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 19:26:12 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
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		    <description><![CDATA[<p>
Gran turismo stood still, and has now been overtaken by the likes of Forza and pgr..</p>
<p>
If you stand still for too long in this industry then you will get overtaken very quickly..</p>
<p>
Thats what has happened to GT.. People now see it as kinda lame (well, definetly not the system seller it once was)..<br>
Sure it has nice graphics and the handling is good but what about car damage, weather effects, in car views, customisation options etc?</p>
<p>
Gran Turismo 5 will not get my money unless those things are included..</p> <p>wogsy</p>]]></description>
			<dc:creator><![CDATA[wogsy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 18:39:08 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966842]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965856">Belain</A>: DAMN STRAIGHT!!! </P> <p>Consolcwby</p>]]></description>
			<dc:creator><![CDATA[Consolcwby]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 18:24:32 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966738]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966016">LSDARBY</A>: <BR>Even if it doesnt just create a japan or us psn id and download it</P> <p>miketuck3r</p>]]></description>
			<dc:creator><![CDATA[miketuck3r]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 18:11:26 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966713]]></link>
										
		    <description><![CDATA[<p>
Denki, it's actually quite the opposite:  car companies are very, *very* concerned that people will do something incredibly reckless in a car that they tried in GT or Forza or even Need for Speed and the survivors will blame the games (and by association, the car companies) because a driving "simulator" didn't show them how their riced out street ride would crumple like a tin can if it glanced off a wall at the wrong angle.</p>
<p>
Car companies (especially high-end car companies) actually want very realistic damage modeling.  Not only does it absolve them of all possible blame (your car exploded in this, why would you expect a better outcome in real life?) but it also alows them to show off the high-end safety equipment that they produce for racing and passenger cars, which are a big selling point in many modern family cars.</p> <p>thecactusman17</p>]]></description>
			<dc:creator><![CDATA[thecactusman17]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966713]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 18:09:36 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966682]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966594">denki</a>:  Excuses.</p>
<p>
"If we can't do it our way, we won't do it at all!"</p>
<p>
At the very least, give the car mechanical damage.  </p>
<p>
Anyway, Yamauchi is full of shit.  If you are going all out while racing, you will end up spinning at some point (I know since I have done it in real life).  If you do it near a wall, you may end up tagging it (luckily I haven't ended up tagging anything).  I do have friends that have tagged walls while racing.  It does happen, whether or not it should.  Watch any 24 hour race and you will see cars hit walls and scrape other cars.  If someone else tags your car, you will end up in the pits, behind the wall, trying to get your car fixed.  This is what happens in real racing.</p>
<p>
There should be a penalty for crashing into anything in any supposedly realistic driving simulator.  And the penalty should be bigger than just the time you lost in the space.</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 18:06:33 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966614]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966594">denki</a>: </p>
<p>
bullshit. utter spin and nonsense :D. its cost cutting pure and simple. </p> <p>Latonone</p>]]></description>
			<dc:creator><![CDATA[Latonone]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:56:49 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966607]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966559">Ixero</a>: </p>
<p>
youve never played forza :)</p> <p>Latonone</p>]]></description>
			<dc:creator><![CDATA[Latonone]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:56:00 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966594]]></link>
										
		    <description><![CDATA[<P>
It's all good to have damage modelling, but what has been an argument made by Yamauchi (GT producer) for years is that while damage is nice, you're not supposed to be damaging cars while driving them.  Seeing as how many of the race series in the game deal with street cars, if you were to damage them by either hitting a wall or someone else, you'd be flagged in and probably suspended from the race due to reckless driving.  You shouldn't be hitting things, ever; therefore, damage modelling takes a backseat.  That and car companies get antsy when it is shown to a giant audience that their cars crumple at the drop of a hat.  Forza's damage modelling provides the illusion that the car you just banged up will still work after what you did, but if GT were to do it, the amount of realism they'd want to include would show how fragile cars are when they hit things going 100, 60, or even 30 mph.</P> <p><a href="http://www.nailbones.com">denki</a></p>]]></description>
			<dc:creator><![CDATA[denki]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:54:41 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966572]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966558">Sparkamus</a>: Unfortunately, no, you can't turn on damage in Forza 2's demo.</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966572]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:51:54 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966559]]></link>
										
		    <description><![CDATA[<p>
If you want a fantasy world with cars purchase Forza. If you want a driving simulator buy GT. It's that easy.</p> <p>Ixero</p>]]></description>
			<dc:creator><![CDATA[Ixero]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:50:04 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966558]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966361">Damr</A>: Wait, you can turn simulator damage on in the demo? ....er....how?</P> <p>Sparkamus</p>]]></description>
			<dc:creator><![CDATA[Sparkamus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966558]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:49:53 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966546]]></link>
										
		    <description><![CDATA[<p>
I'm tired of the GT series. I was able to finish, GT1,2 &amp; 3. But 4, after those countless prologues, its pointless to finish it.</p>
<p>
I think polyphony digital have become swelled heads.</p>
<p>
and</p>
<p>
WHERE IS MY GT MOBILE?</p> <p>wurtwurtwurt</p>]]></description>
			<dc:creator><![CDATA[wurtwurtwurt]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966546]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:49:12 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966540]]></link>
										
		    <description><![CDATA[<p>
vote with your wallets and dont buy this game 5 times like you all did with gt4 :)</p> <p>Latonone</p>]]></description>
			<dc:creator><![CDATA[Latonone]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966540]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:48:35 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966509]]></link>
										
		    <description><![CDATA[<P>No online? No buy!</P> <p>g8or8de</p>]]></description>
			<dc:creator><![CDATA[g8or8de]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966509]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:45:09 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966490]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966448">Rectangle</A>: Ah, I see. A little voice in the back of my mind was wondering if the full version didn't have some different features. It is a little wierd that they didn't have simulator damage in the demo though.</P> <p>Sparkamus</p>]]></description>
			<dc:creator><![CDATA[Sparkamus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966490]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:42:24 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966488]]></link>
										
		    <description><![CDATA[<P>" friends list support and an online mode with chat"<BR>This is why the PS3 is so last gen. Those shouldn't be features of individual games- they should be built into the OS so that every thing that runs on the platform (be it a game or a movie player) supports them.</P> <p>TrettOff</p>]]></description>
			<dc:creator><![CDATA[TrettOff]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966488]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:42:18 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966477]]></link>
										
		    <description><![CDATA[<P>If both Forza and GT have done their jobs the Physics models should be the same. Physics doesn't change, you don't make up Physics. The cars behavior is either based on the numbers or it isn't. </P>
<P>My comparisons of FORZA and GT tell me that FORZA is about as uncompromising a simulation as has ever been made. That may not be fun for some people but it is what it is and I prefer it. Hard as it is it's much more satisfying.</P>
<P>I bought a PS3 for a simulation called GT5 but I honestly don't think it will be able to match FORZA in the reality department.</P> <p>gwolf</p>]]></description>
			<dc:creator><![CDATA[gwolf]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966477]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:40:59 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966457]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966349">djricekcn</a>:  They said they want to put in car damage, but they want it to be uber realistic.  Thats the problem with Gran Tursimo, the creator is obsessed with accuracy and they spend so much time making the cars as perfect as can be.</p> <p>Kyle81</p>]]></description>
			<dc:creator><![CDATA[Kyle81]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:38:38 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966448]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966306">firelogic</a>: "I played the Forza 2 demo, but I really didn't notice that much of a difference between driving a damaged car and driving an undamaged car.<br>
You'd think that crashing into a wall at 150 mph would, you know, at least bend your axel a little. That didn't happen. "</p>
<p>
The Forza demo had damage set to "cosmetic".  With the damage set to "simulation" in the real game, if you ran into a wall at 150mph, your car probably would go 3mph max, in reverse only.  The engine would be smoking, and it would pull hard to the right.  </p>
<p>
Yeah, the car should be destroyed if it were an actual simulation of damage, but car manufacturers aren't comfortable with "life threatening" damage done to a car in a game.  So ending your race is the next best thing.</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966448]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:37:22 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966432]]></link>
										
		    <description><![CDATA[<p>
what i've heard:<br>
vehicle damage: yes<br>
in car camera: yes<br>
others i don't know.</p>
<p>
Even gt4 got better reviews than forza2 (you can't really compare them but still). And in some places DiRT got better review than forza2. So why do guys even bother to compare forza2 and gt5?</p> <p>TaMs</p>]]></description>
			<dc:creator><![CDATA[TaMs]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:36:12 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966425]]></link>
										
		    <description><![CDATA[<P>GT and Forza both deliver excellent driving experiences, and forza has GT to thank for that, since it totally ripped the realistic driving sumulator thing from GT. But where forza shines is multiplayer, customerization and damage models, even if damage is cosmetic and sub par. </P>
<P>I will trade damage models for a phat in the drivers seat camera. But this is next gen, I demand realistic weather effects and a robust online experience. </P>
<P>And to the point of customizing your cars... for some its nice to be able to choose more then the standard 5 generic colors they offer.</P> <p>Belain</p>]]></description>
			<dc:creator><![CDATA[Belain]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:35:19 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966412]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966350">megahurtz</a>: Unfortunately that is (or was in GT4) still an option. Mind you, I didn't play GT4 for the racing (shit AI), I played it to get blindingly fast solo laps. The amount of solo laps I did round the 'Ring... I spent about 9 months playing GT4 over and over again, just for the 'ring and La Sarthe. Still fire it up on occasion to hear the howl of my TVR speed 12 as it hurtles down the Hunaudieres straight at 287 MPH with it's 7.7 litre V12 and a supercharger. Ah, good times.</p> <p>Unastheslayer</p>]]></description>
			<dc:creator><![CDATA[Unastheslayer]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:34:04 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966404]]></link>
										
		    <description><![CDATA[<p>
2 polygon trees?  yes</p>
<p>
Check out the giant plus trees in this trailer at 1:25 into the video:<br>
<a href="http://www.gametrailers.com/player/22574.html">[www.gametrailers.com]</a></p>
<p>
It's ultra realistic! <br>
</p> <p>Rectangle</p>]]></description>
			<dc:creator><![CDATA[Rectangle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966404]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:33:29 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966364]]></link>
										
		    <description><![CDATA[<p>
I dislike this "prologue" thing that Polyphony seem so keen on. Basically we're talking about selling a demo, which is ridiculous. Can't they just wait until the game is finished? I can't believe these prologue versions sell well.</p> <p>kiigan</p>]]></description>
			<dc:creator><![CDATA[kiigan]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:30:19 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966361]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966323">Sparkamus</a>: Change the damage from Cosmetic to Full.</p> <p>Damr</p>]]></description>
			<dc:creator><![CDATA[Damr]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966361]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:29:54 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966359]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966250">Buttah</a>: Forza 2 is one hell of a great steak!</p> <p>Damr</p>]]></description>
			<dc:creator><![CDATA[Damr]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:29:20 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966350]]></link>
										
		    <description><![CDATA[<P>I haven't played a GT since GT2 (never owned a ps2). Can you still play bumper cars with the other cars on the track? I remember just bouncing off cars in a turn usually worked just as well, if not better than braking into the turn.</P> <p>megahurtz</p>]]></description>
			<dc:creator><![CDATA[megahurtz]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:28:31 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966349]]></link>
										
		    <description><![CDATA[<p>
I think he already said there wont' be car damages on GT5 and In car camera a yes.</p> <p>djricekcn</p>]]></description>
			<dc:creator><![CDATA[djricekcn]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:28:30 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966323]]></link>
										
		    <description><![CDATA[<P>I played the Forza 2 demo, but I really didn't notice that much of a difference between driving a damaged car and driving an undamaged car. <BR>You'd think that crashing into a wall at 150 mph would, you know, at least bend your axel a little. That didn't happen. <BR>You'd also think that the people behind the fence where you crashed would react to a car crashing into a concrete barrier at 150 mph. They just kept on clapping. <BR>It was also kind of odd that concrete barrier didn't crack or deform at all, it just smudged a little. </P>
<P>I don't think these simulators should bother having damage unless it is at least as good as DIRT's.</P> <p>Sparkamus</p>]]></description>
			<dc:creator><![CDATA[Sparkamus]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:26:17 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966306]]></link>
										
		    <description><![CDATA[<p>
If all we're going to get is some crappy car damage a la Forza 2, then I'd rather not have it at all. In Forza 2 you could slam into a railing going 120km/h and all you get is some cosmetic damage that doesn't look realistic at all. </p>
<p>
When these driving sims can get Burnout level car damage, sign me up. If it's just gonna be superficial scratching, leave it out.</p> <p>firelogic</p>]]></description>
			<dc:creator><![CDATA[firelogic]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:25:05 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966272]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966152">darkowl</A>: it's basically a demo dude gt games have a ton of race tracks just take a look at gt4 zomgwtfbbq for its time</P> <p>devil-illusion</p>]]></description>
			<dc:creator><![CDATA[devil-illusion]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:21:35 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966251]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965856">Belain</A>: </P>
<P>Vehicle damage? so far no, some car manufacturers don't want their cars to show damage so that is up in the air.</P>
<P>Weather effects? yes gt3-4 had races in the rain from what I remember</P>
<P>Customizable paint jobs? good question</P>
<P>In car camera? yes they are modeling the entire interior of the cars</P> <p>devil-illusion</p>]]></description>
			<dc:creator><![CDATA[devil-illusion]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:19:32 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966250]]></link>
										
		    <description><![CDATA[<P>Trying to compare GT5 to Forza 2 is like trying to compare a steak to a turd. It just makes no sense although there are people who rather enjoy turds...</P> <p>Buttah</p>]]></description>
			<dc:creator><![CDATA[Buttah]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:18:43 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966245]]></link>
										
		    <description><![CDATA[<P>The GT series gives meaning to the term Autoerotica. </P> <p>EDGE</p>]]></description>
			<dc:creator><![CDATA[EDGE]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:17:55 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966216]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966119">ittekimasu</a>: <br>
I don't think car damage will be in the game (or that it would really matter). But I hope that there will be more of a consequence for bumping into walls, into other cars, or going off the track.</p> <p>Mikolai</p>]]></description>
			<dc:creator><![CDATA[Mikolai]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:14:14 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966166]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1965881">Tezs</a>: </p>
<p>
I prefer the driving mechanics of GT over Forza when it comes to "realism". So yes, I am still awaiting the release of this game.</p> <p><a href="http://www.gamegossip.com">LostToys</a></p>]]></description>
			<dc:creator><![CDATA[LostToys]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:08:53 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966161]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1966152">darkowl</a>: </p>
<p>
4 tracks for what is ultimately a demo. How many did Dirt or Forza 2 have? 2?</p> <p><a href="http://www.gamegossip.com">LostToys</a></p>]]></description>
			<dc:creator><![CDATA[LostToys]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966161]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:08:15 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966153]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1965890">InsidiousTuna</a>: </p>
<p>
Polyphony has been releasing prologues for the series since GT3.</p>
<p>
GT HD is more Sony's monkeying than anything else.</p> <p><a href="http://www.gamegossip.com">LostToys</a></p>]]></description>
			<dc:creator><![CDATA[LostToys]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:07:11 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966152]]></link>
										
		    <description><![CDATA[<P>Four tracks? I hope they're big ones, otherwise I can see them growing old, fast.</P>
<P>It sounds like GT has just not been able to keep up with the times - there's a lot of features they keep <I>saying</I> they're going to add, or want to add, and all we end up with is a very shiny drive through the countryside lacking the substance of many of its contemporaries.</P> <p><a href="http://www.dthought.net/">humilitybecomeshim</a></p>]]></description>
			<dc:creator><![CDATA[humilitybecomeshim]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:06:52 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966119]]></link>
										
		    <description><![CDATA[<P>they really need to include damage in this game if they wan't it to compete with the competition. While i think the whole ingame weather will be added, the first question is the one i want answered the most.</P> <p>ittekimasu</p>]]></description>
			<dc:creator><![CDATA[ittekimasu]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966119]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 17:03:17 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966090]]></link>
										
		    <description><![CDATA[<p>
Gran Turismo is a professional car racer. Any other game is equivalent to a kid in the bumper cars.</p>
<p>
End of story.</p> <p>nuck44</p>]]></description>
			<dc:creator><![CDATA[nuck44]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:59:53 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966044]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1965905">PronKing</a>: Yes, because Forza was a totally inspired, completely original game which took NOTHING from previous GT games. GT will now steal some of Forza's ideas, introduce some of its own and then the next Forza will probably steal off this GT. It's the circle of game development my friend. As for "What about the deep phycis/mechanics?"; dude, have you even played Gran Turismo 4? Have you felt the rear end of your AC cobra step out of line halfway around the final corner at Laguna Seca and given a quick jerk to the left to counteract it? Have you ever set up your Chapparal 2J's suspension to ride the kerbs round the Hong Kong track, ensuring a lap time almost equal to that of an F1 car? I will hear a lot of complaints against GT (terrible AI, no damage model, lack of evolution over the series) but you cannot call it's physics engine anything less than superb.</p> <p>Unastheslayer</p>]]></description>
			<dc:creator><![CDATA[Unastheslayer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966044]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:53:34 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966028]]></link>
										
		    <description><![CDATA[<p>
Vehicle damage has been said to not be in the game. At least not obvious cosmetic damage.</p> <p>Cartman86</p>]]></description>
			<dc:creator><![CDATA[Cartman86]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966028]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:51:50 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966023]]></link>
										
		    <description><![CDATA[<P>
Customizable paint jobs?  Wouldn't you be better off playing Midnight Club or something for that sort of thing?  </P>
<P>
Slapping tacky decals onto those exquisite car models just doesnt seem right to me...  *imagines the Audi R8 with orange flames on the sides*  yuck...</P> <p>HenryTownshend</p>]]></description>
			<dc:creator><![CDATA[HenryTownshend]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:51:21 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966018]]></link>
										
		    <description><![CDATA[<p>
If anything, I really hope that they do away with the licenses... lol It's what's turning me away from playing more GT4. :/</p>
<p>
That and having no balance between competing cars and yours. Hopefully they'll do some more limitations on what cars can be entered instead of just "4WD only" or "FR only". It's exciting to join an FR race with your Trueno or Miata at first...until you realize that the cars you're going against are NSXs, Porsches, Corvettes, etc.</p> <p>Mikolai</p>]]></description>
			<dc:creator><![CDATA[Mikolai]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1966018]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:50:46 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1966016]]></link>
										
		    <description><![CDATA[<p>
Cant wait hope it comes to the UK this year.</p> <p>LSDARBY</p>]]></description>
			<dc:creator><![CDATA[LSDARBY]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:50:42 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965968]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965856">Belain</A>: </P>
<P>Vehicle damage? yes no (Not sure i think he said the racing version of the cars will have damage but again am not sure.)</P>
<P>Weather effects? yes no (Haven't heard anything on this)</P>
<P>Customizable paint jobs? yes no (Your guess is as good as mine)<BR>In car camera? yes no (Yes)</P> <p>Jamaicangmr</p>]]></description>
			<dc:creator><![CDATA[Jamaicangmr]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:46:02 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965949]]></link>
										
		    <description><![CDATA[<p>
I believe there's been a lot of direction changes and shifts with this game, no pun intended. So it leaves me very curious as to what the final product will be compared to what it started out as originally.</p>
<p>
There are new options on the PS3's horizon, and Polyphony no doubt want to tap in to these. Not just for a more robust user experience, but to set some standards in the process.</p>
<p>
So what has had to suffer in order to incorporate such addtions? Resources and development time don't just squeeze themselves in unless things get pushed back or nixed.</p> <p>x999x</p>]]></description>
			<dc:creator><![CDATA[x999x]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:42:33 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965944]]></link>
										
		    <description><![CDATA[<P>
@<A href="#c1965905">PronKing</A>: <BR>
oh boy, you hit the hornets nest.</P>
<P>
<BR>
can't we just leave Forza out of it when GT is brought up?</P>
<P>
<BR>
</P> <p>Dakobah</p>]]></description>
			<dc:creator><![CDATA[Dakobah]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:41:54 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965923]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1965856">Belain</a>: <br>
what he said</p> <p>ca$h</p>]]></description>
			<dc:creator><![CDATA[ca$h]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:39:05 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965905]]></link>
										
		    <description><![CDATA[<P>It'll look nice but what about beyond that?</P>
<P>The features sound like a watered down attempt to counter Forza 2's amazing online experience.</P>
<P>They are just getting around to features that were in Forza 1 and are still watered down.</P>
<P>What about the deep physics/mechanics.</P>
<P>Not to mention the car auctions, engine swaps.</P>
<P>Face it, GT is like having a blonde bombshell of a wife who is dumb ass f*ck.. and only with you for your money.<BR>While Forza is like a beautiful, sophisticated, brilliant woman who is also a high paid doctor &amp; part-time model who pays her own bills and acyually likes f*cking your loser ass.</P>
<P>Forza &lt;3</P> <p>PronKing</p>]]></description>
			<dc:creator><![CDATA[PronKing]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:36:01 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965899]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1965856">Belain</a>: I'm guessing no, no, no, yes.</p>
<p>
Though, none of those features you listed is why I whore myself out, like a crack addict sucking strangers off for spare change, to buy each and every version in the GT series...</p>
<p>
(I'm kidding, I have a good job ;), I just wanted to make a crack addict reference.)</p> <p>Aex</p>]]></description>
			<dc:creator><![CDATA[Aex]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:35:36 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965894]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1965825">DigitalHero</a>: GT4 was online for those of us that got to participate in the Gran Turismo Online beta test last summer ;-)</p> <p>ValkyrJunkie</p>]]></description>
			<dc:creator><![CDATA[ValkyrJunkie]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:34:49 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965890]]></link>
										
		    <description><![CDATA[<P>Is Polyphony planning on producing an actual Gran Turism 5? Or is it going to be half-game after half-game?</P> <p>InsidiousTuna</p>]]></description>
			<dc:creator><![CDATA[InsidiousTuna]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1965890]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:34:02 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965881]]></link>
										
		    <description><![CDATA[<p>
This game's development has been so long in the tooth does anyone actually care anymore.Those seekign to play a game in this genre can already find newer and better and that's not even counting other driving sims coming this fall.</p> <p>Tezs</p>]]></description>
			<dc:creator><![CDATA[Tezs]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:33:10 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965876]]></link>
										
		    <description><![CDATA[<p>
this game is so purty...</p> <p>Crunshii</p>]]></description>
			<dc:creator><![CDATA[Crunshii]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:32:27 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965856]]></link>
										
		    <description><![CDATA[<P>Vehicle damage? yes no <BR>Weather effects? yes no<BR>Customizable paint jobs? yes no<BR>In car camera? yes no</P>
<P>Those are the questions, and I want answers!</P> <p>Belain</p>]]></description>
			<dc:creator><![CDATA[Belain]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1965856]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:30:27 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965851]]></link>
										
		    <description><![CDATA[<P>
Let's just hope it won't be turned into 12man game of bumper cars.</P> <p>homiebear</p>]]></description>
			<dc:creator><![CDATA[homiebear]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:30:11 MDT]]></pubDate>
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		    <title><![CDATA[Gran Turismo 5 Prologue Details Peel Out]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/squealing-sounds/gran-turismo-5-prologue-details-peel-out-282536.php#c1965825]]></link>
										
		    <description><![CDATA[<p>
Remember when he said GT4 was supposed to have online?  I really hope it's a shipping feature this time.</p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:282536:c1965825]]></guid>
		    <pubDate><![CDATA[Wed, 25 Jul 2007 16:25:45 MDT]]></pubDate>
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