<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[A Taste of a Halo Wars Battle - Kotaku Comments]]></title>
		<image>
			<url><![CDATA[http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png]]></url>
			<title><![CDATA[A Taste of a Halo Wars Battle - Kotaku Comments]]></title>
			<link><![CDATA[http://kotaku.com]]></link>
		</image>
	    	<lastBuildDate><![CDATA[Fri, 29 Jun 2007 19:20:24 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Fri, 29 Jun 2007 19:20:24 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php]]></link>
		<description><![CDATA[]]></description>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1771369]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1771303">lilsamuraijoe</a>: Are you kidding me? That'd be like judging a, oh, let's say, $600 console before it was released. What a ridiculous idea.</p>
<p>
I think it's in our nature. We have certain expectations and wants, and sometimes, the comments on a video game blog about an upcoming RTS branded with one of the most recognizable new franchises in ten years is the place to vent.</p> <p>endejas.</p>]]></description>
			<dc:creator><![CDATA[endejas.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1771369]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 19:20:24 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1771344]]></link>
										
		    <description><![CDATA[<p>
Holy generic description batman.</p>
<p>
"I'm using some units to shoot some guys in his base. A combination of land and air based units. Lots of them. POW! KBLAM!"</p>
<p>
Whatever. There is absolutely zer0 information to be garnered from that post.</p> <p><a href="http://skelectronics.blogspot.com">Sunjammer</a></p>]]></description>
			<dc:creator><![CDATA[Sunjammer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1771344]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 19:16:51 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1771303]]></link>
										
		    <description><![CDATA[<p>
Maybe we should judge this game at least after we see a screen shot or a video of actual gameplay.</p> <p>lilsamuraijoe</p>]]></description>
			<dc:creator><![CDATA[lilsamuraijoe]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1771303]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 19:10:59 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1771222]]></link>
										
		    <description><![CDATA[<p>
Go find yourself a copy of Myth: The fallen Lords and prove yourself wrong ;).</p> <p>char</p>]]></description>
			<dc:creator><![CDATA[char]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1771222]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 18:53:17 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1771112]]></link>
										
		    <description><![CDATA[<p>
The guys from Ensemble had a guild on the server I used to play World of Warcraft on. They were fairly heavy raiders, all things considered. I am curious to see how this game will pan out. I am not a huge fan of the Halo FPS games, but this new take on the franchise seems intriguing enough to lure me in.</p> <p>Simsymptoms</p>]]></description>
			<dc:creator><![CDATA[Simsymptoms]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1771112]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 18:30:23 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770992]]></link>
										
		    <description><![CDATA[<p>
This game certainly will keep Halo fanboys excited.  And the fact that it's made by Ensemble should keep RTS fans excited, as well.  Age of Empires was great, and I have high hopes for Halo Wars.  I hope a PC version follows quicker than the Halo FPS versions do.  For while console RTS titles have been getting better and better controls, I don't see them beating a m/kb (though End War's voice command may change my view).</p>
<p>
And the idea of it merely being a contest of who can make more units faster and attack faster?  Well that's like saying the goal of an RPG is to beat the end boss.  A lot goes on between the start and end...</p> <p>crewwolfy</p>]]></description>
			<dc:creator><![CDATA[crewwolfy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770992]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 18:04:17 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770751]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770672">Karttikeya</a>: Good point.</p>
<p>
Now I want an RTT lol</p> <p>endejas.</p>]]></description>
			<dc:creator><![CDATA[endejas.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770751]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 17:24:19 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770713]]></link>
										
		    <description><![CDATA[<p>
plus. that teaser tells nothing "oh, it was loud! and there were units from the fps games! and i totally pwned him! lol!1"<br />
</p> <p>allabouttrust</p>]]></description>
			<dc:creator><![CDATA[allabouttrust]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770713]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 17:16:01 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770705]]></link>
										
		    <description><![CDATA[<p>
console rtt ftl<br />
</p> <p>allabouttrust</p>]]></description>
			<dc:creator><![CDATA[allabouttrust]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770705]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 17:15:06 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770676]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770445">jip100</a>: Okies, was just asking. Depending on how it's made it could be a really good console RTS. Im looking forward to it because its a RTS in the Halo universe more than the controls, but since I don't know the controls yet ill hold my opinion until then. Ive never played a console RTS btw.</p> <p>AnonUserAnonymous</p>]]></description>
			<dc:creator><![CDATA[AnonUserAnonymous]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770676]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 17:10:24 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770672]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770481">endejas.</a>: </p>
<p>
It wouldn't be an RTS then, it'd become an RTT.</p> <p>Karttikeya</p>]]></description>
			<dc:creator><![CDATA[Karttikeya]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770672]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 17:09:47 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770669]]></link>
										
		    <description><![CDATA[<p>
It's definately impossible to make an RTS game for a console, just because of joystick precision and a few less buttons...</p>
<p>
Yet the Xbox 360 versions of CnC3 and BFMEII sold more than the PC versions, and got nearly as high review scores.</p>
<p>
I guess there is no chance for them, like FPS's on consoles ten years ago.</p> <p>Karttikeya</p>]]></description>
			<dc:creator><![CDATA[Karttikeya]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770669]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 17:08:57 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770481]]></link>
										
		    <description><![CDATA[<p>
So is this game just going to be about who can spawn the most units the fastest and attack, or is there going to be actual strategy to taking out your opponents? The latter sounds much like the Halo way to do things, but not the Ensemble way.</p> <p>endejas.</p>]]></description>
			<dc:creator><![CDATA[endejas.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770481]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:40:01 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770448]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770390">char</a>: they really need to re-work the RTS genre, it seems every RTS is the same. <br />
build base-->collect resources-->build infrastructure-->build army-->find enemy-->attack enemy-->profit!</p> <p>jesusjuice</p>]]></description>
			<dc:creator><![CDATA[jesusjuice]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770448]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:36:22 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770445]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770418">Toasticus</a>: well i never said it wouldn't, however due to previous experiences i dont see what the fuss is. Built from the console or not. </p> <p>jip100</p>]]></description>
			<dc:creator><![CDATA[jip100]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770445]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:36:02 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770418]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770386">jip100</a>: I'm just playing devil's advocate here since I don't have much interest in the game myself, but the vast majority of RTS games on consoles are PC ports. A game built for the console from the ground up seems like it'd have a better chance of doing well, don't you think?</p> <p>Toasticus</p>]]></description>
			<dc:creator><![CDATA[Toasticus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770418]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:33:41 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770398]]></link>
										
		    <description><![CDATA[<p>
I'm pretty itchy.</p> <p>Crunchman</p>]]></description>
			<dc:creator><![CDATA[Crunchman]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770398]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:31:16 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770390]]></link>
										
		    <description><![CDATA[<p>
Ugh.  I was hoping the game wouldn't rely on resource management, and maybe do something different.  Looks like that's not to be, and instead it's about building a massive force, and rushing.  Le boo.  I'm not writing it off yet, but that description dropped my anticipation substantially. </p> <p>char</p>]]></description>
			<dc:creator><![CDATA[char]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770390]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:30:09 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770386]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770281">R3load</a>: Nope, i like my 360 i just post what i think. And ive only seen one decent RTS on a console, so why would i look forward to this</p> <p>jip100</p>]]></description>
			<dc:creator><![CDATA[jip100]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770386]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:29:38 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770281]]></link>
										
		    <description><![CDATA[<p>
@JIP100: Wow, do you hate everything 360 related?</p> <p>AnonUserAnonymous</p>]]></description>
			<dc:creator><![CDATA[AnonUserAnonymous]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770281]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:18:34 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770258]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1770244">jip100</a>: Real time strategies rarely work yes. However, they're _never_ developed <b>for</b> consoles, that's what sets this apart. Hopefully this'll be if nothing else a step in the right direction for console RTS.</p> <p>nitz</p>]]></description>
			<dc:creator><![CDATA[nitz]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770258]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:16:15 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770244]]></link>
										
		    <description><![CDATA[<p>
meh not looking forward to this. RTS rarely work on consoles. However the fact that this has halo in its title will keep the 360 fanboys happy and will rate this game highly. </p> <p>jip100</p>]]></description>
			<dc:creator><![CDATA[jip100]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770244]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:14:09 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[A Taste of a Halo Wars Battle]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/tease/a-taste-of-a-halo-wars-battle-273769.php#c1770214]]></link>
										
		    <description><![CDATA[<p>
I don't know.  RTS games never make the jump to console very well.  But, then again, this one is being designed from the ground up to work on the Xbox 360, so that probably clears that issue up.  But I geuss only time will tell.</p> <p>Dragonis</p>]]></description>
			<dc:creator><![CDATA[Dragonis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:273769:c1770214]]></guid>
		    <pubDate><![CDATA[Fri, 29 Jun 2007 16:10:27 MDT]]></pubDate>
		</item>
	</channel>
</rss>