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		<title><![CDATA[Spore Slip Sliding Away - Kotaku Comments]]></title>
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			<title><![CDATA[Spore Slip Sliding Away - Kotaku Comments]]></title>
			<link><![CDATA[http://kotaku.com]]></link>
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	    	<lastBuildDate><![CDATA[Sat, 06 Oct 2007 16:42:02 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Sat, 06 Oct 2007 16:42:02 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php]]></link>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c2585236]]></link>
		    <description><![CDATA[<p>Will Wright seems to have an idea that games really aren't supposed to be games, The Sims had no point or objectives, and Spore just seems to be the same.. however it does look like it could be good fun.</p> <p>MrSamuel</p>]]></description>
			<dc:creator><![CDATA[MrSamuel]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 06 Oct 2007 16:42:02 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1815740]]></link>
		    <description><![CDATA[<p>
Spore is EA's chance at a Pokemon.</p>
<p>
I predict they are taking the same approach as Nintendo. TV Show, toys, card game, cell phone, AAA video game, etc.</p>
<p>
It took 6+ years for Nintendo to ready the Pokemon franchise for launch.</p>
<p>
EA never thought that the SIMS would take off like it did. This time they know. Expect them to really raise the bar in terms of building and creating a "Brand" with Spore. This takes A LOT of time.</p>
<p>
Dsgnr8</p> <p>dsgnr8</p>]]></description>
			<dc:creator><![CDATA[dsgnr8]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 07 Jul 2007 18:21:56 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1723723]]></link>
		    <description><![CDATA[<p>
I think EA have seen what's going on in PC gaming and realised the sales would just not be there, so they are scrambling to get a console version finished to actually make sure of a profit. It could actually be they have dropped the idea of a PC version altogether, giving up on the PC gaming format like so many publishers/developers.</p>
<p>
I have predicted for 2 years now that I thought if things did not change that PC gaming could become just downloads and independent publishers only. No more AAA titles, no more big publishers involved in PC gaming, no more multi-million budget PC games. Nothing has changed in the last 2 years, so with one year to go, I think it is too late. In terms of number of releases, income produced, innovation and originally in the genre and publisher support, PC gaming is really in the doldrums, despite the odd quality release, in general terms it just not have the clout any more, and the decline seems permanent. The delay of Spore and Bioshock along with the much lower number of PC game titles generally, along with a rise in low quality low budget titles and an increase in interest in PC retro and independent gaming, all show the decline and fall of PC gaming. It has happened in less than 10 years, and as a 20 year plus PC gamer I will mourn it's passing. Luckily, I still have my Commodore 64 and I can still play all my 300 PC game collection, thanks to DOSBox and VDMSound, along with me still having a Win98/XP dual-boot system. I hope you have had the same foresight, as by the end of next year, I doubt there will enough PC game releases to allow you to have it as a hobby any longer!</p> <p>uk_john</p>]]></description>
			<dc:creator><![CDATA[uk_john]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 23 Jun 2007 13:26:17 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1713595]]></link>
		    <description><![CDATA[<p>
A console port is unlikely.  Spore is about an incredibly clever AI and what can you do with it.  Something that would never translate well to consoles and the console crowds.  It is the next logical step after the Sims.  How well did the Sims do on PS2???    yeah...   My point exactly!</p> <p>duncan_922</p>]]></description>
			<dc:creator><![CDATA[duncan_922]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Jun 2007 20:22:15 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1706214]]></link>
		    <description><![CDATA[<p>
 /wrist</p>
<p>
It's going to be like any other thing with too much hype. People will expect so much from it that there will be nothing enjoyable left to surprise you.</p>
<p>
IMO, I've already played the entire game. We all have. If you put together every demo video out there, that's the game. That's it. No more surprises, they already showed us the entire game. It's like wanting to see a movie and having the previews tell the entire story and all the best scenes in it. Oh wait...</p>
<p>
I've learned my lesson. I'm never reading onlilne info about a game ever again. I just want the synopsis, and wait for the game to come out. No more spoilers plz.</p>
<p>
By the time the game comes out, I will have been following Spore for nearly 5 years. That's a long time. Hell, I graduated college in less time. You'd think with an entire team they'd be able to do something productive. I've been on a data team before in a company. They have meetings about having meetings. How about they do some work and stop setting up all these conferences and demos?</p> <p>MatchNL</p>]]></description>
			<dc:creator><![CDATA[MatchNL]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 23:12:50 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1705463]]></link>
		    <description><![CDATA[Will Wright's Spore has been delayed until mid-2008. [via] <p><a href="http://www.fimoculous.com/">Trackback</a></p>]]></description>
			<dc:creator><![CDATA[Trackback]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1705463]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 20:18:14 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1704373]]></link>
		    <description><![CDATA[<p>
The unofficial word from someone on the development team is that Spore the system is almost ready but Spore the game isn't all that much fun yet. A recent round of user testing didn't go so well. Hence, the delay.</p> <p>Cro</p>]]></description>
			<dc:creator><![CDATA[Cro]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 17:47:06 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1701821]]></link>
		    <description><![CDATA[<p>
*ahem*<br />
ARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGHHHHHHHHH!<br />
That is all I can say about this.</p> <p>Ghede</p>]]></description>
			<dc:creator><![CDATA[Ghede]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 13:05:11 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1701196]]></link>
		    <description><![CDATA[<p>
The spore demos that were being shown at E3 were just videos. The thing with robin williams was staged from what I've heard from people that work close to the game. Another major problem was after starting the game it was taking up all 512megs of videocard ram and the computers had to be rebooted. It's possible they are just waiting on some new hardware to properly run the game. Then again, who knows, that was a few years ago and a lot has changed.</p> <p>Sharktopus</p>]]></description>
			<dc:creator><![CDATA[Sharktopus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1701196]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 12:02:52 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1700742]]></link>
		    <description><![CDATA[<p>
This sounds like something Rare would do. Or if it's Sims-related, maybe they're trying to figure out how to parcel out features in expansion packs rather than have Spore a complete, self-contained game. Don't we all want our giant space amebas to be able to buy new outfits and run donut shops?</p> <p>Knukleur</p>]]></description>
			<dc:creator><![CDATA[Knukleur]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1700742]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 11:17:38 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1700563]]></link>
		    <description><![CDATA[<p>
They've got consumer credit.  They're burning through it like newlyweds, but they've got it for now.  I'll wait.</p> <p>Shumina</p>]]></description>
			<dc:creator><![CDATA[Shumina]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 10:58:10 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1700468]]></link>
		    <description><![CDATA[<p>
"Delayed indefinitely" makes me weep with despair.</p> <p>kylenalepa</p>]]></description>
			<dc:creator><![CDATA[kylenalepa]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 10:45:43 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1700441]]></link>
		    <description><![CDATA[<p>
First, Alliance: The Silent War and now Spore?</p> <p>Hylian-Hero</p>]]></description>
			<dc:creator><![CDATA[Hylian-Hero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1700441]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 10:42:27 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1700056]]></link>
		    <description><![CDATA[<p>
Cool.</p>
<p>
It would be cool if you could design a race of carnivorous plants (that can move).  I would definitely become a fanboi then!</p> <p>paydirt76</p>]]></description>
			<dc:creator><![CDATA[paydirt76]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 10:06:21 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1699979]]></link>
		    <description><![CDATA[<p>
maybe it's all the online stuff it has to do.  sigh.. so sad. </p>
<p>
honestly this is the one game i wouldn't mind playing a broken release of.  patches are fine.  </p> <p>planetidiot</p>]]></description>
			<dc:creator><![CDATA[planetidiot]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1699979]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 09:59:39 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1699357]]></link>
		    <description><![CDATA[<p>
I have to admit that I've played Spore (it pays to have friends in high places) - I can't imagine how they'd make it into a console game. Imagine trying to place legs on a creature with a control stick...</p> <p>praecipula</p>]]></description>
			<dc:creator><![CDATA[praecipula]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 08:53:29 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1699137]]></link>
		    <description><![CDATA[<p>
Probably slipping away because Will has spent more time hyping it instead of writing it.</p>
<p>
Will spore be the 2000s version of Duke Nukem Forever?</p> <p><a href="http://www.nomorestars.com/ra30">trekkie</a></p>]]></description>
			<dc:creator><![CDATA[trekkie]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1699137]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 08:31:50 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698871]]></link>
		    <description><![CDATA[<p>
It should be released in 2009. This is in line with the general history of simulation games. See <a href="http://www.simulism.org/Simulism">[www.simulism.org]</a> </p> <p>oeli</p>]]></description>
			<dc:creator><![CDATA[oeli]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 07:57:33 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698789]]></link>
		    <description><![CDATA[<p>
I was all excited about the revival of PC gaming, but I guess it isn't meant to be. </p> <p><a href="http://www.frontrowcrew.com">Apreche</a></p>]]></description>
			<dc:creator><![CDATA[Apreche]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698789]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 07:46:56 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698522]]></link>
		    <description><![CDATA[<p>
LAME.</p>
<p>
Nuff said. LAME.</p> <p>explodingman</p>]]></description>
			<dc:creator><![CDATA[explodingman]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698522]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 07:01:49 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698437]]></link>
		    <description><![CDATA[<p>
I heard Spore was delayed so that Duke Nukem could be added as playable character. Is this true?</p> <p><a href="http://www.infendo.com">Jack Loftus</a></p>]]></description>
			<dc:creator><![CDATA[Jack Loftus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698437]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 06:38:54 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698350]]></link>
		    <description><![CDATA[<p>
It's about, the console. They want a Wii version, a PS 3 version and THE PC version to launch at the same time.</p>
<p>
Crackers! NOT FAIR I say.</p>
<p>
I just want it on my PC, but then it would be nice on the Wii. Maybe even the DS.</p>
<p>
Launch the PC version and we'll wait for the console versions later. Thank you. WE WANT IT NOW!</p> <p>smook</p>]]></description>
			<dc:creator><![CDATA[smook]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698350]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 06:07:18 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698244]]></link>
		    <description><![CDATA[<p>
Considering everything in the game is procedurally generated, they might've made a procedurally generated launch date. So based on all the stuff in the game, the game decided that 2009 was the best.</p> <p>Jilkon</p>]]></description>
			<dc:creator><![CDATA[Jilkon]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698244]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 05:07:24 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698178]]></link>
		    <description><![CDATA[<p>
I'm really not surprised in any way.<br />
 When the game first surfaced I thought that it was the most ambitious project of all-time, and I still think so.<br />
The surprising thing for me was that there wasn't a provisional 2010 mooted for spore way back when it was first shown.<br />
 I'm just glad that the game is being produced by a team that has both the knowledge and money behind it to bring something of this magnitude to fruition without having to consider outside influences.</p>
<p>
Good luck Maxis, I'll be waiting patiently, please take your time.</p> <p>TokeYo</p>]]></description>
			<dc:creator><![CDATA[TokeYo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 04:17:16 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698172]]></link>
		    <description><![CDATA[<p>
Maybe they will launch it to compete with Starcraft 2!</p> <p>Strifer</p>]]></description>
			<dc:creator><![CDATA[Strifer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698172]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 04:11:55 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698103]]></link>
		    <description><![CDATA[<p>
I don't mind waiting. Really.</p>
<p>
I just want to know: why showing the game for more than a year to the press, on the internet and so on, if you are going to release it in 2009???</p> <p>ansiaaa</p>]]></description>
			<dc:creator><![CDATA[ansiaaa]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1698103]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 03:23:28 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1698084]]></link>
		    <description><![CDATA[<p>
If all you want is some spore just go out an smell some flower. <br />
Aah, life is full of little wonders!</p> <p><a href="http://www.platinumstyle.de">platinum</a></p>]]></description>
			<dc:creator><![CDATA[platinum]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 03:10:57 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697973]]></link>
		    <description><![CDATA[<p>
see <a href="http://photo2text.com/">[photo2text.com]</a></p> <p>iamshinek</p>]]></description>
			<dc:creator><![CDATA[iamshinek]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 02:05:35 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697963]]></link>
		    <description><![CDATA[<p>
I believe Brian means to invoke the vision of Tantalus, the damned Greek king who stands in a pool of water his lips will never touch (since the water recedes when he moves his chin down) and grasps for grapes his fingers will never reach (for they move when he does).  Thus, the grapes of wrath, though the biblical quote serves the same purpose.  </p>
<p>
Will Wright is water, and Spore is the grapes.  </p>
<p>
I feel your pain.</p> <p>lytnngseed</p>]]></description>
			<dc:creator><![CDATA[lytnngseed]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Jun 2007 01:56:28 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697949]]></link>
		    <description><![CDATA[<p>
:(<br />
Now i'm sad... As I said before, i wouldnt care if they released it as it is now, without bugs... and i'll buy it. And then will can take all the time he wants for spore 2 and make whatever he wants...<br />
...<br />
nice birthday present... :(</p> <p>Waka in Japan</p>]]></description>
			<dc:creator><![CDATA[Waka in Japan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697949]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 01:41:03 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697915]]></link>
		    <description><![CDATA[<p>
Well, it is an innovative and unique game that a lot of people are looking forward to. Why did we expect EA to actually release this again?</p> <p>Darkest Daze</p>]]></description>
			<dc:creator><![CDATA[Darkest Daze]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697915]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 01:18:15 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697870]]></link>
		    <description><![CDATA[<p>
Uhh I have the magazine and it's only reffering to the PS3 version...</p> <p>Daran</p>]]></description>
			<dc:creator><![CDATA[Daran]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697870]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 00:47:31 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697859]]></link>
		    <description><![CDATA[<p>
Maybe they realised the appeal lasted just about as long as the demo videos.</p> <p>elevenoverzero</p>]]></description>
			<dc:creator><![CDATA[elevenoverzero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697859]]></guid>
		    <pubDate><![CDATA[Wed, 20 Jun 2007 00:41:50 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697577]]></link>
		    <description><![CDATA[<p>
If Will makes this vaporware... I will personally have to bomb his house.</p> <p>ch0rx</p>]]></description>
			<dc:creator><![CDATA[ch0rx]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697577]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 22:47:39 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697566]]></link>
		    <description><![CDATA[<p>
I honestly just wish they would just make it already.  XD</p>
<p>
It would be pretty exciting to be involved in a design project like this just once in your lifetime.</p> <p><a href="http://tacobake.blogspot.com/">Tacobake</a></p>]]></description>
			<dc:creator><![CDATA[Tacobake]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697566]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 22:44:05 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697494]]></link>
		    <description><![CDATA[<p>
This...isn't a story at all.</p>
<p>
We *already* knew Spore was getting delayed till next year and possibly *late* next year.  That falls into fiscal 2009.  Which starts in April 2008.</p>
<p>
There is no news in this at all that we didn't already know.  Period.  Game Informer is perfectly capable of being wrong, and EA can't stop them from printing things like that.  Seeing how *EA* themselves are not announcing it as being delayed indefinitely, all we've got is that Game Informer bit.  Is there a scan of it so we can see the phrase in context?</p> <p>Rebochan</p>]]></description>
			<dc:creator><![CDATA[Rebochan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697494]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 22:21:32 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697464]]></link>
		    <description><![CDATA[<p>
mann... its crazy considering i saw gameplay footage like 4 years ago that looked pretty functional and complete.</p> <p>joelface</p>]]></description>
			<dc:creator><![CDATA[joelface]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697464]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 22:15:13 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697322]]></link>
		    <description><![CDATA[<p>
Microsoft bought the game for $50,000,000</p> <p>Toad</p>]]></description>
			<dc:creator><![CDATA[Toad]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697322]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 21:43:25 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697303]]></link>
		    <description><![CDATA[<p>
@<a href="#c1697246">protozoider</a>: <i>The game seemed to be nearly done.</i></p>
<p>
"Seemed" is the operative. Those videos <i>seemed</i> to show a complete game, but the difference between what he was <b>saying</b> was happening -- "this is all done procedurally," "this is procedural too," "this over here will be completely dynamic," etc. -- and what was actually <b>happening</b> could have been very, very different.</p>
<p>
At the time, he probably thought the engineers could bridge the gap between the two in a matter of months, and they came back and said "Uhh, not going to happen, hombre," and now they're scrambling.</p>
<p>
They can't release it half-assed after the promises that have been made. It would be a laughing stock. Let's just hope they can eventually come close to something resembling the grand ideal put forth in the demo's.</p> <p>OneFreeMan</p>]]></description>
			<dc:creator><![CDATA[OneFreeMan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697303]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 21:40:41 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697246]]></link>
		    <description><![CDATA[<p>
This is stupid. One more thing to add to the list of over 50 things I hate about EA. The game seemed to be nearly done. I mean, what went wrong? Please someone get some hard info. This just doesn't make sense. The game was met with a roar. Why would you push back a game guaranteed to sell big?</p> <p>protozoider</p>]]></description>
			<dc:creator><![CDATA[protozoider]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697246]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 21:31:36 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697161]]></link>
		    <description><![CDATA[<p>
Jeesh man.</p>
<p>
Hopefully it doesn't get pushed back further.</p> <p>Sabre_Justice: Okay, no more long name.</p>]]></description>
			<dc:creator><![CDATA[Sabre_Justice: Okay, no more long name.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697161]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 21:15:47 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1697020]]></link>
		    <description><![CDATA[<p>
@<a href="#c1696474">Coherent</a>:<br />
@<a href="#c1696824">badasscat</a>: </p>
<p>
I agree. I have a feeling that, while the game looks complete, and fully fleshed out it doesn't mean that it is a good, enjoyable game.</p>
<p>
Take for instance COD3. Here was a game with alot of promise, we saw great graphics, heard the Developer Diaries on the rich multiplayer component and in the end the whole game just didn't feel "right". It was an ok game, but something just didn't work.</p>
<p>
I would suspect that the same has happened with Spore. It's a nice concept, interesting, but is there something cruical missing that makes it fun? Is it just next generation tamagotchi?</p> <p><a href="http://www.couch-review.com">xRiOT</a></p>]]></description>
			<dc:creator><![CDATA[xRiOT]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1697020]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 20:50:14 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696907]]></link>
		    <description><![CDATA[<p>
@<a href="#c1696818">Slyght</a>: <i>EA had mentioned a month or two back that Spore wouldn't probably hit this fiscal year, which is the 08 fiscal year, so it only makes sense that they're now saying 09 fiscal year. Keep in mind if the game was released as early as April 1st, 2008 it would fall under the 2009 fiscal year.</i></p>
<p>
If the game were in a state that it might be released in less than a year, they would not permit the phrase "delayed indefinitely" to be uttered by anyone in an official capacity. They would set a date and re-delay if necessary.</p>
<p>
This announcement most likely means Q2 '09 or beyond.</p> <p>OneFreeMan</p>]]></description>
			<dc:creator><![CDATA[OneFreeMan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696907]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 20:28:47 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696892]]></link>
		    <description><![CDATA[<p>
if they release it soon, I promise I'll buy the console version when it comes out afterwards... please...</p> <p>jmote</p>]]></description>
			<dc:creator><![CDATA[jmote]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696892]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 20:23:58 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696824]]></link>
		    <description><![CDATA[<p>
My vote also goes to overhaul...</p>
<p>
I've watched all the videos.  I've been pretty underwhelmed.  Whenever I watch game videos (or really any kind of promo video), I always try to think about the implications of what I'm seeing to the larger work.  Whenever I've seen Spore videos, I've kind of gotten the feeling that that's really all there is to it.  I've never gotten the feeling that there's this massive underlying world growing around you, or that you really even have much control over everything.</p>
<p>
I could be wrong, of course, but this is one of those games that I've actually gotten less excited about the more I've seen of it... and something can't be right for that to happen.<br />
</p> <p>badasscat</p>]]></description>
			<dc:creator><![CDATA[badasscat]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696824]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 20:11:31 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696818]]></link>
		    <description><![CDATA[<p>
Some people's comments on this make me wonder if they understand how long it takes to make a game.  A lot of games are in the works for several years without being made public, basically to avoid the "Duke Nukem Forever" stigma.  </p>
<p>
This isn't really *new* news, anyhow, EA had mentioned a month or two back that Spore wouldn't probably hit this fiscal year, which is the 08 fiscal year, so it only makes sense that they're now saying 09 fiscal year.  Keep in mind if the game was released as early as April 1st, 2008 it would fall under the 2009 fiscal year.  Spore could theoretically come out in less than a year, but not in time for Holidays 07.</p> <p>Slyght</p>]]></description>
			<dc:creator><![CDATA[Slyght]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696818]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 20:10:37 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696790]]></link>
		    <description><![CDATA[<p>
@<a href="#c1696545">modifiedbears</a>: <i>Most of you don't seem to appreciate the complexity of what is being attempted with this game.</i></p>
<p>
Yes we do. We also know the difference between "attempted" and "accomplished." </p> <p>OneFreeMan</p>]]></description>
			<dc:creator><![CDATA[OneFreeMan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696790]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 20:05:38 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696722]]></link>
		    <description><![CDATA[<p>
On top of that, they've decided to make the game exclusive to the Phantom.</p> <p>Cyber</p>]]></description>
			<dc:creator><![CDATA[Cyber]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696722]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:54:02 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696692]]></link>
		    <description><![CDATA[<p>
IMO Spore won't be the next Duke Nukem Forever, it will be the next Fable -- a game that is delayed and delayed and delayed and when it ships its a pretty decent game and sells well enough, but is far less of a revolution in gaming than people were expecting based on the years of hype and initial descriptions.<br />
</p> <p>CocaColaZero</p>]]></description>
			<dc:creator><![CDATA[CocaColaZero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696692]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:46:05 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696689]]></link>
		    <description><![CDATA[<p>
I guarantee this is a publicity stunt.</p>
<p>
100 bucks says they release it tomorrow.</p> <p>TheJordanator</p>]]></description>
			<dc:creator><![CDATA[TheJordanator]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696689]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:45:29 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696658]]></link>
		    <description><![CDATA[<p>
This is what happens when developers announce a delay and threads become filled with people saying "I can wait till it's over, I don't want an incomplete product."  Release the damn game!  And if you aren't able to do that in a reasonable time then don't talk about it!</p> <p>Nobuyuki</p>]]></description>
			<dc:creator><![CDATA[Nobuyuki]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696658]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:40:55 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696648]]></link>
		    <description><![CDATA[<p>
Getting rid of Brian might solve all our problems *ponders*.<br />
The game already looked finished, I wanted to invade other people's galaxies *pout*</p> <p>nya-chama</p>]]></description>
			<dc:creator><![CDATA[nya-chama]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696648]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:38:32 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696632]]></link>
		    <description><![CDATA[<p>
This is what happens when the creator bashed the Wii...karma's a bitch..hmm</p> <p>ITR</p>]]></description>
			<dc:creator><![CDATA[ITR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696632]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:34:58 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696608]]></link>
		    <description><![CDATA[<p>
Very sad to hear about the delay.<br />
Also, my most anticipated game..for like a year already.  Guess Ill have to make it 2 more at least :(<br />
I actually hope it quiets down and hype dies down a bit simply so it can be like a birthday surprise party when it finally drops.</p> <p>Manimalius</p>]]></description>
			<dc:creator><![CDATA[Manimalius]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696608]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:31:16 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696602]]></link>
		    <description><![CDATA[<p>
what the fuck? It looks so well done, already... What could POSSIBLY be holding up an entire fucking year AGAIN?</p>
<p>
it's been in projects for a year+ now, that means it's going to be a 3 year game? What the fuck?</p> <p>SliceWarriorX</p>]]></description>
			<dc:creator><![CDATA[SliceWarriorX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696602]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:30:41 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696548]]></link>
		    <description><![CDATA[<p>
@<a href="#c1696474">Coherent</a>: <br />
Promote this man.</p>
<p>
I feel the same way. Sure, I'm a bit disappointed now. And when I think about it, I'd rather be a little dissapointed today about indefinite release dates than endure massive disappointment when I get a cruddy end product (if they are in fact doing as you figure they are).</p>
<p>
This game is a bit of a gamble on Wright's reputation as a guy who knows very well what he's doing.<br />
Let's hope it doesn't end up a flop.</p> <p>Gauphastus</p>]]></description>
			<dc:creator><![CDATA[Gauphastus]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:22:47 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696545]]></link>
		    <description><![CDATA[<p>
They are trying things that no one, to my knowledge, has really attempted to do before. I hope they take their time and find a way to deliver what Will Wright showed in his half hour long presentation. Most of you don't seem to appreciate the complexity of what is being attempted with this game. </p> <p>modifiedbears</p>]]></description>
			<dc:creator><![CDATA[modifiedbears]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696545]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:22:26 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696474]]></link>
		    <description><![CDATA[<p>
This is actually good.  It means that a fundamental flaw with the "enjoyability" of this game has been uncovered, and Will Wright has the clout to push it back long enough to make sure it gets fixed.</p>
<p>
If you want a five minute flash-in-the-pan, that's fine, but it isn't going to be a "great" game.  Will Wright is willing to prolong the birthing process long enough to make sure his ideas get presented in a successful manner.</p>
<p>
Personally I don't care about "Spore" specifically.  All _I_ care about is good games.  If Spore is a winner when it comes out, I'm willing to wait as long as that takes.</p> <p>Coherent</p>]]></description>
			<dc:creator><![CDATA[Coherent]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696474]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:14:20 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696468]]></link>
		    <description><![CDATA[<p>
man this sucks... this is one of my most anticipated games. Hopefully they will flesh out the game more, because I was getting worried that each "phase" was gonna be shallow since it concentrated on such a wide  period of time.</p> <p>sirpilf</p>]]></description>
			<dc:creator><![CDATA[sirpilf]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:13:29 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696442]]></link>
		    <description><![CDATA[<p>
Bah! Fuck you, Will Wright, and the Sim you rode in on! Give us Spore already!</p> <p><a href="http://hesh.deviantart.com">justhesh</a></p>]]></description>
			<dc:creator><![CDATA[justhesh]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696442]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:08:13 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696430]]></link>
		    <description><![CDATA[<p>
How strange =/. I've seen the 2 30minute or so long videos. They both look like fully fleshed out games. In fact in the second one the game even received a pretty big increase in graphics. Those videos must be at least a year or so old now. What are the extra years needed for? Perhaps they decided that they simply couldn't achieve what they wanted with todays technology?  </p> <p>Zim</p>]]></description>
			<dc:creator><![CDATA[Zim]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696430]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:06:41 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696417]]></link>
		    <description><![CDATA[<p>
Yeah, I think they're looking for a game in there. It's trying to be so many things - arcade game, life simulator, civilisation builder, space explorer... there are games that focus on just one of those aspects that take up all your time.</p>
<p>
To have a game where so many things are going on... well, that's tricky to manage player space. Once you have reached space and beyond, what motivation is there to go all the way back to pool stage and do it all over again?</p> <p><a href="http://www.dthought.net/">humilitybecomeshim</a></p>]]></description>
			<dc:creator><![CDATA[humilitybecomeshim]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696417]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:05:11 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696410]]></link>
		    <description><![CDATA[<p>
Delayed? Indefinitely? Those two words together in a sentence, in that order, referring to the development status of Spore? :(</p> <p>mrdietsoda</p>]]></description>
			<dc:creator><![CDATA[mrdietsoda]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696410]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:03:09 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696409]]></link>
		    <description><![CDATA[<p>
Damn it.</p> <p>Fugue</p>]]></description>
			<dc:creator><![CDATA[Fugue]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696409]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 19:02:48 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696306]]></link>
		    <description><![CDATA[<p>
I knew it.  They finally realized that a game with such potential has a terrible drawback.  It will become incredibly repetitive and tiresome soon after you have the ability to space travel!</p> <p>Urafaerie</p>]]></description>
			<dc:creator><![CDATA[Urafaerie]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696306]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:46:32 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696295]]></link>
		    <description><![CDATA[<p>
My vote goes on over-haul.</p> <p><a href="http://www.myspace.com/drugbrella">scndmg</a></p>]]></description>
			<dc:creator><![CDATA[scndmg]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696295]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:44:55 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696260]]></link>
		    <description><![CDATA[<p>
@ReginaldTheSeventySecond:</p>
<p>
I could only reason that delaying games will hurt EA's bottom line, period.  It's not a case of they want to hawk those expansion packs, it's a case of they'll have to.</p>
<p>
I think that EA is letting it slip says a lot, though, about the faith they have in the project.  Seriously, how many other EA games have you EVER heard of going more than 6 months late?  I think Godfather was 4 months late?  Other than that?</p>
<p>
I do think probably, though, that it was a mistake for WW to show off the game at such an early stage, but that's probably pretty obvious at this point.</p> <p>Backward_Z</p>]]></description>
			<dc:creator><![CDATA[Backward_Z]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696260]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:39:09 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696234]]></link>
		    <description><![CDATA[<p>
I think they're just trying to make it a game.</p>
<p>
We've seen some amazing tech demos.  But in all of the demos I've seen, I really haven't seen anything that's a GAME.  </p>
<p>
The Sims underwent a whole lot of iteration before we got what we got.  It took them a while to get the baseline GAMEPLAY down.  Spore's looking very much like the same thing.  It's really spiffy, but it needs.. something.  Goals?  External motivation?  whatever. </p>
<p>
If the sims were just 'little computer people' all over again (go look it up, youngun) it would have tanked.</p> <p>joeymojo</p>]]></description>
			<dc:creator><![CDATA[joeymojo]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696234]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:36:18 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696228]]></link>
		    <description><![CDATA[<p>
I blame it on the guy who said the Wii was just two Gamecubes duct-taped together.  </p> <p>knulpm</p>]]></description>
			<dc:creator><![CDATA[knulpm]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696228]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:35:12 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696225]]></link>
		    <description><![CDATA[<p>
I blame the Sims.</p>
<p>
Damn you Siiiiiims!!!</p> <p>Fujoshi</p>]]></description>
			<dc:creator><![CDATA[Fujoshi]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696225]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:34:27 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696215]]></link>
		    <description><![CDATA[<p>
Hasn't it already been in development for seven years already? This is getting crazy.</p> <p><a href="http://evin.livejournal.com">Evin</a></p>]]></description>
			<dc:creator><![CDATA[Evin]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696215]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:32:49 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696208]]></link>
		    <description><![CDATA[<p>
Are you sure 3D realms isn't making this game?</p> <p>appledumplingsfromhell</p>]]></description>
			<dc:creator><![CDATA[appledumplingsfromhell]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696208]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:31:56 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696205]]></link>
		    <description><![CDATA[<p>
pft, delayed 2 years for what will certainly be a disappointment</p> <p>3inst3in</p>]]></description>
			<dc:creator><![CDATA[3inst3in]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696205]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:30:40 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696201]]></link>
		    <description><![CDATA[<p>
Not surprised at all. What I've seen in reality compared with what I've heard in idealistic, long-winded speeches left a yawning chasm of blackness that I knew was going to be filled with an indefinitely long development period.</p>
<p>
Call me cynical, but I'm prepared to be disappointed. </p> <p>OneFreeMan</p>]]></description>
			<dc:creator><![CDATA[OneFreeMan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696201]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:30:05 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696188]]></link>
		    <description><![CDATA[<p>
No!  This game had better be the most awe-inspiring ever made.</p> <p>themunk</p>]]></description>
			<dc:creator><![CDATA[themunk]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696188]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:26:58 MDT]]></pubDate>
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		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696174]]></link>
		    <description><![CDATA[<p>
As long as game is perfect in everyway when it comes out, I wont be mad.  After the ammount of times it has been pushed back, it better be.</p> <p>Baboon</p>]]></description>
			<dc:creator><![CDATA[Baboon]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696174]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:25:07 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696169]]></link>
		    <description><![CDATA[<p>
I'm one of those 'I can wait till it's done' guys, I don't want them to ship an unfinished product... but it looked finished last year. I would've been happy with what they at E3 last year. But they still needed an extra three years? THREE? </p>
<p>
I can't help but feel it's going to look a little dated by then.</p> <p>TheDetective</p>]]></description>
			<dc:creator><![CDATA[TheDetective]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696169]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:24:13 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696166]]></link>
		    <description><![CDATA[<p>
I was excited for this game until<br />
this post, to be perfectly honest.</p>
<p>
Spore is fast becoming a cockteasing<br />
Lucy holding the football out for<br />
Charlie Brown to kick.</p>
<p>
But he never gets to kick it because<br />
she's holding it further and further away.<br />
And there is the sneaking suspicion<br />
that it may disappear entirely.</p>
<p>
Even though this game isn't out yet,<br />
like a bad pop song it's getting <br />
killed by overplay.</p>
<p>
Games are increasingly becoming that<br />
friend who you're supposed to meet for<br />
lunch but who's always late.</p> <p>Sullyville</p>]]></description>
			<dc:creator><![CDATA[Sullyville]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696166]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:23:29 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696163]]></link>
		    <description><![CDATA[<p>
Fuck you, everyone involved with pushing this thing back. </p> <p><a href="http://evin.livejournal.com">Evin</a></p>]]></description>
			<dc:creator><![CDATA[Evin]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696163]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:23:16 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696155]]></link>
		    <description><![CDATA[<p>
I think this is the first time I've ever seen Sisyphus referenced in a video game blog.  Kudos on that :)</p>
<p>
I'm worried about this Spore slip.  I know that it will be compared to Duke Nukem Forever, but what I'm more worried about is that it will become Daikatana part 2.  Long development time, huge promises, and flat gameplay.</p>
<p>
The longer this game goes unpublished the greater the hype will become.  Greater hype leads to higher expectations, and most times expectation outweighs the game.</p> <p>baberg</p>]]></description>
			<dc:creator><![CDATA[baberg]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696155]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:22:19 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696150]]></link>
		    <description><![CDATA[<p>
@<a href="#c1696146">Spilt_Milk</a>: <br />
More like Sporedukem Forever: Ghost</p> <p>SpishackCola</p>]]></description>
			<dc:creator><![CDATA[SpishackCola]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696150]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:21:32 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696146]]></link>
		    <description><![CDATA[<p>
Sporedukem Forever!</p> <p>Spilt_Milk</p>]]></description>
			<dc:creator><![CDATA[Spilt_Milk]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696146]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:20:00 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696121]]></link>
		    <description><![CDATA[<p>
A console release seems a very logical step, seeing this game has been and is going to be in development for a while, and PC sales alone won't justify that kind of investment.</p>
<p>
On top of that i can see how they can have trouble getting the full game running on a PC that's considered "average"; they might want to wait for dualcore and quadcore processing to become more mainstream.</p>
<p>
Can't say i'm very disappointed about the delay though. This is one of those games that needs to be released when it's done, no sooner. Unless it turns into the next Duke Nukem.</p> <p>JCtheMC</p>]]></description>
			<dc:creator><![CDATA[JCtheMC]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696121]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:16:53 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696103]]></link>
		    <description><![CDATA[<p>
Damnit, looks like they want to milk the sims for a bit longer. Spore would probably take alot of sales away from those filthy expansion packs.</p> <p>ReginaldTheSeventySecond</p>]]></description>
			<dc:creator><![CDATA[ReginaldTheSeventySecond]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696103]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:15:03 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Spore Slip Sliding Away]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/pc/spore-slip-sliding-away-270324.php#c1696101]]></link>
		    <description><![CDATA[<p>
/sadPanda :(</p> <p>SmilingPolitely</p>]]></description>
			<dc:creator><![CDATA[SmilingPolitely]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:270324:c1696101]]></guid>
		    <pubDate><![CDATA[Tue, 19 Jun 2007 18:14:53 MDT]]></pubDate>
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