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		<title><![CDATA[More Prototyping Fun: CuteGod - Kotaku Comments]]></title>
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			<title><![CDATA[More Prototyping Fun: CuteGod - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Sun, 10 Jun 2007 10:40:13 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Sun, 10 Jun 2007 10:40:13 MDT]]></pubDate>
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		    <title><![CDATA[More Prototyping Fun: CuteGod]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/prototyping/more-prototyping-fun-cutegod-267489.php#c1635398]]></link>
		    <description><![CDATA[<p>
@<a href="#c1634363">KicktheCAN</a>: </p>
<p>
Not really, since it doesn't exist at the moment. This is a prototyping exercise for any able-bodied programmer willing to take Danc's challenge. He just provided design specs and art assets and there are already <a href="http://lostgarden.com/2007/06/latest-crop-of-sweet-prototypes.html">prototypes</a> for CuteGod.</p>
<p>
@AnyoneElseWhoCares:</p>
<p>
After reading the design specs, the games comes across as a god sim/jigsaw puzzle/<a href="http://en.wikipedia.org/wiki/Nonogram">nonogram</a> hybrid. Villagers pray for specific tile patterns which you build from scattered tile pieces. Completing patterns rewards the player with houses falling from the sky and happy villagers.</p>
<p>
 It could have the same appeal as <a href="http://www.eyezmaze.com/grow/cube/">Grow Cube</a> if they can address the control and perspective problems. I would suggest a Meteos/Panel de Pon tile manipulation system and rotatable map.</p>
<p>
Anyway, moral of the story: <i>You don't know if your idea is fun until you play it.</i></p>
<p>
</p> <p>Ainai</p>]]></description>
			<dc:creator><![CDATA[Ainai]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 10 Jun 2007 10:40:13 MDT]]></pubDate>
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		    <title><![CDATA[More Prototyping Fun: CuteGod]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/prototyping/more-prototyping-fun-cutegod-267489.php#c1634363]]></link>
		    <description><![CDATA[<p>
I'm a little confused.  Can you actually play this game?</p> <p>KicktheCAN</p>]]></description>
			<dc:creator><![CDATA[KicktheCAN]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 09 Jun 2007 19:24:27 MDT]]></pubDate>
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