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		<title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima - Kotaku Comments]]></title>
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			<title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Mon, 04 Feb 2008 12:21:32 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Mon, 04 Feb 2008 12:21:32 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php]]></link>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c4036012]]></link>
										
		    <description><![CDATA[<p>@<a href="#c1200650">GalacticAE</a>: <br>
actually, i have the shirt at home. However it's without the "4" and the MGS4STAFF<br>
<a href="http://static.pici.se/pictures/qYnETZGKS.jpg">[static.pici.se]</a></p> <p>gixo</p>]]></description>
			<dc:creator><![CDATA[gixo]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 04 Feb 2008 12:21:32 MST]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c3562552]]></link>
										
		    <description><![CDATA[<P>I don't like how he underestimates Xbox 360's hardware capability. I think that the 360's hardware is at par with the PS3.</P>
<P>Maybe he was just looking at the capacity of the storage medium because the PS3 has a native Blu-ray disk player w/ a working space of 50GB but the 360 only had a working space of 8.5GB.</P>
<P>If he was going to port the MGS4 to the 360 system, he will have to seperate them into several multi-disks. It will be a very hard work for a game developer like him who likes to get out of the Metal Gear franchise.</P>
<P>The 360 system, currently using existing (compromised) technology, can be easily 'copied' and played and distributed over the internet. However the PS3 uses a new technology to be difficult and impractical to use 'copies' or 'dumps' and very difficult to spread on the internet.</P>
<P>However, I think MGS4 will never sell out to its earlier titles since it is dedicated only to one system.</P> <p>triadwarfare</p>]]></description>
			<dc:creator><![CDATA[triadwarfare]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 05 Jan 2008 08:27:20 MST]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c3503543]]></link>
										
		    <description><![CDATA[<p>i already have a ps3 and my friend is giving me his hdmi cable mgs4 is going to have the best graphics of all games well i hope lol. in like a month im going to put a preorder on it so i will get it omg i cant wait till it comes out and ps3 is going to get a bit more sells because of mgs4 and ffx8</p> <p>kennie</p>]]></description>
			<dc:creator><![CDATA[kennie]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 31 Dec 2007 18:04:46 MST]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c3363888]]></link>
										
		    <description><![CDATA[<p>One of my favorite men in game industry period.</p> <p>LosMerengues</p>]]></description>
			<dc:creator><![CDATA[LosMerengues]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 17 Dec 2007 15:22:47 MST]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1380684]]></link>
										
		    <description><![CDATA[<p>
"Games that are ported to systems are usually not nearly as good as the originals, they may have added content but sacrifices are made. Prime examples include:</p>
<p>
RE4 -ps2 (worse graphics)"</p>
<p>
But the PS2 wasn't as powerfull as the gamecube in terms of graphics so they had to drop the graphics for the PS2 version. As the Xbox360 & PS3 are much closer graphically a PS3 to Xbox360 port woudn't take the big graphics hit.</p>
<p>
As for Blu-Ray, there is no PS3 game out there that woudn;t fit onto a DVD Disc if compression is used. For example the PS3 game 'Resistance fall of man' is 22Gb on Blu-Ray yet once the padding is taken away & everything (Video/Audio)is compressed it gets pushed down to 4Gb & would fit on a Single Layer DVD.</p>
<p>
I know some guys that work on games & they have all said that Blu-Ray will only allow for more HD-FMV, it won't help make a game look better, play better & be longer. Once you use compression (Which gets better all the time with new compression techniques) you can easily fit a Blu-Ray game onto a DVD.</p>
<p>
Besides if MGS4 doesn't fit onto a Single DVD (Which it will) whats wrong with having it on 2 DVD's? Remember the original PS1 MGS game, that was on 2 CD's. The PS1 Final Fantasy games were on 3-4 CD's. </p>
<p>
Is having to swap Disc's Mid-Game really a big problem??? I personally don't think so!</p> <p>anime_fan</p>]]></description>
			<dc:creator><![CDATA[anime_fan]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 01 May 2007 18:26:23 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1334705]]></link>
										
		    <description><![CDATA[<p>
So a port*</p>
<p>
Kojima's a punk*</p>
<p>
Sorry, hadn't gone to sleep yet.</p> <p>Detha</p>]]></description>
			<dc:creator><![CDATA[Detha]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 24 Apr 2007 20:20:36 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1329396]]></link>
										
		    <description><![CDATA[<p>
HDMI 1.3 would be a pointless move for the 360 Elite because HD-DVDs don't need it to achieve trueHD sound and all of that.</p>
<p>
PS3 needs HDMI 1.3 because Blu-Ray DOES need it.  </p>
<p>
So the whole HDMI 1.anything should be left out of the conversation.</p>
<p>
Besides, if this game can only run in HD, then that cuts out a lot of accessibility for SDTV users.  So I doubt it'll "NEED" that "home-theater" BS that home-boy was throwing out.    It's just a possibility.  So port to the 360 just becomes all that more possible.</p>
<p>
Kojima's just punk. =p</p> <p>Detha</p>]]></description>
			<dc:creator><![CDATA[Detha]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 24 Apr 2007 08:33:32 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1229394]]></link>
										
		    <description><![CDATA[<p>
If they put the same effort into a 360 version it would end up looking better than the PS3 version because the 360 GPU simply is that much better. It is a pity they won't, for whatever reason they have. (paid exclusive being the most likely one)</p> <p>Taz</p>]]></description>
			<dc:creator><![CDATA[Taz]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 06 Apr 2007 16:39:40 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1218660]]></link>
										
		    <description><![CDATA[<p>
So what he's effectively saying is that if and when MGS4 does come out on the 360, it won't be worth getting as the console can't do it justice.</p>
<p>
I'll keep that in mind...</p> <p>BlueTemplar</p>]]></description>
			<dc:creator><![CDATA[BlueTemplar]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 05 Apr 2007 05:50:09 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1218342]]></link>
										
		    <description><![CDATA[<p>
Next time you talk to him, please ask him to make a new SD Snatcher game… That open ending is just asking for a sequel so badly. And its Blade Runner mixed with Invasion of the Body Snatchers setting is just awesome…</p>
<p>
Pretty please :).</p>
<p>
~Grauw</p> <p>Grauw</p>]]></description>
			<dc:creator><![CDATA[Grauw]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 05 Apr 2007 01:38:11 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1211391]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1208967">loc182</a>: Well, I think "the best" is a silly myth.  5 years from now, when we've got our Xbox 720s and PS4s and whatnot, Metal Gear Solid 4 will no longer have "the best" audio and visual quality, even if it does somehow attain that highly subjective status at launch.  The "lowest common denominator" between PS3 and Xbox 360 is not that low.  But that stuff isn't even what determines if a game is good or not.  Metal Gear Solid 1 is a great game, and by today's standards it looks like ass.  A few polygons and textures are not what makes a game worth playing, and they are not worth pricing fans of the series out of the game.  I would love to be one of your "true gamers" and own all the consoles like I did last gen, but the PS3 is way too expensive and the only exclusive game it has that I care about is 3rd party.  So yes, I hope and wish and pray for that 3rd party to go multiplatform.  Eventually, of course, the PS3 will be cheaper and have more games, but I have a feeling it's going to be years before it's worth the price to me.</p>
<p>
So, in summation, your feeling of "This game could have looked and sounded 5% better." is not a very convincing counter to "I won't be able to play this game at all."</p> <p>MechaTama31</p>]]></description>
			<dc:creator><![CDATA[MechaTama31]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 04 Apr 2007 04:05:30 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1210867]]></link>
										
		    <description><![CDATA[<p>
@loc182</p>
<p>
Bioshock isn't only being designed for 360, it's also going to PC. If MGS4 were exclusive for Wii or 360, sure I'd be happy as I have those consoles, but I wouldn't be claiming a need for them to remain exclusive for a false sense of quality. I don't do that with Gears or any of the other big name 360 games coming out that the PS3 won't get.  </p>
<p>
There are quite a few PS3 owners who don't want MGS4 to go multiplatform, because they feel a need to validate their purchase of such an expensive piece of equipment. That's the reason there was word of petitions to stop Capcom from bringing it to 360. </p>
<p>
Those kinds of complaints aren't about the game, but instead about self image and status. As a 3rd party developer, Konami should be looking to make sure their games reach the largest possible audience so they can be appreciated. It's in their best interest to do that. That's not the case with 1st or 2nd party developers.</p>
<p>
So yes, I love my Halo and Mario, and no you won't see those on any other consoles, but you can't say the same for many of Sony's previous big hits. </p>
<p>
With competition as big as it is this time around, 1st party games as well as competitive price are going to make huge impacts on success.</p>
<p>
What remains to be seen is if Konami's loyalty to Sony with the MGS franchise is more important than their bottom line as a 3rd party developer.</p> <p>griffon2k</p>]]></description>
			<dc:creator><![CDATA[griffon2k]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 22:41:54 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1210520]]></link>
										
		    <description><![CDATA[<p>
I believe that Kojima meant this as a comment relating to the storage medium, that it only means there will be a HUGE amount of fmv, which I can do without anyway.</p> <p>Gilgamesh</p>]]></description>
			<dc:creator><![CDATA[Gilgamesh]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 21:11:27 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1209289]]></link>
										
		    <description><![CDATA[<p>
Well, atleast it looks like the game I BOUGHT the PS3 for looks like it's gonna stay an exclusive. I couldn't careless when games go on diffrent consoles, but you kinda feel stupid when you put down over 600 bucks for a game, and you could've got it some where else for cheaper.</p> <p>zift</p>]]></description>
			<dc:creator><![CDATA[zift]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 17:21:00 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1208967]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1208596">MechaTama31</a>:<br />
<i>Now the decision of whether to port it or not is obviously going to be up to Konami, but what's irritating me here is seeing that people would rather have ammunition for a console fanboy pissing match than have their fellow gamers be able to play the games they like.</i></p>
<p>
Look, I am sorry, but I have always believed that any real gamer will own all the systems. Yes they are expensive now and that sucks, but a real gamer is going to do what it takes. End of story.</p>
<p>
And I am not saying I do not want MGS4 to not ever come out on Xbox360. I am saying that I do not want to see a lesser version of the game released due to cross platform developing. Same goes for Halo 3, and Bio Shock. Keep them exclusive so that I can be sure to get the best version of the game that can be made.</p> <p>Done with the hypocrasy here.</p>]]></description>
			<dc:creator><![CDATA[Done with the hypocrasy here.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1208967]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 16:25:47 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1208759]]></link>
										
		    <description><![CDATA[<p>
Profitability will ultimately decide. I imagine the production budget has gotten huge for this game. How many copies do they have to sell to break even? 500,000? 1,000,000? More?</p>
<p>
All the PS3 has done is convinced a handful of customers and developers that they needed something they'd be perfectly fine without and because of that something, Sony priced themselves nearly out of the market.</p>
<p>
How good will a game have to be to sell systems? How many developers can afford to produce games that are 3 to 16 times the size of games they used to make and hope that the user base is big enough just to break even?</p>
<p>
At the end of the day, who really gives a shit about 1080p, uncompressed audio, and 30+ gigs of filler material? I certainly don't. I want fun games available at a good price. I'm sure a lot of you have yourselves convinced that you need that to have fun now.</p>
<p>
Not me. I've still gotta eat and pay bills. If an ego maniac wants to make bullshit excuses about exclusivity and theaters, that's fine, but he should be aware it's going to be a very empty theater when he loads up his reel.</p> <p>doubtful</p>]]></description>
			<dc:creator><![CDATA[doubtful]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 15:54:05 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1208596]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1206137">loc182</a>: "So basically, by your logic I should expect to see Halo 3, Gears of War, Dead Rising, Blue Dragon, and Lost Planet on PS3 and Wii then?"</p>
<p>
First of all, the Wii is going to have a lot of exclusive games because of its unique control scheme, and it is going to miss out on a lot of games that the 360 and PS3 will have because it is so drastically underpowered in comparison.  The 360 and PS3, however, are pretty close in terms of power.  The gap is certainly smaller than the gap between the PS2 and Xbox was.  Speaking of which, all this stuff about how you "can't" make the games fit on a DVD is baloney.  If they have to compress the textures more or put it on multiple discs, so be it.  It's been done before, and for people whom it really really bothers, there is always the option of getting the PS3 version.  I would gladly take an inconvenient/graphically inferior MGS4 over no MGS4 at all.</p>
<p>
As for your list of games, I wouldn't "expect" any of the first party games to be multiplatform, because the people making the first party games are doing it specifically to support their own platform.  Would it be nice if PS3 owners could play Halo 3, Gears of War, and Blue Dragon?  Sure.  Cross-platform multiplayer would be even cooler, as long as we're dreaming.  The more the merrier.  As for Dead Rising and Lost Planet, yeah, I think they ought to come to the PS3 too.  I don't begrudge PS3 owners the ability to enjoy their console.  Capcom said they don't want to bring them to the PS3, and that sucks.  They may just be waiting to see if the PS3 catches on, like some other companies are doing.  If I haven't been vocal in my opposition to their decision, it's because it doesn't really affect me since I won't be getting a PS3.</p>
<p>
Now the decision of whether to port it or not is obviously going to be up to Konami, but what's irritating me here is seeing that people would rather have ammunition for a console fanboy pissing match than have their fellow gamers be able to play the games they like.  </p> <p>MechaTama31</p>]]></description>
			<dc:creator><![CDATA[MechaTama31]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 15:32:57 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1208064]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1208002">griffon2k</a>:<br />
Please read all my comments before responding to one thing that I wrote.</p>
<p>
Hello, I said I feel that Bioshock will probably be better because it is being developed just for 360 and not for both 360 and PS3. I am not fighting for one platform over the other, I am fighting for one platform.</p>
<p>
The best part about this thread is I would love to see what people like yourself would be saying if MGS4 was announced as an Xbox360 or Wii exclusive. Would everything be ok then?</p> <p>Done with the hypocrasy here.</p>]]></description>
			<dc:creator><![CDATA[Done with the hypocrasy here.]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 14:33:21 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1208017]]></link>
										
		    <description><![CDATA[<p>
This is what CCO Brian Hastings for insomniac said about blu-ray, and I believe it explains why we might not see MGS4 on 360. I guess they could put it onto 4 DVDs or something.</p>
<p>
Insomniac Games Chief Creative Officer Brian Hastings wrote:</p>
<p>
First of all, let me make it clear that Insomniac is a 100% independent development studio. Sony has neither endorsed nor authorized what I'm writing here. </p>
<p>
<br />
If you ever hear someone say "Blu-Ray isn't needed for this generation," rest assured they don't make games for a living. At Insomniac, we were filling up DVDs on the PS2, as were most of the developers in the industry. We compressed the level data, we compressed the mpeg movies, we compressed the audio, and it was still a struggle to get it to fit in 6 gigs. Now we've got 16 times as much system RAM, so the level data is 16 times bigger. And the average disc space of games only gets bigger over a console's lifespan. As games get bigger, more advanced and more complex, they necessarily take up more space. If developers were filling up DVDs last generation, there are clearly going to be some sacrifices made to fit current generation games in the same amount of space.</p>
<p>
Granted, some really great Xbox 360 games have squeezed onto a DVD9. Gears of War is a beautiful game and shows off the highest resolution textures of anything yet released, partly because of the Unreal Engine's ability to stream textures. This means that you can have much higher resolution textures than you could normally fit in your 512 MB of RAM. It also means that you're going to chew up more disc space for each level. With streamed textures, streamed geometry and streamed audio, even with compression, you can quickly approach 1 GB of data per level. That inherently limits you to a maximum of about 7 levels, and that's without multiplayer levels or mpeg cutscenes.</p>
<p>
Sometimes people ask us, "If Resistance takes 14 gigabytes, why doesn't it look better than Gears?" Well, for one, Resistance didn't support texture streaming, so we had to make choices about where we spent our high-res textures. Resistance also had 30 single-player chapters, six multiplayer maps, uncompressed audio streaming, and high-definition mpegs. That all added up to a lot of space on the disc. Starting with Ratchet and Clank Future: Tools of Destruction we are supporting texture streaming, which will make the worlds look even better, and will also consume even more space on disc. </p>
<p>
There's no question that you can always cut more levels, compress the audio more, compress the textures more, down-res the mpeg movies, and eventually get any game to fit on a DVD. But you paid for a high-def experience, right? You want the highest resolution, best audio, most cinematic experience a developer can offer, right? That's why Blu-Ray is important for games, and why it will become more important each year of this hardware cycle.</p> <p>Brainderailment</p>]]></description>
			<dc:creator><![CDATA[Brainderailment]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 14:28:17 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1208002]]></link>
										
		    <description><![CDATA[<p>
loc182,</p>
<p>
Exclusivity doesn't improve the quality of a game. Kojima is using it as a copout to explain why he isn't for bringing MGS4 to the 360 when it clearly has the largest audience and at the moment the best chance to succeed.</p>
<p>
Kojima has created some great gameplay in the Metal Gear Solid series, but the same thing that ruined MGS2 is what's pushing Kojima to keep MGS4 PS3: His ego.</p>
<p>
He's said several times, MGS4 on 360 is technically possible. He's also said he wants to work on the Wii, so neither Sony loyal or technical shortcomings are being considered in his position here. Instead it's his want to be viewed like a film director as opposed to one of the greatest game designers we've ever seen. </p>
<p>
He may want to give gamers a "theater experience", but what good is that if in the process the game is sacrificed? MGS gameplay should be pushed to the side for movie like cinematics. Movie like cinematics is why I never touched MGS2 again after beating it once. No matter how pretty cutscenes are, in the end, gamers buy games to play them, not watch them.</p> <p>griffon2k</p>]]></description>
			<dc:creator><![CDATA[griffon2k]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1208002]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 14:26:30 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1207442]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1207163">rancorcrankor</a>: <br />
<i>"Now that I think of it, can anyone point me to an AAA game that was developed as multi-platform from the start? (there may be some, but I can't think of any)"</i></p>
<p>
Prince of Persia, Pyschonauts, Hitman 2, SSX Tricky, Max Payne 2, Call of Duty 2,  Spiderman, and Lord the Rings: ROTK are just a few.  </p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1207442]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 13:24:36 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1207421]]></link>
										
		    <description><![CDATA[<p>
Kojima can say MGS4 is PS3 exclusive all he wants, but in the end, the final decision really isn't his, it's Konami's.</p>
<p>
In the end, if Konami thinks they can make enough money off the game without bringing it to the 360, it'll stay PS3 exclusive. </p>
<p>
However, in doing that, they'll alienate quite a number of gamers.</p>
<p>
I love Metal Gear Solid, and I would love to have MGS4, but I'm not forking over $600 for a PS3 because it's Kojima's idea of a "theater experience". </p>
<p>
<br />
 </p> <p>griffon2k</p>]]></description>
			<dc:creator><![CDATA[griffon2k]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1207421]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 13:23:19 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1207163]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1206664">Ludwig</a>: RE4 took a graphics hit when it went to PS2. they added additional content to offset the damage.</p>
<p>
incidentally, theres a difference between a game intentionally created multiplatform, and a 'port'.</p>
<p>
Games that are ported to systems are usually not nearly as good as the originals, they may have added content but sacrifices are made. Prime examples include:</p>
<p>
RE4 -ps2 (worse graphics)<br />
Castlevania SoTN - Saturn (slowdown and worse fx)<br />
MGS twin snakes -GC (gfx upgrade, but harnessed virturally none of the GC power)<br />
FFVII -PC (higher res exposed low poly counts and texture resolution)</p>
<p>
Now that I think of it, can anyone point me to an AAA game that was developed as multi-platform from the start? (there may be some, but I can't think of any)</p>
<p>
</p> <p>rancorcrankor</p>]]></description>
			<dc:creator><![CDATA[rancorcrankor]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1207163]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 12:58:14 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1207045]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1206664">Ludwig</a>:<br />
You have missed my point by making a reference to Resident Evil 4. The game was originally an exclusive, and based on the timing of the announcement of the PS2 version I would guess that the GameCube version of the game was already complete, or nearly so. The point is, that game was most likely developed as an exclusive for the GameCube and then ported to PS2.</p>
<p>
Furthermore, look at the reviews. On GameSpot and IGN the "developed as an exclusive" GameCube version received a slightly higher score than the "developed as a multiplatform game" PS2 version.</p>
<p>
Actually, it looks like your sarcasm just proved my point. Cheers mate!</p> <p>Done with the hypocrasy here.</p>]]></description>
			<dc:creator><![CDATA[Done with the hypocrasy here.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1207045]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 12:45:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1206716]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1206137">loc182</a>: </p>
<p>
The console with the best cost/benefit has to win all... so publishers and consumers live happy ever after.</p>
<p>
They have to do it every 10 years or so. The king is dead, all heil the King!</p> <p>Ludwig</p>]]></description>
			<dc:creator><![CDATA[Ludwig]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 12:03:28 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1206664]]></link>
										
		    <description><![CDATA[<p>
Multiplataform is the worst thing that can happen to a game, that is why Resident Evil 4 Sucked so bad .. wasen't it ranked "worst game of the year"????</p>
<p>
[Nuff Sarcasm]</p> <p>Ludwig</p>]]></description>
			<dc:creator><![CDATA[Ludwig]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1206664]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 11:57:52 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1206137]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201720">cringer8</a>:<br />
Business decision sounds an awful lot like a PC term for sellout to me ; )</p>
<p>
Still, I understand what you are saying. But I believe that a company can sellout just like a rock band or a person can. In the case of Capcom, I feel that they are selling out because they are compromising their artistic integrity by choosing to make a game multiplatform for the specific purpose of making more money, not for the purpose of making a better game.</p>
<p>
Now, I could be wrong in the end and Capcom could end up making DMC4 so perfect on PS3 and Xbox360 that everyone will be blown away. But sadly we will never know.</p>
<p>
This is why I respect Kojima more than I have in a long time. He understands that sticking with one platform is key to making the best game that he can. In fact, with this move maybe I can fully forget about Metal Gear Solid 2 and its silliness. :P</p>
<p>
At any rate rancorcrankor said it quite eloquently. I was glad to see others using the term "Lowest Common Denominator". In fact, rancorcrankor's first post is one of the best I have read in a long time.</p>
<p>
---</p>
<p>
@<a href="#c1205720">MechaTama31</a>:<br />
<i>"And for the people going on about "backstabbing sellout" Capcom, are you seriously taking sides with Sony against your fellow gamers? When I play a game that I enjoy, I like to share it with my friends so they can enjoy it too. It's a good thing when more people get to enjoy a game. At least, that's how I see it."</i></p>
<p>
So basically, by your logic I should expect to see Halo 3, Gears of War, Dead Rising, Blue Dragon, and Lost Planet on PS3 and Wii then?<br />
You complain that it sucks to have to buy a PS3 if you want Metal Gear Solid 4, but what about people that want these games that don't want to buy an Xbox360?</p> <p>Done with the hypocrasy here.</p>]]></description>
			<dc:creator><![CDATA[Done with the hypocrasy here.]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 10:59:05 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1205796]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1205582">rancorcrankor</a>:<br />
I'm satisfied.  Lost Odyssey, Blue Dragon, Project Slypheed, BIOSHOCK, Halo 3, and Mass Effect all hit this year.  I'll be picking MGS4 up for PS3 and be a very busy man.</p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1205796]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 10:23:00 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1205731]]></link>
										
		    <description><![CDATA[<p>
Ummm, yeah.....I really could care less about Metal Gear, to be honest.  What I'M wondering is whey he didn't ask about Zone of the Enders 3.  Only thing I've really cared about from Konami, and they don't give a crap.  I wish Team Ninja would have accepted the offer to work on it...</p> <p>ShimodaNexus</p>]]></description>
			<dc:creator><![CDATA[ShimodaNexus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1205731]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 10:14:45 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1205720]]></link>
										
		    <description><![CDATA[<p>
Yeah, I meant the 500 dollar version too.  When you add the cost of a game and sales tax, that gets you to about 600.  The 360's library is looking pretty good to me, and I'll have plenty to enjoy once I get around to getting one, but that doesn't do me much good as a Metal Gear fan.  I first got into Metal Gear with MGS2: Substance on the Xbox.  Since then, I've gone back and played all the Metal Gears, on Playstation, Xbox, Gamecube, PS2, PC, and emulated MSX.  I don't see why the Playstation fanboy camp (not referring to you specifically with this, rancor) thinks Metal Gear "belongs" to them, and acts like it is absolutely ridiculous to suggest that Metal Gear could be on anything but Playstation.  The only Metal Gear game that remains a Playstation exclusive is MGS3.  There are people out there who love Metal Gear, and want to play the next Metal Gear game, who can't or won't get a PS3.  You can of course say "tough shit" to them, but at least recognize that that's why they are upset.</p>
<p>
And for the people going on about "backstabbing sellout" Capcom, are you seriously taking sides with Sony against your fellow gamers?  When I play a game that I enjoy, I like to share it with my friends so they can enjoy it too.  It's a good thing when more people get to enjoy a game.  At least, that's how I see it.</p> <p>MechaTama31</p>]]></description>
			<dc:creator><![CDATA[MechaTama31]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1205720]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 10:13:15 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1205582]]></link>
										
		    <description><![CDATA[<p>
well, there <i> is</i> a $500 version out there that will play the game just fine.. and I'm pretty sure we will see a price drop by the time MGS4 is released.</p>
<p>
My point had more to do with the fact that for all the Sony bashing, people don't seem to be very satisfied with the library of 360 games out there.</p> <p>rancorcrankor</p>]]></description>
			<dc:creator><![CDATA[rancorcrankor]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 09:53:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1205129]]></link>
										
		    <description><![CDATA[<p>
What's so hard to see?  If someone doesn't want a PS3, but does want Metal Gear Solid 4, then they're kind of screwed.  Is it really so far-fetched that these people might want MGS4 to be on a platform they already have?  Not everybody can afford to drop 600 bucks on a single game.</p> <p>MechaTama31</p>]]></description>
			<dc:creator><![CDATA[MechaTama31]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1205129]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 08:47:44 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204869]]></link>
										
		    <description><![CDATA[<p>
The decision to not go multiplatform with MGS4 makes a lot of sense from a development standpoint. When you are designing a game for mulitple formats, you must take into consideration the weaknesses of every platform that you are developing for. As a result your project suffers and you end up going with the lowest common denominator, the payoff is that you reach a larger audience with your inferior product.</p>
<p>
Kojima (like other developers) realize that you can either go multi-platform, or have a AAA title.  As far as sales go, AAA titles sell gaming systems, so they pull their own weight.</p>
<p>
I fail to see why 360 users are so desperate to see MGS4 multiplatform... I thought that the 360 already had a superior line-up of AAA games!</p>
<p>
At any rate, its nice to see these desperate rumors quashed. </p>
<p>
</p>
<p>
</p>
<p>
</p>
<p>
</p> <p>rancorcrankor</p>]]></description>
			<dc:creator><![CDATA[rancorcrankor]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1204869]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 08:02:09 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204630]]></link>
										
		    <description><![CDATA[<p>
oh look, kojima's actually smiling. Its a freaking mona lisa smile. Why aren't you smiling, luke?!</p> <p>Dark-Pen</p>]]></description>
			<dc:creator><![CDATA[Dark-Pen]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 07:14:57 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204317]]></link>
										
		    <description><![CDATA[<p>
<i>"I can't help but laugh reading the article. I'm sure when all the various versions and revisions of Metal Gear Solid 4 start flowing down the pipe like bad diarrhea, you'll see a nice, fat 360 version."</i></p>
<p>
Why was Subsistence passed up then for an Xbox release?</p>
<p>
Kojima's metaphors are genius. The man's a loon but a genius all the same. :D<br />
And all you lot above, shut up. Fanboys.</p> <p><a href="http://www.myspace.com/youlikeyams">Yamster</a></p>]]></description>
			<dc:creator><![CDATA[Yamster]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 05:17:25 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204264]]></link>
										
		    <description><![CDATA[<p>
I have huge respect for this man, but I don't like the way he stereotypes 360 fanboys here. Listen, I CAN'T AFFORD A PS3, plain and simple. If I had the money, hell yes I'd buy it, MGS and FF are my favourite series of games, but I have to sacrifice that due to my financial disadvantages.<br />
The only reason I even have a 360 is because my cousin won a second one and kindly gave me his original.<br />
What I'm saying here, Kojima-san, is that I'll gladly pay a little bit more to "see" MGS4 at the cinema. But when the ticket is $599? I'll just buy a dvd, thanks.</p> <p>Infradead</p>]]></description>
			<dc:creator><![CDATA[Infradead]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 04:23:36 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204263]]></link>
										
		    <description><![CDATA[<p>
Awww, don't worry 360 fans, you'll probably get MGS4 next year.  God knows how many DVDs will be needed for that one game.  I'm guessing over 20 dual layered discs. A wild guess indeed.</p> <p>jsin007</p>]]></description>
			<dc:creator><![CDATA[jsin007]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 04:23:15 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204119]]></link>
										
		    <description><![CDATA[<p>
I mean't for scenario textures/normal maps.. you use a "semi-2D" process to generate the "pseudo-3D" textures LOL (Sarcasm Engine 3.0).</p>
<p>
The process of generating character normal maps don't worth the effort as most of the texture weight belong to the backgrounds. (O_o plus is a bit illogical .. me thinks.)</p>
<p>
It's getting a little old but look .krieguer shooter demo thing.</p> <p>Ludwig</p>]]></description>
			<dc:creator><![CDATA[Ludwig]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 02:49:23 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204081]]></link>
										
		    <description><![CDATA[<p>
@Ludwig:</p>
<p>
Normal maps created on the fly??? since when?? normal maps are usually used so you can have a lower polygon character with the details from a higher poly one.</p>
<p>
To do that you usually create a really high polygon model, extract the normal map and then apply it to a lower polygon version of the model. A real time version of the process will most likely look like crap, IMO, but if you know where I can learn more about it then by all means give me a link.</p> <p>Soleyu</p>]]></description>
			<dc:creator><![CDATA[Soleyu]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Apr 2007 02:21:03 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1204022]]></link>
										
		    <description><![CDATA[<p>
The fact is, even if Kojima wishes to use 4 Blu-Disks, if the game don't sell "enough" .. not even he can prevent it from being ported. Be it a cut-down port .. a 10 DVD port.. etc .. PC/DS/PSP/CellPhones/MicroWaves/360 (exagerating a bit.)</p>
<p>
Now on the nerd side, while I do agree that in the current style of game development doing HD-Textures and Normal Maps will eat your space away .. A developer has to move on from the current style to a way more procedural generated style.</p>
<p>
Even normal maps can be "on the fry" generated. </p>
<p>
I guess we will have to wait some years for this.</p>
<p>
And lastly, Blu-Ray does not allow bigger textures/etc then 360 can run.. it allows "larger games" .. the physical constrains of resolution are the same.(Ram/Fill Rate/Shader Rate.. etc) Therefore .. there is no reason for not using multiple disks if the game is really "that" long.</p> <p>Ludwig</p>]]></description>
			<dc:creator><![CDATA[Ludwig]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1204022]]></guid>
		    <pubDate><![CDATA[Tue, 03 Apr 2007 01:39:35 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203823]]></link>
										
		    <description><![CDATA[<p>
You're all crazy, of course Kojima is going to deny a 360 port. Doesn't mean it'll never happen, doesn't mean it will. That's that. Whatever else you crazy kids have to say, take it to GAF or something. Personally for me, I won't justify ever paying such outrageous prices to play two games (FFXIII, and MGS4) no matter how good they might be. That's not being a fanboy, that's being financially reasonable. I will never be able to understand another fellow college student PS3 owner. Must be nice to have rich parents.</p> <p>thanks</p>]]></description>
			<dc:creator><![CDATA[thanks]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 23:49:40 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203616]]></link>
										
		    <description><![CDATA[<p>
Luke,  I mean no offense, but you look like a soccer hooligan.</p> <p>vongarr</p>]]></description>
			<dc:creator><![CDATA[vongarr]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203616]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 22:31:30 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203544]]></link>
										
		    <description><![CDATA[<p>
Dead rising was the first time I played a "next-gen" game and was wowed.  Say what you will about the game, because it's definitely has its flaws.  But having that many zombies on the screen with the caliber of graphics the game has was just downright impressive.</p>
<p>
I know motorstorm is pretty and all, but it's not that fun when I can't play my roommates without buying another PS3.</p>
<p>
Also, whoever is talking about the Xbox 360 having two cores needs to check their facts.  It has three.</p> <p>momatose</p>]]></description>
			<dc:creator><![CDATA[momatose]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203544]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 22:13:03 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203345]]></link>
										
		    <description><![CDATA[<p>
I can live with a timed exclusive, but I hope MGS4 comes to 360 eventually, like how MGS1 and MGS2 eventually made their way to the Gamecube and Xbox.  I guess it's nice for PS3 purchasers that they finally have some justification for dropping so much dough, but not everybody who loves Metal Gear Solid can afford the PS3.  I haven't even been able to get a 360 yet, but at least when I do, it will have a hefty library of games I want to play.  I have all three consoles from last gen, but this gen things are just too expensive.  600 dollars is too much for the one exclusive game I have any interest in, even if that game is Metal Gear Solid.</p>
<p>
And to the guy who says multiplatform games hurt consumers, what are you smoking?  Being able to play more games without having to buy more expensive hardware seems like a good thing for consumers to me.</p> <p>MechaTama31</p>]]></description>
			<dc:creator><![CDATA[MechaTama31]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203345]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 21:41:17 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203255]]></link>
										
		    <description><![CDATA[<p>
I've never seen people over analyze and twist a person's statement to make them feel better quite like yall. I mean wearing the theater-dvd-tv analogy to its breaking point is pretty funny. But the fact is the 360 just can't handle mgs4 and it is the first of PS3's technological exclusives.</p>
<p>
end of story</p> <p>Skripontoast</p>]]></description>
			<dc:creator><![CDATA[Skripontoast]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203255]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 21:30:11 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203249]]></link>
										
		    <description><![CDATA[<p>
I can't help but laugh reading the article.  I'm sure when all the various versions and revisions of Metal Gear Solid 4 start flowing down the pipe like bad diarrhea, you'll see a nice, fat 360 version. </p> <p>Ohnoes! Banned!</p>]]></description>
			<dc:creator><![CDATA[Ohnoes! Banned!]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203249]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 21:29:55 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203248]]></link>
										
		    <description><![CDATA[<p>
Great Interview, sucks that msg4 wont come out for the 360, seems like I will have to buy a PS3 now.</p>
<p>
On another note, what about ZOE3?? I need a new ZOE!! And policenauts, and snatcher.... damn Kojima has too many awesome games.</p>
<p>
@cringer8:<br />
"Seven slower processors work out to be the same as two faster processors."</p>
<p>
Actually that is incorrect, seven slower processors work out better than two faster processors. That is why one can have a relatively good render farm with not so new computers.</p> <p>Soleyu</p>]]></description>
			<dc:creator><![CDATA[Soleyu]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203248]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 21:29:55 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203178]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1202766">skywalker6705</a>: "Yes, a business decision that involves microsoft and large wads of cash being thrown to them not to."</p>
<p>
You make is sound like that's evil or something.  I'm pretty sure that's normal business.  Sony and Nintendo have money too.</p> <p>giovonti</p>]]></description>
			<dc:creator><![CDATA[giovonti]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203178]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 21:22:08 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1203097]]></link>
										
		    <description><![CDATA[<p>
MG may be a great series and all, but that dude talks pure bullshit.  ps3 is a hollywood theatre and 360 is just a dvd? wtf!!!! and he compared them all to food!?!?!?!</p>
<p>
Reeks of Sony second-party PR shit.....a la Immersion</p> <p>laesperanzapaz</p>]]></description>
			<dc:creator><![CDATA[laesperanzapaz]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1203097]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 21:09:42 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202994]]></link>
										
		    <description><![CDATA[<p>
I hope this doesn't mean the 360 won't be getting the next silent hill.</p>
<p>
And if it doesn't you can suck it Konami.</p>
<p>
</p> <p>Smeer516</p>]]></description>
			<dc:creator><![CDATA[Smeer516]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202994]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:53:40 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202897]]></link>
										
		    <description><![CDATA[<p>
Kids, quit the spamming. Say what you gotta say and leave it be. </p>
<p>
Or the hammer come out, and when the hammer comes out, the hammer comes DOWN.</p> <p><a href="http://kotaku.com">Luke Plunkett</a></p>]]></description>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202897]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:39:56 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202876]]></link>
										
		    <description><![CDATA[<p>
He doesn't mean DVD as in output, he means as compared to a movie theater, his metaphor for the PS3. If the PS3 is a movie in a theater, the 360 is watching that same film on a DVD at home (you only have to read that Wii = TV channel to see that he doesn't mean it literally).</p>
<p>
As for MGS4 on the 360, he's already said that there's actually relatively little space on a Blu-ray disc once you start making a game with high-def textures and audio. If they're struggling to keep the game on 1 BR disc, that's another reason you're unlikely to see MGS4 on the 360 at any point.</p> <p>lordofsword</p>]]></description>
			<dc:creator><![CDATA[lordofsword]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202876]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:37:31 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202804]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1202697">fludbucket</a>: Only MG1 was ported, and the port blew.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202804]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:25:25 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202788]]></link>
										
		    <description><![CDATA[<p>
And I would like draw attention (sorry, triple post) that cringer8 is spamming the hell out of this comments thread. Make a comment, and leave it please. You have defended the 360 enough.</p> <p>skywalker6705</p>]]></description>
			<dc:creator><![CDATA[skywalker6705]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202788]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:23:35 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202775]]></link>
										
		    <description><![CDATA[<p>
great interview, it's a great comparison of the 3 console, theater, dvd & TV :)<br />
</p> <p>rdali</p>]]></description>
			<dc:creator><![CDATA[rdali]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202775]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:22:14 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202766]]></link>
										
		    <description><![CDATA[<p>
@cringer8</p>
<p>
"Just like not porting Dead Rising is a business decision (although it could still happen)."</p>
<p>
Yes, a business decision that involves microsoft and large wads of cash being thrown to them not to.</p> <p>skywalker6705</p>]]></description>
			<dc:creator><![CDATA[skywalker6705]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202766]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:21:18 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202738]]></link>
										
		    <description><![CDATA[<p>
For those unaware, the Kojima productions blog specifically mentions that they have a 360, so this opinion of it as a DVD system isn't based on ignorance. I think Kojima thought pretty carefully about that one, and honestly I agree. While games may not have a huge difference in resolution, with both systems theoretically capable of 1080p in the future, it comes down to compression and textures. And the PS3 wins out in that respect, with it's immense 25-50 gigs of texture storage, the specific feature that the Lair and White Knight Story creators emphasized so heavily. So I wouldn't see it as being unfair to compare it like DVD and Theatre.</p> <p>skywalker6705</p>]]></description>
			<dc:creator><![CDATA[skywalker6705]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:18:19 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202697]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1202677">RedRedSuit</a>: <br />
your right thats why they were ported to the nes</p> <p><a href="http://www.neskimos.com/forum">fludbucket</a></p>]]></description>
			<dc:creator><![CDATA[fludbucket]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202697]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:13:31 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202677]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1202655">fludbucket</a>: I was not aware MSX and MSX2 were the "most popular systems simple as that."  Since then, MGS has been on Sony's systems, discounting ports and remakes.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202677]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:10:31 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202657]]></link>
										
		    <description><![CDATA[<p>
PS3 has had one very visually impressive game, and that game is MotorStorm.  One only has to compare the level of physics and interactivity in that game to any racing game before it to realize this.  The other visually impressive game is Oblivion.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202657]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:07:50 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202655]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1202300">Sunjammer</a>: </p>
<p>
Metal Gear goes to what ever is most popular system simple as that. Its jumped platforms alot</p>
<p>
@<a href="#c1202420">Scuba Steve</a>: </p>
<p>
Glad to see someone else hates bloom</p> <p><a href="http://www.neskimos.com/forum">fludbucket</a></p>]]></description>
			<dc:creator><![CDATA[fludbucket]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202655]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:07:32 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202639]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1202582">Scuba Steve</a>: </p>
<p>
Halo:CE was a launch title and it looked and played better than anything for any console, sure by the end the games will look great compared to the early titles but that shouldn't be an excuse as to why the ps3 doesn't already look better than the 360. Remeber, beta dev kits were sent out almost 2 years ago.</p> <p>eunoia</p>]]></description>
			<dc:creator><![CDATA[eunoia]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202639]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 20:06:00 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202582]]></link>
										
		    <description><![CDATA[<p>
That was my whole point, actually. It takes time to get impressive games for a system, as developers learn how to take advantage of hardware <b>and resist the desire to just port old-gen games</b>.</p> <p>Scuba Steve</p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202582]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:59:37 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202473]]></link>
										
		    <description><![CDATA[<p>
eh, and where are the impressive ps3 games?</p>
<p>
oh yeah, they're all fake.  When halo:CE was released it was the best looking game, there was no first gen vs second gen, or wait the xbox games will start looking better than the ps2. The xbox held that position all its console life and I have yet to see a game compare to that of NG:B. Mass effect blows all the competition out of the water as to what we've seen ingame, for near future developments, and kojima has reported earlier that mgs4 could be put on the 360, be it with some dvd issues.</p>
<p>
people grasp for straws, Heavenly sword and uncharted are new ip's that both haven't been very eye popping, cept for the cgi cutscene screen from HS, and to the few desperate ps3 fanboys, and neither best gears in terms of graphics. I'm waiting for a ps3 game that really trumps anything out right now.</p>
<p>
Oh, btw a 6inch personal pan pizza is about $7 and another $3 for a large drink, mmm, waste of money.</p> <p>eunoia</p>]]></description>
			<dc:creator><![CDATA[eunoia]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202473]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:45:25 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202446]]></link>
										
		    <description><![CDATA[<p>
Great interview.  I have a new found respect for him.  Multi-platform games, while it makes it easier for users with one console, really hurts the gaming market overall since games are somewhat dumb down.  Especially PC games.  I've found many PC games that are also available on a console have changed for the worse in order to allow them to be ported to a gaming console.  I am glad MGS4 is going to be designed to make the most out of one hardware.</p> <p>pidge</p>]]></description>
			<dc:creator><![CDATA[pidge]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202446]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:42:21 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202420]]></link>
										
		    <description><![CDATA[<p>
Oh, and I HATE bloom. Hate it. It's a horrible crutch being used today.</p> <p>Scuba Steve</p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202420]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:38:10 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202300]]></link>
										
		    <description><![CDATA[<p>
MGS is synonymous with PlayStation for me. As hot as it'd be on the 360, they can keep it. It's rightfully theirs after all :)</p> <p><a href="http://skelectronics.blogspot.com">Sunjammer</a></p>]]></description>
			<dc:creator><![CDATA[Sunjammer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202300]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:22:30 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202268]]></link>
										
		    <description><![CDATA[<p>
I was talking about Gears of War, by the way. Nothing else really impressed me in terms of going beyond what the xbox and older PC graphics cards could do. </p> <p>Scuba Steve</p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202268]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:18:36 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202197]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201987">SquirrelPhister</a>: </p>
<p>
Unless, of course, you're talking about my 1080p-related comments, which were all totally true.</p>
<p>
(Apologies for double post.)</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:09:47 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202187]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201987">SquirrelPhister</a>: Excuse me?  If I said something illogical or something that suggests I don't know what I'm talking about, please point it out.  Otherwise, do shut the fuck up.  He didn't specify whether he was talking about visuals or overall game quality, so I went with the latter.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202187]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 19:08:37 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202131]]></link>
										
		    <description><![CDATA[<p>
Great interview...</p>
<p>
This is the exact reason why i shelled out bank to get a PS3.  In hindsight, i definitely could have (should have?) waited, but i will feel so justified when MGS4 comes out.</p> <p>BigSteve</p>]]></description>
			<dc:creator><![CDATA[BigSteve]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202131]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:59:48 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1202011]]></link>
										
		    <description><![CDATA[<p>
Great interview Luke!! The threate analogy was really well played by Kojima's part. The only let down was that you didn't ask anything about it ZOE3... :P</p> <p>Lider</p>]]></description>
			<dc:creator><![CDATA[Lider]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1202011]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:32:52 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201988]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201483">CrazzyMan</a>: </p>
<p>
So mister smart pants, which console of the PS2 and the Xbox where the most powerful?</p>
<p>
Specs PS2:</p>
<p>
CPU: 294 MHz<br />
GPU: 147 MHz</p>
<p>
Now those numbers say very little to real tech geeks so let us bring out the real numbers shall we?</p>
<p>
Floating Point Performance: 6.2 GFLOPS<br />
Polygon Draw rate: 33 million/sec</p>
<p>
Well, there are more interesting and significant numbers but those will do. Those are the most significant in my view.</p>
<p>
Okay now let us compare that to the Xbox...</p>
<p>
CPU: 733<br />
GPU: 233</p>
<p>
Wow, that is one hell of a difference now isn't it? Well let us check the other numbers..</p>
<p>
Floating Point Performance: N/A but the Gamecube has 10.2 GFLOPS...<br />
Polygon draw rate: 100 million/sec</p>
<p>
Also, the Xbox was the first console to support HD gaming seeing as it could output resolutions up to  720p and 1080i with the HD playback accessory.</p>
<p>
Now name drop games for the Xbox that were significantly better looking than any PS2 game. Let me guess you cant think of one? Well that is because there never where any games that were significantly better looking on the Xbox compared to the PS2 even though the Xbox had much better specs. Which leads me to my point, the differance in performance is of little to none importance since programmers will still be limited by time and money when they develop so no PS3 game will ever blow the Xbox 360 out of the water. Besides the question still remains if the PS3 really packs more punch than the 360, read this article if you are interested in the matter:</p>
<p>
<a href="http://www.itvidya.com/playstation_3_vs_xbox_360">http://www.itvidya.com/playstation_3_vs_xbox_360</a> </p> <p>TakeoNinja</p>]]></description>
			<dc:creator><![CDATA[TakeoNinja]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201988]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:28:23 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201987]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201314">RedRedSuit</a>: </p>
<p>
if you don't understand what you're talking about you should probably refrain from posting anything at all</p> <p>SquirrelPhister</p>]]></description>
			<dc:creator><![CDATA[SquirrelPhister]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201987]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:28:03 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201975]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201787">Scuba Steve</a>: Me too...</p>
<p>
</p> <p>topbravo</p>]]></description>
			<dc:creator><![CDATA[topbravo]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201975]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:25:43 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201971]]></link>
										
		    <description><![CDATA[<p>
<a href="#c1200984">Blinded220</a> says: <br />
"You pay 14 dollars on snacks every time you go to see a movie, huh? How much do you weigh?"</p>
<p>
that's actually the price of a small coke at the theaters in LA</p> <p>SquirrelPhister</p>]]></description>
			<dc:creator><![CDATA[SquirrelPhister]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201971]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:25:10 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201932]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201921">RedRedSuit</a>: </p>
<p>
I think he's saying they *looked* "next-gen."  You know, lots of bloom.  That's what Scuba Steve is looking for.  He's all about the eye candy, not playability.</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201932]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:18:44 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201921]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201908">fludbucket</a>: Only one of those is rated as a AAA game.</p>
<p>
If you really want to show off, just go to GameRankings and sort by score.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201921]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:14:50 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201908]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201787">Scuba Steve</a>: </p>
<p>
Dead rising?<br />
Gears of War?<br />
Viva Pinata?<br />
Ping Pong?<br />
Saints Row?</p>
<p>
<br />
any of these ring a bell?</p> <p><a href="http://www.neskimos.com/forum">fludbucket</a></p>]]></description>
			<dc:creator><![CDATA[fludbucket]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201908]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:12:19 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201871]]></link>
										
		    <description><![CDATA[<p>
ZOE3 please.</p> <p>i_9</p>]]></description>
			<dc:creator><![CDATA[i_9]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201871]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 18:05:15 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201787]]></link>
										
		    <description><![CDATA[<p>
I've only seen 1 really impressive 360 game. How long has that been out again?</p> <p>Scuba Steve</p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201787]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:48:18 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201774]]></link>
										
		    <description><![CDATA[<p>
Is there a reason why the kojima in this article's picture and the kojima in <a href="http://kotaku.com/gaming/go307/go3-tea--biscuits-with-kojima--suda-248625.php">http://kotaku.com/gaming/go307/go3-tea--biscuits-with-koji...</a> are EXACTLY the same? </p> <p>maxxpleasure</p>]]></description>
			<dc:creator><![CDATA[maxxpleasure]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201774]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:45:58 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201757]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201720">cringer8</a>: </p>
<p>
Well said  *golf clap*</p> <p><a href="http://www.neskimos.com/forum">fludbucket</a></p>]]></description>
			<dc:creator><![CDATA[fludbucket]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201757]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:42:09 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201720]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201656">loc182</a>: </p>
<p>
Maybe people are getting hung up on your use of the term "sellout."  That's generally reserved for artists that compromise their integrity by signing on with a corporation for monitary gain.</p>
<p>
A *company* cannot be a sellout.  Their entire existince is based on making money.</p>
<p>
What you saw with DMC is called a "business decision."  Just like not porting Dead Rising is a business decision (although it could still happen).</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201720]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:33:12 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201713]]></link>
										
		    <description><![CDATA[<p>
We're talking HD, HDMI, BOOYAH type power.</p> <p>Scuba Steve</p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201713]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:31:32 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201700]]></link>
										
		    <description><![CDATA[<p>
So that's Luke, eh?</p>
<p>
Booooooooogan.</p> <p>Merusdraconis</p>]]></description>
			<dc:creator><![CDATA[Merusdraconis]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:28:22 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201656]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200974">insomniabob</a>:<br />
Would a fanboy mention that Bioshock will be better on Xbox360 thanks to exclusivity as well? I do not think so.</p>
<p>
In fact, I was generally agreeing with what you said earlier.</p>
<p>
For the most part I don't care what console the games come to, but I prefer that they remain exclusive because then the final product is often better. Think about most of the best games you have ever played, odds are most were exclusives when first released.</p>
<p>
I consider Capcom sellouts because they chose to make Devil May Cry 4 a multiplatform game, and yet they are not going to port Lost Planet or Dead Rising to any other systems. What that says to me is going back to port something to try and sell more copies is too costly, but making something on two consoles at the same time to save money and try for bigger initial sales is just fine. Bottom line: making money appears to be more important than making great games to Capcom. As soon as it was clear to me that money was more important than quality Capcom became sellouts to me.</p>
<p>
I would have been happier if they had just said DMC4 was going to be an Xbox360 exclusive...</p>
<p>
This is why I applaud Kojima for staying with the one console approach for the development of MGS4. His team can now focus on the challenges of one piece of hardware, and they will not get bogged down trying to solve problems on two different consoles.</p> <p>Done with the hypocrasy here.</p>]]></description>
			<dc:creator><![CDATA[Done with the hypocrasy here.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201656]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:19:35 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201655]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201539">blykmik</a>: I would agree that he's not bashing anything but I think his "movie theater" and "dvd" exerience comment is pretty confusing, I don't think we can tell for sure from this what the hell he means.</p>
<p>
That being said, I don't know what he's talking about as far as it being made for the PS3 becuase so far I don't think we've really seen anything on the PS3 and thought,"Wow, what a movie theater like experience, we could never see that on the 360!!"  As a matter of fact, I'd say the PS3 games so far have looked less impressive.</p> <p>giovonti</p>]]></description>
			<dc:creator><![CDATA[giovonti]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201655]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:19:23 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201615]]></link>
										
		    <description><![CDATA[<p>
I like your cardboard Hideo. Does he actually have more than one pose/facial expression?</p> <p><a href="http://skelectronics.blogspot.com">Sunjammer</a></p>]]></description>
			<dc:creator><![CDATA[Sunjammer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201615]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:09:45 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201596]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201539">blykmik</a>: </p>
<p>
Without HDMI 1.3, the PS3 doesn't output lossless Dolby. </p>
<p>
And, I don't think he's "bashing" the 360.  I think he's overselling the PS3 as something it's not (magical).  I guess the Cell tech *is* a little confusing to some, but let me clear one thing up for you:</p>
<p>
Seven slower processors work out to be the same as two faster processors.</p>
<p>
The PS3 is on par with the 360 (aside from BD) for the average gamer.  If you own a 100" LCD that only supports 1080p via HDMI, then you might have a case.  Otherwise, it's a wash.</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201596]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 17:05:25 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201559]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201483">CrazzyMan</a>: </p>
<p>
Oh lord. <br />
I hate that term ("next-gen").  <br />
It's over, pal.  We're *in* your "next-gen."  <br />
Everything that comes out today is "next-gen."</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201559]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:57:45 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201539]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201453">cringer8</a>: <i>"It isn't about storage size. Multiple DVD's works just fine. He doesn't care about packaging. He cares about the game."</i></p>
<p>
On any type of non-linear game, multiple DVDs would be far from "just fine".  But hey... maybe I'm just lazy.  ;-)</p>
<p>
I don't think I'm reading too much into the statement.  I think those that feel he's bashing the 360 are reading too much into it.</p>
<p>
I'm just going along with the analogy and saying that it is a fair comparison to use, considering that a developer might "need" some of the benefits of the Cell, uncompressed theater-like sound, a standard HD as a spec, and a larger optical disc format.</p>
<p>
Again, I didn't read this as a bash of the 360... I think he's just saying that his game is made with some of these things in mind, and thus, it is made for the PS3.</p>
<p>
His quote:<br />
<b>"But like I said, MGS4 is aimed for the movie theatre, it's aimed for the PS3, so the game's scenario and graphics need this theatere-type hardware."</b></p>
<p>
His quote, not mine...  Maybe he doesn't know what he's talking about...  Maybe <i>we</i> don't know exactly what he's talking about... <br />
</p> <p>blykmik</p>]]></description>
			<dc:creator><![CDATA[blykmik]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201539]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:53:58 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201522]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201486">blykmik</a>: Yes.  It doesn't really mean much for games, but HD movies, yes.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201522]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:50:40 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201514]]></link>
										
		    <description><![CDATA[<p>
I'm just in awe you got to meet the man. Some people think Miyamoto is a god, but for me, it's all about Kojima. </p> <p>Gloominati</p>]]></description>
			<dc:creator><![CDATA[Gloominati]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:248695:c1201514]]></guid>
		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:48:26 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201486]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201401">RedRedSuit</a>:</p>
<p>
And <a href="http://www.avsforum.com/avs-vb/showthread.php?t=827835" target=_blank>apparently</a> audiophiles (with all this time on their hands) who own expensive surround sound systems will never be able to get uncompressed audio from a 360 or Elite 360.</p>
<p>
...which does further support the "theater" vs "dvd" metaphor.</p> <p>blykmik</p>]]></description>
			<dc:creator><![CDATA[blykmik]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:44:30 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201483]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201453">cringer8</a>: <br />
so, where are nextgen games on xbox360?<br />
already 1,5 year has passed.</p>
<p>
Gears of war? + some nextgen effect in Lost Planet, is that all?</p>
<p>
And well, have you seen trailers of Uncharted, Ratchet, Heavenly Sword ? Where are games of that quality on xbox360?<br />
</p> <p>CrazzyMan</p>]]></description>
			<dc:creator><![CDATA[CrazzyMan]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:43:31 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201453]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201331">blykmik</a>: </p>
<p>
You read into it too much.  </p>
<p>
It isn't about storage size.  Multiple DVD's works just fine.  He doesn't care about packaging. He cares about the game. </p>
<p>
His game is going to be a PS3 exclusive, so he's selling the PS3 to people.</p>
<p>
Plain and simple.</p>
<p>
It's not a bad thing.  I just disagree with his sentiment that the 360 is at a lower level ("DVD-Level") as far as processing goes.  It's just not true.  The PS3 doesn't run on secret magic powers.  It runs on current hardware with current limitations.</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:38:24 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201401]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201372">logikil</a>: If you have a TV that accepts 1080p over component, then it doesn't matter to you.  Most TVs don't -- I know because I recently shopped for a 1080p TV with this particular consideration in mind.  (There is also the HDMI 1.3 difference, which is not a factor yet but will be with newer TVs this year.)  Finally, there is nothing wrong with preferring 1080p to 720p and 1080i when it's available, and it certainly doesn't make you someone with too much time on their hands -- just high standards -- or a fanboy.  Especially for HD disk playback, what I said is especially important.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:28:24 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201399]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200520">Havok154</a>: That was an awful lot of work for what turned out to be a really lame dig at the PS3.</p> <p>instantpop</p>]]></description>
			<dc:creator><![CDATA[instantpop]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:27:44 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201380]]></link>
										
		    <description><![CDATA[<p>
Not to mention it's HDMI 1.2</p> <p>Resolver1</p>]]></description>
			<dc:creator><![CDATA[Resolver1]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:23:00 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201372]]></link>
										
		    <description><![CDATA[<p>
RedRedSuit:</p>
<p>
Every Samsung Television that supports 1080P supports it over component as well. Actually the only 1080P televisions that i have come across that did not support 1080P over component were Sony televisions. </p>
<p>
I happen to like Samsung televisions so for my part, the 360 is every bit a 1080P machine as the PS3, but frankly it doesn't matter a lick because the difference is minimal. Anyone who really believes otherwise is a Audio/Video-Phile with way too much time on their hands or a fanboy. </p> <p>logikil</p>]]></description>
			<dc:creator><![CDATA[logikil]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:21:05 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201365]]></link>
										
		    <description><![CDATA[<p>
Well said blymik.  </p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:18:59 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201331]]></link>
										
		    <description><![CDATA[<p>
Maybe all the time and development he's put into Metal Gear Solid 4 is proving to need a "larger" medium than just a DVD-9.  </p>
<p>
Perhaps he's looking to show us what can be done on a next-gen console when not confined to 8.4gb on a "DVD"...  He's focused on something bigger, thus, the theater metaphor (and a blu-ray sized optical disc).</p>
<p>
For whatever you all take it for, he's saying that his vision of this game is too big to work on the 360.  </p>
<p>
That isn't a slap at the Xbox and it doesn't mean that games like Gears of War aren't great... Making a game multi-platform doesn't always make sense.   Why's everyone so touchy?</p>
<p>
Maybe if the game is a huge success they'll spend some time seeing if it is possible to port it back to the "DVD" format and have it playable on a 360.  That wouldn't be unheard of...</p>
<p>
But thanks to this article we can all stop reading rumors and April fools jokes, and simply be content in the knowledge that when MGS4 is released, it will be on the Playstation 3.</p>
<p>
(Thanks for the interview Kotaku!)</p> <p>blykmik</p>]]></description>
			<dc:creator><![CDATA[blykmik]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:10:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201322]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201314">RedRedSuit</a>: "with overscan"</p>
<p>
Without overscan, I mean.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:09:33 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201314]]></link>
										
		    <description><![CDATA[<p>
360 pre-Elite is not a full 1080p machine; sorry.  It doesn't have HDMI, and most TVs do *not* accept 1080p over component.  VGA is usually not an option, either, because even those few TVs that correctly accept VGA input with overscan usually do not provide picture quality controls for that input, and 360 doesn't provide such controls either.</p>
<p>
Elite is a different story.</p> <p>RedRedSuit</p>]]></description>
			<dc:creator><![CDATA[RedRedSuit]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:08:11 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201310]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201282">DigitalHero</a>: </p>
<p>
Holy crap.  Do you *read*?  I'm not posting about exclusivity at all.  I'm challenging Kojima's remarks.  Am I not allowed to do that just because I haven't decided between the two consoles?</p>
<p>
I think he's wrong about 360 owners having different needs than PS3 owners.</p>
<p>
And what "truth"?  Have I been hiding something?</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:07:35 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201286]]></link>
										
		    <description><![CDATA[<p>
Hmmm, I guess I should explain that last line was a joke, (someone with a Pokemon avatar being a SONY fanboy...I thought it would be funny).  <br />
I should just stop joking around here.</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:03:01 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201282]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201230">cringer8</a>: <br />
Truth comes out.  Why post about exclusivity if you are only buying if it comes to PC?  You say that you hate fanboys but that was a fanboy remark. </p> <p>DigitalHero</p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 16:02:33 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201262]]></link>
										
		    <description><![CDATA[<p>
You guys just miss his point. It's not about PS3 first, other later or "Sony Loyalty". It's just impassable to port on 360 because of hardware limitation.  Gear of war push 360 to the limits. But in price… SP game only last for 20-30 minutes. Game is too short.  </p>
<p>
Do you really want him to port MGS4 to 360 without truHD video and audio support and the game play last for 10 minutes?</p> <p>akm74</p>]]></description>
			<dc:creator><![CDATA[akm74]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:59:53 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201230]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1201155">scepia</a>: </p>
<p>
Huh?  Sour grapes?  I couldn't care less about the exclusivity of MG4.  I don't own a 360 or PS3.  I will not get to play this game unless it comes to the PC.</p>
<p>
I'm sorry if you misunderstoond my comments.  Damn I hate fanboys.  So defensive.</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:54:35 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1200495">pleiades</a>: </p>
<p>
My comment was more of a joke about him not acknowledging that DVD is being replaced in the techie world. I understood his statement and I believe he is waaaayyyy off.</p>
<p>
Everyone wants that "theatre" quality gaming experience (still speaking in metaphor).  He tries to make it sound like the 360 either *couldn't* supply that experience or the users don't care for that experience.  Is that accurate?  </p>
<p>
@<a href="#c1200467">cofn42</a>: </p>
<p>
Ummm, what?  Were you absent when MSFT put out the update that allows games created at native 1080p to play in 1080p off the 360?  It's a true HD machine, just like the PS3.  The same "theatre" graphics and speedy calculations can be attained on the 360.  The PS3 is a powerful machine for sure, but the 360 is no slouch.<br />
</p> <p>cringer8</p>]]></description>
			<dc:creator><![CDATA[cringer8]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:46:17 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1200417">cringer8</a>: Sour grapes? YES.</p> <p>Skeep</p>]]></description>
			<dc:creator><![CDATA[Skeep]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:45:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1200985">Ludwig</a>:I dont know if you read my comment above yours, but thats exactly what i was thinking. </p> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:39:16 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
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		    <description><![CDATA[<p>
@<a href="#c1200821">gils0n</a>: Thats what everyone thought about every game that Nintendo had before N64 hit, RE4, Killer 7, Viewtiful Joe(which was all ported to a less powerful system), DMC4, Tekken...you see where I'm going?? And it wouldnt take that much to port it towards the 360. And if they did it with MGS:TS...why not a toned down version of another one. May not be MGS4...but it could be a MGS none the less. So my thoughts really arent that far away.</p> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:38:23 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201096]]></link>
										
		    <description><![CDATA[<p>
On my "grin": Aki Saito, GM of Konami Europe, was cameraman. He doesn't say "cheese", he says "butter", and took the photo on the "B". Very funny.</p>
<p>
On the shirts: So rad. You can see the front, on the sleeve was a big red 4 and on the back, in the same font as the logo, was "MGS4STAFF". Doubt you'll ever see one on eBay, but if you do, they're very nice.</p> <p><a href="http://kotaku.com">Luke Plunkett</a></p>]]></description>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:37:45 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
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		    <description><![CDATA[<p>
His Wii project with Suda is something he wants to do since ten years? Seems like "Project S" is in fact a sequel to Snatcher. Perhaps we will find out more at Grasshopper's "Snake vs Zombie" event at April 14th.</p> <p>PedroMontana</p>]]></description>
			<dc:creator><![CDATA[PedroMontana]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:30:46 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201023]]></link>
										
		    <description><![CDATA[<p>
PS3: it also plays games!</p> <p>synce</p>]]></description>
			<dc:creator><![CDATA[synce]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:27:25 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1201013]]></link>
										
		    <description><![CDATA[<p>
That movie theater, DVD, TV comment was so confusing.  Anybody else not sure what that meant but think it's annoying the people that are making assumptions about it?  Was he saying 360 hardware couldn't do MS4?  If that's true I'd really like to see some of these "movie theater experience" games to know what he's talking about.</p> <p>giovonti</p>]]></description>
			<dc:creator><![CDATA[giovonti]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:26:46 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200985]]></link>
										
		    <description><![CDATA[<p>
Every single movie that goes to the theather .. is ported back to DVD .. and then finnaly ends up on TV .. he totaly sucks in analogies for a writer.</p> <p>Ludwig</p>]]></description>
			<dc:creator><![CDATA[Ludwig]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:23:31 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200984]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200780">eunoia</a>: </p>
<p>
You pay 14 dollars on snacks every time you go to see a movie, huh? How much do you weigh?</p>
<p>
All relations with consoles aside, you guys are putting rediculous numbers and suggestions out there. Like you're any more likely to be blown away by a DVD you *chose* to rent than with a movie you *chose* to buy a ticket for? Give. me. a. fucking. break.</p>
<p>
In my town, renting a dvd = $5.50, and a movie ticket is $8.00. And wonder of wonders, I'll bet it's the same (give or take a dollar) for all of you guys up on the cross complaining about the price of the PS3.</p> <p>Blinded220</p>]]></description>
			<dc:creator><![CDATA[Blinded220]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:23:28 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200974]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200902">loc182</a>: If one more goofy fanboy talks about Capcom 'selling out', I'm going to freakin' explode.</p>
<p>
MGS4 has been in dev for YEARS. Probably the first PS3 title in development, in fact. DMC4 hasn't been bricked out anywhere near that long, so going multiplat at this stage isn't going to see a severe quality drop. I refer you to Armored Core 4 and Oblivion.</p>
<p>
Games like Halo and MGS are built from the ground up for a specific hardware set.<br />
Don't confuse Kojima's singular focus for brand loyalty.</p> <p>Insomnia Bob</p>]]></description>
			<dc:creator><![CDATA[Insomnia Bob]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:22:26 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200902]]></link>
										
		    <description><![CDATA[<p>
Cheers to Kojima for concentrating on the game and not selling out like Capcom. I understand that game companies need to make money, but the multiplatform nonsense of the current generation is just hurting consumers in the end. I believe that Metal Gear Solid 4 will be a better game since it is being developed exclusively for the PlayStation 3 and Bioshock will be a better game because it is being developed just for the Xbox360. (Bioshock could be even better if it were being developed exclusively only for Xbox360 or PC in my opinion.)</p>
<p>
I had planned to buy Metal Gear Solid 4 before this, but now I will be in line on the first night for sure!</p> <p>Done with the hypocrasy here.</p>]]></description>
			<dc:creator><![CDATA[Done with the hypocrasy here.]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:13:08 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200897]]></link>
										
		    <description><![CDATA[<p>
i want kojima's shirt NOW</p> <p>AngelX</p>]]></description>
			<dc:creator><![CDATA[AngelX]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:12:08 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200859]]></link>
										
		    <description><![CDATA[<p>
huauhahua Kojima never fails </p>
<p>
MGS4 exclusive PS3. </p>
<p>
And now with MGS movie by Sony Pictures is impossible to X360.</p> <p>LOLMAX</p>]]></description>
			<dc:creator><![CDATA[LOLMAX]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:08:14 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200849]]></link>
										
		    <description><![CDATA[<p>
"The PS3 is like the theatre, it's a little bit high-priced but it has to be high quality as well. The 360 is a DVD, it still needs to be high quality but you need more variations, while the Wii is almost like a TV channel, because every game you have it with your family".<br />
Cool. =)</p>
<p>
"But like I said, MGS4 is aimed for the movie theatre, it's aimed for the PS3, so the game's scenario and graphics need this theatre-type hardware. It's when a producer has a game that can work on the 'DVD level' that a game will go multiplatform", he says."<br />
Lol. =)) </p> <p>CrazzyMan</p>]]></description>
			<dc:creator><![CDATA[CrazzyMan]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:07:26 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200821]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200798">Dmoney05</a>: I think you're reading a little too much into it dude. You're not going to see it on 360 and you're <i>reaaaallly</i> not going to see it on the Wii, a system which has virtually no horsepower.</p> <p>gils0n</p>]]></description>
			<dc:creator><![CDATA[gils0n]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:04:12 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200798]]></link>
										
		    <description><![CDATA[<p>
Did anyone else see his comparison in this manner? (Just a lil fun picking, but I'll go here anyways, lol):</p>
<p>
PS3=Theater<br />
Xbox 360=DVD<br />
Wii=TV</p>
<p>
Now the movies come out in the theaters(PS3) first, right??? Then what happens after that? Depending on how much money it rakes in, it might stay in theaters for a long time...or maybe a short while. Then it makes it way to what...DVD(360)!!! Then after it has its stay on DVD, where does that movie head to next?? Why of course, it heads to TV(Wii)!! </p>
<p>
So with this look at the comparison, yeah it will start out on the PS3, but it could sooner or later make its move to the 360 in the form of a different version maybe(Sustinence??). Then (yeah, this is pushing it very much) it could make its final stop on the Wii...but we seen a port of MGS on Gamecube before, so maybe its not too wild a thought. And you read that MGS4 already has motion-sensing implemented...so it wouldnt be to much work...just getting the graphics right (which makes me ask, has anyone ACTUALLY seen the TRUE, not speculated, tech specs of the Wii. I'm still looking).</p>
<p>
Then I'm going to say my own comparison connected to his. You notice that not everything comes to the theaters...sometimes it skips it becomes a straight to DVD movie and on to TV. But there's also the rare ones that skip theaters AND DVD, and go straight to TV. But it always comes to DVD at some time. So what does that tell you??? Well, I'm out!</p> <p><a href="http://www.myspace.com/dmduli01">I'm A Gamer Type Guy!!</a></p>]]></description>
			<dc:creator><![CDATA[I'm A Gamer Type Guy!!]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 15:01:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200780]]></link>
										
		    <description><![CDATA[<p>
he said it perfectly with the ps3 is like a movie theater. xbox like a dvd, and wii like a tv.</p>
<p>
 Take the ps3 comment for example, in a movie theater, you go there once pay 14 bucks, and another 14 on food, half the time walk out dissapointed, get 40 min of advertisements, and rarely go see the same movie twice.</p> <p>eunoia</p>]]></description>
			<dc:creator><![CDATA[eunoia]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:58:24 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200746]]></link>
										
		    <description><![CDATA[<p>
If that's true, then those damn party hats have destroyed the only way I was going to be able to play MGS4.</p> <p>MechaTama31</p>]]></description>
			<dc:creator><![CDATA[MechaTama31]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:54:29 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200738]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200703">Quattuor</a>: Brian's grin is painted on I thought</p> <p><a href="http://jabbertracks.blogspot.com">Jabbertrack</a></p>]]></description>
			<dc:creator><![CDATA[Jabbertrack]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:53:56 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200703]]></link>
										
		    <description><![CDATA[<p>
Plunkett needs to work on his Crecente-grin when posing with the likes of Kojima.</p> <p>Quattuor</p>]]></description>
			<dc:creator><![CDATA[Quattuor]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:50:35 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200695]]></link>
										
		    <description><![CDATA[<p>
You should have asked him details on Smash Bros.</p>
<p>
In a sort of sneaky way that'd lead to some (perhaps) useful information... even though I doubt he'd know anything.</p> <p><a href="http://www.myspace.com/heathm">Xsyven</a></p>]]></description>
			<dc:creator><![CDATA[Xsyven]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:49:47 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200650]]></link>
										
		    <description><![CDATA[<p>
I would pay good money for a shirt like Kojima has on. </p>
<p>
I'm really looking forward to MGS4 and can guarantee it'll be a great installment in the series. If I have to I'll buy a PS3 just for this game. Come launch day, if no word on a 360 release is out, I'll be walking out of the store with a PS3 and MGS4. </p>
<p>
Hopefully a 2007 release is still possible. I'm sure we'll see more at E3 soon!</p> <p>GalacticAE</p>]]></description>
			<dc:creator><![CDATA[GalacticAE]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:43:58 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200639]]></link>
										
		    <description><![CDATA[<p>
So it's pretty much confirmed that MGS4 will remain exclusive to the PSTRIPLE; at least until there's a port a la MGS3 on the original Xbox.</p>
<p>
BTW, was this conversation originally done in English or Japanese?</p> <p>def PD</p>]]></description>
			<dc:creator><![CDATA[def PD]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:42:47 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200591]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200571">logikil</a>: A dozen is just two sixes duct-taped together.</p> <p>Insomnia Bob</p>]]></description>
			<dc:creator><![CDATA[Insomnia Bob]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:36:59 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200586]]></link>
										
		    <description><![CDATA[<p>
@<a href="#c1200417">cringer8</a>: </p>
<p>
Actually he is an openly HUGE fan of Gears of War.</p>
<p>
Great interview with one of the greats. But I really would like to hear more his views on the future of games. If there's only one brain I could pick about 3.0, downloadables, motion sensing, and gaming's cultural relevance, it'd be his.</p>
<p>
Oh, and also ask something about ZOE3. </p> <p><a href="http://pratt.edu/~radio//podcasts/tgs/index.html">Psudonym</a></p>]]></description>
			<dc:creator><![CDATA[Psudonym]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:36:26 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200571]]></link>
										
		    <description><![CDATA[<p>
Frankly i think his dinner comparison was probably closer to the mark then this particular comparison. </p>
<p>
With the dinner comparison it's easier to justify the comment in that the Playstation is costlier and provides for some fringe benefits that the 360 doesn't (namely the larger storage medium if you really get down to brass tacks.) </p>
<p>
There is a much bigger difference between the theater experience and a DVD then there is a Nice restaurant and a nice home cooked meal. And frankly the real differences between the systems don't warrant the comparison. Anyway, if it comes to the 360 so much the better, if not then i play it on a PS3. 6 in one half a dozen in the other. </p> <p>logikil</p>]]></description>
			<dc:creator><![CDATA[logikil]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:34:59 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200559]]></link>
										
		    <description><![CDATA[<p>
I quote the previous poster.<br />
No Snatcher? No Policenauts? Ahwww...<br />
People seem to forget... After the movie theathre, movies do get released on the DVD ;)</p> <p>Arkanius</p>]]></description>
			<dc:creator><![CDATA[Arkanius]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:34:12 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200520]]></link>
										
		    <description><![CDATA[<p>
In all honestly, I would much rather watch a DVD on my home entertainment system then go to the movies. So much better watching a good movie, on a HDTV, with surround sound, in the comfort of my home.</p>
<p>
The theaters are always over-rated. You pay $10 (the price of a DVD) to sit in uncomfortable seats, with sticky floors, people talking, cell phones going off, no pause, and  usually grainy picture quality. On top of that, it's another $10 for a small popcorn and a small drink.</p>
<p>
I guess he's right, the PS3 is expensive and over-rated. </p> <p>Darkest Daze</p>]]></description>
			<dc:creator><![CDATA[Darkest Daze]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:29:46 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200509]]></link>
										
		    <description><![CDATA[<p>
I'm looking forward to MGS4, but the idea of playing Zone of the Enders 3 op PS3...<br />
You should have asked him whether or not there'll be a ZOE3 :' (<br />
I hope he finishes MGS soon so he can work on ZOE, or maybe a next gen iteration of Policenauts? Who knows.</p>
<p>
Will videogames ever again have those moments that you realize the ice-cubes are melting?</p> <p>E2K</p>]]></description>
			<dc:creator><![CDATA[E2K]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 02 Apr 2007 14:28:29 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Talkin' Metal Gear With Hideo Kojima]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/notag/feature-talkin-metal-gear-with-hideo-kojima-248695.php#c1200504]]></link>
										
		    <description><![CDATA[<p