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		<title><![CDATA[Carmack Eyes DS - Kotaku Comments]]></title>
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			<title><![CDATA[Carmack Eyes DS - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Wed, 20 Feb 2008 16:30:53 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Wed, 20 Feb 2008 16:30:53 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php]]></link>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c4318021]]></link>
		    <description><![CDATA[<p>Speaking of id Tech 5 and megatexture technology:<br>
</p><div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('219ohJZd8dI')"><img src="http://img.youtube.com/vi/219ohJZd8dI/1.jpg"></a><br><a id="ylink_219ohJZd8dI" href="javascript:toggleVideoComment('219ohJZd8dI')">+ Watch video</a></div><div id="yvid_219ohJZd8dI" class="comment-video" style="display: none;"><object height="355" width="425"><param value="http://www.youtube.com/v/219ohJZd8dI&amp;autoplay=1" name="movie"><param name="wmode" value="transparent"><embed type="application/x-shockwave-flash" src="http://www.youtube.com/v/219ohJZd8dI&amp;autoplay=1" wmode="transparent" height="355" width="425"></object></div></embed> <p>mnemosyne</p>]]></description>
			<dc:creator><![CDATA[mnemosyne]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Feb 2008 16:30:53 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c4317509]]></link>
		    <description><![CDATA[<p>&gt; THAT'S what I'm looking for, people. Answers, not<br>
&gt; snide quips.<br>
&gt;<br>
&gt; Oh, and Topher? You fail at reading...</p>
<p>Wow, that just drips of hypocrisy in only the first few sentences.</p>
<p>id technology, with which Cramack is still the lead, continues to be very relevant, and has been so (to various degrees) since ray-casting and BSP trees.  Currently the biggest items are megatexture techonology and the id Tech 5 engine.</p>
<p>I think what the other posters are alluding to is that, just because a company expands its market to mobile technology does not mean that it is about to lose its influence outside of it, much less go belly-up.  There is no necessary causal relationship between the two.  Many companies do very well developing for multiple platforms, including mobile.</p> <p>mnemosyne</p>]]></description>
			<dc:creator><![CDATA[mnemosyne]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Feb 2008 16:04:06 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c826258]]></link>
		    <description><![CDATA[<p>
Alright, Americana gets the cookie.</p>
<p>
THAT'S what I'm looking for, people.  Answers, not snide quips.</p>
<p>
Oh, and Topher?  You fail at reading, so I don't know if my explaining this via forum post will help, but damnit, I've got to try!  I DID NOT CLAIM TO BE A PROGRAMMER.  In fact, I didn't diss Carmack!  I asked what he had done LATELY.  Apparently the Doom3 engine is a nice bit of kit, so there's one thing.  I was hoping there'd be more (and honestly, hopefully more things not FPS/DOOM/QUAKE related, but oh well) but at least there WAS a response.  What you offered up was snark, which only implies you HAVE no answer to the question but want to talk shit anyway.  You're grounded, young man.</p> <p><a href="http://www.myspace.com/snadjit">Mansteak</a></p>]]></description>
			<dc:creator><![CDATA[Mansteak]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 10 Jan 2007 12:10:47 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c823413]]></link>
		    <description><![CDATA[<p>
"Carmack's still considered relevant? I thought when you started developing cell phone games, that was the twighlight of your career, before you went off to the big game development company in the sky?"</p>
<p>
John ROMERO is the one who's going off to that big game development company in the sky.</p>
<p>
Two Johns did Doom, one makes great graphics engines and tries to make spaceships and the other ran a company into the ground and made one of the biggest disappointments in gaming history.</p> <p>Americana</p>]]></description>
			<dc:creator><![CDATA[Americana]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 18:56:01 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c823201]]></link>
		    <description><![CDATA[<p>
Read This:</p>
<p>
<a href="http://blog.wired.com/games/2007/01/carmack_orcs_an.html#more">http://blog.wired.com/games/2007/01/carmack_orcs_an.html#m...</a></p>
<p>
Carmack and Hollenshead comment on Nintendo's changes to Wolfenstein 3D.</p> <p>Topher2798</p>]]></description>
			<dc:creator><![CDATA[Topher2798]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 17:53:15 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c823178]]></link>
		    <description><![CDATA[<p>
Maybe you guys should give Carmack a break. You probably don't know what it's like to have a project which you worked long and hard on mangled and spit back out as some sort of Disneyfied circus joke. It's likely to leave a sour taste in your mouth for a long time. So what if the guy held a grudge. I'm referring to Wolfenstein 3D by the way. A game that most of you "kids" in here probably never even played. Nintendo took that game and turned it into something silly. I don't blame Carmack one bit.  And Mansteak, I bow to your excellence. I'm sure Carmack could learn much from your programming skills, keep up the good work.</p> <p>Topher2798</p>]]></description>
			<dc:creator><![CDATA[Topher2798]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 17:47:28 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c823064]]></link>
		    <description><![CDATA[<p>
Doom 3 engine?</p> <p>killimanjaro</p>]]></description>
			<dc:creator><![CDATA[killimanjaro]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 17:24:35 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c821706]]></link>
		    <description><![CDATA[<p>
No, I'm not kidding.  Don't confuse "influential" with "relevant".  What's Carmack done recently?  Fire off that list you've got.  Educate me.</p> <p><a href="http://www.myspace.com/snadjit">Mansteak</a></p>]]></description>
			<dc:creator><![CDATA[Mansteak]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 13:17:51 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c820227]]></link>
		    <description><![CDATA[<p>
Mansteak, are you kidding?  I can only assume you are because that was pretty asinine.</p> <p>SirPimps</p>]]></description>
			<dc:creator><![CDATA[SirPimps]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 10:48:13 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c819622]]></link>
		    <description><![CDATA[<p>
Carmack's still considered relevant?  I thought when you started developing cell phone games, that was the twighlight of your career, before you went off to the big game development company in the sky?</p> <p><a href="http://www.myspace.com/snadjit">Mansteak</a></p>]]></description>
			<dc:creator><![CDATA[Mansteak]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 09:32:32 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c819574]]></link>
		    <description><![CDATA[<p>
I predict the return of Commander Keen</p> <p><a href="http://www.ohmpage.ca">Rajio</a></p>]]></description>
			<dc:creator><![CDATA[Rajio]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 09:25:00 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c819440]]></link>
		    <description><![CDATA[<p>
I could have sworn Carmack was one of the developers who was so unhappy about the Wii that he said he wouldn't bother with it.</p>
<p>
Is this a change of heart?</p> <p><a href="http://blogs.ign.com/PikaPal13X/">NihonTiger90</a></p>]]></description>
			<dc:creator><![CDATA[NihonTiger90]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 09:01:44 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c819273]]></link>
		    <description><![CDATA[<p>
What's this Nickelodeon thing he's talking about?</p> <p>Ajguy</p>]]></description>
			<dc:creator><![CDATA[Ajguy]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 08:34:18 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c819265]]></link>
		    <description><![CDATA[<p>
... now how id ...</p>
<p>
should have been</p>
<p>
... NOT how id ...</p> <p><a href="http://thejadedgamers.blogspot.com">Katsu</a></p>]]></description>
			<dc:creator><![CDATA[Katsu]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 08:31:43 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c819260]]></link>
		    <description><![CDATA[<p>
Carmack is referring to what happend with Doom on the SNES.  Nintendo was still in its censorship mode back then and the SNES Doom port was censored and now how id (Carmack's development company) wanted it.  Ever since then, id has refused to develop for a Nintendo platform vowing not to work with them again (because of their censorship interference.)  Apparently, he's ready to give another Nintendo system a try and bury the hatchet.  The fact that id games came out on Nintendo platforms after the SNES does not mean Carmack and id developed for Nintendo.  They licensed out their games.  Someone else ported it.  Not id.</p> <p><a href="http://thejadedgamers.blogspot.com">Katsu</a></p>]]></description>
			<dc:creator><![CDATA[Katsu]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 08:30:35 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818885]]></link>
		    <description><![CDATA[<p>
You may want to look into that. Doom on GBA was published by Activision. ID had noting to do with those GBA games. Nor Nintendo. </p>
<p>
Publisher wanted a T rating not Nintendo. </p> <p>Yetanotheruninspiredscreename</p>]]></description>
			<dc:creator><![CDATA[Yetanotheruninspiredscreename]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 06:51:33 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818868]]></link>
		    <description><![CDATA[<p>
Doom got censored on the GBA. Green blood and no guts when you rocket people.</p> <p>t0yrobo</p>]]></description>
			<dc:creator><![CDATA[t0yrobo]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 06:44:59 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818845]]></link>
		    <description><![CDATA[<p>
Lame hamster (and <i>nothing more</i>) jokes aside, yeah, FPS + Wii + Carmack = cool.</p> <p>beckerist</p>]]></description>
			<dc:creator><![CDATA[beckerist]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 06:33:22 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818836]]></link>
		    <description><![CDATA[<p>
HAHA! The hamster wasn't the <i>only</i> thing toasting, if you know what I mean ;).</p> <p>beckerist</p>]]></description>
			<dc:creator><![CDATA[beckerist]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 06:29:44 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818828]]></link>
		    <description><![CDATA[<p>
...I was going to say, I clearly remember playing Quake II on my N64...</p>
<p>
Then again, those were my college days. For all I know I was grilling a hamster in my George Foreman...</p> <p>beckerist</p>]]></description>
			<dc:creator><![CDATA[beckerist]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 06:27:07 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818803]]></link>
		    <description><![CDATA[<p>
I don't know that you'd call it bias...there's probably a fear that if you start a project it might eventually get censored...and if there's other places you can go where you know it won't, that's where you go.  </p>
<p>
But Resident Evil probably cleared up that confusion.</p> <p>Islandkiwi</p>]]></description>
			<dc:creator><![CDATA[Islandkiwi]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 06:05:15 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818779]]></link>
		    <description><![CDATA[<p>
Biases live for a surprisingly long time, despite the logic and evidence - witness the behaviour of Nintendo fans, especially during the Gamecube era. This is just console bias on Carmack's part.</p> <p>Merusdraconis</p>]]></description>
			<dc:creator><![CDATA[Merusdraconis]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 05:38:38 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818753]]></link>
		    <description><![CDATA[<p>
Yeah, nowadays, Sony's censoring department is a lot worse than Nintendo's. A Wii shooter from Carmack? OMG PLEASE YES!</p> <p>L_K_M</p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 05:01:26 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818736]]></link>
		    <description><![CDATA[<p>
the moment nintendo stopped their family friendliness was when they didn't censor gore after the first Mortal Kombat. Its also to be noted that only Sony had BMXXX censored, while gamecube and xbox versions were left in tact.</p> <p>Dark-Pen</p>]]></description>
			<dc:creator><![CDATA[Dark-Pen]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 04:34:21 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818725]]></link>
		    <description><![CDATA[<p>
Quake and Quake 2 hit the 64, and there's only one generation between that and the Wii.<br />
So...wtf?</p> <p>Elrando</p>]]></description>
			<dc:creator><![CDATA[Elrando]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 04:13:54 MST]]></pubDate>
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		    <title><![CDATA[Carmack Eyes DS]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php#c818717]]></link>
		    <description><![CDATA[<p>
What an idiot. Nintendo hasn't censored games for "many console generations now" and their family friendly first party offerings haven't kept anyone from making adult titles. Even Sony has been more restrictive.</p> <p>ridleysaria</p>]]></description>
			<dc:creator><![CDATA[ridleysaria]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 09 Jan 2007 03:52:37 MST]]></pubDate>
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