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		<title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting - Kotaku Comments]]></title>
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			<title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Tue, 03 Oct 2006 10:50:40 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 03 Oct 2006 10:50:40 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php]]></link>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c478997]]></link>
										
		    <description><![CDATA[<p>
       I am not in any way shape or form a subscriber to the notion that media content, be it film, book or game would be responsible for the creation of murderering minds, however I am a subscriber to respect and common courtesy. This guy chose to check his at the door when he posted this game to the mainstream downloader. </p>
<p>
       I am not sure the people who actually lived through the scenes subject to parody in this game need this kind of retortment. People who are now wheelchair bound, affected both mentally and physically for the rest of their lives along with families that lost loved ones and communities that where destroyed due to this.</p>
<p>
       No matter what the guys standpoint maybe and his desire to be the Howard Hughes of the Satire world. It was just down right disrespect. You'd think with what seems to be an intellectual guy he might have put it to some thought breaking use. Instead he has chosen the lazy way out.</p>
<p>
shame.</p> <p>Jam79</p>]]></description>
			<dc:creator><![CDATA[Jam79]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 03 Oct 2006 10:50:40 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c464152]]></link>
										
		    <description><![CDATA[<p>
The question is whether or not art can be considered a root cause for one of these crazies going 'over the edge'. </p>
<p>
Both John Lennon's killer and the guy who tried to shoot Reagan were obsessed with Catcher in the Rye. Should we ban those books?</p>
<p>
For me, it boils down to personal responsibility. Clearly, many people played the game (I have not) and did not go on murderous rampages. You can't exactly point to the game and say 'It's the games fault'. No, it's the batshit crazy guy's fault. End of story.</p>
<p>
Is it provocative and perhaps in poor taste? Absolutely. Can it somehow be considered to have a negative impact on crazy people? No. Crazy people get set off by all sorts of things. Some people don't like red lights. Others don't like the sound of running water. I don't think we plan on banning those stimuli, since the majority of the population does not go crazy when exposed to them.</p> <p><a href="http://canuckehstan.com">The Commissar</a></p>]]></description>
			<dc:creator><![CDATA[The Commissar]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 27 Sep 2006 22:50:38 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c441948]]></link>
										
		    <description><![CDATA[<p>
I wish people could agree on whether games should be considered art. If this game were legitimately considered art, then I expect the response would be much less severe, or at least no more severe than peoples reactions to whatever music, movies, and books Kimveer Gill happened to like. <br />
I'll bet Kimveer Gill was a big fan of the movie Elephant <a href="http://en.wikipedia.org/wiki/Elephant_(movie).">http://en.wikipedia.org/wiki/Elephant_(movie).</a> It's a wonder nobody has attacked Gus van Sant(not that they should). And for that matter, why is it just fine to make movies that aren't "fun", like Elephant, but when somebody makes a game that isn't "fun" it's deemed worthless and a detriment to society? Not all movies are happy and pleasant, nor all music, or books, but we still experience them, and seem to think it is beneficial to do so. Is there that much weight placed on moving a little guy around the screen with the keyboard? It just seems unfair.</p> <p>AlexP</p>]]></description>
			<dc:creator><![CDATA[AlexP]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Sep 2006 00:10:17 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
excellently written, i'm really enthusiastic about projects like these, things that go against the grain and make people confront things they don't want to.</p>
<p>
i'm actually surprised at how well thought out this game was, and how articulate the maker is.</p> <p><a href="http://www.deadpixels.ca">deadpixels</a></p>]]></description>
			<dc:creator><![CDATA[deadpixels]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 18:21:58 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
Well, that was a long and interesting read. Best of luck, I suppose. The only thing that really bugs me about the whole thing is that people ALWAYS forget that Columbine, Colorado was inspired by Jonesboro, and Jonesboro by the original "shocking shooting" of the 1990's in Paducah, Kentucky. Columbine was directly after Jonesboro by less than a month.</p>
<p>
<a href="http://en.wikipedia.org/wiki/Heath_High_School_shooting">http://en.wikipedia.org/wiki/Heath_High_School_shooting</a></p>
<p>
Interesting case, especially since it's OBVIOUSLY Harry Potter who was the gunman. :P</p>
<p>
But Columbine is small potatoes compared to some of the shootings that happened in EUROPE and Japan or the most brutal school massacre..</p>
<p>
<a href="http://en.wikipedia.org/wiki/Bath_School_disaster">http://en.wikipedia.org/wiki/Bath_School_disaster</a></p>
<p>
Well, yup!</p> <p><a href="http://www.dmgice.com">Philip Wesley</a></p>]]></description>
			<dc:creator><![CDATA[Philip Wesley]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 17:52:56 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c441251]]></link>
										
		    <description><![CDATA[<p>
Idiots and the troubles flock to controversy. If it wasn't a Columbine game, it would be something else society already deemed "unacceptable". If his audience did idiotic things NOT inspired by his game, then all that means is that his demographic is idiots. It does not mean he MADE them idiotic.</p>
<p>
I'm happy he both a) started this all by throwing up, but b) still had the balls to defend his game intelligently. He made it, he owns up to it, and has not backed down on his reasoning just because people are whining about it. But he also acknowledges his opponents, rather that dismissing them with empty rhetoric.</p> <p>imaria</p>]]></description>
			<dc:creator><![CDATA[imaria]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 16:48:20 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c440881]]></link>
										
		    <description><![CDATA[<p>
Rez, my thoughts exactly.</p>
<p>
If you have been to his forum page the guy is under constant ridicule daily.  I am pretty sure he has heard every deflamatory arguement on his game possible, and therefore crafted every rebuttle he needs.</p>
<p>
The Problem with the game is that is glamorizes the killers. Ok, so maybe thats not the point but it does glamorize it.  And most people are not going to go through that game for a pretentious philisophical skew on the events that happened in Columbine, they just are not going to do so.  </p>
<p>
He had to know before setting out to make this game that it would be controversial.  And for him to expect any less of the press and media is foolish.  Just because a game can be made doesn't mean it should.  He has been lambasted by not just the media but the internets all around, and it has placed him on his pretentious high horse.  From the time the game really gained momentum 'till now it has become a fight of self-rightousness.</p>
<p>
One quick trip to his forums and you'll see the kind of people this game caters to.  Maybe it wasn't made with these people in mind, but they are there in droves. And I think his "clientel" speaks for his creation more so than pseudo-philisophical arguments can.</p> <p>k1dsmoke</p>]]></description>
			<dc:creator><![CDATA[k1dsmoke]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 15:09:57 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c440688]]></link>
										
		    <description><![CDATA[<p>
hmm.</p>
<p>
Im not going to massage myself here and calim this guy is intelligent or offers alot of insight. But I will say his opinions are educated and was able to address these inquiries in a very polite and direct for, which is nice once in a while.</p>
<p>
However, I have to ask myself. What did you expect? You made a game of questionable content, with questionable motives (sorry i dont buy the whole "people just dont get it argument" most people see a video game, not a work of art or scripture).</p>
<p>
what did you expect?</p> <p>Rez</p>]]></description>
			<dc:creator><![CDATA[Rez]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 14:37:40 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
I wasn't impressed by his intelligence so much as his capacity for patience and good will in the face of ignorance.  If it were me, I would be calling every media personality and critic a fucking moron.  Then again, responding by email to thoughtful questions from a person who understands your point of view is entirely different from facing off against a belligerent jackass.</p> <p>ablemancain</p>]]></description>
			<dc:creator><![CDATA[ablemancain]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 14:26:37 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
<i>I can't be the only one... can I?</i></p>
<p>
It was definitely witty.</p> <p>hyperion</p>]]></description>
			<dc:creator><![CDATA[hyperion]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 13:49:52 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
I'll echo the "intelligent" comments, but am I the only one who busted out laughing at the paragraph describing Mario and the Goomba in 1-1?</p>
<p>
I can't be the only one... can I?</p> <p><a href="http://unchained.nu">pengie</a></p>]]></description>
			<dc:creator><![CDATA[pengie]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 13:28:12 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c440125]]></link>
										
		    <description><![CDATA[<p>
Turd Blossom   says:<br />
Massive douche, I hope the civil suits ruin him.</p>
<p>
Jack?  Jack Thompson, is that you?</p> <p><a href="http://www.myspace.com/snadjit">Donner, party of 4... er...3?</a></p>]]></description>
			<dc:creator><![CDATA[Donner, party of 4... er...3?]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 12:55:02 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
GretzkyR99: I only know of one game that's really made me think about its content in that way, and that was Killer7, which was pretty much ragged on by the gaming public. In many ways it was too obtuse for its own good, and people would spend more time complaining about the game being on rails (an excellent device to focus the player on the story, but horrible in the minds of most gamers) than talking about philosophy. </p>
<p>
I think that part of the reason we don't see games trying to do what you speak of is because there isn't enough variety of games like there are books. There's a ton of books to wade through in order to find excellent stories that challenge the mind. Once the cost of game development goes down (through better distribution systems I supposed) I think we'll see our share of literary classics. As of right now though, video game storytelling is probably about on par with the above average (not great) sci-fi/fantasy novel; there's some good storytelling but not anything deep. </p> <p><a href="http://www.oksoda.com">Chris McDougall</a></p>]]></description>
			<dc:creator><![CDATA[Chris McDougall]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 12:35:05 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439886]]></link>
										
		    <description><![CDATA[<p>
Really insightful interview. The guy demonstrated be very well educated and intelligent, it is really a shame that the press can't get his point of view or simply don't wanna get since it's the sensacionalism that sells the papers and increase the showing rates of TV programs. </p>
<p>
I really hope that he can handle all that bloodsucking press attacks, and that the press can finally get come sense and instead of making that games are responsible for making people doing shit that the responsability lies within the self. It's the guy's fault, his friends and family fault for not giving him any support or love that could have helped him sometime in his life and making him never think about this crazy killing. And more over, it's the society fault for creating such "ideal people models" that results in the creation of the social outcasts  that will undoubtly create raging people that will hate their own condition so much that won't think twice of taking revenge upon this "normal society". </p>
<p>
I think that I'll try to get a look on this game since he made the game with such idea of making people think about ethics and the society as whole, deserves to be played. </p>
<p>
Btw, thanks Brian for providing us such good interview with non-sensationalistic and well thought questions and I wish the best of luck to this guy.  </p> <p>Lider</p>]]></description>
			<dc:creator><![CDATA[Lider]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 12:16:06 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
This is the kind of thinking that makers of so-called philosophical games (along the lines of MGS2, anyone?) need to be working with. A strong, flexible mind who understand satire and isn't afraid to back down from any subject. When's the last time a good videogame took a shot at videogames?</p> <p>xuratu</p>]]></description>
			<dc:creator><![CDATA[xuratu]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 12:11:48 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
good to see he has a spine. </p> <p>Cell9song</p>]]></description>
			<dc:creator><![CDATA[Cell9song]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:53:21 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
I heard about this game a long time ago, but I've been putting off downloading it. I'm definitely going to have to grab that now.</p> <p><a href="http://mashuren.livejournal.com">mashuren</a></p>]]></description>
			<dc:creator><![CDATA[mashuren]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:43:19 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
I haven't played SCMRPG! (though I should) so it's hard for me to make any judgements on the game.</p>
<p>
As has been said, he does come across as a very intelligent, deliberate individual with seemingly good intentions. However, I'm not sure that this game was a necessarily appropriate way to deal with them (again though, I'd need to play the game to get a better idea).</p>
<p>
That being said, I don't think that this game is responsible for the shooting, and I'm almost appalled that people on this site of all sites would insinuate that this guy should be sued for making this game.</p>
<p>
Even if the game reveled in the violence of Columbine, there's no reason he should be held accountable for the actions of one fucked up individual.</p>
<p>
Information on the shootings at Columbine are well published and documented, and it's not like he saw this game and was suddenly enlightened to the happenings in Colorado.</p>
<p>
So why aren't the news agencies held accountable for making knowledge of these events available?</p> <p>hyperion</p>]]></description>
			<dc:creator><![CDATA[hyperion]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:42:17 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
don't pass the blame on to mario!</p> <p>bakaman</p>]]></description>
			<dc:creator><![CDATA[bakaman]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:37:27 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
From the Rocky Article that was linked:</p>
<p>
"Hours before the attack, the 25- year-old wrote on a personal Web site that he was drinking whiskey and feeling "postal." </p>
<p>
Why isn't anyone thinking of suing the whiskey makers?  Why aren't survivors calling the offices of Wild Turkey and asking, "How could you make this product that let someone to do this?"  Why isn't anyone trying to band Whiskey?</p>
<p>
(Please don't ban Whiskey.)</p> <p>Jay</p>]]></description>
			<dc:creator><![CDATA[Jay]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:18:53 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
Gill would have gone on his senseless rampage regardless of whether he had made this game or not. It's unfortunate that the deeper messages LeDoone talks about didn't make it through the fog of a man's lost mind. While I never played it, I understand that his product is the same thing as writing a song or painting a picture. However, unlike the makers of games like Grand Theft Auto, he's not profiteering off the culture of violence and those it attracts (or, I should say those who take it to heart). And unlike a Hollywood movie, or much of the media, he's not giving it the star treatment either.</p> <p><a href="http://www.eyegore-net.com/eyegore">Schu</a></p>]]></description>
			<dc:creator><![CDATA[Schu]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:13:15 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
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		    <description><![CDATA[<p>
Massive douche, I hope the civil suits ruin him.</p> <p><a href="http://www.whitehouse.gov/">Dr. Spaceman, Esq.</a></p>]]></description>
			<dc:creator><![CDATA[Dr. Spaceman, Esq.]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:11:55 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439564]]></link>
										
		    <description><![CDATA[<p>
if it was email, how do you know he smiled? Huh? Yea, get out the that one Crecente</p> <p>GretzkyR99</p>]]></description>
			<dc:creator><![CDATA[GretzkyR99]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:05:37 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439551]]></link>
										
		    <description><![CDATA[<p>
Excellent interview, well thought-out questions.</p>
<p>
I haven't played the game but with the comments so far that say "I wouldn't have imagined he was so intelligent" shows me that even though we, as gamers, are angry with people who don't "get" gaming we also don't look so open-eyed at each other. Why wouldn't this guy be intelligent? Making a game is not all that easy, especially one with a major social agenda. Stop automatically judging each other and maybe...maybe the media and public will start to understand and accept us better.</p> <p><a href="http://bringusham.blogspot.com">Harpua Scorpio</a></p>]]></description>
			<dc:creator><![CDATA[Harpua Scorpio]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:02:50 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439535]]></link>
										
		    <description><![CDATA[<p>
In case anyone is interested, here's the link to my Rocky Mountain News story about LeDonne. It also ran today. This was written off of a seperate, phone interview and includes a response by a man whose son was killed at Columbine.</p>
<p>
<a href="http://blogs.rockymountainnews.com/denver/freePlay/2006/09/columbine_gamer_reaches_out.html#more">http://blogs.rockymountainnews.com/denver/freePlay/2006/09...</a></p> <p><a href="http://www.kotaku.com">Brian Crecente</a></p>]]></description>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 11:00:12 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439520]]></link>
										
		    <description><![CDATA[<p>
Yea, I'm really impressed by his entire outlook on the situation. I think I recall reading an interview with him a while back, and it's amazing that he has stuck by his point for so long while facing so much adversity. People have failed to understand his message from several perspectives, some wanting more violence (completely missing the point) while others get pissed about a game made about this topic (probably half of whom never played it.) There have been so many instances recently of someone creating such a game, then immediately retracting it and apologizing when someone is offended by it. It's refreshing that he is stepping up to the plate and defending his game, and remaining aware of the responsibility he has since he is its creator.</p>
<p>
Oh, and Jay, in response to your question about the method of the interview, I'm pretty sure it had to be through email. He says, "SCMRPG has far exceeded any and all expectations I had for it... except one... which is your next question," suggesting that he has knowledge of all the questions before answering. </p> <p><a href="http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=43099021">Torn</a></p>]]></description>
			<dc:creator><![CDATA[Torn]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:57:39 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439511]]></link>
										
		    <description><![CDATA[<p>
Email interview, though I've talked to him and interviewed him over the phone for the newspaper several times. His answers always seem to be fairly well thought out.<br />
</p> <p><a href="http://www.kotaku.com">Brian Crecente</a></p>]]></description>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:55:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439504]]></link>
										
		    <description><![CDATA[<p>
This man is, simply put, awesome. He made a game, and that's it. I'm very impressed with his ability to deal with the press so well and not fold under pressure.</p> <p><a href="http://www.sgvy.com/">Kittyhawk</a></p>]]></description>
			<dc:creator><![CDATA[Kittyhawk]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:54:01 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439451]]></link>
										
		    <description><![CDATA[<p>
Erp! I meant Montreal-- Toronto is burned into my head 'cos that's where I saw that blasted headline. The Toronto Sun, I think? "VIDEO GAME KILLER" in big fuck-off bold print. Heh-- it's a small wonder they didn't add on a photo of a dead baby with smaller, not-quite-as-bold print beneath it: "Check out this dead baby! Did video games cause this baby to die? FIND OUT ON PAGE 6!"</p> <p><a href="http://www.captainwaycool.com">Captain Waycool</a></p>]]></description>
			<dc:creator><![CDATA[Captain Waycool]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:42:42 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439428]]></link>
										
		    <description><![CDATA[<p>
I really didn't excpect him to give these sorts of answers, he is obviously much more intelligent than I could have imagined, and he gives quite an argument. He did bring up a point about philisophical games, they just aren't happening, and just as I like books that after reading I sit and think about, I would love a game that really made me think about life and my views, games like that should really be made more often</p> <p>GretzkyR99</p>]]></description>
			<dc:creator><![CDATA[GretzkyR99]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:38:05 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439397]]></link>
										
		    <description><![CDATA[<p>
People really need to get a grip on the fact that video games don't cause this kind of violence. People like Jack Thompson really need to understand that alot of this is a society issue, and sometimes an issue with parenting, not little pixelated images that instantly want to make anyone that looks/interacts with them kill everything around them. Get a grip guys, come on. Great game, by the way. I really enjoyed it.</p> <p>tehspamninja</p>]]></description>
			<dc:creator><![CDATA[tehspamninja]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:32:43 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439390]]></link>
										
		    <description><![CDATA[<p>
Dawson college is in Montreal, not toronto Captain.</p>
<p>
You are right, he will be "crucified" by the media, but he has been handling himself very well.  I have seen him in the past week on 2 seperate shows and both times he fended off criticism very well.  Thank god it wasn't some 15 year old moron who made the game, but a very well kept, intelligent man who actually did the game for a deeper meaning.</p>
<p>
</p> <p>scazza</p>]]></description>
			<dc:creator><![CDATA[scazza]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:31:13 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439372]]></link>
										
		    <description><![CDATA[<p>
I don't blame this guy for anything, he made a game and if people have their interperation of it, then its their own doing.</p>
<p>
People are always looking for something to blame, and hell it might as well be the video games because it such as "easy" argument:</p>
<p>
"He played this violent game all the time, it made him into a killing machine."</p>
<p>
People are just looking for the easy answer, when you're dealing with a person, there is never an easy answer.</p> <p>exkon</p>]]></description>
			<dc:creator><![CDATA[exkon]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:28:12 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439369]]></link>
										
		    <description><![CDATA[<p>
I really feel sorry for the guy. I mean, he did make a game based on a horrible event, but it was just that, a game.</p>
<p>
I used to watch Sesame Street when I was little. Does that mean that my hatred towards idiots that can't spell is the result of puppeteers?</p> <p><a href="http://www.slicedgaming.com">RJG</a></p>]]></description>
			<dc:creator><![CDATA[RJG]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:27:06 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439366]]></link>
										
		    <description><![CDATA[<p>
Excelent interview.  Well done.</p>
<p>
I realy like the insight into Mario as well.  never thought of it that way.</p> <p>Fuzz</p>]]></description>
			<dc:creator><![CDATA[Fuzz]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:26:58 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439351]]></link>
										
		    <description><![CDATA[<p>
Good read. The guy seems pretty intelligent and had far better answers that what I expected to be   a bunch of: "I made the game cause I thought it was cool. Sorry people got shot."  I do like what he had to say.</p>
<p>
One question though. Did you happen to talk to this guy live or was this done through email or IM?  Im just wondering becuase he seems to have some pretty long well thought out answers for all your questions, and I'm curious to find out if its because 1) He has been asked the same type of questions so many times that the answers become standard and scripted. Or 2) When he realized he was going to get his ass kicked in the media, he got some sort of PR flak to help him craft out a message.  </p>
<p>
Any thoughts?</p>
<p>
</p> <p>Jay</p>]]></description>
			<dc:creator><![CDATA[Jay]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:24:39 MDT]]></pubDate>
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		    <title><![CDATA[Feature: Columbine RPG Creator Talks About Dawson Shooting]]></title>
		    <link><![CDATA[http://kotaku.com/gaming/danny-ledonne/feature-columbine-rpg-creator-talks-about-dawson-shooting-201829.php#c439343]]></link>
										
		    <description><![CDATA[<p>
Man-- I just know that no matter how lucid or well-constructed his arguments may be, the guy's still going to get crucified for what he created. We've been fighting the good fight for many years now, and the message never gets through; we're preempted simply by virtue of the bold headlines detailing "video game killers". Sadly, the shooting in Toronto is just what the Jack Thompsons of the world were waiting for. The dead make for easy conscription in any cause.</p> <p><a href="http://www.captainwaycool.com">Captain Waycool</a></p>]]></description>
			<dc:creator><![CDATA[Captain Waycool]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 20 Sep 2006 10:22:55 MDT]]></pubDate>
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