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		<title><![CDATA[Kotaku: Xbox Live Arcade]]></title>
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			<title><![CDATA[Kotaku: Xbox Live Arcade]]></title>
			<link>http://kotaku.com/tag/xbox live arcade</link>
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		<link>http://kotaku.com/tag/xbox live arcade</link>
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		<description><![CDATA[Kotaku posts tagged Xbox Live Arcade]]></description>
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			<title><![CDATA[Skullgirls Picked Just the Right Day to Reveal the Deadly Nurse Valentine]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt; Picked Just the Right Day to Reveal the Deadly Nurse Valentine" href="http://kotaku.com/skullgirls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skullgirls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt; Picked Just the Right Day to Reveal the Deadly Nurse Valentine" href="http://kotaku.com/5885015/skullgirls-picked-just-the-right-day-to-reveal-the-deadly-nurse-valentine" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt; Picked Just the Right Day to Reveal the Deadly Nurse Valentine" alt="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt; Picked Just the Right Day to Reveal the Deadly Nurse Valentine" src="http://cache.kotaku.com/assets/images/9/2012/02/small_6e04b4bdcbd0d16dd43a2381c12423d3.jpg"/>
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				<!-- videoId: UP8ytlvFKmA --><!-- /videoId: UP8ytlvFKmA --> You just know the team at Reverge Games have been giggling to themselves for the past week in anticipation of today's reveal of Nurse Valentine, the <em>Skullgirls</em> fighter with a prescription for pain.				<a href="http://kotaku.com/5885015/skullgirls-picked-just-the-right-day-to-reveal-the-deadly-nurse-valentine" title="Click here to read more about Skullgirls Picked Just the Right Day to Reveal the Deadly Nurse Valentine">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885015/skullgirls-picked-just-the-right-day-to-reveal-the-deadly-nurse-valentine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885015]]></guid>
			<category><![CDATA[Skullgirls]]></category>
			<category><![CDATA[Fighter]]></category>
			<category><![CDATA[Nurse Valentine]]></category>
			<category><![CDATA[Reverge Games]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Xbox Live Arcade Game Leaks Onto Torrent Sites]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" href="http://kotaku.com/trials/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trials</span></a></div -->					<div><a title="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" href="http://kotaku.com/5880722/xbox-live-arcade-game-leaks-onto-torrent-sites" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" alt="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" src="http://cache.kotaku.com/assets/images/9/2012/01/small_befe60a7a42713ddd5c63055dfb551aa.jpg"/>
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				<!-- videoId: IHFAmaRyx2A --><!-- /videoId: IHFAmaRyx2A --> PC games leak all the time. Even console games eventually turn up on torrent sites once their discs are pressed. But an Xbox Live Arcade game getting out, and one which isn't that close to release, that's a little stranger.				<a href="http://kotaku.com/5880722/xbox-live-arcade-game-leaks-onto-torrent-sites" title="Click here to read more about Xbox Live Arcade Game Leaks Onto Torrent Sites">More&nbsp;&raquo;</a>
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			<category><![CDATA[Trials]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Redlynx]]></category>
			<category><![CDATA[Trials evolution]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 30 Jan 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5880722&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tony Hawk Pro Skater HD Was My Favorite VGA Surprise]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tony Hawk Pro Skater HD&lt;/em&gt; Was My Favorite VGA Surprise" href="http://kotaku.com/tony-hawk-pro-skater/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tonyhawkproskater</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tony Hawk Pro Skater HD&lt;/em&gt; Was My Favorite VGA Surprise" href="http://kotaku.com/5867292/tony-hawk-pro-skater-hd-was-my-favorite-vga-surprise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tony Hawk Pro Skater HD&lt;/em&gt; Was My Favorite VGA Surprise" alt="Click here to read &lt;em&gt;Tony Hawk Pro Skater HD&lt;/em&gt; Was My Favorite VGA Surprise" src="http://cache.kotaku.com/assets/images/9/2011/12/small_f598340db66ff9049f5d480b688efc4f.jpg"/>
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				  You can keep your <em>Command & Conquer Generals 2</em> and <em>The Last of Us</em>; for me the biggest news out of the 2011 Spike Video Game Awards wasn't a new game but the return of something old: Tony Hawk.				<a href="http://kotaku.com/5867292/tony-hawk-pro-skater-hd-was-my-favorite-vga-surprise" title="Click here to read more about Tony Hawk Pro Skater HD Was My Favorite VGA Surprise">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867292/tony-hawk-pro-skater-hd-was-my-favorite-vga-surprise]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867292]]></guid>
			<category><![CDATA[Tony Hawk Pro Skater]]></category>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[psn]]></category>
			<category><![CDATA[Skateboarding]]></category>
			<category><![CDATA[Tony Hawk Pro Skater HD]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 12 Dec 2011 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867292&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Moon Knight Pinball Table? I'm Mailing Zen Studios My Babies]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A &lt;em&gt;Moon Knight&lt;/em&gt; Pinball Table? I'm Mailing Zen Studios My Babies" href="http://kotaku.com/pinball-fx/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pinballfx</span></a></div -->					<div><a title="Click here to read A &lt;em&gt;Moon Knight&lt;/em&gt; Pinball Table? I'm Mailing Zen Studios My Babies" href="http://kotaku.com/5858303/a-moon-knight-pinball-table-im-mailing-zen-studios-my-babies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A &lt;em&gt;Moon Knight&lt;/em&gt; Pinball Table? I'm Mailing Zen Studios My Babies" alt="Click here to read A &lt;em&gt;Moon Knight&lt;/em&gt; Pinball Table? I'm Mailing Zen Studios My Babies" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ba06fddc8910a6ba31b1d7aa68c70d7d.jpg"/>
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				<!-- videoId: l3hNAVj1UcE --><!-- /videoId: l3hNAVj1UcE --> A year and a month ago I sat in a hotel room in Anaheim, California, telling the folks from Zen Studios how much their <em>Marvel Pinball</em> series for Xbox Live and the PlayStation Network needed a healthy dose of the fist of Khonshu. I don't recall making a pact for my firstborn, but if I did I'll totally honor it.				<a href="http://kotaku.com/5858303/a-moon-knight-pinball-table-im-mailing-zen-studios-my-babies" title="Click here to read more about A Moon Knight Pinball Table? I'm Mailing Zen Studios My Babies">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858303/a-moon-knight-pinball-table-im-mailing-zen-studios-my-babies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858303]]></guid>
			<category><![CDATA[pinball fx]]></category>
			<category><![CDATA[Marvel Pinball]]></category>
			<category><![CDATA[moon knight]]></category>
			<category><![CDATA[Pinball FX 2]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The First Teaser for the Next Alan Wake is VeryShort]]></title>
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				If you like teaser trailers that are shorter than your best burps, <a href="http://www.spike.com/events/video-game-awards-2011/world-premiere-trailers/o97gj5">go watch the teaser</a> for the new downloadable <em>Alan Wake</em> game. A longer trailer of some sort will air during the Spike Video Game Awards on December 10.				<a href="http://kotaku.com/5858312/the-first-teaser-for-the-next-alan-wake-is-veryshort" title="Click here to read more about The First Teaser for the Next Alan Wake is VeryShort">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858312/the-first-teaser-for-the-next-alan-wake-is-veryshort]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858312]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Alan Wake]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 12:16:04 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5858312&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Marvel Pinball Brings the X-Men and Magneto to Its Newest Table]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Marvel Pinball&lt;/em&gt; Brings the X-Men and Magneto to Its Newest Table" href="http://kotaku.com/pinball-fx/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pinballfx</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Marvel Pinball&lt;/em&gt; Brings the X-Men and Magneto to Its Newest Table" href="http://kotaku.com/5850071/the-master-of-magnetism-is-a-natural-enemy-in-marvel-pinballs-latest-table" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Marvel Pinball&lt;/em&gt; Brings the X-Men and Magneto to Its Newest Table" alt="Click here to read &lt;em&gt;Marvel Pinball&lt;/em&gt; Brings the X-Men and Magneto to Its Newest Table" src="http://cache.kotaku.com/assets/images/9/2011/10/small_pinballfxmen.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2085 --><!-- /videoId: explore/kotaku/videos/2085 --> Today Zen Studios revealed that <em>X-Men</em> will be the latest entry in its <em>Vengeance & Virtue</em> series of Marvel-themed tables for <em>Pinball FX2</em>, joining <em>Ghost Rider</em>.				<a href="http://kotaku.com/5850071/the-master-of-magnetism-is-a-natural-enemy-in-marvel-pinballs-latest-table" title="Click here to read more about Marvel Pinball Brings the X-Men and Magneto to Its Newest Table">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5850071/the-master-of-magnetism-is-a-natural-enemy-in-marvel-pinballs-latest-table]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5850071]]></guid>
			<category><![CDATA[pinball fx]]></category>
			<category><![CDATA[Marvel Pinball]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[zen studios]]></category>
			<pubDate><![CDATA[Sat, 15 Oct 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5850071&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ghost Rider Turns His Penance Stare on Pinball FX 2]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ghost Rider Turns His Penance Stare on &lt;em&gt;Pinball FX 2&lt;/em&gt;" href="http://kotaku.com/pinball-fx/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pinballfx</span></a></div -->					<div><a title="Click here to read Ghost Rider Turns His Penance Stare on &lt;em&gt;Pinball FX 2&lt;/em&gt;" href="http://kotaku.com/5849930/ghost-rider-takes-vengeance-on-pinball-fx-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ghost Rider Turns His Penance Stare on &lt;em&gt;Pinball FX 2&lt;/em&gt;" alt="Click here to read Ghost Rider Turns His Penance Stare on &lt;em&gt;Pinball FX 2&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_cl_y0e7wxgk.jpg"/>
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				<!-- videoId: cl_Y0E7WxGk --><!-- /videoId: cl_Y0E7WxGk --> Johnny Blaze, the subject of the upcoming live-action sequel starring Nicholas Cage's hair, is the next Marvel superhero to get the <em>Pinball FX 2</em> treatment, but what virtuous secret is he hiding?				<a href="http://kotaku.com/5849930/ghost-rider-takes-vengeance-on-pinball-fx-2" title="Click here to read more about Ghost Rider Turns His Penance Stare on Pinball FX 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5849930/ghost-rider-takes-vengeance-on-pinball-fx-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5849930]]></guid>
			<category><![CDATA[pinball fx]]></category>
			<category><![CDATA[Ghost Rider]]></category>
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			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Fri, 14 Oct 2011 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5849930&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Little Bit Space Combat, A Little Bit Twin Stick Shooter, This is Fusion Genesis]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Little Bit Space Combat, A Little Bit Twin Stick Shooter, This is &lt;em&gt;Fusion Genesis&lt;/em&gt;" href="http://kotaku.com/fusion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fusion</span></a></div -->					<div><a title="Click here to read A Little Bit Space Combat, A Little Bit Twin Stick Shooter, This is &lt;em&gt;Fusion Genesis&lt;/em&gt;" href="http://kotaku.com/5849804/a-little-bit-space-combat-a-little-bit-twin-stick-shooter-this-is-fusion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Little Bit Space Combat, A Little Bit Twin Stick Shooter, This is &lt;em&gt;Fusion Genesis&lt;/em&gt;" alt="Click here to read A Little Bit Space Combat, A Little Bit Twin Stick Shooter, This is &lt;em&gt;Fusion Genesis&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2064.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2064 --><!-- /videoId: explore/kotaku/videos/2064 --> <em>Fusion Genesis </em>is meant to be a mix of a twin-stick shooter and a massively mulitplayer online game. But it felt more like a space combat game than an MMO.				<a href="http://kotaku.com/5849804/a-little-bit-space-combat-a-little-bit-twin-stick-shooter-this-is-fusion" title="Click here to read more about A Little Bit Space Combat, A Little Bit Twin Stick Shooter, This is Fusion Genesis">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5849804/a-little-bit-space-combat-a-little-bit-twin-stick-shooter-this-is-fusion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5849804]]></guid>
			<category><![CDATA[Fusion]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Fri, 14 Oct 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Sweet and Yummy Tears Fall on Xbox Live in South Park: Tenorman's Revenge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sweet and Yummy Tears Fall on Xbox Live in &lt;em&gt;South Park: Tenorman's Revenge&lt;/em&gt;" href="http://kotaku.com/south-park/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">southpark</span></a></div -->					<div><a title="Click here to read Sweet and Yummy Tears Fall on Xbox Live in &lt;em&gt;South Park: Tenorman's Revenge&lt;/em&gt;" href="http://kotaku.com/5849638/sweet-and-yummy-tears-fall-on-xbox-live-in-south-park-tenormans-revenge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sweet and Yummy Tears Fall on Xbox Live in &lt;em&gt;South Park: Tenorman's Revenge&lt;/em&gt;" alt="Click here to read Sweet and Yummy Tears Fall on Xbox Live in &lt;em&gt;South Park: Tenorman's Revenge&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_southpark.jpg"/>
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				 Eric Cartman's arch-nemesis returns to South Park to exact his revenge in the Xbox Live exclusive <em>South Park: Tenorman's Revenge</em>. Why is he so vengeful? I suppose it has something to do with Cartman making him eat his own parents.				<a href="http://kotaku.com/5849638/sweet-and-yummy-tears-fall-on-xbox-live-in-south-park-tenormans-revenge" title="Click here to read more about Sweet and Yummy Tears Fall on Xbox Live in South Park: Tenorman's Revenge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Oct 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Daytona USA Rolling to Xbox Live, PlayStation Network on October 26]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; Rolling to Xbox Live, PlayStation Network on October 26" href="http://kotaku.com/daytona-usa/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">daytonausa</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; Rolling to Xbox Live, PlayStation Network on October 26" href="http://kotaku.com/5849261/daytona-usa-rolling-to-xbox-live-playstation-network-on-october-26" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; Rolling to Xbox Live, PlayStation Network on October 26" alt="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; Rolling to Xbox Live, PlayStation Network on October 26" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ds_top2ievs.jpg"/>
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				<!-- videoId: DS_ToP2ievs --><!-- /videoId: DS_ToP2ievs --> Sega's classic arcade racer <em>Daytona USA</em> is just coming to consoles with a high-def visual overhaul, steering wheel support and online multiplayer. And it's coming in just two weeks! For ten bucks!! Rolling staaaaaarrrrt!!!				<a href="http://kotaku.com/5849261/daytona-usa-rolling-to-xbox-live-playstation-network-on-october-26" title="Click here to read more about Daytona USA Rolling to Xbox Live, PlayStation Network on October 26">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Oct 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Studio Head, Deadliest Warrior Expert Resigns Over Green Berets Misrepresentation]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Studio Head, &lt;em&gt;Deadliest Warrior&lt;/em&gt; Expert Resigns Over Green Berets Misrepresentation" href="http://kotaku.com/deadliest-warrior/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadliestwarrior</span></a></div -->					<div><a title="Click here to read Studio Head, &lt;em&gt;Deadliest Warrior&lt;/em&gt; Expert Resigns Over Green Berets Misrepresentation" href="http://kotaku.com/5848839/studio-head-deadliest-warrior-expert-resigns-over-green-berets-misrepresentation" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Studio Head, &lt;em&gt;Deadliest Warrior&lt;/em&gt; Expert Resigns Over Green Berets Misrepresentation" alt="Click here to read Studio Head, &lt;em&gt;Deadliest Warrior&lt;/em&gt; Expert Resigns Over Green Berets Misrepresentation" src="http://cache.kotaku.com/assets/images/9/2011/10/small_221939_160311800698700_104552196274661_398586_1846261_n.jpg"/>
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				Robert Daly, the head of <em>Deadliest Warrior: The Game</em> developer Pipeworks Software, today resigned from his position, saying he regrets misleading others into thinking that he was a Green Beret.				<a href="http://kotaku.com/5848839/studio-head-deadliest-warrior-expert-resigns-over-green-berets-misrepresentation" title="Click here to read more about Studio Head, Deadliest Warrior Expert Resigns Over Green Berets Misrepresentation">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5848839/studio-head-deadliest-warrior-expert-resigns-over-green-berets-misrepresentation]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848839]]></guid>
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			<category><![CDATA[Robert daly]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 11 Oct 2011 18:00:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5848839&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Military Game Developer Disputes Green Beret Accusations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Military Game Developer Disputes Green Beret Accusations" href="http://kotaku.com/deadliest-warrior/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadliestwarrior</span></a></div -->					<div><a title="Click here to read Military Game Developer Disputes Green Beret Accusations" href="http://kotaku.com/5847837/military-game-developer-disputes-green-beret-accusations" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Military Game Developer Disputes Green Beret Accusations" alt="Click here to read Military Game Developer Disputes Green Beret Accusations" src="http://cache.kotaku.com/assets/images/9/2011/10/small_800px-us_army_green_berets_df-sd-02-02957.jpg"/>
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				 <a href="http://kotaku.com/5847577/green-beret-says-game-developer-is-a-hoax">Accusations</a> by a group of former Green Berets that Pipeworks Studio head Robert Daly never served in the Special Forces aren't true, the head of Foundation 9 tells Kotaku.				<a href="http://kotaku.com/5847837/military-game-developer-disputes-green-beret-accusations" title="Click here to read more about Military Game Developer Disputes Green Beret Accusations">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847837/military-game-developer-disputes-green-beret-accusations]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847837]]></guid>
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			<pubDate><![CDATA[Fri, 07 Oct 2011 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Green Beret Says Military Game Developer Is a Phony, &quot;Liar&quot; UPDATE]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Green Beret Says Military Game Developer Is a Phony, &amp;quot;Liar&amp;quot; UPDATE" href="http://kotaku.com/deadliest-warrior/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadliestwarrior</span></a></div -->					<div><a title="Click here to read Green Beret Says Military Game Developer Is a Phony, &amp;quot;Liar&amp;quot; UPDATE" href="http://kotaku.com/5847577/green-beret-says-game-developer-is-a-hoax" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Green Beret Says Military Game Developer Is a Phony, &amp;quot;Liar&amp;quot; UPDATE" alt="Click here to read Green Beret Says Military Game Developer Is a Phony, &amp;quot;Liar&amp;quot; UPDATE" src="http://cache.kotaku.com/assets/images/9/2011/10/small_221939_160311800698700_104552196274661_398586_1846261_n.jpg"/>
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				This is Pipeworks, an Oregon-based game studio headed up by Robert Daly. Apparently, Daly's been saying he was in the Special Forces. But at least one Special Forces website, that's not exactly true. <strong>Updated with response from Pipeworks disputing the accusations.</strong>				<a href="http://kotaku.com/5847577/green-beret-says-game-developer-is-a-hoax" title="Click here to read more about Green Beret Says Military Game Developer Is a Phony, &quot;Liar&quot; UPDATE">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847577/green-beret-says-game-developer-is-a-hoax]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847577]]></guid>
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			<pubDate><![CDATA[Fri, 07 Oct 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Brief Introduction to Orc-Slaying in Orcs Must Die!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Brief Introduction to Orc-Slaying in &lt;em&gt;Orcs Must Die!&lt;/em&gt;" href="http://kotaku.com/orcs-must-die/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">orcsmustdie</span></a></div -->					<div><a title="Click here to read A Brief Introduction to Orc-Slaying in &lt;em&gt;Orcs Must Die!&lt;/em&gt;" href="http://kotaku.com/5847508/a-brief-introduction-to-orc+slaying-in-orcs-must-die" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Brief Introduction to Orc-Slaying in &lt;em&gt;Orcs Must Die!&lt;/em&gt;" alt="Click here to read A Brief Introduction to Orc-Slaying in &lt;em&gt;Orcs Must Die!&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2038.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2038 --><!-- /videoId: explore/kotaku/videos/2038 --> I am personally always a fan of new twists on the tower defense genre. Setting up traps on the ground and walls while you stab and shoot enemies,<em> Orcs Must Die!</em> balances offense and defense almost perfectly.				<a href="http://kotaku.com/5847508/a-brief-introduction-to-orc+slaying-in-orcs-must-die" title="Click here to read more about A Brief Introduction to Orc-Slaying in Orcs Must Die!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847508/a-brief-introduction-to-orc+slaying-in-orcs-must-die]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847508]]></guid>
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			<pubDate><![CDATA[Thu, 06 Oct 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[Skullgirls's Latest Lady Fighter, Ms. Fortune, Is All About Decap Attacks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt;'s Latest Lady Fighter, Ms. Fortune, Is All About Decap Attacks" href="http://kotaku.com/skullgirls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skullgirls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt;'s Latest Lady Fighter, Ms. Fortune, Is All About Decap Attacks" href="http://kotaku.com/5847454/skullgirlss-latest-lady-fighter-ms-fortune-is-all-about-decap-attacks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt;'s Latest Lady Fighter, Ms. Fortune, Is All About Decap Attacks" alt="Click here to read &lt;em&gt;Skullgirls&lt;/em&gt;'s Latest Lady Fighter, Ms. Fortune, Is All About Decap Attacks" src="http://cache.kotaku.com/assets/images/9/2011/10/small_msfortune.jpg"/>
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				Downloadable 2D fighting game <em>Skullgirls</em> has a new contender, Ms. Fortune. Who is she? And why is she so gross? Mostly because none of her extremities or her cat-head seem too well attached.				<a href="http://kotaku.com/5847454/skullgirlss-latest-lady-fighter-ms-fortune-is-all-about-decap-attacks" title="Click here to read more about Skullgirls's Latest Lady Fighter, Ms. Fortune, Is All About Decap Attacks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847454/skullgirlss-latest-lady-fighter-ms-fortune-is-all-about-decap-attacks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847454]]></guid>
			<category><![CDATA[Skullgirls]]></category>
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			<pubDate><![CDATA[Thu, 06 Oct 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Oh, by the Way, Fez is Delayed. Again.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh, by the Way, &lt;em&gt;Fez&lt;/em&gt; is Delayed. Again." href="http://kotaku.com/fez/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fez</span></a></div -->					<div><a title="Click here to read Oh, by the Way, &lt;em&gt;Fez&lt;/em&gt; is Delayed. Again." href="http://kotaku.com/5845288/oh-by-the-way-fez-is-delayed-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh, by the Way, &lt;em&gt;Fez&lt;/em&gt; is Delayed. Again." alt="Click here to read Oh, by the Way, &lt;em&gt;Fez&lt;/em&gt; is Delayed. Again." src="http://cache.kotaku.com/assets/images/9/2011/09/small_29567274.jpg"/>
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				<!-- videoId: 29567274 --><!-- /videoId: 29567274 --> Earlier this week, Polytron released another "long screenshot" for <em>Fez</em> the perspective-rotating indie platformer stuck in development hell for more than three years now. Promised for release on Xbox Live Arcade this year, Phil Fish just tweeted that his game has been delayed, yet again, until 2012.				<a href="http://kotaku.com/5845288/oh-by-the-way-fez-is-delayed-again" title="Click here to read more about Oh, by the Way, Fez is Delayed. Again.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 Sep 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Bring A Friend Along for Shank 2's Brand of Shooting, Stabbing and Slicing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bring A Friend Along for &lt;em&gt;Shank 2&lt;/em&gt;'s Brand of Shooting, Stabbing and Slicing" href="http://kotaku.com/shank/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shank</span></a></div -->					<div><a title="Click here to read Bring A Friend Along for &lt;em&gt;Shank 2&lt;/em&gt;'s Brand of Shooting, Stabbing and Slicing" href="http://kotaku.com/5844459/bring-a-friend-along-for-shank-2s-brand-of-shooting-stabbing-and-slicing/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bring A Friend Along for &lt;em&gt;Shank 2&lt;/em&gt;'s Brand of Shooting, Stabbing and Slicing" alt="Click here to read Bring A Friend Along for &lt;em&gt;Shank 2&lt;/em&gt;'s Brand of Shooting, Stabbing and Slicing" src="http://cache.kotaku.com/assets/images/9/2011/09/small_shank_2_coop_main.jpg"/>
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				Last year's side-scrolling slice 'em up <em>Shank</em> is getting a sequel, EA and Klei Entertainment announced today. They're calling it <em>Shank 2</em> and it's coming to PlayStation Network, Xbox Live Arcade and PC early next year.				<a href="http://kotaku.com/5844459/bring-a-friend-along-for-shank-2s-brand-of-shooting-stabbing-and-slicing/gallery/" title="Click here to read more about Bring A Friend Along for Shank 2's Brand of Shooting, Stabbing and Slicing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844459/bring-a-friend-along-for-shank-2s-brand-of-shooting-stabbing-and-slicing/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844459]]></guid>
			<category><![CDATA[Shank]]></category>
			<category><![CDATA[Ea]]></category>
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			<pubDate><![CDATA[Tue, 27 Sep 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[When Video Games Are Grasshoppers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Video Games Are Grasshoppers" href="http://kotaku.com/goichi-suda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">goichisuda</span></a></div -->					<div><a title="Click here to read When Video Games Are Grasshoppers" href="http://kotaku.com/5841002/when-video-games-are-grasshoppers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When Video Games Are Grasshoppers" alt="Click here to read When Video Games Are Grasshoppers" src="http://cache.kotaku.com/assets/images/9/2011/09/small_suda.jpg"/>
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				Woody Allen once said that the reason why he makes a new game every year is so that his movies don't become events. A steady stream ensures that the hits don't become that big of a deal. Ditto for the failures.				<a href="http://kotaku.com/5841002/when-video-games-are-grasshoppers" title="Click here to read more about When Video Games Are Grasshoppers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841002/when-video-games-are-grasshoppers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841002]]></guid>
			<category><![CDATA[goichi suda]]></category>
			<category><![CDATA[Diabolical pitch]]></category>
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			<category><![CDATA[no more heroes]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Fri, 16 Sep 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Daytona USA May Be Coming To A Video Game Console Near You (Again)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; May Be Coming To A Video Game Console Near You (Again)" href="http://kotaku.com/daytona-usa/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">daytonausa</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; May Be Coming To A Video Game Console Near You (Again)" href="http://kotaku.com/5840824/daytona-usa-may-be-coming-to-an-xbox-360-and-ps3-near-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; May Be Coming To A Video Game Console Near You (Again)" alt="Click here to read &lt;em&gt;Daytona USA&lt;/em&gt; May Be Coming To A Video Game Console Near You (Again)" src="http://cache.kotaku.com/assets/images/9/2011/09/small_daytona_usa.jpg"/>
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				What's this?! A new rating for a <em>Daytona USA</em> video game? What could it mean?! If we're venturing guesses, we'll go with Sega reviving the classic arcade racer for an Xbox Live Arcade and/or PlayStation Network re-release.				<a href="http://kotaku.com/5840824/daytona-usa-may-be-coming-to-an-xbox-360-and-ps3-near-you" title="Click here to read more about Daytona USA May Be Coming To A Video Game Console Near You (Again)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5840824/daytona-usa-may-be-coming-to-an-xbox-360-and-ps3-near-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840824]]></guid>
			<category><![CDATA[Daytona USA]]></category>
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			<pubDate><![CDATA[Thu, 15 Sep 2011 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840824&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Game Formerly Known As Trenched Will Forever Be Iron Brigade After Free Update]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Game Formerly Known As &lt;em&gt;Trenched&lt;/em&gt; Will Forever Be &lt;em&gt;Iron Brigade&lt;/em&gt; After Free Update" href="http://kotaku.com/trenched/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trenched</span></a></div -->					<div><a title="Click here to read The Game Formerly Known As &lt;em&gt;Trenched&lt;/em&gt; Will Forever Be &lt;em&gt;Iron Brigade&lt;/em&gt; After Free Update" href="http://kotaku.com/5839520/the-game-formerly-known-as-trenched-will-forever-be-iron-brigade-after-free-update" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Game Formerly Known As &lt;em&gt;Trenched&lt;/em&gt; Will Forever Be &lt;em&gt;Iron Brigade&lt;/em&gt; After Free Update" alt="Click here to read The Game Formerly Known As &lt;em&gt;Trenched&lt;/em&gt; Will Forever Be &lt;em&gt;Iron Brigade&lt;/em&gt; After Free Update" src="http://cache.kotaku.com/assets/images/9/2011/09/small_trenched_iron_brigade.jpg"/>
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				Double Fine Productions <a href="http://kotaku.com/5780147/this-is-trenched-a-game-that-seems-to-have-everything-going-for-it">excellent</a> World War I era tower defense-style third person shooter <em><a href="http://kotaku.com/ironbrigade">Trenched</a></em> is getting two notable updates. One, we're not going to call it <em>Trenched</em> anymore. Now it's <em>Iron Brigade</em>. And <a href="http://kotaku.com/5831267/trenched-to-be-released-in-europe-this-september-as-iron-brigade">not just in Europe</a>. Two, SURVIVAL MODE!				<a href="http://kotaku.com/5839520/the-game-formerly-known-as-trenched-will-forever-be-iron-brigade-after-free-update" title="Click here to read more about The Game Formerly Known As Trenched Will Forever Be Iron Brigade After Free Update">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839520/the-game-formerly-known-as-trenched-will-forever-be-iron-brigade-after-free-update]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839520]]></guid>
			<category><![CDATA[Trenched]]></category>
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			<category><![CDATA[Tim Schafer]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 12 Sep 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Microsoft Bans Users for Stealing Xbox Live Content]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Bans Users for Stealing Xbox Live Content" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Microsoft Bans Users for Stealing Xbox Live Content" href="http://kotaku.com/5837865/microsoft-bans-users-for-stealing-xbox-live-content" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Bans Users for Stealing Xbox Live Content" alt="Click here to read Microsoft Bans Users for Stealing Xbox Live Content" src="http://cache.kotaku.com/assets/images/9/2011/09/small_hammer.jpg"/>
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				Last month, Microsoft <em>very </em>quietly swept a broom through the Xbox Live userbase, finding&mdash;and banning&mdash;a number of Xbox 360 owners for "illegitimately [accessing] Xbox LIVE Marketplace downloadable content".				<a href="http://kotaku.com/5837865/microsoft-bans-users-for-stealing-xbox-live-content" title="Click here to read more about Microsoft Bans Users for Stealing Xbox Live Content">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837865/microsoft-bans-users-for-stealing-xbox-live-content]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837865]]></guid>
			<category><![CDATA[Xbox 360]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 07 Sep 2011 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[It Takes One Very Long Screen Shot To Showcase the Beauty of Fez]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It Takes One Very Long Screen Shot To Showcase the Beauty of &lt;em&gt;Fez&lt;/em&gt;" href="http://kotaku.com/fez/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fez</span></a></div -->					<div><a title="Click here to read It Takes One Very Long Screen Shot To Showcase the Beauty of &lt;em&gt;Fez&lt;/em&gt;" href="http://kotaku.com/5837799/it-takes-one-very-long-screen-shot-to-showcase-the-beauty-of-fez" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It Takes One Very Long Screen Shot To Showcase the Beauty of &lt;em&gt;Fez&lt;/em&gt;" alt="Click here to read It Takes One Very Long Screen Shot To Showcase the Beauty of &lt;em&gt;Fez&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_28525640.jpg"/>
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				<!-- videoId: 28525640 --><!-- /videoId: 28525640 --> When Polytron's <em>Fez</em> finally comes to Xbox Live Arcade, it looks like it will be a game worth waiting a long, long time for. Just take a look at this new screen shot from <em>Fez</em> for a good hard minute and you'll see why.				<a href="http://kotaku.com/5837799/it-takes-one-very-long-screen-shot-to-showcase-the-beauty-of-fez" title="Click here to read more about It Takes One Very Long Screen Shot To Showcase the Beauty of Fez">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837799/it-takes-one-very-long-screen-shot-to-showcase-the-beauty-of-fez]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837799]]></guid>
			<category><![CDATA[fez]]></category>
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			<pubDate><![CDATA[Tue, 06 Sep 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[One of the Main Brains Behind Portal Explains Her New Idea]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One of the Main Brains Behind &lt;em&gt;Portal&lt;/em&gt; Explains Her New Idea" href="http://kotaku.com/quantum-conundrum/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quantumconundrum</span></a></div -->					<div><a title="Click here to read One of the Main Brains Behind &lt;em&gt;Portal&lt;/em&gt; Explains Her New Idea" href="http://kotaku.com/5835633/one-of-the-main-brains-behind-portal-explains-her-new-idea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One of the Main Brains Behind &lt;em&gt;Portal&lt;/em&gt; Explains Her New Idea" alt="Click here to read One of the Main Brains Behind &lt;em&gt;Portal&lt;/em&gt; Explains Her New Idea" src="http://cache.kotaku.com/assets/images/9/2011/08/small_0vnfop8auco.jpg"/>
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				<!-- videoId: 0vnFop8AUCo --><!-- /videoId: 0vnFop8AUCo -->  This is <em>Quantum Conundrum</em>, the first-person puzzle game coming out early next year from a development team led by Kim Swift. She's someone who has earned my gaming trust, since she was a senior member of the team that made <em>Narbacular Drop</em> and the more famous game it was turned into, <em>Portal</em>				<a href="http://kotaku.com/5835633/one-of-the-main-brains-behind-portal-explains-her-new-idea" title="Click here to read more about One of the Main Brains Behind Portal Explains Her New Idea">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5835633/one-of-the-main-brains-behind-portal-explains-her-new-idea]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5835633]]></guid>
			<category><![CDATA[Quantum Conundrum]]></category>
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			<pubDate><![CDATA[Fri, 02 Sep 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Portal Designer's Dimension-Hopping New Game is a Quantum Conundrum]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Portal&lt;/em&gt; Designer's Dimension-Hopping New Game is a &lt;em&gt;Quantum Conundrum&lt;/em&gt;" href="http://kotaku.com/quantum-conundrum/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quantumconundrum</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Portal&lt;/em&gt; Designer's Dimension-Hopping New Game is a &lt;em&gt;Quantum Conundrum&lt;/em&gt;" href="http://kotaku.com/5834392/portal-designers-dimension+hopping-new-games-is-a-quantum-conundrum" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Portal&lt;/em&gt; Designer's Dimension-Hopping New Game is a &lt;em&gt;Quantum Conundrum&lt;/em&gt;" alt="Click here to read &lt;em&gt;Portal&lt;/em&gt; Designer's Dimension-Hopping New Game is a &lt;em&gt;Quantum Conundrum&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_fluffy.jpg"/>
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				 While Valve busies itself thinking with portals, <em>Portal</em> designer Kim Swift let her mind wander to newer, fluffier dimensions. <em>Quantum Conundrum</em> is the result of those wanderings, and it looks amazing.				<a href="http://kotaku.com/5834392/portal-designers-dimension+hopping-new-games-is-a-quantum-conundrum" title="Click here to read more about Portal Designer's Dimension-Hopping New Game is a Quantum Conundrum">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5834392/portal-designers-dimension+hopping-new-games-is-a-quantum-conundrum]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5834392]]></guid>
			<category><![CDATA[Quantum Conundrum]]></category>
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			<pubDate><![CDATA[Thu, 25 Aug 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Torchlight 2 is Too Big for Xbox Live's Memory Limit]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Torchlight 2&lt;/em&gt; is Too Big for Xbox Live's Memory Limit" href="http://kotaku.com/torchlight/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">torchlight</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Torchlight 2&lt;/em&gt; is Too Big for Xbox Live's Memory Limit" href="http://kotaku.com/5827880/torchlight-2-is-too-big-for-xbox-lives-memory-limit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Torchlight 2&lt;/em&gt; is Too Big for Xbox Live's Memory Limit" alt="Click here to read &lt;em&gt;Torchlight 2&lt;/em&gt; is Too Big for Xbox Live's Memory Limit" src="http://cache.kotaku.com/assets/images/9/2011/08/small_torch2screen.jpg"/>
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				<em>Torchlight</em> did land-office bidness on Xbox Live Arcade, but <em>Torchlight 2</em> is so far above the memory limit on an XBLA game that the developer is focusing instead on a MacOS port after its upcoming PC release.				<a href="http://kotaku.com/5827880/torchlight-2-is-too-big-for-xbox-lives-memory-limit" title="Click here to read more about Torchlight 2 is Too Big for Xbox Live's Memory Limit">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827880/torchlight-2-is-too-big-for-xbox-lives-memory-limit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827880]]></guid>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 04 Aug 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Double Dragon II Coming to Xbox Live Arcade, Doesn't Look Like Double Dragon]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Double Dragon II&lt;/em&gt; Coming to Xbox Live Arcade, Doesn't Look Like &lt;em&gt;Double Dragon&lt;/em&gt;" href="http://kotaku.com/double-dragon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doubledragon</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Double Dragon II&lt;/em&gt; Coming to Xbox Live Arcade, Doesn't Look Like &lt;em&gt;Double Dragon&lt;/em&gt;" href="http://kotaku.com/5824890/double-dragon-ii-coming-to-xbox-live-arcade-doesnt-look-like-double-dragon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Double Dragon II&lt;/em&gt; Coming to Xbox Live Arcade, Doesn't Look Like &lt;em&gt;Double Dragon&lt;/em&gt;" alt="Click here to read &lt;em&gt;Double Dragon II&lt;/em&gt; Coming to Xbox Live Arcade, Doesn't Look Like &lt;em&gt;Double Dragon&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_wander_of_the_dragons.jpg"/>
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				Side-scrolling beat 'em up <em>Double Dragon II: The Revenge</em>, the arcade version is being remade for Xbox Live Arcade. Good news so far, right? What may be less exciting is the 3D remake of the arcade original, which looks... well...				<a href="http://kotaku.com/5824890/double-dragon-ii-coming-to-xbox-live-arcade-doesnt-look-like-double-dragon" title="Click here to read more about Double Dragon II Coming to Xbox Live Arcade, Doesn't Look Like Double Dragon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5824890/double-dragon-ii-coming-to-xbox-live-arcade-doesnt-look-like-double-dragon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824890]]></guid>
			<category><![CDATA[double dragon]]></category>
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			<pubDate><![CDATA[Tue, 26 Jul 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take Some Friends With You to Insanely Twisted Shadow Planet]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" href="http://kotaku.com/comic_con-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2011</span></a></div -->					<div><a title="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" href="http://kotaku.com/5823916/take-some-friends-with-you-to-insanely-twisted-shadow-planet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" alt="Click here to read Take Some Friends With You to &lt;em&gt;Insanely Twisted Shadow Planet&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_itsp_sdcc.jpg"/>
											</a></div>
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				Beautiful adventure game <em><a href="http://kotaku.com/insanelytwistedshadowplanet">Insanely Twisted Shadow Planet</a></em> comes to Xbox Live Arcade next week. It is a mysterious, quiet game&mdash;Dimmu Borgir music notwithstanding&mdash;that is <em>Metroid</em>-like, full of exploration, power ups and re-exploration, at least on the single-player side.				<a href="http://kotaku.com/5823916/take-some-friends-with-you-to-insanely-twisted-shadow-planet" title="Click here to read more about Take Some Friends With You to Insanely Twisted Shadow Planet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5823916/take-some-friends-with-you-to-insanely-twisted-shadow-planet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823916]]></guid>
			<category><![CDATA[Comic-con 2011]]></category>
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			<pubDate><![CDATA[Mon, 25 Jul 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[When Batman's Away the Gotham City Impostors Play One Deadly Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Batman's Away the &lt;em&gt;Gotham City Impostors&lt;/em&gt; Play One Deadly Game" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read When Batman's Away the &lt;em&gt;Gotham City Impostors&lt;/em&gt; Play One Deadly Game" href="http://kotaku.com/5823416/when-batmans-away-the-gotham-city-impostors-play-one-deadly-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When Batman's Away the &lt;em&gt;Gotham City Impostors&lt;/em&gt; Play One Deadly Game" alt="Click here to read When Batman's Away the &lt;em&gt;Gotham City Impostors&lt;/em&gt; Play One Deadly Game" src="http://cache.kotaku.com/assets/images/9/2011/07/small_vidthumbgothan.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1706 --><!-- /videoId: explore/kotaku/videos/1706 --> Who patrols the streets when Batman is out of town? Who is next in succession for the title of Clown Prince of Crime? Everybody, if <em>Gotham City Impostors</em> has anything to say about it.				<a href="http://kotaku.com/5823416/when-batmans-away-the-gotham-city-impostors-play-one-deadly-game" title="Click here to read more about When Batman's Away the Gotham City Impostors Play One Deadly Game">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5823416/when-batmans-away-the-gotham-city-impostors-play-one-deadly-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823416]]></guid>
			<category><![CDATA[Batman]]></category>
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			<pubDate><![CDATA[Thu, 21 Jul 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Full Body Burnout Crash Is More Fun Than It Sounds]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" href="http://kotaku.com/burnout-crash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutcrash</span></a></div -->					<div><a title="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" href="http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" alt="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" src="http://cache.kotaku.com/assets/images/9/2011/07/small_5yjhkwtzbcc.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 5yJHKwtzbCc --><!-- /videoId: 5yJHKwtzbCc --> <em>Burnout Crash</em> seems to be a wonderful party game, the sort of title you pop on and pass and play with a group of rowdy friends. That it includes Kinect support only makes the experience better.				<a href="http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds" title="Click here to read more about Full Body Burnout Crash Is More Fun Than It Sounds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822980]]></guid>
			<category><![CDATA[Burnout crash]]></category>
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			<pubDate><![CDATA[Wed, 20 Jul 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Drool over Bastion, a 21st-Century Throwback to the Glory of the Super Nintendo]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Drool over &lt;em&gt;Bastion&lt;/em&gt;, a 21st-Century Throwback to the Glory of the Super Nintendo" href="http://kotaku.com/bastion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bastion</span></a></div -->					<div><a title="Click here to read Drool over &lt;em&gt;Bastion&lt;/em&gt;, a 21st-Century Throwback to the Glory of the Super Nintendo" href="http://kotaku.com/5822636/drool-over-bastion-a-21st+century-throwback-to-the-glory-of-the-super-nintendo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Drool over &lt;em&gt;Bastion&lt;/em&gt;, a 21st-Century Throwback to the Glory of the Super Nintendo" alt="Click here to read Drool over &lt;em&gt;Bastion&lt;/em&gt;, a 21st-Century Throwback to the Glory of the Super Nintendo" src="http://cache.kotaku.com/assets/images/9/2011/07/small_bastionsplashposter.jpg"/>
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				 <!-- videoId: explore/kotaku/videos/1677 --><!-- /videoId: explore/kotaku/videos/1677 --> <em>Bastion</em> is a brand-new game out on Xbox Live Arcade this week. I've been playing it in advance of release for a few days and have been loving it. I'm pretty sure it's very good, but I'm also pretty sure that this is the kind of game people like me who grew up playing the Super Nintendo are pre-disposed to like.				<a href="http://kotaku.com/5822636/drool-over-bastion-a-21st+century-throwback-to-the-glory-of-the-super-nintendo" title="Click here to read more about Drool over Bastion, a 21st-Century Throwback to the Glory of the Super Nintendo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5822636/drool-over-bastion-a-21st+century-throwback-to-the-glory-of-the-super-nintendo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822636]]></guid>
			<category><![CDATA[Bastion]]></category>
			<category><![CDATA[Big Games 2011]]></category>
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			<pubDate><![CDATA[Tue, 19 Jul 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Deus Ex Meets Sonic the Hedgehog in The Swindle]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Meets &lt;em&gt;Sonic the Hedgehog&lt;/em&gt; in &lt;em&gt;The Swindle&lt;/em&gt;" href="http://kotaku.com/first-look/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">firstlook</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Meets &lt;em&gt;Sonic the Hedgehog&lt;/em&gt; in &lt;em&gt;The Swindle&lt;/em&gt;" href="http://kotaku.com/5822628/deus-ex-meets-sonic-the-hedgehog-in-the-swindle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Meets &lt;em&gt;Sonic the Hedgehog&lt;/em&gt; in &lt;em&gt;The Swindle&lt;/em&gt;" alt="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Meets &lt;em&gt;Sonic the Hedgehog&lt;/em&gt; in &lt;em&gt;The Swindle&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_sdwindle.jpg"/>
											</a></div>
									</div>
				 Size Five Games, the independent developer behind point-and-click hit Time Gentlemen, Please! and that <a href="http://kotaku.com/5605786/playing-privates-will-devastate-your-sex-drive">one game about vaginas,</a> are creating a game they say "plays a little bit like <em>Deus Ex</em> mixed with <em>Sonic the Hedgehog</em>." How does that work?				<a href="http://kotaku.com/5822628/deus-ex-meets-sonic-the-hedgehog-in-the-swindle" title="Click here to read more about Deus Ex Meets Sonic the Hedgehog in The Swindle">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5822628/deus-ex-meets-sonic-the-hedgehog-in-the-swindle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822628]]></guid>
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			<pubDate><![CDATA[Tue, 19 Jul 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5822628&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Go, Voltron: Defender of the Universe Trailer!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Go, &lt;em&gt;Voltron: Defender of the Universe&lt;/em&gt; Trailer!" href="http://kotaku.com/voltron/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">voltron</span></a></div -->					<div><a title="Click here to read Go, &lt;em&gt;Voltron: Defender of the Universe&lt;/em&gt; Trailer!" href="http://kotaku.com/5822339/first-footage-of-voltron-defender-of-the-universe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Go, &lt;em&gt;Voltron: Defender of the Universe&lt;/em&gt; Trailer!" alt="Click here to read Go, &lt;em&gt;Voltron: Defender of the Universe&lt;/em&gt; Trailer!" src="http://cache.kotaku.com/assets/images/9/2011/07/small_voltron_videogame.jpg"/>
											</a></div>
									</div>
				Five-player co-op? Of course the forthcoming video game based on <em>Voltron:</em> will have five-player co-op, with each player controlling the mechanical lion of their choice, each player working together to wield Voltron's Blazing Sword to dispatch some big bad guy in 30 seconds or less.				<a href="http://kotaku.com/5822339/first-footage-of-voltron-defender-of-the-universe" title="Click here to read more about Go, Voltron: Defender of the Universe Trailer!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5822339/first-footage-of-voltron-defender-of-the-universe]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822339]]></guid>
			<category><![CDATA[Voltron]]></category>
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			<category><![CDATA[Voltron: defender of the universe]]></category>
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			<pubDate><![CDATA[Mon, 18 Jul 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5822339&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Calamitous Bastion Launch Trailer]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Calamitous &lt;em&gt;Bastion&lt;/em&gt; Launch Trailer" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read The Calamitous &lt;em&gt;Bastion&lt;/em&gt; Launch Trailer" href="http://kotaku.com/5821551/bastion-launch-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Calamitous &lt;em&gt;Bastion&lt;/em&gt; Launch Trailer" alt="Click here to read The Calamitous &lt;em&gt;Bastion&lt;/em&gt; Launch Trailer" src="http://cache.kotaku.com/assets/images/9/2011/07/small__tq5xafw4ci.jpg"/>
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									</div>
				<!-- videoId: _TQ5XafW4cI --><!-- /videoId: _TQ5XafW4cI --> <em>Bastion </em>is one damn pretty looking game. Fortunately, it's also one damn fun game. The action role-playing game hits Xbox Live Arcade next week for 1,200 Microsoft Points and PC later this year.				<a href="http://kotaku.com/5821551/bastion-launch-trailer" title="Click here to read more about The Calamitous Bastion Launch Trailer">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5821551/bastion-launch-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5821551]]></guid>
			<category><![CDATA[watch this]]></category>
			<category><![CDATA[Bastion]]></category>
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			<category><![CDATA[Supergiant games]]></category>
			<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Fri, 15 Jul 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5821551&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[In the Summertime, When the Weather is Yours to Command]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In the Summertime, When the Weather is Yours to Command" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read In the Summertime, When the Weather is Yours to Command" href="http://kotaku.com/5820846/in-the-summertime-when-the-weather-is-yours-to-command" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In the Summertime, When the Weather is Yours to Command" alt="Click here to read In the Summertime, When the Weather is Yours to Command" src="http://cache.kotaku.com/assets/images/9/2011/07/small_explore_kotaku_videos_1662.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/1662 --><!-- /videoId: explore/kotaku/videos/1662 --> IndiePub's <em>Storm</em> places the forces of nature under your control through 49 levels of serene puzzle solving goodness. It's coming this summer to Xbox Live Arcade, PC, and the PlayStation Network for $9.99.				<a href="http://kotaku.com/5820846/in-the-summertime-when-the-weather-is-yours-to-command" title="Click here to read more about In the Summertime, When the Weather is Yours to Command">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5820846/in-the-summertime-when-the-weather-is-yours-to-command]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820846]]></guid>
			<category><![CDATA[watch this]]></category>
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			<category><![CDATA[Storm]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[Zoo]]></category>
			<pubDate><![CDATA[Wed, 13 Jul 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820846&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Footage of Burnout Crash! on Kinect May Leave Burnout Fans Hopping, Mad]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" href="http://kotaku.com/jump-to-explode%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jumptoexplode?</span></a></div -->					<div><a title="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" href="http://kotaku.com/5819595/first-footage-of-burnout-crash-on-kinect-may-leave-burnout-fans-hopping-mad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" alt="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" src="http://cache.kotaku.com/assets/images/9/2011/07/small_qqvv8mhcgjg.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: QQvv8mHCgjg --><!-- /videoId: QQvv8mHCgjg --> Criterion Games has a <em>Burnout</em> spin-off coming to Xbox Live Arcade and PlayStation Network this fall, a game inspired by game shows and pinball,  its creators say. <em>Burnout Crash!</em> is also the first <em>Burnout</em> game to support Kinect, an option that may leave you with a burning sensation.				<a href="http://kotaku.com/5819595/first-footage-of-burnout-crash-on-kinect-may-leave-burnout-fans-hopping-mad" title="Click here to read more about First Footage of Burnout Crash! on Kinect May Leave Burnout Fans Hopping, Mad">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5819595/first-footage-of-burnout-crash-on-kinect-may-leave-burnout-fans-hopping-mad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819595]]></guid>
			<category><![CDATA[Jump to explode?]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout crash!]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[playstation network]]></category>
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			<category><![CDATA[Xbla]]></category>
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			<pubDate><![CDATA[Fri, 08 Jul 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819595&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Next Burnout Game is Part Pinball, Part Game Show, Part WTF?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" href="http://kotaku.com/burnout-crash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutcrash</span></a></div -->					<div><a title="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" href="http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" alt="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_burnoutcrashscreenshot03.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Remember that <a href="http://kotaku.com/5799511/burnout-crash-finally-adds-lobster-monsters-and-ufos-to-explosive-pileups">bizarre, leaked <em>Burnout</em> game</a> that added lobster monsters and UFOs to the crashtastic street racing formula? Electronic Arts and developer Criterion Games just made it official, unveiling <em>Burnout CRASH!</em> for PlayStation Network and Xbox Live Arcade.				<a href="http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/" title="Click here to read more about The Next Burnout Game is Part Pinball, Part Game Show, Part WTF?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819104]]></guid>
			<category><![CDATA[Burnout crash]]></category>
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			<pubDate><![CDATA[Thu, 07 Jul 2011 16:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819104&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It Takes One Deep Breath to Change the World in From Dust]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It Takes One Deep Breath to Change the World in &lt;em&gt;From Dust&lt;/em&gt;" href="http://kotaku.com/the-breath-of-life/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thebreathoflife</span></a></div -->					<div><a title="Click here to read It Takes One Deep Breath to Change the World in &lt;em&gt;From Dust&lt;/em&gt;" href="http://kotaku.com/5819092/it-takes-one-deep-breath-to-change-the-world-in-from-dust" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It Takes One Deep Breath to Change the World in &lt;em&gt;From Dust&lt;/em&gt;" alt="Click here to read It Takes One Deep Breath to Change the World in &lt;em&gt;From Dust&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_explore_kotaku_videos_1654.jpg"/>
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									</div>
				<!-- videoId: explore/kotaku/videos/1654 --><!-- /videoId: explore/kotaku/videos/1654 --> Breathe in, drain a lake. Breathe out, flood a valley. The battle between god-graced humanity and unforgiving nature is distilled down to two simple actions in Ubisoft's<em> From Dust</em>.				<a href="http://kotaku.com/5819092/it-takes-one-deep-breath-to-change-the-world-in-from-dust" title="Click here to read more about It Takes One Deep Breath to Change the World in From Dust">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5819092/it-takes-one-deep-breath-to-change-the-world-in-from-dust]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819092]]></guid>
			<category><![CDATA[The Breath of Life]]></category>
			<category><![CDATA[From dust]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 07 Jul 2011 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819092&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Xbox Live Indie Devs Plot Another 'Uprising']]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox Live Indie Devs Plot Another 'Uprising'" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read Xbox Live Indie Devs Plot Another 'Uprising'" href="http://kotaku.com/5818825/xbox-live-indie-devs-plot-another-uprising" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox Live Indie Devs Plot Another 'Uprising'" alt="Click here to read Xbox Live Indie Devs Plot Another 'Uprising'" src="http://cache.kotaku.com/assets/images/9/2011/07/small_4x3rlblr8vw_01.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 4X3rlblR8vw --><!-- /videoId: 4X3rlblR8vw --> On the heels of the <a href="http://kotaku.com/5689205/indie-game-makers-unite-in-winter-uprising-on-xbox-live">"Indie Games Uprising" of the winter</a>, Xbox Live's indie development community is planning a 10-game indie blitz from Aug. 21 to Sept. 2.				<a href="http://kotaku.com/5818825/xbox-live-indie-devs-plot-another-uprising" title="Click here to read more about Xbox Live Indie Devs Plot Another 'Uprising'">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5818825/xbox-live-indie-devs-plot-another-uprising]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818825]]></guid>
			<category><![CDATA[Indie]]></category>
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			<category><![CDATA[Xbox 360]]></category>
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			<category><![CDATA[Xbox live indie games uprising]]></category>
			<pubDate><![CDATA[Wed, 06 Jul 2011 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5818825&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ms. Splosion Man Priced Reasonably, Maybe Coming to Steam]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ms. Splosion Man&lt;/em&gt; Priced Reasonably, Maybe Coming to Steam" href="http://kotaku.com/twisted-pixel/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twistedpixel</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ms. Splosion Man&lt;/em&gt; Priced Reasonably, Maybe Coming to Steam" href="http://kotaku.com/5818351/ms-splosion-man-priced-reasonably-maybe-coming-to-steam" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ms. Splosion Man&lt;/em&gt; Priced Reasonably, Maybe Coming to Steam" alt="Click here to read &lt;em&gt;Ms. Splosion Man&lt;/em&gt; Priced Reasonably, Maybe Coming to Steam" src="http://cache.kotaku.com/assets/images/9/2011/07/small_mssm.jpg"/>
											</a></div>
									</div>
				Two things we're quite sure of regarding <em>Ms. Splosion Man</em>, the next game from Twisted Pixel and semi-sequel to Xbox Live Arcade game <em><a href="http://kotaku.com/5326554/splosion-man-micro+review-an-exploding-barrel-of-monkeys">'Splosion Man</a></em>: it is coming to Xbox 360 this Wednesday, July 13 for 800 Microsoft Points.				<a href="http://kotaku.com/5818351/ms-splosion-man-priced-reasonably-maybe-coming-to-steam" title="Click here to read more about Ms. Splosion Man Priced Reasonably, Maybe Coming to Steam">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5818351/ms-splosion-man-priced-reasonably-maybe-coming-to-steam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818351]]></guid>
			<category><![CDATA[Twisted pixel]]></category>
			<category><![CDATA[ms. Splosion man]]></category>
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			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 05 Jul 2011 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5818351&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[An Obscure Board Game Stands Between European Gamers and Double Fine's Trenched]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Obscure Board Game Stands Between European Gamers and Double Fine's &lt;em&gt;Trenched&lt;/em&gt;" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read An Obscure Board Game Stands Between European Gamers and Double Fine's &lt;em&gt;Trenched&lt;/em&gt;" href="http://kotaku.com/5817166/an-obscure-board-game-stands-between-european-gamers-and-double-fines-trenched" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Obscure Board Game Stands Between European Gamers and Double Fine's &lt;em&gt;Trenched&lt;/em&gt;" alt="Click here to read An Obscure Board Game Stands Between European Gamers and Double Fine's &lt;em&gt;Trenched&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_trenched_trench.jpg"/>
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				We've been enjoying Double Fine's lovable, downloadable mech game <em>Trenched</em> for more than a week now, but our European Xbox 360 owning compatriots have been denied its delicious blend of tower defense and shoot 'em up fun. What gives?				<a href="http://kotaku.com/5817166/an-obscure-board-game-stands-between-european-gamers-and-double-fines-trenched" title="Click here to read more about An Obscure Board Game Stands Between European Gamers and Double Fine's Trenched">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5817166/an-obscure-board-game-stands-between-european-gamers-and-double-fines-trenched]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5817166]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Double Fine]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[trench]]></category>
			<category><![CDATA[Trenched]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 30 Jun 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5817166&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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