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		<title><![CDATA[Kotaku: Xbox  360]]></title>
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			<title><![CDATA[Kotaku: Xbox  360]]></title>
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		<description><![CDATA[Kotaku posts tagged Xbox  360]]></description>
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			<title><![CDATA[More Gears of War 3 DLC Coming]]></title>
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				A new set of downloadable content for <em>Gears of War 3</em>, Forces of Nature, will be out on March 27. It includes three new character skins, three new maps, two old maps, seven weapon skins and <em>Gears of War 2's</em> Guardian Mode. Forces of Nature will cost 800 MSP. [<a href="http://www.gametrailers.com/side-mission/2012/02/17/gears-of-war-3s-forces-of-nature-dlc-revealed-on-gt-tv/">GameTrailers</a>]				<a href="http://kotaku.com/5885927/more-gears-of-war-3-dlc-coming" title="Click here to read more about More Gears of War 3 DLC Coming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885927/more-gears-of-war-3-dlc-coming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885927]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[Microsoft]]></category>
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			<pubDate><![CDATA[Fri, 17 Feb 2012 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Reset Glitch May Wipe Out Gotham City Impostors Data]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reset Glitch May Wipe Out &lt;em&gt;Gotham City Impostors&lt;/em&gt; Data" href="http://kotaku.com/gotham-city-impostors/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gothamcityimpostors</span></a></div -->					<div><a title="Click here to read Reset Glitch May Wipe Out &lt;em&gt;Gotham City Impostors&lt;/em&gt; Data" href="http://kotaku.com/5885902/reset-glitch-may-wipe-out-gotham-city-impostors-data" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Reset Glitch May Wipe Out &lt;em&gt;Gotham City Impostors&lt;/em&gt; Data" alt="Click here to read Reset Glitch May Wipe Out &lt;em&gt;Gotham City Impostors&lt;/em&gt; Data" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a8e2171d5307ab86e9a3e57998c5c3b2.jpg"/>
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				A glitch coming when a user updates <em>Gotham City Impostors</em>' trial version to a full game is causing reset of some players attributes and statistics, developer Monolith has said, which is particularly troubling since some players have boosted their attributes with paid upgrades.				<a href="http://kotaku.com/5885902/reset-glitch-may-wipe-out-gotham-city-impostors-data" title="Click here to read more about Reset Glitch May Wipe Out Gotham City Impostors Data">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gotham City Impostors]]></category>
			<category><![CDATA[Glitch]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[UFC Undisputed 3: The Kotaku Review]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/5885841/ufc-undisputed-3-the-kotaku-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" alt="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2316975bc1319a79e43a24966e41ff65.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/sportaku_overlay.png" id="illustration_overlay"></div><em>UFC Undisputed</em> tried to come back too soon. Following a breakout season in 2009, it returned with a good-but-not-great sequel in 2010. Publisher THQ recognized the franchise didn't deliver enough and shifted it to two-year production cycle. So is <em>UFC Undisputed 3</em> the game mixed martial arts fans should have gotten last May? Or is it a title that can last them another two years?<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885841/ufc-undisputed-3-the-kotaku-review" title="Click here to read more about UFC Undisputed 3: The Kotaku Review">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 18:01:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Sazh, Card Games, and Bikinis All To Be Final Fantasy XIII-2 DLC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" href="http://kotaku.com/final-fantasy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasy</span></a></div -->					<div><a title="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" href="http://kotaku.com/5885713/sazh-card-games-and-bikinis-all-to-be-final-fantasy-xiii+2-dlc/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" alt="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5baab2ba5ecae3e24a74ed514c79543d.jpg"/>
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				Square Enix is continuing to keep the ball rolling on <em>Final Fantasy XIII-2</em> DLC.  Their <a href="http://kotaku.com/5882972/ffxiii+2-dlc-lets-players-fight-with-and-against-lightning/">previous entry</a> brought Lightning and Master Sergeant Amodar to the game; the next will bring Sazh.				<a href="http://kotaku.com/5885713/sazh-card-games-and-bikinis-all-to-be-final-fantasy-xiii+2-dlc/gallery/" title="Click here to read more about Sazh, Card Games, and Bikinis All To Be Final Fantasy XIII-2 DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885713/sazh-card-games-and-bikinis-all-to-be-final-fantasy-xiii+2-dlc/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885713]]></guid>
			<category><![CDATA[Final Fantasy]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[They're Sending Copies of Mass Effect 3 Into Space Next Week]]></title>
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				The people behind <em>Mass Effect 3</em> will <a href="http://content.usatoday.com/communities/gamehunters/post/2012/02/mass-effect-3-becomes-true-space-oddity-/1#.Tz1TPXJSTEW">hoist copies of the sci-fi game into space</a> via weather balloons next week. Gamers in Berlin, Las Vegas, London, New York, Paris and San Francisco can track (via <a href="http://masseffect.com/">MassEffect.com</a>), catch and play them.				<a href="http://kotaku.com/5885755/theyre-sending-copies-of-mass-effect-3-into-space-next-week" title="Click here to read more about They're Sending Copies of Mass Effect 3 Into Space Next Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885755/theyre-sending-copies-of-mass-effect-3-into-space-next-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885755]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 14:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Here’s Why Master Chief’s Going to Look Different in Halo 4]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" href="http://kotaku.com/halo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo</span></a></div -->					<div><a title="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" href="http://kotaku.com/5885765/heres-why-master-chiefs-going-to-look-different-in-halo-4/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" alt="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a1ea32ab6680e2b6a1cc5bf910f5c327.jpg"/>
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				 343 Industries, you so sneaky. We've already noticed that the Microsoft division tasked with the future of all things <em>Halo</em> <a href="http://kotaku.com/5884502/your-first-look-at-halo-4s-master-chief-comes-froman-action-figure/gallery/1">debuted the new look of the sci-fi shooter series' hero at Toy Fair 2012</a>. And the Chief's new duds are quite different. Leaner, meaner and perhaps more aerodynamic.				<a href="http://kotaku.com/5885765/heres-why-master-chiefs-going-to-look-different-in-halo-4/gallery/" title="Click here to read more about Here’s Why Master Chief’s Going to Look Different in Halo 4">More&nbsp;&raquo;</a>
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			<category><![CDATA[Halo]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Prototype 2  Makes You a Meaner, Blacker and More Powerful Weapon of Destruction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" href="http://kotaku.com/prototype/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">prototype</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" href="http://kotaku.com/5885649/prototype-2--makes-you-a-meaner-blacker-and-more-powerful-weapon-of-destruction/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" alt="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9977b470eb6d0baa184ff461218260f9.jpg"/>
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				 The first <em>Prototype</em> made me feel ugly. Radical's open-world action game tore through the city I love and live in, having me eat people&mdash;some of them innocent civilians&mdash;and destroy city blocks in the name of its plot. <em>Prototype 2</em>'s probably going to make me feel worse. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885649/prototype-2--makes-you-a-meaner-blacker-and-more-powerful-weapon-of-destruction/gallery/" title="Click here to read more about Prototype 2  Makes You a Meaner, Blacker and More Powerful Weapon of Destruction">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885649/prototype-2--makes-you-a-meaner-blacker-and-more-powerful-weapon-of-destruction/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885649]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Max Payne 3’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" href="http://kotaku.com/5885682/max-payne-3s-road-to-revenge-starts-with-a-kidnapped-trophy-wife-and-lots-of-booze" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" alt="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" src="http://cache.kotaku.com/assets/images/9/2012/02/small_8ada87d88b08f879bb97445ce1d2f4a8.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay_3.png" id="illustration_overlay"></div> Is it just me or does Max Payne seem really in over his head every time Rockstar shows off a piece of their upcoming noir threequel? <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885682/max-payne-3s-road-to-revenge-starts-with-a-kidnapped-trophy-wife-and-lots-of-booze" title="Click here to read more about Max Payne 3’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885682/max-payne-3s-road-to-revenge-starts-with-a-kidnapped-trophy-wife-and-lots-of-booze]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885682]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Resident Evil 6 Promises Real Horror and T-Virus Free Zombies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Resident Evil 6&lt;/em&gt; Promises Real Horror and T-Virus Free Zombies" href="http://kotaku.com/resident-evil-6/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil6</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Resident Evil 6&lt;/em&gt; Promises Real Horror and T-Virus Free Zombies" href="http://kotaku.com/5885593/resident-evil-6-promises-real-horror-and-t+virus-free-zombies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Resident Evil 6&lt;/em&gt; Promises Real Horror and T-Virus Free Zombies" alt="Click here to read &lt;em&gt;Resident Evil 6&lt;/em&gt; Promises Real Horror and T-Virus Free Zombies" src="http://cache.kotaku.com/assets/images/9/2012/02/small_16e1a2706d6766003f692c8806d66e05.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotakueastoverlayfinal_25.png" id="illustration_overlay"></div>In a recent interview with <em><a href="http://www.famitsu.com/">Weekly Famitsu</a></em>, <em>Resident Evil 6</em> executive producer Hiroyuki Kobayashi, director Eiichirou Sasaki, and producer Yoshiaki Hirabayashi had quite a few interesting things to say about the upcoming title.				<a href="http://kotaku.com/5885593/resident-evil-6-promises-real-horror-and-t+virus-free-zombies" title="Click here to read more about Resident Evil 6 Promises Real Horror and T-Virus Free Zombies">More&nbsp;&raquo;</a>
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			<category><![CDATA[Resident evil 6]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Toshi Nakamura]]></dc:creator>
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			<title><![CDATA[The Video Game Version of Jeremy Lin Is Unrealistically Bad at Basketball]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Video Game Version of Jeremy Lin Is Unrealistically Bad at Basketball" href="http://kotaku.com/nba-2k/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nba2k</span></a></div -->					<div><a title="Click here to read The Video Game Version of Jeremy Lin Is Unrealistically Bad at Basketball" href="http://kotaku.com/5885301/the-video-game-version-of-jeremy-lin-is-unrealistically-bad-at-basketball" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Video Game Version of Jeremy Lin Is Unrealistically Bad at Basketball" alt="Click here to read The Video Game Version of Jeremy Lin Is Unrealistically Bad at Basketball" src="http://cache.kotaku.com/assets/images/9/2012/02/small_ad8c802ad7ed24fae2949057c7d02872.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/sportaku_overlay.png" id="illustration_overlay"></div>A re-rated update to the <em>NBA 2K12</em> roster failed to appease America's feverish Linsanity&mdash;the phenomenon surrounding the New York Knicks' Jeremy Lin&mdash;and so a second update, giving the point guard even more of a boost, is due by the end of the week.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885301/the-video-game-version-of-jeremy-lin-is-unrealistically-bad-at-basketball" title="Click here to read more about The Video Game Version of Jeremy Lin Is Unrealistically Bad at Basketball">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nba 2k]]></category>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 18:01:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Rob Riggle Tours the Dizzying Heights of Modern Warfare 3's Overwatch Map]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rob Riggle Tours the Dizzying Heights of &lt;em&gt;Modern Warfare 3&lt;/em&gt;'s Overwatch Map" href="http://kotaku.com/call-of-duty/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty</span></a></div -->					<div><a title="Click here to read Rob Riggle Tours the Dizzying Heights of &lt;em&gt;Modern Warfare 3&lt;/em&gt;'s Overwatch Map" href="http://kotaku.com/5885397/rob-riggle-tours-the-dizzying-heights-of-modern-warfare-3s-overwatch-map" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rob Riggle Tours the Dizzying Heights of &lt;em&gt;Modern Warfare 3&lt;/em&gt;'s Overwatch Map" alt="Click here to read Rob Riggle Tours the Dizzying Heights of &lt;em&gt;Modern Warfare 3&lt;/em&gt;'s Overwatch Map" src="http://cache.kotaku.com/assets/images/9/2012/02/small_ef538d972d7f199fbd061d22c09a9bfe.jpg"/>
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				<!-- videoId: C1j-v8Ggmus --><!-- /videoId: C1j-v8Ggmus --> Former Daily Show correspondent Rob Riggle wriggles his way into <em>Modern Warfare 3</em>'s upcoming Overwatch map, giving us a guided tour of the hoary heights of New York City skyscrapers.				<a href="http://kotaku.com/5885397/rob-riggle-tours-the-dizzying-heights-of-modern-warfare-3s-overwatch-map" title="Click here to read more about Rob Riggle Tours the Dizzying Heights of Modern Warfare 3's Overwatch Map">More&nbsp;&raquo;</a>
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			<category><![CDATA[Call Of Duty]]></category>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Far Cry 3 Trailer Features Bros, Shots!Shots!Shots! and Some Kinda Voodoo(?)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Features Bros, Shots!Shots!Shots! and Some Kinda Voodoo(?)" href="http://kotaku.com/far-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">farcry</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Features Bros, Shots!Shots!Shots! and Some Kinda Voodoo(?)" href="http://kotaku.com/5885394/far-cry-3-trailer-features-bros-shotsshotsshots-and-some-kinda-voodoo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Features Bros, Shots!Shots!Shots! and Some Kinda Voodoo(?)" alt="Click here to read &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Features Bros, Shots!Shots!Shots! and Some Kinda Voodoo(?)" src="http://cache.kotaku.com/assets/images/9/2012/02/small_546b05755394d0b4ad8d4257de841a04.jpg"/>
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				<!-- videoId: J6gnOVJsCsM --><!-- /videoId: J6gnOVJsCsM --> The latest installment of Ubisoft's open-world FPS series comes into focus in this new trailer, where we see that it's never a good idea to get blackout drunk on an uncharted island. You'll watch regular guy Jason Brody&mdash;bro is even part of his name!&mdash;just trying to get away from civilization for a few relaxing days with his girlfriend. They got further away than they ever bargained, it seems. <em>Far Cry 3 </em>will hit PC, Xbox 360 and PS3 on September 7th of this year in Europe and September 4 in the U.S.				<a href="http://kotaku.com/5885394/far-cry-3-trailer-features-bros-shotsshotsshots-and-some-kinda-voodoo" title="Click here to read more about Far Cry 3 Trailer Features Bros, Shots!Shots!Shots! and Some Kinda Voodoo(?)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885394/far-cry-3-trailer-features-bros-shotsshotsshots-and-some-kinda-voodoo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885394]]></guid>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885394&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Details about Resident Evil 6 Emerge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Details about &lt;em&gt;Resident Evil 6&lt;/em&gt; Emerge" href="http://kotaku.com/resident-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil</span></a></div -->					<div><a title="Click here to read New Details about &lt;em&gt;Resident Evil 6&lt;/em&gt; Emerge" href="http://kotaku.com/5885265/new-details-about-resident-evil-6-emerge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Details about &lt;em&gt;Resident Evil 6&lt;/em&gt; Emerge" alt="Click here to read New Details about &lt;em&gt;Resident Evil 6&lt;/em&gt; Emerge" src="http://cache.kotaku.com/assets/images/9/2012/02/small_8e40ea42d304cf4e6ceb6e76b170545c.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotakueastoverlayfinal_20.png" id="illustration_overlay"></div>Details about <em>Resident Evil 6</em> are super scant. Today, however, that changes. Today, they are simply scant as the game's developer shed some more light on the title, providing more info about the upcoming title.				<a href="http://kotaku.com/5885265/new-details-about-resident-evil-6-emerge" title="Click here to read more about New Details about Resident Evil 6 Emerge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 05:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[You Can't Tell Shepard to Shut Up (But You Can Tell Him to Punch a Reporter)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Can't Tell Shepard to Shut Up (But You Can Tell Him to Punch a Reporter)" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read You Can't Tell Shepard to Shut Up (But You Can Tell Him to Punch a Reporter)" href="http://kotaku.com/5885197/you-cant-tell-shepard-to-shut-up-but-you-can-tell-him-to-punch-a-reporter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Can't Tell Shepard to Shut Up (But You Can Tell Him to Punch a Reporter)" alt="Click here to read You Can't Tell Shepard to Shut Up (But You Can Tell Him to Punch a Reporter)" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2eec702fb71af4c88f462095ef5e47a3.jpg"/>
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				Microsoft has released a handy primer for Mass Effect 3 which shows how Kinect users will be able to vocally interact with the game.				<a href="http://kotaku.com/5885197/you-cant-tell-shepard-to-shut-up-but-you-can-tell-him-to-punch-a-reporter" title="Click here to read more about You Can't Tell Shepard to Shut Up (But You Can Tell Him to Punch a Reporter)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885197/you-cant-tell-shepard-to-shut-up-but-you-can-tell-him-to-punch-a-reporter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885197]]></guid>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Armed Cops Called over Call of Duty Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Armed Cops Called over &lt;em&gt;Call of Duty&lt;/em&gt; Game" href="http://kotaku.com/call-of-duty/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty</span></a></div -->					<div><a title="Click here to read Armed Cops Called over &lt;em&gt;Call of Duty&lt;/em&gt; Game" href="http://kotaku.com/5885244/armed-cops-called-over-call-of-duty-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Armed Cops Called over &lt;em&gt;Call of Duty&lt;/em&gt; Game" alt="Click here to read Armed Cops Called over &lt;em&gt;Call of Duty&lt;/em&gt; Game" src="http://cache.kotaku.com/assets/images/9/2012/02/small_ffbbdf1bd9d6cce4d43b2696eb871951.jpg"/>
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				When the S.W.A.T. arrived at a North Texas home in Lewisville, there were told a shooter was in the house. There was, but it wasn't the shooter the police expected. It was a kid playing </em>Call of Duty: Black Ops</em>.				<a href="http://kotaku.com/5885244/armed-cops-called-over-call-of-duty-game" title="Click here to read more about Armed Cops Called over Call of Duty Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885244/armed-cops-called-over-call-of-duty-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885244]]></guid>
			<category><![CDATA[Call Of Duty]]></category>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 00:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Kill a Room Full of People With Your Brain (For Fun)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kill a Room Full of People With Your Brain (For Fun)" href="http://kotaku.com/star-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starwars</span></a></div -->					<div><a title="Click here to read Kill a Room Full of People With Your Brain (For Fun)" href="http://kotaku.com/5885050/kill-a-room-full-of-people-with-your-brain-for-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kill a Room Full of People With Your Brain (For Fun)" alt="Click here to read Kill a Room Full of People With Your Brain (For Fun)" src="http://cache.kotaku.com/assets/images/9/2012/02/small_14f2108fc4e358e1ea4d11fb3ac035d2.jpg"/>
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				<!-- videoId: m0YiuwE7Ymc --><!-- /videoId: m0YiuwE7Ymc -->				<a href="http://kotaku.com/5885050/kill-a-room-full-of-people-with-your-brain-for-fun" title="Click here to read more about Kill a Room Full of People With Your Brain (For Fun)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885050/kill-a-room-full-of-people-with-your-brain-for-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885050]]></guid>
			<category><![CDATA[Star Wars]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[Gotham City Impostors: The Kotaku  Review]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Gotham City Impostors&lt;/em&gt;: The &lt;em&gt;Kotaku &lt;/em&gt; Review" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Gotham City Impostors&lt;/em&gt;: The &lt;em&gt;Kotaku &lt;/em&gt; Review" href="http://kotaku.com/5885023/gotham-city-impostors-the-kotaku--review" class="pp_image">
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/panel_discussion_overlay.png" id="illustration_overlay"></div>  Batman's had lots of sidekicks over the years. Imps from other dimensions, mask-wearing dogs and his own kill-crazy offspring have leapt from the shadows with the DC Comics superhero. He's trained them, scolded them and in case of Ace the Bat-hound, probably picked up their poop while out on patrol. But there's been a tacit Bat-approval for all of those partners.				<a href="http://kotaku.com/5885023/gotham-city-impostors-the-kotaku--review" title="Click here to read more about Gotham City Impostors: The Kotaku  Review">More&nbsp;&raquo;</a>
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			<category><![CDATA[Review]]></category>
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			<pubDate><![CDATA[Tue, 14 Feb 2012 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Death Comes Calling in Darksiders II June 26]]></title>
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				The <a href="http://kotaku.com/5881806/darksiders-ii-ushers-in-death-this-june">June release date </a>for <em>Darksiders II</em> has been narrowed down to a specific day via the game's official Twitter. Expect Death and the pale horse he rode in on June 26.				<a href="http://kotaku.com/5885028/death-comes-calling-in-darksiders-ii-june-26" title="Click here to read more about Death Comes Calling in Darksiders II June 26">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885028/death-comes-calling-in-darksiders-ii-june-26]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885028]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Darksiders II]]></category>
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			<pubDate><![CDATA[Tue, 14 Feb 2012 13:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Just When You Thought You Couldn't Care Less About Binary Domain, a Multiplayer Trailer Arrives]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Just When You Thought You Couldn't Care Less About &lt;em&gt;Binary Domain&lt;/em&gt;, a Multiplayer Trailer Arrives" href="http://kotaku.com/binary-domain/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">binarydomain</span></a></div -->					<div><a title="Click here to read Just When You Thought You Couldn't Care Less About &lt;em&gt;Binary Domain&lt;/em&gt;, a Multiplayer Trailer Arrives" href="http://kotaku.com/5884572/just-when-you-thought-you-couldnt-care-less-about-binary-domain-a-multiplayer-trailer-arrives" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Just When You Thought You Couldn't Care Less About &lt;em&gt;Binary Domain&lt;/em&gt;, a Multiplayer Trailer Arrives" alt="Click here to read Just When You Thought You Couldn't Care Less About &lt;em&gt;Binary Domain&lt;/em&gt;, a Multiplayer Trailer Arrives" src="http://cache.kotaku.com/assets/images/9/2012/02/small_69ef9b332ae8e88dc1be7618646881a8.jpg"/>
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				<!-- videoId: DYEC1AG_laU --><!-- /videoId: DYEC1AG_laU --> I've not played any of Sega's upcoming sci-fi shooter <em>Binary Domain</em>, so it could be the best game ever created by human humans for all I know. I'm having an incredibly difficult time mustering any excitement at all for the title, and this new multiplayer trailer isn't helping at all.				<a href="http://kotaku.com/5884572/just-when-you-thought-you-couldnt-care-less-about-binary-domain-a-multiplayer-trailer-arrives" title="Click here to read more about Just When You Thought You Couldn't Care Less About Binary Domain, a Multiplayer Trailer Arrives">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884572/just-when-you-thought-you-couldnt-care-less-about-binary-domain-a-multiplayer-trailer-arrives]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884572]]></guid>
			<category><![CDATA[Binary domain]]></category>
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			<pubDate><![CDATA[Mon, 13 Feb 2012 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Let's Twist Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's &lt;em&gt;Twist&lt;/em&gt; Again" href="http://kotaku.com/the-week-in-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theweekingames</span></a></div -->					<div><a title="Click here to read Let's &lt;em&gt;Twist&lt;/em&gt; Again" href="http://kotaku.com/5884461/lets-twist-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's &lt;em&gt;Twist&lt;/em&gt; Again" alt="Click here to read Let's &lt;em&gt;Twist&lt;/em&gt; Again" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b648d01a4d72e1597137844e47e27c0c.jpg"/>
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				The reboot of the car combat standard-bearer <em>Twisted Metal</em> arrives on Valentine's Day for PS3. Also, though you can't play them until Feb. 22, many of the launch titles for the PlayStation Vita become available in North America this week. <em>UFC Undisputed 3</em> for Xbox 360 and PS3 also arrives Tuesday.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5884461/lets-twist-again" title="Click here to read more about Let's Twist Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 12 Feb 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5884461&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DLC? Title Update? Whatever, Gotham City Impostors Promises a Big, Free Update in March]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DLC? Title Update? Whatever, &lt;em&gt;Gotham City Impostors&lt;/em&gt; Promises a Big, Free Update in March" href="http://kotaku.com/gotham-city-impostors/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gothamcityimpostors</span></a></div -->					<div><a title="Click here to read DLC? Title Update? Whatever, &lt;em&gt;Gotham City Impostors&lt;/em&gt; Promises a Big, Free Update in March" href="http://kotaku.com/5884353/dlc-title-update-whatever-gotham-city-impostors-promises-a-big-free-update-in-march" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DLC? Title Update? Whatever, &lt;em&gt;Gotham City Impostors&lt;/em&gt; Promises a Big, Free Update in March" alt="Click here to read DLC? Title Update? Whatever, &lt;em&gt;Gotham City Impostors&lt;/em&gt; Promises a Big, Free Update in March" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5889d4282a5964f6078000824a59315d.jpg"/>
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				I'm not sure whoever's writing up these notes is properly classifying what's to come from <em>Gotham City Impostors</em>, the downloadable shooter that released this week. "In March, we're going to release our very first DLC for the low, low price of FREE," they say. Considering one of the features is the ability to mute other players, we're talking a title update, because if that truly was DLC, the shitfit thrown would definitely be unmutable.				<a href="http://kotaku.com/5884353/dlc-title-update-whatever-gotham-city-impostors-promises-a-big-free-update-in-march" title="Click here to read more about DLC? Title Update? Whatever, Gotham City Impostors Promises a Big, Free Update in March">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884353/dlc-title-update-whatever-gotham-city-impostors-promises-a-big-free-update-in-march]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884353]]></guid>
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			<pubDate><![CDATA[Sat, 11 Feb 2012 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Having Made This Bed, Will MLB 2K Lie In It Next Year?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Having Made This Bed, Will &lt;em&gt;MLB 2K&lt;/em&gt; Lie In It Next Year?" href="http://kotaku.com/stick-jockey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stickjockey</span></a></div -->					<div><a title="Click here to read Having Made This Bed, Will &lt;em&gt;MLB 2K&lt;/em&gt; Lie In It Next Year?" href="http://kotaku.com/5884340/having-made-this-bed-will-mlb-2k-lie-in-it-next-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Having Made This Bed, Will &lt;em&gt;MLB 2K&lt;/em&gt; Lie In It Next Year?" alt="Click here to read Having Made This Bed, Will &lt;em&gt;MLB 2K&lt;/em&gt; Lie In It Next Year?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a81254b27fab61e983cd15a7c008b9b0.jpg"/>
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				Mark Little flicks the joystick and opens a special developer's menu in <em>Major League Baseball 2K12</em>. The screen jumps to an empty ballpark, with a few lines representing the trajectory of a pitch and the timing of the batter trying to hit it. Little starts fooling with some ratings, creating a situation involving a high-contact hitter with not much pop.				<a href="http://kotaku.com/5884340/having-made-this-bed-will-mlb-2k-lie-in-it-next-year" title="Click here to read more about Having Made This Bed, Will MLB 2K Lie In It Next Year?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 11 Feb 2012 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5884340&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Mass Effect 3 Misspelled &quot;Renagade&quot; Console is Up for Grabs [UPDATE]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This &lt;em&gt;Mass Effect 3&lt;/em&gt; Misspelled &amp;quot;Renagade&amp;quot; Console is Up for Grabs [UPDATE]" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read This &lt;em&gt;Mass Effect 3&lt;/em&gt; Misspelled &amp;quot;Renagade&amp;quot; Console is Up for Grabs [UPDATE]" href="http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This &lt;em&gt;Mass Effect 3&lt;/em&gt; Misspelled &amp;quot;Renagade&amp;quot; Console is Up for Grabs [UPDATE]" alt="Click here to read This &lt;em&gt;Mass Effect 3&lt;/em&gt; Misspelled &amp;quot;Renagade&amp;quot; Console is Up for Grabs [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e8021885a6161af75c6af1af75f5b289.jpg"/>
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				EA has put a <a href="https://www.facebook.com/xbox?sk=app_316882578351614">"<em>Mass Effect 3 Mission Command</em>" app on Facebook</a>, through which fans can unlock some Avatar items and possibly get chosen for early access to the game's upcoming beta. There's also a big sweepstakes opportunity to win one of two custom Xbox 360s, painted in the game's Paragon and Renegade themes. EA sent us these pictures earlier today.				<a href="http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/" title="Click here to read more about This Mass Effect 3 Misspelled &quot;Renagade&quot; Console is Up for Grabs [UPDATE]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884216/these-mass-effect-paragon-and-renegade-consoles-are-up-for-grabs/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884216]]></guid>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Most Adorable Exploding Humans I've Seen All Day]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Most Adorable Exploding Humans I've Seen All Day" href="http://kotaku.com/warp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warp</span></a></div -->					<div><a title="Click here to read The Most Adorable Exploding Humans I've Seen All Day" href="http://kotaku.com/5884181/the-most-adorable-exploding-humans-ive-seen-all-day" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Most Adorable Exploding Humans I've Seen All Day" alt="Click here to read The Most Adorable Exploding Humans I've Seen All Day" src="http://cache.kotaku.com/assets/images/9/2012/02/small_573c3d4aead99ae7921fcc3c19d0a7ab.jpg"/>
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				 <!-- videoId: v/6dced18a --><!-- /videoId: v/6dced18a -->				<a href="http://kotaku.com/5884181/the-most-adorable-exploding-humans-ive-seen-all-day" title="Click here to read more about The Most Adorable Exploding Humans I've Seen All Day">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884181/the-most-adorable-exploding-humans-ive-seen-all-day]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884181]]></guid>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[This Week in the Business: 'Activision Should Man Up and Buy Take-Two.']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'" href="http://kotaku.com/5884171/this-week-in-the-business-activision-should-man-up-and-buy-take+two" class="pp_image">
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				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5884171/this-week-in-the-business-activision-should-man-up-and-buy-take+two" title="Click here to read more about This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
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			<title><![CDATA[Don’t Worry, Alan Wake’s American Nightmare Won’t Shoot Away All the Story]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don’t Worry, &lt;em&gt;Alan Wake’s American Nightmare&lt;/em&gt; Won’t Shoot Away All the Story" href="http://kotaku.com/alan-wake/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">alanwake</span></a></div -->					<div><a title="Click here to read Don’t Worry, &lt;em&gt;Alan Wake’s American Nightmare&lt;/em&gt; Won’t Shoot Away All the Story" href="http://kotaku.com/5884122/dont-worry-alan-wakes-american-nightmare-wont-shoot-away-all-the-story" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don’t Worry, &lt;em&gt;Alan Wake’s American Nightmare&lt;/em&gt; Won’t Shoot Away All the Story" alt="Click here to read Don’t Worry, &lt;em&gt;Alan Wake’s American Nightmare&lt;/em&gt; Won’t Shoot Away All the Story" src="http://cache.kotaku.com/assets/images/9/2012/02/small_38f47387075528002471b6c8e58a4953.jpg"/>
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				<!-- videoId: v/1b7ac79b --><!-- /videoId: v/1b7ac79b --> In the <a href="http://kotaku.com/5882691/alan-wakes-american-nightmare-takes-a-trip-to-the-desert-in-these-new-screens/gallery/">previous developer diary</a> about <em>Alan Wake's American Nightmare</em>, the creative triumvirate of the Remedy dev studio said that they're making this new Xbox Live game with more of an action focus in mind. But they're back again to assuage any fears you might have about the minimization of the moody narrative that won so many fans for Alan Wake in the first place. The comments in the video above shed some light on where <em>American Nightmare</em> fits in <em>Wake</em> continuity and also shout out other influences that will be coming to the fore in the downloadable title. Me, I'm just glad for more <em>Night Springs</em>. That show-that-doesn't-actually-exist rocks.				<a href="http://kotaku.com/5884122/dont-worry-alan-wakes-american-nightmare-wont-shoot-away-all-the-story" title="Click here to read more about Don’t Worry, Alan Wake’s American Nightmare Won’t Shoot Away All the Story">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Star Trek Video Game Beams Down to the Surface in Early 2013]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Star Trek&lt;/em&gt; Video Game Beams Down to the Surface in Early 2013" href="http://kotaku.com/star-trek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">startrek</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Star Trek&lt;/em&gt; Video Game Beams Down to the Surface in Early 2013" href="http://kotaku.com/5884053/star-trek-video-game-beams-down-to-the-surface-in-early-2013" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Star Trek&lt;/em&gt; Video Game Beams Down to the Surface in Early 2013" alt="Click here to read &lt;em&gt;Star Trek&lt;/em&gt; Video Game Beams Down to the Surface in Early 2013" src="http://cache.kotaku.com/assets/images/9/2012/02/small_522737f0e1e7e3dfc87bc96673d2fdee.jpg"/>
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				 That <a href="http://kotaku.com/5811135/star-trek-sets-its-phaser-for-thrill">shiny new Star Trek game</a> based off of J.J. Abrams' reboot of the sci-fi classic will be finally going into warp drive next year. Today it was announced that Namco Bandai&mdash;best known for <em>Pac-Man</em>, <em>SoulCalibur</em> and <em>Tekken</em> games&mdash;will be publishing the action/adventure game and that it'll be out in the first quarter of 2013, ahead of the expected release of <em>Star Trek 2</em> film.				<a href="http://kotaku.com/5884053/star-trek-video-game-beams-down-to-the-surface-in-early-2013" title="Click here to read more about Star Trek Video Game Beams Down to the Surface in Early 2013">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Syndicate Does Dark and Terrible Things to Poor Rosario Dawson]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Syndicate&lt;/em&gt; Does Dark and Terrible Things to Poor Rosario Dawson" href="http://kotaku.com/syndicate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">syndicate</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Syndicate&lt;/em&gt; Does Dark and Terrible Things to Poor Rosario Dawson" href="http://kotaku.com/5883998/syndicate-does-dark-and-terrible-things-to-poor-rosario-dawson" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Syndicate&lt;/em&gt; Does Dark and Terrible Things to Poor Rosario Dawson" alt="Click here to read &lt;em&gt;Syndicate&lt;/em&gt; Does Dark and Terrible Things to Poor Rosario Dawson" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9337bf5344c46b55c011c6c5687591e0.jpg"/>
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				On the left we have Rosario Dawson, in my opinion one of the most attractive actors working today. On the right, a soulless husk with eyes that have seen such horrors... such horrors. A creepy vessel used to transport Dawson's voice into EA's <em>Syndicate</em>.  She looks worse than Cox.				<a href="http://kotaku.com/5883998/syndicate-does-dark-and-terrible-things-to-poor-rosario-dawson" title="Click here to read more about Syndicate Does Dark and Terrible Things to Poor Rosario Dawson">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Watch the Precious (?) Enhancements of Street Fighter x Tekken's Gem System]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch the Precious (?) Enhancements of &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Gem System" href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read Watch the Precious (?) Enhancements of &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Gem System" href="http://kotaku.com/5883854/street-fighter-x-tekken-a-gem-of-a-game-forgive-me" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch the Precious (?) Enhancements of &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Gem System" alt="Click here to read Watch the Precious (?) Enhancements of &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Gem System" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2adeb4e4fd55da9a187fb1b0dd3dcfc0.jpg"/>
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				<!-- videoId: v/c5a65e47 --><!-- /videoId: v/c5a65e47 --> <em>Street Fighter x Tekken</em>'s  <a href="http://kotaku.com/5850052/street-fighter-x-tekken-coming-out-march-2012-bringing-fighting-game-viagra-with-it">Gem System</a> has been quite a controversy in the fighting game community. There are those who feel it makes the game too easy, that it will, in fact, break the game itself. After playing through <em>SFxT</em>'s tutorial and pumping in a couple of hours into versus mode, I think that Capcom has managed to pull it off. The Gems allow for some interesting strategy and have a risk/reward element that will make for one exciting game.				<a href="http://kotaku.com/5883854/street-fighter-x-tekken-a-gem-of-a-game-forgive-me" title="Click here to read more about Watch the Precious (?) Enhancements of Street Fighter x Tekken's Gem System">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Elyas Gorogo-Baker]]></dc:creator>
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			<title><![CDATA[Which Controller Do True Fighting Game Fans Prefer?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Which Controller Do True Fighting Game Fans Prefer?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Which Controller Do True Fighting Game Fans Prefer?" href="http://kotaku.com/5884020/which-controller-do-true-fighting-game-fans-prefer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Which Controller Do True Fighting Game Fans Prefer?" alt="Click here to read Which Controller Do True Fighting Game Fans Prefer?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e8f52f9f18354cadcebce6cbe8df9d1d.jpg"/>
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				<em>Commenter <a href="http://kotaku.com/speakup/forum?comment=46848257">Zyker</a> loves his fighting games, but hates the Xbox 360 controller. He wants to know the weapon of choice of true fighting game fans, so we're asking you folks. Speak Up on Kotaku Round One, Fight! </em>				<a href="http://kotaku.com/5884020/which-controller-do-true-fighting-game-fans-prefer" title="Click here to read more about Which Controller Do True Fighting Game Fans Prefer?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NeverDead: The Kotaku Review]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/5883767/neverdead-the-kotaku-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" alt="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5f325f8c2e1228b76a74c45c06a9ea45.jpg"/>
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				At E3 in June, I <a href="http://kotaku.com/5812771/theres-not-much-reason-to-live-in-neverdead">watched Konami's Shinta Nojiri play <em>NeverDead</em></a> and struggle to reassemble his dismembered, immortal hero just to dispatch what looked like the game's run-of-the-mill enemies. <em>These people have a real problem on their hands,</em> I thought to myself, <em>if they think that's anyone's idea of fun.</em>				<a href="http://kotaku.com/5883767/neverdead-the-kotaku-review" title="Click here to read more about NeverDead: The Kotaku Review">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Here's Why the New SSX Will Outdo the Old SSX]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's Why the New &lt;em&gt;SSX&lt;/em&gt; Will Outdo the Old &lt;em&gt;SSX&lt;/em&gt;" href="http://kotaku.com/ssx/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ssx</span></a></div -->					<div><a title="Click here to read Here's Why the New &lt;em&gt;SSX&lt;/em&gt; Will Outdo the Old &lt;em&gt;SSX&lt;/em&gt;" href="http://kotaku.com/5883768/heres-why-the-new-ssx-will-outdo-the-old-ssx" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's Why the New &lt;em&gt;SSX&lt;/em&gt; Will Outdo the Old &lt;em&gt;SSX&lt;/em&gt;" alt="Click here to read Here's Why the New &lt;em&gt;SSX&lt;/em&gt; Will Outdo the Old &lt;em&gt;SSX&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_daa5a22f9b510a2a508e7ed23d4e6f71.jpg"/>
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				<!-- videoId: v/5c8f5c5d --><!-- /videoId: v/5c8f5c5d --> So, I loved the original <em>SSX</em> games. Winter sports never held much appeal to me in real life, but the reckless abandon of speeding down a mountain and contorting a character's body into insane tricks made me a lifelong fan of EA's snowboarding series.				<a href="http://kotaku.com/5883768/heres-why-the-new-ssx-will-outdo-the-old-ssx" title="Click here to read more about Here's Why the New SSX Will Outdo the Old SSX">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[The Good Guys Have Already Lost on the Cover of Aliens: Colonial Marines]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Good Guys Have Already Lost on the Cover of &lt;em&gt;Aliens: Colonial Marines&lt;/em&gt;" href="http://kotaku.com/aliens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">aliens</span></a></div -->					<div><a title="Click here to read The Good Guys Have Already Lost on the Cover of &lt;em&gt;Aliens: Colonial Marines&lt;/em&gt;" href="http://kotaku.com/5883724/the-good-guys-have-already-lost-on-the-cover-of-aliens-colonial-marines" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Good Guys Have Already Lost on the Cover of &lt;em&gt;Aliens: Colonial Marines&lt;/em&gt;" alt="Click here to read The Good Guys Have Already Lost on the Cover of &lt;em&gt;Aliens: Colonial Marines&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b37bbb2aebbca11043bac050b26a5f65.jpg"/>
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				Hey there, alien, why so blue? Is it because you've already ingested that squad of marines and have nothing else to play with? You know what'll cheer you up? A little <a href="http://www.youtube.com/watch?v=68ugkg9RePc">Eiffel 65</a>.				<a href="http://kotaku.com/5883724/the-good-guys-have-already-lost-on-the-cover-of-aliens-colonial-marines" title="Click here to read more about The Good Guys Have Already Lost on the Cover of Aliens: Colonial Marines">More&nbsp;&raquo;</a>
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			<category><![CDATA[Aliens]]></category>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[In Indonesia, Pirated Games for Two Bucks a Pop]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In Indonesia, Pirated Games for Two Bucks a Pop" href="http://kotaku.com/piracy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piracy</span></a></div -->					<div><a title="Click here to read In Indonesia, Pirated Games for Two Bucks a Pop" href="http://kotaku.com/5883625/in-indonesia-pirated-games-for-two-bucks-a-pop/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In Indonesia, Pirated Games for Two Bucks a Pop" alt="Click here to read In Indonesia, Pirated Games for Two Bucks a Pop" src="http://cache.kotaku.com/assets/images/9/2012/02/small_496b8439d73acb70a5ff8bd68d186741.jpg"/>
											</a></div>
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				Spotted at an Indonesia game shop by Japanese site Game Watch Impress. All these Wii games are priced at Rp.20,000 or around US$2.30.				<a href="http://kotaku.com/5883625/in-indonesia-pirated-games-for-two-bucks-a-pop/gallery/" title="Click here to read more about In Indonesia, Pirated Games for Two Bucks a Pop">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883625/in-indonesia-pirated-games-for-two-bucks-a-pop/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883625]]></guid>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Watch the Hilarious Intros and Entrances for Street Fighter x Tekken's Tag Teams to See Why They're Working Together]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch the Hilarious Intros and Entrances for &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Tag Teams to See Why They're Working Together" href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read Watch the Hilarious Intros and Entrances for &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Tag Teams to See Why They're Working Together" href="http://kotaku.com/5883605/watch-the-hilarious-intros-and-entrances-for-street-fighter-x-tekkens-tag-teams-to-see-why-theyre-working-together" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch the Hilarious Intros and Entrances for &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Tag Teams to See Why They're Working Together" alt="Click here to read Watch the Hilarious Intros and Entrances for &lt;em&gt;Street Fighter x Tekken&lt;/em&gt;'s Tag Teams to See Why They're Working Together" src="http://cache.kotaku.com/assets/images/9/2012/02/small_0e491940243c9b9d23e061a7cae8a904.jpg"/>
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				<!-- videoId: v/cda8ff9 --><!-- /videoId: v/cda8ff9 --> <em>Street Fighter x Tekken</em> is more than just the crossover of two powerhouse fighting game franchises. It's also a fusion of the sensibilities behind the two universes. Similar plot points&mdash;lethal government agents, shadowy underworld crime syndicates, etc.&mdash;get used in various <em>Street Fighter </em>or <em>Tekken</em> games, but the latter series tends to feel more self-serious than the former.				<a href="http://kotaku.com/5883605/watch-the-hilarious-intros-and-entrances-for-street-fighter-x-tekkens-tag-teams-to-see-why-theyre-working-together" title="Click here to read more about Watch the Hilarious Intros and Entrances for Street Fighter x Tekken's Tag Teams to See Why They're Working Together">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883605/watch-the-hilarious-intros-and-entrances-for-street-fighter-x-tekkens-tag-teams-to-see-why-theyre-working-together]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883605]]></guid>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 03:01:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Shank 2's Launch Trailer Paints the Walls Red]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Shank 2&lt;/em&gt;'s Launch Trailer Paints the Walls Red" href="http://kotaku.com/shank/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shank</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Shank 2&lt;/em&gt;'s Launch Trailer Paints the Walls Red" href="http://kotaku.com/5883468/shank-2s-launch-trailer-paints-the-walls-red" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Shank 2&lt;/em&gt;'s Launch Trailer Paints the Walls Red" alt="Click here to read &lt;em&gt;Shank 2&lt;/em&gt;'s Launch Trailer Paints the Walls Red" src="http://cache.kotaku.com/assets/images/9/2012/02/small_cbb6527c6b12bf398aea26f7e9486f86.jpg"/>
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				 <!-- videoId: v/f56fa7fd --><!-- /videoId: v/f56fa7fd --> This launch trailer for <em>Shank 2</em> is a spectacle of gore and cartoony style. One of the sequel's additions to the original downloadable game is Survival Mode, which you can get your bloodthirsty eyeballs on <a href="http://kotaku.com/5881786/get-to-know-the-bloody-basics-of-shank-2s-co+op-survival-mode?tag=shank">right here</a>. Both there and in the game's <a href="http://kotaku.com/5849570/who-needs-co+op-heres-the-first-few-minutes-of-shank-2s-single+player?tag=shank">single-player</a>, rest assured that yes, you will feel like Rambo (and that's <em>not</em> new to the sequel).				<a href="http://kotaku.com/5883468/shank-2s-launch-trailer-paints-the-walls-red" title="Click here to read more about Shank 2's Launch Trailer Paints the Walls Red">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883468/shank-2s-launch-trailer-paints-the-walls-red]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883468]]></guid>
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			<pubDate><![CDATA[Wed, 08 Feb 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[What? Battleship is Evolving... Into a First-Person Shooter?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What? &lt;em&gt;Battleship&lt;/em&gt; is Evolving... Into a First-Person Shooter?" href="http://kotaku.com/battleship/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battleship</span></a></div -->					<div><a title="Click here to read What? &lt;em&gt;Battleship&lt;/em&gt; is Evolving... Into a First-Person Shooter?" href="http://kotaku.com/5883391/what-battleship-is-evolving-into-a-first+person-shooter/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What? &lt;em&gt;Battleship&lt;/em&gt; is Evolving... Into a First-Person Shooter?" alt="Click here to read What? &lt;em&gt;Battleship&lt;/em&gt; is Evolving... Into a First-Person Shooter?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_7c2a4f785b56b54ae4c2853827b6f914.jpg"/>
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				 <em>Battleship</em> was once a strategic board game in which players had to guess where their opponents had placed their war ships. This summer, it will be an action-packed movie in which ships blow each other up. And this May, publisher Activision said today, it will be a video game in which you shoot people.				<a href="http://kotaku.com/5883391/what-battleship-is-evolving-into-a-first+person-shooter/gallery/" title="Click here to read more about What? Battleship is Evolving... Into a First-Person Shooter?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Feb 2012 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Schreier]]></dc:creator>
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			<title><![CDATA[Sleeping Dogs Reveal Trailer Has Nothing To Do With Video Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Sleeping Dogs&lt;/em&gt; Reveal Trailer Has Nothing To Do With Video Games" href="http://kotaku.com/sleeping-dogs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sleepingdogs</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Sleeping Dogs&lt;/em&gt; Reveal Trailer Has Nothing To Do With Video Games" href="http://kotaku.com/5883307/sleeping-dogs-reveal-trailer-has-nothing-to-do-with-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Sleeping Dogs&lt;/em&gt; Reveal Trailer Has Nothing To Do With Video Games" alt="Click here to read &lt;em&gt;Sleeping Dogs&lt;/em&gt; Reveal Trailer Has Nothing To Do With Video Games" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a8d319167de82618914fd59f01b249f5.jpg"/>
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				<!-- videoId: v/5bb118db --><!-- /videoId: v/5bb118db --> There's a lot of action in this trailer for <em>Sleeping Dogs</em>, once known as <em>True Crime: Hong Kong</em>, which publisher Square Enix <a href="http://kotaku.com/5883288/true-crime-gets-a-new-name-lets-sleeping-dogs-lie">officially re-announced today</a>. Unfortunately, none of it looks anything like a game.				<a href="http://kotaku.com/5883307/sleeping-dogs-reveal-trailer-has-nothing-to-do-with-video-games" title="Click here to read more about Sleeping Dogs Reveal Trailer Has Nothing To Do With Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Feb 2012 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Schreier]]></dc:creator>
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			<title><![CDATA[True Crime Gets a New Name, Lets Sleeping Dogs Lie]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;True Crime&lt;/em&gt; Gets a New Name, Lets Sleeping Dogs Lie" href="http://kotaku.com/true-crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">truecrime</span></a></div -->					<div><a title="Click here to read &lt;em&gt;True Crime&lt;/em&gt; Gets a New Name, Lets Sleeping Dogs Lie" href="http://kotaku.com/5883288/true-crime-gets-a-new-name-lets-sleeping-dogs-lie" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;True Crime&lt;/em&gt; Gets a New Name, Lets Sleeping Dogs Lie" alt="Click here to read &lt;em&gt;True Crime&lt;/em&gt; Gets a New Name, Lets Sleeping Dogs Lie" src="http://cache.kotaku.com/assets/images/9/2012/02/small_6b0e6f0136377cf5aea03b207e5567d5.jpg"/>
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				After the <em>True Crime</em> reboot was <a href="http://kotaku.com/5756232/activision-just-killed-guitar-hero-and-true-crime">canned</a>, Square Enix brought the Activision title, back from the dead. However, as <em>Kotaku</em> <a href="http://kotaku.com/5826654/square-enix-bringing-true-crime-hong-kong-back-from-the-dead">reported</a> back in Aug. 2011, the game, then <em>True Crime: Hong Kong</em>, would not bear the name <em>True Crime</em>.				<a href="http://kotaku.com/5883288/true-crime-gets-a-new-name-lets-sleeping-dogs-lie" title="Click here to read more about True Crime Gets a New Name, Lets Sleeping Dogs Lie">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883288/true-crime-gets-a-new-name-lets-sleeping-dogs-lie]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883288]]></guid>
			<category><![CDATA[true crime]]></category>
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			<pubDate><![CDATA[Wed, 08 Feb 2012 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Asura's Wrath Figure Will Punch Your Face In]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This &lt;em&gt;Asura's Wrath&lt;/em&gt; Figure Will Punch Your Face In" href="http://kotaku.com/asura.s-wrath/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">asuraswrath</span></a></div -->					<div><a title="Click here to read This &lt;em&gt;Asura's Wrath&lt;/em&gt; Figure Will Punch Your Face In" href="http://kotaku.com/5883287/let-this-asuras-wrath-figure-punch-your-face-in/gallery/" class="pp_image">
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				Ah, <em>Asura's Wrath</em>. The game that allows you <a href="http://kotaku.com/5882706/you-may-punch-heavily+armed-buddhas-and-giant-elephants-in-asuras-wrath-and-you-might-like-it">to punch</a> heavily armed Buddhas and giant elephants. If you are planning on picking up the game early in Japan, good news.				<a href="http://kotaku.com/5883287/let-this-asuras-wrath-figure-punch-your-face-in/gallery/" title="Click here to read more about This Asura's Wrath Figure Will Punch Your Face In">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883287/let-this-asuras-wrath-figure-punch-your-face-in/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883287]]></guid>
			<category><![CDATA[Asura's wrath]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 08 Feb 2012 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5883287&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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