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		<title><![CDATA[Kotaku: Wolfenstein 3d]]></title>
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			<title><![CDATA[Kotaku: Wolfenstein 3d]]></title>
			<link>http://kotaku.com/tag/wolfenstein 3d</link>
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		<description><![CDATA[Kotaku posts tagged Wolfenstein 3d]]></description>
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			<title><![CDATA[How To Find the Wolfenstein Room Inside of Rage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Find the &lt;em&gt;Wolfenstein&lt;/em&gt; Room Inside of &lt;em&gt;Rage&lt;/em&gt;" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read How To Find the &lt;em&gt;Wolfenstein&lt;/em&gt; Room Inside of &lt;em&gt;Rage&lt;/em&gt;" href="http://kotaku.com/5846496/how-to-find-the-wolfenstein-room-inside-of-rage" class="pp_image">
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				<!-- videoId: explore/kotaku/videos/2028 --><!-- /videoId: explore/kotaku/videos/2028 --> Everybody kind of remembers <em>Wolfenstein 3D</em>, I personally remember it as that game I secretly played while my parents were working.  This quick walkthrough will show you how to get to the secret <em>Wolfenstein 3D</em> room, an easter egg nestled within the very first mission of the game.				<a href="http://kotaku.com/5846496/how-to-find-the-wolfenstein-room-inside-of-rage" title="Click here to read more about How To Find the Wolfenstein Room Inside of Rage">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rage]]></category>
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			<pubDate><![CDATA[Tue, 04 Oct 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[How Rage Reflects Id's Lengthy Legacy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How &lt;em&gt;Rage&lt;/em&gt; Reflects Id's Lengthy Legacy" href="http://kotaku.com/behind-the-rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">behindtherage</span></a></div -->					<div><a title="Click here to read How &lt;em&gt;Rage&lt;/em&gt; Reflects Id's Lengthy Legacy" href="http://kotaku.com/5817054/how-rage-reflects-ids-lengthy-legacy" class="pp_image">
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				<!-- videoId: 2USBm4hMOAw --><!-- /videoId: 2USBm4hMOAw --> Back in 1992, id Software released <em>Wolfenstein 3D</em>, a title that ushered in an entirely new genre and showed developers and gamers just how immersive and visceral a video game could be. Two decades later comes <em>Rage</em>.				<a href="http://kotaku.com/5817054/how-rage-reflects-ids-lengthy-legacy" title="Click here to read more about How Rage Reflects Id's Lengthy Legacy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Jun 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New Wolfenstein Bucks 3D Trend, Goes Completely 1D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Wolfenstein Bucks 3D Trend, Goes Completely 1D" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read New Wolfenstein Bucks 3D Trend, Goes Completely 1D" href="http://kotaku.com/5742087/new-wolfenstein-bucks-3d-trend-goes-completely-1d" class="pp_image">
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				id Software's groundbreaking first-person shooter Wolfenstein 3D has been stripped to its core, shedding two dimensions to become playable on a "single, dazzling one-pixel line."				<a href="http://kotaku.com/5742087/new-wolfenstein-bucks-3d-trend-goes-completely-1d" title="Click here to read more about New Wolfenstein Bucks 3D Trend, Goes Completely 1D">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5742087/new-wolfenstein-bucks-3d-trend-goes-completely-1d]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5742087]]></guid>
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			<pubDate><![CDATA[Mon, 24 Jan 2011 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Auschwitz Game Creator Yanks Wolfenstein Mod Amid Pressure]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Auschwitz Game Creator Yanks Wolfenstein Mod Amid Pressure" href="http://kotaku.com/wolfenstein/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wolfenstein</span></a></div -->					<div><a title="Click here to read Auschwitz Game Creator Yanks Wolfenstein Mod Amid Pressure" href="http://kotaku.com/5715739/auschwitz-game-creator-yanks-wolfenstein-mod-under-pressure" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Auschwitz Game Creator Yanks Wolfenstein Mod Amid Pressure" alt="Click here to read Auschwitz Game Creator Yanks Wolfenstein Mod Amid Pressure" src="http://cache.kotaku.com/assets/images/9/2010/12/small_sonder_regret.jpg"/>
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				<a href="http://kotaku.com/tag/sonderkommandorevolt/">Sonderkommando Revolt</a>, the video game mod that reimagines an Auschwitz uprising as a <a href="http://kotaku.com/5710328/the-concentration-camp-video-game">bloody, pixelated shooter</a>, may never see release, according to the project's lead creator. He blames the "emotional trauma" of media attention for its demise.				<a href="http://kotaku.com/5715739/auschwitz-game-creator-yanks-wolfenstein-mod-under-pressure" title="Click here to read more about Auschwitz Game Creator Yanks Wolfenstein Mod Amid Pressure">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5715739/auschwitz-game-creator-yanks-wolfenstein-mod-under-pressure]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5715739]]></guid>
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			<pubDate><![CDATA[Tue, 21 Dec 2010 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Concentration Camp Game Was Meant To Be 'Fun']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Concentration Camp Game Was Meant To Be 'Fun'" href="http://kotaku.com/sonderkommando-revolt/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonderkommandorevolt</span></a></div -->					<div><a title="Click here to read Concentration Camp Game Was Meant To Be 'Fun'" href="http://kotaku.com/5711317/concentration-camp-game-was-meant-to-be-fun" class="pp_image">
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				The developers of <a href="http://kotaku.com/5710328/the-concentration-camp-video-game">Sonderkommando Revolt</a>, the video game set amidst a violent prisoner uprising in a Nazi concentration camp, reads like exploitative revenge fantasy. But its creator says the team behind the first-person shooter makes no political statement and has no agenda. It's "blast the Nazis fun," its maker says.				<a href="http://kotaku.com/5711317/concentration-camp-game-was-meant-to-be-fun" title="Click here to read more about Concentration Camp Game Was Meant To Be 'Fun'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Dec 2010 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Concentration Camp Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Concentration Camp Video Game" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Concentration Camp Video Game" href="http://kotaku.com/5710328/the-concentration-camp-video-game" class="pp_image">
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				An Israeli modder has turned a 1992 first-person shooter into a bloody tale of revenge set in a Nazi concentration camp with Sonderkommando Revolt, putting players in the role of an Auschwitz death camp prisoner on a killing rampage.				<a href="http://kotaku.com/5710328/the-concentration-camp-video-game" title="Click here to read more about The Concentration Camp Video Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Dec 2010 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Ghost Of id Software's Past]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Ghost Of id Software's Past" href="http://kotaku.com/john-romero/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">johnromero</span></a></div -->					<div><a title="Click here to read The Ghost Of id Software's Past" href="http://kotaku.com/5608896/the-ghost-of-id-softwares-past" class="pp_image">
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				 John Romero haunts game developer id Software. Yes, he co-founded the studio and thus more than earned his place in id history. But Romero only worked there between the years of 1991 and 1996.				<a href="http://kotaku.com/5608896/the-ghost-of-id-softwares-past" title="Click here to read more about The Ghost Of id Software's Past">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Aug 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Our Definitions For 2D And 3D Are Broken, Please Fix]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" href="http://kotaku.com/3d/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3d</span></a></div -->					<div><a title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" href="http://kotaku.com/5514956/our-definitions-for-2d-and-3d-are-broken-please-fix" class="pp_image">
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				 For years now, video games have been divided into two categories: 2D and 3D. With the advent of 3D televisions and portable consoles, those definitions might be antiquated. Time for an update!				<a href="http://kotaku.com/5514956/our-definitions-for-2d-and-3d-are-broken-please-fix" title="Click here to read more about Our Definitions For 2D And 3D Are Broken, Please Fix">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Apr 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[id's Having A QuakeCon Fire Sale On iPhone Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id's Having A QuakeCon Fire Sale On iPhone Games" href="http://kotaku.com/quakecon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon</span></a></div -->					<div><a title="Click here to read id's Having A QuakeCon Fire Sale On iPhone Games" href="http://kotaku.com/5336978/ids-having-a-quakecon-fire-sale-on-iphone-games" class="pp_image">
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				If you couldn't make it down to Texas this year for QuakeCon 2009, you can still enjoy the fruits of <a class="autolink" title="Click here to read more posts tagged ID SOFTWARE" title="Click here to read more posts tagged ID SOFTWARE" href="http://kotaku.com/tag/id-software/">id Software</a>'s labor. At least the low hanging iPhone fruit, that is.				<a href="http://kotaku.com/5336978/ids-having-a-quakecon-fire-sale-on-iphone-games" title="Click here to read more about id's Having A QuakeCon Fire Sale On iPhone Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Aug 2009 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Castle Wolfenstein Has Come A Long Way]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Castle Wolfenstein Has Come A Long Way" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Castle Wolfenstein Has Come A Long Way" href="http://kotaku.com/5330921/castle-wolfenstein-has-come-a-long-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Castle Wolfenstein Has Come A Long Way" alt="Click here to read Castle Wolfenstein Has Come A Long Way" src="http://cache.kotaku.com/assets/images/9/2009/08/Kotaku-WolfensteinCastle730-892.jpg"/>
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				 Okay, so it might not be THE Castle Wolfenstein, but it's a castle in Activision's upcoming Wolfenstein game, so we're running with it.				<a href="http://kotaku.com/5330921/castle-wolfenstein-has-come-a-long-way" title="Click here to read more about Castle Wolfenstein Has Come A Long Way">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Aug 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wolfenstein The Animated Graphic Novel Part Two]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wolfenstein The Animated Graphic Novel Part Two" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Wolfenstein The Animated Graphic Novel Part Two" href="http://kotaku.com/5314410/wolfenstein-the-animated-graphic-novel-part-two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wolfenstein The Animated Graphic Novel Part Two" alt="Click here to read Wolfenstein The Animated Graphic Novel Part Two" src="http://cache.kotaku.com/assets/images/9/2009/07/2357323.jpg"/>
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				 Now that Hitler is dead, it's time to backtrack, stealing the <a class="autolink" title="Click here to read more posts tagged SPEAR OF DESTINY" title="Click here to read more posts tagged SPEAR OF DESTINY" href="http://kotaku.com/tag/spear-of-destiny/">Spear of Destiny</a> back from the Nazi's in part two of Activision's Wolfenstein animated graphic novel series.				<a href="http://kotaku.com/5314410/wolfenstein-the-animated-graphic-novel-part-two" title="Click here to read more about Wolfenstein The Animated Graphic Novel Part Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5314410/wolfenstein-the-animated-graphic-novel-part-two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5314410]]></guid>
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			<pubDate><![CDATA[Tue, 14 Jul 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wolfenstein Re-Preview: Sans Mecha-Hitler]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wolfenstein Re-Preview: Sans Mecha-Hitler" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Wolfenstein Re-Preview: Sans Mecha-Hitler" href="http://kotaku.com/5302513/wolfenstein-re+preview-sans-mecha+hitler" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wolfenstein Re-Preview: Sans Mecha-Hitler" alt="Click here to read Wolfenstein Re-Preview: Sans Mecha-Hitler" src="http://cache.kotaku.com/assets/images/9/2009/06/custom_1245965585554_Hospital_-_Assassin_front_view.jpg"/>
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				We previewed id and Raven's return to Wolfenstein <a href="http://kotaku.com/5190899/wolfenstein-preview-into-the-veil">in the spring</a>. Yesterday, we saw it again. Our re-preview commences.				<a href="http://kotaku.com/5302513/wolfenstein-re+preview-sans-mecha+hitler" title="Click here to read more about Wolfenstein Re-Preview: Sans Mecha-Hitler">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Jun 2009 18:00:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Wolfenstein 3D Coming To PSN And XBLA With A Twist]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wolfenstein 3D Coming To PSN And XBLA With A Twist" href="http://kotaku.com/downloadables/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloadables</span></a></div -->					<div><a title="Click here to read Wolfenstein 3D Coming To PSN And XBLA With A Twist" href="http://kotaku.com/5272804/wolfenstein-3d-coming-to-psn-and-xbla-with-a-twist" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wolfenstein 3D Coming To PSN And XBLA With A Twist" alt="Click here to read Wolfenstein 3D Coming To PSN And XBLA With A Twist" src="http://cache.kotaku.com/assets/images/9/2011/11/small_mechahitler.jpg"/>
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				 The original Nazi-killing first-person shooter returns next week, as Activision announces the release date for Wolfenstien 3D for Xbox Live Arcade and the PlayStation Network.				<a href="http://kotaku.com/5272804/wolfenstein-3d-coming-to-psn-and-xbla-with-a-twist" title="Click here to read more about Wolfenstein 3D Coming To PSN And XBLA With A Twist">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 May 2009 14:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Original Wolfenstein 3D Coming To Xbox Live Arcade]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Original Wolfenstein 3D Coming To Xbox Live Arcade" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Original Wolfenstein 3D Coming To Xbox Live Arcade" href="http://kotaku.com/5255317/original-wolfenstein-3d-coming-to-xbox-live-arcade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Original Wolfenstein 3D Coming To Xbox Live Arcade" alt="Click here to read Original Wolfenstein 3D Coming To Xbox Live Arcade" src="http://cache.kotaku.com/assets/images/9/2009/05/wolf3d.jpg"/>
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				The silliest, the biggest, the <em>baddest </em>Wolfenstein of them all, the original <a class="autolink" title="Click here to read more posts tagged WOLFENSTEIN 3D" title="Click here to read more posts tagged WOLFENSTEIN 3D" href="http://kotaku.com/tag/wolfenstein-3d/">Wolfenstein 3D</a>, is due for a release over <a class="autolink" title="Click here to read more posts tagged XBOX LIVE ARCADE" title="Click here to read more posts tagged XBOX LIVE ARCADE" href="http://kotaku.com/tag/xbox-live-arcade/">Xbox Live Arcade</a>, a product page on the service's website has revealed.				<a href="http://kotaku.com/5255317/original-wolfenstein-3d-coming-to-xbox-live-arcade" title="Click here to read more about Original Wolfenstein 3D Coming To Xbox Live Arcade">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 May 2009 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Celebrate Hitler's Birthday By Killing Him In These Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Celebrate Hitler's Birthday By Killing Him In These Games" href="http://kotaku.com/ew%2c-hitler/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ewhitler</span></a></div -->					<div><a title="Click here to read Celebrate Hitler's Birthday By Killing Him In These Games" href="http://kotaku.com/5220289/celebrate-hitlers-birthday-by-killing-him-in-these-games" class="pp_image">
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				On this day 120 years ago, the headman behind World War II and the Holocaust was born in what was then known as Austria-Hungary. He died in 1945, but lives on in video games as the eternal bad guy.				<a href="http://kotaku.com/5220289/celebrate-hitlers-birthday-by-killing-him-in-these-games" title="Click here to read more about Celebrate Hitler's Birthday By Killing Him In These Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Apr 2009 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Happy Birthday, Wolfenstein]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy Birthday, Wolfenstein" href="http://kotaku.com/wolfenstein/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wolfenstein</span></a></div -->					<div><a title="Click here to read Happy Birthday, Wolfenstein" href="http://kotaku.com/387420/happy-birthday-wolfenstein" class="pp_image">
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				 Yes, other games came before it, but that's just nitpicking: for 99% of gamers, the first-person shooter genre kicked off with Wolfenstein 3D, which turned 16 yesterday. Happy birthday! Having played through the original only a few months ago, it's funny how, sixteen years on, I still had more fun with Wolfenstein than I do with most modern FPS games. Maybe that says something about the pure, arcade pleasures of the game. Or (more likely) it says something about the appeal of mowing down a mechanised Hitler with a chaingun while stuffing your face with plates of bbq chicken.				<a href="http://kotaku.com/387420/happy-birthday-wolfenstein" title="Click here to read more about Happy Birthday, Wolfenstein">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 May 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Wolfenstein in 5k]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wolfenstein in 5k" href="http://kotaku.com/wolfenstein/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wolfenstein</span></a></div -->					<div><a title="Click here to read Wolfenstein in 5k" href="http://kotaku.com/194242/wolfenstein-in-5k" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wolfenstein in 5k" alt="Click here to read Wolfenstein in 5k" src="http://cache.kotaku.com/assets/images/9/2006/08/wlf5k.png"/>
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        <div class="FloatHack"></div>
    

      Some ingenious developer has programmed a clone of <em>Wolfenstein 3D</em> into a mere 5k of Java, appropriately christened it <em>Wolfenstein 5k</em> and released it upon the internet populace at large. Small enough to fit inside memory on the display of your coffee maker, it's a cute little clone in which Nazis are replaced with Bobbleheaded Smiley Faces. No shrieks of <em>Mein leben!</em> or <em>Die Allied Schweinhund!</em>, unfortunately, but we'll take what we can get. Squint ahoy!				<a href="http://kotaku.com/194242/wolfenstein-in-5k" title="Click here to read more about Wolfenstein in 5k">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Aug 2006 14:40:37 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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