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		<title><![CDATA[Kotaku: Windows]]></title>
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			<title><![CDATA[Kotaku: Windows]]></title>
			<link>http://kotaku.com/tag/windows</link>
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		<link>http://kotaku.com/tag/windows</link>
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		<description><![CDATA[Kotaku posts tagged Windows]]></description>
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			<title><![CDATA[Erotic Game for Women Combats Hairy Dudes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Erotic Game for Women Combats Hairy Dudes" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Erotic Game for Women Combats Hairy Dudes" href="http://kotaku.com/5879494/erotic-game-for-women-combats-hairy-dudes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Erotic Game for Women Combats Hairy Dudes" alt="Click here to read Erotic Game for Women Combats Hairy Dudes" src="http://cache.kotaku.com/assets/images/9/2012/01/small_77e7a4533022750cbe4da77a70a8267e.jpg"/>
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				<em>No, Thank You!!!</em> not only has the best name for an ero game aimed at females ever, it also has a unique feature: An "On/Off" choice for arm hair during sexy "event scenes".				<a href="http://kotaku.com/5879494/erotic-game-for-women-combats-hairy-dudes" title="Click here to read more about Erotic Game for Women Combats Hairy Dudes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879494/erotic-game-for-women-combats-hairy-dudes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879494]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[erotic games]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Thu, 26 Jan 2012 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DoDonPachi Maximum to Shoot Up Xbox Live and Windows Phones]]></title>
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				The shooter Cave <a href="http://kotaku.com/5878364/new-dodonpachi-maniac-shooter-teased">was teasing</a> is <em>DoDonPachi: Maximum</em>. It's slated for Xbox Live and Windows Phone 7. [<a href="http://www.cave.co.jp/gameonline/maximum/en/">Cave</a> via <a href="http://www.wpcentral.com/dodonpachi-maximum-officially-coming-xbox-live">WPCentral</a>]				<a href="http://kotaku.com/5878746/dodonpachi-maximum-to-shoot-up-xbox-live-and-windows-phones" title="Click here to read more about DoDonPachi Maximum to Shoot Up Xbox Live and Windows Phones">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5878746/dodonpachi-maximum-to-shoot-up-xbox-live-and-windows-phones]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878746]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Dodonpachi]]></category>
			<category><![CDATA[Dodonpachi maximum]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Tue, 24 Jan 2012 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Zynga Responds to Mafia Wars Drone Scare]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zynga Responds to &lt;em&gt;Mafia Wars&lt;/em&gt; Drone Scare" href="http://kotaku.com/mafia-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mafiawars</span></a></div -->					<div><a title="Click here to read Zynga Responds to &lt;em&gt;Mafia Wars&lt;/em&gt; Drone Scare" href="http://kotaku.com/5849423/zynga-responds-to-mafia-wars-drone-scare" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zynga Responds to &lt;em&gt;Mafia Wars&lt;/em&gt; Drone Scare" alt="Click here to read Zynga Responds to &lt;em&gt;Mafia Wars&lt;/em&gt; Drone Scare" src="http://cache.kotaku.com/assets/images/9/2011/10/small_mafia.png.jpg"/>
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				The keystroke-capturing computer virus that infected the networks used to pilot U.S. Air Force drones had nothing to do with <em>Mafia Wars</em> <a href="http://kotaku.com/5849360/air-force-cyber-attack-attack-caused-bymafia-wars?tag=mafia-wars">despite early reports to the contrary</a>, Zynga tells <em>Kotaku</em>.				<a href="http://kotaku.com/5849423/zynga-responds-to-mafia-wars-drone-scare" title="Click here to read more about Zynga Responds to Mafia Wars Drone Scare">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5849423/zynga-responds-to-mafia-wars-drone-scare]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5849423]]></guid>
			<category><![CDATA[Mafia wars]]></category>
			<category><![CDATA[Air force drone]]></category>
			<category><![CDATA[Computer]]></category>
			<category><![CDATA[Drone]]></category>
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			<category><![CDATA[Gettypic]]></category>
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			<category><![CDATA[Zynga]]></category>
			<pubDate><![CDATA[Fri, 14 Oct 2011 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Fund Girl With a Heart of To Help Reinvigorate Text Adventures]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fund &lt;em&gt;Girl With a Heart of&lt;/em&gt; To Help Reinvigorate Text Adventures" href="http://kotaku.com/kickstarter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kickstarter</span></a></div -->					<div><a title="Click here to read Fund &lt;em&gt;Girl With a Heart of&lt;/em&gt; To Help Reinvigorate Text Adventures" href="http://kotaku.com/5844413/fund-girl-with-a-heart-of-to-help-reinvigorate-text-adventures" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fund &lt;em&gt;Girl With a Heart of&lt;/em&gt; To Help Reinvigorate Text Adventures" alt="Click here to read Fund &lt;em&gt;Girl With a Heart of&lt;/em&gt; To Help Reinvigorate Text Adventures" src="http://cache.kotaku.com/assets/images/9/2011/10/small_projects_bentspoongames_girl-with-a-heart-of_05.jpg"/>
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				<!-- videoId: projects/bentspoongames/girl-with-a-heart-of --><!-- /videoId: projects/bentspoongames/girl-with-a-heart-of --><em>Girl with a heart of</em> reminds me of all those games that you found loaded on the computer in your school. This multiplayer form game may not be your first choice, but something about it keeps drawing you back after you've played it once.				<a href="http://kotaku.com/5844413/fund-girl-with-a-heart-of-to-help-reinvigorate-text-adventures" title="Click here to read more about Fund Girl With a Heart of To Help Reinvigorate Text Adventures">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844413/fund-girl-with-a-heart-of-to-help-reinvigorate-text-adventures]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844413]]></guid>
			<category><![CDATA[kickstarter]]></category>
			<category><![CDATA[Android.]]></category>
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			<category><![CDATA[iPhone]]></category>
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			<pubDate><![CDATA[Wed, 05 Oct 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844413&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Microsoft Thinking About Windows Phone &quot;Control Pads&quot;]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Thinking About Windows Phone &amp;quot;Control Pads&amp;quot;" href="http://kotaku.com/windows-phone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">windowsphone</span></a></div -->					<div><a title="Click here to read Microsoft Thinking About Windows Phone &amp;quot;Control Pads&amp;quot;" href="http://kotaku.com/5843764/microsoft-thinking-about-windows-phone-control-pads" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Thinking About Windows Phone &amp;quot;Control Pads&amp;quot;" alt="Click here to read Microsoft Thinking About Windows Phone &amp;quot;Control Pads&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_windowsphone.jpg"/>
											</a></div>
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				A patent filing made public last week (but first filed in 2010) shows that Microsoft is at least <em>thinking </em>about making its Windows line of mobile phones a little easier to game on.				<a href="http://kotaku.com/5843764/microsoft-thinking-about-windows-phone-control-pads" title="Click here to read more about Microsoft Thinking About Windows Phone &quot;Control Pads&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843764/microsoft-thinking-about-windows-phone-control-pads]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843764]]></guid>
			<category><![CDATA[Windows phone]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Mon, 26 Sep 2011 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5843764&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[I Can't Believe It: The Razer Blade Might Not Just Be the Future of PC Gaming&mdash;It May Be the Future of PCs]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I Can't Believe It: The Razer Blade Might Not Just Be the Future of PC Gaming&amp;mdash;It May Be the Future of PCs" href="http://kotaku.com/razer-blade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">razerblade</span></a></div -->					<div><a title="Click here to read I Can't Believe It: The Razer Blade Might Not Just Be the Future of PC Gaming&amp;mdash;It May Be the Future of PCs" href="http://kotaku.com/5834795/i-cant-believe-it-the-razer-blade-might-not-just-be-the-future-of-pc-gamingit-may-be-the-future-of-pcs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I Can't Believe It: The Razer Blade Might Not Just Be the Future of PC Gaming&amp;mdash;It May Be the Future of PCs" alt="Click here to read I Can't Believe It: The Razer Blade Might Not Just Be the Future of PC Gaming&amp;mdash;It May Be the Future of PCs" src="http://cache.kotaku.com/assets/images/9/2011/08/small_raaaazzerr6.jpg"/>
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				Does PC gaming need to be saved? It's a question so arrogant it upset gamers for weeks after gaming peripheral manufacturer Razer posed it.				<a href="http://kotaku.com/5834795/i-cant-believe-it-the-razer-blade-might-not-just-be-the-future-of-pc-gamingit-may-be-the-future-of-pcs" title="Click here to read more about I Can't Believe It: The Razer Blade Might Not Just Be the Future of PC Gaming&mdash;It May Be the Future of PCs">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5834795/i-cant-believe-it-the-razer-blade-might-not-just-be-the-future-of-pc-gamingit-may-be-the-future-of-pcs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5834795]]></guid>
			<category><![CDATA[Razer blade]]></category>
			<category><![CDATA[Apple]]></category>
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			<category><![CDATA[Hardware]]></category>
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			<category><![CDATA[Pc Gaming]]></category>
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			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Fri, 26 Aug 2011 13:30:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5834795&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bastion Now Available on Steam]]></title>
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				Technically it'll unlock in 3 hours, but if you want to play (the excellent) <em>Bastion</em> on your Windows PC, you'll be able to buy it for $15 today. [<a href="http://store.steampowered.com/app/107100">SteamPowered.com</a>]				<a href="http://kotaku.com/5831285/bastion-now-available-on-steam" title="Click here to read more about Bastion Now Available on Steam">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5831285/bastion-now-available-on-steam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5831285]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Bastion]]></category>
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			<category><![CDATA[Steam]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 16 Aug 2011 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5831285&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[My, Phantasy Star Online 2, Don't You Look Nice]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My, &lt;em&gt;Phantasy Star Online 2&lt;/em&gt;, Don't You Look Nice" href="http://kotaku.com/phantasy-star/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">phantasystar</span></a></div -->					<div><a title="Click here to read My, &lt;em&gt;Phantasy Star Online 2&lt;/em&gt;, Don't You Look Nice" href="http://kotaku.com/5824885/my-phantasy-star-online-2-dont-you-look-nice/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read My, &lt;em&gt;Phantasy Star Online 2&lt;/em&gt;, Don't You Look Nice" alt="Click here to read My, &lt;em&gt;Phantasy Star Online 2&lt;/em&gt;, Don't You Look Nice" src="http://cache.kotaku.com/assets/images/9/2011/07/small_pfqpjbhiloc.jpg"/>
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				<!-- videoId: pfQpJbhiLoc --><!-- /videoId: pfQpJbhiLoc --> Sega's online action role-playing game <em><a href="http://kotaku.com/phantasystaronline2">Phantasy Star Online 2</a></em>				<a href="http://kotaku.com/5824885/my-phantasy-star-online-2-dont-you-look-nice/gallery/" title="Click here to read more about My, Phantasy Star Online 2, Don't You Look Nice">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5824885/my-phantasy-star-online-2-dont-you-look-nice/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824885]]></guid>
			<category><![CDATA[phantasy star]]></category>
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			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 26 Jul 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5824885&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Beautiful New Perspective on Grand Theft Auto's Liberty City]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Beautiful New Perspective on &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Liberty City" href="http://kotaku.com/look-at-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lookatthis</span></a></div -->					<div><a title="Click here to read A Beautiful New Perspective on &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Liberty City" href="http://kotaku.com/5818335/a-beautiful-new-perspective-on-grand-theft-autos-liberty-city" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Beautiful New Perspective on &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Liberty City" alt="Click here to read A Beautiful New Perspective on &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Liberty City" src="http://cache.kotaku.com/assets/images/9/2011/07/small_gta_iv_det.jpg"/>
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				Thanks to PC mods, people can still impress us with the beauty of 2008's <em>Grand Theft Auto IV</em>. Lighting and weather effects can go a long, long way in making Rockstar Games' crime epic <a href="http://kotaku.com/5817887/grand-theft-auto-iv-suddenly-looks-amazing">very, very pretty</a>. It's even prettier as a postcard.				<a href="http://kotaku.com/5818335/a-beautiful-new-perspective-on-grand-theft-autos-liberty-city" title="Click here to read more about A Beautiful New Perspective on Grand Theft Auto's Liberty City">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5818335/a-beautiful-new-perspective-on-grand-theft-autos-liberty-city]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818335]]></guid>
			<category><![CDATA[Look at this]]></category>
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			<pubDate><![CDATA[Tue, 05 Jul 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5818335&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rumor: Original Crysis Bound for Xbox 360? [Update]]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Original &lt;em&gt;Crysis&lt;/em&gt; Bound for Xbox 360? [Update]" href="http://kotaku.com/identity-crysis/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">identitycrysis</span></a></div -->					<div><a title="Click here to read Rumor: Original &lt;em&gt;Crysis&lt;/em&gt; Bound for Xbox 360? [Update]" href="http://kotaku.com/5817371/rumor-crysis-bound-for-xbox-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Original &lt;em&gt;Crysis&lt;/em&gt; Bound for Xbox 360? [Update]" alt="Click here to read Rumor: Original &lt;em&gt;Crysis&lt;/em&gt; Bound for Xbox 360? [Update]" src="http://cache.kotaku.com/assets/images/9/2011/07/small_file.jpg"/>
											</a></div>
									</div>
				Today, the South Korea GRB (Game Rating Board) apparently approved <em>Crysis</em> for the Xbox 360. <em>Crysis</em> has not been released on the Xbox 360. It's a Windows-only title.				<a href="http://kotaku.com/5817371/rumor-crysis-bound-for-xbox-360" title="Click here to read more about Rumor: Original Crysis Bound for Xbox 360? [Update]">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5817371/rumor-crysis-bound-for-xbox-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5817371]]></guid>
			<category><![CDATA[Identity crysis]]></category>
			<category><![CDATA[Crysis]]></category>
			<category><![CDATA[crysis 2]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[South Korea]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 01 Jul 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5817371&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[These are the New Xbox Live Television Features]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These are the New Xbox Live Television Features" href="http://kotaku.com/the-new-voice-of-tv-is-you/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thenewvoiceoftvisyou</span></a></div -->					<div><a title="Click here to read These are the New Xbox Live Television Features" href="http://kotaku.com/5808998/these-are-the-xbox-live-tv-functions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These are the New Xbox Live Television Features" alt="Click here to read These are the New Xbox Live Television Features" src="http://cache.kotaku.com/assets/images/9/2011/06/small_tvsplash.jpg"/>
											</a></div>
									</div>
				Let's face it: the television remote is so yesterday. As anticipated,  Xbox Live's Marc Whitten has taken the stage at Microsoft's keynote address to describe and promote some of the features we can expect from the company's new Xbox Live TV functionality.				<a href="http://kotaku.com/5808998/these-are-the-xbox-live-tv-functions" title="Click here to read more about These are the New Xbox Live Television Features">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5808998/these-are-the-xbox-live-tv-functions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808998]]></guid>
			<category><![CDATA[The New Voice of TV is You]]></category>
			<category><![CDATA[bing]]></category>
			<category><![CDATA[canal]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E311news]]></category>
			<category><![CDATA[E311newsday0]]></category>
			<category><![CDATA[E32011]]></category>
			<category><![CDATA[Hulu]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[NetFlix]]></category>
			<category><![CDATA[Sky]]></category>
			<category><![CDATA[UFC]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Windows 8]]></category>
			<category><![CDATA[Windows phone]]></category>
			<category><![CDATA[Windows phone 7]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<category><![CDATA[xbox live TV]]></category>
			<category><![CDATA[YouTube]]></category>
			<pubDate><![CDATA[Mon, 06 Jun 2011 13:09:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5808998&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Call of Duty: Black Ops Escalation Coming to PC in June]]></title>
			<description>
			<![CDATA[
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				Already released on Xbox 360, the <em>Escalation</em> add-on for <em><a href="http://kotaku.com/callofdutyblackops">Call of Duty: Black Ops</a></em> makes its next stop on PC. Activision confirmed the release date for <em><a href="http://kotaku.com/5793437/our-first-look-at-call-of-duty-black-ops-escalation-map-pack">Escalation</a></em>&mdash;four new maps and the <a href="http://kotaku.com/5795845/buffy-freddy-and-machete-are-call-of-dutys-new-zombie-slayers">"Call of the Dead" mode</a>&mdash;for June 2.				<a href="http://kotaku.com/5803672/call-of-duty-black-ops-escalation-coming-to-pc-in-june" title="Click here to read more about Call of Duty: Black Ops Escalation Coming to PC in June">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5803672/call-of-duty-black-ops-escalation-coming-to-pc-in-june]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5803672]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Call Of Duty]]></category>
			<category><![CDATA[Call of duty: black ops]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[treyarch]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Thu, 19 May 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5803672&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Somewhere Between Super Metroid and Minecraft Lies the Intriguing Terraria]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Somewhere Between &lt;em&gt;Super Metroid&lt;/em&gt; and &lt;em&gt;Minecraft&lt;/em&gt; Lies the Intriguing &lt;em&gt;Terraria&lt;/em&gt;" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read Somewhere Between &lt;em&gt;Super Metroid&lt;/em&gt; and &lt;em&gt;Minecraft&lt;/em&gt; Lies the Intriguing &lt;em&gt;Terraria&lt;/em&gt;" href="http://kotaku.com/5801827/somewhere-between-super-metroid-and-minecraft-lies-the-intriguing-terraria" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Somewhere Between &lt;em&gt;Super Metroid&lt;/em&gt; and &lt;em&gt;Minecraft&lt;/em&gt; Lies the Intriguing &lt;em&gt;Terraria&lt;/em&gt;" alt="Click here to read Somewhere Between &lt;em&gt;Super Metroid&lt;/em&gt; and &lt;em&gt;Minecraft&lt;/em&gt; Lies the Intriguing &lt;em&gt;Terraria&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/05/small_ugo7imucxlc.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: UGo7iMUcxLc --><!-- /videoId: UGo7iMUcxLc --> Forgive the crude comparisons to those two beloved games, for neither is perfectly adequate at describing what the upcoming <em>Terraria</em> is all about. Perhaps because <em>Terraria</em> looks nuts, an amalgam of exploration, world-building, action and adventure.				<a href="http://kotaku.com/5801827/somewhere-between-super-metroid-and-minecraft-lies-the-intriguing-terraria" title="Click here to read more about Somewhere Between Super Metroid and Minecraft Lies the Intriguing Terraria">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5801827/somewhere-between-super-metroid-and-minecraft-lies-the-intriguing-terraria]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5801827]]></guid>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Terraria]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Fri, 13 May 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5801827&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Goodbye, Blue Screen Of Death!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Goodbye, Blue Screen Of Death!" href="http://kotaku.com/bsod/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bsod</span></a></div -->					<div><a title="Click here to read Goodbye, Blue Screen Of Death!" href="http://kotaku.com/5795612/goodbye-blue-screen-of-death" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Goodbye, Blue Screen Of Death!" alt="Click here to read Goodbye, Blue Screen Of Death!" src="http://cache.kotaku.com/assets/images/9/2011/04/small_restart.jpg"/>
											</a></div>
									</div>
				It's been a hallmark of PC gaming (and, well, PC using) for years now: when Windows <em>really </em>does something wrong, users have been greeted by the dreaded "blue screen of death", crashing their system. No more!				<a href="http://kotaku.com/5795612/goodbye-blue-screen-of-death" title="Click here to read more about Goodbye, Blue Screen Of Death!">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5795612/goodbye-blue-screen-of-death]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5795612]]></guid>
			<category><![CDATA[BSoD]]></category>
			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[PC Hardware]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 26 Apr 2011 03:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5795612&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Crysis 2 Getting a DirectX 11 Patch for Extra Glistening, Dripping Aliens]]></title>
			<description>
			<![CDATA[
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				Details are basically non-existent, but Crytek has officially announced that there will be a DirectX 11 patch for Crysis 2 to take full advantage of modern PC gaming hardware. [<a href="http://www.mycrysis.com/forums/viewtopic.php?f=40&t=22276">MyCrysis.com</a>] (<em>Thanks, Kyle!</em>)				<a href="http://kotaku.com/5790247/crysis-2-getting-a-directx-11-patch-for-extra-glistening-dripping-aliens" title="Click here to read more about Crysis 2 Getting a DirectX 11 Patch for Extra Glistening, Dripping Aliens">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5790247/crysis-2-getting-a-directx-11-patch-for-extra-glistening-dripping-aliens]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790247]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Crysis]]></category>
			<category><![CDATA[crysis 2]]></category>
			<category><![CDATA[directx]]></category>
			<category><![CDATA[directx 11]]></category>
			<category><![CDATA[dx11]]></category>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Fri, 08 Apr 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5790247&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PC Gamers, We Have Some Bad Battlefield News]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Gamers, We Have Some Bad Battlefield News" href="http://kotaku.com/dice/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dice</span></a></div -->					<div><a title="Click here to read PC Gamers, We Have Some Bad Battlefield News" href="http://kotaku.com/5751218/pc-gamers-we-have-some-bad-battlefield-news" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Gamers, We Have Some Bad Battlefield News" alt="Click here to read PC Gamers, We Have Some Bad Battlefield News" src="http://cache.kotaku.com/assets/images/9/2011/02/small_bf1943_pc_rip.jpg"/>
											</a></div>
									</div>
				If you were somehow still holding out hope that the long delayed <a href="http://kotaku.com/tag/battlefield1943/">Battlefield 1943</a> for the PC would ever become more than a promise, give up now. Developer DICE has finally officially canceled that game (and another Battlefield project).				<a href="http://kotaku.com/5751218/pc-gamers-we-have-some-bad-battlefield-news" title="Click here to read more about PC Gamers, We Have Some Bad Battlefield News">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5751218/pc-gamers-we-have-some-bad-battlefield-news]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5751218]]></guid>
			<category><![CDATA[Dice]]></category>
			<category><![CDATA[Battlefield 1943]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Battlefield: bad company 2]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Thu, 03 Feb 2011 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5751218&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Is Microsoft About To Let Kinect Play Nice With Windows?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Microsoft About To Let Kinect Play Nice With Windows?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Is Microsoft About To Let Kinect Play Nice With Windows?" href="http://kotaku.com/5736235/is-microsoft-about-to-let-kinect-play-nice-with-windows" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is Microsoft About To Let Kinect Play Nice With Windows?" alt="Click here to read Is Microsoft About To Let Kinect Play Nice With Windows?" src="http://cache.kotaku.com/assets/images/9/2011/01/small_future.jpg"/>
											</a></div>
									</div>
				With hackers showing the world <a href="http://kotaku.com/5697790/kinect-is-wasted-on-video-games">what Kinect is truly capable of</a>, it was only a matter of time before Microsoft decided to release its own, official PC support for the Xbox 360's motion sensing camera.				<a href="http://kotaku.com/5736235/is-microsoft-about-to-let-kinect-play-nice-with-windows" title="Click here to read more about Is Microsoft About To Let Kinect Play Nice With Windows?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5736235/is-microsoft-about-to-let-kinect-play-nice-with-windows]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5736235]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Kinect]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 18 Jan 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5736235&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[LittleBigPlanet 2 Does Windows XP]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LittleBigPlanet 2 Does Windows XP" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read LittleBigPlanet 2 Does Windows XP" href="http://kotaku.com/5721435/littlebigplanet-2-does-windows-xp" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LittleBigPlanet 2 Does Windows XP" alt="Click here to read LittleBigPlanet 2 Does Windows XP" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8398888d8e00ac1f33d0b8cb66073b1c.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: zQxngCm5BtU --><!-- /videoId: zQxngCm5BtU --> For a game that's not even officially out yet, LittleBigPlanet 2 has already impressed us with its game-making capabilities. User ingenuity, as seen in this "Windows LBP" creation, is just as impressive.				<a href="http://kotaku.com/5721435/littlebigplanet-2-does-windows-xp" title="Click here to read more about LittleBigPlanet 2 Does Windows XP">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5721435/littlebigplanet-2-does-windows-xp]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5721435]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[littlebigplanet]]></category>
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			<category><![CDATA[media molecule]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Windows XP]]></category>
			<pubDate><![CDATA[Thu, 30 Dec 2010 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5721435&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Microsoft Imagines a World Without iPhones, PS3s, Wii]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Imagines a World Without iPhones, PS3s, Wii" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Microsoft Imagines a World Without iPhones, PS3s, Wii" href="http://kotaku.com/5712625/microsoft-imagines-a-world-without-iphones-ps3s-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Imagines a World Without iPhones, PS3s, Wii" alt="Click here to read Microsoft Imagines a World Without iPhones, PS3s, Wii" src="http://cache.kotaku.com/assets/images/9/2012/01/small_74513ce5d99ca094f442b9336c5f82b9.jpg"/>
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				<!-- videoId: 0S7OnOVxcoA --><!-- /videoId: 0S7OnOVxcoA --> The Microsoft Store is like a Bizarro World version of an Apple Store.				<a href="http://kotaku.com/5712625/microsoft-imagines-a-world-without-iphones-ps3s-wii" title="Click here to read more about Microsoft Imagines a World Without iPhones, PS3s, Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Dec 2010 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[How A Game Controller Can Change The Way You Work]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How A Game Controller Can Change The Way You Work" href="http://kotaku.com/kinect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kinect</span></a></div -->					<div><a title="Click here to read How A Game Controller Can Change The Way You Work" href="http://kotaku.com/5694913/how-a-game-controller-can-change-the-way-you-work" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How A Game Controller Can Change The Way You Work" alt="Click here to read How A Game Controller Can Change The Way You Work" src="http://cache.kotaku.com/assets/images/9/2012/01/small_71b801e473c1454c5b2a20fedc8da821.jpg"/>
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				We've seen Kinect <a href="http://kotaku.com/tag/kinect/">do some pretty interesting things</a> these past few weeks, but ironically, the most exciting thing we've seen so far is simply using the camera to control Microsoft's Windows 7.				<a href="http://kotaku.com/5694913/how-a-game-controller-can-change-the-way-you-work" title="Click here to read more about How A Game Controller Can Change The Way You Work">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5694913/how-a-game-controller-can-change-the-way-you-work]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5694913]]></guid>
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			<pubDate><![CDATA[Sat, 20 Nov 2010 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Not Your Average PC Gaming Rig]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Not Your Average PC Gaming Rig" href="http://kotaku.com/game-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read Not Your Average PC Gaming Rig" href="http://kotaku.com/5691134/not-your-average-pc-gaming-rig" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Not Your Average PC Gaming Rig" alt="Click here to read Not Your Average PC Gaming Rig" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b2c6c876832f56af08514cabed3e9dfd.jpg"/>
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				 As Korean MMORPG "The Exiled Realm of Arborea" nears its release, a fancy gaming rig is rolled out for the press, complete with six LCD monitors and fishnet stockings. As seen on <a href="http://game.watch.impress.co.jp/img/gmw/docs/407/175/html/nhn02.jpg.html">Game Watch Impress</a>.				<a href="http://kotaku.com/5691134/not-your-average-pc-gaming-rig" title="Click here to read more about Not Your Average PC Gaming Rig">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Nov 2010 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Story Of The Biggest Computer Game Of All Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Story Of The Biggest Computer Game Of All Time" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read The Story Of The Biggest Computer Game Of All Time" href="http://kotaku.com/5672324/the-story-of-the-biggest-computer-game-of-all-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Story Of The Biggest Computer Game Of All Time" alt="Click here to read The Story Of The Biggest Computer Game Of All Time" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f6cccf1afa5c8e55048f0e6bffe2b532.jpg"/>
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				For twenty years, one video game has tormented the office workers of the world more than any other. And it has nothing to do with farms, orcs or terrorists.				<a href="http://kotaku.com/5672324/the-story-of-the-biggest-computer-game-of-all-time" title="Click here to read more about The Story Of The Biggest Computer Game Of All Time">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5672324/the-story-of-the-biggest-computer-game-of-all-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5672324]]></guid>
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			<pubDate><![CDATA[Wed, 27 Oct 2010 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Valve's New Shooter, Alien Swarm, Now Available (For Free)]]></title>
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				As promised, Valve has released top-down co-op shooter <a href="http://kotaku.com/5589233/valve-unleashes-an--alien-swarm-on-steam">Alien Swarm</a> on <a href="http://store.steampowered.com/app/630/">Steam</a>, free of charge. Have fun!				<a href="http://kotaku.com/5591233/valves-new-shooter-alien-swarm-now-available-for-free" title="Click here to read more about Valve's New Shooter, Alien Swarm, Now Available (For Free)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5591233/valves-new-shooter-alien-swarm-now-available-for-free]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5591233]]></guid>
			<category><![CDATA[Steam]]></category>
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			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Mon, 19 Jul 2010 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5591233&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ex-Age Of Empires Devs Working On Microsoft Strategy Game [Update]]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ex-Age Of Empires Devs Working On Microsoft Strategy Game [Update]" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Ex-Age Of Empires Devs Working On Microsoft Strategy Game [Update]" href="http://kotaku.com/5582009/ex+age-of-empires-devs-working-on-microsoft-strategy-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ex-Age Of Empires Devs Working On Microsoft Strategy Game [Update]" alt="Click here to read Ex-Age Of Empires Devs Working On Microsoft Strategy Game [Update]" src="http://cache.kotaku.com/assets/images/9/2012/01/small_65f3d78d3b78a3c05b9854034959d6c9.jpg"/>
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				Microsoft's "Project S", a secret strategy game<a href="http://kotaku.com/5581838/microsoft-seeks-testers-for-secret-project-s-strategy-game"> that we uncovered earlier today</a>, isn't a Halo title. It is, however, being worked on by former Age of Empires developers.				<a href="http://kotaku.com/5582009/ex+age-of-empires-devs-working-on-microsoft-strategy-game" title="Click here to read more about Ex-Age Of Empires Devs Working On Microsoft Strategy Game [Update]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5582009/ex+age-of-empires-devs-working-on-microsoft-strategy-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5582009]]></guid>
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			<pubDate><![CDATA[Thu, 08 Jul 2010 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Microsoft Seeks Testers For Secret 'Project S' Strategy Game [Updated]]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Seeks Testers For Secret 'Project S' Strategy Game [Updated]" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Microsoft Seeks Testers For Secret 'Project S' Strategy Game [Updated]" href="http://kotaku.com/5581838/microsoft-seeks-testers-for-secret-project-s-strategy-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Seeks Testers For Secret 'Project S' Strategy Game [Updated]" alt="Click here to read Microsoft Seeks Testers For Secret 'Project S' Strategy Game [Updated]" src="http://cache.kotaku.com/assets/images/9/2010/07/project_s.jpg"/>
											</a></div>
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				The people who publish Age of Empires and Halo Wars have a secret real-time strategy title in the works for Games For Windows Live, which Microsoft Games Studios is calling "Project S." Other people are alpha testing it now.				<a href="http://kotaku.com/5581838/microsoft-seeks-testers-for-secret-project-s-strategy-game" title="Click here to read more about Microsoft Seeks Testers For Secret 'Project S' Strategy Game [Updated]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581838/microsoft-seeks-testers-for-secret-project-s-strategy-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581838]]></guid>
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			<pubDate><![CDATA[Wed, 07 Jul 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Microsoft Gets A Slight Name Change In Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Gets A Slight Name Change In Japan" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Microsoft Gets A Slight Name Change In Japan" href="http://kotaku.com/5580119/microsoft-gets-a-slight-name-change-in-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Gets A Slight Name Change In Japan" alt="Click here to read Microsoft Gets A Slight Name Change In Japan" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0cddc9519e54367be604e649ed12804f.jpg"/>
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				 It's not a drastic change, so don't freak out. In The Land of the Rising Sun, the current and official name of Microsoft is "Microsoft Co., Ltd." That doesn't sound very Japanese.				<a href="http://kotaku.com/5580119/microsoft-gets-a-slight-name-change-in-japan" title="Click here to read more about Microsoft Gets A Slight Name Change In Japan">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5580119/microsoft-gets-a-slight-name-change-in-japan]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5580119]]></guid>
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			<pubDate><![CDATA[Tue, 06 Jul 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5580119&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Steam For Mac Games All About Mac Vs. PC Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Steam For Mac Games All About Mac Vs. PC Play" href="http://kotaku.com/valve/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">valve</span></a></div -->					<div><a title="Click here to read New Steam For Mac Games All About Mac Vs. PC Play" href="http://kotaku.com/5542820/new-steam-for-mac-games-all-about-mac-vs-pc-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Steam For Mac Games All About Mac Vs. PC Play" alt="Click here to read New Steam For Mac Games All About Mac Vs. PC Play" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e277b0a8b97f748ee590f70d491ed98f.jpg"/>
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				Mac gamers, fire up your installation of Steam today for some first-person shooter thrills, courtesy of cooperative survival horror shooter Killing Floor. Tripwire's 2009 action game leads the latest batch of Steam games available for the Mac.				<a href="http://kotaku.com/5542820/new-steam-for-mac-games-all-about-mac-vs-pc-play" title="Click here to read more about New Steam For Mac Games All About Mac Vs. PC Play">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5542820/new-steam-for-mac-games-all-about-mac-vs-pc-play]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5542820]]></guid>
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			<pubDate><![CDATA[Wed, 19 May 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Fable III Box Art Proclaims 'Only On Xbox 360 & Windows']]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable III Box Art Proclaims 'Only On Xbox 360 &amp; Windows'" href="http://kotaku.com/cover-story/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">coverstory</span></a></div -->					<div><a title="Click here to read Fable III Box Art Proclaims 'Only On Xbox 360 &amp; Windows'" href="http://kotaku.com/5539469/fable-iii-box-art-proclaims-only-on-xbox-360--windows" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable III Box Art Proclaims 'Only On Xbox 360 &amp; Windows'" alt="Click here to read Fable III Box Art Proclaims 'Only On Xbox 360 &amp; Windows'" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5cee2c0421fb7bfc34e04be2bef29282.jpg"/>
											</a></div>
									</div>
				In more good news for the PC gaming set, Lionhead's "<a href="http://kotaku.com/5469995/fable-iiis-three-big-innovations-touch-weapons-and-kingly-responsibility">touchy</a>" action RPG <a href="http://kotaku.com/tag/fableiii/">Fable III</a> may be coming to a computer running Windows near you. That's according to the game's Xbox 360 box art, which... hey look, Fable III box art!				<a href="http://kotaku.com/5539469/fable-iii-box-art-proclaims-only-on-xbox-360--windows" title="Click here to read more about Fable III Box Art Proclaims 'Only On Xbox 360 & Windows'">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5539469/fable-iii-box-art-proclaims-only-on-xbox-360--windows]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5539469]]></guid>
			<category><![CDATA[Cover Story]]></category>
			<category><![CDATA[Fable 3]]></category>
			<category><![CDATA[Fable III]]></category>
			<category><![CDATA[Lionhead Studios]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 14 May 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5539469&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead Space 2 Will Haunt The PC]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Will Haunt The PC" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Dead Space 2 Will Haunt The PC" href="http://kotaku.com/5536643/dead-space-2-will-haunt-the-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Will Haunt The PC" alt="Click here to read Dead Space 2 Will Haunt The PC" src="http://cache.kotaku.com/assets/images/9/2010/05/dead_space_2_pc.jpg"/>
											</a></div>
									</div>
				After some <a href="http://kotaku.com/5468308/dead-space-2-probably-wont-be-scaring-the-pc">back</a> and <a href="http://kotaku.com/5469227/dead-space-2-on-pc-now-under-consideration">forth</a> about the fate of the PC version of Visceral Games' Dead Space 2, it appears the sci-fi horror game will indeed scare up a release on Windows.				<a href="http://kotaku.com/5536643/dead-space-2-will-haunt-the-pc" title="Click here to read more about Dead Space 2 Will Haunt The PC">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5536643/dead-space-2-will-haunt-the-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5536643]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Dead Space 2]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Visceral games]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 11 May 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5536643&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Turn Xbox Media Center Into A Gaming Center]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Turn Xbox Media Center Into A Gaming Center" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Turn Xbox Media Center Into A Gaming Center" href="http://kotaku.com/5524336/turn-xbox-media-center-into-a-gaming-center" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Turn Xbox Media Center Into A Gaming Center" alt="Click here to read Turn Xbox Media Center Into A Gaming Center" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0fe25afefdbafd228f8e2928890d5d70.jpg"/>
											</a></div>
									</div>
				The <a href="http://kotaku.com/5203100/tart-up-your-xbox-media-centre-with-some-skins">Xbox Media Centre</a> - one of the last things <a href="http://kotaku.com/5516616/today-the-original-xbox-live-dies">the old console is good for these days</a> - doesn't just play media. It can play games, too!				<a href="http://kotaku.com/5524336/turn-xbox-media-center-into-a-gaming-center" title="Click here to read more about Turn Xbox Media Center Into A Gaming Center">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5524336/turn-xbox-media-center-into-a-gaming-center]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5524336]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Windows Media Center]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 26 Apr 2010 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5524336&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rumor: Ubisoft's New DRM Scheme Already Torpedoed By Pirates]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Ubisoft's New DRM Scheme Already Torpedoed By Pirates" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Rumor: Ubisoft's New DRM Scheme Already Torpedoed By Pirates" href="http://kotaku.com/5485179/rumor-ubisofts-new-drm-scheme-already-torpedoed-by-pirates" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Ubisoft's New DRM Scheme Already Torpedoed By Pirates" alt="Click here to read Rumor: Ubisoft's New DRM Scheme Already Torpedoed By Pirates" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c99ab4e13c4f9b78da6bf3006c20d7e0.jpg"/>
											</a></div>
									</div>
				Publisher Ubisoft's latest attempt to curb piracy of its PC games, making its debut appearance in submarine sim Silent Hunter 5, has allegedly been cracked by "sceners" the day after its release.				<a href="http://kotaku.com/5485179/rumor-ubisofts-new-drm-scheme-already-torpedoed-by-pirates" title="Click here to read more about Rumor: Ubisoft's New DRM Scheme Already Torpedoed By Pirates">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5485179/rumor-ubisofts-new-drm-scheme-already-torpedoed-by-pirates]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5485179]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Assassin's Creed II]]></category>
			<category><![CDATA[Drm]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Piracy]]></category>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Silent Hunter 5]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Wed, 03 Mar 2010 20:00:48 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5485179&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[2K Makes It Official: No Gamepad Support in BioShock 2 PC]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2K Makes It Official: No Gamepad Support in BioShock 2 PC" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read 2K Makes It Official: No Gamepad Support in BioShock 2 PC" href="http://kotaku.com/5470054/2k-makes-it-official-no-gamepad-support-in-bioshock-2-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 2K Makes It Official: No Gamepad Support in BioShock 2 PC" alt="Click here to read 2K Makes It Official: No Gamepad Support in BioShock 2 PC" src="http://cache.kotaku.com/assets/images/9/2010/02/500x_500x_daddy_is_angry.jpg"/>
											</a></div>
									</div>
				It didn't sound likely that 2K Marin would go back and accommodate gamepad support for BioShock 2 on the PC, a complaint that quickly arose after release this week. But now the studio's made it official.				<a href="http://kotaku.com/5470054/2k-makes-it-official-no-gamepad-support-in-bioshock-2-pc" title="Click here to read more about 2K Makes It Official: No Gamepad Support in BioShock 2 PC">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5470054/2k-makes-it-official-no-gamepad-support-in-bioshock-2-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5470054]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA['2K]]></category>
			<category><![CDATA[bioshock 2]]></category>
			<category><![CDATA[For]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Windows"]]></category>
			<pubDate><![CDATA[Thu, 11 Feb 2010 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5470054&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NFL Head of Refs Runs Replay with 360 Controller]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NFL Head of Refs Runs Replay with 360 Controller" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read NFL Head of Refs Runs Replay with 360 Controller" href="http://kotaku.com/5409857/nfl-head-of-refs-runs-replay-with-360-controller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NFL Head of Refs Runs Replay with 360 Controller" alt="Click here to read NFL Head of Refs Runs Replay with 360 Controller" src="http://cache.kotaku.com/assets/images/9/2009/11/custom_1258840313644_nfl360.jpg"/>
											</a></div>
									</div>
				Every week Mike Pereira, the NFL's chief of officiating <a href="http://www.nfl.com/videos/nfl-videos/09000d5d8144f5c1/Official-Review-Week-10-bonus-coverage">goes over some of the league's more controversial calls</a> and, as hawkeyed reader Matt M. spotted, he does so with the aid of an <a class="autolink" title="Click here to read more posts tagged #xbox360" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a> controller.				<a href="http://kotaku.com/5409857/nfl-head-of-refs-runs-replay-with-360-controller" title="Click here to read more about NFL Head of Refs Runs Replay with 360 Controller">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5409857/nfl-head-of-refs-runs-replay-with-360-controller]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5409857]]></guid>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Nfl]]></category>
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			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 21 Nov 2009 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5409857&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wonder If This Gets Credited To Steve Ballmer's Gamertag...]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wonder If This Gets Credited To Steve Ballmer's Gamertag..." href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Wonder If This Gets Credited To Steve Ballmer's Gamertag..." href="http://kotaku.com/5401824/wonder-if-this-gets-credited-to-steve-ballmers-gamertag" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wonder If This Gets Credited To Steve Ballmer's Gamertag..." alt="Click here to read Wonder If This Gets Credited To Steve Ballmer's Gamertag..." src="http://cache.kotaku.com/assets/images/9/2009/11/1billion.jpg"/>
											</a></div>
									</div>
				sWeatyp1ts. As seen<a href="http://majornelson.com/archive/2009/11/10/achievement-unlocked-shipped-windows-7.aspx"> on Major Nelson</a>.				<a href="http://kotaku.com/5401824/wonder-if-this-gets-credited-to-steve-ballmers-gamertag" title="Click here to read more about Wonder If This Gets Credited To Steve Ballmer's Gamertag...">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5401824/wonder-if-this-gets-credited-to-steve-ballmers-gamertag]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5401824]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Wed, 11 Nov 2009 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5401824&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Wolfenstein PC Patch Fixes In-Game Breaking, Lets Players Finish Game]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wolfenstein PC Patch Fixes In-Game Breaking, Lets Players Finish Game" href="http://kotaku.com/patch-watch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patchwatch</span></a></div -->					<div><a title="Click here to read Wolfenstein PC Patch Fixes In-Game Breaking, Lets Players Finish Game" href="http://kotaku.com/5386194/wolfenstein-pc-patch-fixes-in+game-breaking-lets-players-finish-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wolfenstein PC Patch Fixes In-Game Breaking, Lets Players Finish Game" alt="Click here to read Wolfenstein PC Patch Fixes In-Game Breaking, Lets Players Finish Game" src="http://cache.kotaku.com/assets/images/9/2009/10/wolfpatch.jpg"/>
											</a></div>
									</div>
				The PC version of id and <a class="autolink" title="Click here to read more posts tagged #ravensoftware" title="Click here to read more posts tagged #ravensoftware" href="http://kotaku.com/tag/ravensoftware/">Raven Software</a>'s Wolfenstein has graduated to version 1.11, fixing a small batch of errors that have plagued the Windows release and prevented some gamers from finishing the game at all.				<a href="http://kotaku.com/5386194/wolfenstein-pc-patch-fixes-in+game-breaking-lets-players-finish-game" title="Click here to read more about Wolfenstein PC Patch Fixes In-Game Breaking, Lets Players Finish Game">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5386194/wolfenstein-pc-patch-fixes-in+game-breaking-lets-players-finish-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5386194]]></guid>
			<category><![CDATA[patch watch]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Id Software]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Raven Software]]></category>
			<category><![CDATA[Windows]]></category>
			<category><![CDATA[Wolfenstein]]></category>
			<pubDate><![CDATA[Tue, 20 Oct 2009 18:40:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5386194&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid For PC Also Comes With A Level Editor]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid For PC Also Comes With A Level Editor" href="http://kotaku.com/number-none/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbernone</span></a></div -->					<div><a title="Click here to read Braid For PC Also Comes With A Level Editor" href="http://kotaku.com/5212302/braid-for-pc-also-comes-with-a-level-editor" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid For PC Also Comes With A Level Editor" alt="Click here to read Braid For PC Also Comes With A Level Editor" src="http://cache.kotaku.com/assets/images/9/2009/04/braid_editor.jpg"/>
											</a></div>
									</div>
				The recently released PC version of <a class="autolink" title="Click here to read more posts tagged NUMBER NONE" title="Click here to read more posts tagged NUMBER NONE" href="http://kotaku.com/tag/number-none/">Number None</a>'s time-shifting platformer <em>Braid</em> comes with an unexpected surprise: a built-in level and graphics editor. Developer Jonathan Blow says documentation and a developers kit is due shortly.				<a href="http://kotaku.com/5212302/braid-for-pc-also-comes-with-a-level-editor" title="Click here to read more about Braid For PC Also Comes With A Level Editor">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5212302/braid-for-pc-also-comes-with-a-level-editor]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5212302]]></guid>
			<category><![CDATA[Number none]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Johnathan blow]]></category>
			<category><![CDATA[Mac]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 14 Apr 2009 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5212302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid Shifts To PCs Today]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Shifts To PCs Today" href="http://kotaku.com/number-none/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbernone</span></a></div -->					<div><a title="Click here to read Braid Shifts To PCs Today" href="http://kotaku.com/5207524/braid-shifts-to-pcs-today" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Shifts To PCs Today" alt="Click here to read Braid Shifts To PCs Today" src="http://cache.kotaku.com/assets/images/9/2009/04/braid_pc.jpg"/>
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				The PC port of <a class="autolink" title="Click here to read more posts tagged NUMBER NONE" title="Click here to read more posts tagged NUMBER NONE" href="http://kotaku.com/tag/number-none/">Number None</a>'s excellent <em>Braid</em>, our choice for 2008's Indie <a href="http://kotaku.com/5122222/kotakus-2008-games-of-the-year-awards">Game of the Year</a>, is now available. No more bulky Xbox 360 required!				<a href="http://kotaku.com/5207524/braid-shifts-to-pcs-today" title="Click here to read more about Braid Shifts To PCs Today">More&nbsp;&raquo;</a>
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			<category><![CDATA[Number none]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Fri, 10 Apr 2009 20:20:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5207524&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Releases Tool To Bypass SecuROM Limitations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Releases Tool To Bypass SecuROM Limitations" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read EA Releases Tool To Bypass SecuROM Limitations" href="http://kotaku.com/5192830/ea-releases-tool-to-bypass-securom-limitations" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Releases Tool To Bypass SecuROM Limitations" alt="Click here to read EA Releases Tool To Bypass SecuROM Limitations" src="http://cache.kotaku.com/assets/images/9/2011/11/small_860f8d1d3227346c75281d1a0101cb0f.jpg"/>
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				Publisher Electronic Arts has released a De-Authorization Management Tool for PC gamers afflicted with one of its many catalog titles packaged with SecuROM for digital rights management. This is for you, disgruntled <em>Mass Effect</em> owner.				<a href="http://kotaku.com/5192830/ea-releases-tool-to-bypass-securom-limitations" title="Click here to read more about EA Releases Tool To Bypass SecuROM Limitations">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5192830/ea-releases-tool-to-bypass-securom-limitations]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5192830]]></guid>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Drm]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[securom]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 31 Mar 2009 18:20:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5192830&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dance Dance Remote Control]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dance Dance Remote Control" href="http://kotaku.com/ddr/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ddr</span></a></div -->					<div><a title="Click here to read Dance Dance Remote Control" href="http://kotaku.com/5165846/dance-dance-remote-control" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dance Dance Remote Control" alt="Click here to read Dance Dance Remote Control" src="http://cache.kotaku.com/assets/images/9/2009/03/0Oihkl7Xh0g.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged DANCE DANCE REVOLUTION" title="Click here to read more posts tagged DANCE DANCE REVOLUTION" href="http://kotaku.com/tag/dance-dance-revolution/">Dance Dance Revolution</a> is great. If you like dancing. If not, it's applications are somewhat limited. Note we say <em>somewhat</em>, though, and not totally, as you can still use it to drive...Windows Media Centre.				<a href="http://kotaku.com/5165846/dance-dance-remote-control" title="Click here to read more about Dance Dance Remote Control">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ddr]]></category>
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			<category><![CDATA[Dance Dance Revolution]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Mods]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Sat, 07 Mar 2009 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Is Your Copy Of Gears Of War PC Busted? Here's Why]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Your Copy Of Gears Of War PC Busted? Here's Why" href="http://kotaku.com/epic-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epicgames</span></a></div -->					<div><a title="Click here to read Is Your Copy Of Gears Of War PC Busted? Here's Why" href="http://kotaku.com/5142406/is-your-copy-of-gears-of-war-pc-busted-heres-why" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is Your Copy Of Gears Of War PC Busted? Here's Why" alt="Click here to read Is Your Copy Of Gears Of War PC Busted? Here's Why" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a6cbd8e678cf1463da6288f388d1a491.jpg"/>
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				Owners of the "Games For Windows" release of <em>Gears Of War</em> have found themselves unable to play the game they own today. The reason? An expired Windows digital certificate, which went digitally sour yesterday.				<a href="http://kotaku.com/5142406/is-your-copy-of-gears-of-war-pc-busted-heres-why" title="Click here to read more about Is Your Copy Of Gears Of War PC Busted? Here's Why">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5142406/is-your-copy-of-gears-of-war-pc-busted-heres-why]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5142406]]></guid>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[games for windows]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Thu, 29 Jan 2009 18:20:02 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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