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		<title><![CDATA[Kotaku: Wider Is Better]]></title>
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			<title><![CDATA[Kotaku: Wider Is Better]]></title>
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			<title><![CDATA[BioShock Widescreen - The Sad Conclusion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioShock Widescreen - The Sad Conclusion" href="http://kotaku.com/wider-is-better/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">widerisbetter</span></a></div -->					<div><a title="Click here to read BioShock Widescreen - The Sad Conclusion" href="http://kotaku.com/292269/bioshock-widescreen-+-the-sad-conclusion" class="pp_image">
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				And the saga of the <a href="http://kotaku.com/gaming/widescreen/bioshocks-widescreen-pissing-people-off-291697.php">BioShock widescreen outrage</a> comes to a close, though not in a way that's going to make the angered gamers across the country any happier. In a post on the Cult of Rapture website it is revealed that widescreen isn't cropped at all. 4:3 is just bigger.				<a href="http://kotaku.com/292269/bioshock-widescreen-+-the-sad-conclusion" title="Click here to read more about BioShock Widescreen - The Sad Conclusion">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/292269/bioshock-widescreen-+-the-sad-conclusion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-292269]]></guid>
			<category><![CDATA[Wider is better]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[bs]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 22 Aug 2007 13:20:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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