Even though he just announced DLC that will bring players back to the iconic undersea metropolis of Rapture, Ken Levine says he doesn’t feel trapped inside the BioShock franchise. In so much as there’s a template for Levine’s signature first-person games, he says it he’s not interested in re-using it “unless I think of an interesting way.” “That’s what it always is,” Levine told me. “I didn’t think I was going to do another BioShock game until we found an interesting way.”
Spoilers follow for the ending of BioShock Infinite
Yesterday saw the announcement of a three-installment DLC plan for BioShock Infinite, with the first part—the combat-focused Clash in the Clouds—hitting PC and consoles immediately. The next two add-on sections combine for Burial at Sea, a noir-styled storyline that places BioShock Infinite’s Booker-&-Elizabeth tandem in the city from the series’ first game.