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		<title><![CDATA[Kotaku: Well Played]]></title>
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			<title><![CDATA[Kotaku: Well Played]]></title>
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		<description><![CDATA[Kotaku posts tagged Well Played]]></description>
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			<title><![CDATA[Is the PS Vita A Device Ahead of Its Time or Behind It?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is the PS Vita A Device Ahead of Its Time or Behind It?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Is the PS Vita A Device Ahead of Its Time or Behind It?" href="http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it" class="pp_image">
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				 With its big, bright screen, ability to sense touch and motion, and controls that mimic a home game console's, Sony's Playstation Vita delivers the sort of gaming that approaches what you might expect to experience in your den.  But is that what gamers still want?				<a href="http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it" title="Click here to read more about Is the PS Vita A Device Ahead of Its Time or Behind It?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5872410]]></guid>
			<category><![CDATA[Well Played]]></category>
			<category><![CDATA[Casual Gaming]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Micro gaming]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Portable Gaming]]></category>
			<category><![CDATA[Ps vita]]></category>
			<category><![CDATA[Smartphone]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[vita]]></category>
			<pubDate><![CDATA[Mon, 02 Jan 2012 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Video Games Could Kill The TV Star]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Could Kill The TV Star" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Video Games Could Kill The TV Star" href="http://kotaku.com/5869189/video-games-could-kill-the-tv-star" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Games Could Kill The TV Star" alt="Click here to read Video Games Could Kill The TV Star" src="http://cache.kotaku.com/assets/images/9/2011/12/small_350bf10e6c5e67973f0107ff2fb77e1c.jpg"/>
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				As game consoles become more like cable television boxes, maybe it's time for video games to start becoming more like cable television shows.				<a href="http://kotaku.com/5869189/video-games-could-kill-the-tv-star" title="Click here to read more about Video Games Could Kill The TV Star">More&nbsp;&raquo;</a>
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			<category><![CDATA[Well Played]]></category>
			<category><![CDATA[Alan Wake]]></category>
			<category><![CDATA[Alan Wake's American Nightmare]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Remedy Entertainment]]></category>
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			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Mon, 19 Dec 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[For the Right Price These Gamers Will Die For You]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For the Right Price These Gamers Will Die For You" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read For the Right Price These Gamers Will Die For You" href="http://kotaku.com/5866830/for-the-right-price-these-gamers-will-die-for-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For the Right Price These Gamers Will Die For You" alt="Click here to read For the Right Price These Gamers Will Die For You" src="http://cache.kotaku.com/assets/images/9/2011/12/small_f862929f1c95f649e1f1d9e9ca1405ef.png"/>
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				This story starts, as so many great ones do, with a classified ad: "I will take bullets for you," it read.				<a href="http://kotaku.com/5866830/for-the-right-price-these-gamers-will-die-for-you" title="Click here to read more about For the Right Price These Gamers Will Die For You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866830/for-the-right-price-these-gamers-will-die-for-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866830]]></guid>
			<category><![CDATA[Well Played]]></category>
			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Call Of Duty]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Shooter]]></category>
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			<pubDate><![CDATA[Mon, 12 Dec 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[It's Time for a War Game that Respects the Geneva Conventions]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Time for a War Game that Respects the Geneva Conventions" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read It's Time for a War Game that Respects the Geneva Conventions" href="http://kotaku.com/5865042/its-time-for-a-war-game-that-respects-the-geneva-conventions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Time for a War Game that Respects the Geneva Conventions" alt="Click here to read It's Time for a War Game that Respects the Geneva Conventions" src="http://cache.kotaku.com/assets/images/9/2011/12/small_db8ae864f9f2219ecb1ceb1288409ea3.jpg"/>
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				Despite its inherent brutality, war has rules. Laws of war have been around in one form or another since Biblical times. They govern the treatment of prisoners of war, the expediency of death on a battlefield. Could they, should they also pertain to the depiction of virtual war in video games?				<a href="http://kotaku.com/5865042/its-time-for-a-war-game-that-respects-the-geneva-conventions" title="Click here to read more about It's Time for a War Game that Respects the Geneva Conventions">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865042/its-time-for-a-war-game-that-respects-the-geneva-conventions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865042]]></guid>
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			<pubDate><![CDATA[Mon, 05 Dec 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[These Are A Few of My Favorite 2011 Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Are A Few of My Favorite 2011 Games" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read These Are A Few of My Favorite 2011 Games" href="http://kotaku.com/5861382/these-are-a-few-of-my-favorite-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Are A Few of My Favorite 2011 Games" alt="Click here to read These Are A Few of My Favorite 2011 Games" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0f75c294f6cf6f467ae6a957575e0e26.jpg"/>
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				 With the holidays rounding the bend and the big shopping season about to kick off, now's a great time to start thinking about what to buy that gamer in your life, be they casual, hardcore or even a once-a-year player.				<a href="http://kotaku.com/5861382/these-are-a-few-of-my-favorite-games" title="Click here to read more about These Are A Few of My Favorite 2011 Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5861382/these-are-a-few-of-my-favorite-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5861382]]></guid>
			<category><![CDATA[Well Played]]></category>
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			<category><![CDATA[Gift Guide]]></category>
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			<pubDate><![CDATA[Mon, 21 Nov 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Getting Fit The Skyrim Way]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Getting Fit The &lt;em&gt;Skyrim&lt;/em&gt; Way" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Getting Fit The &lt;em&gt;Skyrim&lt;/em&gt; Way" href="http://kotaku.com/5858673/getting-fit-the-skyrim-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Getting Fit The &lt;em&gt;Skyrim&lt;/em&gt; Way" alt="Click here to read Getting Fit The &lt;em&gt;Skyrim&lt;/em&gt; Way" src="http://cache.kotaku.com/assets/images/9/2011/11/small_97201021be0b29caab4f262bc93fddc5.jpg"/>
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				 A new fitness program that asks gamers to earn time gaming by exercising is targeting fans of one of the biggest releases of the year.				<a href="http://kotaku.com/5858673/getting-fit-the-skyrim-way" title="Click here to read more about Getting Fit The Skyrim Way">More&nbsp;&raquo;</a>
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			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Exercise]]></category>
			<category><![CDATA[Fitocracy]]></category>
			<category><![CDATA[The elder scrolls v: skyrim]]></category>
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			<pubDate><![CDATA[Mon, 14 Nov 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime" href="http://kotaku.com/5857055/a-video-game-company-wants-to-turn-virtual-war-into-our-next-national-pastime" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime" alt="Click here to read A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime" src="http://cache.kotaku.com/assets/images/9/2011/11/small_c2c136a2955f01433b747be1519654ba.jpg"/>
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				 Baseball, hockey, football... <em>Call of Duty</em>?				<a href="http://kotaku.com/5857055/a-video-game-company-wants-to-turn-virtual-war-into-our-next-national-pastime" title="Click here to read more about A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5857055/a-video-game-company-wants-to-turn-virtual-war-into-our-next-national-pastime]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857055]]></guid>
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			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
			<category><![CDATA[slam]]></category>
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			<pubDate><![CDATA[Mon, 07 Nov 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[One Year After Release, Microsoft Moves Kinect Toward Business and Science]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Year After Release, Microsoft Moves Kinect Toward Business and Science" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read One Year After Release, Microsoft Moves Kinect Toward Business and Science" href="http://kotaku.com/5854195/one-year-after-release-microsoft-moves-kinect-toward-business-and-science" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Year After Release, Microsoft Moves Kinect Toward Business and Science" alt="Click here to read One Year After Release, Microsoft Moves Kinect Toward Business and Science" src="http://cache.kotaku.com/assets/images/9/2011/10/small_future_of_kinect.jpg"/>
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				While conceived as a device meant to expand the reach of Microsoft's Xbox 360 gaming platform by allowing people to play video games without the need for controllers, the Kinect has always been destined for a broader future.				<a href="http://kotaku.com/5854195/one-year-after-release-microsoft-moves-kinect-toward-business-and-science" title="Click here to read more about One Year After Release, Microsoft Moves Kinect Toward Business and Science">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 31 Oct 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Pinball Teeters on the Brink of Obsolescence and a Resurgence]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pinball Teeters on the Brink of Obsolescence and a Resurgence" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Pinball Teeters on the Brink of Obsolescence and a Resurgence" href="http://kotaku.com/5852661/pinball-teeters-on-the-brink-of-obsolescence-and-a-resurgence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pinball Teeters on the Brink of Obsolescence and a Resurgence" alt="Click here to read Pinball Teeters on the Brink of Obsolescence and a Resurgence" src="http://cache.kotaku.com/assets/images/9/2011/10/small_pinball_splash.jpg"/>
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				 Pinball played right is an act of violence.				<a href="http://kotaku.com/5852661/pinball-teeters-on-the-brink-of-obsolescence-and-a-resurgence" title="Click here to read more about Pinball Teeters on the Brink of Obsolescence and a Resurgence">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5852661/pinball-teeters-on-the-brink-of-obsolescence-and-a-resurgence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5852661]]></guid>
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			<category><![CDATA[stern]]></category>
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			<category><![CDATA[Transformers]]></category>
			<pubDate><![CDATA[Mon, 24 Oct 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Why Was The PC Launch of Rage Such A &quot;Cluster!@#$&quot;?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Was The PC Launch of &lt;em&gt;Rage&lt;/em&gt; Such A &amp;quot;Cluster!@#$&amp;quot;?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Why Was The PC Launch of &lt;em&gt;Rage&lt;/em&gt; Such A &amp;quot;Cluster!@#$&amp;quot;?" href="http://kotaku.com/5847761/why-was-the-pc-launch-of-rage-such-a-cluster" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Was The PC Launch of &lt;em&gt;Rage&lt;/em&gt; Such A &amp;quot;Cluster!@#$&amp;quot;?" alt="Click here to read Why Was The PC Launch of &lt;em&gt;Rage&lt;/em&gt; Such A &amp;quot;Cluster!@#$&amp;quot;?" src="http://cache.kotaku.com/assets/images/9/2011/10/small_tftit.jpg"/>
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				 The idea from the start was a game that blurred the lines between how games looked on console and PC.				<a href="http://kotaku.com/5847761/why-was-the-pc-launch-of-rage-such-a-cluster" title="Click here to read more about Why Was The PC Launch of Rage Such A &quot;Cluster!@#$&quot;?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Oct 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Your Cable Box Is Dying. Long Live the Game Console!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Cable Box Is Dying. Long Live the Game Console!" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Your Cable Box Is Dying. Long Live the Game Console!" href="http://kotaku.com/5846022/your-cable-box-is-dying-long-live-the-game-console" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Cable Box Is Dying. Long Live the Game Console!" alt="Click here to read Your Cable Box Is Dying. Long Live the Game Console!" src="http://cache.kotaku.com/assets/images/9/2011/10/small_xbox_tv_splash.jpg"/>
											</a></div>
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				 Your cable box is headed for obsolescence.				<a href="http://kotaku.com/5846022/your-cable-box-is-dying-long-live-the-game-console" title="Click here to read more about Your Cable Box Is Dying. Long Live the Game Console!">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5846022/your-cable-box-is-dying-long-live-the-game-console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846022]]></guid>
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			<pubDate><![CDATA[Mon, 03 Oct 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Taking the Taboo Out of Mature Gaming]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Taking the Taboo Out of Mature Gaming" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Taking the Taboo Out of Mature Gaming" href="http://kotaku.com/5843782/taking-the-taboo-out-of-mature-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Taking the Taboo Out of Mature Gaming" alt="Click here to read Taking the Taboo Out of Mature Gaming" src="http://cache.kotaku.com/assets/images/9/2011/09/small_hotdarn_splash_01.jpg"/>
											</a></div>
									</div>
				 It's like clockwork; Moments after popping open any game that has a mature rating, my 10-year-old son seems to appear at my elbow to ask if he can play it with me.				<a href="http://kotaku.com/5843782/taking-the-taboo-out-of-mature-gaming" title="Click here to read more about Taking the Taboo Out of Mature Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Sep 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5843782&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The 2011 Guide to Fall Video Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 2011 Guide to Fall Video Games" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The 2011 Guide to Fall Video Games" href="http://kotaku.com/5841652/the-2011-guide-to-fall-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 2011 Guide to Fall Video Games" alt="Click here to read The 2011 Guide to Fall Video Games" src="http://cache.kotaku.com/assets/images/9/2011/09/small_fallroundupcollage.jpg"/>
											</a></div>
									</div>
				 Traditionally one of the busiest times of the year for major game releases, this fall game makers seem to be focusing on an increasingly loud mantra: Quality over quantity.				<a href="http://kotaku.com/5841652/the-2011-guide-to-fall-video-games" title="Click here to read more about The 2011 Guide to Fall Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 19 Sep 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Tokyo Game Show Soldiers On Despite A Looming Identity Crisis]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tokyo Game Show Soldiers On Despite A Looming Identity Crisis" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Tokyo Game Show Soldiers On Despite A Looming Identity Crisis" href="http://kotaku.com/5839302/tokyo-game-show-soldiers-on-despite-a-looming-identity-crisis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tokyo Game Show Soldiers On Despite A Looming Identity Crisis" alt="Click here to read Tokyo Game Show Soldiers On Despite A Looming Identity Crisis" src="http://cache.kotaku.com/assets/images/9/2011/09/small_tgs2010_01.jpg"/>
											</a></div>
									</div>
				 Japan may not be the birthplace of video games, but it is the heart of video game culture.				<a href="http://kotaku.com/5839302/tokyo-game-show-soldiers-on-despite-a-looming-identity-crisis" title="Click here to read more about Tokyo Game Show Soldiers On Despite A Looming Identity Crisis">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839302/tokyo-game-show-soldiers-on-despite-a-looming-identity-crisis]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839302]]></guid>
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			<pubDate><![CDATA[Mon, 12 Sep 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Why Portal's Publishers Don't Fear Piracy, Competition]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why &lt;em&gt;Portal&lt;/em&gt;'s Publishers Don't Fear Piracy, Competition" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Why &lt;em&gt;Portal&lt;/em&gt;'s Publishers Don't Fear Piracy, Competition" href="http://kotaku.com/5835328/why-portals-publishers-dont-fear-piracy-competition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why &lt;em&gt;Portal&lt;/em&gt;'s Publishers Don't Fear Piracy, Competition" alt="Click here to read Why &lt;em&gt;Portal&lt;/em&gt;'s Publishers Don't Fear Piracy, Competition" src="http://cache.kotaku.com/assets/images/9/2011/08/small_portalpirate.jpg"/>
											</a></div>
									</div>
				Computer games have long lived online, but nowadays video game consoles are joining them, becoming a form of entertainment that can be not just enjoyed online, but increasingly, purchased online.				<a href="http://kotaku.com/5835328/why-portals-publishers-dont-fear-piracy-competition" title="Click here to read more about Why Portal's Publishers Don't Fear Piracy, Competition">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5835328/why-portals-publishers-dont-fear-piracy-competition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5835328]]></guid>
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			<pubDate><![CDATA[Mon, 29 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Visit To the Thousands-Strong Gaming Tent City of Cologne]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Visit To the Thousands-Strong Gaming Tent City of Cologne" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read A Visit To the Thousands-Strong Gaming Tent City of Cologne" href="http://kotaku.com/5832833/the-gaming-campgrounds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Visit To the Thousands-Strong Gaming Tent City of Cologne" alt="Click here to read A Visit To the Thousands-Strong Gaming Tent City of Cologne" src="http://cache.kotaku.com/assets/images/9/2011/08/small_screen_shot_2011-08-21_at_10.21.03_pm.png.jpg"/>
											</a></div>
									</div>
				COLOGNE, GERMANY - For one week a year a very different sort of campsite forms along Cologne's pebbled shores of the Rhine river.				<a href="http://kotaku.com/5832833/the-gaming-campgrounds" title="Click here to read more about A Visit To the Thousands-Strong Gaming Tent City of Cologne">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[These Orangutans Play with iPads]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Orangutans Play with iPads" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read These Orangutans Play with iPads" href="http://kotaku.com/5830764/these-orangutans-play-with-ipads/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Orangutans Play with iPads" alt="Click here to read These Orangutans Play with iPads" src="http://cache.kotaku.com/assets/images/9/2011/08/small_ipad_01_01.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Orangutans, it turns out, love the iPad and its games just as much as some humans do.				<a href="http://kotaku.com/5830764/these-orangutans-play-with-ipads/gallery/" title="Click here to read more about These Orangutans Play with iPads">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5830764/these-orangutans-play-with-ipads/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5830764]]></guid>
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			<pubDate><![CDATA[Mon, 15 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[When A Book Becomes a Game At the Hands of Pixar's Masters]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When A Book Becomes a Game At the Hands of Pixar's Masters" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read When A Book Becomes a Game At the Hands of Pixar's Masters" href="http://kotaku.com/5828649/the-fantastic-flying-book-of-inventive-story-telling" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When A Book Becomes a Game At the Hands of Pixar's Masters" alt="Click here to read When A Book Becomes a Game At the Hands of Pixar's Masters" src="http://cache.kotaku.com/assets/images/9/2011/08/small_screen_shot_2011-08-08_at_9.46.59_am.png.jpg"/>
											</a></div>
									</div>
				 Born of Hurricane Katrina and the passing of a dear friend,<em> The Fantastic Flying Books of Mr. Morris Lessmore</em> is more than a poignant, interactive allegory, it is the budding metamorphosis of the narrative.				<a href="http://kotaku.com/5828649/the-fantastic-flying-book-of-inventive-story-telling" title="Click here to read more about When A Book Becomes a Game At the Hands of Pixar's Masters">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[The fantastic flying books of mr. morris]]></category>
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			<pubDate><![CDATA[Mon, 08 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Are Gaming's Biggest Portables Becoming Its Smallest Niche?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are Gaming's Biggest Portables Becoming Its Smallest Niche?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Are Gaming's Biggest Portables Becoming Its Smallest Niche?" href="http://kotaku.com/5826487/are-gamings-biggest-portables-becoming-its-smallest-niche" class="pp_image">
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				 Last week's drastic, <a href="http://kotaku.com/5825495/nintendo-3ds-gets-sudden-massive-price-drop">surprising price drop for Nintendo's 3DS gaming portable</a> brought turmoil not just to the last major dedicated gaming hardware company in the world, but also the notion of portable gaming.				<a href="http://kotaku.com/5826487/are-gamings-biggest-portables-becoming-its-smallest-niche" title="Click here to read more about Are Gaming's Biggest Portables Becoming Its Smallest Niche?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[For Some, &quot;Gamer&quot; Still Means &quot;Social Outcast&quot;]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For Some, &amp;quot;Gamer&amp;quot; Still Means &amp;quot;Social Outcast&amp;quot;" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read For Some, &amp;quot;Gamer&amp;quot; Still Means &amp;quot;Social Outcast&amp;quot;" href="http://kotaku.com/5824423/for-some-gamer-still-means-social-outcast" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For Some, &amp;quot;Gamer&amp;quot; Still Means &amp;quot;Social Outcast&amp;quot;" alt="Click here to read For Some, &amp;quot;Gamer&amp;quot; Still Means &amp;quot;Social Outcast&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_worgen_splash.jpg"/>
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				Anders Behring Breivik was <a href="http://kotaku.com/5824082/online-gaming-friends-of-oslo-suspect-say-he-couldnt-harm-a-fly">a likable loner</a>, a seemingly harmless Norwegian who masked his sudden disappearance from society to prepare for the biggest single-handed massacre in recent history with a modern affliction: Video game addiction.				<a href="http://kotaku.com/5824423/for-some-gamer-still-means-social-outcast" title="Click here to read more about For Some, &quot;Gamer&quot; Still Means &quot;Social Outcast&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Jul 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Being Terrible at Video Games Makes Surprisingly Great Television]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Being Terrible at Video Games Makes Surprisingly Great Television" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Being Terrible at Video Games Makes Surprisingly Great Television" href="http://kotaku.com/5822134/being-terrible-at-video-games-makes-surprisingly-great-television" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Being Terrible at Video Games Makes Surprisingly Great Television" alt="Click here to read Being Terrible at Video Games Makes Surprisingly Great Television" src="http://cache.kotaku.com/assets/images/9/2011/07/small_gamecenterlarge.jpg"/>
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				 People don't tune into Japanese television show <em>Retro Game Master</em> to watch Shinya Arino whip through video games effortlessly. They tune in to watch him fail, and fail, and fail, and perhaps to finally, painfully succeed.				<a href="http://kotaku.com/5822134/being-terrible-at-video-games-makes-surprisingly-great-television" title="Click here to read more about Being Terrible at Video Games Makes Surprisingly Great Television">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Reinvention of Literature]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Reinvention of Literature" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The Reinvention of Literature" href="http://kotaku.com/5819929/the-reinvention-of-literature" class="pp_image">
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				 There's something seemingly scandalous, irreverent about Simon Meek's notion of "playing through" novels like <em>Crime and Punishment </em>or <em>Wuthering Heights</em>.				<a href="http://kotaku.com/5819929/the-reinvention-of-literature" title="Click here to read more about The Reinvention of Literature">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Angry Birds, Happy Physicists]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" href="http://kotaku.com/5815767/angry-birds-happy-physicists" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" alt="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" src="http://cache.kotaku.com/assets/images/9/2011/07/small_angryphysics.png.jpg"/>
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				 Galileo discovered the language of nature. Einstein questioned the color of rainbows. Today's physicists <a href="http://kotaku.com/5813810/learn-physics-the-angry-birds-way/gallery/">ponder the vertical acceleration and horizontal velocity of an angry bird in flight.</a>				<a href="http://kotaku.com/5815767/angry-birds-happy-physicists" title="Click here to read more about Angry Birds, Happy Physicists">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Video Games Are Ruled Protected Speech, Now What?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Are Ruled Protected Speech, Now What?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Video Games Are Ruled Protected Speech, Now What?" href="http://kotaku.com/5815863/video-games-are-ruled-protected-speech-now-what" class="pp_image">
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				 Ending a years-long battle with California legislators, the U.S. Supreme Court this week ruled that video games are protected free speech and that their sale to minors can't be criminalized.				<a href="http://kotaku.com/5815863/video-games-are-ruled-protected-speech-now-what" title="Click here to read more about Video Games Are Ruled Protected Speech, Now What?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Jun 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Big Games, Big Gadgets, Big Surprises of E3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Big Games, Big Gadgets, Big Surprises of E3" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The Big Games, Big Gadgets, Big Surprises of E3" href="http://kotaku.com/5811277/the-big-games-big-gadgets-big-surprises-of-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Big Games, Big Gadgets, Big Surprises of E3" alt="Click here to read The Big Games, Big Gadgets, Big Surprises of E3" src="http://cache.kotaku.com/assets/images/9/2011/06/small_wiivita_wellplayed_splash.jpg"/>
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				The promise of uncompromising gaming on the go, a sexy new console from the makers of the Wii and a robust line-up of must-have, must-play games topped this year's celebration of all things gaming in Los Angeles last week.				<a href="http://kotaku.com/5811277/the-big-games-big-gadgets-big-surprises-of-e3" title="Click here to read more about The Big Games, Big Gadgets, Big Surprises of E3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 13 Jun 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Undercurrent of Domestic Violence in Bioshock Infinite]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" href="http://kotaku.com/5804280/the-grand-game-of-2012-thats-really-about-domestic-violence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" alt="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/05/small_highres_screenshot_1.jpg"/>
											</a></div>
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				"I'm sorry. I never should have left. I never should have left. Take me back. Take me back. Take me home... please."				<a href="http://kotaku.com/5804280/the-grand-game-of-2012-thats-really-about-domestic-violence" title="Click here to read more about The Undercurrent of Domestic Violence in Bioshock Infinite">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5804280/the-grand-game-of-2012-thats-really-about-domestic-violence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5804280]]></guid>
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			<pubDate><![CDATA[Mon, 23 May 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Modern War Begets Modern Warfare 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Modern War Begets &lt;em&gt;Modern Warfare 3&lt;/em&gt;" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Modern War Begets &lt;em&gt;Modern Warfare 3&lt;/em&gt;" href="http://kotaku.com/5802276/modern-war-begets-modern-warfare-3" class="pp_image">
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				 This fall will see the culmination of what has become one of the biggest money-earning entertainment properties in the world: <em>Call of Duty: Modern Warfare</em>.				<a href="http://kotaku.com/5802276/modern-war-begets-modern-warfare-3" title="Click here to read more about Modern War Begets Modern Warfare 3">More&nbsp;&raquo;</a>
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			<category><![CDATA[Activision]]></category>
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			<pubDate><![CDATA[Mon, 16 May 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Is the bin Laden Kill Game Cathartic, Educational, or Just Ghoulish?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is the bin Laden Kill Game Cathartic, Educational, or Just Ghoulish?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Is the bin Laden Kill Game Cathartic, Educational, or Just Ghoulish?" href="http://kotaku.com/5799924/is-the-bin-laden-kill-game-cathartic-educational-or-just-ghoulish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is the bin Laden Kill Game Cathartic, Educational, or Just Ghoulish?" alt="Click here to read Is the bin Laden Kill Game Cathartic, Educational, or Just Ghoulish?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_kumo_obl_splash__2_.jpg"/>
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				 Osama bin Laden hunches quietly in the darkness of an Abbottabad basement, rifle clutched in his hands. He swivels smoothly left. Stops. Then swivels smoothly right. His face is frozen in a thousand mile stare, eyes unblinking.				<a href="http://kotaku.com/5799924/is-the-bin-laden-kill-game-cathartic-educational-or-just-ghoulish" title="Click here to read more about Is the bin Laden Kill Game Cathartic, Educational, or Just Ghoulish?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5799924/is-the-bin-laden-kill-game-cathartic-educational-or-just-ghoulish]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799924]]></guid>
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			<category><![CDATA[The death of osama bin laden]]></category>
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			<pubDate><![CDATA[Mon, 09 May 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Video Games Let You Kill, Abuse Osama]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Let You Kill, Abuse Osama" href="http://kotaku.com/bin-there%2c-done-that/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bintheredonethat</span></a></div -->					<div><a title="Click here to read Video Games Let You Kill, Abuse Osama" href="http://kotaku.com/5797601/video-games-let-you-kill-abuse-osama" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Games Let You Kill, Abuse Osama" alt="Click here to read Video Games Let You Kill, Abuse Osama" src="http://cache.kotaku.com/assets/images/9/2011/05/small_m31.large-6.jpg"/>
											</a></div>
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				 Sunday night a team of two dozen Navy SEALs killed Osama Bin Laden. If all goes as planned, you will soon be able to reenact that head shot in a video game this weekend.				<a href="http://kotaku.com/5797601/video-games-let-you-kill-abuse-osama" title="Click here to read more about Video Games Let You Kill, Abuse Osama">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 May 2011 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Play A Game For Social Change]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play A Game For Social Change" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Play A Game For Social Change" href="http://kotaku.com/5794801/play-a-game-for-social-change" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play A Game For Social Change" alt="Click here to read Play A Game For Social Change" src="http://cache.kotaku.com/assets/images/9/2011/04/small_picture_28.png.jpg"/>
											</a></div>
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				 America may not be headed toward a future of citizens tracked with implanted chips, pacified by drugs and tightly segregated, but creating that Orwellian future now could be the best way to prevent it, one activist group thinks.				<a href="http://kotaku.com/5794801/play-a-game-for-social-change" title="Click here to read more about Play A Game For Social Change">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Apr 2011 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5794801&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Robot Dog's Ugly is Only Skin Deep]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Robot Dog's Ugly is Only Skin Deep" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read This Robot Dog's Ugly is Only Skin Deep" href="http://kotaku.com/5788439/this-robot-dogs-ugly-is-only-skin-deep" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Robot Dog's Ugly is Only Skin Deep" alt="Click here to read This Robot Dog's Ugly is Only Skin Deep" src="http://cache.kotaku.com/assets/images/9/2011/04/small_bigdog_concept.png"/>
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				It looks more organic than robotic.				<a href="http://kotaku.com/5788439/this-robot-dogs-ugly-is-only-skin-deep" title="Click here to read more about This Robot Dog's Ugly is Only Skin Deep">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5788439/this-robot-dogs-ugly-is-only-skin-deep]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5788439]]></guid>
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			<pubDate><![CDATA[Mon, 04 Apr 2011 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5788439&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Pros and Cons of Early 3DS Ownership]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Pros and Cons of Early 3DS Ownership" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The Pros and Cons of Early 3DS Ownership" href="http://kotaku.com/5786329/the-pros-and-cons-of-early-3ds-ownership" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Pros and Cons of Early 3DS Ownership" alt="Click here to read The Pros and Cons of Early 3DS Ownership" src="http://cache.kotaku.com/assets/images/9/2011/03/small_photo_01.jpg"/>
											</a></div>
									</div>
				 Being a fan of technology and gee-whiz gadgets can take its toll on your bank account and your faith in innovation at times.				<a href="http://kotaku.com/5786329/the-pros-and-cons-of-early-3ds-ownership" title="Click here to read more about The Pros and Cons of Early 3DS Ownership">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5786329/the-pros-and-cons-of-early-3ds-ownership]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5786329]]></guid>
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			<pubDate><![CDATA[Mon, 28 Mar 2011 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5786329&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why 3D Isn't the 3DS' Greatest Achievement]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why 3D Isn't the 3DS' Greatest Achievement" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Why 3D Isn't the 3DS' Greatest Achievement" href="http://kotaku.com/5783283/why-3d-isnt-the-3ds-greatest-achievement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why 3D Isn't the 3DS' Greatest Achievement" alt="Click here to read Why 3D Isn't the 3DS' Greatest Achievement" src="http://cache.kotaku.com/assets/images/9/2011/03/small_3dspersp.jpg"/>
											</a></div>
									</div>
				 The window into a world where I am a submarine commander, <a href="http://kotaku.com/#!5774125/if-you-are-going-to-buy-one-3ds-game-get-this">a street fighter</a>, a pilot, a Jedi, pops outs at me in stunning 3D.				<a href="http://kotaku.com/5783283/why-3d-isnt-the-3ds-greatest-achievement" title="Click here to read more about Why 3D Isn't the 3DS' Greatest Achievement">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5783283/why-3d-isnt-the-3ds-greatest-achievement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5783283]]></guid>
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			<pubDate><![CDATA[Mon, 21 Mar 2011 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Earthquake Relief, 99 Cents At a Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Earthquake Relief, 99 Cents At a Time" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Earthquake Relief, 99 Cents At a Time" href="http://kotaku.com/5781652/earthquake-relief-99-cents-at-a-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Earthquake Relief, 99 Cents At a Time" alt="Click here to read Earthquake Relief, 99 Cents At a Time" src="http://cache.kotaku.com/assets/images/9/2011/03/small_charity_apps_nz_splash__1_.jpg"/>
											</a></div>
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				 It was like a freight train hit the building.				<a href="http://kotaku.com/5781652/earthquake-relief-99-cents-at-a-time" title="Click here to read more about Earthquake Relief, 99 Cents At a Time">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Mar 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Sixty-Year Old Technology Could Change the Face of Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sixty-Year Old Technology Could Change the Face of Gaming" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Sixty-Year Old Technology Could Change the Face of Gaming" href="http://kotaku.com/5778450/sixty+year-old-technology-could-change-the-face-of-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sixty-Year Old Technology Could Change the Face of Gaming" alt="Click here to read Sixty-Year Old Technology Could Change the Face of Gaming" src="http://cache.kotaku.com/assets/images/9/2011/03/small_future3.jpg"/>
											</a></div>
									</div>
				 The future of gaming is more than 60 years old.				<a href="http://kotaku.com/5778450/sixty+year-old-technology-could-change-the-face-of-gaming" title="Click here to read more about Sixty-Year Old Technology Could Change the Face of Gaming">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5778450/sixty+year-old-technology-could-change-the-face-of-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5778450]]></guid>
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			<pubDate><![CDATA[Mon, 07 Mar 2011 10:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5778450&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How FarmVille's Makers Missed the Boat On The Next Great Era of Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How FarmVille's Makers Missed the Boat On The Next Great Era of Gaming" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read How FarmVille's Makers Missed the Boat On The Next Great Era of Gaming" href="http://kotaku.com/5772285/how-farmvilles-makers-missed-the-boat-on-the-next-great-era-of-gaming" class="pp_image">
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				 Before there were virtual farmers in FarmVille and virtual shop owners in CityVille, there was Ultima Online.				<a href="http://kotaku.com/5772285/how-farmvilles-makers-missed-the-boat-on-the-next-great-era-of-gaming" title="Click here to read more about How FarmVille's Makers Missed the Boat On The Next Great Era of Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Feb 2011 10:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Can A Super Smart Computer Teach Game Characters To Be As Stupid As Humans?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can A Super Smart Computer Teach Game Characters To Be As Stupid As Humans?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Can A Super Smart Computer Teach Game Characters To Be As Stupid As Humans?" href="http://kotaku.com/5766115/can-supercomputer-watson-help-game-characters-pretend-to-be-as-stupid-as-humans" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Can A Super Smart Computer Teach Game Characters To Be As Stupid As Humans?" alt="Click here to read Can A Super Smart Computer Teach Game Characters To Be As Stupid As Humans?" src="http://cache.kotaku.com/assets/images/9/2011/02/small_ibm_watson.jpg"/>
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				Supercomputer Watson can best the best of us in Jeopardy, but can it make the games we play at home more challenging and fun?				<a href="http://kotaku.com/5766115/can-supercomputer-watson-help-game-characters-pretend-to-be-as-stupid-as-humans" title="Click here to read more about Can A Super Smart Computer Teach Game Characters To Be As Stupid As Humans?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5766115/can-supercomputer-watson-help-game-characters-pretend-to-be-as-stupid-as-humans]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5766115]]></guid>
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			<pubDate><![CDATA[Mon, 21 Feb 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Secret to Long-Distance Friendships Could be Online Gaming]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Secret to Long-Distance Friendships Could be Online Gaming" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The Secret to Long-Distance Friendships Could be Online Gaming" href="http://kotaku.com/5753288/the-secret-to-long+distance-friendships-could-be-online-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Secret to Long-Distance Friendships Could be Online Gaming" alt="Click here to read The Secret to Long-Distance Friendships Could be Online Gaming" src="http://cache.kotaku.com/assets/images/9/2011/02/small_onlineplay.jpg"/>
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				 Tag in the front yard, football in a field, hide-and-go seek in the neighborhood and, yes, sometimes video games online.				<a href="http://kotaku.com/5753288/the-secret-to-long+distance-friendships-could-be-online-gaming" title="Click here to read more about The Secret to Long-Distance Friendships Could be Online Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Feb 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A PlayStation 3 In Your Pocket, And Maybe A Game Store Too]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A PlayStation 3 In Your Pocket, And Maybe A Game Store Too" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read A PlayStation 3 In Your Pocket, And Maybe A Game Store Too" href="http://kotaku.com/5747275/a-playstation-3-in-your-pocket-and-maybe-a-game-store-too" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A PlayStation 3 In Your Pocket, And Maybe A Game Store Too" alt="Click here to read A PlayStation 3 In Your Pocket, And Maybe A Game Store Too" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ad32b5dff91e82a93574be483a294556.jpg"/>
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				Sony's Next Generation Portable sounds like <a href="http://kotaku.com/5744485/the-psp-2-revealed">a portable gaming machine powerful enough to replace the Playstation 3 home console</a>, but it's actually meant to augment the experience, Sony Entertainment of America president Jack Tretton says.				<a href="http://kotaku.com/5747275/a-playstation-3-in-your-pocket-and-maybe-a-game-store-too" title="Click here to read more about A PlayStation 3 In Your Pocket, And Maybe A Game Store Too">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 Jan 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Nintendo's Big, Pricey Bet on 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo's Big, Pricey Bet on 3D" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read Nintendo's Big, Pricey Bet on 3D" href="http://kotaku.com/5741001/nintendos-big-pricey-bet-on-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo's Big, Pricey Bet on 3D" alt="Click here to read Nintendo's Big, Pricey Bet on 3D" src="http://cache.kotaku.com/assets/images/9/2012/01/9e111b7aae4ca9954e2c3aeeaf30ae57.jpg"/>
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				 Would you pay $250 for 3D gaming, movie watching and picture taking you can carry in your pocket?				<a href="http://kotaku.com/5741001/nintendos-big-pricey-bet-on-3d" title="Click here to read more about Nintendo's Big, Pricey Bet on 3D">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Jan 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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