Over the past weekend, a couple of us at Kotaku had a chance to sink a good half-dozen hours each into an alpha version of Bungie's sprawling (but still somewhat mysterious) online shooter Destiny. The chunk we played was pretty enjoyable, and gave me a much better sense of what Destiny is all about.
Destiny is the new project from Bungie, the studio behind the renowned Halo series. It's an open-ended, almost MMO-like first-person shooter that combines role-playing game mechanics with Halo-style shooting. It's sort of a cross between Halo and Borderlands - a great-sounding recipe, though until last weekend Bungie and their publisher Activision hadn't actually let us play all that much of the game. As a result, for all their talk, it had been hard to get a sense of how Destiny would feel, or whether it'd all hold together.