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		<title><![CDATA[Kotaku: Warioware]]></title>
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			<title><![CDATA[Kotaku: Warioware]]></title>
			<link>http://kotaku.com/tag/warioware</link>
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		<link>http://kotaku.com/tag/warioware</link>
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		<description><![CDATA[Kotaku posts tagged Warioware]]></description>
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			<title><![CDATA[The Accidental Love Child of Wii Fit And WarioWare]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Accidental Love Child of Wii Fit And WarioWare" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read The Accidental Love Child of Wii Fit And WarioWare" href="http://kotaku.com/5522241/the-accidental-love-child-of-wii-fit-and-warioware" class="pp_image">
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				EA Sports Active 2.0 is probably going to be a healthy product when it is released: software marshaled for good. EA Sports Active 2.0 as demonstrated for me last night was something else, something somewhat intriguing and probably, amusingly dangerous.				<a href="http://kotaku.com/5522241/the-accidental-love-child-of-wii-fit-and-warioware" title="Click here to read more about The Accidental Love Child of Wii Fit And WarioWare">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5522241/the-accidental-love-child-of-wii-fit-and-warioware]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5522241]]></guid>
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			<pubDate><![CDATA[Thu, 22 Apr 2010 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5522241&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Reminder: Our WarioWare D.I.Y. Contest Ends at Midnight]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reminder: Our &lt;em&gt;WarioWare D.I.Y.&lt;/em&gt; Contest Ends at Midnight" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Reminder: Our &lt;em&gt;WarioWare D.I.Y.&lt;/em&gt; Contest Ends at Midnight" href="http://kotaku.com/5519936/reminder-our-warioware-diy-contest-ends-at-midnight" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Reminder: Our &lt;em&gt;WarioWare D.I.Y.&lt;/em&gt; Contest Ends at Midnight" alt="Click here to read Reminder: Our &lt;em&gt;WarioWare D.I.Y.&lt;/em&gt; Contest Ends at Midnight" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1271441510027_diybox.jpg"/>
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				That's midnight Kotaku time, so, seven hours from now. If you've been perfecting your Kotaku-themed <em>WarioWare D.I.Y.</em> mini-game to win the enormous grand prize package Nintendo's put up, now's the time to wrap things up and go gold.				<a href="http://kotaku.com/5519936/reminder-our-warioware-diy-contest-ends-at-midnight" title="Click here to read more about Reminder: Our WarioWare D.I.Y. Contest Ends at Midnight">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5519936/reminder-our-warioware-diy-contest-ends-at-midnight]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5519936]]></guid>
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			<pubDate><![CDATA[Sun, 18 Apr 2010 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[WarioWare D.I.Y. Contest Ends This Weekend]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WarioWare D.I.Y. Contest Ends This Weekend" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read WarioWare D.I.Y. Contest Ends This Weekend" href="http://kotaku.com/5518995/warioware-diy-contest-ends-this-weekend" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WarioWare D.I.Y. Contest Ends This Weekend" alt="Click here to read WarioWare D.I.Y. Contest Ends This Weekend" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1271441510027_diybox.jpg"/>
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				You have a little more time, WarioWare D.I.Y. owners, to make a game that might win you a prize. If you want to win, <a href="http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize">check out the contest details</a>. Non-contestants, go to that same post to gawk at the submissions.				<a href="http://kotaku.com/5518995/warioware-diy-contest-ends-this-weekend" title="Click here to read more about WarioWare D.I.Y. Contest Ends This Weekend">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5518995/warioware-diy-contest-ends-this-weekend]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5518995]]></guid>
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			<pubDate><![CDATA[Fri, 16 Apr 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5518995&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Contest Reminder: Win It Yourself]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contest Reminder: Win It Yourself" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Contest Reminder: Win It Yourself" href="http://kotaku.com/5518131/contest-reminder-win-it-yourself" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contest Reminder: Win It Yourself" alt="Click here to read Contest Reminder: Win It Yourself" src="http://cache.kotaku.com/assets/images/9/2010/04/wariobject.jpg"/>
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				Our WarioWare D.I.Y. contest continues. You haven't won it yet. You haven't lost either. Details here. Prizes sitting in the proverbial vault waiting to be claimed. <a href="http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize?skyline=true&s=i">Details here</a>.  Just make sure, American contestants, that you prioritize paying your taxes first.				<a href="http://kotaku.com/5518131/contest-reminder-win-it-yourself" title="Click here to read more about Contest Reminder: Win It Yourself">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5518131/contest-reminder-win-it-yourself]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5518131]]></guid>
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			<pubDate><![CDATA[Thu, 15 Apr 2010 15:00:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5518131&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Contest Reminder: Have You Made A Kotaku Micro-Game Yet?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contest Reminder: Have You Made A Kotaku Micro-Game Yet?" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Contest Reminder: Have You Made A Kotaku Micro-Game Yet?" href="http://kotaku.com/5517261/contest-reminder-have-you-made-a-kotaku-micro+game-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contest Reminder: Have You Made A Kotaku Micro-Game Yet?" alt="Click here to read Contest Reminder: Have You Made A Kotaku Micro-Game Yet?" src="http://cache.kotaku.com/assets/images/9/2010/04/wariogirl.jpg"/>
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				If you have WarioWare D.I.Y., if you want prizes, if you must make a micro-game that uses the word Kotaku, then, man (or woman), do we have a contest for you. <a href="http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize?skyline=true&s=i">Details here</a>. Deadline approaching.				<a href="http://kotaku.com/5517261/contest-reminder-have-you-made-a-kotaku-micro+game-yet" title="Click here to read more about Contest Reminder: Have You Made A Kotaku Micro-Game Yet?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5517261/contest-reminder-have-you-made-a-kotaku-micro+game-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5517261]]></guid>
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			<pubDate><![CDATA[Wed, 14 Apr 2010 16:00:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5517261&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[WarioWare D.I.Y. Lucrative Contest Reminder]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WarioWare D.I.Y. Lucrative Contest Reminder" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read WarioWare D.I.Y. Lucrative Contest Reminder" href="http://kotaku.com/5516192/warioware-diy-lucrative-contest-reminder" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WarioWare D.I.Y. Lucrative Contest Reminder" alt="Click here to read WarioWare D.I.Y. Lucrative Contest Reminder" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1271178399016_wario.jpg"/>
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				Owners of WarioWare: D.I.Y., the DS game that lets us witness a world in which Nintendo fans make Nintendo games (Shigeru who?), are reminded/welcomed/encouraged to enter Kotaku/Nintendo's D.I.Y. contest. Make a game. Win money and stuff. <a href="http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize?skyline=true&s=i">Details here</a>. Deadline looming.				<a href="http://kotaku.com/5516192/warioware-diy-lucrative-contest-reminder" title="Click here to read more about WarioWare D.I.Y. Lucrative Contest Reminder">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5516192/warioware-diy-lucrative-contest-reminder]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5516192]]></guid>
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			<pubDate><![CDATA[Tue, 13 Apr 2010 13:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5516192&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Master WarioWare: D.I.Y., Make Us a Game, Win a HUGE Prize]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Master WarioWare: D.I.Y., Make Us a Game, Win a HUGE Prize" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Master WarioWare: D.I.Y., Make Us a Game, Win a HUGE Prize" href="http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Master WarioWare: D.I.Y., Make Us a Game, Win a HUGE Prize" alt="Click here to read Master WarioWare: D.I.Y., Make Us a Game, Win a HUGE Prize" src="http://cache.kotaku.com/assets/images/9/2011/11/small_83c01f96acbc5cbde266ab7348087def.jpg"/>
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				Impress us! You can create some pretty amazing games with WarioWare: D.I.Y., but can you create some pretty amazing Kotaku games?				<a href="http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize" title="Click here to read more about Master WarioWare: D.I.Y., Make Us a Game, Win a HUGE Prize">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5512081/master-warioware-diy-make-us-a-game-win-a-huge-prize]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5512081]]></guid>
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			<pubDate><![CDATA[Mon, 12 Apr 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5512081&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[WarioWare: D.I.Y.'s Monster Manual: A Thick Primer On Micro-game Making]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WarioWare: D.I.Y.'s Monster Manual: A Thick Primer On Micro-game Making" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read WarioWare: D.I.Y.'s Monster Manual: A Thick Primer On Micro-game Making" href="http://kotaku.com/5500489/warioware-diys-monster-manual-a-thick-primer-on-micro+game-making" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WarioWare: D.I.Y.'s Monster Manual: A Thick Primer On Micro-game Making" alt="Click here to read WarioWare: D.I.Y.'s Monster Manual: A Thick Primer On Micro-game Making" src="http://cache.kotaku.com/assets/images/9/2010/03/warioware_diy_manual.jpg"/>
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				If you plan on picking up WarioWare: D.I.Y. next week&mdash;with or without a shiny new Nintendo DSi XL to go along with it&mdash;get ready to do some heavy reading, thanks to the game's bulky instruction booklet.				<a href="http://kotaku.com/5500489/warioware-diys-monster-manual-a-thick-primer-on-micro+game-making" title="Click here to read more about WarioWare: D.I.Y.'s Monster Manual: A Thick Primer On Micro-game Making">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5500489/warioware-diys-monster-manual-a-thick-primer-on-micro+game-making]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5500489]]></guid>
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			<pubDate><![CDATA[Tue, 23 Mar 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5500489&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Nintendo Game Supports Decapitation, Crucifixion, Immolation]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Nintendo Game Supports Decapitation, Crucifixion, Immolation" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read This Nintendo Game Supports Decapitation, Crucifixion, Immolation" href="http://kotaku.com/5500035/this-nintendo-game-supports-decapitation-crucifixion-immolation" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Nintendo Game Supports Decapitation, Crucifixion, Immolation" alt="Click here to read This Nintendo Game Supports Decapitation, Crucifixion, Immolation" src="http://cache.kotaku.com/assets/images/9/2010/03/mhc9q8g1eym.jpg"/>
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				<!-- videoId: MHc9Q8G1EyM --><!-- /videoId: MHc9Q8G1EyM --> I think we should be prepared for all sorts of evil, player-created games when WarioWare D.I.Y. hits North America this weekend.				<a href="http://kotaku.com/5500035/this-nintendo-game-supports-decapitation-crucifixion-immolation" title="Click here to read more about This Nintendo Game Supports Decapitation, Crucifixion, Immolation">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Mar 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja" href="http://kotaku.com/5491158/metroid-other-m-might-have-been-on+rails-if-not-for-team-ninja" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja" alt="Click here to read Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja" src="http://cache.kotaku.com/assets/images/9/2011/10/small_custom_1268335448112_other_m_07.jpg"/>
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				Yoshio Sakamoto, the Metroid co-creator and WarioWare producer, says that his latest game, Metroid: Other M, was originally planned to be an on-rails adventure. If that sounds like Metroid sacrilege to you, thank co-developer Team Ninja for changing Sakamoto's mind.				<a href="http://kotaku.com/5491158/metroid-other-m-might-have-been-on+rails-if-not-for-team-ninja" title="Click here to read more about Metroid: Other M Might Have Been On-Rails, If Not For Team Ninja">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Mar 2010 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[First Look At Smash Bros. Designer's Newest Title (Made In Sakurai)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At Smash Bros. Designer's Newest Title (Made In Sakurai)" href="http://kotaku.com/masahiro-sakurai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masahirosakurai</span></a></div -->					<div><a title="Click here to read First Look At Smash Bros. Designer's Newest Title (Made In Sakurai)" href="http://kotaku.com/5271808/first-look-at-smash-bros-designers-newest-title-made-in-sakurai" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Look At Smash Bros. Designer's Newest Title (Made In Sakurai)" alt="Click here to read First Look At Smash Bros. Designer's Newest Title (Made In Sakurai)" src="http://cache.kotaku.com/assets/images/9/2009/05/made_in_sakurai.jpg"/>
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				While we're extremely confident this isn't <a href="http://kotaku.com/5155580/smash-bros-creator-and-nintendo-announce-new-title-new-company">the new title</a> from Kirby creator <a class="autolink" title="Click here to read more posts tagged MASAHIRO SAKURAI" title="Click here to read more posts tagged MASAHIRO SAKURAI" href="http://kotaku.com/tag/masahiro-sakurai/">Masahiro Sakurai</a> Nintendo announced this February, Sakurai does say it is the first game from his new Nintendo start up, Sora Ltd.				<a href="http://kotaku.com/5271808/first-look-at-smash-bros-designers-newest-title-made-in-sakurai" title="Click here to read more about First Look At Smash Bros. Designer's Newest Title (Made In Sakurai)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271808/first-look-at-smash-bros-designers-newest-title-made-in-sakurai]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271808]]></guid>
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			<pubDate><![CDATA[Thu, 28 May 2009 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo announces release date of first batch of DSi Ware games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo announces release date of first batch of DSi Ware games" href="http://kotaku.com/dsi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dsi</span></a></div -->					<div><a title="Click here to read Nintendo announces release date of first batch of DSi Ware games" href="http://kotaku.com/5111150/nintendo-announces-release-date-of-first-batch-of-dsi-ware-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo announces release date of first batch of DSi Ware games" alt="Click here to read Nintendo announces release date of first batch of DSi Ware games" src="http://cache.kotaku.com/assets/images/9/2008/12/paperairplane_01.jpg"/>
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				 Famitsu Dot Com reports today that Nintendo has decided that today is the day to allow Famitsu Dot Com and only Famitsu Dot Com to reveal the release date of the first batch of DSi Ware titles.				<a href="http://kotaku.com/5111150/nintendo-announces-release-date-of-first-batch-of-dsi-ware-games" title="Click here to read more about Nintendo announces release date of first batch of DSi Ware games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Dec 2008 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[tim rogers]]></dc:creator>
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			<title><![CDATA[Nintendo Reveals New DSi WarioWare, Art Style Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Reveals New DSi WarioWare, Art Style Games" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo Reveals New DSi WarioWare, Art Style Games" href="http://kotaku.com/5072643/nintendo-reveals-new-dsi-warioware-art-style-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Reveals New DSi WarioWare, Art Style Games" alt="Click here to read Nintendo Reveals New DSi WarioWare, Art Style Games" src="http://cache.kotaku.com/assets/images/9/2008/10/utsusu_made_in_wario.jpg"/>
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				At a financial briefing in Japan today, Nintendo president Satoru Iwata walked investors and analysts through a series of slides, slides featuring charts, that highlight the company's success on the Nintendo DS and Wii platforms. While most of it was nap-inducing corporate gloating via PowerPoint, Iwata provided new details on upcoming WiiWare and DSi Ware titles, including new games in the Art Style line and four (mostly) new <em>WarioWare</em> releases.				<a href="http://kotaku.com/5072643/nintendo-reveals-new-dsi-warioware-art-style-games" title="Click here to read more about Nintendo Reveals New DSi WarioWare, Art Style Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 31 Oct 2008 15:40:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Back to the Future Meets Wario Ware]]></title>
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				<center>  </center>From "Putting on Pants" to "Making Ice Tea", here's a slew of Doc Brown mini-games. (Sadly no "Butthead" mini-game.) Still, that final boss battle is tricky!				<a href="http://kotaku.com/5054560/back-to-the-future-meets-wario-ware" title="Click here to read more about Back to the Future Meets Wario Ware">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Sep 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Physical Education Final? Twilight Princess!]]></title>
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								<a href="http://kotaku.com/269626/physical-education-final-twilight-princess" title="Click here to read more about Physical Education Final? Twilight Princess!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Jun 2007 08:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Rhythm Tengoku Gets Rare GBA To Arcade Port]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rhythm Tengoku Gets Rare GBA To Arcade Port" href="http://kotaku.com/let-the-rhythm-move-you/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lettherhythmmoveyou</span></a></div -->					<div><a title="Click here to read Rhythm Tengoku Gets Rare GBA To Arcade Port" href="http://kotaku.com/259096/rhythm-tengoku-gets-rare-gba-to-arcade-port" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rhythm Tengoku Gets Rare GBA To Arcade Port" alt="Click here to read Rhythm Tengoku Gets Rare GBA To Arcade Port" src="http://cache.kotaku.com/assets/images/9/2007/05/small_rhythm_tengoku_arcade.jpg"/>
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				Sega and Nintendo are bringing Rhythm Tengoku, the Nintendo R&D1-developed rhythm game that appeared on the Game Boy Advance last summer, to Japanese arcades. The import-only title, designed by the WarioWare team, has been revealed as an arcade release and looks to sport improved graphics but retain the proven beat matching gameplay.				<a href="http://kotaku.com/259096/rhythm-tengoku-gets-rare-gba-to-arcade-port" title="Click here to read more about Rhythm Tengoku Gets Rare GBA To Arcade Port">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 May 2007 20:20:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Wii and Wario Win at Toy Fair]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii and Wario Win at Toy Fair" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii and Wario Win at Toy Fair" href="http://kotaku.com/232431/wii-and-wario-win-at-toy-fair" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii and Wario Win at Toy Fair" alt="Click here to read Wii and Wario Win at Toy Fair" src="http://cache.kotaku.com/assets/images/9/2007/01/small_wariowiiwin.jpg"/>
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									</div>
				
        <div class="FloatHack"></div>
    

      
      The jury is in for the 2007 ToyAwards that will be presented at the opening ceremonies of the International Toy Fair in N

rnberg Germany tomorrow, and Nintendo Europe will be taking home an award for the 1-2 punch of the Wii and Wario Ware: Smooth Moves, with judges citing the appeal for new age groups and encouragement of group play as major factors in their decision. 				<a href="http://kotaku.com/232431/wii-and-wario-win-at-toy-fair" title="Click here to read more about Wii and Wario Win at Toy Fair">More&nbsp;&raquo;</a>
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			]]></description>
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			<pubDate><![CDATA[Tue, 30 Jan 2007 13:40:37 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Week in Games: Burning Crusade Edition]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Week in Games: Burning Crusade Edition" href="http://kotaku.com/week-in-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">weekingames</span></a></div -->					<div><a title="Click here to read Week in Games: Burning Crusade Edition" href="http://kotaku.com/228641/week-in-games-burning-crusade-edition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Week in Games: Burning Crusade Edition" alt="Click here to read Week in Games: Burning Crusade Edition" src="http://cache.kotaku.com/assets/images/9/2007/01/small_warcraftbcbox.jpg"/>
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        <div class="FloatHack"></div>
    

      
      This week the momentum really kicks in with three big titles. The biggest of course being World of Warcraft: The Burning Crusade, followed swiftly by Wario Ware: Smooth Moves and rounded out by cult favorite Phoenix Wright: Ace Attorney Justice for All. 				<a href="http://kotaku.com/228641/week-in-games-burning-crusade-edition" title="Click here to read more about Week in Games: Burning Crusade Edition">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/228641/week-in-games-burning-crusade-edition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-228641]]></guid>
			<category><![CDATA[Week In Games]]></category>
			<category><![CDATA[Burning Crusade]]></category>
			<category><![CDATA[Great Invasions]]></category>
			<category><![CDATA[march madness 07]]></category>
			<category><![CDATA[Phoenix Wright]]></category>
			<category><![CDATA[Wario Ware]]></category>
			<pubDate><![CDATA[Sun, 14 Jan 2007 21:00:45 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=228641&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Warioware at 10,000 Feet]]></title>
			<description>
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				Two lads suit up and launch an airborne Warioware (I think) battle royale.  Please send more videos of young German men in flight hats and goggles.  Thanks Simon.  <span class="byline">Eliza Gauger</span>				<a href="http://kotaku.com/209211/warioware-at-10000-feet" title="Click here to read more about Warioware at 10,000 Feet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/209211/warioware-at-10000-feet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-209211]]></guid>
			<category><![CDATA[skydiving]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Mtv]]></category>
			<category><![CDATA[Nitendo]]></category>
			<category><![CDATA[warioware]]></category>
			<pubDate><![CDATA[Fri, 20 Oct 2006 21:20:27 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=209211&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Third Party Will Love Mii]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Third Party Will Love Mii" href="http://kotaku.com/mii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mii</span></a></div -->					<div><a title="Click here to read Third Party Will Love Mii" href="http://kotaku.com/207285/third-party-will-love-mii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Third Party Will Love Mii" alt="Click here to read Third Party Will Love Mii" src="http://cache.kotaku.com/assets/images/9/2006/10/small_miichannelmote.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      The Wii's x-factor? Forget the Wii-mote, it's those Mii's Kotakuites keep using as their avatars. A recent Reuters piece gives the masses a run-down as to what a "Mii" is ("customized, cartoony version of themselves"). Currently <i>Wii Sports</i> and <i>WarioWare</i> are the only two announced titles that will make in-game Mii use. Says Nintendo's George Harrison:				<a href="http://kotaku.com/207285/third-party-will-love-mii" title="Click here to read more about Third Party Will Love Mii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/207285/third-party-will-love-mii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-207285]]></guid>
			<category><![CDATA[mii]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Third Party]]></category>
			<category><![CDATA[Wario Ware]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[wii sports]]></category>
			<category><![CDATA[x-factor]]></category>
			<pubDate><![CDATA[Fri, 13 Oct 2006 03:23:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=207285&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Work Time Tran?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Work Time Tran?" href="http://kotaku.com/here-comes-dr%27-tran/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">herecomesdrtran</span></a></div -->					<div><a title="Click here to read Work Time Tran?" href="http://kotaku.com/205351/work-time-tran" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Work Time Tran?" alt="Click here to read Work Time Tran?" src="http://cache.kotaku.com/assets/images/9/2006/10/small_worktimetran.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      
      Before I saw Here Comes Dr. Tran and Roybertito's 60-Second Short at Spike and Mike's animation festival at Nerd Prom (alias San Diego Comic Con) last year, I thought the old convention of people literally clutching each other while laughing was made-up.  				<a href="http://kotaku.com/205351/work-time-tran" title="Click here to read more about Work Time Tran?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/205351/work-time-tran]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-205351]]></guid>
			<category><![CDATA[here comes dr. tran]]></category>
			<category><![CDATA[breehn burns]]></category>
			<category><![CDATA[lone sausage]]></category>
			<category><![CDATA[Plagiarism]]></category>
			<category><![CDATA[roybertito's 60-second short]]></category>
			<category><![CDATA[Stealing]]></category>
			<category><![CDATA[warioware]]></category>
			<category><![CDATA[work time fun]]></category>
			<category><![CDATA[Wtf]]></category>
			<pubDate><![CDATA[Wed, 04 Oct 2006 20:55:34 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=205351&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Glowing Wiiviews]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Glowing Wiiviews" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Glowing Wiiviews" href="http://kotaku.com/189891/glowing-wiiviews" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Glowing Wiiviews" alt="Click here to read Glowing Wiiviews" src="http://cache.kotaku.com/assets/images/9/2006/07/small_he_wii.jpg"/>
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        <div class="FloatHack"></div>
    

      <blockquote> No. There's only one single thing you need to know about the Wii: That it's sheer, unadulterated, peerless and incalculable FUN - for kids of all ages... and we mean that right up to those grown-up kids with mortgages and half-pints of their own.</blockquote>

				<a href="http://kotaku.com/189891/glowing-wiiviews" title="Click here to read more about Glowing Wiiviews">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/189891/glowing-wiiviews]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-189891]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Baseball]]></category>
			<category><![CDATA[Golf]]></category>
			<category><![CDATA[orchestra]]></category>
			<category><![CDATA[Reviews]]></category>
			<category><![CDATA[Tennis]]></category>
			<category><![CDATA[warioware]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Wiimote]]></category>
			<pubDate><![CDATA[Thu, 27 Jul 2006 19:20:24 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=189891&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Get Your Rhythm Tengoku Learn On]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Your Rhythm Tengoku Learn On" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Get Your Rhythm Tengoku Learn On" href="http://kotaku.com/189205/get-your-rhythm-tengoku-learn-on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Your Rhythm Tengoku Learn On" alt="Click here to read Get Your Rhythm Tengoku Learn On" src="http://cache.kotaku.com/assets/images/9/2006/07/small_rhythm_tengoku_plucking.jpg"/>
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				From the team that brought you <em>Wario Ware</em> comes <em>Rhythm Tengoku</em>, discussed <a href="http://www.kotaku.com/gaming/japan-only/tengoku-is-japanese-for-heaven-178908.php">previously</a> on Kotaku, and from me comes... a link to the <em>Rhythm Tengoku</em> official Web site. Videos that showcase gameplay, as well as <a href="http://www.nintendo.co.jp/n08/brij/cm/index.html">television and Web-based commercials</a>, are available for your viewing pleasure, along with gratuitous video of the development staff getting their rhythmic groove on.				<a href="http://kotaku.com/189205/get-your-rhythm-tengoku-learn-on" title="Click here to read more about Get Your Rhythm Tengoku Learn On">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/189205/get-your-rhythm-tengoku-learn-on]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-189205]]></guid>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Gba]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Rhythm Tengoku]]></category>
			<category><![CDATA[Wario Ware]]></category>
			<pubDate><![CDATA[Sat, 22 Jul 2006 17:34:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=189205&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Time Gets Wii Hands-On]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Time Gets Wii Hands-On" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Time Gets Wii Hands-On" href="http://kotaku.com/172107/time-gets-wii-hands+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Time Gets Wii Hands-On" alt="Click here to read Time Gets Wii Hands-On" src="http://cache.kotaku.com/assets/images/9/2006/05/small_time_wii_cover.jpg"/>
											</a></div>
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				The Nintendo press conference is tomorrow, and thousands will get their sweaty palms on Wii remotes starting Wednesday morning, but one lucky Time reporter has owned us all. The Time article isn't currently online (in an official sense), but subscribers and Lexis-Nexis searchers have access to it now.				<a href="http://kotaku.com/172107/time-gets-wii-hands+on" title="Click here to read more about Time Gets Wii Hands-On">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/172107/time-gets-wii-hands+on]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-172107]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Legend of Zelda]]></category>
			<category><![CDATA[Time]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wario Ware]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 07 May 2006 19:54:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=172107&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The PSP's Wario Ware]]></title>
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				First came the Nintendogs knock off, then came the Brain Age knock off, now Atari has a game that looks suspiciously like a Wario Ware title.				<a href="http://kotaku.com/169719/the-psps-wario-ware" title="Click here to read more about The PSP's Wario Ware">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/169719/the-psps-wario-ware]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-169719]]></guid>
			<category><![CDATA[Hot Pxl]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Wario Ware]]></category>
			<pubDate><![CDATA[Wed, 26 Apr 2006 14:00:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=169719&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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