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		<title><![CDATA[Kotaku: Warhammer 40k]]></title>
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			<title><![CDATA[Kotaku: Warhammer 40k]]></title>
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		<description><![CDATA[Kotaku posts tagged Warhammer 40k]]></description>
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			<title><![CDATA[Doom, Meet Warhammer 40k. Warhammer 40k, Meet Doom.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt;, Meet &lt;em&gt;Warhammer 40k&lt;/em&gt;. &lt;em&gt;Warhammer 40k&lt;/em&gt;, Meet &lt;em&gt;Doom&lt;/em&gt;." href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt;, Meet &lt;em&gt;Warhammer 40k&lt;/em&gt;. &lt;em&gt;Warhammer 40k&lt;/em&gt;, Meet &lt;em&gt;Doom&lt;/em&gt;." href="http://kotaku.com/5884530/doom-meet-warhammer-40k-warhammer-40k-meet-doom/gallery/" class="pp_image">
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				This was once, in a former life, an entire army of Warhammer 40K miniatures. It is now one of the greatest tributes to id's classic <em>Doom </em>I've ever seen.				<a href="http://kotaku.com/5884530/doom-meet-warhammer-40k-warhammer-40k-meet-doom/gallery/" title="Click here to read more about Doom, Meet Warhammer 40k. Warhammer 40k, Meet Doom.">More&nbsp;&raquo;</a>
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			<category><![CDATA[Doom]]></category>
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			<category><![CDATA[Warhammer 40K]]></category>
			<pubDate><![CDATA[Mon, 13 Feb 2012 02:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This New Warhammer 40,000 Arcade Shooter Doesn't Seem Very Warhammer-y]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This New &lt;em&gt;Warhammer 40,000&lt;/em&gt; Arcade Shooter Doesn't Seem Very &lt;em&gt;Warhammer&lt;/em&gt;-y" href="http://kotaku.com/kill-team/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killteam</span></a></div -->					<div><a title="Click here to read This New &lt;em&gt;Warhammer 40,000&lt;/em&gt; Arcade Shooter Doesn't Seem Very &lt;em&gt;Warhammer&lt;/em&gt;-y" href="http://kotaku.com/5807832/this-new-warhammer-40000-arcade-shooter-doesnt-seem-very-warhammer+y" class="pp_image">
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				<!-- videoId: qWZG7dygVEw --><!-- /videoId: qWZG7dygVEw --> When I think <em>Warhammer 40,000</em> I'm thinking deep strategic battles and hours spent hovering over a table covered with painstakingly painted metal figures; epic wars fought on a grand scale. I definitely don't think fast-paced cooperative arcade shooter. Someone evidently did, however, and that's why there's  <em>Warhammer 40,000: Kill Team</em>, coming next month to Xbox Live Arcade and the PlayStation Network from THQ.				<a href="http://kotaku.com/5807832/this-new-warhammer-40000-arcade-shooter-doesnt-seem-very-warhammer+y" title="Click here to read more about This New Warhammer 40,000 Arcade Shooter Doesn't Seem Very Warhammer-y">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Jun 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Games Have Rarely Been Darker, or Better, Than This]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Warhammer&lt;/em&gt; Games Have Rarely Been Darker, or Better, Than This" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Warhammer&lt;/em&gt; Games Have Rarely Been Darker, or Better, Than This" href="http://kotaku.com/5807662/warhammer-has-never-been-darker-or-better-than-this" class="pp_image">
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				The <em>Warhammer 40K </em>universe has been a happy hunting ground for game developers over the years, with over a dozen games having been released based on the storied sci-fi franchise.				<a href="http://kotaku.com/5807662/warhammer-has-never-been-darker-or-better-than-this" title="Click here to read more about Warhammer Games Have Rarely Been Darker, or Better, Than This">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Jun 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Warhammer 40,000: Space Marine Is An Ominous, Imposing and Faithful Bloodbath]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Warhammer 40,000: Space Marine&lt;/em&gt; Is An Ominous, Imposing and Faithful Bloodbath" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Warhammer 40,000: Space Marine&lt;/em&gt; Is An Ominous, Imposing and Faithful Bloodbath" href="http://kotaku.com/5805131/warhammer-40000-space-marine-impressions" class="pp_image">
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				<em>Warhammer 40,000: Space Marine</em> is still a big, thunderous shoot 'em up mixed with Ork-eviscerating action. Not much has changed here: <em>Space Marine</em> is booming, bloody violence in the most unpleasant of alien environments.				<a href="http://kotaku.com/5805131/warhammer-40000-space-marine-impressions" title="Click here to read more about Warhammer 40,000: Space Marine Is An Ominous, Imposing and Faithful Bloodbath">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 May 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dawn Of The LEGO Space Marines]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dawn Of The LEGO Space Marines" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Dawn Of The LEGO Space Marines" href="http://kotaku.com/5649113/dawn-of-the-lego-space-marines" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dawn Of The LEGO Space Marines" alt="Click here to read Dawn Of The LEGO Space Marines" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ed046a39851f752991c177170223c5fb.jpg"/>
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				Warhammer 40,000's oft-imitated Space Marines get the LEGO brick treatment&mdash;rivaling <a href="http://kotaku.com/5645570/lego-thor-is-here/gallery/">StarCraft II's LEGO Thor</a>&mdash;as assembled by master builder Jarec. Seen on <a href="http://www.flickr.com/photos/jerac/">Flickr</a>, via <a href="http://www.brothers-brick.com/2010/09/25/space-marines/">The Brothers Brick</a>.				<a href="http://kotaku.com/5649113/dawn-of-the-lego-space-marines" title="Click here to read more about Dawn Of The LEGO Space Marines">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Sep 2010 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Leave R2 Alone, Space Marine!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Leave R2 Alone, Space Marine!" href="http://kotaku.com/gameface/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read Leave R2 Alone, Space Marine!" href="http://kotaku.com/5615778/leave-r2-alone-space-marine" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Leave R2 Alone, Space Marine!" alt="Click here to read Leave R2 Alone, Space Marine!" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8c99675f0d1934fa93a509b81ca5e177.jpg"/>
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				<!-- videoId: explore/kotaku/videos/175 --><!-- /videoId: explore/kotaku/videos/175 --> I spotted this Warhammer 40K space marine harassing an R 2 unit today at Gamescom.				<a href="http://kotaku.com/5615778/leave-r2-alone-space-marine" title="Click here to read more about Leave R2 Alone, Space Marine!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Aug 2010 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[In The Future, There Is Only Team Fortress 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In The Future, There Is Only Team Fortress 2" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read In The Future, There Is Only Team Fortress 2" href="http://kotaku.com/5602173/in-the-future-there-is-only-team-fortress-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In The Future, There Is Only Team Fortress 2" alt="Click here to read In The Future, There Is Only Team Fortress 2" src="http://cache.kotaku.com/assets/images/9/2012/01/small_97e7d331353d256cc1378ee2becde3d2.jpg"/>
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				<!-- videoId: wEgjqcI03xw --><!-- /videoId: wEgjqcI03xw --> Team Fortress...Warhammer 40K...two very different beasts, but bring them together and you've got...a very different beast.				<a href="http://kotaku.com/5602173/in-the-future-there-is-only-team-fortress-2" title="Click here to read more about In The Future, There Is Only Team Fortress 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 Aug 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[In The Future There Are Only Incredible Case Mods]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In The Future There Are Only Incredible Case Mods" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read In The Future There Are Only Incredible Case Mods" href="http://kotaku.com/5598363/in-the-future-there-are-only-incredible-case-mods/gallery/" class="pp_image">
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				At first glance, I thought this was a statue. Maybe, if I was lucky, some constructive Warhammer 40K cosplay. Turns out, no, it's something even better: a bipedal PC case mod.				<a href="http://kotaku.com/5598363/in-the-future-there-are-only-incredible-case-mods/gallery/" title="Click here to read more about In The Future There Are Only Incredible Case Mods">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Jul 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Before Starcraft, There Were Space Marines]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Before Starcraft, There Were Space Marines" href="http://kotaku.com/starcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starcraft</span></a></div -->					<div><a title="Click here to read Before Starcraft, There Were Space Marines" href="http://kotaku.com/5591285/before-starcraft-there-was-warhammer-40k" class="pp_image">
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				This has nothing to do with Starcraft the <em>game </em>and everything to do with Starcraft the <em>universe</em>.				<a href="http://kotaku.com/5591285/before-starcraft-there-was-warhammer-40k" title="Click here to read more about Before Starcraft, There Were Space Marines">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Jul 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[An Early Look At The Warhammer 40K MMO]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Early Look At The Warhammer 40K MMO" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read An Early Look At The Warhammer 40K MMO" href="http://kotaku.com/5415951/an-early-look-at-the-warhammer-40k-mmo/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Early Look At The Warhammer 40K MMO" alt="Click here to read An Early Look At The Warhammer 40K MMO" src="http://cache.kotaku.com/assets/images/9/2011/11/small_b5a2e63abc86acc2fa667b2cad3820ac.jpg"/>
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				Texas-based developer Vigil have been working on a Wargammer 40K MMO <a href="http://kotaku.com/377599/wage-an-endless-war-against-this-warhammer-40k-mmo-info">for years now</a>. And in all that time, have shown only <a href="http://www.vigilgames.com/games_40k.php">a single piece</a> of concept art. Let's add a little to that, eh?				<a href="http://kotaku.com/5415951/an-early-look-at-the-warhammer-40k-mmo/gallery/" title="Click here to read more about An Early Look At The Warhammer 40K MMO">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5415951/an-early-look-at-the-warhammer-40k-mmo/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5415951]]></guid>
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			<pubDate><![CDATA[Tue, 01 Dec 2009 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Dawn of War II Co-op Campaign: An Identity Crisis?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dawn of War II Co-op Campaign: An Identity Crisis?" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Dawn of War II Co-op Campaign: An Identity Crisis?" href="http://kotaku.com/5147633/dawn-of-war-ii-co+op-campaign-an-identity-crisis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dawn of War II Co-op Campaign: An Identity Crisis?" alt="Click here to read Dawn of War II Co-op Campaign: An Identity Crisis?" src="http://cache.kotaku.com/assets/images/9/2009/02/custom_1233881152500_D0W003.jpg"/>
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				Campaign mode in <a class="autolink" title="Click here to read more posts tagged WARHAMMER 40,000: DAWN OF WAR II" title="Click here to read more posts tagged WARHAMMER 40,000: DAWN OF WAR II" href="http://kotaku.com/tag/warhammer-40%2c000%7c-dawn-of-war-ii/">Warhammer 40,000: Dawn of War II</a> feels more like a role-playing game than an real-time strategy one. But with a little co-op action, it starts to feel more like a trading card game.				<a href="http://kotaku.com/5147633/dawn-of-war-ii-co+op-campaign-an-identity-crisis" title="Click here to read more about Dawn of War II Co-op Campaign: An Identity Crisis?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5147633/dawn-of-war-ii-co+op-campaign-an-identity-crisis]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5147633]]></guid>
			<category><![CDATA[Impressions]]></category>
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			<pubDate><![CDATA[Thu, 05 Feb 2009 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Warhammer 40k: Dawn of War 2 - Tyranids, Battle Strategies, and Smack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer 40k: Dawn of War 2 - Tyranids, Battle Strategies, and Smack" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Warhammer 40k: Dawn of War 2 - Tyranids, Battle Strategies, and Smack" href="http://kotaku.com/5108704/warhammer-40k-dawn-of-war-2-+-tyranids-battle-strategies-and-smack" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Warhammer 40k: Dawn of War 2 - Tyranids, Battle Strategies, and Smack" alt="Click here to read Warhammer 40k: Dawn of War 2 - Tyranids, Battle Strategies, and Smack" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f82f6923a1dd6d70a8de8bc2454d6248.jpg"/>
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				<em>Warhammer 40,000: Dawn of War</em> always intimidated me with the number of factions, units, and command points I had to babysit.				<a href="http://kotaku.com/5108704/warhammer-40k-dawn-of-war-2-+-tyranids-battle-strategies-and-smack" title="Click here to read more about Warhammer 40k: Dawn of War 2 - Tyranids, Battle Strategies, and Smack">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5108704/warhammer-40k-dawn-of-war-2-+-tyranids-battle-strategies-and-smack]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5108704]]></guid>
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			<pubDate><![CDATA[Fri, 12 Dec 2008 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[THQ Australia Working On "Brutal" Warhammer 40K Brawler]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Australia Working On &quot;Brutal&quot; Warhammer 40K Brawler" href="http://kotaku.com/warhammer-40k/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammer40k</span></a></div -->					<div><a title="Click here to read THQ Australia Working On &quot;Brutal&quot; Warhammer 40K Brawler" href="http://kotaku.com/5042805/thq-australia-working-on-brutal-warhammer-40k-brawler" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read THQ Australia Working On &quot;Brutal&quot; Warhammer 40K Brawler" alt="Click here to read THQ Australia Working On &quot;Brutal&quot; Warhammer 40K Brawler" src="http://cache.kotaku.com/assets/images/9/2008/08/marines.jpg"/>
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				Looks like THQ have plans to wage an endless war on humanity's wallets. Not only are they (well, they and Relic) serving up <a href="http://kotaku.com/tag/Dawn-Of-War-II/">Dawn of War II</a> and a "ready when it's done" <a href="http://kotaku.com/377113/warhammer-40k-mmo-still-years-away">40K MMO</a>, but job listings appearing on THQ Australia's website reveal the company also have plans for a 40K "action game" for the 360 and PS3. The company site doesn't out-and-out name the project, saying "We are currently looking for people to work on a next-gen brutal, intimate melee combat game using a world-class brand", but a listing on a local recruitment page gives the game away, using 40K as its main selling-point. Games based on 40K that aren't Space Hulk or Dawn of War have generally sucked, but who knows, a "brutal, intimate" combat game on a PS3/360 might yet be able to take the <a href="http://www.youtube.com/watch?v=SFkFo5SBx-g">Dawn of War intro</a> and make a game out of it. 				<a href="http://kotaku.com/5042805/thq-australia-working-on-brutal-warhammer-40k-brawler" title="Click here to read more about THQ Australia Working On "Brutal" Warhammer 40K Brawler">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Aug 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5042805&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wait, *This* Is Good Games PR]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wait, *This* Is Good Games PR" href="http://kotaku.com/dawn-of-war-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dawnofwarii</span></a></div -->					<div><a title="Click here to read Wait, *This* Is Good Games PR" href="http://kotaku.com/5039209/wait-this-is-good-games-pr" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wait, *This* Is Good Games PR" alt="Click here to read Wait, *This* Is Good Games PR" src="http://cache.kotaku.com/assets/images/9/2008/08/rhino.jpg"/>
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				Forget <em>everything </em>I said about that <a href="http://kotaku.com/381207/this-is-good-games-pr">Ectomobile stunt a few months back</a>. Because that was too damn easy. It's just a car! All you gotta do is tart it up a little! No, our new "above and potentially too far beyond the call of duty"  award for gaming PR goes to THQ's UK branch, who to kick off Dawn of War II's publicity campaign in earnest have set about...building a real Rhino tank from Warhammer 40K. To do this, they've got hold of an ex-British Army APC, are modifying the bodywork with some heavy welding and will fill the cargo space with banks of PC demo rigs. Madness.				<a href="http://kotaku.com/5039209/wait-this-is-good-games-pr" title="Click here to read more about Wait, *This* Is Good Games PR">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Aug 2008 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[THQ Signs Up With GameTap]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Signs Up With GameTap" href="http://kotaku.com/gametap/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gametap</span></a></div -->					<div><a title="Click here to read THQ Signs Up With GameTap" href="http://kotaku.com/5027716/thq-signs-up-with-gametap" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read THQ Signs Up With GameTap" alt="Click here to read THQ Signs Up With GameTap" src="http://cache.kotaku.com/assets/images/9/2008/07/gametapthq.jpg"/>
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				 While Turner Broadcasting's GameTap service gave us a scare awhile back by cutting off it's editorial arm, the game download side of things is still as strong as ever, and growing even strong still as they announce a long-term partnership with THQ to include the publisher's games on the service. This will add existing games like Company of Heroes, Warhammer 40K, Titan Quest and Red Faction to the service, while securing future titles such as Saint's Row 2.				<a href="http://kotaku.com/5027716/thq-signs-up-with-gametap" title="Click here to read more about THQ Signs Up With GameTap">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Jul 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5027716&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Proper Details On Warhammer 40K MMO]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Proper Details On Warhammer 40K MMO" href="http://kotaku.com/warhammer-40k/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammer40k</span></a></div -->					<div><a title="Click here to read First Proper Details On Warhammer 40K MMO" href="http://kotaku.com/389784/first-proper-details-on-warhammer-40k-mmo" class="pp_image">
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				 We know a Warhammer 40K MMO is coming, we know it's "<a href="http://kotaku.com/377113/warhammer-40k-mmo-still-years-away">years away</a>", and we know I'm <em>terribly </em>excited about the whole thing. Aside from that, though, we don't really know <em>squat</em>. Do now! Last month's PC Gamer ran a big feature on the game (of which we've <a href="http://kotaku.com/377599/wage-an-endless-war-against-this-warhammer-40k-mmo-info">already posted some scraps</a>), which <em>finally </em>got us some answers to some of the more burning questions surrounding the game. Like what kind of game it <em>was</em>, exactly. Vigil's David Adams:				<a href="http://kotaku.com/389784/first-proper-details-on-warhammer-40k-mmo" title="Click here to read more about First Proper Details On Warhammer 40K MMO">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/389784/first-proper-details-on-warhammer-40k-mmo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-389784]]></guid>
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			<pubDate><![CDATA[Tue, 13 May 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Wage An Endless War Against This Warhammer 40K MMO Info]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wage An Endless War Against This Warhammer 40K MMO Info" href="http://kotaku.com/warhammer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammer</span></a></div -->					<div><a title="Click here to read Wage An Endless War Against This Warhammer 40K MMO Info" href="http://kotaku.com/377599/wage-an-endless-war-against-this-warhammer-40k-mmo-info" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wage An Endless War Against This Warhammer 40K MMO Info" alt="Click here to read Wage An Endless War Against This Warhammer 40K MMO Info" src="http://cache.kotaku.com/assets/images/9/2011/11/2a58eb84b27c752fbdd27079b62abb13.jpg"/>
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				 <a href="http://kotaku.com/377113/warhammer-40k-mmo-still-years-away">A two-year wait</a> gives us <em>plenty </em>of time to read up on THQ's Warhammer 40K MMO, so you can take your time with this. A sentence a week should ration things out nicely. The latest issue of PC Gamer has some real, actual information on the project, including the fact there'll be large-scale combat, you can naturally form squads/chapters and that, according to creative director Joe Madureira, there'll be "tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever". Oh, and fans of Space Hulk, know that the game will feature, amongst stuff like crumbling cities and alien temples, the ability to explore space hulks.<br   />				<a href="http://kotaku.com/377599/wage-an-endless-war-against-this-warhammer-40k-mmo-info" title="Click here to read more about Wage An Endless War Against This Warhammer 40K MMO Info">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Apr 2008 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Warhammer 40K MMO Still "Years Away"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer 40K MMO Still &quot;Years Away&quot;" href="http://kotaku.com/warhammer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammer</span></a></div -->					<div><a title="Click here to read Warhammer 40K MMO Still &quot;Years Away&quot;" href="http://kotaku.com/377113/warhammer-40k-mmo-still-years-away" class="pp_image">
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				 As a general rule, I <em>hate </em>MMOs. Elves, grinding, enchanted amulets, <em>yuck</em>. Though I've always set aside a condition that, should I ever run into one that's both decent <em>and </em>based on a franchise or IP that I'm keen on, I'd at least dip my toes in the shallow end. Perhaps the only one to potentially meet this condition at this stage is THQ's Warhammer 40K MMO, so it's with a slightly pathetic frown on my face that I hear THQ CEO Brian Farrell saying the project's "probably still a couple of years out". Bummer.				<a href="http://kotaku.com/377113/warhammer-40k-mmo-still-years-away" title="Click here to read more about Warhammer 40K MMO Still "Years Away"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Apr 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Teardown's Space Hulk Torn Down]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teardown's Space Hulk Torn Down" href="http://kotaku.com/legal-trouble/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legaltrouble</span></a></div -->					<div><a title="Click here to read Teardown's Space Hulk Torn Down" href="http://kotaku.com/365117/teardowns-space-hulk-torn-down" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Teardown's Space Hulk Torn Down" alt="Click here to read Teardown's Space Hulk Torn Down" src="http://cache.kotaku.com/assets/images/9/2008/03/small_teardowntorn.jpg"/>
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				Back on Tuesday we posted about an <a href="http://kotaku.com/363377/space-hulk-gets-a-touch+up">excellent free-to-play update</a> to the video game of the board game Space Hulk, crafted loving by a team calling themselves Teardown with "the blessing of both EA and the Games Workshop." Since then they've had nothing but trouble, first with bandwidth issues after gamers flocked to the site to download 327 gigs worth of data, and then with Games Workshop, who kindly asked them to pull the game from the downloads section. Apparently the whole blessings thing was a bit of a reach. From the latest Teardown news post:<blockquote> We still havn't had any contact with Games Workshop. We called them but they told us that someone would get back as soon as they could. Perhaps the fact that they do not chase us around 24 hours a day is a good sign? We'll soon find out. once more thank you for all conerns and support. Time will tell if it is worth something.</blockquote>I don't expect this to end well. Those of you who downloaded the game enjoy it, because I've a feeling we won't be seeing it again. 				<a href="http://kotaku.com/365117/teardowns-space-hulk-torn-down" title="Click here to read more about Teardown's Space Hulk Torn Down">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Mar 2008 10:40:08 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Space Hulk Gets A Touch-Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Space Hulk Gets A Touch-Up" href="http://kotaku.com/warhammer-40k/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammer40k</span></a></div -->					<div><a title="Click here to read Space Hulk Gets A Touch-Up" href="http://kotaku.com/363377/space-hulk-gets-a-touch+up" class="pp_image">
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				You've either played Space Hulk (the "accessible" board game) or Space Hulk (the old PC/Amiga/3D0 game) by now. I'm just going to assume that. This, then, is truly a pleasant surprise: A group of guys going by the name Teardown have, with the blessing of both EA and the Games Workshop, released a free-to-play update of the old classic. It lacks the first-person mode of the old computerised version, but anyone aching for another go-round of the board game will find this does the job quite nicely.				<a href="http://kotaku.com/363377/space-hulk-gets-a-touch+up" title="Click here to read more about Space Hulk Gets A Touch-Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Mar 2008 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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