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		<title><![CDATA[Kotaku: Wall-e]]></title>
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			<title><![CDATA[Kotaku: Wall-e]]></title>
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		<description><![CDATA[Kotaku posts tagged Wall-e]]></description>
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			<title><![CDATA[PlayStation 3 Bundles Don't Get Any More Precious Than This]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation 3 Bundles Don't Get Any More Precious Than This" href="http://kotaku.com/littlebigplanet/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">littlebigplanet</span></a></div -->					<div><a title="Click here to read PlayStation 3 Bundles Don't Get Any More Precious Than This" href="http://kotaku.com/5304092/playstation-3-bundles-dont-get-any-more-precious-than-this" class="pp_image">
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				If you don't already have a PlayStation 3 and your heart isn't a deep, deep black, consider Best Buy's current offer, featuring one of the better value-added bundles, featuring both Media Molecule's <em>LittleBigPlanet</em> and Pixar's <em>Wall-E</em> on Blu-ray.				<a href="http://kotaku.com/5304092/playstation-3-bundles-dont-get-any-more-precious-than-this" title="Click here to read more about PlayStation 3 Bundles Don't Get Any More Precious Than This">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 29 Jun 2009 19:20:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[WALL-E Gets Arabic Localization, A Middle East First [Updated]]]></title>
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				If Arab gamers want to play Western games, they'd have to play them in something other than their native Arabic. That's unfortunate! Well, that's going to change — THQ is localizing multiplatform based-on-the-movie <i>WALL-E</i> game for the Middle East. This is a first! According to THQ export sales manager Luke Keighran:				<a href="http://kotaku.com/5022431/wall+e-gets-arabic-localization-a-middle-east-first-[updated]" title="Click here to read more about WALL-E Gets Arabic Localization, A Middle East First [Updated]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Jul 2008 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Awwwww, Look At Him: Checking Out Wall-E]]></title>
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				Cutest. Robot. Ever. That was the biggest takeaway I got from glimpsing the <i>Wall-E</i> Wii game at THQ's Fall and holiday season preview event today, and as the game is set to launch simultaneously with the movie, I have a feeling that that googly-eyed little guy, whose function is to pick up and compact garbage, will sell zillions of copies of this title whether it's good or not, especially as it's launching on Wii, PS2 and Xbox 360.				<a href="http://kotaku.com/5013517/awwwww-look-at-him-checking-out-wall+e" title="Click here to read more about Awwwww, Look At Him: Checking Out Wall-E">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Jun 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[THQ: "Fiscal Year 08 Was A Very Tough Year"]]></title>
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				<a href="http://kotaku.com/assets/resources/2008/05/thqlogo.jpg"></a>Despite reporting modest revenue growth for its 13th consecutive year, THQ reported a net loss of $35.3 million for the fiscal year ending March 2008. The company's sales totaled $1030.5 million, relatively little change from last year's $1,026.9 sales.				<a href="http://kotaku.com/387805/thq-fiscal-year-08-was-a-very-tough-year" title="Click here to read more about THQ: "Fiscal Year 08 Was A Very Tough Year"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 May 2008 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Wall-E Don't Look So Bad]]></title>
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A movie tie-in? An <em>animated</em> movie tie-in? Your sense of indifference is palpable. But really, Wall-E as a movie looks pretty great. And going solely on this footage of its adaptation, the game's not looking particularly awful either. Especially the bits towards the end that - bear with me - put off a very Dark Forces vibe.				<a href="http://kotaku.com/376676/wall+e-dont-look-so-bad" title="Click here to read more about Wall-E Don't Look So Bad">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Apr 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Life As A Trash Compactor: Eyes On Wall-E]]></title>
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				The folks from Pixar were on hand to show off the video game adaptation of their animated movie, Wall-E. In Wall-E, the world has been taken over by a benevolent corporation and in a little switch, it's the consumers who are the enemies rather than the big corporate menace. Players can either take on the role of Wall-E (a trash compactor robot that looks like a cross between R.O.B. and Johnny 5) or the sleek and "iPod inspired" Eve, a flying female robot with a killer laser, both of whom are trying to save the universe from its own twisted remains.				<a href="http://kotaku.com/376417/life-as-a-trash-compactor-eyes-on-wall+e" title="Click here to read more about Life As A Trash Compactor: Eyes On Wall-E">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 Apr 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[THQ Bringing WALL●E To Life]]></title>
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				A Pixar film getting a game translation? Get out of town! Yes yes - it isn't much of a surprise to anyone, but THQ is busy preparing the video game version of the next big Pixar film WALL●E for just about every console marketable, including both the DS and PSP, Mac and PC, and all points in between. WALL●E is the story of a little robot left on the Earth to clean it up after humanity trashed it, who falls in love with a robot named EVE who arrives 700 years later on a probe to check on his progress. Unless the folks at Pixar were kidnapped and replaced with cardboard cutouts, expect the film to make millions and the game of the film to follow suit. A small part of me hopes it will fail, if only because typing WALL●E out is a bitch and a half. Look for the game this summer, on or around the movie's June 27th release. 				<a href="http://kotaku.com/339976/thq-bringing-walle-to-life" title="Click here to read more about THQ Bringing WALL●E To Life">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jan 2008 10:20:02 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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