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		<title><![CDATA[Kotaku: Visceral Games]]></title>
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			<title><![CDATA[Kotaku: Visceral Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Visceral Games]]></description>
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			<title><![CDATA[Drugs, Carnies, and Hats: The Multiplayer Shooter EA Killed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Drugs, Carnies, and Hats: The Multiplayer Shooter EA Killed" href="http://kotaku.com/blood-dust/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blooddust</span></a></div -->					<div><a title="Click here to read Drugs, Carnies, and Hats: The Multiplayer Shooter EA Killed" href="http://kotaku.com/5858184/drugs-carnies-and-hats-the-multiplayer-shooter-ea-killed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Drugs, Carnies, and Hats: The Multiplayer Shooter EA Killed" alt="Click here to read Drugs, Carnies, and Hats: The Multiplayer Shooter EA Killed" src="http://cache.kotaku.com/assets/images/9/2011/11/small_4fcf8fb96b13034c4d477fbd6c242f1d.jpg"/>
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				 <!-- videoId: explore/kotaku/videos/2215 --><!-- /videoId: explore/kotaku/videos/2215 --> <em>Blood Dust</em> is a multiplayer shooter on steroids. Literally. You fight against spies. You fight against soliders. You fight against carnival freaks. And you're all fighting for "blood dust", a drug that's like steroids but a hundred times better.				<a href="http://kotaku.com/5858184/drugs-carnies-and-hats-the-multiplayer-shooter-ea-killed" title="Click here to read more about Drugs, Carnies, and Hats: The Multiplayer Shooter EA Killed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858184/drugs-carnies-and-hats-the-multiplayer-shooter-ea-killed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858184]]></guid>
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			<pubDate><![CDATA[Thu, 10 Nov 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Rumor: Dead Space 3 Trades Total Darkness for Blinding Light on a Frozen Planet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: &lt;em&gt;Dead Space 3&lt;/em&gt; Trades Total Darkness for Blinding Light on a Frozen Planet" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Rumor: &lt;em&gt;Dead Space 3&lt;/em&gt; Trades Total Darkness for Blinding Light on a Frozen Planet" href="http://kotaku.com/5844014/rumor-dead-space-3-trades-total-darkness-for-blinding-light-on-a-frozen-planet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: &lt;em&gt;Dead Space 3&lt;/em&gt; Trades Total Darkness for Blinding Light on a Frozen Planet" alt="Click here to read Rumor: &lt;em&gt;Dead Space 3&lt;/em&gt; Trades Total Darkness for Blinding Light on a Frozen Planet" src="http://cache.kotaku.com/assets/images/9/2011/09/small_dead_space_3.jpg"/>
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				If EA is making another <em>Dead Space</em>&mdash;and it's starting to appear <a href="http://kotaku.com/5842233/is-this-our-first-fleeting-look-at-dead-space-3">that it is</a>&mdash;it may be a radical rethink of the sci-fi horror series. Gone may be the dark corridors of space ships and far-flung planetary settlements, replaced by an icy wasteland inhabited by an all-new strain of monster.				<a href="http://kotaku.com/5844014/rumor-dead-space-3-trades-total-darkness-for-blinding-light-on-a-frozen-planet" title="Click here to read more about Rumor: Dead Space 3 Trades Total Darkness for Blinding Light on a Frozen Planet">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dead Space]]></category>
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			<pubDate><![CDATA[Mon, 26 Sep 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Is This Our First Fleeting Look At Dead Space 3?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This Our First Fleeting Look At &lt;em&gt;Dead Space 3&lt;/em&gt;?" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Is This Our First Fleeting Look At &lt;em&gt;Dead Space 3&lt;/em&gt;?" href="http://kotaku.com/5842233/is-this-our-first-fleeting-look-at-dead-space-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is This Our First Fleeting Look At &lt;em&gt;Dead Space 3&lt;/em&gt;?" alt="Click here to read Is This Our First Fleeting Look At &lt;em&gt;Dead Space 3&lt;/em&gt;?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_explore_kotaku_videos_1969_01.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1969 --><!-- /videoId: explore/kotaku/videos/1969 --> EA hasn't made it official yet, but odds are pretty damn good that there's going to be a <em>Dead Space 3</em>. And the above video may represent our  first scant look what the next <em>Dead Space</em> will be.				<a href="http://kotaku.com/5842233/is-this-our-first-fleeting-look-at-dead-space-3" title="Click here to read more about Is This Our First Fleeting Look At Dead Space 3?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5842233/is-this-our-first-fleeting-look-at-dead-space-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842233]]></guid>
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			<pubDate><![CDATA[Tue, 20 Sep 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space Satellite Studio Goes Belly Up]]></title>
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				Visceral Games, the team behind the Dead Space series, had a small studio based in Melbourne, Australia. That studio is now no more, its <a href="http://twitter.com/#!/IGDAMelbourne/status/115583184829296640">21</a> employees <a href="http://www.kotaku.com.au/2011/09/eas-visceral-studios-in-melbourne-rumoured-to-close-on-monday/">let go earlier today</a>.				<a href="http://kotaku.com/5841611/dead-space-satellite-studio-goes-belly-up" title="Click here to read more about Dead Space Satellite Studio Goes Belly Up">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841611/dead-space-satellite-studio-goes-belly-up]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841611]]></guid>
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			<pubDate><![CDATA[Mon, 19 Sep 2011 07:04:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Get An Eyeful of Dead Space 2's New Add-on 'Severed']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get An Eyeful of Dead Space 2's New Add-on 'Severed'" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Get An Eyeful of Dead Space 2's New Add-on 'Severed'" href="http://kotaku.com/5754421/get-an-eyeful-of-dead-space-2s-new-add+on-severed/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get An Eyeful of Dead Space 2's New Add-on 'Severed'" alt="Click here to read Get An Eyeful of Dead Space 2's New Add-on 'Severed'" src="http://cache.kotaku.com/assets/images/9/2011/02/small_lighting_buddy-image25.jpg"/>
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				Necromorph slayers looking for more dismemberment will want to keep an eye out for the new Dead Space 2 expansion, Severed, coming (only) to Xbox Live and PlayStation Network soon. Let's see half of Dead Space 2: Severed's stars in action.				<a href="http://kotaku.com/5754421/get-an-eyeful-of-dead-space-2s-new-add+on-severed/gallery/" title="Click here to read more about Get An Eyeful of Dead Space 2's New Add-on 'Severed'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5754421/get-an-eyeful-of-dead-space-2s-new-add+on-severed/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5754421]]></guid>
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			<pubDate><![CDATA[Mon, 07 Feb 2011 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space 2's Religion Not A Swipe At Scientology, Says Creator]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2's Religion Not A Swipe At Scientology, Says Creator" href="http://kotaku.com/religion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">religion</span></a></div -->					<div><a title="Click here to read Dead Space 2's Religion Not A Swipe At Scientology, Says Creator" href="http://kotaku.com/5750410/dead-space-2s-religion-not-a-swipe-at-scientology-says-creator" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2's Religion Not A Swipe At Scientology, Says Creator" alt="Click here to read Dead Space 2's Religion Not A Swipe At Scientology, Says Creator" src="http://cache.kotaku.com/assets/images/9/2011/02/small_dsunitology.jpg"/>
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				Despite its resemblance to Scientology, Unitology - Dead Space's fictitious religion - isn't a parody of the controversial church, the game's creative director told MTV Multiplayer. "I think people get that because the name is very similar," he said.				<a href="http://kotaku.com/5750410/dead-space-2s-religion-not-a-swipe-at-scientology-says-creator" title="Click here to read more about Dead Space 2's Religion Not A Swipe At Scientology, Says Creator">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Feb 2011 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[In Praise Of The New Game Plus]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In Praise Of The New Game Plus" href="http://kotaku.com/original/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">original</span></a></div -->					<div><a title="Click here to read In Praise Of The New Game Plus" href="http://kotaku.com/5748061/in-praise-of-the-new-game-plus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In Praise Of The New Game Plus" alt="Click here to read In Praise Of The New Game Plus" src="http://cache.kotaku.com/assets/images/9/2012/01/small_94f299262e8d80595491b3c3a0deefda.jpg"/>
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				Last week, I played through <a href="http://kotaku.com/tag/deadspace2">Dead Space 2</a>. This week, I'll see it through to the end one more time, perhaps having more fun, feeling less stressed, better appreciating its immense technical and visual artistry. Let's hear it for New Game Plus.				<a href="http://kotaku.com/5748061/in-praise-of-the-new-game-plus" title="Click here to read more about In Praise Of The New Game Plus">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 Jan 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space 2 Designer Made This Awesome Minecraft Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Designer Made This Awesome Minecraft Trailer" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Dead Space 2 Designer Made This Awesome Minecraft Trailer" href="http://kotaku.com/5747200/dead-space-2-designer-cranks-out-awesome-minecraft-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Designer Made This Awesome Minecraft Trailer" alt="Click here to read Dead Space 2 Designer Made This Awesome Minecraft Trailer" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f72ada47375996e6108c6f46a741d312.jpg"/>
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				<!-- videoId: P5OTbgs9YpU --><!-- /videoId: P5OTbgs9YpU --> A Visceral Games engineer built this Minecraftized trailer to celebrate Dead Space 2. "I put it up in time for launch but it was too dark," he writes. "Now that the partying has worn off, I remembered to brighten it."				<a href="http://kotaku.com/5747200/dead-space-2-designer-cranks-out-awesome-minecraft-trailer" title="Click here to read more about Dead Space 2 Designer Made This Awesome Minecraft Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5747200/dead-space-2-designer-cranks-out-awesome-minecraft-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5747200]]></guid>
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			<pubDate><![CDATA[Sun, 30 Jan 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Review: Dead Space 2 Is Insanely Terrifying, Crazy Good]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Review: Dead Space 2 Is Insanely Terrifying, Crazy Good" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Review: Dead Space 2 Is Insanely Terrifying, Crazy Good" href="http://kotaku.com/5743018/review-dead-space-2-is-insanely-terrifying" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Review: Dead Space 2 Is Insanely Terrifying, Crazy Good" alt="Click here to read Review: Dead Space 2 Is Insanely Terrifying, Crazy Good" src="http://cache.kotaku.com/assets/images/9/2012/01/3a5bdb0216438027f02b64f491f36499.jpg"/>
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				<a href="http://kotaku.com/tag/deadspace2">Dead Space 2</a> now has me thinking video games may not be a healthy pursuit after all. Despite playing through the original Dead Space twice, my heart was not as well-conditioned to its horrors as I originally thought.				<a href="http://kotaku.com/5743018/review-dead-space-2-is-insanely-terrifying" title="Click here to read more about Review: Dead Space 2 Is Insanely Terrifying, Crazy Good">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5743018/review-dead-space-2-is-insanely-terrifying]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5743018]]></guid>
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			<pubDate><![CDATA[Tue, 25 Jan 2011 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space 2: Severed DLC Reunites Players With Some Old Friends]]></title>
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				Visceral Games' first batch of downloadable content for <a href="http://kotaku.com/tag/deadspace2/">Dead Space 2</a> is Severed, a single-player add-on starring Gabe Weller and Lexine Murdock from Dead Space Extraction. Severed will hit the PlayStation Network and Xbox Live in the coming weeks.				<a href="http://kotaku.com/5742929/dead-space-2-severed-dlc-reunites-players-with-some-old-friends" title="Click here to read more about Dead Space 2: Severed DLC Reunites Players With Some Old Friends">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5742929/dead-space-2-severed-dlc-reunites-players-with-some-old-friends]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5742929]]></guid>
			<category><![CDATA[Dlc]]></category>
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			<pubDate><![CDATA[Tue, 25 Jan 2011 12:34:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[How Dead Space 2 Tuned Its 'Meat Cello']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Dead Space 2 Tuned Its 'Meat Cello'" href="http://kotaku.com/animation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">animation</span></a></div -->					<div><a title="Click here to read How Dead Space 2 Tuned Its 'Meat Cello'" href="http://kotaku.com/5740225/how-dead-space-2-tuned-its-meat-cello" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Dead Space 2 Tuned Its 'Meat Cello'" alt="Click here to read How Dead Space 2 Tuned Its 'Meat Cello'" src="http://cache.kotaku.com/assets/images/9/2011/01/small_s_aexmwzzl4_01.jpg"/>
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				<!-- videoId: s_AexmWZZL4 --><!-- /videoId: s_AexmWZZL4 --> Nearly a year ago, the Dead Space 2 production team crowdsourced one of the game's signature kill animations, in which the player and a necromorph are locked in combat. "Meat Cello," which you'll see when the game releases, was chosen.				<a href="http://kotaku.com/5740225/how-dead-space-2-tuned-its-meat-cello" title="Click here to read more about How Dead Space 2 Tuned Its 'Meat Cello'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5740225/how-dead-space-2-tuned-its-meat-cello]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5740225]]></guid>
			<category><![CDATA[Animation]]></category>
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			<pubDate><![CDATA[Fri, 21 Jan 2011 19:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5740225&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[There's A Dragon Age Prize In Every Copy Of Dead Space 2]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There's A Dragon Age Prize In Every Copy Of Dead Space 2" href="http://kotaku.com/bioware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioware</span></a></div -->					<div><a title="Click here to read There's A Dragon Age Prize In Every Copy Of Dead Space 2" href="http://kotaku.com/5739834/theres-a-dragon-age-prize-in-every-copy-of-dead-space-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There's A Dragon Age Prize In Every Copy Of Dead Space 2" alt="Click here to read There's A Dragon Age Prize In Every Copy Of Dead Space 2" src="http://cache.kotaku.com/assets/images/9/2011/11/small_6a3877eb6080a88adcf0c268bc2cdd2f.jpg"/>
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				<!-- videoId: RWCVzgCk5JA --><!-- /videoId: RWCVzgCk5JA --> Are you a Dragon Age II fan that wasn't planning on purchasing Dead Space 2? Perhaps a free limited edition suit of armor can change your mind.  Arise, Sir Cross-Promotion!				<a href="http://kotaku.com/5739834/theres-a-dragon-age-prize-in-every-copy-of-dead-space-2" title="Click here to read more about There's A Dragon Age Prize In Every Copy Of Dead Space 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5739834/theres-a-dragon-age-prize-in-every-copy-of-dead-space-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5739834]]></guid>
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			<pubDate><![CDATA[Fri, 21 Jan 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dead Space 2 Doesn't Disappoint]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Doesn't Disappoint" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Dead Space 2 Doesn't Disappoint" href="http://kotaku.com/5733872/dead-space-2-doesnt-disappoint" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Doesn't Disappoint" alt="Click here to read Dead Space 2 Doesn't Disappoint" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4fa844985b4034295e8d1ec6720f7e3f.jpg"/>
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				 Dead Space 2 seems every bit as frightening, as innovative as the original.				<a href="http://kotaku.com/5733872/dead-space-2-doesnt-disappoint" title="Click here to read more about Dead Space 2 Doesn't Disappoint">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Jan 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5733872&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Any Dead Space Gamesave Gives You OG Plasma Cutter in Dead Space 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Any Dead Space Gamesave Gives You OG Plasma Cutter in Dead Space 2" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Any Dead Space Gamesave Gives You OG Plasma Cutter in Dead Space 2" href="http://kotaku.com/5722874/any-dead-space-gamesave-gives-you-og-plasma-cutter-in-dead-space-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Any Dead Space Gamesave Gives You OG Plasma Cutter in Dead Space 2" alt="Click here to read Any Dead Space Gamesave Gives You OG Plasma Cutter in Dead Space 2" src="http://cache.kotaku.com/assets/images/9/2012/01/small_55fc8b34b883b8bce4af2beeb0a918c4.jpg"/>
											</a></div>
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				Whether or not you've completed the original Dead Space, if you have any game save file from it on your hard drive, you'll get Isaac's original plasma cutter free for use in Dead Space 2, which arrives Jan. 25.				<a href="http://kotaku.com/5722874/any-dead-space-gamesave-gives-you-og-plasma-cutter-in-dead-space-2" title="Click here to read more about Any Dead Space Gamesave Gives You OG Plasma Cutter in Dead Space 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5722874/any-dead-space-gamesave-gives-you-og-plasma-cutter-in-dead-space-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5722874]]></guid>
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			<pubDate><![CDATA[Sun, 02 Jan 2011 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5722874&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Happy Vent-Free Holidays From The Dead Space 2 Crew]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy Vent-Free Holidays From The Dead Space 2 Crew" href="http://kotaku.com/holiday-cards/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">holidaycards</span></a></div -->					<div><a title="Click here to read Happy Vent-Free Holidays From The Dead Space 2 Crew" href="http://kotaku.com/5714786/happy-vent+free-holidays-from-the-dead-space-2-crew" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy Vent-Free Holidays From The Dead Space 2 Crew" alt="Click here to read Happy Vent-Free Holidays From The Dead Space 2 Crew" src="http://cache.kotaku.com/assets/images/9/2010/12/small_hryvvah9ol4.jpg"/>
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				<!-- videoId: hryvvAH9ol4 --><!-- /videoId: hryvvAH9ol4 --> I suppose a few idiosyncrasies are in order for Issac.				<a href="http://kotaku.com/5714786/happy-vent+free-holidays-from-the-dead-space-2-crew" title="Click here to read more about Happy Vent-Free Holidays From The Dead Space 2 Crew">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5714786/happy-vent+free-holidays-from-the-dead-space-2-crew]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5714786]]></guid>
			<category><![CDATA[Holiday Cards]]></category>
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			<pubDate><![CDATA[Fri, 17 Dec 2010 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5714786&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead Space Aftermath Piles On The Cartoon Gore]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space Aftermath Piles On The Cartoon Gore" href="http://kotaku.com/movies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">movies</span></a></div -->					<div><a title="Click here to read Dead Space Aftermath Piles On The Cartoon Gore" href="http://kotaku.com/5713985/dead-space-aftermath-piles-on-the-cartoon-gore" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space Aftermath Piles On The Cartoon Gore" alt="Click here to read Dead Space Aftermath Piles On The Cartoon Gore" src="http://cache.kotaku.com/assets/images/9/2010/12/small_fmwxunzjs_a.jpg"/>
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				<!-- videoId: fmwXunZJS_A --><!-- /videoId: fmwXunZJS_A --> January offers double the Dead Space, with the sequel to Visceral Games' sci-fi horror hit landing on the 25th and the similarly gory animated spin-off, Dead Space Aftermath, arriving the same day.				<a href="http://kotaku.com/5713985/dead-space-aftermath-piles-on-the-cartoon-gore" title="Click here to read more about Dead Space Aftermath Piles On The Cartoon Gore">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5713985/dead-space-aftermath-piles-on-the-cartoon-gore]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5713985]]></guid>
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			<pubDate><![CDATA[Wed, 15 Dec 2010 19:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5713985&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead Space 2 Demo Terrifies In Time For Christmas]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Demo Terrifies In Time For Christmas" href="http://kotaku.com/demo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">demo</span></a></div -->					<div><a title="Click here to read Dead Space 2 Demo Terrifies In Time For Christmas" href="http://kotaku.com/5709345/dead-space-2-demo-terrifies-in-time-for-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Demo Terrifies In Time For Christmas" alt="Click here to read Dead Space 2 Demo Terrifies In Time For Christmas" src="http://cache.kotaku.com/assets/images/9/2010/12/small_deaddemo2.jpg"/>
											</a></div>
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				 Is Dead Space 2 really <a href="http://kotaku.com/5702641/one-mans-one+word-dead-space-2-review">"scarier"</a> than the original? Find out later this month, when a demo of the scary sci-fi sequel drops for the Xbox 360 and PlayStation 3.				<a href="http://kotaku.com/5709345/dead-space-2-demo-terrifies-in-time-for-christmas" title="Click here to read more about Dead Space 2 Demo Terrifies In Time For Christmas">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5709345/dead-space-2-demo-terrifies-in-time-for-christmas]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5709345]]></guid>
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			<pubDate><![CDATA[Wed, 08 Dec 2010 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Isaac Clarke Vs. the Necromorphs of the Mushroom Kingdom]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Isaac Clarke Vs. the Necromorphs of the Mushroom Kingdom" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Isaac Clarke Vs. the Necromorphs of the Mushroom Kingdom" href="http://kotaku.com/5703796/isaac-clarke-vs-the-necromorphs-of-the-mushroom-kingdom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Isaac Clarke Vs. the Necromorphs of the Mushroom Kingdom" alt="Click here to read Isaac Clarke Vs. the Necromorphs of the Mushroom Kingdom" src="http://cache.kotaku.com/assets/images/9/2010/12/small_donkey_space.jpg"/>
											</a></div>
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				Artist <a href="http://sheridan-j.deviantart.com/">Sheridan Johns</a> puts Donkey Kong, Yoshi and a flock of Goombas through a warp pipe and onto the USG Ishimura for an unexpected and awesome video game mash-up entry in this <a href="http://rahll.deviantart.com/journal/36239903/">deviantArt contest</a>. Even scarier than Dead Space? Maybe.				<a href="http://kotaku.com/5703796/isaac-clarke-vs-the-necromorphs-of-the-mushroom-kingdom" title="Click here to read more about Isaac Clarke Vs. the Necromorphs of the Mushroom Kingdom">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5703796/isaac-clarke-vs-the-necromorphs-of-the-mushroom-kingdom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5703796]]></guid>
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			<pubDate><![CDATA[Wed, 01 Dec 2010 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[One Man's One-Word Dead Space 2 Review]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Man's One-Word Dead Space 2 Review" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read One Man's One-Word Dead Space 2 Review" href="http://kotaku.com/5702641/one-mans-one+word-dead-space-2-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Man's One-Word Dead Space 2 Review" alt="Click here to read One Man's One-Word Dead Space 2 Review" src="http://cache.kotaku.com/assets/images/9/2012/01/small_456a6b34628b2a458aee885dc4c471b4.jpg"/>
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				John Riccitiello runs EA, the company that makes the Dead Space sci-fi horror games, so he's biased. Nevertheless, he just finished playing through Dead Space 2. I don't even have it yet.				<a href="http://kotaku.com/5702641/one-mans-one+word-dead-space-2-review" title="Click here to read more about One Man's One-Word Dead Space 2 Review">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5702641/one-mans-one+word-dead-space-2-review]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5702641]]></guid>
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			<category><![CDATA[Visceral games]]></category>
			<pubDate><![CDATA[Tue, 30 Nov 2010 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Command & Conquer Lives On As One Of EA's Visceral Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Command &amp; Conquer Lives On As One Of EA's Visceral Games" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Command &amp; Conquer Lives On As One Of EA's Visceral Games" href="http://kotaku.com/5667126/command--conquer-lives-on-at-eas-visceral-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Command &amp; Conquer Lives On As One Of EA's Visceral Games" alt="Click here to read Command &amp; Conquer Lives On As One Of EA's Visceral Games" src="http://cache.kotaku.com/assets/images/9/2010/10/command_and_conquer_visceral.jpg"/>
											</a></div>
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				The studio best known for making <a href="http://kotaku.com/tag/deadspace">Dead Space</a> and <a href="http://kotaku.com/tag/dantesinferno">Dante's Inferno</a> is expanding, welcoming more developers&mdash;and more than just action adventure games&mdash;into its fold, including EA's venerable Command & Conquer strategy game series.				<a href="http://kotaku.com/5667126/command--conquer-lives-on-at-eas-visceral-games" title="Click here to read more about Command & Conquer Lives On As One Of EA's Visceral Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5667126/command--conquer-lives-on-at-eas-visceral-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5667126]]></guid>
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			<pubDate><![CDATA[Mon, 18 Oct 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space Ignition Arrives In One Week]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space Ignition Arrives In One Week" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Dead Space Ignition Arrives In One Week" href="http://kotaku.com/5657642/dead-space-ignition-arrives-in-one-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space Ignition Arrives In One Week" alt="Click here to read Dead Space Ignition Arrives In One Week" src="http://cache.kotaku.com/assets/images/9/2010/10/dead_space_ignition.jpg"/>
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				The downloadable prequel to Dead Space 2 has been booked for an Oct. 13 deployment on Xbox Live.				<a href="http://kotaku.com/5657642/dead-space-ignition-arrives-in-one-week" title="Click here to read more about Dead Space Ignition Arrives In One Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5657642/dead-space-ignition-arrives-in-one-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5657642]]></guid>
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			<pubDate><![CDATA[Wed, 06 Oct 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Dead Space 2 Multiplayer Beta Creeps Out To Small Group]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Multiplayer Beta Creeps Out To Small Group" href="http://kotaku.com/visceral-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">visceralgames</span></a></div -->					<div><a title="Click here to read Dead Space 2 Multiplayer Beta Creeps Out To Small Group" href="http://kotaku.com/5646530/dead-space-2-multiplayer-beta-creeps-out-to-small-group" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Multiplayer Beta Creeps Out To Small Group" alt="Click here to read Dead Space 2 Multiplayer Beta Creeps Out To Small Group" src="http://cache.kotaku.com/assets/images/9/2010/09/dead_space_2_mp.jpg"/>
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				EA and Visceral Games are in the process of opening up <a href="http://kotaku.com/tag/deadspace2">Dead Space 2</a> multiplayer to a small group of "dedicated fans" of the series, inviting select PlayStation 3 owners into an advance beta.				<a href="http://kotaku.com/5646530/dead-space-2-multiplayer-beta-creeps-out-to-small-group" title="Click here to read more about Dead Space 2 Multiplayer Beta Creeps Out To Small Group">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5646530/dead-space-2-multiplayer-beta-creeps-out-to-small-group]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5646530]]></guid>
			<category><![CDATA[Visceral games]]></category>
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			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 23 Sep 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Is Dead Space 2 The Coolest Game Of The Week?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Dead Space 2 The Coolest Game Of The Week?" href="http://kotaku.com/gamescom-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom2010</span></a></div -->					<div><a title="Click here to read Is Dead Space 2 The Coolest Game Of The Week?" href="http://kotaku.com/5615172/is-dead-space-2-the-coolest-game-of-the-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is Dead Space 2 The Coolest Game Of The Week?" alt="Click here to read Is Dead Space 2 The Coolest Game Of The Week?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_baa5e7fe3418298d13523ac7a6e99dcf.jpg"/>
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				I've been watching gameplay footage of games that will be at Gamescom, and the stuff EA showed of January 2011's Dead Space 2 is currently the best I've seen. Good stuff. Perhaps you'll agree.				<a href="http://kotaku.com/5615172/is-dead-space-2-the-coolest-game-of-the-week" title="Click here to read more about Is Dead Space 2 The Coolest Game Of The Week?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5615172/is-dead-space-2-the-coolest-game-of-the-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5615172]]></guid>
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			<pubDate><![CDATA[Tue, 17 Aug 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Hands-on With Dead Space 2's Jet Boots & Better Controls]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands-on With Dead Space 2's Jet Boots &amp; Better Controls" href="http://kotaku.com/visceral-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">visceralgames</span></a></div -->					<div><a title="Click here to read Hands-on With Dead Space 2's Jet Boots &amp; Better Controls" href="http://kotaku.com/5599029/hands+on-with-dead-space-2s" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hands-on With Dead Space 2's Jet Boots &amp; Better Controls" alt="Click here to read Hands-on With Dead Space 2's Jet Boots &amp; Better Controls" src="http://cache.kotaku.com/assets/images/9/2010/07/dead_space_2_flight.jpg"/>
											</a></div>
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				Getting my hands on a playable demo of Dead Space 2 felt like slipping into Isaac Clarke's metal plated space suit&mdash;powerful, unsettling, familiar and a little awkward.				<a href="http://kotaku.com/5599029/hands+on-with-dead-space-2s" title="Click here to read more about Hands-on With Dead Space 2's Jet Boots & Better Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5599029/hands+on-with-dead-space-2s]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5599029]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 28 Jul 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space 2 Prequel Hits PS3, Xbox 360 This Fall]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Prequel Hits PS3, Xbox 360 This Fall" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Dead Space 2 Prequel Hits PS3, Xbox 360 This Fall" href="http://kotaku.com/5581869/dead-space-2-prequel-hits-ps3-xbox-360-this-fall" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Prequel Hits PS3, Xbox 360 This Fall" alt="Click here to read Dead Space 2 Prequel Hits PS3, Xbox 360 This Fall" src="http://cache.kotaku.com/assets/images/9/2010/07/dead_space_ignition.jpg"/>
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				Visceral Games' sequel to sci-fi horror game Dead Space won't touch down on the PlayStation 3, PC and Xbox 360 until January 2011, but a new "interactive comic-style game" will hit those consoles this fall.				<a href="http://kotaku.com/5581869/dead-space-2-prequel-hits-ps3-xbox-360-this-fall" title="Click here to read more about Dead Space 2 Prequel Hits PS3, Xbox 360 This Fall">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581869/dead-space-2-prequel-hits-ps3-xbox-360-this-fall]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581869]]></guid>
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			<pubDate><![CDATA[Wed, 07 Jul 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands" href="http://kotaku.com/cover-story/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">coverstory</span></a></div -->					<div><a title="Click here to read Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands" href="http://kotaku.com/5555967/dead-space-2-box-art-more-about-isaac-less-about-dismembered-hands" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands" alt="Click here to read Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands" src="http://cache.kotaku.com/assets/images/9/2010/06/dead_space_2_boxart.jpg"/>
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				EA lifted the veil on the box art for Dead Space 2 today, <em>well</em> in advance of the game's release on the Xbox 360, PlayStation 3 and PC. Gone is the sci-fi space gore in favor of Isaac Clarke face time. Like it?				<a href="http://kotaku.com/5555967/dead-space-2-box-art-more-about-isaac-less-about-dismembered-hands" title="Click here to read more about Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5555967/dead-space-2-box-art-more-about-isaac-less-about-dismembered-hands]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5555967]]></guid>
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			<pubDate><![CDATA[Fri, 04 Jun 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dead Space Extraction Guiding Its Way To PS3, Xbox 360?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" href="http://kotaku.com/ea-montreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamontreal</span></a></div -->					<div><a title="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" href="http://kotaku.com/5554809/dead-space-extraction-hd-guiding-its-way-to-ps3-xbox-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" alt="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d8473f7691b180fd051d85a13aef98c2.jpg"/>
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				Visceral Games' sci-fi horror experience Dead Space Extraction appears (<a href="http://kotaku.com/5467177/dead-space-extraction-planet-cracker-coming-to-xbla-psn">again</a>) to be making the leap from <a href="http://kotaku.com/5372022/dead-space-extraction-review-frighteningly-good">critically successful</a>, commercially disappointing Wii game to high-definition do-over, thanks to EA Montreal.				<a href="http://kotaku.com/5554809/dead-space-extraction-hd-guiding-its-way-to-ps3-xbox-360" title="Click here to read more about Dead Space Extraction Guiding Its Way To PS3, Xbox 360?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jun 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Isaac Look Out! New Dead Space 2 Screens!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Isaac Look Out! New Dead Space 2 Screens!" href="http://kotaku.com/visceral-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">visceralgames</span></a></div -->					<div><a title="Click here to read Isaac Look Out! New Dead Space 2 Screens!" href="http://kotaku.com/5541962/isaac-look-out-new-dead-space-2-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Isaac Look Out! New Dead Space 2 Screens!" alt="Click here to read Isaac Look Out! New Dead Space 2 Screens!" src="http://cache.kotaku.com/assets/images/9/2010/05/dead_space_2_screens.jpg"/>
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				We're still a good six months (or more) from the release of Dead Space 2, so a slow trickle of screens from Visceral Games' sci-fi horror adventure feels more like teasing than anything else.				<a href="http://kotaku.com/5541962/isaac-look-out-new-dead-space-2-screens" title="Click here to read more about Isaac Look Out! New Dead Space 2 Screens!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5541962/isaac-look-out-new-dead-space-2-screens]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5541962]]></guid>
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			<pubDate><![CDATA[Tue, 18 May 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5541962&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead Space 2 Will Haunt The PC]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 Will Haunt The PC" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Dead Space 2 Will Haunt The PC" href="http://kotaku.com/5536643/dead-space-2-will-haunt-the-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 Will Haunt The PC" alt="Click here to read Dead Space 2 Will Haunt The PC" src="http://cache.kotaku.com/assets/images/9/2010/05/dead_space_2_pc.jpg"/>
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				After some <a href="http://kotaku.com/5468308/dead-space-2-probably-wont-be-scaring-the-pc">back</a> and <a href="http://kotaku.com/5469227/dead-space-2-on-pc-now-under-consideration">forth</a> about the fate of the PC version of Visceral Games' Dead Space 2, it appears the sci-fi horror game will indeed scare up a release on Windows.				<a href="http://kotaku.com/5536643/dead-space-2-will-haunt-the-pc" title="Click here to read more about Dead Space 2 Will Haunt The PC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5536643/dead-space-2-will-haunt-the-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5536643]]></guid>
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			<pubDate><![CDATA[Tue, 11 May 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dante's Inferno: The Trials of St. Lucia Review: Totilo's Inferno]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dante's Inferno: The Trials of St. Lucia Review: Totilo's Inferno" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Dante's Inferno: The Trials of St. Lucia Review: Totilo's Inferno" href="http://kotaku.com/5532400/dantes-inferno-the-trials-of-st-lucia-review-totilos-inferno" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dante's Inferno: The Trials of St. Lucia Review: Totilo's Inferno" alt="Click here to read Dante's Inferno: The Trials of St. Lucia Review: Totilo's Inferno" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a8de36dea77f7e52cc26b968f94bcafe.jpg"/>
											</a></div>
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				The new expansion to Dante's Inferno was partially developed by me. And one of you &mdash; one of you how can't appreciate sublime game design &mdash; gave my contribution one out of five stars.				<a href="http://kotaku.com/5532400/dantes-inferno-the-trials-of-st-lucia-review-totilos-inferno" title="Click here to read more about Dante's Inferno: The Trials of St. Lucia Review: Totilo's Inferno">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5532400/dantes-inferno-the-trials-of-st-lucia-review-totilos-inferno]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5532400]]></guid>
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			<pubDate><![CDATA[Thu, 06 May 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[What Do You See In This First Dead Space 2 Trailer?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Do You See In This First Dead Space 2 Trailer?" href="http://kotaku.com/visceral-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">visceralgames</span></a></div -->					<div><a title="Click here to read What Do You See In This First Dead Space 2 Trailer?" href="http://kotaku.com/5526801/what-do-you-see-in-this-first-dead-space-2-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Do You See In This First Dead Space 2 Trailer?" alt="Click here to read What Do You See In This First Dead Space 2 Trailer?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_23e3e5bd3f724b1baf09bb1a646cf013.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				 Our first official peek at Dead Space 2 in motion picture form is here, a spooky teaser that doesn't tell us too much about Visceral Games' sequel, other than that Isaac Clark has a bad-ass new suit.				<a href="http://kotaku.com/5526801/what-do-you-see-in-this-first-dead-space-2-trailer" title="Click here to read more about What Do You See In This First Dead Space 2 Trailer?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5526801/what-do-you-see-in-this-first-dead-space-2-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5526801]]></guid>
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			<pubDate><![CDATA[Wed, 28 Apr 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5526801&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Another Dead Space Prequel, Only This One You Read]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Another Dead Space Prequel, Only This One You Read" href="http://kotaku.com/required-reading/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">requiredreading</span></a></div -->					<div><a title="Click here to read Another Dead Space Prequel, Only This One You Read" href="http://kotaku.com/5516189/another-dead-space-prequel-only-this-one-you-read" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Another Dead Space Prequel, Only This One You Read" alt="Click here to read Another Dead Space Prequel, Only This One You Read" src="http://cache.kotaku.com/assets/images/9/2010/04/deadspace.jpg"/>
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									</div>
				 Acclaimed writer B. K. Evenson delves into the history of the Church of Unitology and the origin of the mysterious "Black Marker" in Dead Space: Martyr, a prequel to Visceral Games' sci-fi horror spectacular.				<a href="http://kotaku.com/5516189/another-dead-space-prequel-only-this-one-you-read" title="Click here to read more about Another Dead Space Prequel, Only This One You Read">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5516189/another-dead-space-prequel-only-this-one-you-read]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5516189]]></guid>
			<category><![CDATA[Required Reading]]></category>
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			<pubDate><![CDATA[Tue, 13 Apr 2010 13:20:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Eight Billion Years Of Dead Space]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eight Billion Years Of Dead Space" href="http://kotaku.com/pax-east/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">paxeast</span></a></div -->					<div><a title="Click here to read Eight Billion Years Of Dead Space" href="http://kotaku.com/5503936/eight-billion-years-of-dead-space" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eight Billion Years Of Dead Space" alt="Click here to read Eight Billion Years Of Dead Space" src="http://cache.kotaku.com/assets/images/9/2010/03/steve.jpg"/>
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				 For Dead Space 2 executive producer Steve Papoutsis, PAX East was an amazing opportunity to connect with the fans that could keep the franchise going for "eight billion years."				<a href="http://kotaku.com/5503936/eight-billion-years-of-dead-space" title="Click here to read more about Eight Billion Years Of Dead Space">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5503936/eight-billion-years-of-dead-space]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5503936]]></guid>
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			<pubDate><![CDATA[Mon, 29 Mar 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dead Space 2: More Fun With Severed Limbs]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2: More Fun With Severed Limbs" href="http://kotaku.com/pax-east/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">paxeast</span></a></div -->					<div><a title="Click here to read Dead Space 2: More Fun With Severed Limbs" href="http://kotaku.com/5503601/dead-space-2-more-fun-with-severed-limbs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2: More Fun With Severed Limbs" alt="Click here to read Dead Space 2: More Fun With Severed Limbs" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f4ac03edf85322a623c07570afe72d43.jpg"/>
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									</div>
				 Dead Space's strategic dismemberment system was a lot of fun, but ultimately a waste of perfectly good limbs. Executive producer Steve Papoutsis tells Kotaku one way the sequel will keep the fun going even after someone loses an arm.				<a href="http://kotaku.com/5503601/dead-space-2-more-fun-with-severed-limbs" title="Click here to read more about Dead Space 2: More Fun With Severed Limbs">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5503601/dead-space-2-more-fun-with-severed-limbs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5503601]]></guid>
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			<pubDate><![CDATA[Sat, 27 Mar 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dead Space 2 First Look: Isaac on a Train]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space 2 First Look: Isaac on a Train" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Dead Space 2 First Look: Isaac on a Train" href="http://kotaku.com/5503544/dead-space-2-first-look-isaac-on-a-train" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space 2 First Look: Isaac on a Train" alt="Click here to read Dead Space 2 First Look: Isaac on a Train" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f08b1803ec56d8b6572de58f9973b036.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				About 30 seconds of gameplay from the upcoming <em>Dead Space 2</em> was just shown at PAX East during a panel discussion of the game. In it, Isaac flies through a few runaway train cars and zaps a necromorph.				<a href="http://kotaku.com/5503544/dead-space-2-first-look-isaac-on-a-train" title="Click here to read more about Dead Space 2 First Look: Isaac on a Train">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5503544/dead-space-2-first-look-isaac-on-a-train]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5503544]]></guid>
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			<pubDate><![CDATA[Sat, 27 Mar 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[A Bit More Info On The Makers of Dead Space's Next, Mysterious Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Bit More Info On The Makers of Dead Space's Next, Mysterious Game" href="http://kotaku.com/ripper/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ripper</span></a></div -->					<div><a title="Click here to read A Bit More Info On The Makers of Dead Space's Next, Mysterious Game" href="http://kotaku.com/5499056/a-bit-more-info-on-the-makers-of-dead-spaces-next-mysterious-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Bit More Info On The Makers of Dead Space's Next, Mysterious Game" alt="Click here to read A Bit More Info On The Makers of Dead Space's Next, Mysterious Game" src="http://cache.kotaku.com/assets/images/9/2010/03/custom_1269272377242_jack_the_ripper_iln-org-uk_3.jpg"/>
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				 Late last year<a href="http://kotaku.com/5375460/ea-stalks-the-streets-of-london-with-jack-the-ripper"> two unearthed trademark applications</a> seemed to lend credence to rumors that Electronic Arts was working on a game based on Jack the Ripper, but we haven't heard anything new about the game since... until now.				<a href="http://kotaku.com/5499056/a-bit-more-info-on-the-makers-of-dead-spaces-next-mysterious-game" title="Click here to read more about A Bit More Info On The Makers of Dead Space's Next, Mysterious Game">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5499056/a-bit-more-info-on-the-makers-of-dead-spaces-next-mysterious-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5499056]]></guid>
			<category><![CDATA[Ripper]]></category>
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			<pubDate><![CDATA[Mon, 22 Mar 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Go To Hell With Today's Live Podcast]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Go To Hell With Today's Live Podcast" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Go To Hell With Today's Live Podcast" href="http://kotaku.com/5494827/go-to-hell-with-todays-live-podcast" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Go To Hell With Today's Live Podcast" alt="Click here to read Go To Hell With Today's Live Podcast" src="http://cache.kotaku.com/assets/images/9/2010/03/500x_dantes_inferno_review.jpg"/>
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				It's hump day, it's also St. Patrick's Day, but much more importantly, it's Kotaku Talk Radio day. Today we've got Hans ten Cate, senior producer, for Dante's Inferno.				<a href="http://kotaku.com/5494827/go-to-hell-with-todays-live-podcast" title="Click here to read more about Go To Hell With Today's Live Podcast">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Mar 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5494827&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It Wasn't God of War That Dante's Inferno Borrowed From]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It Wasn't God of War That Dante's Inferno Borrowed From" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read It Wasn't God of War That Dante's Inferno Borrowed From" href="http://kotaku.com/5492019/it-wasnt-god-of-war-that-dantes-inferno-borrowed-from" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It Wasn't God of War That Dante's Inferno Borrowed From" alt="Click here to read It Wasn't God of War That Dante's Inferno Borrowed From" src="http://cache.kotaku.com/assets/images/9/2010/03/hellofgaming.jpg"/>
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				During their Scoring Hell talk at the Game Developers Conference, the folks behind the sounds and music of Dante's Inferno boiled down their game to its essence: Donkey Kong upside down.				<a href="http://kotaku.com/5492019/it-wasnt-god-of-war-that-dantes-inferno-borrowed-from" title="Click here to read more about It Wasn't God of War That Dante's Inferno Borrowed From">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5492019/it-wasnt-god-of-war-that-dantes-inferno-borrowed-from]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5492019]]></guid>
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			<pubDate><![CDATA[Fri, 12 Mar 2010 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5492019&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Musical Journey Through Dante's Hell]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Musical Journey Through Dante's Hell" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read A Musical Journey Through Dante's Hell" href="http://kotaku.com/5492021/a-musical-journey-through-dantes-hell" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Musical Journey Through Dante's Hell" alt="Click here to read A Musical Journey Through Dante's Hell" src="http://cache.kotaku.com/assets/images/9/2010/03/ss_preview_limbo_kingminos.bmp.jpg"/>
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				 As I mentioned in <a href="http://kotaku.com/5465376/dantes-inferno-review-big-ideas-small-problems">my review of Dante's Hell</a>, I loved the scoring and sound of Visceral's take on hell.				<a href="http://kotaku.com/5492021/a-musical-journey-through-dantes-hell" title="Click here to read more about A Musical Journey Through Dante's Hell">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Mar 2010 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5492021&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Visceral Games Has Some XBLA, PSN Games In The Works Too]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Visceral Games Has Some XBLA, PSN Games In The Works Too" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Visceral Games Has Some XBLA, PSN Games In The Works Too" href="http://kotaku.com/5477636/visceral-games-has-some-xbla-psn-games-in-the-works-too" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Visceral Games Has Some XBLA, PSN Games In The Works Too" alt="Click here to read Visceral Games Has Some XBLA, PSN Games In The Works Too" src="http://cache.kotaku.com/assets/images/9/2010/02/dead_space_art.jpg"/>
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				Fresh off the release of Dante's Inferno and with plenty of time between now Dead Space 2's release, developer Visceral Games has other unannounced titles in the works for Xbox Live Arcade and PlayStation Network to keep them busy.				<a href="http://kotaku.com/5477636/visceral-games-has-some-xbla-psn-games-in-the-works-too" title="Click here to read more about Visceral Games Has Some XBLA, PSN Games In The Works Too">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ea]]></category>
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			<pubDate><![CDATA[Mon, 22 Feb 2010 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5477636&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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