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		<title><![CDATA[Kotaku: Ut3]]></title>
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		<description><![CDATA[Kotaku posts tagged Ut3]]></description>
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			<title><![CDATA[Unreal Tournament 3 Goes Titanic On PlayStation Store]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Tournament 3 Goes Titanic On PlayStation Store" href="http://kotaku.com/epic-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epicgames</span></a></div -->					<div><a title="Click here to read Unreal Tournament 3 Goes Titanic On PlayStation Store" href="http://kotaku.com/5174366/unreal-tournament-3-goes-titanic-on-playstation-store" class="pp_image">
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				After suffering a brief delay, <a class="autolink" title="Click here to read more posts tagged EPIC GAMES" title="Click here to read more posts tagged EPIC GAMES" href="http://kotaku.com/tag/epic-games/">Epic Games</a> will bring the <em><a class="autolink" title="Click here to read more posts tagged UNREAL TOURNAMENT 3" title="Click here to read more posts tagged UNREAL TOURNAMENT 3" href="http://kotaku.com/tag/unreal-tournament-3/">Unreal Tournament 3</a></em> Titan Pack to content hungry PlayStation 3 owners tomorrow. What does it bring to the table? A great many things.				<a href="http://kotaku.com/5174366/unreal-tournament-3-goes-titanic-on-playstation-store" title="Click here to read more about Unreal Tournament 3 Goes Titanic On PlayStation Store">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Mar 2009 20:00:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Play Unreal Tournament 3 For Free Right Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play Unreal Tournament 3 For Free Right Now" href="http://kotaku.com/free-stuff/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">freestuff</span></a></div -->					<div><a title="Click here to read Play Unreal Tournament 3 For Free Right Now" href="http://kotaku.com/5165243/play-unreal-tournament-3-for-free-right-now" class="pp_image">
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				Steam hosts a free Unreal Tournament 3 weekend, slashes the price down to $11.99 USD and renames it Unreal Tournament 3 Black. Spontaneous generosity, or a loud death rattle?				<a href="http://kotaku.com/5165243/play-unreal-tournament-3-for-free-right-now" title="Click here to read more about Play Unreal Tournament 3 For Free Right Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Mar 2009 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[UT3 vs Halo: You Just Got Served!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 vs Halo: You Just Got Served!" href="http://kotaku.com/check-yo-self/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">checkyoself</span></a></div -->					<div><a title="Click here to read UT3 vs Halo: You Just Got Served!" href="http://kotaku.com/5115758/ut3-vs-halo-you-just-got-served" class="pp_image">
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				<!-- videoId: vvzS2TwFSLI --><!-- /videoId: vvzS2TwFSLI -->				<a href="http://kotaku.com/5115758/ut3-vs-halo-you-just-got-served" title="Click here to read more about UT3 vs Halo: You Just Got Served!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Dec 2008 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jim Reilly]]></dc:creator>
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			<title><![CDATA[The Inevitable Super Mario Bros. UT3 Mod]]></title>
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				We're eventually going to get to the point where someone recreates the Old Testament as Klingon musical theater in <em>Unreal Tournament 3</em>, but until then, we'll have to settle for custom characters and <a href="http://utforums.epicgames.com/showthread.php?t=610415">UT2D</a> gameplay mods and user-generated content like this <em>Super Mario Bros.</em> style map. If only we could add mods to cancer research or something. The cure would be on the internet with a Creative Commons license by the weekend.				<a href="http://kotaku.com/384322/the-inevitable-super-mario-bros-ut3-mod" title="Click here to read more about The Inevitable Super Mario Bros. UT3 Mod">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/384322/the-inevitable-super-mario-bros-ut3-mod]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-384322]]></guid>
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			<pubDate><![CDATA[Fri, 25 Apr 2008 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Mark Rein Working To Make Xbox 360 UT3 Mods Happen]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mark Rein Working To Make Xbox 360 UT3 Mods Happen" href="http://kotaku.com/unreal-tournament-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unrealtournament3</span></a></div -->					<div><a title="Click here to read Mark Rein Working To Make Xbox 360 UT3 Mods Happen" href="http://kotaku.com/383406/mark-rein-working-to-make-xbox-360-ut3-mods-happen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mark Rein Working To Make Xbox 360 UT3 Mods Happen" alt="Click here to read Mark Rein Working To Make Xbox 360 UT3 Mods Happen" src="http://cache.kotaku.com/assets/images/9/2008/04/small_2005656987223616992_rs.jpg"/>
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				 Unreal Tournament III on PS3 is mod-heaven. People are going <a href="http://kotaku.com/376181/samus-unreal-tournament-iiis-newest-contender">bananas</a>! But what about the Xbox 360? Microsoft previously stated it wasn't up for allowing mods. Where do they stand now, pre-release? Let's ask Mark Rein. Mark?				<a href="http://kotaku.com/383406/mark-rein-working-to-make-xbox-360-ut3-mods-happen" title="Click here to read more about Mark Rein Working To Make Xbox 360 UT3 Mods Happen">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/383406/mark-rein-working-to-make-xbox-360-ut3-mods-happen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-383406]]></guid>
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			<pubDate><![CDATA[Thu, 24 Apr 2008 01:00:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Unreal Tournament 3 To Bring Bigger Mods To Consoles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Tournament 3 To Bring Bigger Mods To Consoles" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read Unreal Tournament 3 To Bring Bigger Mods To Consoles" href="http://kotaku.com/382713/unreal-tournament-3-to-bring-bigger-mods-to-consoles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unreal Tournament 3 To Bring Bigger Mods To Consoles" alt="Click here to read Unreal Tournament 3 To Bring Bigger Mods To Consoles" src="http://cache.kotaku.com/assets/images/9/2008/04/small_screen14.jpg"/>
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				Unreal Tournament 3 has served as a console gamer's diplomat, successfully pulling mods long restricted to PCs to the PS3 and *fingers crossed* the Xbox 360. But past mods have been in small pieces, like <a href="http://kotaku.com/376181/samus-unreal-tournament-iiis-newest-contender">Samus skins</a>, more meant to customize the game than fundamentally exploit its robust engine. 				<a href="http://kotaku.com/382713/unreal-tournament-3-to-bring-bigger-mods-to-consoles" title="Click here to read more about Unreal Tournament 3 To Bring Bigger Mods To Consoles">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Apr 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Solid Snake To Make Inevitable UT3 Appearance, Unofficially]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Solid Snake To Make Inevitable UT3 Appearance, Unofficially" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read Solid Snake To Make Inevitable UT3 Appearance, Unofficially" href="http://kotaku.com/378574/solid-snake-to-make-inevitable-ut3-appearance-unofficially" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Solid Snake To Make Inevitable UT3 Appearance, Unofficially" alt="Click here to read Solid Snake To Make Inevitable UT3 Appearance, Unofficially" src="http://cache.kotaku.com/assets/images/9/2008/04/small_old_snake_ut3.jpg"/>
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				The current list of video game all-stars making unauthorized appearances in <em>Unreal Tournament 3</em> thus far includes <a href="http://kotaku.com/371214/halo-gears-of-war-final-fantasy-vii-characters-on-ps3">Master Chief</a> from <em>Halo</em>, <a href="http://kotaku.com/376181/samus-unreal-tournament-iiis-newest-contender">Samus Aran</a> from <em>Metroid</em> and now Snake from <em>Metal Gear Solid</em>. Specifically, we're talking about Old Snake from <em>MGS 4</em>, the latest top biller to get a fan made <em>UT3</em> mod.				<a href="http://kotaku.com/378574/solid-snake-to-make-inevitable-ut3-appearance-unofficially" title="Click here to read more about Solid Snake To Make Inevitable UT3 Appearance, Unofficially">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/378574/solid-snake-to-make-inevitable-ut3-appearance-unofficially]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-378574]]></guid>
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			<pubDate><![CDATA[Thu, 10 Apr 2008 22:40:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Samus, Unreal Tournament III's Newest Contender]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samus, Unreal Tournament III's Newest Contender" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read Samus, Unreal Tournament III's Newest Contender" href="http://kotaku.com/376181/samus-unreal-tournament-iiis-newest-contender" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Samus, Unreal Tournament III's Newest Contender" alt="Click here to read Samus, Unreal Tournament III's Newest Contender" src="http://cache.kotaku.com/assets/images/9/2011/11/6069e5299ae8043154517742dd3d08bc.jpg"/>
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				After <a href="http://kotaku.com/371214/halo-gears-of-war-final-fantasy-vii-characters-on-ps3">transplanting Master Chief</a> from his warm, green home on the Xbox 360 to the PlayStation 3, it was hard to imagine a greater iconoclastic modder offense...but one may have just happened. The newest entrant to the UTIII unlicensed mods club is this Samus Aran skin. Play Metroid, kinda, on your PS3!				<a href="http://kotaku.com/376181/samus-unreal-tournament-iiis-newest-contender" title="Click here to read more about Samus, Unreal Tournament III's Newest Contender">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 Apr 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Unreal Tournament 3 Gets Free Classic Map Pack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Tournament 3 Gets Free Classic Map Pack" href="http://kotaku.com/downloads/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloads</span></a></div -->					<div><a title="Click here to read Unreal Tournament 3 Gets Free Classic Map Pack" href="http://kotaku.com/372966/unreal-tournament-3-gets-free-classic-map-pack" class="pp_image">
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				Epic has just released a 160MB "Bonus Pack" of maps for Unreal Tournament 3 that brings some old faves back along with one new offering. The PC/PS3 update resurrects classics Morbias and Facing Worlds, and it introduces Searchlight (designed for Capture the Flag). Only three maps in all, it's not huge. But it's free on PC <em>and </em>PSN.				<a href="http://kotaku.com/372966/unreal-tournament-3-gets-free-classic-map-pack" title="Click here to read more about Unreal Tournament 3 Gets Free Classic Map Pack">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 27 Mar 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[UT3 Sells 1 Million Copies, Better Late Than Never]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 Sells 1 Million Copies, Better Late Than Never" href="http://kotaku.com/sales/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sales</span></a></div -->					<div><a title="Click here to read UT3 Sells 1 Million Copies, Better Late Than Never" href="http://kotaku.com/366847/ut3-sells-1-million-copies-better-late-than-never" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 Sells 1 Million Copies, Better Late Than Never" alt="Click here to read UT3 Sells 1 Million Copies, Better Late Than Never" src="http://cache.kotaku.com/assets/images/9/2008/03/small_medium_dr_evil_1.jpg"/>
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				Things weren't looking good for Epic's once-powerful franchise, Unreal Tournament. The release of UT3 <a href="http://kotaku.com/gaming/flops/crysis-and-ut3-suffer-rough-november-launches-334763.php">met slow sales </a>during a November when new IPs were dominating the charts as the holidays approached. Now Midway has announced that UT3 has sold 1 million copies. The catch? That figure includes both PC and PS3 titles. I think that at this point we can call it&mdash;Unreal Tournament is no longer a powerhouse franchise. 				<a href="http://kotaku.com/366847/ut3-sells-1-million-copies-better-late-than-never" title="Click here to read more about UT3 Sells 1 Million Copies, Better Late Than Never">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/366847/ut3-sells-1-million-copies-better-late-than-never]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-366847]]></guid>
			<category><![CDATA[Sales]]></category>
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			<category><![CDATA[utiii]]></category>
			<pubDate><![CDATA[Wed, 12 Mar 2008 13:40:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Epic Still Fighting For UT3 Mods on 360]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic Still Fighting For UT3 Mods on 360" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Epic Still Fighting For UT3 Mods on 360" href="http://kotaku.com/351204/epic-still-fighting-for-ut3-mods-on-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Epic Still Fighting For UT3 Mods on 360" alt="Click here to read Epic Still Fighting For UT3 Mods on 360" src="http://cache.kotaku.com/assets/images/9/2008/01/small_ut3_logo_sm.jpg"/>
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				After finally getting around to loading my copy of UT3 for PS3 last weekend, I can really appreciate just  how easily Epic made downloading elements during multiplayer&mdash;it feels just as simple as it did years ago on PC. But Epic is still fighting the good fight to bring this same level of PC integration to the Xbox 360 version of their game. From Mark Rein: <blockquote>...we're hopeful. Microsoft hasn't said "no" yet, but then they haven't said "yes" either. We need them to say "yes," and we need them to do it soon.</blockquote>So what happens if Epic can't strike a deal with Microsoft? 				<a href="http://kotaku.com/351204/epic-still-fighting-for-ut3-mods-on-360" title="Click here to read more about Epic Still Fighting For UT3 Mods on 360">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/351204/epic-still-fighting-for-ut3-mods-on-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-351204]]></guid>
			<category><![CDATA[Dlc]]></category>
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			<pubDate><![CDATA[Thu, 31 Jan 2008 14:40:56 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[How To Install UT3 Mods, Keyboard, Mouse Support On Your PS3]]></title>
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				The guys over at Epileptic Gaming have put together a couple of quick videos to show off just how easy it is to import Unreal Tournament 3 mods from your computer to your Playstation 3. Hit the jump for a video that shows you how you can add mouse and keyboard support for the PS3 version of the game.				<a href="http://kotaku.com/344153/how-to-install-ut3-mods-keyboard-mouse-support-on-your-ps3" title="Click here to read more about How To Install UT3 Mods, Keyboard, Mouse Support On Your PS3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/344153/how-to-install-ut3-mods-keyboard-mouse-support-on-your-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-344153]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[PS3]]></category>
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			<pubDate><![CDATA[Sat, 12 Jan 2008 14:00:50 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[UT3 Is Ready For 360, No It's Not]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 Is Ready For 360, No It's Not" href="http://kotaku.com/back-and-forth/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">backandforth</span></a></div -->					<div><a title="Click here to read UT3 Is Ready For 360, No It's Not" href="http://kotaku.com/339555/ut3-is-ready-for-360-no-its-not" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 Is Ready For 360, No It's Not" alt="Click here to read UT3 Is Ready For 360, No It's Not" src="http://cache.kotaku.com/assets/images/9/2008/01/small_uto90.jpg"/>
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				This page article a German gaming magazine (can anyone name it?) claims that the Xbox 360 version of Unreal Tournament 3 is 90% finished, and that it will be released around April 2008. However, Epic's Mark Rein quickly addressed the article to clarify that Epic had not set a release date (which is believable, since UT3 PS3's release wasn't solid until the last possible moment) and that as of right now, their focus is to release the PS3 European version of UT3. 				<a href="http://kotaku.com/339555/ut3-is-ready-for-360-no-its-not" title="Click here to read more about UT3 Is Ready For 360, No It's Not">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/339555/ut3-is-ready-for-360-no-its-not]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-339555]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 02 Jan 2008 13:40:34 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=339555&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Mini-Flood Of UTIII User Created Content Begins]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Mini-Flood Of UTIII User Created Content Begins" href="http://kotaku.com/unreal-tournament-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unrealtournamentiii</span></a></div -->					<div><a title="Click here to read The Mini-Flood Of UTIII User Created Content Begins" href="http://kotaku.com/337024/the-mini+flood-of-utiii-user-created-content-begins" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Mini-Flood Of UTIII User Created Content Begins" alt="Click here to read The Mini-Flood Of UTIII User Created Content Begins" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ut3_ucc_flood.jpg"/>
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				Not long after the <a href="http://kotaku.com/gaming/unreal-tournament-iii/ps3-unreal-tournament-iii-gets-its-first-user-created-content-336492.php">first official piece of user created content</a> for the PlayStation 3 version of <em>Unreal Tournament III</em> arrives, the community has answered the call, with a handful of new maps and a new mutator, something we hope is the start of a long-running trend. The details on each are nestled within the official thread created by Mark Rein at Epic Games' forums, with links to required files and details contained within. Deathmatch map DM-Elevation can be seen above and was created by user "warby", also responsible for the <a href="http://kotaku.com/gaming/shadow-of-the-colossus/counter+strike-meets-shadow-of-the-colossus-232388.php">excellent <em>Shadow of the Colossus</em>-style map</a> for <em>Half-Life 2</em>.				<a href="http://kotaku.com/337024/the-mini+flood-of-utiii-user-created-content-begins" title="Click here to read more about The Mini-Flood Of UTIII User Created Content Begins">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/337024/the-mini+flood-of-utiii-user-created-content-begins]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-337024]]></guid>
			<category><![CDATA[Unreal Tournament III]]></category>
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			<pubDate><![CDATA[Fri, 21 Dec 2007 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=337024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS3 Unreal Tournament III Gets Its First User Created Content]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 Unreal Tournament III Gets Its First User Created Content" href="http://kotaku.com/unreal-tournament-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unrealtournamentiii</span></a></div -->					<div><a title="Click here to read PS3 Unreal Tournament III Gets Its First User Created Content" href="http://kotaku.com/336492/ps3-unreal-tournament-iii-gets-its-first-user-created-content" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS3 Unreal Tournament III Gets Its First User Created Content" alt="Click here to read PS3 Unreal Tournament III Gets Its First User Created Content" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ut3_first_map.jpg"/>
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				The PlayStation 3 version of Epic Games' <em>Unreal Tournament III</em> has long been crowed about as the first game on Sony's console to support user created content, such as mods and maps. Today, owners of <em>UTIII</em> have their first taste of homebrewed PS3 add-ons, as FileFront presents the game's first player-created map, DM-Shrine, for download. The deathmatch map is designed for 2-6 players and was built by 23 year-old Thomas Browett of Nottingham.				<a href="http://kotaku.com/336492/ps3-unreal-tournament-iii-gets-its-first-user-created-content" title="Click here to read more about PS3 Unreal Tournament III Gets Its First User Created Content">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/336492/ps3-unreal-tournament-iii-gets-its-first-user-created-content]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-336492]]></guid>
			<category><![CDATA[Unreal Tournament III]]></category>
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			<pubDate><![CDATA[Thu, 20 Dec 2007 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Crysis and UT3 Suffer Rough November Launches]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crysis and UT3 Suffer Rough November Launches" href="http://kotaku.com/flops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">flops</span></a></div -->					<div><a title="Click here to read Crysis and UT3 Suffer Rough November Launches" href="http://kotaku.com/334763/crysis-and-ut3-suffer-rough-november-launches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Crysis and UT3 Suffer Rough November Launches" alt="Click here to read Crysis and UT3 Suffer Rough November Launches" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ut3_pc_dvd_fob.jpg"/>
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				Crysis and UT3&mdash;both hugely anticipated PC titles&mdash;didn't see much success in November. Crysis moved just 86,633 copies (admittedly topping the 68,600 that were predicted) over 18 days. Unreal Tournament 3 fared even worse, selling just 33,995 copies (way short of the 70,600 that were predicted) over 12 days. 				<a href="http://kotaku.com/334763/crysis-and-ut3-suffer-rough-november-launches" title="Click here to read more about Crysis and UT3 Suffer Rough November Launches">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/334763/crysis-and-ut3-suffer-rough-november-launches]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-334763]]></guid>
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			<pubDate><![CDATA[Mon, 17 Dec 2007 13:40:35 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Double PS3 Frankenreview: UT3 and The Orange Box]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Double PS3 Frankenreview: UT3 and The Orange Box" href="http://kotaku.com/roundup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Double PS3 Frankenreview: UT3 and The Orange Box" href="http://kotaku.com/333313/double-ps3-frankenreview-ut3-and-the-orange-box" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Double PS3 Frankenreview: UT3 and The Orange Box" alt="Click here to read Double PS3 Frankenreview: UT3 and The Orange Box" src="http://cache.kotaku.com/assets/images/9/2007/12/small_doublefranken.jpg"/>
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				Merry Christmas early, friends (or happy Hanukkah late). Because today is a double frankenreview day. Oh yes. And we aren't charging a penny more for the privilege. Epic's Unreal Tournament 3 and <strike>what's sorta</strike> Valve's  The Orange Box have both hit first on other platforms. But now that they're on the PlayStation 3, gamers can experience them <em>like never before</em>. Or something. So hit the jump to see what the critics said about two AAA shooters sure to steal sleep, companionship and many weekends from us all. 				<a href="http://kotaku.com/333313/double-ps3-frankenreview-ut3-and-the-orange-box" title="Click here to read more about Double PS3 Frankenreview: UT3 and The Orange Box">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/333313/double-ps3-frankenreview-ut3-and-the-orange-box]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-333313]]></guid>
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			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Thu, 13 Dec 2007 14:00:59 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Mark Rein Explains How UT III Wound Up On The PS3]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mark Rein Explains How UT III Wound Up On The PS3" href="http://kotaku.com/unreal-tournament-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unrealtournamentiii</span></a></div -->					<div><a title="Click here to read Mark Rein Explains How UT III Wound Up On The PS3" href="http://kotaku.com/327719/mark-rein-explains-how-ut-iii-wound-up-on-the-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mark Rein Explains How UT III Wound Up On The PS3" alt="Click here to read Mark Rein Explains How UT III Wound Up On The PS3" src="http://cache.kotaku.com/assets/images/9/2007/11/small_mark_rein_gama.jpg"/>
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				Simply put, it's the ability to run (really run) user generated content. Gamasutra's Brandon Sheffield and Christian Nutt sat down with the Epic Games' mouthpiece to chat about all things Unreal&mdash;why Epic won't dedicate time to porting Unreal Engine 3 to Wii, why he's "very sensitive" about accusations that all UE3 games have a "look" and why the team decided to go to the PlayStation 3 for their latest shooter. Rein clears up some differences between user created content in Sony's <em>LittleBigPlanet</em> and <em>Home</em> which is decidedly <a href="http://kotaku.com/gaming/adult-situations/sony-execs-talk-homes-adults-only-zones--how-you-will-profit-298859.php">non-"Wild West"</a>, almost anything goes when it comes to <em>Unreal Tournament III</em> mods.				<a href="http://kotaku.com/327719/mark-rein-explains-how-ut-iii-wound-up-on-the-ps3" title="Click here to read more about Mark Rein Explains How UT III Wound Up On The PS3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/327719/mark-rein-explains-how-ut-iii-wound-up-on-the-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-327719]]></guid>
			<category><![CDATA[Unreal Tournament III]]></category>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
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			<pubDate><![CDATA[Wed, 28 Nov 2007 21:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=327719&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Midway Confirms UTIII Is Coming In December*]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Midway Confirms UTIII Is Coming In December*" href="http://kotaku.com/unreal-tournament-iii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unrealtournamentiii</span></a></div -->					<div><a title="Click here to read Midway Confirms UTIII Is Coming In December*" href="http://kotaku.com/326595/midway-confirms-utiii-is-coming-in-december" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Midway Confirms UTIII Is Coming In December*" alt="Click here to read Midway Confirms UTIII Is Coming In December*" src="http://cache.kotaku.com/assets/images/9/2007/11/small_ut_3_finaldate.jpg"/>
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				* But may be arriving in "limited quantities", most likely due to the elves at the PlayStation 3 game processing plant being unprepared for the game's last-minute gold status. The official word&mdash;as predicted by Epic Games-smith Mark Rein alongside the good news that <a href="http://kotaku.com/gaming/playstation-3/unreal-tournament-iii-ps3-goes-gold-saves-christmas-325646.php"><em>Unreal Tournament III</em> will ship in 2007</a>&mdash;is that the PS3 first-person shooter will start showing up in stores on December 11th, arriving with a trickle, not a torrent. For those desperate for a copy on day one, a pre-order won't hurt your chances of securing a copy.				<a href="http://kotaku.com/326595/midway-confirms-utiii-is-coming-in-december" title="Click here to read more about Midway Confirms UTIII Is Coming In December*">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/326595/midway-confirms-utiii-is-coming-in-december]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-326595]]></guid>
			<category><![CDATA[Unreal Tournament III]]></category>
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			<category><![CDATA[Midway]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[ut3]]></category>
			<category><![CDATA[utiii]]></category>
			<pubDate><![CDATA[Mon, 26 Nov 2007 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Unreal Tournament III PS3 Goes Gold, Saves Christmas]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Tournament III PS3 Goes Gold, Saves Christmas" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Unreal Tournament III PS3 Goes Gold, Saves Christmas" href="http://kotaku.com/325646/unreal-tournament-iii-ps3-goes-gold-saves-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unreal Tournament III PS3 Goes Gold, Saves Christmas" alt="Click here to read Unreal Tournament III PS3 Goes Gold, Saves Christmas" src="http://cache.kotaku.com/assets/images/9/2007/11/small_ut3_gold.jpg"/>
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				Epic Games' Mark Rein writes on the developer's official forums that the PlayStation 3 version of <em>Unreal Tournament III</em> has finally gone gold and will make it to retailers in time for a 2007 release. While a solid release date most likely won't be confirmed until the expected formal announcement, Rein estimates that "Midway will start shipping the title to North American retailers on Monday December 10th and it could show up in stores as early as December 11th but more likely toward the middle of that week."				<a href="http://kotaku.com/325646/unreal-tournament-iii-ps3-goes-gold-saves-christmas" title="Click here to read more about Unreal Tournament III PS3 Goes Gold, Saves Christmas">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/325646/unreal-tournament-iii-ps3-goes-gold-saves-christmas]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-325646]]></guid>
			<category><![CDATA[Playstation 3]]></category>
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			<category><![CDATA[ut3]]></category>
			<category><![CDATA[utiii]]></category>
			<pubDate><![CDATA[Wed, 21 Nov 2007 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=325646&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[UT3 Soundtrack, On Sale Soon]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 Soundtrack, On Sale Soon" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read UT3 Soundtrack, On Sale Soon" href="http://kotaku.com/323302/ut3-soundtrack-on-sale-soon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 Soundtrack, On Sale Soon" alt="Click here to read UT3 Soundtrack, On Sale Soon" src="http://cache.kotaku.com/assets/images/9/2007/11/small_51gO5zSW3EL._SS500_.jpg"/>
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				Looking for a new romantic album to listen to with your girl&mdash;something that will provide that gentle yet evocative underscore to your PG tongue on tongue loving? Then allow us to suggest the Unreal Tournament 3 soundtrack, the 120-minute Rom Di Prisco [Need for Speed] and Jesper Kyd [Hitman] technofest that goes on sale November 20th. But what should you listen to before then? It's called the abstinence album, my friend. Listen to a healthy dose of that, and it will totally get you some ass if you pretend it's a "choice." 				<a href="http://kotaku.com/323302/ut3-soundtrack-on-sale-soon" title="Click here to read more about UT3 Soundtrack, On Sale Soon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/323302/ut3-soundtrack-on-sale-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-323302]]></guid>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Thu, 15 Nov 2007 15:20:55 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=323302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[UT3 GOOOOOLD and Dated for PC]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 GOOOOOLD and Dated for PC" href="http://kotaku.com/midasfied/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">midasfied</span></a></div -->					<div><a title="Click here to read UT3 GOOOOOLD and Dated for PC" href="http://kotaku.com/317291/ut3-gooooold-and-dated-for-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 GOOOOOLD and Dated for PC" alt="Click here to read UT3 GOOOOOLD and Dated for PC" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ut3logoage.jpg"/>
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				So just why don't video games go silver or copper? Does it have to do with the process of mass production? <strike>Yes, of course.</strike> No. It's because every game is "going for it" like an Olympian, just like Unreal Tournament 3 for PC. 				<a href="http://kotaku.com/317291/ut3-gooooold-and-dated-for-pc" title="Click here to read more about UT3 GOOOOOLD and Dated for PC">More&nbsp;&raquo;</a>
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			<category><![CDATA[midasfied]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Wed, 31 Oct 2007 13:40:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=317291&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Unreal 4 Engine in Development]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal 4 Engine in Development" href="http://kotaku.com/confirmed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">confirmed</span></a></div -->					<div><a title="Click here to read Unreal 4 Engine in Development" href="http://kotaku.com/309187/unreal-4-engine-in-development" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unreal 4 Engine in Development" alt="Click here to read Unreal 4 Engine in Development" src="http://cache.kotaku.com/assets/images/9/2007/10/small_BHA-2.jpg"/>
											</a></div>
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				Who would have thought that, after making three successful Unreal engines, Epic would make another? During a recent visit to Epic's offices, several noticed a pile of Beautiful Mindesque scribbles on programmer Tim Sweeney's desk. And that crazy scribble, my friends, was confirmed to be the early strings of code for the Unreal 4 engine. Those little pencil markings will become headshots, chainsawed bodies and probably even<a href="http://kotaku.com/gaming/barbie/barbie-on-unreal-30-confirmed-247652.php"> ponies and crap</a>.				<a href="http://kotaku.com/309187/unreal-4-engine-in-development" title="Click here to read more about Unreal 4 Engine in Development">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/309187/unreal-4-engine-in-development]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-309187]]></guid>
			<category><![CDATA[confirmed]]></category>
			<category><![CDATA[Engine]]></category>
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			<category><![CDATA[Unreal]]></category>
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			<category><![CDATA[Ut]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Wed, 10 Oct 2007 14:00:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=309187&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More Unreal Tournament III Demo Details]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Unreal Tournament III Demo Details" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read More Unreal Tournament III Demo Details" href="http://kotaku.com/309144/more-unreal-tournament-iii-demo-details" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Unreal Tournament III Demo Details" alt="Click here to read More Unreal Tournament III Demo Details" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ut3d.JPG"/>
											</a></div>
									</div>
				Beyond Unreal is reporting some new Unreal Tournament III demo details on their site. Though they don't list a source, those guys seem pretty plugged in, so I trust them.				<a href="http://kotaku.com/309144/more-unreal-tournament-iii-demo-details" title="Click here to read more about More Unreal Tournament III Demo Details">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/309144/more-unreal-tournament-iii-demo-details]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-309144]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Demo]]></category>
			<category><![CDATA[Unreal Tournament III]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Wed, 10 Oct 2007 12:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=309144&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[UT3 Beta Coming Within 2 Weeks]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 Beta Coming Within 2 Weeks" href="http://kotaku.com/mmmonster-kill/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmmonsterkill</span></a></div -->					<div><a title="Click here to read UT3 Beta Coming Within 2 Weeks" href="http://kotaku.com/308721/ut3-beta-coming-within-2-weeks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 Beta Coming Within 2 Weeks" alt="Click here to read UT3 Beta Coming Within 2 Weeks" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ut3-logo.jpg"/>
											</a></div>
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				Good news, PC users. The UT3 beta is coming out within two weeks according to Mark Rein. Wait, why did we say "within" instead of just "in?" Because it could be <em>even sooner</em>. <blockquote>The development team feels they're pretty close to being ready to release this so it could come out this week but for safety sake I'd say it should be out within two weeks.</blockquote>We hate playing it safe! So we're calling it. 				<a href="http://kotaku.com/308721/ut3-beta-coming-within-2-weeks" title="Click here to read more about UT3 Beta Coming Within 2 Weeks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/308721/ut3-beta-coming-within-2-weeks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-308721]]></guid>
			<category><![CDATA[mmmonster kill]]></category>
			<category><![CDATA[Beta]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Tue, 09 Oct 2007 14:30:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=308721&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Unreal Tournament III PS3 Delayed To 2008 [Updated]]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Tournament III PS3 Delayed To 2008 [Updated]" href="http://kotaku.com/slip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">slip</span></a></div -->					<div><a title="Click here to read Unreal Tournament III PS3 Delayed To 2008 [Updated]" href="http://kotaku.com/306274/unreal-tournament-iii-ps3-delayed-to-2008-[updated]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unreal Tournament III PS3 Delayed To 2008 [Updated]" alt="Click here to read Unreal Tournament III PS3 Delayed To 2008 [Updated]" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ut3_gdc.jpg"/>
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				One game PLAYSTATION 3 owners won't be playing this holiday season is Epic Games' <em>Unreal Tournament III</em>. Midway had originally planned to ship the PC and PS3 versions this November, but it looks like PC gamers will be the only ones enjoying a cornucopia of headshots this Thanksgiving. Today's financial update from the company writes of the "expected movement" of <em>UT III</em> to the first quarter of 2008. Yes, Midway's fiscal year matches the calendar year, meaning we'll be enjoying the console first sometime between January 1 and March 31 of next year.				<a href="http://kotaku.com/306274/unreal-tournament-iii-ps3-delayed-to-2008-[updated]" title="Click here to read more about Unreal Tournament III PS3 Delayed To 2008 [Updated]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/306274/unreal-tournament-iii-ps3-delayed-to-2008-[updated]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-306274]]></guid>
			<category><![CDATA[Slip]]></category>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Unreal Tournament III]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Tue, 02 Oct 2007 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=306274&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Unreal Tournament 3 Impressions]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Tournament 3 Impressions" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Unreal Tournament 3 Impressions" href="http://kotaku.com/303227/unreal-tournament-3-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unreal Tournament 3 Impressions" alt="Click here to read Unreal Tournament 3 Impressions" src="http://cache.kotaku.com/assets/images/9/2012/01/c800e51690e9af998660b14a022f13fc.jpg"/>
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				After doing our <a href="http://kotaku.com/gaming/tgs07/justify-your-engine-mark-rein-302635.php">Justify Your Engine</a> with Epic's Mark Rein, we got some hands-on time with Unreal Tournament 3 for PS3. While we didn't have time to test the new features or enhanced vehicles, we did get to play a few rounds of traditional deathmatch. And yes, it was still great.				<a href="http://kotaku.com/303227/unreal-tournament-3-impressions" title="Click here to read more about Unreal Tournament 3 Impressions">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/303227/unreal-tournament-3-impressions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-303227]]></guid>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Wed, 26 Sep 2007 14:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=303227&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Justify Your Engine, Mark Rein]]></title>
			<description>
			<![CDATA[
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								<a href="http://kotaku.com/302635/justify-your-engine-mark-rein" title="Click here to read more about Justify Your Engine, Mark Rein">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/302635/justify-your-engine-mark-rein]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-302635]]></guid>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Justify Your Game]]></category>
			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[unreal engine]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Sat, 22 Sep 2007 14:00:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=302635&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Silicon Knights Counters Epic's Counter]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Silicon Knights Counters Epic's Counter" href="http://kotaku.com/slapfight/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">slapfight</span></a></div -->					<div><a title="Click here to read Silicon Knights Counters Epic's Counter" href="http://kotaku.com/299963/silicon-knights-counters-epics-counter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Silicon Knights Counters Epic's Counter" alt="Click here to read Silicon Knights Counters Epic's Counter" src="http://cache.kotaku.com/assets/images/9/2007/09/small_inigo4.jpeg"/>
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				And the battle continues. First Silicon Knights<a href="http://kotaku.com/gaming/breaking/silicon-knights-epic-sabotaged-us-280491.php"> decided to sue Epic</a>. Then Epic decided to slap Silicon Knights with a suit of their own <a href="http://kotaku.com/gaming/mega-(legal)-battle/epic-goes-all-countersuit-on-silicon-knights-287820.php">in response</a>. Now Silicon Knights is upping the ante even further, firing back at Epic's countersuit with something surely known in the legal world as a countercountersuit (the double dog dare of the legal world). Here's a chunk so you can get the idea:				<a href="http://kotaku.com/299963/silicon-knights-counters-epics-counter" title="Click here to read more about Silicon Knights Counters Epic's Counter">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/299963/silicon-knights-counters-epics-counter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-299963]]></guid>
			<category><![CDATA[slapfight]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Silicon Knights]]></category>
			<category><![CDATA[Too Human]]></category>
			<category><![CDATA[ut3]]></category>
			<category><![CDATA[ut3 engine]]></category>
			<pubDate><![CDATA[Fri, 14 Sep 2007 14:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=299963&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Epic: No UT Delay, But No Guarantees Either]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic: No UT Delay, But No Guarantees Either" href="http://kotaku.com/hard-rein/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hardrein</span></a></div -->					<div><a title="Click here to read Epic: No UT Delay, But No Guarantees Either" href="http://kotaku.com/298727/epic-no-ut-delay-but-no-guarantees-either" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Epic: No UT Delay, But No Guarantees Either" alt="Click here to read Epic: No UT Delay, But No Guarantees Either" src="http://cache.kotaku.com/assets/images/9/2007/09/small_markreingears2.jpg"/>
											</a></div>
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				Mark Rein is doing a some damage control over his self-induced rumors of a possible delay for Unreal Tourment 3. But the damage control is just as open-ended as <a href="http://kotaku.com/gaming/nooooo/rein-warns-of-potential-ut3-delays-298261.php">what he said</a> to start all of our buzzing in the first place.<blockquote>Nothing has changed at this point...we're working toward a November release.</blockquote>Translation: No delay.				<a href="http://kotaku.com/298727/epic-no-ut-delay-but-no-guarantees-either" title="Click here to read more about Epic: No UT Delay, But No Guarantees Either">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/298727/epic-no-ut-delay-but-no-guarantees-either]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-298727]]></guid>
			<category><![CDATA[hard rein]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Unreal Tournament]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Tue, 11 Sep 2007 15:20:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Rein Warns of Potential UT3 Delays]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rein Warns of Potential UT3 Delays" href="http://kotaku.com/nooooo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nooooo</span></a></div -->					<div><a title="Click here to read Rein Warns of Potential UT3 Delays" href="http://kotaku.com/298261/rein-warns-of-potential-ut3-delays" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rein Warns of Potential UT3 Delays" alt="Click here to read Rein Warns of Potential UT3 Delays" src="http://cache.kotaku.com/assets/images/9/2007/09/small_ut3_4h.jpg"/>
											</a></div>
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				On the official forums, Mark Rein popped in to settle a debate on Unreal Tournament 3 countdown timers. But in doing so, he kind of killed the party:<blockquote>We do not know exactly when the game will be completed. All we've said is that we're hoping for a November release but as you know we value getting it right over getting it right now so there's no guarantee of that.</blockquote>				<a href="http://kotaku.com/298261/rein-warns-of-potential-ut3-delays" title="Click here to read more about Rein Warns of Potential UT3 Delays">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/298261/rein-warns-of-potential-ut3-delays]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-298261]]></guid>
			<category><![CDATA[nooooo]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[Unreal Tournament]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Mon, 10 Sep 2007 15:20:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=298261&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[No Unreal Tournament III Demo]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Unreal Tournament III Demo" href="http://kotaku.com/epic-has-few-resources/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epichasfewresources</span></a></div -->					<div><a title="Click here to read No Unreal Tournament III Demo" href="http://kotaku.com/294047/no-unreal-tournament-iii-demo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Unreal Tournament III Demo" alt="Click here to read No Unreal Tournament III Demo" src="http://cache.kotaku.com/assets/images/9/2007/08/small_dgxpo06_03.jpg"/>
											</a></div>
									</div>
				 Epic doesn't do demos. They do <i>games</i>. 'Cause when you have a small staff, you don't have time to focus on other things. You can only focus on the game. Epic bossman Mark Rein (above, touching something) lays it all out:				<a href="http://kotaku.com/294047/no-unreal-tournament-iii-demo" title="Click here to read more about No Unreal Tournament III Demo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/294047/no-unreal-tournament-iii-demo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-294047]]></guid>
			<category><![CDATA[Epic Has Few Resources]]></category>
			<category><![CDATA[Dennis Dyack]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Legal]]></category>
			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[unreal engine]]></category>
			<category><![CDATA[Unreal Tournament III]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Tue, 28 Aug 2007 08:00:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=294047&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Big UT3 Statue! Giant...Somebody Face!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Big UT3 Statue! Giant...Somebody Face!" href="http://kotaku.com/big-news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bignews</span></a></div -->					<div><a title="Click here to read Big UT3 Statue! Giant...Somebody Face!" href="http://kotaku.com/291589/big-ut3-statue-giantsomebody-face" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Big UT3 Statue! Giant...Somebody Face!" alt="Click here to read Big UT3 Statue! Giant...Somebody Face!" src="http://cache.kotaku.com/assets/images/9/2007/08/small_IMG_3096.JPG"/>
											</a></div>
									</div>
				This is a big UT3 statue from the Midway booth. It's quite large. Behemoth even.				<a href="http://kotaku.com/291589/big-ut3-statue-giantsomebody-face" title="Click here to read more about Big UT3 Statue! Giant...Somebody Face!">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/291589/big-ut3-statue-giantsomebody-face]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-291589]]></guid>
			<category><![CDATA[big news]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[gc07]]></category>
			<category><![CDATA[GCDC07]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Tue, 21 Aug 2007 13:30:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=291589&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Working With Microsoft Not Epic's "Chief Priority" Now]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Working With Microsoft Not Epic's &quot;Chief Priority&quot; Now" href="http://kotaku.com/giant-mark-rein-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">giantmarkreinface</span></a></div -->					<div><a title="Click here to read Working With Microsoft Not Epic's &quot;Chief Priority&quot; Now" href="http://kotaku.com/290044/working-with-microsoft-not-epics-chief-priority-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Working With Microsoft Not Epic's &quot;Chief Priority&quot; Now" alt="Click here to read Working With Microsoft Not Epic's &quot;Chief Priority&quot; Now" src="http://cache.kotaku.com/assets/images/9/2007/08/small_giantreinface.jpg"/>
											</a></div>
									</div>
				 Epic honcho Mark Rein fired this <a href="http://kotaku.com/gaming/chocolate-rein/mark-rein-utiii-love-the-blu+ray-289595.php">flamebait</a>: "We'll compress some things. But you know, we may have fewer maps on the 360 version... Blu-Ray has definitely given us a lot of legroom." That's not all. He also said: "If you think down the road, well maybe the next UT beyond this one, on Blu-Ray disc, we might fill the whole damn disc with all the cool stuff the mod makers make." Take THAT, Microsoft!!				<a href="http://kotaku.com/290044/working-with-microsoft-not-epics-chief-priority-now" title="Click here to read more about Working With Microsoft Not Epic's "Chief Priority" Now">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/290044/working-with-microsoft-not-epics-chief-priority-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-290044]]></guid>
			<category><![CDATA[Giant Mark Rein Face]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[ut3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Aug 2007 04:30:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=290044&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[UT3 Cross Play "Not Decided"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 Cross Play &quot;Not Decided&quot;" href="http://kotaku.com/stinkin.-thinkin./" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stinkinthinkin</span></a></div -->					<div><a title="Click here to read UT3 Cross Play &quot;Not Decided&quot;" href="http://kotaku.com/287575/ut3-cross-play-not-decided" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 Cross Play &quot;Not Decided&quot;" alt="Click here to read UT3 Cross Play &quot;Not Decided&quot;" src="http://cache.kotaku.com/assets/images/9/2007/08/small_markreinps3pc.jpg"/>
											</a></div>
									</div>
				 Those excited for PC vs. PS3 <i>Unreal Tournament 3</i> showdowns, don't get so excited. Like, get annoyed or even pissed. Yes, the PS3 version will be keyboard and mouse <a href="http://kotaku.com/gaming/click-and-type/unreal-tournament-iii-to-have-mousekeyboard-support-285986.php">support</a>, but that's it for now. Over on the Epic boards, Epic honcho Mark Rein points out:				<a href="http://kotaku.com/287575/ut3-cross-play-not-decided" title="Click here to read more about UT3 Cross Play "Not Decided"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/287575/ut3-cross-play-not-decided]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-287575]]></guid>
			<category><![CDATA[stinkin' thinkin']]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Thu, 09 Aug 2007 01:00:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=287575&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Epic Confirms Gears of War and UT3 For Mac]]></title>
			<description>
			<![CDATA[
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					    In this Game Head production, Epic Games' VP Mark Rein casually mentions that both Gears of War and UT3 will be coming to Mac under Rein's tight logic of, "Sure, why not?"				<a href="http://kotaku.com/279364/epic-confirms-gears-of-war-and-ut3-for-mac" title="Click here to read more about Epic Confirms Gears of War and UT3 For Mac">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/279364/epic-confirms-gears-of-war-and-ut3-for-mac]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-279364]]></guid>
			<category><![CDATA[fruitastic]]></category>
			<category><![CDATA[Apple]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Mac]]></category>
			<category><![CDATA[ut3]]></category>
			<pubDate><![CDATA[Tue, 17 Jul 2007 15:20:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=279364&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[UT3 Bursting With Multiplayer Maps]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UT3 Bursting With Multiplayer Maps" href="http://kotaku.com/map-reading-skills/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mapreadingskills</span></a></div -->					<div><a title="Click here to read UT3 Bursting With Multiplayer Maps" href="http://kotaku.com/275159/ut3-bursting-with-multiplayer-maps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UT3 Bursting With Multiplayer Maps" alt="Click here to read UT3 Bursting With Multiplayer Maps" src="http://cache.kotaku.com/assets/images/9/2007/07/small_ut3gunner.jpg"/>
											</a></div>
									</div>
				The latest issue of the Official Xbox Magazine comes with a disc containing a short documentary feature on Unreal Tournament 3, featuring a look at some new maps and some background information on the game. In the clip it is revealed that the game will be shipping with 3 to 4 dozen multiplayer maps in the retail version. That's 36 to 48 maps right from the get go. A staggering amount, and the single player portion of the game is said to have even more! 				<a href="http://kotaku.com/275159/ut3-bursting-with-multiplayer-maps" title="Click here to read more about UT3 Bursting With Multiplayer Maps">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/275159/ut3-bursting-with-multiplayer-maps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-275159]]></guid>
			<category><![CDATA[map reading skills]]></category>
			<category><![CDATA[unreal tournament 3]]></category>
			<category><![CDATA[ut3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 05 Jul 2007 10:30:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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