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		<title><![CDATA[Kotaku: Updates]]></title>
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		<description><![CDATA[Kotaku posts tagged Updates]]></description>
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			<title><![CDATA[Wait, Don't Cancel Yet! Check Out What's Coming Soon for Star Wars: The Old Republic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wait, Don't Cancel Yet! Check Out What's Coming Soon for &lt;em&gt;Star Wars: The Old Republic&lt;/em&gt;" href="http://kotaku.com/star-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starwars</span></a></div -->					<div><a title="Click here to read Wait, Don't Cancel Yet! Check Out What's Coming Soon for &lt;em&gt;Star Wars: The Old Republic&lt;/em&gt;" href="http://kotaku.com/5877507/wait-dont-cancel-yet-check-out-whats-coming-soon-for-star-wars-the-old-republic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wait, Don't Cancel Yet! Check Out What's Coming Soon for &lt;em&gt;Star Wars: The Old Republic&lt;/em&gt;" alt="Click here to read Wait, Don't Cancel Yet! Check Out What's Coming Soon for &lt;em&gt;Star Wars: The Old Republic&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_cb2b6f094d53f56abb2ad61d0b548f07.jpg"/>
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				<!-- videoId: HvjHv5tQ8FY --><!-- /videoId: HvjHv5tQ8FY --> With yesterday's patch 1.1 player-versus-player debacle stemming a flood of threatened account cancellations, BioWare has released a video showing off what the coming months have in store for <em>Star Wars: The Old Republic</em>, in case you choose to stick around.				<a href="http://kotaku.com/5877507/wait-dont-cancel-yet-check-out-whats-coming-soon-for-star-wars-the-old-republic" title="Click here to read more about Wait, Don't Cancel Yet! Check Out What's Coming Soon for Star Wars: The Old Republic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877507/wait-dont-cancel-yet-check-out-whats-coming-soon-for-star-wars-the-old-republic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877507]]></guid>
			<category><![CDATA[Star Wars]]></category>
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			<pubDate><![CDATA[Thu, 19 Jan 2012 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Much-Improved Version of Gran Turismo 5 Hits Stores January 17]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Much-Improved Version of &lt;em&gt;Gran Turismo 5&lt;/em&gt; Hits Stores January 17" href="http://kotaku.com/gran-turismo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">granturismo</span></a></div -->					<div><a title="Click here to read A Much-Improved Version of &lt;em&gt;Gran Turismo 5&lt;/em&gt; Hits Stores January 17" href="http://kotaku.com/5873777/a-much+improved-version-of-gran-turismo-5-hits-stores-january-17" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Much-Improved Version of &lt;em&gt;Gran Turismo 5&lt;/em&gt; Hits Stores January 17" alt="Click here to read A Much-Improved Version of &lt;em&gt;Gran Turismo 5&lt;/em&gt; Hits Stores January 17" src="http://cache.kotaku.com/assets/images/9/2012/01/small_474192a2be270726bb2fdb88f68da61f.jpg"/>
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				 If you were one of those driving fans that passed up <em>Gran Turismo 5</em> at launch in favor of waiting for a more complete edition of the game at a lower price, your patience pays off January 17 with the <em>Gran Turismo 5: XL Edition</em>.				<a href="http://kotaku.com/5873777/a-much+improved-version-of-gran-turismo-5-hits-stores-january-17" title="Click here to read more about A Much-Improved Version of Gran Turismo 5 Hits Stores January 17">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5873777/a-much+improved-version-of-gran-turismo-5-hits-stores-january-17]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873777]]></guid>
			<category><![CDATA[Gran Turismo]]></category>
			<category><![CDATA[bargain]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Features]]></category>
			<category><![CDATA[gran turismo 5]]></category>
			<category><![CDATA[Re-release]]></category>
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			<category><![CDATA[XL Edition]]></category>
			<pubDate><![CDATA[Fri, 06 Jan 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Xbox Live Update Will Add Paypal on May 19th]]></title>
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				Microsoft plans to release an Xbox Live update beginning in less than two weeks, according to <em>Joystiq</em>. The update will add support for Microsoft's <a href="http://kotaku.com/#!5787112/xbox-360s-new-disc-format-is-a-1gb-storage-boost">new disc format</a> and add Paypal as a payment option for Xbox Live. Meanwhile, Microsoft will also be launching <a href="http://kotaku.com/#!5726116/avatar-kinect-is-a-new-xbox-live-gold-perk-and-a-fancier-chatroom">Avatar Kinect</a> on May 27th as a separate download. [<em><a href="http://www.joystiq.com/screenshots/xbox-360-dashboard-update-spring-2011-info-documents/4119729/#/0">Joystiq</a></em>]				<a href="http://kotaku.com/5800185/xbox-live-update-will-add-paypal-on-may-19th" title="Click here to read more about Xbox Live Update Will Add Paypal on May 19th">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800185/xbox-live-update-will-add-paypal-on-may-19th]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800185]]></guid>
			<category><![CDATA[Blip]]></category>
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			<pubDate><![CDATA[Mon, 09 May 2011 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Updating Kills The Joy Of Broken Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Updating Kills The Joy Of Broken Games" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Updating Kills The Joy Of Broken Games" href="http://kotaku.com/5780550/updating-kills-the-joy-of-broken-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Updating Kills The Joy Of Broken Games" alt="Click here to read Updating Kills The Joy Of Broken Games" src="http://cache.kotaku.com/assets/images/9/2011/03/small_update.jpg"/>
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				 <em>Remember back when broken console games stayed broken? Commenter <a href="http://kotaku.com/#!speakup/forum?comment=37565203:37565203">Don't forget to bring a towel!</a> does, pining for the pre-update era in today's Speak-Up on Kotaku.</em>				<a href="http://kotaku.com/5780550/updating-kills-the-joy-of-broken-games" title="Click here to read more about Updating Kills The Joy Of Broken Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5780550/updating-kills-the-joy-of-broken-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5780550]]></guid>
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			<pubDate><![CDATA[Thu, 10 Mar 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5780550&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Sports Reverses Stance on WiiWare Updates for NBA Jam]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Sports Reverses Stance on WiiWare Updates for &lt;em&gt;NBA Jam&lt;/em&gt;" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read EA Sports Reverses Stance on WiiWare Updates for &lt;em&gt;NBA Jam&lt;/em&gt;" href="http://kotaku.com/5505674/ea-sports-reverses-stance-on-wiiware-updates-for-nba-jam" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Sports Reverses Stance on WiiWare Updates for &lt;em&gt;NBA Jam&lt;/em&gt;" alt="Click here to read EA Sports Reverses Stance on WiiWare Updates for &lt;em&gt;NBA Jam&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/03/custom_1261719736829_gilbertarenas.jpg"/>
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				Last week, in <a href="http://kotaku.com/5503067/troubled-star-left-out-of-nba-jam-roster">explaining why the beleaguered NBA all-star Gilbert Arenas wasn't a part of voting for <em>NBA Jam</em>'s roster</a>, EA Sports indicated it could later add him to the game with a WiiWare update. They've backtracked on that statement.				<a href="http://kotaku.com/5505674/ea-sports-reverses-stance-on-wiiware-updates-for-nba-jam" title="Click here to read more about EA Sports Reverses Stance on WiiWare Updates for NBA Jam">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5505674/ea-sports-reverses-stance-on-wiiware-updates-for-nba-jam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5505674]]></guid>
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			<pubDate><![CDATA[Tue, 30 Mar 2010 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Unauthorized Memory Units Won't Work in Next 360 Update]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unauthorized Memory Units Won't Work in Next 360 Update" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read Unauthorized Memory Units Won't Work in Next 360 Update" href="http://kotaku.com/5383765/unauthorized-memory-units-wont-work-in-next-360-update" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unauthorized Memory Units Won't Work in Next 360 Update" alt="Click here to read Unauthorized Memory Units Won't Work in Next 360 Update" src="http://cache.kotaku.com/assets/images/9/2011/11/small_bc957139291e143382b94ea3b8c5cefc.jpg"/>
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				Unauthorized memory units are verböten under the next dashboard update to Xbox Live, which isn't of mainstream concern right now, but will be to those participating in the <a href="http://kotaku.com/5381794/sign-up-to-test-zune-facebook-and-twitter-on-your-360">Xbox Live Preview Program.</a>				<a href="http://kotaku.com/5383765/unauthorized-memory-units-wont-work-in-next-360-update" title="Click here to read more about Unauthorized Memory Units Won't Work in Next 360 Update">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5383765/unauthorized-memory-units-wont-work-in-next-360-update]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5383765]]></guid>
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			<category><![CDATA[Memory]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 16 Oct 2009 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Noby Noby Boy Updates Coming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Noby Noby Boy Updates Coming" href="http://kotaku.com/namco-bandai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">namcobandai</span></a></div -->					<div><a title="Click here to read Noby Noby Boy Updates Coming" href="http://kotaku.com/5155659/noby-noby-boy-updates-coming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Noby Noby Boy Updates Coming" alt="Click here to read Noby Noby Boy Updates Coming" src="http://cache.kotaku.com/assets/images/9/2009/02/nobyfrogs_01.jpg"/>
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				 With <a class="autolink" title="Click here to read more posts tagged NOBY NOBY BOY" title="Click here to read more posts tagged NOBY NOBY BOY" href="http://kotaku.com/tag/noby-noby-boy/">Noby Noby Boy</a> making its small yet stretchy debut tomorrow on the PlayStation Network, creator <a class="autolink" title="Click here to read more posts tagged KEITA TAKAHASHI" title="Click here to read more posts tagged KEITA TAKAHASHI" href="http://kotaku.com/tag/keita-takahashi/">Keita Takahashi</a> talks about the quirky little game's update potential.				<a href="http://kotaku.com/5155659/noby-noby-boy-updates-coming" title="Click here to read more about Noby Noby Boy Updates Coming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Feb 2009 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5155659&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[LittleBigplanet Updates Bring Moderation Changes, LittleBigStore]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LittleBigplanet Updates Bring Moderation Changes, LittleBigStore" href="http://kotaku.com/double-dose-of-patch-lovin./" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doubledoseofpatchlovin</span></a></div -->					<div><a title="Click here to read LittleBigplanet Updates Bring Moderation Changes, LittleBigStore" href="http://kotaku.com/5114361/littlebigplanet-updates-bring-moderation-changes-littlebigstore" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LittleBigplanet Updates Bring Moderation Changes, LittleBigStore" alt="Click here to read LittleBigplanet Updates Bring Moderation Changes, LittleBigStore" src="http://cache.kotaku.com/assets/images/9/2008/12/lbstore.jpg"/>
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				 Two days; two LittleBigPlanet updates. Updates 1.06 and 1.07 for LitleBigPlanet have arrived right next to each other, bringing big changes to level moderation and an in-game store for buying LBP goodies.				<a href="http://kotaku.com/5114361/littlebigplanet-updates-bring-moderation-changes-littlebigstore" title="Click here to read more about LittleBigplanet Updates Bring Moderation Changes, LittleBigStore">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5114361/littlebigplanet-updates-bring-moderation-changes-littlebigstore]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5114361]]></guid>
			<category><![CDATA[Double Dose Of Patch Lovin']]></category>
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			<pubDate><![CDATA[Fri, 19 Dec 2008 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5114361&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Asheron's Call - 100 Updates And Growing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Asheron's Call - 100 Updates And Growing" href="http://kotaku.com/asheron.s-call/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">asheronscall</span></a></div -->					<div><a title="Click here to read Asheron's Call - 100 Updates And Growing" href="http://kotaku.com/5042504/asherons-call-+-100-updates-and-growing" class="pp_image">
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				 Before I started my four-year run with the original Everquest, I spent a couple months in the world of Dereth in Asheron's Call. That was nine years and one failed sequel ago, and I was almost certain the game had long since faded away into nothingness. Apparently I was wrong, as the title is now celebrating its 100th update since release. Originally published my Microsoft, that company dropped the torch and Turbine picked it up and ran a very, very long way with it. 				<a href="http://kotaku.com/5042504/asherons-call-+-100-updates-and-growing" title="Click here to read more about Asheron's Call - 100 Updates And Growing">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Aug 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Burnout Paradise "Cagney" Update Arrives Tomorrow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise &quot;Cagney&quot; Update Arrives Tomorrow" href="http://kotaku.com/burnout-paradise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutparadise</span></a></div -->					<div><a title="Click here to read Burnout Paradise &quot;Cagney&quot; Update Arrives Tomorrow" href="http://kotaku.com/5032446/burnout-paradise-cagney-update-arrives-tomorrow" class="pp_image">
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				The "Cagney" update for Burnout Paradise on the Xbox 360 will arrive via Xbox Live tomorrow. Developer Criterion posted confirmation of the release date on Friday, and commenter <a href="http://kotaku.com/people/beanman101283/">Sean Beanland</a> mentioned it in yesterday's discussion of <a href="http://kotaku.com/5032336/burnout-bikes-15-more-hours-of-gameplay-no-nasty-crashes">Burnout Bikes</a>.				<a href="http://kotaku.com/5032446/burnout-paradise-cagney-update-arrives-tomorrow" title="Click here to read more about Burnout Paradise "Cagney" Update Arrives Tomorrow">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 03 Aug 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[TF2 Updates: May I Ax You A Question?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TF2 Updates: May I Ax You A Question?" href="http://kotaku.com/team-fortress-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">teamfortress2</span></a></div -->					<div><a title="Click here to read TF2 Updates: May I Ax You A Question?" href="http://kotaku.com/5014226/tf2-updates-may-i-ax-you-a-question" class="pp_image">
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				Limber up your fast-twitch weapon-switch reflexes. Valve's dropped word that the next update for Team Fortress 2 - centering on the Pyro class - will include a new weapon called the Axtinguisher, among other things.				<a href="http://kotaku.com/5014226/tf2-updates-may-i-ax-you-a-question" title="Click here to read more about TF2 Updates: May I Ax You A Question?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 07 Jun 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Metal Slug 3 Hits XBLA This Wednesday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metal Slug 3 Hits XBLA This Wednesday" href="http://kotaku.com/updates/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">updates</span></a></div -->					<div><a title="Click here to read Metal Slug 3 Hits XBLA This Wednesday" href="http://kotaku.com/338547/metal-slug-3-hits-xbla-this-wednesday" class="pp_image">
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				In my humble opinion, PSN is outrocking XBLA in terms of new and original titles. But more and more I'm seeing the two services as separate entities. PSN takes risks and finds incredible new talent and fresh IPs. XBLA gives us an easy way to play our old favorites. 				<a href="http://kotaku.com/338547/metal-slug-3-hits-xbla-this-wednesday" title="Click here to read more about Metal Slug 3 Hits XBLA This Wednesday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 28 Dec 2007 13:40:39 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Sony Attempting Fewer PS3 Firmware Updates And In-Game XMB]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Attempting Fewer PS3 Firmware Updates And In-Game XMB" href="http://kotaku.com/updates/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">updates</span></a></div -->					<div><a title="Click here to read Sony Attempting Fewer PS3 Firmware Updates And In-Game XMB" href="http://kotaku.com/331289/sony-attempting-fewer-ps3-firmware-updates-and-in+game-xmb" class="pp_image">
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				Sony's Eric Lempel is the man behind your PS3 and PSP firmware updates. And anyone who owns a PS3 can tell you, that translates to a lot of work over the past year. So will Sony keep up their intense PS3 firmware update schedule? <blockquote>We're trying to certainly cut down on the amount of times we do it. But on occasion when we've got these good features ready to go, let's give them out to the consumers. Let's get them out there. We definitely understand that it does happen frequently and that can be somewhat annoying to some users.</blockquote>Honestly, I think these updates will prove more annoying to developers than to gamers. So what about in-game XMB?				<a href="http://kotaku.com/331289/sony-attempting-fewer-ps3-firmware-updates-and-in+game-xmb" title="Click here to read more about Sony Attempting Fewer PS3 Firmware Updates And In-Game XMB">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 12:40:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Golden Axe: Beast Rider Sounds a Lot Like Lair]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Golden Axe: Beast Rider Sounds a Lot Like Lair" href="http://kotaku.com/updates/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">updates</span></a></div -->					<div><a title="Click here to read Golden Axe: Beast Rider Sounds a Lot Like Lair" href="http://kotaku.com/327437/golden-axe-beast-rider-sounds-a-lot-like-lair" class="pp_image">
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				Golden Axe, a personal favorite during one particularly Dirty Dancingesque summer vacation of my youth, is coming to PS3 and Xbox 360. And while<a href="http://kotaku.com/gaming/golden-axe/sega-hasnt-axed-ps3-golden-axe-313146.php"> we already knew that</a>, we had no idea what that meant. Sidescroller? 3D fighter? RPG? What? 				<a href="http://kotaku.com/327437/golden-axe-beast-rider-sounds-a-lot-like-lair" title="Click here to read more about Golden Axe: Beast Rider Sounds a Lot Like Lair">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Nov 2007 14:20:18 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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