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		<title><![CDATA[Kotaku: Ubisoft]]></title>
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			<title><![CDATA[Kotaku: Ubisoft]]></title>
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		<description><![CDATA[Kotaku posts tagged Ubisoft]]></description>
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			<title><![CDATA[Assassin's Creed III Will Be Out On October 30]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Assassin's Creed III&lt;/em&gt; Will Be Out On October 30" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Assassin's Creed III&lt;/em&gt; Will Be Out On October 30" href="http://kotaku.com/5885377/assassins-creed-3-will-be-out-on-october-30" class="pp_image">
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				Ubisoft won't even wait a full year to release the next <em>Assassin's Creed</em>, because the next one,  <em>Assassin's Creed III</em>, will be out on October <s>13</s> 30. The company announced that today during a call with investors, bumping the <em>AC</em> series up from its traditional November release.				<a href="http://kotaku.com/5885377/assassins-creed-3-will-be-out-on-october-30" title="Click here to read more about Assassin's Creed III Will Be Out On October 30">More&nbsp;&raquo;</a>
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			<category><![CDATA[Assassin's Creed]]></category>
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			<category><![CDATA[assassin's creed III]]></category>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 12:31:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Schreier]]></dc:creator>
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			<title><![CDATA[Leaked Far Cry 3 Trailer Gives Release Date]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Leaked &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Gives Release Date" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Leaked &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Gives Release Date" href="http://kotaku.com/5885275/leaked-far-cry-3-trailer-gives-release-date" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Leaked &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Gives Release Date" alt="Click here to read Leaked &lt;em&gt;Far Cry 3&lt;/em&gt; Trailer Gives Release Date" src="http://cache.kotaku.com/assets/images/9/2012/02/small_01e3ba1b1aefe39c0c32de11d8b494ad.jpg"/>
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				A leaked German <em>Far Cry 3</em> dates the game for a Sept. 6 release. The trailer is CG and a longer version of a previously released teaser. If real, it's unclear whether the release is worldwide or Europe-only.				<a href="http://kotaku.com/5885275/leaked-far-cry-3-trailer-gives-release-date" title="Click here to read more about Leaked Far Cry 3 Trailer Gives Release Date">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Farcry3]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 15 Feb 2012 07:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Rap Video Was Made by Game Artists]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Rap Video Was Made by Game Artists" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read This Rap Video Was Made by Game Artists" href="http://kotaku.com/5883251/this-rap-video-was-made-by-game-artists" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Rap Video Was Made by Game Artists" alt="Click here to read This Rap Video Was Made by Game Artists" src="http://cache.kotaku.com/assets/images/9/2012/02/small_68fe5597d5268136e951470683a8d82c.jpg"/>
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				Rapper Sole, who we've featured <a href="http://kotaku.com/5558924/this-might-be-my-favourite-video-game-song-ever">once </a>or <a href="http://kotaku.com/5791489/the-rap-song-that-dreams-of-mass-effect-and-fallout-3">twice </a>here on Kotaku before, has a new video out with his Skyrider Band (pictured above), and it's one that might be right inside a gamer's wheelhouse.				<a href="http://kotaku.com/5883251/this-rap-video-was-made-by-game-artists" title="Click here to read more about This Rap Video Was Made by Game Artists">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883251/this-rap-video-was-made-by-game-artists]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883251]]></guid>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Rap]]></category>
			<category><![CDATA[sole]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 08 Feb 2012 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The In and Outs of Surviving in I Am Alive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The In and Outs of Surviving in &lt;em&gt;I Am Alive&lt;/em&gt;" href="http://kotaku.com/i-am-alive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iamalive</span></a></div -->					<div><a title="Click here to read The In and Outs of Surviving in &lt;em&gt;I Am Alive&lt;/em&gt;" href="http://kotaku.com/5883196/the-in-and-outs-of-surviving-in-i-am-alive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The In and Outs of Surviving in &lt;em&gt;I Am Alive&lt;/em&gt;" alt="Click here to read The In and Outs of Surviving in &lt;em&gt;I Am Alive&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_455e09c3409b6df3d2b0804f86e50162.jpg"/>
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				 <!-- videoId: v/6f7f0998 --><!-- /videoId: v/6f7f0998 --> Ubisoft Shanghai's upcoming adventure/survival game <em>I Am Alive</em> sure does look cool. Back when I saw the game a few months ago, <a href="http://kotaku.com/5853973/the-dust-danger-and-despair-of-i-am-alive?tag=iamalive">I was impressed</a>, with its gritty realism, and how it recalled Cormac McCarthy's <em>The Road</em>. Just the other day, <a href="http://kotaku.com/5883054/no-wait-this-is-a-video-game-for-grown+ups">Stephen checked it out</a> and was equally impressed.				<a href="http://kotaku.com/5883196/the-in-and-outs-of-surviving-in-i-am-alive" title="Click here to read more about The In and Outs of Surviving in I Am Alive">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883196/the-in-and-outs-of-surviving-in-i-am-alive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883196]]></guid>
			<category><![CDATA[I Am Alive]]></category>
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			<category><![CDATA[ubisoft shanghai]]></category>
			<pubDate><![CDATA[Tue, 07 Feb 2012 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[No, Wait. This Is a Video Game for Grown-Ups]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No, Wait. &lt;em&gt;This&lt;/em&gt; Is a Video Game for Grown-Ups" href="http://kotaku.com/i-am-alive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iamalive</span></a></div -->					<div><a title="Click here to read No, Wait. &lt;em&gt;This&lt;/em&gt; Is a Video Game for Grown-Ups" href="http://kotaku.com/5883054/no-wait-this-is-a-video-game-for-grown+ups" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No, Wait. &lt;em&gt;This&lt;/em&gt; Is a Video Game for Grown-Ups" alt="Click here to read No, Wait. &lt;em&gt;This&lt;/em&gt; Is a Video Game for Grown-Ups" src="http://cache.kotaku.com/assets/images/9/2012/02/small_7488b27f02474ca58447690de461bb58.jpg"/>
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				Have you ever made a video game character fear you?				<a href="http://kotaku.com/5883054/no-wait-this-is-a-video-game-for-grown+ups" title="Click here to read more about No, Wait. This Is a Video Game for Grown-Ups">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883054/no-wait-this-is-a-video-game-for-grown+ups]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883054]]></guid>
			<category><![CDATA[I Am Alive]]></category>
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			<category><![CDATA[ubisoft shanghai]]></category>
			<pubDate><![CDATA[Tue, 07 Feb 2012 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Meet the Many Robots You'll be Shooting in Shoot Many Robots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Meet the Many Robots You'll be Shooting in &lt;em&gt;Shoot Many Robots&lt;/em&gt;" href="http://kotaku.com/shoot-many-robots/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shootmanyrobots</span></a></div -->					<div><a title="Click here to read Meet the Many Robots You'll be Shooting in &lt;em&gt;Shoot Many Robots&lt;/em&gt;" href="http://kotaku.com/5882700/meet-the-many-robots-youll-be-shooting-in-shoot-many-robots" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Meet the Many Robots You'll be Shooting in &lt;em&gt;Shoot Many Robots&lt;/em&gt;" alt="Click here to read Meet the Many Robots You'll be Shooting in &lt;em&gt;Shoot Many Robots&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_44e1c33e9eae547a6370192bfbcf3f67.jpg"/>
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				 <!-- videoId: v/ac7d11a7 --><!-- /videoId: v/ac7d11a7 --> Check out the latest trailer for <em>Shoot Many Robots</em>, the upcoming XBLA, PSN, and PC downloadable that casts you as a survivor of the robot apocalypse.				<a href="http://kotaku.com/5882700/meet-the-many-robots-youll-be-shooting-in-shoot-many-robots" title="Click here to read more about Meet the Many Robots You'll be Shooting in Shoot Many Robots">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Feb 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[Some of Ubisoft's PC Games Won't Work Next Week. Not Even Singleplayer.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some of Ubisoft's PC Games Won't Work Next Week. Not Even Singleplayer." href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Some of Ubisoft's PC Games Won't Work Next Week. Not Even Singleplayer." href="http://kotaku.com/5881867/some-of-ubisofts-pc-games-wont-work-next-week-not-even-singleplayer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some of Ubisoft's PC Games Won't Work Next Week. Not Even Singleplayer." alt="Click here to read Some of Ubisoft's PC Games Won't Work Next Week. Not Even Singleplayer." src="http://cache.kotaku.com/assets/images/9/2012/02/small_996893e779174bd6aee2b6d8ae6ecca6.jpg"/>
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				Next week, Ubisoft will be moving around some of its servers. What this means for those of you saddled with Ubisoft PC (and Mac!) games that have restrictive DRM is that, in some cases, your games won't work while the move takes place. <em>At all</em>.				<a href="http://kotaku.com/5881867/some-of-ubisofts-pc-games-wont-work-next-week-not-even-singleplayer" title="Click here to read more about Some of Ubisoft's PC Games Won't Work Next Week. Not Even Singleplayer.">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
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			<pubDate><![CDATA[Fri, 03 Feb 2012 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Trials Evolution's Crazy-Deep Customization Features Pinball, Helicopters and... First-Person Shooting?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Trials Evolution&lt;/em&gt;'s Crazy-Deep Customization Features Pinball, Helicopters and... First-Person Shooting?" href="http://kotaku.com/trials/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trials</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Trials Evolution&lt;/em&gt;'s Crazy-Deep Customization Features Pinball, Helicopters and... First-Person Shooting?" href="http://kotaku.com/5881727/trials-evolutions-crazy+deep-customization-features-pinball-helicopters-and-first+person-shooting" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Trials Evolution&lt;/em&gt;'s Crazy-Deep Customization Features Pinball, Helicopters and... First-Person Shooting?" alt="Click here to read &lt;em&gt;Trials Evolution&lt;/em&gt;'s Crazy-Deep Customization Features Pinball, Helicopters and... First-Person Shooting?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_1018f53c6e63d9208edc69656b369f69.jpg"/>
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				<!-- videoId: v/3dda47c9 --><!-- /videoId: v/3dda47c9 --> This trailer for <em>Trials Evolution</em> twists the Darwinian motto into "Survival of the fastest," and truly it does seem that the Spring-bound sequel will be a more sophisticated beast.				<a href="http://kotaku.com/5881727/trials-evolutions-crazy+deep-customization-features-pinball-helicopters-and-first+person-shooting" title="Click here to read more about Trials Evolution's Crazy-Deep Customization Features Pinball, Helicopters and... First-Person Shooting?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881727/trials-evolutions-crazy+deep-customization-features-pinball-helicopters-and-first+person-shooting]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881727]]></guid>
			<category><![CDATA[Trials]]></category>
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			<pubDate><![CDATA[Thu, 02 Feb 2012 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[This Ghost Recon Future Soldier Gameplay Trailer is All Synchronized Sniping and Stealth Kills]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This &lt;em&gt;Ghost Recon Future Soldier&lt;/em&gt; Gameplay Trailer is All Synchronized Sniping and Stealth Kills" href="http://kotaku.com/ghost-recon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostrecon</span></a></div -->					<div><a title="Click here to read This &lt;em&gt;Ghost Recon Future Soldier&lt;/em&gt; Gameplay Trailer is All Synchronized Sniping and Stealth Kills" href="http://kotaku.com/5881654/the-first-ghost-recon-future-soldier-gameplay-trailer-is-all-synchronized-sniping-and-stealth-kills" class="pp_image">
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				<!-- videoId: 58HpsgbPuG0 --><!-- /videoId: 58HpsgbPuG0 --> The most important thing I've learned from watching this premiere single-player gameplay trailer for Ubisoft's<em> Ghost Recon Future Soldier</em> is this: Be sure to turn down your dubstep before attempting a stealth kill.				<a href="http://kotaku.com/5881654/the-first-ghost-recon-future-soldier-gameplay-trailer-is-all-synchronized-sniping-and-stealth-kills" title="Click here to read more about This Ghost Recon Future Soldier Gameplay Trailer is All Synchronized Sniping and Stealth Kills">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881654/the-first-ghost-recon-future-soldier-gameplay-trailer-is-all-synchronized-sniping-and-stealth-kills]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881654]]></guid>
			<category><![CDATA[Ghost Recon]]></category>
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			<pubDate><![CDATA[Thu, 02 Feb 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881654&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Trailer Shows Off Rayman 3: Hoodlum Havoc in HD Remake]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Trailer Shows Off &lt;em&gt;Rayman 3: Hoodlum Havoc&lt;/em&gt; in HD Remake" href="http://kotaku.com/rayman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rayman</span></a></div -->					<div><a title="Click here to read Ubisoft Trailer Shows Off &lt;em&gt;Rayman 3: Hoodlum Havoc&lt;/em&gt; in HD Remake" href="http://kotaku.com/5881427/ubisoft-trailer-shows-off-rayman-3-hoodlum-havoc-in-hd-remake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Trailer Shows Off &lt;em&gt;Rayman 3: Hoodlum Havoc&lt;/em&gt; in HD Remake" alt="Click here to read Ubisoft Trailer Shows Off &lt;em&gt;Rayman 3: Hoodlum Havoc&lt;/em&gt; in HD Remake" src="http://cache.kotaku.com/assets/images/9/2012/02/small_3de575d02556228933c3460330bddcd1.jpg"/>
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				<!-- videoId: v/cab83266 --><!-- /videoId: v/cab83266 --> Ubisoft is bringing you an HD-remastered version of <em>Rayman 3: Hoodlum Havoc</em>, last generation's 3D platforming title. Fans of the original game will enjoy a new look for the mascot, brought to life in 720p and a lush 60 frames per second.				<a href="http://kotaku.com/5881427/ubisoft-trailer-shows-off-rayman-3-hoodlum-havoc-in-hd-remake" title="Click here to read more about Ubisoft Trailer Shows Off Rayman 3: Hoodlum Havoc in HD Remake">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881427/ubisoft-trailer-shows-off-rayman-3-hoodlum-havoc-in-hd-remake]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881427]]></guid>
			<category><![CDATA[Rayman]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 01 Feb 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881427&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Xbox Live Arcade Game Leaks Onto Torrent Sites]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" href="http://kotaku.com/trials/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trials</span></a></div -->					<div><a title="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" href="http://kotaku.com/5880722/xbox-live-arcade-game-leaks-onto-torrent-sites" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" alt="Click here to read Xbox Live Arcade Game Leaks Onto Torrent Sites" src="http://cache.kotaku.com/assets/images/9/2012/01/small_befe60a7a42713ddd5c63055dfb551aa.jpg"/>
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				<!-- videoId: IHFAmaRyx2A --><!-- /videoId: IHFAmaRyx2A --> PC games leak all the time. Even console games eventually turn up on torrent sites once their discs are pressed. But an Xbox Live Arcade game getting out, and one which isn't that close to release, that's a little stranger.				<a href="http://kotaku.com/5880722/xbox-live-arcade-game-leaks-onto-torrent-sites" title="Click here to read more about Xbox Live Arcade Game Leaks Onto Torrent Sites">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5880722/xbox-live-arcade-game-leaks-onto-torrent-sites]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880722]]></guid>
			<category><![CDATA[Trials]]></category>
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			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 30 Jan 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5880722&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Three (Okay, Four) Ways Ghost Recon: Future Soldier Will Differ From Ghost Recon Online]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three (Okay, Four) Ways &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Will Differ From &lt;em&gt;Ghost Recon Online&lt;/em&gt;" href="http://kotaku.com/ghost-recon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostrecon</span></a></div -->					<div><a title="Click here to read Three (Okay, Four) Ways &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Will Differ From &lt;em&gt;Ghost Recon Online&lt;/em&gt;" href="http://kotaku.com/5879658/three-okay-four-ways-ghost-recon-future-soldier-will-differ-from-ghost-recon-online" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three (Okay, Four) Ways &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Will Differ From &lt;em&gt;Ghost Recon Online&lt;/em&gt;" alt="Click here to read Three (Okay, Four) Ways &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Will Differ From &lt;em&gt;Ghost Recon Online&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_186f1c2a77cd2a36c6abf9236132693f.jpg"/>
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				The bulk of my time with Ubisoft's upcoming <em>Ghost Recon: Future Soldier</em> was spent with single-player, but near the end of the session, I had a chance to talk adversarial multiplayer with the game's developers. The burning question I had was: Now that <em>Future Soldier</em> <a href="http://kotaku.com/5874806/ghost-recon-future-soldier-slides-back-to-may-beta-in-april?tag=ghostrecon">is coming to PC</a>, how will it be different from the free-to-play PC Multiplayer game <a href="http://kotaku.com/5804532/tom-clancys-ghost-recon-goes-free-and-online-only-this-summer?tag=ghostrecon">Ghost Recon: Online</a> that is also due out this summer?<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5879658/three-okay-four-ways-ghost-recon-future-soldier-will-differ-from-ghost-recon-online" title="Click here to read more about Three (Okay, Four) Ways Ghost Recon: Future Soldier Will Differ From Ghost Recon Online">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879658/three-okay-four-ways-ghost-recon-future-soldier-will-differ-from-ghost-recon-online]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879658]]></guid>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 26 Jan 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5879658&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ghost Recon: Future Soldier Puts You in the Brain of a Highly Trained Military Killer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Puts You in the Brain of a Highly Trained Military Killer" href="http://kotaku.com/ghost-recon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostrecon</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Puts You in the Brain of a Highly Trained Military Killer" href="http://kotaku.com/5879335/ghost-recon-future-soldier-puts-you-in-the-brain-of-a-highly-trained-military-killer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Puts You in the Brain of a Highly Trained Military Killer" alt="Click here to read &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Puts You in the Brain of a Highly Trained Military Killer" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2fa2ec83d4089ba73cef560ee1ce09a5.jpg"/>
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				There has been a longstanding tradition of military fantasy in video games&mdash;you're a part of an elite team who have been honed into lethal killing machines by years of intense training. The rules of engagement are clear&mdash;we're the good guys, they're the bad guys, and we're going to operate as a well-choreographed unit to take them down.				<a href="http://kotaku.com/5879335/ghost-recon-future-soldier-puts-you-in-the-brain-of-a-highly-trained-military-killer" title="Click here to read more about Ghost Recon: Future Soldier Puts You in the Brain of a Highly Trained Military Killer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879335/ghost-recon-future-soldier-puts-you-in-the-brain-of-a-highly-trained-military-killer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879335]]></guid>
			<category><![CDATA[Ghost Recon]]></category>
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			<pubDate><![CDATA[Thu, 26 Jan 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5879335&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rayman Origins Marches to the PC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Rayman Origins&lt;/em&gt; Marches to the PC" href="http://kotaku.com/blip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blip</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Rayman Origins&lt;/em&gt; Marches to the PC" href="http://kotaku.com/5879638/rayman-origins-marches-to-the-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Rayman Origins&lt;/em&gt; Marches to the PC" alt="Click here to read &lt;em&gt;Rayman Origins&lt;/em&gt; Marches to the PC" src="http://cache.kotaku.com/assets/images/9/2012/01/small_bc2771a9a7722d546594912a0f966042.jpg"/>
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				 The best 2D console platformer of 2011 becomes the one of the best 2D PC platformers of 2012 on March 29, when Ubisoft releases the PC version of <em>Rayman Origins</em>.				<a href="http://kotaku.com/5879638/rayman-origins-marches-to-the-pc" title="Click here to read more about Rayman Origins Marches to the PC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879638/rayman-origins-marches-to-the-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879638]]></guid>
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			<pubDate><![CDATA[Thu, 26 Jan 2012 13:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5879638&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ghost Recon: Future Soldier Screenshot Gallery]]></title>
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				asd				<a href="http://kotaku.com/5879420/ghost-recon-future-soldier-screenshot-gallery" title="Click here to read more about Ghost Recon: Future Soldier Screenshot Gallery">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879420/ghost-recon-future-soldier-screenshot-gallery]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879420]]></guid>
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			<pubDate><![CDATA[Thu, 26 Jan 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5879420&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The War Against Piracy is as Much About Politics as it's About Piracy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The War Against Piracy is as Much About Politics as it's About Piracy" href="http://kotaku.com/piracy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piracy</span></a></div -->					<div><a title="Click here to read The War Against Piracy is as Much About Politics as it's About Piracy" href="http://kotaku.com/5878302/the-war-against-piracy-is-as-much-about-politics-as-its-about-piracy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The War Against Piracy is as Much About Politics as it's About Piracy" alt="Click here to read The War Against Piracy is as Much About Politics as it's About Piracy" src="http://cache.kotaku.com/assets/images/9/2012/01/small_146bd16b81746d082f77e78c94d62019.jpg"/>
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				This has long been a bit of an elephant in the room when it comes to "giant publishers talking about piracy", so naturally it's taken a representative from a <em>small </em>publisher to bring it up.				<a href="http://kotaku.com/5878302/the-war-against-piracy-is-as-much-about-politics-as-its-about-piracy" title="Click here to read more about The War Against Piracy is as Much About Politics as it's About Piracy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5878302/the-war-against-piracy-is-as-much-about-politics-as-its-about-piracy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878302]]></guid>
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			<pubDate><![CDATA[Mon, 23 Jan 2012 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5878302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Closes Down Vancouver Studio]]></title>
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				French publishing giant Ubisoft has <a href="http://www.gameinformer.com/b/news/archive/2012/01/17/ubisoft-closes-vancouver-studio.aspx">closed down</a> its Vancouver development studio. The branch had taken on an ancillary role for other Ubisoft studios as of last November, developing assets rather than new games.				<a href="http://kotaku.com/5877202/ubisoft-closes-down-vancouver-studio" title="Click here to read more about Ubisoft Closes Down Vancouver Studio">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877202/ubisoft-closes-down-vancouver-studio]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877202]]></guid>
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			<pubDate><![CDATA[Wed, 18 Jan 2012 13:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877202&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[D.I.Y. Assassin's Creed Arm Blades Sure Look Scary!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read D.I.Y. &lt;em&gt;Assassin's Creed&lt;/em&gt; Arm Blades Sure Look Scary!" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read D.I.Y. &lt;em&gt;Assassin's Creed&lt;/em&gt; Arm Blades Sure Look Scary!" href="http://kotaku.com/5877069/diy-assassins-creed-arm-blades-sure-look-scary" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read D.I.Y. &lt;em&gt;Assassin's Creed&lt;/em&gt; Arm Blades Sure Look Scary!" alt="Click here to read D.I.Y. &lt;em&gt;Assassin's Creed&lt;/em&gt; Arm Blades Sure Look Scary!" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d0a1ced23f2756800c33f3a2eaa366b9.jpg"/>
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				<!-- videoId: zKakpY2oZqI --><!-- /videoId: zKakpY2oZqI --> A guy in his bedroom, with a dangerous sleeve weapon. No, you're <a href="http://www.youtube.com/watch?v=lQkpes3dgzg&feature=fvwrel">not watching</a> <em>Taxi Driver</em>, but rather, YouTube user Angelegend showing off his arm-blade. You know, like the ones in <em>Assassin's Creed</em>.				<a href="http://kotaku.com/5877069/diy-assassins-creed-arm-blades-sure-look-scary" title="Click here to read more about D.I.Y. Assassin's Creed Arm Blades Sure Look Scary!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877069/diy-assassins-creed-arm-blades-sure-look-scary]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877069]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 18 Jan 2012 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Britney Spears' Son Follows In His Mother's Dance Steps]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Britney Spears' Son Follows In His Mother's Dance Steps" href="http://kotaku.com/just-dance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">justdance</span></a></div -->					<div><a title="Click here to read Britney Spears' Son Follows In His Mother's Dance Steps" href="http://kotaku.com/5876567/britney-spears-son-follows-in-his-mothers-dance-steps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Britney Spears' Son Follows In His Mother's Dance Steps" alt="Click here to read Britney Spears' Son Follows In His Mother's Dance Steps" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f9fc50f7959f65ba132cbd42b98ba5db.jpg"/>
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				<!-- videoId: 3rPl0IA0khA --><!-- /videoId: 3rPl0IA0khA --> Well now we know where one of those 25 million copies of Ubisoft's <em>Just Dance</em> games ended up: In Britney Spears' living room, where the all-singing, all-dancing performance artist recorded her son Preston getting down to a little "Shake Your Groove Thing".				<a href="http://kotaku.com/5876567/britney-spears-son-follows-in-his-mothers-dance-steps" title="Click here to read more about Britney Spears' Son Follows In His Mother's Dance Steps">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5876567/britney-spears-son-follows-in-his-mothers-dance-steps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876567]]></guid>
			<category><![CDATA[Just dance]]></category>
			<category><![CDATA[Britney Spears]]></category>
			<category><![CDATA[Game With Fame]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Mon, 16 Jan 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876567&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's Just Dance]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" href="http://kotaku.com/just-dance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">justdance</span></a></div -->					<div><a title="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" href="http://kotaku.com/5875954/its-hard-to-ignore-a-franchise-that-sells-25-million-games-even-if-its-just-dance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" alt="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_5ad4fed7cd2b7342eafb36f3b4863663.jpg"/>
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				Go ahead, snicker and titter just like you do when you pass a display of Ubisoft's dancing franchise games at Target or Walmart. With 25 million copies sold across six titles, odds are you secretly own a copy of <em>Just Dance </em>yourself.				<a href="http://kotaku.com/5875954/its-hard-to-ignore-a-franchise-that-sells-25-million-games-even-if-its-just-dance" title="Click here to read more about It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's Just Dance">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875954/its-hard-to-ignore-a-franchise-that-sells-25-million-games-even-if-its-just-dance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875954]]></guid>
			<category><![CDATA[Just dance]]></category>
			<category><![CDATA[Just Dance 3]]></category>
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			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Fri, 13 Jan 2012 15:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875954&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's Just Dance]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" href="http://kotaku.com/just-dance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">justdance</span></a></div -->					<div><a title="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" href="http://kotaku.com/5875953/its-hard-to-ignore-a-franchise-that-sells-25-million-games-even-if-its-just-dance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" alt="Click here to read It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's &lt;em&gt;Just Dance&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_5ad4fed7cd2b7342eafb36f3b4863663.jpg"/>
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				Go ahead, snicker and titter just like you do when you pass a display of Ubisoft's dancing franchise games at Target or Walmart. With 25 million copies sold across six titles, odds are you secretly own a copy of <em>Just Dance </em>yourself.				<a href="http://kotaku.com/5875953/its-hard-to-ignore-a-franchise-that-sells-25-million-games-even-if-its-just-dance" title="Click here to read more about It's Hard to Ignore a Franchise That Sells 25 Million Games, Even If It's Just Dance">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875953/its-hard-to-ignore-a-franchise-that-sells-25-million-games-even-if-its-just-dance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875953]]></guid>
			<category><![CDATA[Just dance]]></category>
			<category><![CDATA[Just Dance 3]]></category>
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			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Ubisoft]]></category>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Fri, 13 Jan 2012 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875953&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[I Am Alive Gameplay Footage Climbs Out]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;I Am Alive&lt;/em&gt; Gameplay Footage Climbs Out" href="http://kotaku.com/i-am-alive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iamalive</span></a></div -->					<div><a title="Click here to read &lt;em&gt;I Am Alive&lt;/em&gt; Gameplay Footage Climbs Out" href="http://kotaku.com/5875058/i-am-alive-gameplay-footage-climbs-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;I Am Alive&lt;/em&gt; Gameplay Footage Climbs Out" alt="Click here to read &lt;em&gt;I Am Alive&lt;/em&gt; Gameplay Footage Climbs Out" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2928b38f82663002d5a9f0c7a7cb9d20.jpg"/>
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				<!-- videoId: gWL7bB6FpRY --><!-- /videoId: gWL7bB6FpRY --> Those familiar with adventure game <em>Uncharted</em> will notice something familiar about <em>I Am Alive</em>&mdash; it's climbing gameplay.				<a href="http://kotaku.com/5875058/i-am-alive-gameplay-footage-climbs-out" title="Click here to read more about I Am Alive Gameplay Footage Climbs Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875058/i-am-alive-gameplay-footage-climbs-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875058]]></guid>
			<category><![CDATA[I Am Alive]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 11 Jan 2012 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875058&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Become the World's Deadliest Tourist With Assassin's Creed: Revelations' Mediterranean Traveller Map Pack]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Become the World's Deadliest Tourist With &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt;' Mediterranean Traveller Map Pack" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read Become the World's Deadliest Tourist With &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt;' Mediterranean Traveller Map Pack" href="http://kotaku.com/5874729/become-the-worlds-deadliest--tourist-with-assassins-creed-revelations-mediterranean-traveller-map-pack/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Become the World's Deadliest Tourist With &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt;' Mediterranean Traveller Map Pack" alt="Click here to read Become the World's Deadliest Tourist With &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt;' Mediterranean Traveller Map Pack" src="http://cache.kotaku.com/assets/images/9/2012/01/small_37e334445989ac159de742f125d04032.jpg"/>
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				 Take a whirlwind tour of the Mediterranean on January 24 when Ubisoft releases the Mediterranean Traveller Map Pack for <em>Assassin's Creed: Revelations</em>, featuring three brand-new killing floors and a handful of <em>Brotherhood</em> leftovers.				<a href="http://kotaku.com/5874729/become-the-worlds-deadliest--tourist-with-assassins-creed-revelations-mediterranean-traveller-map-pack/gallery/" title="Click here to read more about Become the World's Deadliest Tourist With Assassin's Creed: Revelations' Mediterranean Traveller Map Pack">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5874729/become-the-worlds-deadliest--tourist-with-assassins-creed-revelations-mediterranean-traveller-map-pack/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5874729]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Core]]></category>
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			<pubDate><![CDATA[Tue, 10 Jan 2012 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Assassin's Creed Brought to Life by Famed Japanese Artists]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Brought to Life by Famed Japanese Artists" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Brought to Life by Famed Japanese Artists" href="http://kotaku.com/5874231/assassins-creed-brought-to-life-by-famed-japanese-artists/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Brought to Life by Famed Japanese Artists" alt="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Brought to Life by Famed Japanese Artists" src="http://cache.kotaku.com/assets/images/9/2012/01/small_28e09b27bd0b4d73042f748d6d4290b6.jpg"/>
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				 In Japan, there's been a touring exhibition of <em>Assassin's Creed</em> art. No wonder, because the game has <a href="http://kotaku.com/5859537/holy-crap-the-assassins-creed-art-book-is-amazing/gallery/1">amazing art</a>. Just check out the concept art for <em>Assassin's Creed: Revelations</em> (<a href="http://kotaku.com/5866200/this-assassins-creed-art-is-a-revelation/gallery/1?tag=assassinscreed">here</a> and <a href="http://kotaku.com/5860769/the-haunting-concept-art-of-assassins-creed-revelations/gallery/1?tag=assassinscreed">here</a>).				<a href="http://kotaku.com/5874231/assassins-creed-brought-to-life-by-famed-japanese-artists/gallery/" title="Click here to read more about Assassin's Creed Brought to Life by Famed Japanese Artists">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5874231/assassins-creed-brought-to-life-by-famed-japanese-artists/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5874231]]></guid>
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			<pubDate><![CDATA[Mon, 09 Jan 2012 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Wii-Owning President Obama Doesn't Care if the Xbox Version is Better]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii-Owning President Obama Doesn't Care if the Xbox Version is Better" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Wii-Owning President Obama Doesn't Care if the Xbox Version is Better" href="http://kotaku.com/5870284/wii+owning-president-obama-doesnt-care-if-the-xbox-version-is-better" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii-Owning President Obama Doesn't Care if the Xbox Version is Better" alt="Click here to read Wii-Owning President Obama Doesn't Care if the Xbox Version is Better" src="http://cache.kotaku.com/assets/images/9/2011/12/small_be2b10aa85916b8fb1e0a1c6689b213d.jpg"/>
											</a></div>
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				Somewhere inside the Beltway today, copies of <em>Just Dance 3</em> for the Wii and <em>The Sims Plus Pets</em> rode in a presidential caravan with <a href="http://en.wikipedia.org/wiki/Nuclear_football">the nuclear football</a>. That, gang, is core game cred.				<a href="http://kotaku.com/5870284/wii+owning-president-obama-doesnt-care-if-the-xbox-version-is-better" title="Click here to read more about Wii-Owning President Obama Doesn't Care if the Xbox Version is Better">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5870284/wii+owning-president-obama-doesnt-care-if-the-xbox-version-is-better]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5870284]]></guid>
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			<pubDate><![CDATA[Wed, 21 Dec 2011 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Canadian Court Rules that THQ's Hiring of Assassin's Creed Creator was Legal]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Canadian Court Rules that THQ's Hiring of &lt;em&gt;Assassin's Creed&lt;/em&gt; Creator was Legal" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read Canadian Court Rules that THQ's Hiring of &lt;em&gt;Assassin's Creed&lt;/em&gt; Creator was Legal" href="http://kotaku.com/5868975/canadian-court-rules-that-thqs-hiring-of-assassins-creed-creator-was-legal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Canadian Court Rules that THQ's Hiring of &lt;em&gt;Assassin's Creed&lt;/em&gt; Creator was Legal" alt="Click here to read Canadian Court Rules that THQ's Hiring of &lt;em&gt;Assassin's Creed&lt;/em&gt; Creator was Legal" src="http://cache.kotaku.com/assets/images/9/2011/12/small_6423f21597bdbc500d1f029cc174a5a4.jpg"/>
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				Earlier this year, Patrice Desilets left Ubisoft Montreal, where he had developed three editions of <em>Assassin's Creed</em>, and <a href="http://kotaku.com/5667561/former-assassins-creed-boss-explains-his-move-to-thq">moved to THQ's operations in the same city</a>. Ubisoft didn't take that lying down, filing suit against THQ for poaching its top talent and winning a court's decision enjoining it from doing so further.				<a href="http://kotaku.com/5868975/canadian-court-rules-that-thqs-hiring-of-assassins-creed-creator-was-legal" title="Click here to read more about Canadian Court Rules that THQ's Hiring of Assassin's Creed Creator was Legal">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5868975/canadian-court-rules-that-thqs-hiring-of-assassins-creed-creator-was-legal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868975]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Canada]]></category>
			<category><![CDATA[Legal]]></category>
			<category><![CDATA[Patrice Desilets]]></category>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Sat, 17 Dec 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5868975&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Watch This Trailer to Learns the Rule of Surviving I Am Alive]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch This Trailer to Learns the Rule of Surviving &lt;em&gt;I Am Alive&lt;/em&gt;" href="http://kotaku.com/i-am-alive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iamalive</span></a></div -->					<div><a title="Click here to read Watch This Trailer to Learns the Rule of Surviving &lt;em&gt;I Am Alive&lt;/em&gt;" href="http://kotaku.com/5868852/watch-this-trailer-to-learns-the-rules-of-surviving-i-am-alive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch This Trailer to Learns the Rule of Surviving &lt;em&gt;I Am Alive&lt;/em&gt;" alt="Click here to read Watch This Trailer to Learns the Rule of Surviving &lt;em&gt;I Am Alive&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_bff1db26178a332c2fdbf9a1bf267968.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2358 --><!-- /videoId: explore/kotaku/videos/2358 -->  <em>I Am Alive</em>'s promising a more intimate type of post-apocalypse and this tenderly narrated teaser gives a fresh look at the game's world and hazards. The clip also offers glimpses of how ravaged the world's become after the ill that's befallen it and how you can help other get through the future's tough times. Be sure to check out <a href="http://kotaku.com/5853973/the-dust-danger-and-despair-of-i-am-alive">Kirk Hamilton's preview</a> for more details on <em>I Am Alive</em>.				<a href="http://kotaku.com/5868852/watch-this-trailer-to-learns-the-rules-of-surviving-i-am-alive" title="Click here to read more about Watch This Trailer to Learns the Rule of Surviving I Am Alive">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5868852/watch-this-trailer-to-learns-the-rules-of-surviving-i-am-alive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868852]]></guid>
			<category><![CDATA[I Am Alive]]></category>
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			<pubDate><![CDATA[Fri, 16 Dec 2011 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5868852&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Should You Buy Assassin's Creed: Revelations' Ancestors Character Pack? No.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Should You Buy &lt;em&gt;Assassin's Creed: Revelations' Ancestors Character Pack&lt;/em&gt;? &lt;strong&gt;No.&lt;/strong&gt;" href="http://kotaku.com/gut-check/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gutcheck</span></a></div -->					<div><a title="Click here to read Should You Buy &lt;em&gt;Assassin's Creed: Revelations' Ancestors Character Pack&lt;/em&gt;? &lt;strong&gt;No.&lt;/strong&gt;" href="http://kotaku.com/5868107/should-you-buy-assassins-creed-revelations-ancestors-character-pack-no" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Should You Buy &lt;em&gt;Assassin's Creed: Revelations' Ancestors Character Pack&lt;/em&gt;? &lt;strong&gt;No.&lt;/strong&gt;" alt="Click here to read Should You Buy &lt;em&gt;Assassin's Creed: Revelations' Ancestors Character Pack&lt;/em&gt;? &lt;strong&gt;No.&lt;/strong&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_5f27316cd42177caa6062533148715f8.jpg"/>
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				There's finally some downloadable content out for <em>Assassin's Creed Revelations</em>, but you should keep your $4. Why? <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5868107/should-you-buy-assassins-creed-revelations-ancestors-character-pack-no" title="Click here to read more about Should You Buy Assassin's Creed: Revelations' Ancestors Character Pack? No.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5868107/should-you-buy-assassins-creed-revelations-ancestors-character-pack-no]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868107]]></guid>
			<category><![CDATA[gut checK]]></category>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Assassin's Creed Revelations]]></category>
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			<category><![CDATA[PC]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 14 Dec 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5868107&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Attack of the Assassin's Creed Glitch]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Attack of the &lt;em&gt;Assassin's Creed&lt;/em&gt; Glitch" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read Attack of the &lt;em&gt;Assassin's Creed&lt;/em&gt; Glitch" href="http://kotaku.com/5867164/attack-of-the-assassins-creed-glitch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Attack of the &lt;em&gt;Assassin's Creed&lt;/em&gt; Glitch" alt="Click here to read Attack of the &lt;em&gt;Assassin's Creed&lt;/em&gt; Glitch" src="http://cache.kotaku.com/assets/images/9/2011/12/small_d3110532528816c6f6116a516fed4d1b.jpg"/>
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				<!-- videoId: Dyluza8OdAo --><!-- /videoId: Dyluza8OdAo --> Look sir, an <em>Assassin's Creed</em> glitch! This was spawned during a mission in which you dress up to to kill a target.				<a href="http://kotaku.com/5867164/attack-of-the-assassins-creed-glitch" title="Click here to read more about Attack of the Assassin's Creed Glitch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867164/attack-of-the-assassins-creed-glitch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867164]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Assassin's Creed: Revelations]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 12 Dec 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867164&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rainbow Six: Patriots Straps a Bomb to the One Percent in 2013]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Rainbow Six: Patriots&lt;/em&gt; Straps a Bomb to the One Percent in 2013" href="http://kotaku.com/rainbow-six/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rainbowsix</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Rainbow Six: Patriots&lt;/em&gt; Straps a Bomb to the One Percent in 2013" href="http://kotaku.com/5866958/rainbow-six-patriots-straps-a-bomb-to-the-one-percent-in-2013" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Rainbow Six: Patriots&lt;/em&gt; Straps a Bomb to the One Percent in 2013" alt="Click here to read &lt;em&gt;Rainbow Six: Patriots&lt;/em&gt; Straps a Bomb to the One Percent in 2013" src="http://cache.kotaku.com/assets/images/9/2011/12/small_f4daa7ac54647f649a64b28c155b02fc.jpg"/>
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				<!-- videoId: pMz8PKe5RFU --><!-- /videoId: pMz8PKe5RFU --> Told from the terrorists' perspective, this is the debut trailer for <em>Tom Clancy's Rainbow Six: Patriots</em>, shown moments ago at the Spike Video Game Awards. Even given its fuck-the-man tone, it was little weird hearing the crowd cheer that suicide bombing with such verve.				<a href="http://kotaku.com/5866958/rainbow-six-patriots-straps-a-bomb-to-the-one-percent-in-2013" title="Click here to read more about Rainbow Six: Patriots Straps a Bomb to the One Percent in 2013">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866958/rainbow-six-patriots-straps-a-bomb-to-the-one-percent-in-2013]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866958]]></guid>
			<category><![CDATA[Rainbow Six]]></category>
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			<pubDate><![CDATA[Sat, 10 Dec 2011 20:48:55 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5866958&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Adventures of Tintin and the Poor to Passable Review Scores]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; and the Poor to Passable Review Scores" href="http://kotaku.com/the-adventures-of-tintin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theadventuresoftintin</span></a></div -->					<div><a title="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; and the Poor to Passable Review Scores" href="http://kotaku.com/5865980/the-adventures-of-tintin-and-the-poor-to-passable-review-scores" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; and the Poor to Passable Review Scores" alt="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; and the Poor to Passable Review Scores" src="http://cache.kotaku.com/assets/images/9/2011/12/small_6016fd5d6b96892ed13153f88fa973ae.jpg"/>
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				 One of the most popular comic strips in Europe is now a major motion picture, and where there is a major motion picture based on a comic strip, there is a video game tie-in. Generally they aren't very good. Can Tintin save the day?				<a href="http://kotaku.com/5865980/the-adventures-of-tintin-and-the-poor-to-passable-review-scores" title="Click here to read more about The Adventures of Tintin and the Poor to Passable Review Scores">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865980/the-adventures-of-tintin-and-the-poor-to-passable-review-scores]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865980]]></guid>
			<category><![CDATA[The adventures of tintin]]></category>
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			<category><![CDATA[The Adventures of Tintin: The Secret of the Unicorn]]></category>
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			<pubDate><![CDATA[Wed, 07 Dec 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5865980&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Adventures of Tintin Looks Amazing, But It's a Bit Too Easy]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; Looks Amazing, But It's a Bit Too Easy" href="http://kotaku.com/the-adventures-of-tintin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theadventuresoftintin</span></a></div -->					<div><a title="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; Looks Amazing, But It's a Bit Too Easy" href="http://kotaku.com/5865702/the-adventures-of-tintin-looks-great-but-doesnt-make-me-keep-playing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; Looks Amazing, But It's a Bit Too Easy" alt="Click here to read &lt;em&gt;The Adventures of Tintin&lt;/em&gt; Looks Amazing, But It's a Bit Too Easy" src="http://cache.kotaku.com/assets/images/9/2011/12/small_0a6f54148238fe4ce97c7f8b4eeac7e1.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2310 --><!-- /videoId: explore/kotaku/videos/2310 --> <em>The Adventures of Tintin</em> is a great game for a younger audience. You play as Tintin and his dog Snowy, trying to solve a mystery that surrounds three miniature boats.				<a href="http://kotaku.com/5865702/the-adventures-of-tintin-looks-great-but-doesnt-make-me-keep-playing" title="Click here to read more about The Adventures of Tintin Looks Amazing, But It's a Bit Too Easy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865702/the-adventures-of-tintin-looks-great-but-doesnt-make-me-keep-playing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865702]]></guid>
			<category><![CDATA[The adventures of tintin]]></category>
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			<pubDate><![CDATA[Wed, 07 Dec 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5865702&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Xbox Kinect Can Teach You How to Kick a Mugger in the Groin]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Xbox Kinect Can Teach You How to Kick a Mugger in the Groin" href="http://kotaku.com/self-defense-training-camp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">selfdefensetrainingcamp</span></a></div -->					<div><a title="Click here to read The Xbox Kinect Can Teach You How to Kick a Mugger in the Groin" href="http://kotaku.com/5865172/the-xbox-kinect-can-teach-you-how-to-kick-a-mugger-in-the-groin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Xbox Kinect Can Teach You How to Kick a Mugger in the Groin" alt="Click here to read The Xbox Kinect Can Teach You How to Kick a Mugger in the Groin" src="http://cache.kotaku.com/assets/images/9/2011/12/small_e23b8f5a9e3e68a69c76c4d71844a9ce.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 <!-- videoId: explore/kotaku/videos/2300 --><!-- /videoId: explore/kotaku/videos/2300 --> Would you trust a video game to teach you how to get out of a choke hold and fend off a mugger?				<a href="http://kotaku.com/5865172/the-xbox-kinect-can-teach-you-how-to-kick-a-mugger-in-the-groin" title="Click here to read more about The Xbox Kinect Can Teach You How to Kick a Mugger in the Groin">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865172/the-xbox-kinect-can-teach-you-how-to-kick-a-mugger-in-the-groin]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865172]]></guid>
			<category><![CDATA[Self Defense Training Camp]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Tue, 06 Dec 2011 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[What's Ubisoft's New MMO? A Wii U Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Ubisoft's New MMO? A Wii U Game?" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read What's Ubisoft's New MMO? A Wii U Game?" href="http://kotaku.com/5865397/whats-ubisofts-new-mmo-a-wii-u-game" class="pp_image">
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				Yesterday, Ubisoft's Emile Gauthier posted a seemingly innocent Twitter message, asking for people to come work on Ubisoft Quebec's "NEW AAA MMORPG Game".				<a href="http://kotaku.com/5865397/whats-ubisofts-new-mmo-a-wii-u-game" title="Click here to read more about What's Ubisoft's New MMO? A Wii U Game?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii u]]></category>
			<pubDate><![CDATA[Tue, 06 Dec 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Assassin's Creed Recollection Brings Deep Card-Based Strategy Assassination to the iPad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Assassin's Creed Recollection&lt;/em&gt; Brings Deep Card-Based Strategy Assassination to the iPad" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Assassin's Creed Recollection&lt;/em&gt; Brings Deep Card-Based Strategy Assassination to the iPad" href="http://kotaku.com/5864198/assassins-creed-recollection-brings-deep-card+based-strategy-assassination-to-the-ipad/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Assassin's Creed Recollection&lt;/em&gt; Brings Deep Card-Based Strategy Assassination to the iPad" alt="Click here to read &lt;em&gt;Assassin's Creed Recollection&lt;/em&gt; Brings Deep Card-Based Strategy Assassination to the iPad" src="http://cache.kotaku.com/assets/images/9/2011/12/small_afe1744a79e03b53f89365d7639c21be.jpg"/>
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				<!-- videoId: -vFh0APL_ow --><!-- /videoId: -vFh0APL_ow --> <a href="http://kotaku.com/5854057/were-getting-a-10+hour-assassins-creed-ipad-board-game-for-the-holidays">As promised</a>, Ubisoft has unleashed <a href="http://kotaku.com/5854057/were-getting-a-10+hour-assassins-creed-ipad-board-game-for-the-holidays">Assassin's Creed Recollection</a> on the iPad just in time for the holidays, giving more strategy-minded assassins plenty of numbers and bits of artwork to screw around with.				<a href="http://kotaku.com/5864198/assassins-creed-recollection-brings-deep-card+based-strategy-assassination-to-the-ipad/gallery/" title="Click here to read more about Assassin's Creed Recollection Brings Deep Card-Based Strategy Assassination to the iPad">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864198/assassins-creed-recollection-brings-deep-card+based-strategy-assassination-to-the-ipad/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864198]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
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			<pubDate><![CDATA[Thu, 01 Dec 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ezio Is Trolling Dating Sites. He's Very Good.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ezio Is Trolling Dating Sites. He's Very Good." href="http://kotaku.com/assassins-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read Ezio Is Trolling Dating Sites. He's Very Good." href="http://kotaku.com/5863273/ezio-is-trolling-dating-sites-hes-very-good/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ezio Is Trolling Dating Sites. He's Very Good." alt="Click here to read Ezio Is Trolling Dating Sites. He's Very Good." src="http://cache.kotaku.com/assets/images/9/2011/11/small_b312d992684fa26013c6e4fa72021d6a.jpg"/>
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				It's slightly cruel in a "Bart Simpson vs Ms. Krabappel" kinda way, but equally hilarious: someone has signed up to a dating site using the persona of <em>Assassin's Creed</em> hero Ezio Auditore, and done what Ezio does best. Seduce the ladies.				<a href="http://kotaku.com/5863273/ezio-is-trolling-dating-sites-hes-very-good/gallery/" title="Click here to read more about Ezio Is Trolling Dating Sites. He's Very Good.">More&nbsp;&raquo;</a>
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			<category><![CDATA[assassins creed]]></category>
			<category><![CDATA[Assassins creed revelations]]></category>
			<category><![CDATA[trolling]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Tue, 29 Nov 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Rainbow 6 Developer Talks Terrorism, Call of Duty, and Moving the Medium Forward]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Rainbow 6&lt;/em&gt; Developer Talks Terrorism, &lt;em&gt;Call of Duty&lt;/em&gt;, and Moving the Medium Forward" href="http://kotaku.com/rainbow-6/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rainbow6</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Rainbow 6&lt;/em&gt; Developer Talks Terrorism, &lt;em&gt;Call of Duty&lt;/em&gt;, and Moving the Medium Forward" href="http://kotaku.com/5863195/rainbow-6-developer-talks-terrorism-call-of-duty-and-moving-the-medium-forward" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Rainbow 6&lt;/em&gt; Developer Talks Terrorism, &lt;em&gt;Call of Duty&lt;/em&gt;, and Moving the Medium Forward" alt="Click here to read &lt;em&gt;Rainbow 6&lt;/em&gt; Developer Talks Terrorism, &lt;em&gt;Call of Duty&lt;/em&gt;, and Moving the Medium Forward" src="http://cache.kotaku.com/assets/images/9/2011/11/small_080b735aca3ff7a105f7817f58cce40f.jpg"/>
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				Last week, I headed down to Ubisoft headquarters in San Francisco to get a first look at their upcoming tactical shooter <em>Rainbow 6: Patriots</em>. I <a href="http://kotaku.com/5862914/tactics-teamwork-and-tough-choices-in-rainbow-6-patriots">posted my impressions</a> of the event earlier today&mdash;it looks like a solid evolution of the small-team tactical template set forth in <em>Vegas</em>, but what's more remarkable is that it at least flirts with being one of the first big-budget action games to deal with terrorism and civilian casualties in a deeper, more meaningful way.				<a href="http://kotaku.com/5863195/rainbow-6-developer-talks-terrorism-call-of-duty-and-moving-the-medium-forward" title="Click here to read more about Rainbow 6 Developer Talks Terrorism, Call of Duty, and Moving the Medium Forward">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5863195/rainbow-6-developer-talks-terrorism-call-of-duty-and-moving-the-medium-forward]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863195]]></guid>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Mon, 28 Nov 2011 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Tactics, Teamwork and Tough Choices in Rainbow 6: Patriots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tactics, Teamwork and Tough Choices in &lt;em&gt;Rainbow 6: Patriots&lt;/em&gt;" href="http://kotaku.com/rainbow-6/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rainbow6</span></a></div -->					<div><a title="Click here to read Tactics, Teamwork and Tough Choices in &lt;em&gt;Rainbow 6: Patriots&lt;/em&gt;" href="http://kotaku.com/5862914/tactics-teamwork-and-tough-choices-in-rainbow-6-patriots" class="pp_image">
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				How far would you go to save a life? To save <em>lives</em>? Would you sacrifice an innocent civilian to save a hundred more? Ubisoft's recently unveiled tactical shooter <em>Rainbow 6: Patriots</em> aims to tackle those tough (or at least, dramatic) questions. Last week, I headed down to Ubisoft's headquarters in San Francisco to get an early look at the game. While it's not yet in full production&mdash;it's slated for release in 2013&mdash;what I saw looked like a strong iteration on <em>Rainbow Six: Vegas</em>'s tactical gameplay wrapped in a single-player campaign that just may present a new perpective on video game terrorism.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5862914/tactics-teamwork-and-tough-choices-in-rainbow-6-patriots" title="Click here to read more about Tactics, Teamwork and Tough Choices in Rainbow 6: Patriots">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862914/tactics-teamwork-and-tough-choices-in-rainbow-6-patriots]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862914]]></guid>
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			<pubDate><![CDATA[Mon, 28 Nov 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Where's the Next Assassin's Creed? Select One Answer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Where's the Next &lt;em&gt;Assassin's Creed&lt;/em&gt;? Select One Answer" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read Where's the Next &lt;em&gt;Assassin's Creed&lt;/em&gt;? Select One Answer" href="http://kotaku.com/5862921/wheres-the-next-assassins-creed-select-one-answer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Where's the Next &lt;em&gt;Assassin's Creed&lt;/em&gt;? Select One Answer" alt="Click here to read Where's the Next &lt;em&gt;Assassin's Creed&lt;/em&gt;? Select One Answer" src="http://cache.kotaku.com/assets/images/9/2011/11/small_7b5c87e123860de914ff929d0d857a98.jpg"/>
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				<em>Assassin's Creed</em> has Italy and the Middle East covered. It's time for the series to spread its wings. What locale will <em>Assassin's Creed III</em> be set in? Your guess is good as mine. But, if this survey is to be believed, let's make an educated guess.				<a href="http://kotaku.com/5862921/wheres-the-next-assassins-creed-select-one-answer" title="Click here to read more about Where's the Next Assassin's Creed? Select One Answer">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Mon, 28 Nov 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ghost Recon Game Skipping PC Because of, you Guessed it, Piracy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ghost Recon&lt;/em&gt; Game Skipping PC Because of, you Guessed it, Piracy" href="http://kotaku.com/ghost-recon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostrecon</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ghost Recon&lt;/em&gt; Game Skipping PC Because of, you Guessed it, Piracy" href="http://kotaku.com/5862568/ghost-recon-game-skipping-pc-because-of-you-guessed-it-piracy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ghost Recon&lt;/em&gt; Game Skipping PC Because of, you Guessed it, Piracy" alt="Click here to read &lt;em&gt;Ghost Recon&lt;/em&gt; Game Skipping PC Because of, you Guessed it, Piracy" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e680b474dff96f4edc9f87018af4584d.jpg"/>
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				There's a shiny big<em> Ghost Recon</em> game, <em>Future Soldier</em>, coming to consoles. It won't be coming to PC, though. PC users instead get a free-to-play game called <em>Ghost Recon Online</em>. Why? It's Ubisoft. Take a guess.				<a href="http://kotaku.com/5862568/ghost-recon-game-skipping-pc-because-of-you-guessed-it-piracy" title="Click here to read more about Ghost Recon Game Skipping PC Because of, you Guessed it, Piracy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862568/ghost-recon-game-skipping-pc-because-of-you-guessed-it-piracy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862568]]></guid>
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			<pubDate><![CDATA[Fri, 25 Nov 2011 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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