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		<title><![CDATA[Kotaku: Tribute]]></title>
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			<title><![CDATA[Assassin's Creed Gets an 8-bit Makeover]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets an 8-bit Makeover" href="http://kotaku.com/assasin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assasinscreed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets an 8-bit Makeover" href="http://kotaku.com/5825319/assassins-creed-gets-an-8+bit-makeover" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets an 8-bit Makeover" alt="Click here to read &lt;em&gt;Assassin's Creed&lt;/em&gt; Gets an 8-bit Makeover" src="http://cache.kotaku.com/assets/images/9/2011/07/small_ie72kzpo_t0.jpg"/>
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				<!-- videoId: Ie72KzPO_t0 --><!-- /videoId: Ie72KzPO_t0 --><em>Assassin's Creed</em> makes a surprisingly good looking retro game. Majami Hiroz reinvisioned the modern classic <em>Assassin's Creed</em> in 8-bit style graphics. It looks more like a 3DS 3D classic than an actual retro game, but that makes it all the more beautiful.				<a href="http://kotaku.com/5825319/assassins-creed-gets-an-8+bit-makeover" title="Click here to read more about Assassin's Creed Gets an 8-bit Makeover">More&nbsp;&raquo;</a>
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			<category><![CDATA[assasin's creed]]></category>
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			<pubDate><![CDATA[Wed, 27 Jul 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sam Winstrom]]></dc:creator>
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			<title><![CDATA[Video Game's Finest Pay Tribute To Artist Frank Frazetta]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Game's Finest Pay Tribute To Artist Frank Frazetta" href="http://kotaku.com/tribute/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tribute</span></a></div -->					<div><a title="Click here to read Video Game's Finest Pay Tribute To Artist Frank Frazetta" href="http://kotaku.com/5539115/video-games-finest-pay-tribute-to-artist-frank-frazetta/gallery/" class="pp_image">
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				Legendary fantasy artist <a href="http://kotaku.com/5535445/fantasy-artist-frank-frazetta-dies-at-82">Frank Frazetta died on Monday</a>. Today, the gaming industry pays tribute with a series of sketches and illustrations posted here, exclusively, to honor an influential man and a vision that shaped countless video games.				<a href="http://kotaku.com/5539115/video-games-finest-pay-tribute-to-artist-frank-frazetta/gallery/" title="Click here to read more about Video Game's Finest Pay Tribute To Artist Frank Frazetta">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 May 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Tron Goes 8-Bit Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tron Goes 8-Bit Again" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read Tron Goes 8-Bit Again" href="http://kotaku.com/5530832/tron-goes-8+bit-again" class="pp_image">
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				  There's old school Tron, <a href="http://en.wikipedia.org/wiki/Intellivision">Intellivision style</a>, and then there's 8-Bit Weapon's Tron Tribute EP, featuring five chiptune mixes of Wendy Carlos' iconic music from the first video game movie.				<a href="http://kotaku.com/5530832/tron-goes-8+bit-again" title="Click here to read more about Tron Goes 8-Bit Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 May 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[UDON Wants Your Darkstalkers Fan Art]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UDON Wants Your Darkstalkers Fan Art" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read UDON Wants Your Darkstalkers Fan Art" href="http://kotaku.com/5129709/udon-wants-your-darkstalkers-fan-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UDON Wants Your Darkstalkers Fan Art" alt="Click here to read UDON Wants Your Darkstalkers Fan Art" src="http://cache.kotaku.com/assets/images/9/2009/01/felecia.jpg"/>
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				 UDON is giving Capcom's classic horror fighting franchise the royal treatment with Darkstalkers Tribute, a giant-sized art book celebrating the franchise's history, and your artwork might just make the cut!				<a href="http://kotaku.com/5129709/udon-wants-your-darkstalkers-fan-art" title="Click here to read more about UDON Wants Your Darkstalkers Fan Art">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Jan 2009 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gary Gygax's Video Gaming Legacy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gary Gygax's Video Gaming Legacy" href="http://kotaku.com/tribute/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tribute</span></a></div -->					<div><a title="Click here to read Gary Gygax's Video Gaming Legacy" href="http://kotaku.com/364400/gary-gygaxs-video-gaming-legacy" class="pp_image">
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				 In the fall of 1972, Dave Arneson gathered a group of friends around  a table in Gary Gygax's Lake Geneva Wisconsin home and changed the gaming world forever. After that fateful weekend gaming session, Gygax took Arneson's notes, and using rules form his own fantasy miniatures game Chainmail, created the game that would go on to sell millions of copies around the world - Dungeons & Dragons. A huge accomplishment for a couple of gaming geeks, but it was only the beginning. Dungeons & Dragons spread beyond the tabletop into the hearts and minds of some of the earliest pioneers of gaming.  Now one of the fathers of role-playing has passed on, but Gary Gygax's legacy lives on in the video games we play. In honor of this great man, let's take a look at the influence his work has had on our favorite pastime. 				<a href="http://kotaku.com/364400/gary-gygaxs-video-gaming-legacy" title="Click here to read more about Gary Gygax's Video Gaming Legacy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 20:00:16 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameSpot's Tribute To Jeff Gerstmann]]></title>
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				<center></center>Here's the latest episode of GameSpot's On the Spot series, which features a look back at the life and times of Jeff Gerstmann, who recently passed on (from GameSpot.) It certainly feels like the man died though.  Ryan Macdonald nearly bursts into tears at several points during the introduction, and no one looks particularly happy to be there. I just hope that when I am eventually fired from Kotaku due to my tone that it winds up being so controversial that the guys here have put together a retrospective that is nearly as poignant and touching. If I had to bet, I'd say McWhertor would be the one in tears. Such a sensitive guy. The video is over an hour long, but the tribute only takes up the first 8 minutes, so feel free to do something more productive with your time afterwards. 				<a href="http://kotaku.com/331252/gamespots-tribute-to-jeff-gerstmann" title="Click here to read more about GameSpot's Tribute To Jeff Gerstmann">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 11:40:01 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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