<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Treasure]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Treasure]]></title>
			<link>http://kotaku.com/tag/treasure</link>
		</image>
		<link>http://kotaku.com/tag/treasure</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Treasure]]></description>
		<item>
			<title><![CDATA[Treasure Yasushi Suzuki's Art From Games Like Ikaruga, Sin & Punishment]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Treasure Yasushi Suzuki's Art From Games Like&lt;em&gt; Ikaruga, Sin &amp; Punishment&lt;/em&gt;" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read Treasure Yasushi Suzuki's Art From Games Like&lt;em&gt; Ikaruga, Sin &amp; Punishment&lt;/em&gt;" href="http://kotaku.com/5855913/treasure-yasushi-suzukis-art-from-games-like-ikaruga-sin--punishment/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Treasure Yasushi Suzuki's Art From Games Like&lt;em&gt; Ikaruga, Sin &amp; Punishment&lt;/em&gt;" alt="Click here to read Treasure Yasushi Suzuki's Art From Games Like&lt;em&gt; Ikaruga, Sin &amp; Punishment&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_treasuretop.jpg"/>
											</a></div>
									</div>
				While not a games artist per se, seeing as he does work for everything from books to comics, Yasushi Suzuki still has his fans in the world of video games. Particularly amongst followers of Japanese developers Treasure.				<a href="http://kotaku.com/5855913/treasure-yasushi-suzukis-art-from-games-like-ikaruga-sin--punishment/gallery/" title="Click here to read more about Treasure Yasushi Suzuki's Art From Games Like Ikaruga, Sin & Punishment">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5855913/treasure-yasushi-suzukis-art-from-games-like-ikaruga-sin--punishment/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5855913]]></guid>
			<category><![CDATA[Fine Art]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[sin & punishment]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Thu, 03 Nov 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5855913&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Radiant Silvergun Flies onto Xbox Live]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				In Japan, <a href="http://kotaku.com/5786854/radiant-silvergun-and-an-argument-for-games-as-art-that-ebert-appreciates">Venerated shooter</a> <em>Radiant Silvergun</em> is coming to the Xbox 360 on September 14 for 1,200 Microsoft Points. [<a href="http://www.treasure-inc.co.jp/index01.html">Treasure</a>]				<a href="http://kotaku.com/5836091/radiant-silvergun-flies-onto-xbox-live" title="Click here to read more about Radiant Silvergun Flies onto Xbox Live">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5836091/radiant-silvergun-flies-onto-xbox-live]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836091]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Radiant silvergun]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 31 Aug 2011 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5836091&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Privacy is a Game for Zynga]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Privacy is a Game for Zynga" href="http://kotaku.com/privacyville/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">privacyville</span></a></div -->					<div><a title="Click here to read Privacy is a Game for Zynga" href="http://kotaku.com/5819066/privacy-is-a-game-for-zynga/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Privacy is a Game for Zynga" alt="Click here to read Privacy is a Game for Zynga" src="http://cache.kotaku.com/assets/images/9/2011/07/small_screen_shot_2011-07-07_at_2.44.59_pm.png"/>
											</a></div>
									</div>
				Zynga's bajillion dollar bid to go public came with oodles of fun insight into the company, thanks to that filing with the securities and exchange commission. It also landed around the same time that the Facebook game developer launched a new game, one all about your privacy.				<a href="http://kotaku.com/5819066/privacy-is-a-game-for-zynga/gallery/" title="Click here to read more about Privacy is a Game for Zynga">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5819066/privacy-is-a-game-for-zynga/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819066]]></guid>
			<category><![CDATA[Privacyville]]></category>
			<category><![CDATA[café world]]></category>
			<category><![CDATA[Cityville]]></category>
			<category><![CDATA[Empires & allies]]></category>
			<category><![CDATA[Famrville]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[isle]]></category>
			<category><![CDATA[Mafia wars]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[yoville]]></category>
			<category><![CDATA[Zynga]]></category>
			<category><![CDATA[Zynga Poker]]></category>
			<pubDate><![CDATA[Thu, 07 Jul 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819066&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Get a Good Look at Guardian Heroes HD In Motion for the First Time]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				GameSpot takes a look at Sega's <a href="http://kotaku.com/#!5798896/sega-saturn-classic-guardian-heroes-coming-to-xbox-live-arcade">newly announced Xbox Live Arcade port of Saturn classic <em>Guardian Heroes</em></a> in the latest <a href="http://www.gamespot.com/saturn/action/guardianheroes/video/6312407/guardian-heroes-hd--daily-demo">On The Spot</a>. Whether you prefer the original Saturn sprites or the <a href="http://kotaku.com/#!5799009/guardian-heroes-for-xbox-live-arcade-looks-awful-but-dont-lose-hope/gallery/1">filtered visual upgrade</a>&mdash;not my cup of tea&mdash;you're probably going to get excited about <em>Guardian Heroes</em> one more time today.				<a href="http://kotaku.com/5799198/get-a-good-look-at-guardian-heroes-hd-in-motion-for-the-first-time" title="Click here to read more about Get a Good Look at Guardian Heroes HD In Motion for the First Time">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5799198/get-a-good-look-at-guardian-heroes-hd-in-motion-for-the-first-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799198]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Guardian Heroes]]></category>
			<category><![CDATA[Guardian heroes hd]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 05 May 2011 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5799198&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Guardian Heroes for Xbox Live Arcade Looks Awful, But Don't Lose Hope!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Guardian Heroes&lt;/em&gt; for Xbox Live Arcade Looks Awful, But Don't Lose Hope!" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Guardian Heroes&lt;/em&gt; for Xbox Live Arcade Looks Awful, But Don't Lose Hope!" href="http://kotaku.com/5799009/guardian-heroes-for-xbox-live-arcade-looks-awful-but-dont-lose-hope/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Guardian Heroes&lt;/em&gt; for Xbox Live Arcade Looks Awful, But Don't Lose Hope!" alt="Click here to read &lt;em&gt;Guardian Heroes&lt;/em&gt; for Xbox Live Arcade Looks Awful, But Don't Lose Hope!" src="http://cache.kotaku.com/assets/images/9/2011/05/small_gh_050411_10_lrg.jpg"/>
											</a></div>
									</div>
				Sega <a href="http://kotaku.com/#!5798896/sega-saturn-classic-guardian-heroes-coming-to-xbox-live-arcade">announced earlier today</a> that it would bring Sega Saturn great <em>Guardian Heroes</em> to Xbox Live Arcade. Awesome, right? Everyone loves a Treasure game! Not awesome? First screen shots of the XBLA port of <em>Guardian Heroes</em>.				<a href="http://kotaku.com/5799009/guardian-heroes-for-xbox-live-arcade-looks-awful-but-dont-lose-hope/gallery/" title="Click here to read more about Guardian Heroes for Xbox Live Arcade Looks Awful, But Don't Lose Hope!">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5799009/guardian-heroes-for-xbox-live-arcade-looks-awful-but-dont-lose-hope/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799009]]></guid>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Guardian Heroes]]></category>
			<category><![CDATA[Saturn]]></category>
			<category><![CDATA[Sega Saturn]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 05 May 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5799009&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sega Saturn Classic Guardian Heroes Coming to Xbox Live Arcade]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				Sega is bringing an enhanced version of Treasure's Saturn beat-em-up <em>Guardian Heroes</em> to Xbox Live Arcade this fall, complete with enhanced HD graphics, online cooperative play, and an online versus mode supporting up to 12 players at once. Rejoice!				<a href="http://kotaku.com/5798896/sega-saturn-classic-guardian-heroes-coming-to-xbox-live-arcade" title="Click here to read more about Sega Saturn Classic Guardian Heroes Coming to Xbox Live Arcade">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5798896/sega-saturn-classic-guardian-heroes-coming-to-xbox-live-arcade]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5798896]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Guardian Heroes]]></category>
			<category><![CDATA[Saturn]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 05 May 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5798896&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O HD: Missile Fury Is Out Next Month]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				We won't have long to wait to get our trigger fingers <a href="http://kotaku.com/#!5789371/bangai+o-hd-says-there-is-no-such-thing-as-too-many-missiles">on Bangai-O HD: Missile Fury</a>, as it's been revealed the game will be out on Xbox Live Arcade on May 4.				<a href="http://kotaku.com/5791122/bangai+o-hd-missile-fury-is-out-next-month" title="Click here to read more about Bangai-O HD: Missile Fury Is Out Next Month">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5791122/bangai+o-hd-missile-fury-is-out-next-month]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791122]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[bangai-o]]></category>
			<category><![CDATA[Bangai-o hd missile fury]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 12 Apr 2011 01:41:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5791122&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O HD Says There Is No Such Thing As &quot;Too Many Missiles&quot;]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Bangai-O HD&lt;/em&gt; Says There Is No Such Thing As &amp;quot;Too Many Missiles&amp;quot;" href="http://kotaku.com/missile-hell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">missilehell</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Bangai-O HD&lt;/em&gt; Says There Is No Such Thing As &amp;quot;Too Many Missiles&amp;quot;" href="http://kotaku.com/5789371/bangai+o-hd-says-there-is-no-such-thing-as-too-many-missiles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Bangai-O HD&lt;/em&gt; Says There Is No Such Thing As &amp;quot;Too Many Missiles&amp;quot;" alt="Click here to read &lt;em&gt;Bangai-O HD&lt;/em&gt; Says There Is No Such Thing As &amp;quot;Too Many Missiles&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/04/small_txaupwc1eye.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: txaUPwC1EyE --><!-- /videoId: txaUPwC1EyE --> Classic explosion simulator Bangai-O <a href="http://kotaku.com/#!5630606/call-it-bangai+o-hd-or-call-it-1000+shot-insanity">is getting a HD re-release on Xbox Live Arcade</a> this Spring. While the graphics have been improved since the N64/Dreamcast original, the batshit crazy obsession with missiles remains.				<a href="http://kotaku.com/5789371/bangai+o-hd-says-there-is-no-such-thing-as-too-many-missiles" title="Click here to read more about Bangai-O HD Says There Is No Such Thing As &quot;Too Many Missiles&quot;">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5789371/bangai+o-hd-says-there-is-no-such-thing-as-too-many-missiles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5789371]]></guid>
			<category><![CDATA[Missile hell]]></category>
			<category><![CDATA[bangai-o]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Wed, 06 Apr 2011 06:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5789371&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Oh My God, There Are Bullets Everywhere]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh My God, There Are Bullets Everywhere" href="http://kotaku.com/xbla/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbla</span></a></div -->					<div><a title="Click here to read Oh My God, There Are Bullets Everywhere" href="http://kotaku.com/5762758/oh-my-god-there-are-bullets-everywhere" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh My God, There Are Bullets Everywhere" alt="Click here to read Oh My God, There Are Bullets Everywhere" src="http://cache.kotaku.com/assets/images/9/2011/02/small_rv0n-jhnmhi.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: rV0n-jHNmHI --><!-- /videoId: rV0n-jHNmHI --> Over ten years since it was first released on the Dreamcast, <a href="http://kotaku.com/#!5630606/call-it-bangai+o-hd-or-call-it-1000+shot-insanity">Bangai-O is back</a>, and boy, are you in for some bullets.				<a href="http://kotaku.com/5762758/oh-my-god-there-are-bullets-everywhere" title="Click here to read more about Oh My God, There Are Bullets Everywhere">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5762758/oh-my-god-there-are-bullets-everywhere]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5762758]]></guid>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Bangai-o hd]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 17 Feb 2011 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5762758&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Model Of Classic Shooter Painted In Pure Beauty]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Model Of Classic Shooter Painted In Pure Beauty" href="http://kotaku.com/ikaruga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ikaruga</span></a></div -->					<div><a title="Click here to read Model Of Classic Shooter Painted In Pure Beauty" href="http://kotaku.com/5754779/model-of-classic-shooter-painted-in-pure-beauty/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Model Of Classic Shooter Painted In Pure Beauty" alt="Click here to read Model Of Classic Shooter Painted In Pure Beauty" src="http://cache.kotaku.com/assets/images/9/2011/02/small_ikarugamodel.jpg"/>
											</a></div>
									</div>
				 Ikaruga, the 2001 shoot'em up, is a gorgeous looking game. So if an Ikaruga model is going to be an accurate reproduction, it needs to be gorgeous. This finished model does not disappoint.				<a href="http://kotaku.com/5754779/model-of-classic-shooter-painted-in-pure-beauty/gallery/" title="Click here to read more about Model Of Classic Shooter Painted In Pure Beauty">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5754779/model-of-classic-shooter-painted-in-pure-beauty/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5754779]]></guid>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Arcade]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Dreamcast]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Tue, 08 Feb 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5754779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[In Praise Of The New Game Plus]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In Praise Of The New Game Plus" href="http://kotaku.com/original/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">original</span></a></div -->					<div><a title="Click here to read In Praise Of The New Game Plus" href="http://kotaku.com/5748061/in-praise-of-the-new-game-plus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In Praise Of The New Game Plus" alt="Click here to read In Praise Of The New Game Plus" src="http://cache.kotaku.com/assets/images/9/2012/01/small_94f299262e8d80595491b3c3a0deefda.jpg"/>
											</a></div>
									</div>
				Last week, I played through <a href="http://kotaku.com/tag/deadspace2">Dead Space 2</a>. This week, I'll see it through to the end one more time, perhaps having more fun, feeling less stressed, better appreciating its immense technical and visual artistry. Let's hear it for New Game Plus.				<a href="http://kotaku.com/5748061/in-praise-of-the-new-game-plus" title="Click here to read more about In Praise Of The New Game Plus">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5748061/in-praise-of-the-new-game-plus]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5748061]]></guid>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Astro Boy: Omega Factor]]></category>
			<category><![CDATA[Dead Space]]></category>
			<category><![CDATA[Dead Space 2]]></category>
			<category><![CDATA[Demon's souls]]></category>
			<category><![CDATA[New game plus]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Visceral games]]></category>
			<pubDate><![CDATA[Mon, 31 Jan 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5748061&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Return Of Radiant Silvergun Spawns A Pricey Arcade Stick]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Return Of Radiant Silvergun Spawns A Pricey Arcade Stick" href="http://kotaku.com/treasure/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">treasure</span></a></div -->					<div><a title="Click here to read The Return Of Radiant Silvergun Spawns A Pricey Arcade Stick" href="http://kotaku.com/5715764/the-return-of-radiant-silvergun-spawns-a-pricey-arcade-stick" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Return Of Radiant Silvergun Spawns A Pricey Arcade Stick" alt="Click here to read The Return Of Radiant Silvergun Spawns A Pricey Arcade Stick" src="http://cache.kotaku.com/assets/images/9/2010/12/small_radiant_stick_angle.jpg"/>
											</a></div>
									</div>
				Beloved, coveted Sega Saturn shoot 'em up Radiant Silvergun is <a href="http://kotaku.com/5639325/radiant-silvergun-coming-to-xbox-360/gallery/">coming to Xbox Live Arcade</a> in 2011, thanks to developer Treasure. So too may a Radiant Silvergun arcade stick from Hori, but only if you really, really want it.				<a href="http://kotaku.com/5715764/the-return-of-radiant-silvergun-spawns-a-pricey-arcade-stick" title="Click here to read more about The Return Of Radiant Silvergun Spawns A Pricey Arcade Stick">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5715764/the-return-of-radiant-silvergun-spawns-a-pricey-arcade-stick]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5715764]]></guid>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Hori]]></category>
			<category><![CDATA[Radiant silvergun]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 21 Dec 2010 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5715764&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Treasure's Bangai-O HD Delayed For A Very Good Reason]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Treasure's Bangai-O HD Delayed For A Very Good Reason" href="http://kotaku.com/d3-publisher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">d3publisher</span></a></div -->					<div><a title="Click here to read Treasure's Bangai-O HD Delayed For A Very Good Reason" href="http://kotaku.com/5655427/treasures-bangai+o-hd-delayed-for-a-very-good-reason" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Treasure's Bangai-O HD Delayed For A Very Good Reason" alt="Click here to read Treasure's Bangai-O HD Delayed For A Very Good Reason" src="http://cache.kotaku.com/assets/images/9/2010/10/bangai_o_delay.jpg"/>
											</a></div>
									</div>
				<a href="http://kotaku.com/5626792/bangai+o-brings-the-missile-fury-to-xbox-live-arcade">Bangai-O HD: Missile Fury</a>, the Xbox Live Arcade update to the Treasure series that gets a surprising amount of attention, will not be coming out this year as originally planned. Don't worry, there's a happy ending to this story.				<a href="http://kotaku.com/5655427/treasures-bangai+o-hd-delayed-for-a-very-good-reason" title="Click here to read more about Treasure's Bangai-O HD Delayed For A Very Good Reason">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5655427/treasures-bangai+o-hd-delayed-for-a-very-good-reason]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5655427]]></guid>
			<category><![CDATA[d3 publisher]]></category>
			<category><![CDATA[bangai-o]]></category>
			<category><![CDATA[Bangai-O HD: Missile Fury]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 04 Oct 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5655427&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Radiant Silvergun Coming to Xbox 360]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Radiant Silvergun Coming to Xbox 360" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read Radiant Silvergun Coming to Xbox 360" href="http://kotaku.com/5639325/radiant-silvergun-coming-to-xbox-360/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Radiant Silvergun Coming to Xbox 360" alt="Click here to read Radiant Silvergun Coming to Xbox 360" src="http://cache.kotaku.com/assets/images/9/2010/09/radiant_silvergunscreenshot01.jpg"/>
											</a></div>
									</div>
				Radiant Silvergun, the spiritual progenitor of Ikaruga, is coming exclusively to the Xbox 360 next year, Microsoft said at its Tokyo Game Show news conference. The title is being developed by Treasure, the original studio behind both games.				<a href="http://kotaku.com/5639325/radiant-silvergun-coming-to-xbox-360/gallery/" title="Click here to read more about Radiant Silvergun Coming to Xbox 360">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5639325/radiant-silvergun-coming-to-xbox-360/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5639325]]></guid>
			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Radiant silvergun]]></category>
			<category><![CDATA[Tokyo game show 2010]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 15 Sep 2010 22:21:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5639325&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Call It Bangai-O HD, Or Call It 1000-Shot Insanity]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call It Bangai-O HD, Or Call It 1000-Shot Insanity" href="http://kotaku.com/penny-arcade-expo-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pennyarcadeexpo2010</span></a></div -->					<div><a title="Click here to read Call It Bangai-O HD, Or Call It 1000-Shot Insanity" href="http://kotaku.com/5630606/call-it-bangai+o-hd-or-call-it-1000+shot-insanity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call It Bangai-O HD, Or Call It 1000-Shot Insanity" alt="Click here to read Call It Bangai-O HD, Or Call It 1000-Shot Insanity" src="http://cache.kotaku.com/assets/images/9/2011/11/small_2ffc3b77dd712b55a5336d20e0041531.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/320 --><!-- /videoId: explore/kotaku/videos/320 --> For those of you who like to play games that make you worry your console might melt, consider the frenetic Bangai-O HD: Missile Fury. The game, debuting here at PAX, is as calm as a Fourth of July fireworks finale.				<a href="http://kotaku.com/5630606/call-it-bangai+o-hd-or-call-it-1000+shot-insanity" title="Click here to read more about Call It Bangai-O HD, Or Call It 1000-Shot Insanity">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5630606/call-it-bangai+o-hd-or-call-it-1000+shot-insanity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5630606]]></guid>
			<category><![CDATA[penny arcade expo 2010]]></category>
			<category><![CDATA[Bangai-o hd missile fury]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[D3 publisher of america]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pax]]></category>
			<category><![CDATA[Press play]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Sun, 05 Sep 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5630606&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O Brings The Missile Fury To Xbox Live Arcade]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bangai-O Brings The Missile Fury To Xbox Live Arcade" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Bangai-O Brings The Missile Fury To Xbox Live Arcade" href="http://kotaku.com/5626792/bangai+o-brings-the-missile-fury-to-xbox-live-arcade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bangai-O Brings The Missile Fury To Xbox Live Arcade" alt="Click here to read Bangai-O Brings The Missile Fury To Xbox Live Arcade" src="http://cache.kotaku.com/assets/images/9/2010/08/bangai.jpg"/>
											</a></div>
									</div>
				 Treasure's classic puzzle-shooter for the Nintendo 64 and Dreamcast gets the big-screen sequel it deserves this fall with Bangai-O HD: Missile Fury for Xbox Live Arcade. Giant robots and fruit for everyone!				<a href="http://kotaku.com/5626792/bangai+o-brings-the-missile-fury-to-xbox-live-arcade" title="Click here to read more about Bangai-O Brings The Missile Fury To Xbox Live Arcade">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5626792/bangai+o-brings-the-missile-fury-to-xbox-live-arcade]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5626792]]></guid>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[Bangai-O HD: Missile Fury]]></category>
			<category><![CDATA[d3publisher]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[XBox360]]></category>
			<pubDate><![CDATA[Tue, 31 Aug 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5626792&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sin & Punishment: Star Successor Review: #1 With A Bullet]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sin &amp; Punishment: Star Successor Review: #1 With A Bullet" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Sin &amp; Punishment: Star Successor Review: #1 With A Bullet" href="http://kotaku.com/5574641/sin--punishment-star-successor-review-1-with-a-bullet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sin &amp; Punishment: Star Successor Review: #1 With A Bullet" alt="Click here to read Sin &amp; Punishment: Star Successor Review: #1 With A Bullet" src="http://cache.kotaku.com/assets/images/9/2011/11/small_3a85d62730f66b3e1bb9cee5e8071863.jpg"/>
											</a></div>
									</div>
				Nintendo fires a shot at the hardcore Wii owner with Sin & Punishment: Star Successor, a new shooter from the shooting game masters at Treasure. It's brutally difficult and a sequel to a relatively obscure Nintendo 64 game, a Wii library anomaly.				<a href="http://kotaku.com/5574641/sin--punishment-star-successor-review-1-with-a-bullet" title="Click here to read more about Sin & Punishment: Star Successor Review: #1 With A Bullet">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5574641/sin--punishment-star-successor-review-1-with-a-bullet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5574641]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sin & Punishment 2]]></category>
			<category><![CDATA[Sin & punishment: star successor]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 28 Jun 2010 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5574641&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Are You As Good At Gaming As This Person?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				 Due out this Sunday, shoot-em-up <a href="http://kotaku.com/5569329/dont-use-the-word-shmup-around-the-creators-of-ikaruga-and-sin--punishment">Sin & Punishment: Star Successor</a> is a bullet-filled video game that paints a tapestry of enemies and damage for you to weave your way through.				<a href="http://kotaku.com/5572681/are-you-as-good-at-gaming-as-this-person" title="Click here to read more about Are You As Good At Gaming As This Person?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5572681/are-you-as-good-at-gaming-as-this-person]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5572681]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sin & punishment: star successor]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 25 Jun 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5572681&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Don't Use The Word 'Shmup' Around The Creators Of Ikaruga And Sin & Punishment]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Use The Word 'Shmup' Around The Creators Of Ikaruga And Sin &amp; Punishment" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Don't Use The Word 'Shmup' Around The Creators Of Ikaruga And Sin &amp; Punishment" href="http://kotaku.com/5569329/dont-use-the-word-shmup-around-the-creators-of-ikaruga-and-sin--punishment" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Use The Word 'Shmup' Around The Creators Of Ikaruga And Sin &amp; Punishment" alt="Click here to read Don't Use The Word 'Shmup' Around The Creators Of Ikaruga And Sin &amp; Punishment" src="http://cache.kotaku.com/assets/images/9/2011/11/small_spss.jpg"/>
											</a></div>
									</div>
				Because, believe it or not, the people who designed some of the world's best scrolling shoot 'em ups, including Ikaruga, Gradius V and Radiant Silvergun, claim to have never seen the abbreviated term "shmup" used to describe their games before.				<a href="http://kotaku.com/5569329/dont-use-the-word-shmup-around-the-creators-of-ikaruga-and-sin--punishment" title="Click here to read more about Don't Use The Word 'Shmup' Around The Creators Of Ikaruga And Sin & Punishment">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5569329/dont-use-the-word-shmup-around-the-creators-of-ikaruga-and-sin--punishment]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5569329]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Shmup]]></category>
			<category><![CDATA[Sin & Punishment 2]]></category>
			<category><![CDATA[Sin & punishment: star successor]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Thu, 24 Jun 2010 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5569329&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sin & Punishment 2, Picross 3D Finally Dated For North America]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sin &amp; Punishment 2, Picross 3D Finally Dated For North America" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Sin &amp; Punishment 2, Picross 3D Finally Dated For North America" href="http://kotaku.com/5479263/sin--punishment-2-picross-3d-finally-dated-for-north-america" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sin &amp; Punishment 2, Picross 3D Finally Dated For North America" alt="Click here to read Sin &amp; Punishment 2, Picross 3D Finally Dated For North America" src="http://cache.kotaku.com/assets/images/9/2010/02/sin_and_punishment_2.jpg"/>
											</a></div>
									</div>
				Nintendo has made today's Nintendo Summit in San Francisco the most exciting event of the day, dating two titles that have been TBA for far too long: Sin & Punishment 2 for the Wii and Picross 3D for Nintendo DS.				<a href="http://kotaku.com/5479263/sin--punishment-2-picross-3d-finally-dated-for-north-america" title="Click here to read more about Sin & Punishment 2, Picross 3D Finally Dated For North America">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5479263/sin--punishment-2-picross-3d-finally-dated-for-north-america]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5479263]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[it's a date]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Sin & Punishment 2]]></category>
			<category><![CDATA[Sin & punishment: star successor]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Wed, 24 Feb 2010 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5479263&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[It's A Good Week To Buy Ikaruga]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's A Good Week To Buy Ikaruga" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read It's A Good Week To Buy Ikaruga" href="http://kotaku.com/5313446/its-a-good-week-to-buy-ikaruga" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's A Good Week To Buy Ikaruga" alt="Click here to read It's A Good Week To Buy Ikaruga" src="http://cache.kotaku.com/assets/images/9/2009/07/ikaruga.jpg"/>
											</a></div>
									</div>
				 If you've been avoiding spending 800 Microsoft points in order to let Treasure's beloved shoot-em up Ikaruga kill you repeatedly, then perhaps the Xbox Live <a class="autolink" title="Click here to read more posts tagged DEAL OF THE WEEK" title="Click here to read more posts tagged DEAL OF THE WEEK" href="http://kotaku.com/tag/deal-of-the-week/">Deal of the Week</a> is for you.				<a href="http://kotaku.com/5313446/its-a-good-week-to-buy-ikaruga" title="Click here to read more about It's A Good Week To Buy Ikaruga">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5313446/its-a-good-week-to-buy-ikaruga]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5313446]]></guid>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[Deal of the Week]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Shmup]]></category>
			<category><![CDATA[Shooter]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Mon, 13 Jul 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5313446&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Gunstar Heroes Micro-Review: The Perfect Shot]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gunstar Heroes Micro-Review: The Perfect Shot" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Gunstar Heroes Micro-Review: The Perfect Shot" href="http://kotaku.com/5301920/gunstar-heroes-micro+review-the-perfect-shot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gunstar Heroes Micro-Review: The Perfect Shot" alt="Click here to read Gunstar Heroes Micro-Review: The Perfect Shot" src="http://cache.kotaku.com/assets/images/9/2009/06/gheroes.jpg"/>
											</a></div>
									</div>
				The recent re-release of <a class="autolink" title="Click here to read more posts tagged GUNSTAR HEROES" title="Click here to read more posts tagged GUNSTAR HEROES" href="http://kotaku.com/tag/gunstar-heroes/">Gunstar Heroes</a> on Xbox Live Arcade and the PlayStation Network isn't the first port of the game we've seen over the past 16 years. But could it be one of the best?				<a href="http://kotaku.com/5301920/gunstar-heroes-micro+review-the-perfect-shot" title="Click here to read more about Gunstar Heroes Micro-Review: The Perfect Shot">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5301920/gunstar-heroes-micro+review-the-perfect-shot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5301920]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Genesis]]></category>
			<category><![CDATA[Gunstar Heroes]]></category>
			<category><![CDATA[Mega Drive]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 01 Jul 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5301920&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sin And Punishment 2 Hands-On: Up, Down, Up, Down, Shoot, Shoot, Shoot]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sin And Punishment 2 Hands-On: Up, Down, Up, Down, Shoot, Shoot, Shoot" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Sin And Punishment 2 Hands-On: Up, Down, Up, Down, Shoot, Shoot, Shoot" href="http://kotaku.com/5278034/sin-and-punishment-2-hands+on-up-down-up-down-shoot-shoot-shoot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sin And Punishment 2 Hands-On: Up, Down, Up, Down, Shoot, Shoot, Shoot" alt="Click here to read Sin And Punishment 2 Hands-On: Up, Down, Up, Down, Shoot, Shoot, Shoot" src="http://cache.kotaku.com/assets/images/9/2009/06/sin_and_punishment_2.jpg"/>
											</a></div>
									</div>
				Nintendo's best evidence that its E3 2009 showing was all "about the games" were the four kiosks dedicated to <em>Sin And Punishment 2</em>. Treasure's sequel to the Nintendo 64 shooter was given prominent attention at the front of Nintendo's booth.				<a href="http://kotaku.com/5278034/sin-and-punishment-2-hands+on-up-down-up-down-shoot-shoot-shoot" title="Click here to read more about Sin And Punishment 2 Hands-On: Up, Down, Up, Down, Shoot, Shoot, Shoot">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5278034/sin-and-punishment-2-hands+on-up-down-up-down-shoot-shoot-shoot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5278034]]></guid>
			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sin & Punishment 2]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 08 Jun 2009 16:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5278034&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Microsoft Wants Radiant Silvergun For XBLA]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Wants Radiant Silvergun For XBLA" href="http://kotaku.com/please-oh-please/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pleaseohplease</span></a></div -->					<div><a title="Click here to read Microsoft Wants Radiant Silvergun For XBLA" href="http://kotaku.com/5123481/microsoft-wants-radiant-silvergun-for-xbla" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Wants Radiant Silvergun For XBLA" alt="Click here to read Microsoft Wants Radiant Silvergun For XBLA" src="http://cache.kotaku.com/assets/images/9/2009/01/radiantsilvergun.jpg"/>
											</a></div>
									</div>
				 In an interview with Gamasutra, Treasure CEO Masato Maegawa reveals that Microsoft has requested the classic Saturn shoot-em Radiant Silvergun for Xbox Live Arcade, but Treasure has yet to say yes.				<a href="http://kotaku.com/5123481/microsoft-wants-radiant-silvergun-for-xbla" title="Click here to read more about Microsoft Wants Radiant Silvergun For XBLA">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5123481/microsoft-wants-radiant-silvergun-for-xbla]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5123481]]></guid>
			<category><![CDATA[Please Oh Please]]></category>
			<category><![CDATA[Live Arcade]]></category>
			<category><![CDATA[Radiant silvergun]]></category>
			<category><![CDATA[Remake]]></category>
			<category><![CDATA[Shmup]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Mon, 05 Jan 2009 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5123481&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Tough Video Games and Why They're Played]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tough Video Games and Why They're Played" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Tough Video Games and Why They're Played" href="http://kotaku.com/5055995/tough-video-games-and-why-theyre-played" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tough Video Games and Why They're Played" alt="Click here to read Tough Video Games and Why They're Played" src="http://cache.kotaku.com/assets/images/9/2008/09/custom_1222621233935_np_screenshot_002_02--article_image.jpg"/>
											</a></div>
									</div>
				In a brief look at <em>Mega Man 9</em>, the Wall Street Journal's Jamin Brophy-Warren notes that the game's deliberate flicker and slowdown were added in for reasons other than the retro-feel. They make the game more demanding. 				<a href="http://kotaku.com/5055995/tough-video-games-and-why-theyre-played" title="Click here to read more about Tough Video Games and Why They're Played">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5055995/tough-video-games-and-why-theyre-played]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5055995]]></guid>
			<category><![CDATA[Mega Man 9]]></category>
			<category><![CDATA[bangai-o spirits]]></category>
			<category><![CDATA[bigpic=true]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Sun, 28 Sep 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5055995&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Top Rated Ikaruga Player: &quot;XBLA Version is Horrible&quot;]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Top Rated Ikaruga Player: &amp;quot;XBLA Version is Horrible&amp;quot;" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Top Rated Ikaruga Player: &amp;quot;XBLA Version is Horrible&amp;quot;" href="http://kotaku.com/380686/top-rated-ikaruga-player-xbla-version-is-horrible" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Top Rated Ikaruga Player: &amp;quot;XBLA Version is Horrible&amp;quot;" alt="Click here to read Top Rated Ikaruga Player: &amp;quot;XBLA Version is Horrible&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/b8890ca21ee767c64677b79b878a7358.jpg"/>
											</a></div>
									</div>
				 Enjoy that XBLA <em>Ikaruga</em>? The current top-rated numero uno player Kingoro58k totally <i>hates</i> it. While he seems to put up with the XBLA port enough to reclaim his spot from a Finnish gamer, Kingoro58k writes on his <br   />				<a href="http://kotaku.com/380686/top-rated-ikaruga-player-xbla-version-is-horrible" title="Click here to read more about Top Rated Ikaruga Player: &quot;XBLA Version is Horrible&quot;">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/380686/top-rated-ikaruga-player-xbla-version-is-horrible]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-380686]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Arcade Gaming]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Port]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Thu, 17 Apr 2008 00:20:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=380686&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ikaruga Review: No Refuge For Wimps]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ikaruga Review: No Refuge For Wimps" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Ikaruga Review: No Refuge For Wimps" href="http://kotaku.com/379277/ikaruga-review-no-refuge-for-wimps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ikaruga Review: No Refuge For Wimps" alt="Click here to read Ikaruga Review: No Refuge For Wimps" src="http://cache.kotaku.com/assets/images/9/2011/11/86c0112a5da3621e3de5b087bb5e88f4.jpg"/>
											</a></div>
									</div>
				For the uninitiated, Treasure's <em>Ikaruga</em> is a vertically scrolling shoot 'em up originally released for arcades, with ports for the Dreamcast and GameCube released in 2002 and 2003 respectively. It uses a simple mechanic of polarity&mdash;your ship, the Ikaruga, can switch between black and white states; there are no traditional shooter power ups, black and white beams are your only weapon. It's a system that belies its complexity. When white, the ship can absorb all white-colored incoming enemy fire. When black, the ship can absorb all black-colored incoming enemy fire. However, when firing on ships of the opposite color, the Ikaruga does double the damage. Oh, but there's more to it than that, a layer of depth that makes <em>Ikaruga</em> one part shooter, one part puzzler, with a dash of rhythm and strategy tossed in. How does the Xbox Live Arcade port hold up, with <em>Ikaruga</em> now seven years old?				<a href="http://kotaku.com/379277/ikaruga-review-no-refuge-for-wimps" title="Click here to read more about Ikaruga Review: No Refuge For Wimps">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/379277/ikaruga-review-no-refuge-for-wimps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-379277]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 14 Apr 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=379277&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Treasure Tackling Two Wii Titles]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Treasure Tackling Two Wii Titles" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Treasure Tackling Two Wii Titles" href="http://kotaku.com/378580/treasure-tackling-two-wii-titles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Treasure Tackling Two Wii Titles" alt="Click here to read Treasure Tackling Two Wii Titles" src="http://cache.kotaku.com/assets/images/9/2008/04/small_treasure_maegawa.jpg"/>
											</a></div>
									</div>
				The latest issue of Nintendo Power, which is in the hands of subscribers right now features an interview with Masato Maegawa, the president of the beloved action game developer, whose Bangai-O Spirits is due to hit the Nintendo DS stateside this quarter. The Xbox Live Arcade remake of Ikaruga just went live, but Nintendo Power wants to know when Maegawa and crew will get some WiiWare titles out.				<a href="http://kotaku.com/378580/treasure-tackling-two-wii-titles" title="Click here to read more about Treasure Tackling Two Wii Titles">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/378580/treasure-tackling-two-wii-titles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-378580]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[bangai-o spirits]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[wiiware]]></category>
			<pubDate><![CDATA[Fri, 11 Apr 2008 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=378580&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Frankenreview, Ikaruga (XBLA)]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview, Ikaruga (XBLA)" href="http://kotaku.com/roundup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview, Ikaruga (XBLA)" href="http://kotaku.com/378119/frankenreview-ikaruga-xbla" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Frankenreview, Ikaruga (XBLA)" alt="Click here to read Frankenreview, Ikaruga (XBLA)" src="http://cache.kotaku.com/assets/images/9/2008/04/small_ikaruganewxbla-1.jpg"/>
											</a></div>
									</div>
				Treasure's classic shoot 'em up Ikaruga has a simple premise. Turn your ship white, become immune to white attacks. Turn your ship black, become immune to black attacks. The casual onlooker would say the premise sounded simple. The seasoned Ikaruga player would say the premise sounded <em>deceptively </em>simple. 				<a href="http://kotaku.com/378119/frankenreview-ikaruga-xbla" title="Click here to read more about Frankenreview, Ikaruga (XBLA)">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/378119/frankenreview-ikaruga-xbla]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-378119]]></guid>
			<category><![CDATA[Roundup]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[frankenreview]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 10 Apr 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=378119&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[It's Official: Ikaruga Hitting XBLA This Week]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Official: Ikaruga Hitting XBLA This Week" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read It's Official: Ikaruga Hitting XBLA This Week" href="http://kotaku.com/376823/its-official-ikaruga-hitting-xbla-this-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Official: Ikaruga Hitting XBLA This Week" alt="Click here to read It's Official: Ikaruga Hitting XBLA This Week" src="http://cache.kotaku.com/assets/images/9/2008/04/small_ikaruganewxbla.jpg"/>
											</a></div>
									</div>
				In this week's XBLA update, we've finally gotten official <a href="http://kotaku.com/373202/ikaruga-for-xbox-live-arcade-finally-dated">confirmation</a> that Ikaruga, the classic Japanese shoot 'em up (sorry, I despise the term "shmup") is coming to the platform this Wednesday, April 9th. Now in HD, players can enjoy standard leaderboards as well as online co-op and replay/save video support. It'll set you back 800 points. 				<a href="http://kotaku.com/376823/its-official-ikaruga-hitting-xbla-this-week" title="Click here to read more about It's Official: Ikaruga Hitting XBLA This Week">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/376823/its-official-ikaruga-hitting-xbla-this-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-376823]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Shmup]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Mon, 07 Apr 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=376823&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ikaruga For Xbox Live Arcade Finally Dated]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ikaruga For Xbox Live Arcade Finally Dated" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Ikaruga For Xbox Live Arcade Finally Dated" href="http://kotaku.com/373202/ikaruga-for-xbox-live-arcade-finally-dated" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ikaruga For Xbox Live Arcade Finally Dated" alt="Click here to read Ikaruga For Xbox Live Arcade Finally Dated" src="http://cache.kotaku.com/assets/images/9/2008/03/small_ikaruga_xbla_0409.jpg"/>
											</a></div>
									</div>
				The promise of <em>Ikaruga</em> for Xbox Live Arcade has been a constant tease since its official announcement in September. We know it's coming soon, but didn't know exactly when. Fortunately, the Japanese version of Xbox.com has put a date on it, pegging the release for Wednesday, April 9. That's a respectable distance from April 1, so we suspect our emotions aren't being stomped upon by cruel Japanese webmasters. Cross your fingers in hope that the world doesn't explode until at least April 10!				<a href="http://kotaku.com/373202/ikaruga-for-xbox-live-arcade-finally-dated" title="Click here to read more about Ikaruga For Xbox Live Arcade Finally Dated">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/373202/ikaruga-for-xbox-live-arcade-finally-dated]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-373202]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 27 Mar 2008 20:20:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=373202&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ikaruga Rumored To Hit XBLA By April]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ikaruga Rumored To Hit XBLA By April" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Ikaruga Rumored To Hit XBLA By April" href="http://kotaku.com/369924/ikaruga-rumored-to-hit-xbla-by-april" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ikaruga Rumored To Hit XBLA By April" alt="Click here to read Ikaruga Rumored To Hit XBLA By April" src="http://cache.kotaku.com/assets/images/9/2008/03/small_ikaruga_hd_april.jpg"/>
											</a></div>
									</div>
				When Microsoft announced the HD remake of <em>Ikaruga</em> last September, it said it was "coming soon." Then nothin'. Then, back in January, we thought that the Xbox Live Arcade release of Treasure's vertically scrolling shooter was <a href="http://kotaku.com/341897/ikaruga-coming-soonish-please-hurry">just around the bend</a>, time-wise. We haven't heard a peep from it since, just the sound of tears hitting the floor.				<a href="http://kotaku.com/369924/ikaruga-rumored-to-hit-xbla-by-april" title="Click here to read more about Ikaruga Rumored To Hit XBLA By April">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/369924/ikaruga-rumored-to-hit-xbla-by-april]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-369924]]></guid>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Wed, 19 Mar 2008 17:40:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=369924&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O Spirits DS Trailer Is Somewhat Explosion Heavy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
					 	    We got a chance to play an extremely early version of <em>Bangai-O Spirits</em> for the Nintendo DS at the most recent Tokyo Game Show, but it really didn't do the game justice. You really do need fully functioning full-screen missile barrages and excited Japanese voiceover narration to properly understand Treasure's Dreamcast to DS port. Hence, this nearly perfect trailer.				<a href="http://kotaku.com/364925/bangai+o-spirits-ds-trailer-is-somewhat-explosion-heavy" title="Click here to read more about Bangai-O Spirits DS Trailer Is Somewhat Explosion Heavy">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/364925/bangai+o-spirits-ds-trailer-is-somewhat-explosion-heavy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-364925]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[bangai-o spirits]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Thu, 06 Mar 2008 19:20:10 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=364925&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O Spirits Coming Stateside]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bangai-O Spirits Coming Stateside" href="http://kotaku.com/coming-to-america/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comingtoamerica</span></a></div -->					<div><a title="Click here to read Bangai-O Spirits Coming Stateside" href="http://kotaku.com/360780/bangai+o-spirits-coming-stateside" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bangai-O Spirits Coming Stateside" alt="Click here to read Bangai-O Spirits Coming Stateside" src="http://cache.kotaku.com/assets/images/9/2008/02/small_bangaiodcbox.jpg"/>
											</a></div>
									</div>
				A happy day for fans of the Dreamcast classic Bangai-O, as D3Publisher of America and lovable, cuddly Japanese developer Treasure announce the DS version of the game for North American release later this year. Combining two of Treasure's greatest strengths - puzzle games and shooters - the original Bangai-O was one of the developer's most definitive titles. The DS version features local wireless co-op gameplay for 1-4 players, a powerful level editor, and probably the neatest feature of all - level transfer using sound.  The level editor saves files as sound, which can then be transmitted to other DS systems via the built-in microphone, or save them on a PC for upload and sharing via the internet.  Players can even use this Sound Load feature to transfer gameplay footage, which means someone needs to come up with a flash app that translates the sound files and set up a website ASAP. Bangai-O Spirits should be hitting US shores sometime in Q2 2008. 				<a href="http://kotaku.com/360780/bangai+o-spirits-coming-stateside" title="Click here to read more about Bangai-O Spirits Coming Stateside">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/360780/bangai+o-spirits-coming-stateside]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-360780]]></guid>
			<category><![CDATA[Coming to America]]></category>
			<category><![CDATA[bangai-o spirits]]></category>
			<category><![CDATA[d3publisher]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Tue, 26 Feb 2008 11:20:13 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=360780&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O DS Hits Japan On March 19]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bangai-O DS Hits Japan On March 19" href="http://kotaku.com/bangai_o/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bangaio</span></a></div -->					<div><a title="Click here to read Bangai-O DS Hits Japan On March 19" href="http://kotaku.com/354555/bangai+o-ds-hits-japan-on-march-19" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bangai-O DS Hits Japan On March 19" alt="Click here to read Bangai-O DS Hits Japan On March 19" src="http://cache.kotaku.com/assets/images/9/2008/02/small_bangai-o.jpg"/>
											</a></div>
									</div>
				 It's been announced that Bangai-O Spirits, Treasure's upcoming handheld version of its cheek-pinchingly adorable slice of bullet hell pie, will be out in Japan on March 19. <a href="http://kotaku.com/354400/echochrome-to-cost-twice-as-much-on-psp-than-ps3">Same day as Echocrome</a>! Which is of course relevant to <em>everyone</em> able to work an import store's online store, seeing as with Bangai-O an ability to understand what's being said comes a distant second to being able to make an entire screen <em>explode</em>.				<a href="http://kotaku.com/354555/bangai+o-ds-hits-japan-on-march-19" title="Click here to read more about Bangai-O DS Hits Japan On March 19">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/354555/bangai+o-ds-hits-japan-on-march-19]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-354555]]></guid>
			<category><![CDATA[bangai-o]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Sat, 09 Feb 2008 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=354555&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ikaruga Coming Soonish? (Please Hurry)]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ikaruga Coming Soonish? (Please Hurry)" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Ikaruga Coming Soonish? (Please Hurry)" href="http://kotaku.com/341897/ikaruga-coming-soonish-please-hurry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ikaruga Coming Soonish? (Please Hurry)" alt="Click here to read Ikaruga Coming Soonish? (Please Hurry)" src="http://cache.kotaku.com/assets/images/9/2008/01/small_6x8qbfm.jpg"/>
											</a></div>
									</div>
				 Treasure's legendary shooter <i>IKARUGA</i> has recently appeared on Xbox Live's Partner Net (the "insider's" version of XBL). Previously, the 49MB game appeared on Partner Net, but it wouldn't load. This time around, it's downloadable and playable. The game will support both 16:9 and 16:10 widescreen. It's appearance on Partner Net doesn't mean it's going to be out anytime soon. Fingers gently crossed that it be, however. 				<a href="http://kotaku.com/341897/ikaruga-coming-soonish-please-hurry" title="Click here to read more about Ikaruga Coming Soonish? (Please Hurry)">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/341897/ikaruga-coming-soonish-please-hurry]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-341897]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Tue, 08 Jan 2008 01:00:41 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=341897&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[More Treasure Coming To Wii Virtual Console]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Treasure Coming To Wii Virtual Console" href="http://kotaku.com/esrb/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">esrb</span></a></div -->					<div><a title="Click here to read More Treasure Coming To Wii Virtual Console" href="http://kotaku.com/318323/more-treasure-coming-to-wii-virtual-console" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Treasure Coming To Wii Virtual Console" alt="Click here to read More Treasure Coming To Wii Virtual Console" src="http://cache.kotaku.com/assets/images/9/2007/11/small_alien_soldier_vc.jpg"/>
											</a></div>
									</div>
				The ESRB has updated its ratings database with a few new potential Virtual Console candidates for the Nintendo Wii, with Treasure's <em>Alien Soldier</em> leading the list. The Sega Genesis (okay, Mega Drive) side-scrolling shooter was never released in North America, but did get a release in Europe, meaning stateside Treasure fans with a bent for bird-men in space suits should be furiously wiping palm sweat on their jeans upon the ultimate release. While I already have <em>Alien Soldier</em> in my possession, it's nice you will soon play it, too.				<a href="http://kotaku.com/318323/more-treasure-coming-to-wii-virtual-console" title="Click here to read more about More Treasure Coming To Wii Virtual Console">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/318323/more-treasure-coming-to-wii-virtual-console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-318323]]></guid>
			<category><![CDATA[Esrb]]></category>
			<category><![CDATA[alien soldier]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Virtual Console]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 02 Nov 2007 17:40:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=318323&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ikaruga For Xbox Live Arcade Hands-On Impressions]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ikaruga For Xbox Live Arcade Hands-On Impressions" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Ikaruga For Xbox Live Arcade Hands-On Impressions" href="http://kotaku.com/302747/ikaruga-for-xbox-live-arcade-hands+on-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ikaruga For Xbox Live Arcade Hands-On Impressions" alt="Click here to read Ikaruga For Xbox Live Arcade Hands-On Impressions" src="http://cache.kotaku.com/assets/images/9/2007/09/small_ikaruga_xbla_tgs.jpg"/>
											</a></div>
									</div>
				A four-kiosk attack of Xbox Live Arcade games was nestled in the middle of Microsoft's Xbox 360 booth at TGS, showing off dozens of titles old and new. Only one contained the XBLA remake of Treasure's black and white shmup <em>Ikaruga</em> in playable demo form. Featuring the first level of the game, the demo station at Tokyo Game Show may not have shown the remake in the best light. While Ikaruga for XBLA looks spectacular in screenshots&mdash;and according to Flynn, "really sharp" on a 42" HDTV&mdash;seeing it in non-tate mode on a 22" LCD doesn't show off the game's graphical upgrades in the proper light.				<a href="http://kotaku.com/302747/ikaruga-for-xbox-live-arcade-hands+on-impressions" title="Click here to read more about Ikaruga For Xbox Live Arcade Hands-On Impressions">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/302747/ikaruga-for-xbox-live-arcade-hands+on-impressions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-302747]]></guid>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Shmup]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Sun, 23 Sep 2007 13:30:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=302747&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Bangai-O Spirits Hands-On Impressions]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bangai-O Spirits Hands-On Impressions" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Bangai-O Spirits Hands-On Impressions" href="http://kotaku.com/302236/bangai+o-spirits-hands+on-impressions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bangai-O Spirits Hands-On Impressions" alt="Click here to read Bangai-O Spirits Hands-On Impressions" src="http://cache.kotaku.com/assets/images/9/2007/09/small_bangai_o_spirits_tgs07.jpg"/>
											</a></div>
									</div>
				Treasure's Nintendo DS sequel to the offbeat Dreamcast/Nintendo 64 shooter <em>Bangai-O</em> was available to play at a single kiosk at D3 Publisher's TGS booth. Just one Nintendo DS! It almost seems criminal. Clearly D3 underestimates the rabid demand for this fruit collecting puzzle-shooter sequel to the game that sold well into the tens of thousands. However, despite the broad appeal of shooting stuff, <em>Bangai-O Spirits</em> was surprisingly simple to get your hands on at Tokyo Game Show. Wrapping one's brain around the concept may take a bit more work.				<a href="http://kotaku.com/302236/bangai+o-spirits-hands+on-impressions" title="Click here to read more about Bangai-O Spirits Hands-On Impressions">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/302236/bangai+o-spirits-hands+on-impressions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-302236]]></guid>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[bangai-o spirits]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Sat, 22 Sep 2007 06:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=302236&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Treasure Too Busy With Xbox Live For PlayStation Network]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Treasure Too Busy With Xbox Live For PlayStation Network" href="http://kotaku.com/playstation-who/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationwho</span></a></div -->					<div><a title="Click here to read Treasure Too Busy With Xbox Live For PlayStation Network" href="http://kotaku.com/301242/treasure-too-busy-with-xbox-live-for-playstation-network" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Treasure Too Busy With Xbox Live For PlayStation Network" alt="Click here to read Treasure Too Busy With Xbox Live For PlayStation Network" src="http://cache.kotaku.com/assets/images/9/2007/09/small_treasure_logo.jpg"/>
											</a></div>
									</div>
				Clean-cut Treasure boss man Masato Maegawa talked to 1UP just before the kick off of Tokyo Game Show 07, putting a shine on details for every upcoming Treasure game. The recently announced Xbox Live Arcade <em>Ikaruga</em> remake, for example, is taking up too much of the developer's resources, putting a hold on the unnamed Xbox 360 shooter that's said to be in the vein of its most famous shmups, <em>Radiant Silvergun</em> and <em>Ikaruga</em>. Unfortunately for those in the PLAYSTATION 3 camp, Treasure isn't working on the PlayStation Network, devoting their resources to XBLA development.				<a href="http://kotaku.com/301242/treasure-too-busy-with-xbox-live-for-playstation-network" title="Click here to read more about Treasure Too Busy With Xbox Live For PlayStation Network">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/301242/treasure-too-busy-with-xbox-live-for-playstation-network]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-301242]]></guid>
			<category><![CDATA[playstation who]]></category>
			<category><![CDATA[bangai-o spirits]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[Tokyo Game Show]]></category>
			<category><![CDATA[treasure]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 19 Sep 2007 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=301242&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

