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		<title><![CDATA[Kotaku: Tomonobu Itagaki]]></title>
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			<title><![CDATA[Kotaku: Tomonobu Itagaki]]></title>
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		<description><![CDATA[Kotaku posts tagged Tomonobu Itagaki]]></description>
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			<title><![CDATA[WTPT: Chiptunes and Cartoons Make for a Happy Wednesday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WTPT: Chiptunes and Cartoons Make for a Happy Wednesday" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read WTPT: Chiptunes and Cartoons Make for a Happy Wednesday" href="http://kotaku.com/5885351/wtpt-chiptunes-and-cartoons-make-for-a-happy-wednesday" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WTPT: Chiptunes and Cartoons Make for a Happy Wednesday" alt="Click here to read WTPT: Chiptunes and Cartoons Make for a Happy Wednesday" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5613f4e0793340bf800e0acf421b8eef.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay.png" id="illustration_overlay"></div>This morning's Watch This, Play This features a little of everything. In fact, you could probably break multi-tasking records and watch the videos simultaneously even while playing our new Gaming App of the Day. But probably not.				<a href="http://kotaku.com/5885351/wtpt-chiptunes-and-cartoons-make-for-a-happy-wednesday" title="Click here to read more about WTPT: Chiptunes and Cartoons Make for a Happy Wednesday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
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			<title><![CDATA[Japan's Wildest Gaming Designer Wanted To Be in America's Wildest Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan's Wildest Gaming Designer Wanted To Be in America's Wildest Game" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Japan's Wildest Gaming Designer Wanted To Be in America's Wildest Game" href="http://kotaku.com/5841437/japans-wildest-gaming-designer-wanted-to-be-in-americas-wildest-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japan's Wildest Gaming Designer Wanted To Be in America's Wildest Game" alt="Click here to read Japan's Wildest Gaming Designer Wanted To Be in America's Wildest Game" src="http://cache.kotaku.com/assets/images/9/2011/09/small_loren.jpg"/>
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				If Tomonobu Itagaki, the hard drinking cigarette smoking game designer behind <em>Devil's Third</em>, were a video game, he'd be <em>Saints Row: The Third</em>. No wonder he wanted to lend his voice to the game.				<a href="http://kotaku.com/5841437/japans-wildest-gaming-designer-wanted-to-be-in-americas-wildest-game" title="Click here to read more about Japan's Wildest Gaming Designer Wanted To Be in America's Wildest Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 18 Sep 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Japan's Deadliest Developer Tells The Next Generation To Grow A Pair]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan's Deadliest Developer Tells The Next Generation To Grow A Pair" href="http://kotaku.com/devil.s-third/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilsthird</span></a></div -->					<div><a title="Click here to read Japan's Deadliest Developer Tells The Next Generation To Grow A Pair" href="http://kotaku.com/5840542/japans-deadliest-developer-tells-the-next-generation-to-grow-a-pair" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japan's Deadliest Developer Tells The Next Generation To Grow A Pair" alt="Click here to read Japan's Deadliest Developer Tells The Next Generation To Grow A Pair" src="http://cache.kotaku.com/assets/images/9/2011/09/small_itagaki.jpg"/>
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				I got the chance to sit down with <em>Dead or Alive</em> creator and former Team Ninja boss Tomonobu Itagaki yesterday, ostensibly to talk about his studio's upcoming action game Devil's Third.				<a href="http://kotaku.com/5840542/japans-deadliest-developer-tells-the-next-generation-to-grow-a-pair" title="Click here to read more about Japan's Deadliest Developer Tells The Next Generation To Grow A Pair">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Sep 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Here's One Theory Why Japanese Games Aren't as Big as They Used to be]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's One Theory Why Japanese Games Aren't as Big as They Used to be" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Here's One Theory Why Japanese Games Aren't as Big as They Used to be" href="http://kotaku.com/5824667/heres-one-theory-why-japanese-games-arent-as-big-as-they-used-to-be" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's One Theory Why Japanese Games Aren't as Big as They Used to be" alt="Click here to read Here's One Theory Why Japanese Games Aren't as Big as They Used to be" src="http://cache.kotaku.com/assets/images/9/2011/07/small_ginger.jpg"/>
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				Ever since this console generation kicked off in 2005/06, Japanese developers have become increasingly irrelevant to the purchasing habits of many Western gamers. There are plenty of theories as to why this is. And <em>Dead or Alive creator</em> Tomonobu Itagaki has one.				<a href="http://kotaku.com/5824667/heres-one-theory-why-japanese-games-arent-as-big-as-they-used-to-be" title="Click here to read more about Here's One Theory Why Japanese Games Aren't as Big as They Used to be">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5824667/heres-one-theory-why-japanese-games-arent-as-big-as-they-used-to-be]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824667]]></guid>
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			<pubDate><![CDATA[Tue, 26 Jul 2011 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Devil's Third Will Shoot Up 2013]]></title>
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				Expected for a 2012 release, shooter <a href="http://kotaku.com/5810776/three-things-devils-third-might-have-dildo-melee-hard-gay-and-wii-u-support"><em>Devil's Third</em></a> won't be out until 2013, said the game's designer and <a href="http://kotaku.com/5810951/the-man-behind-ninja-gaiden-dead-or-alive-and-devils-third-reveals-his-favorite-retro-games">board game lover</a> Tomonobu Itagaki. [<a href="http://game.watch.impress.co.jp/docs/news/20110614_452972.html">Game Impress Watch</a>]				<a href="http://kotaku.com/5811699/devils-third-will-shoot-up-2013" title="Click here to read more about Devil's Third Will Shoot Up 2013">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5811699/devils-third-will-shoot-up-2013]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5811699]]></guid>
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			<pubDate><![CDATA[Tue, 14 Jun 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Man Behind Ninja Gaiden, Dead or Alive and Devil's Third Reveals His Favorite Retro Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Man Behind &lt;em&gt;Ninja Gaiden&lt;/em&gt;, &lt;em&gt;Dead or Alive&lt;/em&gt; and &lt;em&gt;Devil's Third&lt;/em&gt; Reveals His Favorite Retro Games" href="http://kotaku.com/e3-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32011</span></a></div -->					<div><a title="Click here to read The Man Behind &lt;em&gt;Ninja Gaiden&lt;/em&gt;, &lt;em&gt;Dead or Alive&lt;/em&gt; and &lt;em&gt;Devil's Third&lt;/em&gt; Reveals His Favorite Retro Games" href="http://kotaku.com/5810951/the-man-behind-ninja-gaiden-dead-or-alive-and-devils-third-reveals-his-favorite-retro-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Man Behind &lt;em&gt;Ninja Gaiden&lt;/em&gt;, &lt;em&gt;Dead or Alive&lt;/em&gt; and &lt;em&gt;Devil's Third&lt;/em&gt; Reveals His Favorite Retro Games" alt="Click here to read The Man Behind &lt;em&gt;Ninja Gaiden&lt;/em&gt;, &lt;em&gt;Dead or Alive&lt;/em&gt; and &lt;em&gt;Devil's Third&lt;/em&gt; Reveals His Favorite Retro Games" src="http://cache.kotaku.com/assets/images/9/2011/06/small_purple_heart.jpg"/>
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				The creative force previously behind Tecmo's <em>Ninja Gaiden</em> and <em>Dead or Alive</em> series, now on the upcoming <em><a href="http://kotaku.com/devilsthird">Devil's Third</a></em>, Tomonobu Itagaki, says he has wanted to make games since he was a teenager. He just didn't want to make <em>video</em> games.				<a href="http://kotaku.com/5810951/the-man-behind-ninja-gaiden-dead-or-alive-and-devils-third-reveals-his-favorite-retro-games" title="Click here to read more about The Man Behind Ninja Gaiden, Dead or Alive and Devil's Third Reveals His Favorite Retro Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5810951/the-man-behind-ninja-gaiden-dead-or-alive-and-devils-third-reveals-his-favorite-retro-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5810951]]></guid>
			<category><![CDATA[e3 2011]]></category>
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			<pubDate><![CDATA[Mon, 13 Jun 2011 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Three Things Devil's Third Might Have: Dildo Melee, Hard Gay and Wii U Support]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three Things &lt;em&gt;Devil's Third&lt;/em&gt; Might Have: Dildo Melee, Hard Gay and Wii U Support" href="http://kotaku.com/e3-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32011</span></a></div -->					<div><a title="Click here to read Three Things &lt;em&gt;Devil's Third&lt;/em&gt; Might Have: Dildo Melee, Hard Gay and Wii U Support" href="http://kotaku.com/5810776/three-things-devils-third-might-have-dildo-melee-hard-gay-and-wii-u-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three Things &lt;em&gt;Devil's Third&lt;/em&gt; Might Have: Dildo Melee, Hard Gay and Wii U Support" alt="Click here to read Three Things &lt;em&gt;Devil's Third&lt;/em&gt; Might Have: Dildo Melee, Hard Gay and Wii U Support" src="http://cache.kotaku.com/assets/images/9/2011/06/small_devils_third_e3.jpg"/>
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				Tomonobu Itagaki, the man formerly behind <em>Ninja Gaiden</em> and <em>Dead or Alive</em> games, did not bring his latest creation, <em><a href="http://kotaku.com/devilsthird">Devil's Third</a></em>, to E3 2011. He promises it will be at Tokyo Game Show, however, and wants to bring death by dildo to yet another THQ-published game.				<a href="http://kotaku.com/5810776/three-things-devils-third-might-have-dildo-melee-hard-gay-and-wii-u-support" title="Click here to read more about Three Things Devil's Third Might Have: Dildo Melee, Hard Gay and Wii U Support">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Jun 2011 16:30:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Being Hard Gay for Laughs and Cash]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Being Hard Gay for Laughs and Cash" href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read Being Hard Gay for Laughs and Cash" href="http://kotaku.com/5806679/being-hard-gay-for-laughs-and-cash/gallery/" class="pp_image">
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				In 2005, comedian Masaki Sumitani became the most popular funny man in Japan. He dressed in a PVC hotpants, thrusting his pelvis as he exclaimed, "Fooohhh!" Little kids imitated the catchphrase, and Sumitani conquered the country.				<a href="http://kotaku.com/5806679/being-hard-gay-for-laughs-and-cash/gallery/" title="Click here to read more about Being Hard Gay for Laughs and Cash">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 30 May 2011 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What's It Like To Lose Your Lead Ninja?]]></title>
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				 Until 2008, the head ninja of Team Ninja (not pictured) was Dead or Alive creator Tomonobu Itagaki. Then he <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">left</a> and filed a lawsuit over unpaid wages. More Tecmo developers left, too.  What's that like for the other ninjas?				<a href="http://kotaku.com/5675391/whats-it-like-to-lose-your-lead-ninja" title="Click here to read more about What's It Like To Lose Your Lead Ninja?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Oct 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Game Could Appear On &quot;Unknown Hardware&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Game Could Appear On &amp;quot;Unknown Hardware&amp;quot;" href="http://kotaku.com/devil.s-third/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilsthird</span></a></div -->					<div><a title="Click here to read This Game Could Appear On &amp;quot;Unknown Hardware&amp;quot;" href="http://kotaku.com/5643703/this-game-could-appear-on-unknown-hardware" class="pp_image">
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				The future is a mysterious thing. Best to be prepared. So make your video games scalable.				<a href="http://kotaku.com/5643703/this-game-could-appear-on-unknown-hardware" title="Click here to read more about This Game Could Appear On &quot;Unknown Hardware&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Sep 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Here Are Some Dead Or Alive Nintendo 3DS Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here Are Some Dead Or Alive Nintendo 3DS Screens" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Here Are Some Dead Or Alive Nintendo 3DS Screens" href="http://kotaku.com/5634696/here-are-some-dead-or-alive-nintendo-3ds-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here Are Some Dead Or Alive Nintendo 3DS Screens" alt="Click here to read Here Are Some Dead Or Alive Nintendo 3DS Screens" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e0905c66c1d915b62827d3aebce79edf.jpg"/>
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				Tecmo Koei is bringing its Dead or Alive fighting series to the Nintendo 3DS. Hello, three dimensional jiggly fighting!				<a href="http://kotaku.com/5634696/here-are-some-dead-or-alive-nintendo-3ds-screens/gallery/" title="Click here to read more about Here Are Some Dead Or Alive Nintendo 3DS Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Sep 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Wait For Ninja Gaiden Creator's Next, Devil's Third, Is A Long One]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Wait For Ninja Gaiden Creator's Next, Devil's Third, Is A Long One" href="http://kotaku.com/thq/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thq</span></a></div -->					<div><a title="Click here to read The Wait For Ninja Gaiden Creator's Next, Devil's Third, Is A Long One" href="http://kotaku.com/5608639/the-wait-for-ninja-gaiden-creators-next-devils-third-is-a-long-one" class="pp_image">
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				We got a look at Tomonobu Itagaki and Valhalla Game Studios' next title, <a href="http://kotaku.com/tag/devilsthird">Devil's Third</a>, earlier this year, but we won't actually play it for a long, long time.				<a href="http://kotaku.com/5608639/the-wait-for-ninja-gaiden-creators-next-devils-third-is-a-long-one" title="Click here to read more about The Wait For Ninja Gaiden Creator's Next, Devil's Third, Is A Long One">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Aug 2010 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Is Dead Or Alive's Creator Interested In Entering Politics? Yes.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Dead Or Alive's Creator Interested In Entering Politics? Yes." href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Is Dead Or Alive's Creator Interested In Entering Politics? Yes." href="http://kotaku.com/5608016/is-dead-or-alive-creator-interested-in-entering-politics-yes" class="pp_image">
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				 Tomonobu Itagaki, creator of jiggly fighting franchise Dead or Alive and the upcoming Devil's Third, is keen on getting into Japanese politics. Oh, he also thinks the country's game industry is dying and that Japan failed to import Western capitalism.				<a href="http://kotaku.com/5608016/is-dead-or-alive-creator-interested-in-entering-politics-yes" title="Click here to read more about Is Dead Or Alive's Creator Interested In Entering Politics? Yes.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Aug 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Guy Who Makes Hard Games Would Like To Apologize]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guy Who Makes Hard Games Would Like To Apologize" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Guy Who Makes Hard Games Would Like To Apologize" href="http://kotaku.com/5604144/guy-who-makes-hard-games-would-like-to-apologize" class="pp_image">
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				 Tomonobu Itagaki, the cigarette smokin' and hard drinkin' game designer behind Dead or Alive and Ninja Gaiden, has something to say. He would like to say he's sorry.				<a href="http://kotaku.com/5604144/guy-who-makes-hard-games-would-like-to-apologize" title="Click here to read more about Guy Who Makes Hard Games Would Like To Apologize">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Aug 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dead Or Alive Creator Meets Lakers Fans]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Or Alive Creator Meets Lakers Fans" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Dead Or Alive Creator Meets Lakers Fans" href="http://kotaku.com/5568494/dead-or-alive-creator-meets-lakers-fans" class="pp_image">
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				<!-- videoId: WVu3ruOUhT4 --><!-- /videoId: WVu3ruOUhT4 --> Dead or Alive creator Tomonobu Itagaki was in LA last week for E3. Was he also there for game seven of the NBA Finals?				<a href="http://kotaku.com/5568494/dead-or-alive-creator-meets-lakers-fans" title="Click here to read more about Dead Or Alive Creator Meets Lakers Fans">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Jun 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden Creators Reveal Devil's Third, The Bloody New Shooter From Valhalla]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden Creators Reveal Devil's Third, The Bloody New Shooter From Valhalla" href="http://kotaku.com/itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itagaki</span></a></div -->					<div><a title="Click here to read Ninja Gaiden Creators Reveal Devil's Third, The Bloody New Shooter From Valhalla" href="http://kotaku.com/5561355/ninja-gaiden-creators-reveals-devils-third-the-bloody-new-shooter-from-valhalla" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden Creators Reveal Devil's Third, The Bloody New Shooter From Valhalla" alt="Click here to read Ninja Gaiden Creators Reveal Devil's Third, The Bloody New Shooter From Valhalla" src="http://cache.kotaku.com/assets/images/9/2012/01/small_af2820931bef7cd4dc490cb39b475c70.jpg"/>
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				Famed video game designer Tomonobu Itagaki and his select group of creative warriors at Valhalla Game Studios are making a new game, Devil's Third, a hyper-violent shooter for the PlayStation 3 and Xbox 360.				<a href="http://kotaku.com/5561355/ninja-gaiden-creators-reveals-devils-third-the-bloody-new-shooter-from-valhalla" title="Click here to read more about Ninja Gaiden Creators Reveal Devil's Third, The Bloody New Shooter From Valhalla">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5561355/ninja-gaiden-creators-reveals-devils-third-the-bloody-new-shooter-from-valhalla]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5561355]]></guid>
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			<pubDate><![CDATA[Fri, 11 Jun 2010 23:30:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[First Look At Devil's Third, The Debut Shooter From Valhalla]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At Devil's Third, The Debut Shooter From Valhalla" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read First Look At Devil's Third, The Debut Shooter From Valhalla" href="http://kotaku.com/5561298/first-look-at-devils-third-the-debut-shooter-from-valhalla" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Look At Devil's Third, The Debut Shooter From Valhalla" alt="Click here to read First Look At Devil's Third, The Debut Shooter From Valhalla" src="http://cache.kotaku.com/assets/images/9/2012/01/small_83c389f3b2c214a75122956c107bd98f.jpg"/>
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				<!-- videoId: d498dcb71716e0c75c --><!-- /videoId: d498dcb71716e0c75c --> The team responsible for the bloody action of Ninja Gaiden and the blistering head-to-head combat of the Dead or Alive fighting game series is taking its shot at shooters with Devil's Third, coming to the Xbox 360 and PlayStation 3.				<a href="http://kotaku.com/5561298/first-look-at-devils-third-the-debut-shooter-from-valhalla" title="Click here to read more about First Look At Devil's Third, The Debut Shooter From Valhalla">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5561298/first-look-at-devils-third-the-debut-shooter-from-valhalla]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5561298]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 11 Jun 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[In Praise Of Sticky Friction]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In Praise Of Sticky Friction" href="http://kotaku.com/column/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">column</span></a></div -->					<div><a title="Click here to read In Praise Of Sticky Friction" href="http://kotaku.com/5558166/in-praise-of-sticky-friction" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In Praise Of Sticky Friction" alt="Click here to read In Praise Of Sticky Friction" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b80efb752754480af7627dd404caf595.jpg"/>
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								<a href="http://kotaku.com/5558166/in-praise-of-sticky-friction" title="Click here to read more about In Praise Of Sticky Friction">More&nbsp;&raquo;</a>
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			<category><![CDATA[Column]]></category>
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			<category><![CDATA[tim rogers]]></category>
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			<pubDate><![CDATA[Tue, 08 Jun 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Tim Rogers]]></dc:creator>
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			<title><![CDATA[Dead Or Alive Creator Reveals New Game At E3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Or Alive Creator Reveals New Game At E3" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Dead Or Alive Creator Reveals New Game At E3" href="http://kotaku.com/5558308/dead-or-alive-creator-reveals-new-game-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Or Alive Creator Reveals New Game At E3" alt="Click here to read Dead Or Alive Creator Reveals New Game At E3" src="http://cache.kotaku.com/assets/images/9/2010/06/340x_itagaki_thumbs.jpg"/>
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				 Tomonobu Itagaki, former head of Tecmo's Team Ninja and creator of the Dead or Alive and 3D Ninja Gaiden series is gearing up to reveal his next big project at E3 2010 next week. Will breast physics be involved?				<a href="http://kotaku.com/5558308/dead-or-alive-creator-reveals-new-game-at-e3" title="Click here to read more about Dead Or Alive Creator Reveals New Game At E3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5558308/dead-or-alive-creator-reveals-new-game-at-e3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5558308]]></guid>
			<category><![CDATA[E3]]></category>
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			<category><![CDATA[Valhalla game studios]]></category>
			<pubDate><![CDATA[Tue, 08 Jun 2010 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Are These The Ten Hardest Games?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are These The Ten Hardest Games?" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Are These The Ten Hardest Games?" href="http://kotaku.com/5540444/are-these-the-ten-hardest-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Are These The Ten Hardest Games?" alt="Click here to read Are These The Ten Hardest Games?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_29676f93e5df091f3bb96e6681627e6e.jpg"/>
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				 "Hard" in gaming is relative. What I might think is easy, you might think is not. What you might consider a piece of cake, I may find impossible.				<a href="http://kotaku.com/5540444/are-these-the-ten-hardest-games" title="Click here to read more about Are These The Ten Hardest Games?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5540444/are-these-the-ten-hardest-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5540444]]></guid>
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			<pubDate><![CDATA[Mon, 17 May 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Best Wishes Bridge Tecmo-Itagaki Rift]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" href="http://kotaku.com/5522444/best-wishes-bridge-tecmo+itagaki-rift" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" alt="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" src="http://cache.kotaku.com/assets/images/9/2010/04/valhalla.jpg"/>
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				In February, Tecmo Koei and renowned designer Tomonobu Itagaki settled a lawsuit arising from their nasty split in 2008. The two are back on social terms, with Tecmo's boss sending congratulations to Itagaki's new studio, and the studio posting it.				<a href="http://kotaku.com/5522444/best-wishes-bridge-tecmo+itagaki-rift" title="Click here to read more about Best Wishes Bridge Tecmo-Itagaki Rift">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5522444/best-wishes-bridge-tecmo+itagaki-rift]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5522444]]></guid>
			<category><![CDATA[Tecmo]]></category>
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			<category><![CDATA[Valhalla game studios]]></category>
			<pubDate><![CDATA[Thu, 22 Apr 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Valhalla Games Focusing On One Title, Itagaki Focusing On Sake Intake]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Valhalla Games Focusing On One Title, Itagaki Focusing On Sake Intake" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Valhalla Games Focusing On One Title, Itagaki Focusing On Sake Intake" href="http://kotaku.com/5505924/valhalla-games-focusing-on-one-title-itagaki-focusing-on-sake-intake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Valhalla Games Focusing On One Title, Itagaki Focusing On Sake Intake" alt="Click here to read Valhalla Games Focusing On One Title, Itagaki Focusing On Sake Intake" src="http://cache.kotaku.com/assets/images/9/2010/03/itagaki.jpg"/>
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				Former Team Ninja lead Tomonobu Itagaki has set up shop at Valhalla Game Studios, aligning himself with numerous ex-developers of Dead or Alive and Ninja Gaiden games, all working together to focus on just one game... for now.				<a href="http://kotaku.com/5505924/valhalla-games-focusing-on-one-title-itagaki-focusing-on-sake-intake" title="Click here to read more about Valhalla Games Focusing On One Title, Itagaki Focusing On Sake Intake">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5505924/valhalla-games-focusing-on-one-title-itagaki-focusing-on-sake-intake]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5505924]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
			<category><![CDATA[Team Ninja]]></category>
			<category><![CDATA[Valhalla games]]></category>
			<pubDate><![CDATA[Tue, 30 Mar 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5505924&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What About Mexico? China? Brazil?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What About Mexico? China? Brazil?" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read What About Mexico? China? Brazil?" href="http://kotaku.com/5487087/what-about-mexico-china-brazil" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What About Mexico? China? Brazil?" alt="Click here to read What About Mexico? China? Brazil?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a9e311d336ae6dbeb6bb328fc5c0f133.jpg"/>
											</a></div>
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				 For several years now, Japanese developers have realized that there are bigger markets outside Japan &mdash; namely, the U.S. and Europe. Isn't that limiting?				<a href="http://kotaku.com/5487087/what-about-mexico-china-brazil" title="Click here to read more about What About Mexico? China? Brazil?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5487087/what-about-mexico-china-brazil]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5487087]]></guid>
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			<pubDate><![CDATA[Sat, 06 Mar 2010 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ex-Team Ninja Boss Has A New Studio With A New Name]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" href="http://kotaku.com/5484507/ex+team-ninja-boss-has-a-new-studio-with-a-new-name" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" alt="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" src="http://cache.kotaku.com/assets/images/9/2010/03/walhall_by_emil_doepler.jpg"/>
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				 Dead or Alive developer Tomonobu Itagaki left Tecmo over unpaid wages and started up a new studio. It was originally thought to be called <a href="http://kotaku.com/tag/tokyo-vikings/">"Tokyo Vikings"</a>. It's not.				<a href="http://kotaku.com/5484507/ex+team-ninja-boss-has-a-new-studio-with-a-new-name" title="Click here to read more about Ex-Team Ninja Boss Has A New Studio With A New Name">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5484507/ex+team-ninja-boss-has-a-new-studio-with-a-new-name]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5484507]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Former Dead Or Alive Designer Talks Fighting Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former Dead Or Alive Designer Talks Fighting Games" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Former Dead Or Alive Designer Talks Fighting Games" href="http://kotaku.com/5484439/former-dead-or-alive-designer-talks-fighting-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Former Dead Or Alive Designer Talks Fighting Games" alt="Click here to read Former Dead Or Alive Designer Talks Fighting Games" src="http://cache.kotaku.com/assets/images/9/2010/03/dead_or_alive_4.jpg"/>
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				 Before <a href="http://kotaku.com/5480807/itagaki-and-tecmo-settle-legal-brouhaha">the brouhaha</a> at Tecmo, game designer Tomonobu Itagaki made a name for himself making fighting games. He's currently working on another title, which he <a href="http://kotaku.com/5364952/itagaki-talks-missiles-tecmo-and-sixaxis-bounce">hinted at</a> last year.				<a href="http://kotaku.com/5484439/former-dead-or-alive-designer-talks-fighting-games" title="Click here to read more about Former Dead Or Alive Designer Talks Fighting Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5484439/former-dead-or-alive-designer-talks-fighting-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5484439]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki And Tecmo Settle Legal Brouhaha]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki And Tecmo Settle Legal Brouhaha" href="http://kotaku.com/legal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legal</span></a></div -->					<div><a title="Click here to read Itagaki And Tecmo Settle Legal Brouhaha" href="http://kotaku.com/5480807/itagaki-and-tecmo-settle-legal-brouhaha" class="pp_image">
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				 Game designer Tomonobu Itagaki and Tecmo have reconciled the lawsuit the former Team Ninja head filed in summer 2008. In an issued issued statement, Itagaki stated that the agreement was "mutual" and the settlement was "harmonious".				<a href="http://kotaku.com/5480807/itagaki-and-tecmo-settle-legal-brouhaha" title="Click here to read more about Itagaki And Tecmo Settle Legal Brouhaha">More&nbsp;&raquo;</a>
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			<category><![CDATA[tomonobu itagaki]]></category>
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			<pubDate><![CDATA[Fri, 26 Feb 2010 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" href="http://kotaku.com/smack-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smacktalk</span></a></div -->					<div><a title="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" href="http://kotaku.com/5379284/bayonetta-designer-concedes-he-is-bald-but-not-gay-squabbles-with-itagaki" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" alt="Click here to read Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)" src="http://cache.kotaku.com/assets/images/9/2009/10/3600478564_54271851b5_o.jpg"/>
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				 M'kay... We're not sure why it matters how much hair covers his head and where he dips his candlestick, but Bayonetta designer <a class="autolink" title="Click here to read more posts tagged HIDEKI KAMIYA" title="Click here to read more posts tagged HIDEKI KAMIYA" href="http://kotaku.com/tag/hideki-kamiya/">Hideki Kamiya</a> brought his hairless noggin and heterosexuality into a recent interview &mdash; among other things.				<a href="http://kotaku.com/5379284/bayonetta-designer-concedes-he-is-bald-but-not-gay-squabbles-with-itagaki" title="Click here to read more about Bayonetta Designer Concedes He Is Bald, But Not Gay (Squabbles With Itagaki?!)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Oct 2009 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki Talks Missiles, Tecmo And Sixaxis Bounce]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Talks Missiles, Tecmo And Sixaxis Bounce" href="http://kotaku.com/tgs09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs09</span></a></div -->					<div><a title="Click here to read Itagaki Talks Missiles, Tecmo And Sixaxis Bounce" href="http://kotaku.com/5364952/itagaki-talks-missiles-tecmo-and-sixaxis-bounce" class="pp_image">
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				 The Tokyo Game Show is days away and just before it kicked off, we had a chance to catch up with former Team Ninja lead ninja Tomonobu Itagaki &mdash; designer of Ninja Gaiden and Dead or Alive.				<a href="http://kotaku.com/5364952/itagaki-talks-missiles-tecmo-and-sixaxis-bounce" title="Click here to read more about Itagaki Talks Missiles, Tecmo And Sixaxis Bounce">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5364952/itagaki-talks-missiles-tecmo-and-sixaxis-bounce]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5364952]]></guid>
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			<pubDate><![CDATA[Tue, 22 Sep 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki Bayonetta Creator Hate May Provide Game Clues]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" href="http://kotaku.com/smack-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smacktalk</span></a></div -->					<div><a title="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" href="http://kotaku.com/5282784/itagaki-bayonetta-creator-hate-may-provide-game-clues" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" alt="Click here to read Itagaki Bayonetta Creator Hate May Provide Game Clues" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1adea317498baec8c541493c33fd47d8.jpg"/>
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				<i>Dead or Alive</i> creator Tomonobu Itagaki has left Tecmo's Team Ninja. He's been away, but has returned with a new start-up, unofficially dubbed the Tokyo Vikings.				<a href="http://kotaku.com/5282784/itagaki-bayonetta-creator-hate-may-provide-game-clues" title="Click here to read more about Itagaki Bayonetta Creator Hate May Provide Game Clues">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5282784/itagaki-bayonetta-creator-hate-may-provide-game-clues]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5282784]]></guid>
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			<pubDate><![CDATA[Mon, 08 Jun 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ex-Team Ninja Lead Itagaki Speaks About What's Next]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ex-Team Ninja Lead Itagaki Speaks About What's Next" href="http://kotaku.com/tokyo-vikings/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyovikings</span></a></div -->					<div><a title="Click here to read Ex-Team Ninja Lead Itagaki Speaks About What's Next" href="http://kotaku.com/5271007/ex+team-ninja-lead-itagaki-speaks-about-whats-next" class="pp_image">
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				Former Team Ninja lead Tomonobu Itagaki is in the catbird's seat, having moved on from Tecmo and on to things not <em>Ninja Gaiden</em> or <em>Dead Or Alive</em> related. It's even better for us.				<a href="http://kotaku.com/5271007/ex+team-ninja-lead-itagaki-speaks-about-whats-next" title="Click here to read more about Ex-Team Ninja Lead Itagaki Speaks About What's Next">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271007/ex+team-ninja-lead-itagaki-speaks-about-whats-next]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271007]]></guid>
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			<pubDate><![CDATA[Tue, 26 May 2009 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Can We Expect More Ninja Gaiden Games? Can We?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can We Expect More Ninja Gaiden Games? Can We?" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Can We Expect More Ninja Gaiden Games? Can We?" href="http://kotaku.com/5256939/can-we-expect-more-ninja-gaiden-games-can-we" class="pp_image">
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				When game designer Tomonobu Itagaki headed up Tecmo's <i>Ninja Gaiden</i> franchise, he stated that <i>Ninja Gaiden II</i> was the last title in the series. But the franchise isn't his anymore.				<a href="http://kotaku.com/5256939/can-we-expect-more-ninja-gaiden-games-can-we" title="Click here to read more about Can We Expect More Ninja Gaiden Games? Can We?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 May 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Yosuke Hayashi Mans Up, Moves Out Of Itagaki's Shadow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yosuke Hayashi Mans Up, Moves Out Of Itagaki's Shadow" href="http://kotaku.com/gdc09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc09</span></a></div -->					<div><a title="Click here to read Yosuke Hayashi Mans Up, Moves Out Of Itagaki's Shadow" href="http://kotaku.com/5182867/yosuke-hayashi-mans-up-moves-out-of-itagakis-shadow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yosuke Hayashi Mans Up, Moves Out Of Itagaki's Shadow" alt="Click here to read Yosuke Hayashi Mans Up, Moves Out Of Itagaki's Shadow" src="http://cache.kotaku.com/assets/images/9/2009/03/custom_1237938395071_P5031021.JPG"/>
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				Tecmo's redundant announcement of Ninja Gaiden Σ 2 was more than just a chance to talk about <a href="http://kotaku.com/5182743/sigma-2-to-have-online-co+op">online co-op</a>; it was Producer <a class="autolink" title="Click here to read more posts tagged YOSUKE HAYASHI" title="Click here to read more posts tagged YOSUKE HAYASHI" href="http://kotaku.com/tag/yosuke-hayashi/">Yosuke Hayashi</a>'s chance to come out of his ex-boss's shadow.				<a href="http://kotaku.com/5182867/yosuke-hayashi-mans-up-moves-out-of-itagakis-shadow" title="Click here to read more about Yosuke Hayashi Mans Up, Moves Out Of Itagaki's Shadow">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5182867/yosuke-hayashi-mans-up-moves-out-of-itagakis-shadow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5182867]]></guid>
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			<pubDate><![CDATA[Tue, 24 Mar 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[DMC, Okami Creator So Not Interested in Ninja Gaiden]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DMC, Okami Creator So Not Interested in Ninja Gaiden" href="http://kotaku.com/hideki-kamiya/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hidekikamiya</span></a></div -->					<div><a title="Click here to read DMC, Okami Creator So Not Interested in Ninja Gaiden" href="http://kotaku.com/5045728/dmc-okami-creator-so-not-interested-in-ninja-gaiden" class="pp_image">
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				Ex-Team Ninja boss Tomonobu Itagaki drinks. And never sees sunlight. Which explains the vitriol, because when he's not taking <a href="http://kotaku.com/gaming/from-the-mouth-of-babes/itagaki-+-tekken-sucks-285305.php">swings at Tekken</a>, he's <a href="http://www.1up.com/do/feature?cId=3169608">taking swings at</a> Devil May Cry and Okami creator Hideki Kamiya. The Tekken things, that's just a spirited expression of personal taste, but the Kamiya thing...dude may have a point, because he was only responding to these comments by the ex-Capcom man:				<a href="http://kotaku.com/5045728/dmc-okami-creator-so-not-interested-in-ninja-gaiden" title="Click here to read more about DMC, Okami Creator So Not Interested in Ninja Gaiden">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 05 Sep 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Itagaki Bets You A Beer The PS3 Is Easier To Program For Than The Famicom]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Bets You A Beer The PS3 Is Easier To Program For Than The Famicom" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Itagaki Bets You A Beer The PS3 Is Easier To Program For Than The Famicom" href="http://kotaku.com/5042781/itagaki-bets-you-a-beer-the-ps3-is-easier-to-program-for-than-the-famicom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Itagaki Bets You A Beer The PS3 Is Easier To Program For Than The Famicom" alt="Click here to read Itagaki Bets You A Beer The PS3 Is Easier To Program For Than The Famicom" src="http://cache.kotaku.com/assets/images/9/2008/08/itagaki.jpg"/>
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				Giving his first interview since his, uh, <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">departure from Tecmo</a>, former Team Ninja boss Tomonobu Itagaki has told 1UP's James Mielke a bunch of stuff. Some of it interesting, some of it confusing, some of it batshit insane. You should really go <a href="http://www.1up.com/do/feature?pager.offset=0&cId=3169608">read the whole piece</a>, but if you're after a highlights package, this quote probably takes the cake:				<a href="http://kotaku.com/5042781/itagaki-bets-you-a-beer-the-ps3-is-easier-to-program-for-than-the-famicom" title="Click here to read more about Itagaki Bets You A Beer The PS3 Is Easier To Program For Than The Famicom">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Aug 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Troubled Tecmo President Resigns!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Troubled Tecmo President Resigns!" href="http://kotaku.com/breaking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">breaking</span></a></div -->					<div><a title="Click here to read Troubled Tecmo President Resigns!" href="http://kotaku.com/5039243/troubled-tecmo-president-resigns" class="pp_image">
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				Today, Tecmo Co. Ltd. announced that Tecmo president Yoshimi Yasuda will resign. The Board of Directors accepted Yasuda's resignation &mdash; which was for "personal reasons". Starting September 1st, Chairman of the Board Yasuharu Kakihara will assume the position of Tecmo's president. 				<a href="http://kotaku.com/5039243/troubled-tecmo-president-resigns" title="Click here to read more about Troubled Tecmo President Resigns!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yoshimi yasuda]]></category>
			<pubDate><![CDATA[Wed, 20 Aug 2008 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Tomonobu Itagaki Mehs Okami, Respects Kutaragi]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tomonobu Itagaki Mehs Okami, Respects Kutaragi" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Tomonobu Itagaki Mehs Okami, Respects Kutaragi" href="http://kotaku.com/5031803/tomonobu-itagaki-mehs-okami-respects-kutaragi" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tomonobu Itagaki Mehs Okami, Respects Kutaragi" alt="Click here to read Tomonobu Itagaki Mehs Okami, Respects Kutaragi" src="http://cache.kotaku.com/assets/images/9/2008/07/tomonobu_itagaki_fight.jpg"/>
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				<a href="http://kotaku.com/5031393/devil-may-cry-the-harlot-and-bayonettas-flesh-flashing-hair-attacks">Earlier</a>, <i>Devil May Cry</i> creator Hideki Kamiya didn't exactly have kind words for <i>Ninja Gaiden</i>. They weren't mean per se, they just weren't kind. Kamiya said he's "not interested" in <i>NG</i> so perhaps you could say he is <i>indifferent</i>. In the same issue of <a href="http://www.1up.com/do/pubs?did=2"><i>EGM</i></a>, former Team Ninja lead ninja Tomonobu Itagaki has this to say about Kamiya and his game <i>Okami</i>:				<a href="http://kotaku.com/5031803/tomonobu-itagaki-mehs-okami-respects-kutaragi" title="Click here to read more about Tomonobu Itagaki Mehs Okami, Respects Kutaragi">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Here's The Documented Evidence Itagaki Submitted Against Tecmo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's The Documented Evidence Itagaki Submitted Against Tecmo" href="http://kotaku.com/itagaki-vs%27-tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itagakivstecmo</span></a></div -->					<div><a title="Click here to read Here's The Documented Evidence Itagaki Submitted Against Tecmo" href="http://kotaku.com/5028470/heres-the-documented-evidence-itagaki-submitted-against-tecmo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's The Documented Evidence Itagaki Submitted Against Tecmo" alt="Click here to read Here's The Documented Evidence Itagaki Submitted Against Tecmo" src="http://cache.kotaku.com/assets/images/9/2012/01/3c1f73a30d6a44d4015fde9574801dcc.jpg"/>
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				<span class="customObject framed item_0"><a href="index.php?op=showcustomobject&postId=5028470&item=0" rel="lyteframe" rev="width: 75px; height: 102px;" class="noHrefOverride">Click to view</a></span>As we broke earlier today, the second round of oral arguments in the Itagaki vs. Tecmo suit commenced. <i>Dead or Alive</i> creator Tomonobu Itagaki is suing for unpaid <i>DoA 4</i> wages. These "special incentive" wages were agreed to by the former Tecmo president and the board of directors claims Itagaki, but the current president is claiming these "special incentive" wages were made single-handedly by the former president and not approved by the Tecmo board. <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">Early last month</a>, Itagaki left Tecmo and filed suit for unpaid bonuses. As Itagaki stated then, "President Yoshimi Yasuda chose not only to violate this agreement, but also turned defiant, telling me 'if you are dissatisfied with the decision not to pay the bonuses, either quit the company or sue it.'"				<a href="http://kotaku.com/5028470/heres-the-documented-evidence-itagaki-submitted-against-tecmo" title="Click here to read more about Here's The Documented Evidence Itagaki Submitted Against Tecmo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Jul 2008 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President" href="http://kotaku.com/5028137/secret-tecmo-tapes-reveal-number-of-the-beast-insulting-tecmo-president" class="pp_image">
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				In the second round of oral arguments for the Itagaki vs. Tecmo suit, <i>Dead or Alive</i> creator Tomonobu Itagaki submitted evidence that included an affidavit from <i>Ninja Gaiden II</i> producer Yoshifuru Okamoto, a contract from 2005 that seems to clearly state terms of the <i>Dead or Alive 4</i> bonus and a voice recording of Tecmo president Yoshimi Yasuda. Itagaki is suing Tecmo over unpaid <i>DoA4</i> wages. 				<a href="http://kotaku.com/5028137/secret-tecmo-tapes-reveal-number-of-the-beast-insulting-tecmo-president" title="Click here to read more about Secret Tecmo Tapes Reveal Number of the Beast, Insulting Tecmo President">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Jul 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki Didn't Leave Tecmo, He Was Fired]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Didn't Leave Tecmo, He Was Fired" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Itagaki Didn't Leave Tecmo, He Was Fired" href="http://kotaku.com/5028117/itagaki-didnt-leave-tecmo-he-was-fired" class="pp_image">
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				This morning about 10:00 a.m. Tokyo Time, the second round of oral arguments for the Itagaki vs. Tecmo case commenced. As <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">we broke</a> early last month, <i>Dead or Alive</i> creator Tomonobu Itagaki left Tecmo and filed suit for unpaid bonuses. As Itagaki stated then, "President Yoshimi Yasuda chose not only to violate this agreement, but also turned defiant, telling me 'if you are dissatisfied with the decision not to pay the bonuses, either quit the company or sue it.'"				<a href="http://kotaku.com/5028117/itagaki-didnt-leave-tecmo-he-was-fired" title="Click here to read more about Itagaki Didn't Leave Tecmo, He Was Fired">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Jul 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Tecmo Withdrew Itagaki Gag-Order Weeks Ago]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tecmo Withdrew Itagaki Gag-Order Weeks Ago" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Tecmo Withdrew Itagaki Gag-Order Weeks Ago" href="http://kotaku.com/5028116/tecmo-withdrew-itagaki-gag+order-weeks-ago" class="pp_image">
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				Remember that <a href="http://kotaku.com/5017476/tecmo-slaps-itagaki-with-4-point-gag+order">four point gag-order</a> Tecmo tried to slap Itagaki with? The company had simply filed for a gag-order, and it wasn't yet granted and didn't actually go into effect. Today as the second round of oral arguments for the Itagaki vs. Tecmo case commenced in which <i>Dead or Alive</i> creator Tomonobu Itagaki is suing over supposed unpaid wages, it was revealed that Tecmo had already rescinded the gag-order on July 7th. But, did Tecmo publicly announce that it was withdrawing the gag-order filing? 				<a href="http://kotaku.com/5028116/tecmo-withdrew-itagaki-gag+order-weeks-ago" title="Click here to read more about Tecmo Withdrew Itagaki Gag-Order Weeks Ago">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Jul 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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