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		<title><![CDATA[Kotaku: Tom Clancy]]></title>
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			<title><![CDATA[Kotaku: Tom Clancy]]></title>
			<link>http://kotaku.com/tag/tom clancy</link>
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		<link>http://kotaku.com/tag/tom clancy</link>
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		<description><![CDATA[Kotaku posts tagged Tom Clancy]]></description>
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			<title><![CDATA[Closed Beta for Ghost Recon Online Just Around the Corner]]></title>
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				Closed beta testing for <em>Ghost Recon Online</em> (PC) begins March 5th. Those looking to enlist in Tom Clancy's near-future military warfare can sign up for the beta at <a href="http://ghostrecononline.us.ubi.com/">the game's official website</a>.				<a href="http://kotaku.com/5883733/closed-beta-for-ghost-recon-online-just-around-the-corner" title="Click here to read more about Closed Beta for Ghost Recon Online Just Around the Corner">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883733/closed-beta-for-ghost-recon-online-just-around-the-corner]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883733]]></guid>
			<category><![CDATA[Ghost Recon]]></category>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[Homegrown Terrorists Fight to Take Back America in Rainbow 6: Patriots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Homegrown Terrorists Fight to Take Back America in &lt;em&gt;Rainbow 6: Patriots&lt;/em&gt;" href="http://kotaku.com/rainbow-6/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rainbow6</span></a></div -->					<div><a title="Click here to read Homegrown Terrorists Fight to Take Back America in &lt;em&gt;Rainbow 6: Patriots&lt;/em&gt;" href="http://kotaku.com/5856120/homegrown-terrorists-fight-to-take-back-america-in-rainbow-6-patriots/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Homegrown Terrorists Fight to Take Back America in &lt;em&gt;Rainbow 6: Patriots&lt;/em&gt;" alt="Click here to read Homegrown Terrorists Fight to Take Back America in &lt;em&gt;Rainbow 6: Patriots&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f61a4c999f233fed79af50ff943cc4ac.jpg"/>
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				After a two-game vacation in Vegas, Tom Clancy's elite counter-terrorism unit takes on an all-new threat threatening to destroy the U.S. government in <em>Rainbow 6: Patriots</em> now in development for the PlayStation 3, Xbox 360, and PC.				<a href="http://kotaku.com/5856120/homegrown-terrorists-fight-to-take-back-america-in-rainbow-6-patriots/gallery/" title="Click here to read more about Homegrown Terrorists Fight to Take Back America in Rainbow 6: Patriots">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856120/homegrown-terrorists-fight-to-take-back-america-in-rainbow-6-patriots/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856120]]></guid>
			<category><![CDATA[Rainbow 6]]></category>
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			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Rainbow 6: Patriots]]></category>
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			<category><![CDATA[tom Clancy]]></category>
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			<category><![CDATA[Ubisoft]]></category>
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			<pubDate><![CDATA[Thu, 03 Nov 2011 13:40:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Will Ghost Recon: Future Soldier Be 'Better With Kinect'?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Be 'Better With Kinect'?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Will &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Be 'Better With Kinect'?" href="http://kotaku.com/5805566/will-ghost-recon-future-soldier-be-better-with-kinect" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Be 'Better With Kinect'?" alt="Click here to read Will &lt;em&gt;Ghost Recon: Future Soldier&lt;/em&gt; Be 'Better With Kinect'?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_ghost_recon_kinect.jpg"/>
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				<em>Ghost Recon: Future Soldier</em>'s box art seems to think so, or at least the version uploaded to (and then removed from) Xbox.com today, touting Kinect support for the oft-delayed Tom Clancy game on Xbox 360.				<a href="http://kotaku.com/5805566/will-ghost-recon-future-soldier-be-better-with-kinect" title="Click here to read more about Will Ghost Recon: Future Soldier Be 'Better With Kinect'?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805566/will-ghost-recon-future-soldier-be-better-with-kinect]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805566]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Ghost Recon]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 25 May 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Leaked Splinter Cell 6 Details Point to Night Vision Goggles and Nukes on the Loose]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Leaked &lt;em&gt;Splinter Cell 6&lt;/em&gt; Details Point to Night Vision Goggles and Nukes on the Loose" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Leaked &lt;em&gt;Splinter Cell 6&lt;/em&gt; Details Point to Night Vision Goggles and Nukes on the Loose" href="http://kotaku.com/5800132/leaked-splinter-cell-6-details-point-to-night-vision-goggles-and-nukes-on-the-loose" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Leaked &lt;em&gt;Splinter Cell 6&lt;/em&gt; Details Point to Night Vision Goggles and Nukes on the Loose" alt="Click here to read Leaked &lt;em&gt;Splinter Cell 6&lt;/em&gt; Details Point to Night Vision Goggles and Nukes on the Loose" src="http://cache.kotaku.com/assets/images/9/2011/05/small_splinter_cell_6.jpg"/>
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				The existence of a brand new entry in Ubisoft and Tom Clancy's <em>Splinter Cell</em> series is no surprise&mdash;Ubisoft Toronto managing director Jade Raymond has <a href="http://kotaku.com/#!5701052/splinter-cell-returns-for-sixth-game">already confirmed</a> she's leading the development team. What's new are apparently leaked details on the forthcoming sixth <em>Splinter Cell</em>.				<a href="http://kotaku.com/5800132/leaked-splinter-cell-6-details-point-to-night-vision-goggles-and-nukes-on-the-loose" title="Click here to read more about Leaked Splinter Cell 6 Details Point to Night Vision Goggles and Nukes on the Loose">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800132/leaked-splinter-cell-6-details-point-to-night-vision-goggles-and-nukes-on-the-loose]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800132]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Sam Fisher]]></category>
			<category><![CDATA[Splinter Cell]]></category>
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			<category><![CDATA[tom Clancy]]></category>
			<category><![CDATA[Tom clancy's splinter cell]]></category>
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			<category><![CDATA[Ubisoft Toronto]]></category>
			<pubDate><![CDATA[Mon, 09 May 2011 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ghost Recon: Future Soldier's 'Alpha' Film Is Stunning, Even In Stills]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ghost Recon: Future Soldier's 'Alpha' Film Is Stunning, Even In Stills" href="http://kotaku.com/comic_con-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Ghost Recon: Future Soldier's 'Alpha' Film Is Stunning, Even In Stills" href="http://kotaku.com/5595690/ghost-recon-future-soldiers-alpha-is-stunning-even-in-stills" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ghost Recon: Future Soldier's 'Alpha' Film Is Stunning, Even In Stills" alt="Click here to read Ghost Recon: Future Soldier's 'Alpha' Film Is Stunning, Even In Stills" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7afde31cc1fe256a2184ab55af5247d7.jpg"/>
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				Ubisoft has <a href="http://kotaku.com/5489788/oscar+winning-duo-working-on-ghost-recon-movie">tapped Oscar-winning filmmakers</a> Francois Alaux and Herve de Crecy to create a 20 minute film to promote <a href="http://kotaku.com/tag/ghostreconfuturesoldier">Ghost Recon: Future Soldier</a>. Half of the directing team was at Comic-Con today with a taste of that gorgeous looking project.				<a href="http://kotaku.com/5595690/ghost-recon-future-soldiers-alpha-is-stunning-even-in-stills" title="Click here to read more about Ghost Recon: Future Soldier's 'Alpha' Film Is Stunning, Even In Stills">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5595690/ghost-recon-future-soldiers-alpha-is-stunning-even-in-stills]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5595690]]></guid>
			<category><![CDATA[Comic-Con 2010]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Sat, 24 Jul 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[H.A.W.X. 2 Guns For The Fall, Tom Clancy Pleased]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read H.A.W.X. 2 Guns For The Fall, Tom Clancy Pleased" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read H.A.W.X. 2 Guns For The Fall, Tom Clancy Pleased" href="http://kotaku.com/5531852/hawx-2-guns-for-the-fall-tom-clancy-pleased" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read H.A.W.X. 2 Guns For The Fall, Tom Clancy Pleased" alt="Click here to read H.A.W.X. 2 Guns For The Fall, Tom Clancy Pleased" src="http://cache.kotaku.com/assets/images/9/2010/05/hawx_2.jpg"/>
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				The latest Ubisoft game to bear the Tom Clancy name is H.A.W.X. 2, the sequel to the original, <a href="http://kotaku.com/5233652/tom-clancys-hawx-sells-a-million">million-selling</a> arcade-style flight sim. Billions of dollars in virtual aircraft will once again be blowing up this fall.				<a href="http://kotaku.com/5531852/hawx-2-guns-for-the-fall-tom-clancy-pleased" title="Click here to read more about H.A.W.X. 2 Guns For The Fall, Tom Clancy Pleased">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5531852/hawx-2-guns-for-the-fall-tom-clancy-pleased]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5531852]]></guid>
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			<pubDate><![CDATA[Wed, 05 May 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Tom Clancy's H.A.W.X. Sells A Million]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tom Clancy's H.A.W.X. Sells A Million" href="http://kotaku.com/tom-clancy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomclancy</span></a></div -->					<div><a title="Click here to read Tom Clancy's H.A.W.X. Sells A Million" href="http://kotaku.com/5233652/tom-clancys-hawx-sells-a-million" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tom Clancy's H.A.W.X. Sells A Million" alt="Click here to read Tom Clancy's H.A.W.X. Sells A Million" src="http://cache.kotaku.com/assets/images/9/2009/04/hawx.jpg"/>
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				Tucked away within Ubisoft's financial results announcements from yesterday was news that <a class="autolink" title="Click here to read more posts tagged TOM CLANCY" title="Click here to read more posts tagged TOM CLANCY" href="http://kotaku.com/tag/tom-clancy/">Tom Clancy</a>'s H.A.W.X. had moved a million copies worldwide since launch last month.				<a href="http://kotaku.com/5233652/tom-clancys-hawx-sells-a-million" title="Click here to read more about Tom Clancy's H.A.W.X. Sells A Million">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5233652/tom-clancys-hawx-sells-a-million]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5233652]]></guid>
			<category><![CDATA[tom Clancy]]></category>
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			<pubDate><![CDATA[Thu, 30 Apr 2009 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ubisoft Announces Ghost Recon 4 For 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Announces Ghost Recon 4 For 2010" href="http://kotaku.com/tom-clancy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomclancy</span></a></div -->					<div><a title="Click here to read Ubisoft Announces Ghost Recon 4 For 2010" href="http://kotaku.com/5233231/ubisoft-announces-ghost-recon-4-for-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Announces Ghost Recon 4 For 2010" alt="Click here to read Ubisoft Announces Ghost Recon 4 For 2010" src="http://cache.kotaku.com/assets/images/9/2009/04/ghost_recon_4.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged TOM CLANCY" title="Click here to read more posts tagged TOM CLANCY" href="http://kotaku.com/tag/tom-clancy/">Tom Clancy</a>'s royalty check will expand by an undisclosed sum next year, as Ubisoft has reconnoitered the first quarter of 2010, announcing that <em><a class="autolink" title="Click here to read more posts tagged GHOST RECON 4" title="Click here to read more posts tagged GHOST RECON 4" href="http://kotaku.com/tag/ghost-recon-4/">Ghost Recon 4</a></em> will likely arrive before March 31st.				<a href="http://kotaku.com/5233231/ubisoft-announces-ghost-recon-4-for-2010" title="Click here to read more about Ubisoft Announces Ghost Recon 4 For 2010">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5233231/ubisoft-announces-ghost-recon-4-for-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5233231]]></guid>
			<category><![CDATA[tom Clancy]]></category>
			<category><![CDATA[Ghost recon 4]]></category>
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			<pubDate><![CDATA[Wed, 29 Apr 2009 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ubisoft Firmly Believes Splinter Cell: Conviction Will Hit By The Holidays]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Firmly Believes Splinter Cell: Conviction Will Hit By The Holidays" href="http://kotaku.com/tom-clancy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomclancy</span></a></div -->					<div><a title="Click here to read Ubisoft Firmly Believes Splinter Cell: Conviction Will Hit By The Holidays" href="http://kotaku.com/5233173/ubisoft-firmly-believes-splinter-cell-conviction-will-hit-by-the-holidays" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Firmly Believes Splinter Cell: Conviction Will Hit By The Holidays" alt="Click here to read Ubisoft Firmly Believes Splinter Cell: Conviction Will Hit By The Holidays" src="http://cache.kotaku.com/assets/images/9/2009/04/splinter_cell_conviction.jpg"/>
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				The 100% more grizzled adventures of super spy/hobo Sam Fisher will continue this calendar year, according to Ubisoft CEO Yves Guillemot, as the publisher has dated <em><a class="autolink" title="Click here to read more posts tagged SPLINTER CELL: CONVICTION" title="Click here to read more posts tagged SPLINTER CELL: CONVICTION" href="http://kotaku.com/tag/splinter-cell%7c-conviction/">Splinter Cell: Conviction</a></em> for a pre-Christmas release.				<a href="http://kotaku.com/5233173/ubisoft-firmly-believes-splinter-cell-conviction-will-hit-by-the-holidays" title="Click here to read more about Ubisoft Firmly Believes Splinter Cell: Conviction Will Hit By The Holidays">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 29 Apr 2009 16:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ubisoft Looking To Combine Tom Clancy Franchises Into A "Megagame"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Looking To Combine Tom Clancy Franchises Into A &quot;Megagame&quot;" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Looking To Combine Tom Clancy Franchises Into A &quot;Megagame&quot;" href="http://kotaku.com/5064845/ubisoft-looking-to-combine-tom-clancy-franchises-into-a-megagame" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Looking To Combine Tom Clancy Franchises Into A &quot;Megagame&quot;" alt="Click here to read Ubisoft Looking To Combine Tom Clancy Franchises Into A &quot;Megagame&quot;" src="http://cache.kotaku.com/assets/images/9/2008/10/grizzlysam.jpg"/>
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				This is real pie-in-the-sky stuff, so remain seated while reading, but here goes: Ubisoft are looking into turning their five Tom Clancy series - Ghost Recon, Splinter Cell, Rainbow Six, Endwar and Hawx - into a "megagame". How's that going to work? Here's how. They'll do it in baby steps. For example, in the next Ghost Recon and the next Endwar, they're hoping the missions will be interwoven, a mission in Ghost Recon 3 being given context in the larger conflict by a mission in Endwar 2. 				<a href="http://kotaku.com/5064845/ubisoft-looking-to-combine-tom-clancy-franchises-into-a-megagame" title="Click here to read more about Ubisoft Looking To Combine Tom Clancy Franchises Into A "Megagame"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rainbow Six]]></category>
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			<category><![CDATA[tom Clancy]]></category>
			<pubDate><![CDATA[Thu, 16 Oct 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tom Clancy Games Prepare To Tactically Engage The Nintendo Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tom Clancy Games Prepare To Tactically Engage The Nintendo Wii" href="http://kotaku.com/only-ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyubisoft</span></a></div -->					<div><a title="Click here to read Tom Clancy Games Prepare To Tactically Engage The Nintendo Wii" href="http://kotaku.com/5051506/tom-clancy-games-prepare-to-tactically-engage-the-nintendo-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tom Clancy Games Prepare To Tactically Engage The Nintendo Wii" alt="Click here to read Tom Clancy Games Prepare To Tactically Engage The Nintendo Wii" src="http://cache.kotaku.com/assets/images/9/2008/09/splinterdogz.jpg"/>
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				Ubisoft's current lineup on the Wii is...regrettable. Could do with a few more "proper" games. Like the Tom Clancy ones, most of those are pretty decent. Here's what Ubisoft boss, the delightfully-named Yves Guillemot, has to say on the matter:				<a href="http://kotaku.com/5051506/tom-clancy-games-prepare-to-tactically-engage-the-nintendo-wii" title="Click here to read more about Tom Clancy Games Prepare To Tactically Engage The Nintendo Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Sep 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tom Clancy's H.A.W.X. Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tom Clancy's H.A.W.X. Delayed" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Tom Clancy's H.A.W.X. Delayed" href="http://kotaku.com/5031178/tom-clancys-hawx-delayed" class="pp_image">
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				How quickly "Fall 2008" becomes "Q1 2009." Ubisoft is the next up to confess it's shunted a title out of its fall lineup into next year, after we reported a <a href="http://www.computerandvideogames.com/article.php?id=194257">similar delay</a> for Namco-Bandai's <i>Afro Samurai</i>.				<a href="http://kotaku.com/5031178/tom-clancys-hawx-delayed" title="Click here to read more about Tom Clancy's H.A.W.X. Delayed">More&nbsp;&raquo;</a>
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			<category><![CDATA[tom Clancy]]></category>
			<pubDate><![CDATA[Wed, 30 Jul 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Ubi Demoer: HAWX Will Respond to Voice Command]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubi Demoer: HAWX Will Respond to Voice Command" href="http://kotaku.com/hawx/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hawx</span></a></div -->					<div><a title="Click here to read Ubi Demoer: HAWX Will Respond to Voice Command" href="http://kotaku.com/5012102/ubi-demoer-hawx-will-respond-to-voice-command" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubi Demoer: HAWX Will Respond to Voice Command" alt="Click here to read Ubi Demoer: HAWX Will Respond to Voice Command" src="http://cache.kotaku.com/assets/images/9/2008/06/60/a5/small_60a57b27c4bf486c72ef8d4f9ac512da.jpg"/>
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				Eurogamer reports back from Ubidays 08 that a demonstrator let slip word that voice commands will be able to order around your fellow fighter pilots in Tom Clancy's H.A.W.X.				<a href="http://kotaku.com/5012102/ubi-demoer-hawx-will-respond-to-voice-command" title="Click here to read more about Ubi Demoer: HAWX Will Respond to Voice Command">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 01 Jun 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Ubisoft Starts With GRAW Teasing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Starts With GRAW Teasing" href="http://kotaku.com/ghost-recon%7c-advanced-warfighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostreconadvancedwarfighter</span></a></div -->					<div><a title="Click here to read Ubisoft Starts With GRAW Teasing" href="http://kotaku.com/373722/ubisoft-starts-with-graw-teasing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Starts With GRAW Teasing" alt="Click here to read Ubisoft Starts With GRAW Teasing" src="http://cache.kotaku.com/assets/images/9/2008/03/small_graw3_teaser.jpg"/>
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				Visitors to the official <em>Rainbow Six</em>, <em>Splinter Cell</em> and <em>EndWar</em> web sites may have notice something unusual today&mdash;a Flash overlay that features smoldering, bullet-ridden debris that links to the official <em>Ghost Recon</em> web site. There, a similar Flash overlay shows a smoking black box or dossier case, then a series of mysterious videos, some of which are playable, some still locked down. The video and audio files are said to come from a recovered MACSAT or Multiple Access Commercial Satellite.				<a href="http://kotaku.com/373722/ubisoft-starts-with-graw-teasing" title="Click here to read more about Ubisoft Starts With GRAW Teasing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Fri, 28 Mar 2008 22:30:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=373722&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Considering Tom Clancy MMO]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Considering Tom Clancy MMO" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Considering Tom Clancy MMO" href="http://kotaku.com/370477/ubisoft-considering-tom-clancy-mmo" class="pp_image">
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				 Following the news that Ubisoft has secured the <a href="http://kotaku.com/370355/ubisoft-acquires-tom-clancy-name">rights to the Tom Clancy name</a>, Ubisoft CEO Yves Guillemot revealed in a follow up conference call plans to look into creating an MMO using the Tom Clancy name. No word on which Tom Clancy brand would be involved or what sort of gameplay would be involved, but Guillemot did mention the possible cost of such a venture - upwards of $50 million.  That's quite a chunk of change to spend on creating a persistent world filled with people hiding behind things and shooting each other. I cannot even begin to imagine how such a thing would work...unless perhaps they went with a game model similar to PlanetSide, with instanced combat zones for players to team up and take on. It would certainly be a fresh take on the MMO sector, one way or the other. Intriguing. We'll keep you posted. 				<a href="http://kotaku.com/370477/ubisoft-considering-tom-clancy-mmo" title="Click here to read more about Ubisoft Considering Tom Clancy MMO">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Mar 2008 21:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ubisoft Acquires Tom Clancy Name]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Acquires Tom Clancy Name" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Acquires Tom Clancy Name" href="http://kotaku.com/370355/ubisoft-acquires-tom-clancy-name" class="pp_image">
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				Ubisoft has announced today that they have acquired the intellectual property rights to the name Tom Clancy. This acquisition will include video games, related books and movies and merchandise.				<a href="http://kotaku.com/370355/ubisoft-acquires-tom-clancy-name" title="Click here to read more about Ubisoft Acquires Tom Clancy Name">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Mar 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Game Writing Is Like Being An Umpire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Writing Is Like Being An Umpire" href="http://kotaku.com/pen-and-pixels/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">penandpixels</span></a></div -->					<div><a title="Click here to read Game Writing Is Like Being An Umpire" href="http://kotaku.com/271206/game-writing-is-like-being-an-umpire" class="pp_image">
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				Red Storm's Richard Danksy is the <i>Tom Clancy</i> game guy. Since joining the Ubisoft-owned developer, he's been the company's <i>Clancy</i> "writing resource" and has the official office title of Central Clancy Writer, and Manager of Design for Red Storm Entertainment. He's written a ton of games. No, he's written a ton of really good games. So, how does he describe gaming writing? 				<a href="http://kotaku.com/271206/game-writing-is-like-being-an-umpire" title="Click here to read more about Game Writing Is Like Being An Umpire">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Jun 2007 03:00:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EndWar to be Voice Command RTS]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EndWar to be Voice Command RTS" href="http://kotaku.com/voice/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">voice</span></a></div -->					<div><a title="Click here to read EndWar to be Voice Command RTS" href="http://kotaku.com/262706/endwar-to-be-voice-command-rts" class="pp_image">
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				Tom Clancy's EndWar will be playable using voice commands, Ubisoft unveiled at Ubiday earlier this month. The game will also have a controller option, but what's the fun in that?				<a href="http://kotaku.com/262706/endwar-to-be-voice-command-rts" title="Click here to read more about EndWar to be Voice Command RTS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/262706/endwar-to-be-voice-command-rts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-262706]]></guid>
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			<pubDate><![CDATA[Tue, 22 May 2007 20:05:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ubi Announces Tom Clancy's EndWar]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubi Announces Tom Clancy's EndWar" href="http://kotaku.com/endwar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">endwar</span></a></div -->					<div><a title="Click here to read Ubi Announces Tom Clancy's EndWar" href="http://kotaku.com/254874/ubi-announces-tom-clancys-endwar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubi Announces Tom Clancy's EndWar" alt="Click here to read Ubi Announces Tom Clancy's EndWar" src="http://cache.kotaku.com/assets/images/9/2007/04/small_endwarlogo-thumb.JPG"/>
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				<a href="http://kotaku.com/assets/resources/2007/04/endwarlogo.JPG"></a>Looks like Ubisoft is going back to the Tom Clancy trough. Not that I'm complaining, so far I've loved all of the games based on Clancy's books.				<a href="http://kotaku.com/254874/ubi-announces-tom-clancys-endwar" title="Click here to read more about Ubi Announces Tom Clancy's EndWar">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/254874/ubi-announces-tom-clancys-endwar]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-254874]]></guid>
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			<category><![CDATA[ubisoft shanghai]]></category>
			<pubDate><![CDATA[Tue, 24 Apr 2007 14:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Tom Clancy's GRAW 2 For PS3 Slips]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tom Clancy's GRAW 2 For PS3 Slips" href="http://kotaku.com/graw2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">graw2</span></a></div -->					<div><a title="Click here to read Tom Clancy's GRAW 2 For PS3 Slips" href="http://kotaku.com/230963/tom-clancys-graw-2-for-ps3-slips" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tom Clancy's GRAW 2 For PS3 Slips" alt="Click here to read Tom Clancy's GRAW 2 For PS3 Slips" src="http://cache.kotaku.com/assets/images/9/2007/01/small_graw2_slippage.jpg"/>
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				According to 1UP, Ubisoft's next Ghost Recon Advanced Warfighter will be an unintentional Xbox 360 timed exclusive as the PlayStation 3 version has fallen off the company's fiscal year release list. Since Ubi's fiscal year ends March 31, 2007, PS3 faithful will have to wait an unspecified amount of time to get their hands on the game.				<a href="http://kotaku.com/230963/tom-clancys-graw-2-for-ps3-slips" title="Click here to read more about Tom Clancy's GRAW 2 For PS3 Slips">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/230963/tom-clancys-graw-2-for-ps3-slips]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-230963]]></guid>
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			<pubDate><![CDATA[Tue, 23 Jan 2007 20:20:21 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Splinter Cell: Double Agent Demo On Xbox Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Splinter Cell: Double Agent Demo On Xbox Live" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Splinter Cell: Double Agent Demo On Xbox Live" href="http://kotaku.com/207638/splinter-cell-double-agent-demo-on-xbox-live" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Splinter Cell: Double Agent Demo On Xbox Live" alt="Click here to read Splinter Cell: Double Agent Demo On Xbox Live" src="http://cache.kotaku.com/assets/images/9/2006/10/small_iminuricecaveslittinurthroat.jpg"/>
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				Sam Fisher is back, and this time it's personal (unless it was personal at some previous point in the series&mdash;I've never kept up because my interest begins and ends with that cool multi-vision goggle set Sam's got!). The multi-player demo for the fourth Tom Clancy's Splinter Cell hit Xbox Live today.				<a href="http://kotaku.com/207638/splinter-cell-double-agent-demo-on-xbox-live" title="Click here to read more about Splinter Cell: Double Agent Demo On Xbox Live">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/207638/splinter-cell-double-agent-demo-on-xbox-live]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-207638]]></guid>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Sat, 14 Oct 2006 11:23:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Save Vegas: Rainbow Six Viral]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Save Vegas: Rainbow Six Viral" href="http://kotaku.com/tom-clancy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomclancy</span></a></div -->					<div><a title="Click here to read Save Vegas: Rainbow Six Viral" href="http://kotaku.com/202197/save-vegas-rainbow-six-viral" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Save Vegas: Rainbow Six Viral" alt="Click here to read Save Vegas: Rainbow Six Viral" src="http://cache.kotaku.com/assets/images/9/2006/09/Picture 2.png"/>
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      Kotakuite Michael C. forwarded us this message from the <em>Rainbow Six Vegas</em> viral game, <a href="http://www.save-vegas.com">Save Vegas</a>.				<a href="http://kotaku.com/202197/save-vegas-rainbow-six-viral" title="Click here to read more about Save Vegas: Rainbow Six Viral">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virals]]></category>
			<pubDate><![CDATA[Thu, 21 Sep 2006 09:42:20 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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