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		<title><![CDATA[Kotaku: Todd Howard]]></title>
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			<title><![CDATA[Kotaku: Todd Howard]]></title>
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		<description><![CDATA[Kotaku posts tagged Todd Howard]]></description>
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			<title><![CDATA[Why Skyrim Didn't Play Nice With The PS3 [UPDATE]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why &lt;em&gt;Skyrim&lt;/em&gt; Didn't Play Nice With The PS3 [UPDATE]" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Why &lt;em&gt;Skyrim&lt;/em&gt; Didn't Play Nice With The PS3 [UPDATE]" href="http://kotaku.com/5885358/why-skyrim-didnt-play-nice-with-the-ps3" class="pp_image">
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				<em>The Elder Scrolls V: Skyrim</em> was a wonderful game on the PC and a fine game on the Xbox 360. On the PlayStation 3, however, it had issues for some players. Lag issues. <a href="http://kotaku.com/5865381/trying-to-explain-skyrims-awful-ps3-lag">Horrible, game-killing lag issues</a>. Issues that made some Sony console owners shout that the game <em>shouldn't</em> be Game of the Year.				<a href="http://kotaku.com/5885358/why-skyrim-didnt-play-nice-with-the-ps3" title="Click here to read more about Why Skyrim Didn't Play Nice With The PS3 [UPDATE]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[What Will Skyrim's Boss Say as D.I.C.E. 2012 Opens? Watch Here.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Will &lt;em&gt;Skyrim&lt;/em&gt;'s Boss Say as D.I.C.E. 2012 Opens? Watch Here." href="http://kotaku.com/dice-2012/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dice2012</span></a></div -->					<div><a title="Click here to read What Will &lt;em&gt;Skyrim&lt;/em&gt;'s Boss Say as D.I.C.E. 2012 Opens? Watch Here." href="http://kotaku.com/5883570/what-will-skyrims-boss-say-as-dice-2012-opens-watch-here" class="pp_image">
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				Todd Howard, the game director for Bethesda Game Studios (<em>The Elder Scrolls</em>, <em>Fallout</em>) is the keynote speaker opening the D.I.C.E. Summit, the Academy of Interactive Arts and Sciences' annual conclave in Las Vegas at 9:30 EST. Howard's address, whose livestream, courtesy of GameSpot, is embedded below, will cover "Why We Create, Why We Play."				<a href="http://kotaku.com/5883570/what-will-skyrims-boss-say-as-dice-2012-opens-watch-here" title="Click here to read more about What Will Skyrim's Boss Say as D.I.C.E. 2012 Opens? Watch Here.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Feb 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Ah, So That's Where Skyrim Bugs Come From]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ah, So That's Where &lt;em&gt;Skyrim&lt;/em&gt; Bugs Come From" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Ah, So That's Where &lt;em&gt;Skyrim&lt;/em&gt; Bugs Come From" href="http://kotaku.com/5873826/ah-so-thats-where-skyrim-bugs-come-from" class="pp_image">
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				 Ever wonder how such a highly polished game as <em>The Elder Scrolls V: Skyrim</em> wound up with so many bugs and glitches? Dorkly has uncovered a completely fictional series of letters between Bethesda's Todd Howard and the lead developer that may explain the situation.				<a href="http://kotaku.com/5873826/ah-so-thats-where-skyrim-bugs-come-from" title="Click here to read more about Ah, So That's Where Skyrim Bugs Come From">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5873826/ah-so-thats-where-skyrim-bugs-come-from]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873826]]></guid>
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			<pubDate><![CDATA[Fri, 06 Jan 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Have A Seat and Enjoy 20 Minutes of The Elder Scrolls V: Skyrim]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Have A Seat and Enjoy 20 Minutes of &lt;em&gt;The Elder Scrolls V: Skyrim&lt;/em&gt;" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Have A Seat and Enjoy 20 Minutes of &lt;em&gt;The Elder Scrolls V: Skyrim&lt;/em&gt;" href="http://kotaku.com/5839422/have-a-seat-and-enjoy-20-minutes-of-the-elder-scrolls-v-skyrim/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Have A Seat and Enjoy 20 Minutes of &lt;em&gt;The Elder Scrolls V: Skyrim&lt;/em&gt;" alt="Click here to read Have A Seat and Enjoy 20 Minutes of &lt;em&gt;The Elder Scrolls V: Skyrim&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_5xwboyafbwc.jpg"/>
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				<!-- videoId: 5xwboyafbwc --><!-- /videoId: 5xwboyafbwc --> Lock the door. Have your secretary hold your calls for the next 20 minutes. Grab a beverage. Settle in for a nice 20 minute chunk of gameplay from <em>The Elder Scrolls V: Skyrim</em>, informatively narrated by game director Todd Howard.				<a href="http://kotaku.com/5839422/have-a-seat-and-enjoy-20-minutes-of-the-elder-scrolls-v-skyrim/gallery/" title="Click here to read more about Have A Seat and Enjoy 20 Minutes of The Elder Scrolls V: Skyrim">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839422/have-a-seat-and-enjoy-20-minutes-of-the-elder-scrolls-v-skyrim/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839422]]></guid>
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			<pubDate><![CDATA[Mon, 12 Sep 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Five More Things I've Learned about Skyrim, About Murder, Encumberance and other Stuff]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Five More Things I've Learned about &lt;em&gt;Skyrim&lt;/em&gt;, About Murder, Encumberance and other Stuff" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Five More Things I've Learned about &lt;em&gt;Skyrim&lt;/em&gt;, About Murder, Encumberance and other Stuff" href="http://kotaku.com/5835394/five-more-things-ive-learned-about-skyrim-about-murder-encumberance-and-other-stuff" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five More Things I've Learned about &lt;em&gt;Skyrim&lt;/em&gt;, About Murder, Encumberance and other Stuff" alt="Click here to read Five More Things I've Learned about &lt;em&gt;Skyrim&lt;/em&gt;, About Murder, Encumberance and other Stuff" src="http://cache.kotaku.com/assets/images/9/2011/08/small_skyrimconcept2.jpg"/>
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				Fifteen minutes of play time with the fifth <em>Elder Scrolls</em> game isn't enough. <em>Skyrim</em> is massive. A quarter of an hour in it illuminates the game's world about as well as stepping just outside of an airport terminal explains a new city.				<a href="http://kotaku.com/5835394/five-more-things-ive-learned-about-skyrim-about-murder-encumberance-and-other-stuff" title="Click here to read more about Five More Things I've Learned about Skyrim, About Murder, Encumberance and other Stuff">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Sep 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Skyrim Team Has a Better Plan for Squashing Bugs this Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;Skyrim&lt;/em&gt; Team Has a Better Plan for Squashing Bugs this Time" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;Skyrim&lt;/em&gt; Team Has a Better Plan for Squashing Bugs this Time" href="http://kotaku.com/5834914/the-skyrim-team-has-a-better-plan-for-squashing-bugs-this-time" class="pp_image">
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				As much as people love the expansive video games of Bethesda Softworks, they loathe the bugs&mdash;and the surprising preponderance of them that appear with the launch of new <em>Elder Scrolls</em> or <em>Fallout</em> games.				<a href="http://kotaku.com/5834914/the-skyrim-team-has-a-better-plan-for-squashing-bugs-this-time" title="Click here to read more about The Skyrim Team Has a Better Plan for Squashing Bugs this Time">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 26 Aug 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The BioShock and Skyrim Show]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;BioShock&lt;/em&gt; and &lt;em&gt;Skyrim&lt;/em&gt; Show" href="http://kotaku.com/best-of-the-best/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bestofthebest</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;BioShock&lt;/em&gt; and &lt;em&gt;Skyrim&lt;/em&gt; Show" href="http://kotaku.com/5812565/the-bioshock-and-skyrim-show" class="pp_image">
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				I recently rearranged my life so I could see two important video games: <em>BioShock Infinite</em> and <em>Skyrim</em>. They are two games for which you should rearrange your life&mdash;or at least your Thursday in early June.				<a href="http://kotaku.com/5812565/the-bioshock-and-skyrim-show" title="Click here to read more about The BioShock and Skyrim Show">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Jun 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Elder Scrolls V: Skyrim Unveiled, Dated For 2011]]></title>
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				<!-- videoId: 708368 --><!-- /videoId: 708368 -->Bethesda Softworks just announced the fifth game in the Elder Scrolls series and the sequel to The Elder Scrolls IV: Oblivion will be called Skyrim. And it'll be out next year.				<a href="http://kotaku.com/5712282/the-elder-scrolls-v-skyrim-unveiled-dated-for-2011" title="Click here to read more about The Elder Scrolls V: Skyrim Unveiled, Dated For 2011">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 11 Dec 2010 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hey — Why Aren't There Any Ladders In Fallout?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hey — Why Aren't There Any Ladders In Fallout?" href="http://kotaku.com/fallout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fallout</span></a></div -->					<div><a title="Click here to read Hey — Why Aren't There Any Ladders In Fallout?" href="http://kotaku.com/5613374/hey-+-why-arent-there-any-ladders-in-fallout" class="pp_image">
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				Answer: "We're game development pussies," Bethesda's Todd Howard said at a QuakeCon panel on Friday. No really, the engine in Fallout and Elder Scrolls runs into AI problems if ladders are introduced, and the developer just works around them.				<a href="http://kotaku.com/5613374/hey-+-why-arent-there-any-ladders-in-fallout" title="Click here to read more about Hey — Why Aren't There Any Ladders In Fallout?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Sun, 15 Aug 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Team BioShock Meets Team Oblivion, Shares Tea & Biscuits]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Team BioShock Meets Team Oblivion, Shares Tea &amp; Biscuits" href="http://kotaku.com/podcasts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcasts</span></a></div -->					<div><a title="Click here to read Team BioShock Meets Team Oblivion, Shares Tea &amp; Biscuits" href="http://kotaku.com/5577987/bioshock-guy-interviews-oblivion-guy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Team BioShock Meets Team Oblivion, Shares Tea &amp; Biscuits" alt="Click here to read Team BioShock Meets Team Oblivion, Shares Tea &amp; Biscuits" src="http://cache.kotaku.com/assets/images/9/2010/07/irrational.jpg"/>
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				Irrational Games, the studio behind BioShock and System Shock 2, has kicked off what looks to be a great series of podcasts in which they interview other top developers. To get things started, Ken Levine interviews Todd Howard.				<a href="http://kotaku.com/5577987/bioshock-guy-interviews-oblivion-guy" title="Click here to read more about Team BioShock Meets Team Oblivion, Shares Tea & Biscuits">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5577987/bioshock-guy-interviews-oblivion-guy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5577987]]></guid>
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			<category><![CDATA[ken levine]]></category>
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			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Fri, 02 Jul 2010 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Bethesda Once Pitched Singleplayer Star Trek RPG]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda Once Pitched Singleplayer Star Trek RPG" href="http://kotaku.com/star-trek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">startrek</span></a></div -->					<div><a title="Click here to read Bethesda Once Pitched Singleplayer Star Trek RPG" href="http://kotaku.com/5442140/bethesda-once-pitched-singleplayer-star-trek-rpg" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bethesda Once Pitched Singleplayer Star Trek RPG" alt="Click here to read Bethesda Once Pitched Singleplayer Star Trek RPG" src="http://cache.kotaku.com/assets/images/9/2010/01/custom_1262830869388_shatner_st2.jpg"/>
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				Before making Fallout 3, <a class="autolink" title="Click here to read more posts tagged #toddhoward" title="Click here to read more posts tagged #toddhoward" href="http://kotaku.com/tag/toddhoward/">Todd Howard</a> and <a class="autolink" title="Click here to read more posts tagged #bethesdasoftworks" title="Click here to read more posts tagged #bethesdasoftworks" href="http://kotaku.com/tag/bethesdasoftworks/">Bethesda Softworks</a> pitched a sprawling single-player RPG set in the <a class="autolink" title="Click here to read more posts tagged #startrek" title="Click here to read more posts tagged #startrek" href="http://kotaku.com/tag/startrek/">Star Trek</a> universe - of the Shatner Capt. Kirk era, Howard <a href="http://kotaku.com/5441878/bethesdas-todd-howard-promised-better-graphics-withstood-your-calls-and-tim-rogers-showed-up">told Kotaku Talk Radio.</a>				<a href="http://kotaku.com/5442140/bethesda-once-pitched-singleplayer-star-trek-rpg" title="Click here to read more about Bethesda Once Pitched Singleplayer Star Trek RPG">More&nbsp;&raquo;</a>
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			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Wed, 06 Jan 2010 22:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Bethesda's Todd Howard Promised Better Graphics, Withstood Your Calls... And Tim Rogers Showed Up]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda's Todd Howard Promised Better Graphics, Withstood Your Calls... And Tim Rogers Showed Up" href="http://kotaku.com/kotaku-talk-radio/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakutalkradio</span></a></div -->					<div><a title="Click here to read Bethesda's Todd Howard Promised Better Graphics, Withstood Your Calls... And Tim Rogers Showed Up" href="http://kotaku.com/5441878/bethesdas-todd-howard-promised-better-graphics-withstood-your-calls-and-tim-rogers-showed-up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bethesda's Todd Howard Promised Better Graphics, Withstood Your Calls... And Tim Rogers Showed Up" alt="Click here to read Bethesda's Todd Howard Promised Better Graphics, Withstood Your Calls... And Tim Rogers Showed Up" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0d80f95b1f064a90537f5b94fcade688.jpg"/>
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				Our latest podcast is now available for download. Hear Fallout 3 and Elder Scrolls IV: Oblivion lead creator not just dodge your Fallout New Vegas Questions, not just allude to future work, but chat with "Kotaku crazy uncle" Tim Rogers.				<a href="http://kotaku.com/5441878/bethesdas-todd-howard-promised-better-graphics-withstood-your-calls-and-tim-rogers-showed-up" title="Click here to read more about Bethesda's Todd Howard Promised Better Graphics, Withstood Your Calls... And Tim Rogers Showed Up">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5441878/bethesdas-todd-howard-promised-better-graphics-withstood-your-calls-and-tim-rogers-showed-up]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5441878]]></guid>
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			<category><![CDATA[tim rogers]]></category>
			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Wed, 06 Jan 2010 16:00:16 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5441878&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kotaku Talk Radio is Live: Let's Talk With Bethesda's Todd Howard]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Talk Radio is Live: Let's Talk With Bethesda's Todd Howard" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Kotaku Talk Radio is Live: Let's Talk With Bethesda's Todd Howard" href="http://kotaku.com/5441600/kotaku-talk-radio-is-live-lets-talk-with-bethesdas-todd-howard" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Talk Radio is Live: Let's Talk With Bethesda's Todd Howard" alt="Click here to read Kotaku Talk Radio is Live: Let's Talk With Bethesda's Todd Howard" src="http://cache.kotaku.com/assets/images/9/2010/01/500x_kotaku_talk_radio_lead.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #toddhoward" title="Click here to read more posts tagged #toddhoward" href="http://kotaku.com/tag/toddhoward/">Todd Howard</a>, the guy you can praise or blame for Fallout 3 and The Elder Scrolls IV: Oblivion is today's guest on our live podcast. We're starting now. Call in. You could be live on the air with Todd.				<a href="http://kotaku.com/5441600/kotaku-talk-radio-is-live-lets-talk-with-bethesdas-todd-howard" title="Click here to read more about Kotaku Talk Radio is Live: Let's Talk With Bethesda's Todd Howard">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5441600/kotaku-talk-radio-is-live-lets-talk-with-bethesdas-todd-howard]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5441600]]></guid>
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			<pubDate><![CDATA[Wed, 06 Jan 2010 12:55:46 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Fallout 3 And Oblivion's Todd Howard Takes Your Calls During This Week's Podcast]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fallout 3 And Oblivion's Todd Howard Takes Your Calls During This Week's Podcast" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Fallout 3 And Oblivion's Todd Howard Takes Your Calls During This Week's Podcast" href="http://kotaku.com/5440647/fallout-3-and-oblivions-todd-howard-takes-your-calls-during-this-weeks-podcast" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fallout 3 And Oblivion's Todd Howard Takes Your Calls During This Week's Podcast" alt="Click here to read Fallout 3 And Oblivion's Todd Howard Takes Your Calls During This Week's Podcast" src="http://cache.kotaku.com/assets/images/9/2010/01/ktr.jpg"/>
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				As we prepare for our transition to CBS Radio, we're still forging ahead with Kotaku's weekly  live podcast. You can call in on Wednesday to talk to me (yawn), <a class="autolink" title="Click here to read more posts tagged #toddhoward" title="Click here to read more posts tagged #toddhoward" href="http://kotaku.com/tag/toddhoward/">Todd Howard</a> (yay!) and a surprise bonus guest (wha?).				<a href="http://kotaku.com/5440647/fallout-3-and-oblivions-todd-howard-takes-your-calls-during-this-weeks-podcast" title="Click here to read more about Fallout 3 And Oblivion's Todd Howard Takes Your Calls During This Week's Podcast">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5440647/fallout-3-and-oblivions-todd-howard-takes-your-calls-during-this-weeks-podcast]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5440647]]></guid>
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			<pubDate><![CDATA[Tue, 05 Jan 2010 13:00:21 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5440647&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Industry Types Confess the Evil Deeds They've Done (in Games)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Industry Types Confess the Evil Deeds They've Done (in Games)" href="http://kotaku.com/evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">evil</span></a></div -->					<div><a title="Click here to read Industry Types Confess the Evil Deeds They've Done (in Games)" href="http://kotaku.com/5394248/industry-types-confess-the-evil-deeds-theyve-done-in-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Industry Types Confess the Evil Deeds They've Done (in Games)" alt="Click here to read Industry Types Confess the Evil Deeds They've Done (in Games)" src="http://cache.kotaku.com/assets/images/9/2012/02/small_23f201361c8803e1c84a76db0cdcfc54.jpg"/>
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				What's the most cruel, unfair, downright evil thing you've done in a game? Bitmob polled some industry types with the question. Hal Halpin was a real jerk in Mario Kart 64; Todd Howard created a suicide squad in X-Com.				<a href="http://kotaku.com/5394248/industry-types-confess-the-evil-deeds-theyve-done-in-games" title="Click here to read more about Industry Types Confess the Evil Deeds They've Done (in Games)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5394248/industry-types-confess-the-evil-deeds-theyve-done-in-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5394248]]></guid>
			<category><![CDATA[Evil]]></category>
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			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Sat, 31 Oct 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5394248&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[iPhone Bethesda Project Still Brewing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iPhone Bethesda Project Still Brewing" href="http://kotaku.com/quakecon-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon09</span></a></div -->					<div><a title="Click here to read iPhone Bethesda Project Still Brewing" href="http://kotaku.com/5339056/iphone-bethesda-project-still-brewing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read iPhone Bethesda Project Still Brewing" alt="Click here to read iPhone Bethesda Project Still Brewing" src="http://cache.kotaku.com/assets/images/9/2009/08/iphone_well_played.jpg"/>
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				Back in February, during a panel I co-hosted, one of my very special guests, Bethesda's <a class="autolink" title="Click here to read more posts tagged TODD HOWARD" title="Click here to read more posts tagged TODD HOWARD" href="http://kotaku.com/tag/todd-howard/">Todd Howard</a> said he was <a href="http://kotaku.com/5148544/bethesdas-next-project-an-iphone-game">cooking up an iPhone game</a>. I asked him last week for an update.				<a href="http://kotaku.com/5339056/iphone-bethesda-project-still-brewing" title="Click here to read more about iPhone Bethesda Project Still Brewing">More&nbsp;&raquo;</a>
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			<category><![CDATA[QuakeCon 09]]></category>
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			<pubDate><![CDATA[Mon, 17 Aug 2009 18:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5339056&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bethesda Clarifies No Elder Scrolls V Statement]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda Clarifies No Elder Scrolls V Statement" href="http://kotaku.com/bethesda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bethesda</span></a></div -->					<div><a title="Click here to read Bethesda Clarifies No Elder Scrolls V Statement" href="http://kotaku.com/5339301/bethesda-clarifies-no-elder-scrolls-v-statement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bethesda Clarifies No Elder Scrolls V Statement" alt="Click here to read Bethesda Clarifies No Elder Scrolls V Statement" src="http://cache.kotaku.com/assets/images/9/2012/01/small_626e17e57d1380c6646a24eae5061b42.jpg"/>
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				 Last week at QuakeCon 09, Bethesda's Todd Howard was quoted as saying the company had "no current plans" for a fifth Elder Scrolls game. According to Bethesda, that's not what Howard said at all.				<a href="http://kotaku.com/5339301/bethesda-clarifies-no-elder-scrolls-v-statement" title="Click here to read more about Bethesda Clarifies No Elder Scrolls V Statement">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5339301/bethesda-clarifies-no-elder-scrolls-v-statement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5339301]]></guid>
			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Mmo]]></category>
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			<category><![CDATA[pete hines]]></category>
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			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Mon, 17 Aug 2009 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Howard: Five Was Enough For Fallout 3 DLC]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Howard: Five Was Enough For Fallout 3 DLC" href="http://kotaku.com/quakecon-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon09</span></a></div -->					<div><a title="Click here to read Howard: Five Was Enough For Fallout 3 DLC" href="http://kotaku.com/5339034/howard-five-was-enough-for-fallout-3-dlc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Howard: Five Was Enough For Fallout 3 DLC" alt="Click here to read Howard: Five Was Enough For Fallout 3 DLC" src="http://cache.kotaku.com/assets/images/9/2009/08/custom_1250525240510_F3.jpg"/>
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				"I think we've put enough content out there for this game," <a class="autolink" title="Click here to read more posts tagged FALLOUT 3" title="Click here to read more posts tagged FALLOUT 3" href="http://kotaku.com/tag/fallout-3/">Fallout 3</a>'s <a class="autolink" title="Click here to read more posts tagged TODD HOWARD" title="Click here to read more posts tagged TODD HOWARD" href="http://kotaku.com/tag/todd-howard/">Todd Howard</a> told Kotaku in Dallas last week, having finished offering gamers an unprecedented amount of content fot a single-player game.				<a href="http://kotaku.com/5339034/howard-five-was-enough-for-fallout-3-dlc" title="Click here to read more about Howard: Five Was Enough For Fallout 3 DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5339034/howard-five-was-enough-for-fallout-3-dlc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5339034]]></guid>
			<category><![CDATA[QuakeCon 09]]></category>
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			<pubDate><![CDATA[Mon, 17 Aug 2009 12:00:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Bethesda Have &quot;No Plans&quot; For More Elder Scrolls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda Have &amp;quot;No Plans&amp;quot; For More Elder Scrolls" href="http://kotaku.com/no-plans-watch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">noplanswatch</span></a></div -->					<div><a title="Click here to read Bethesda Have &amp;quot;No Plans&amp;quot; For More Elder Scrolls" href="http://kotaku.com/5337865/bethesda-have-no-plans-for-more-elder-scrolls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bethesda Have &amp;quot;No Plans&amp;quot; For More Elder Scrolls" alt="Click here to read Bethesda Have &amp;quot;No Plans&amp;quot; For More Elder Scrolls" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b1bcda496e70090d3f8e804d75c56d6c.jpg"/>
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				On this week's instalment of No Plans Watch: Bethesda's Todd Howard, speaking at QuakeCon 09 on the future of the Elder Scrolls series now that his company is officially done with Fallout 3.				<a href="http://kotaku.com/5337865/bethesda-have-no-plans-for-more-elder-scrolls" title="Click here to read more about Bethesda Have &quot;No Plans&quot; For More Elder Scrolls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5337865/bethesda-have-no-plans-for-more-elder-scrolls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5337865]]></guid>
			<category><![CDATA[No Plans Watch]]></category>
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			<category><![CDATA[Todd Howard]]></category>
			<pubDate><![CDATA[Fri, 14 Aug 2009 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ken Levine and Todd Howard on Teddy Ruxpin]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ken Levine and Todd Howard on Teddy Ruxpin" href="http://kotaku.com/new-york-comic-con/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newyorkcomiccon</span></a></div -->					<div><a title="Click here to read Ken Levine and Todd Howard on Teddy Ruxpin" href="http://kotaku.com/5152801/ken-levine-and-todd-howard-on-teddy-ruxpin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ken Levine and Todd Howard on Teddy Ruxpin" alt="Click here to read Ken Levine and Todd Howard on Teddy Ruxpin" src="http://cache.kotaku.com/assets/images/9/2009/02/custom_1234492994603_teddy-ruxpin_01.jpg"/>
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				Want to know what happened at <a href="http://kotaku.com/5145612/ngai-totilo-take-on-howard-levine-at-comic-con">that panel</a> where their Stephen Totilo and Newsweek's N'Gai Croal talked shop with <a class="autolink" title="Click here to read more posts tagged KEN LEVINE" title="Click here to read more posts tagged KEN LEVINE" href="http://kotaku.com/tag/ken-levine/">Ken Levine</a> and <a class="autolink" title="Click here to read more posts tagged TODD HOWARD" title="Click here to read more posts tagged TODD HOWARD" href="http://kotaku.com/tag/todd-howard/">Todd Howard</a>? They talked about <a class="autolink" title="Click here to read more posts tagged TEDDY RUXPIN" title="Click here to read more posts tagged TEDDY RUXPIN" href="http://kotaku.com/tag/teddy-ruxpin/">Teddy Ruxpin</a>.				<a href="http://kotaku.com/5152801/ken-levine-and-todd-howard-on-teddy-ruxpin" title="Click here to read more about Ken Levine and Todd Howard on Teddy Ruxpin">More&nbsp;&raquo;</a>
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			<category><![CDATA[new york comic con]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 12 Feb 2009 21:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Bethesda's Next Project: An iPhone Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda's Next Project: An iPhone Game" href="http://kotaku.com/fallout-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fallout3</span></a></div -->					<div><a title="Click here to read Bethesda's Next Project: An iPhone Game" href="http://kotaku.com/5148544/bethesdas-next-project-an-iphone-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bethesda's Next Project: An iPhone Game" alt="Click here to read Bethesda's Next Project: An iPhone Game" src="http://cache.kotaku.com/assets/images/9/2009/02/bethesda_iphone.jpg"/>
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				At the <a class="autolink" title="Click here to read more posts tagged NEW YORK COMIC CON" title="Click here to read more posts tagged NEW YORK COMIC CON" href="http://kotaku.com/tag/new-york-comic-con/">New York Comic Con</a> today, <a class="autolink" title="Click here to read more posts tagged BETHESDA SOFTWORKS" title="Click here to read more posts tagged BETHESDA SOFTWORKS" href="http://kotaku.com/tag/bethesda-softworks/">Bethesda Softworks</a> executive producer <a class="autolink" title="Click here to read more posts tagged TODD HOWARD" title="Click here to read more posts tagged TODD HOWARD" href="http://kotaku.com/tag/todd-howard/">Todd Howard</a>, responsible for overseeing <em><a class="autolink" title="Click here to read more posts tagged FALLOUT 3" title="Click here to read more posts tagged FALLOUT 3" href="http://kotaku.com/tag/fallout-3/">Fallout 3</a></em> and <em>The Elder Scrolls</em> series, said that one of his company's next project is an iPhone game.				<a href="http://kotaku.com/5148544/bethesdas-next-project-an-iphone-game" title="Click here to read more about Bethesda's Next Project: An iPhone Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5148544/bethesdas-next-project-an-iphone-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5148544]]></guid>
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			<pubDate><![CDATA[Fri, 06 Feb 2009 19:20:01 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Bethesda Learned From Fallout 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Bethesda Learned From Fallout 3" href="http://kotaku.com/don.t-dream-it.s-over/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dontdreamitsover</span></a></div -->					<div><a title="Click here to read What Bethesda Learned From Fallout 3" href="http://kotaku.com/5142741/what-bethesda-learned-from-fallout-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Bethesda Learned From Fallout 3" alt="Click here to read What Bethesda Learned From Fallout 3" src="http://cache.kotaku.com/assets/images/9/2012/01/small_dc4c3e724db21a4c93d900b0ab5742b7.png"/>
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				 While Fallout 3 is a resounding success, the game wasn't without its flaws. Looking to the future of the Fallout franchise, Bethesada takes with them two very important lessons from their first attempt.				<a href="http://kotaku.com/5142741/what-bethesda-learned-from-fallout-3" title="Click here to read more about What Bethesda Learned From Fallout 3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5142741/what-bethesda-learned-from-fallout-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5142741]]></guid>
			<category><![CDATA[don't dream it's over]]></category>
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			<pubDate><![CDATA[Fri, 30 Jan 2009 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Best Buy's Fallout 3 Midnight Launches]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Buy's Fallout 3 Midnight Launches" href="http://kotaku.com/fallout-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fallout3</span></a></div -->					<div><a title="Click here to read Best Buy's Fallout 3 Midnight Launches" href="http://kotaku.com/5068343/best-buys-fallout-3-midnight-launches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Buy's Fallout 3 Midnight Launches" alt="Click here to read Best Buy's Fallout 3 Midnight Launches" src="http://cache.kotaku.com/assets/images/9/2008/10/bestbuymidnight.png"/>
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				 Best Buy has more than 1,400 stores across the United States, and to celebrate the launch of Bethesda's Fallout 3 next week, they're going to open up a whole twelve of them at midnight! A whole twelve! But I know what you're saying. With so many choices, which do I attend? Your best bet would probably be the one located in Rockville, Maryland, home store to Bethesda Softworks themselves. They'll have game kiosks, giveaways, contests, and Fallout 3 game director Todd Howard, who comes free with every purchase. 				<a href="http://kotaku.com/5068343/best-buys-fallout-3-midnight-launches" title="Click here to read more about Best Buy's Fallout 3 Midnight Launches">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5068343/best-buys-fallout-3-midnight-launches]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5068343]]></guid>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Twenty Five Things About Fallout 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Twenty Five Things About Fallout 3" href="http://kotaku.com/bet.cha-didn.t-know/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">betchadidntknow</span></a></div -->					<div><a title="Click here to read Twenty Five Things About Fallout 3" href="http://kotaku.com/300273/twenty-five-things-about-fallout-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Twenty Five Things About Fallout 3" alt="Click here to read Twenty Five Things About Fallout 3" src="http://cache.kotaku.com/assets/images/9/2007/09/small_fallout3_teaser_poster.jpg"/>
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				Bethesda Software's Fallout 3 community forums is currently hosting a list of twenty five questions culled from the community's members and then answered by executive producer Todd Howard. Questions are broken up into groups according to subject matter and cover a range of topics including combat, NPCs, AI. mature content , quests and dialog. It's a nice, hefty sized Q&A and sure to make great weekend reading for all of you out there anxious to get more info on Fallout 3. And don't worry, Howard is still pretty cagey on some subjects so you can still remain blissfully spoiler free (with the possible exception of the semi BioShock spoiler which is clearly marked towards the end of the bonus questions).				<a href="http://kotaku.com/300273/twenty-five-things-about-fallout-3" title="Click here to read more about Twenty Five Things About Fallout 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 15 Sep 2007 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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