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		<title><![CDATA[Kotaku: Time Wasters]]></title>
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			<title><![CDATA[Kotaku: Time Wasters]]></title>
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		<description><![CDATA[Kotaku posts tagged Time Wasters]]></description>
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			<title><![CDATA[New Video Game Delivers the Immersive Realism of Waiting 5 Hours in Line at a Museum]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Video Game Delivers the Immersive Realism of Waiting 5 Hours in Line at a Museum" href="http://kotaku.com/wtf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wtf</span></a></div -->					<div><a title="Click here to read New Video Game Delivers the Immersive Realism of Waiting 5 Hours in Line at a Museum" href="http://kotaku.com/5841304/new-video-game-delivers-the-immersive-realism-of-waiting-5-hours-in-line-at-a-museum" class="pp_image">
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				A year ago, the contemporary artist Marina Abramovic held a show at New York's Museum of Modern Art, at which patrons waited in line for a very, very long time just to meet her. The excitement of that encounter is now chronicled in a recently launched free-to-play online game.				<a href="http://kotaku.com/5841304/new-video-game-delivers-the-immersive-realism-of-waiting-5-hours-in-line-at-a-museum" title="Click here to read more about New Video Game Delivers the Immersive Realism of Waiting 5 Hours in Line at a Museum">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841304/new-video-game-delivers-the-immersive-realism-of-waiting-5-hours-in-line-at-a-museum]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841304]]></guid>
			<category><![CDATA[Wtf]]></category>
			<category><![CDATA[Art]]></category>
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			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Pippin barr]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sat, 17 Sep 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Run a Katamari All Over This (and Any) Site]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Run a Katamari All Over This (and Any) Site" href="http://kotaku.com/timewasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Run a Katamari All Over This (and Any) Site" href="http://kotaku.com/5781311/run-a-katamari-all-over-this-and-any-site" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Run a Katamari All Over This (and Any) Site" alt="Click here to read Run a Katamari All Over This (and Any) Site" src="http://cache.kotaku.com/assets/images/9/2011/03/small_katamarihack.jpg"/>
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				Are you browsing this page on Google Chrome right now? Well, you're going to want to. Some saint of a coder has developed an utterly delightful hack that rolls up all of a Web page's text and pictures, Katamari-style.				<a href="http://kotaku.com/5781311/run-a-katamari-all-over-this-and-any-site" title="Click here to read more about Run a Katamari All Over This (and Any) Site">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5781311/run-a-katamari-all-over-this-and-any-site]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5781311]]></guid>
			<category><![CDATA[timewasters]]></category>
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			<category><![CDATA[Oddities]]></category>
			<pubDate><![CDATA[Sat, 12 Mar 2011 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Shoot Up Any Web Page, Asteroids Style]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shoot Up Any Web Page, Asteroids Style" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Shoot Up Any Web Page, Asteroids Style" href="http://kotaku.com/5714995/shoot-up-any-web-page-asteroids-style" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shoot Up Any Web Page, Asteroids Style" alt="Click here to read Shoot Up Any Web Page, Asteroids Style" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ab68cf91cd0aa9a028260adb6a45c52e.jpg"/>
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				<!-- videoId: fXjQn4O5T7s --><!-- /videoId: fXjQn4O5T7s --> This nifty timewaster's been around since early October; someone just brought it to my attention, so now I'll bring it to yours. <a href="http://erkie.github.com/">By bookmarking this link</a>, you can play Asteroids on any page. Watch me shoot up Crecente's bio!				<a href="http://kotaku.com/5714995/shoot-up-any-web-page-asteroids-style" title="Click here to read more about Shoot Up Any Web Page, Asteroids Style">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sorry, boss]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sun, 19 Dec 2010 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5714995&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Do You Hate Yourself? Play &quot;Vuvu Hero&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do You Hate Yourself? Play &amp;quot;Vuvu Hero&amp;quot;" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Do You Hate Yourself? Play &amp;quot;Vuvu Hero&amp;quot;" href="http://kotaku.com/5607100/do-you-hate-yourself-play-vuvu-hero" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do You Hate Yourself? Play &amp;quot;Vuvu Hero&amp;quot;" alt="Click here to read Do You Hate Yourself? Play &amp;quot;Vuvu Hero&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_35db0fc36c628bc081c82d455e9a37d5.jpg"/>
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				Oh, you thought we <a href="http://kotaku.com/5578617/vuvuzela-hero-in-action-in-our-nightmares">were done with vuvuzelas</a>? Hell no, now you can <em>play</em> the bitches in the inevitable "Vuvu Hero" flash game spoof.				<a href="http://kotaku.com/5607100/do-you-hate-yourself-play-vuvu-hero" title="Click here to read more about Do You Hate Yourself? Play &quot;Vuvu Hero&quot;">More&nbsp;&raquo;</a>
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			<category><![CDATA[Vuvuzela]]></category>
			<pubDate><![CDATA[Sat, 07 Aug 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Rescue Iron Maiden's Crap From Space In This Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rescue Iron Maiden's Crap From Space In This Game" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Rescue Iron Maiden's Crap From Space In This Game" href="http://kotaku.com/5606797/rescue-iron-maidens-crap-from-space-in-this-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rescue Iron Maiden's Crap From Space In This Game" alt="Click here to read Rescue Iron Maiden's Crap From Space In This Game" src="http://cache.kotaku.com/assets/images/9/2010/08/ironmaiden.jpg"/>
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				Oh, dammit. Iron Maiden was flying to its first ever intergalactic gig when space pirates ambushed them, blew up their gear ship, and sent everything flying into space. Now they expect you, space roadie, to get it back.				<a href="http://kotaku.com/5606797/rescue-iron-maidens-crap-from-space-in-this-game" title="Click here to read more about Rescue Iron Maiden's Crap From Space In This Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Eddie the head]]></category>
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			<pubDate><![CDATA[Fri, 06 Aug 2010 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[It's All Headshots In Halo 2600]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's All Headshots In Halo 2600" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read It's All Headshots In Halo 2600" href="http://kotaku.com/5601804/its-all-headshots-in-halo-2600" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's All Headshots In Halo 2600" alt="Click here to read It's All Headshots In Halo 2600" src="http://cache.kotaku.com/assets/images/9/2010/08/halo2600.jpg"/>
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				Sort of a cross between Adventure and Berzerk is "Halo 2600" by Ed Fries, a clever little timewaster that riffs on the tropes of Atari 2600 game design, especially the snicker-inducing bleep-bloop Halo Theme in the intro.				<a href="http://kotaku.com/5601804/its-all-headshots-in-halo-2600" title="Click here to read more about It's All Headshots In Halo 2600">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5601804/its-all-headshots-in-halo-2600]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5601804]]></guid>
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			<category><![CDATA[Halo]]></category>
			<category><![CDATA[Halo 2600]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sun, 01 Aug 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Google's Pac-Man Front Sapped 4.8 Million Hours of Productivity]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google's Pac-Man Front Sapped 4.8 Million Hours of Productivity" href="http://kotaku.com/google/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">google</span></a></div -->					<div><a title="Click here to read Google's Pac-Man Front Sapped 4.8 Million Hours of Productivity" href="http://kotaku.com/5546730/googles-pac+man-front-sapped-48-million-hours-of-productivity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Google's Pac-Man Front Sapped 4.8 Million Hours of Productivity" alt="Click here to read Google's Pac-Man Front Sapped 4.8 Million Hours of Productivity" src="http://cache.kotaku.com/assets/images/9/2012/01/small_484b2aef99a96bf56602bbceacf7ec2c.jpg"/>
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				The nearly universal reaction to seeing Google's playable 30th anniversary Pac-Man doodle was, "Well, there goes Friday." Indeed. A productivity firm has calculated the time spent playing Google's Pac-Man front at more than 4.8 million hours.				<a href="http://kotaku.com/5546730/googles-pac+man-front-sapped-48-million-hours-of-productivity" title="Click here to read more about Google's Pac-Man Front Sapped 4.8 Million Hours of Productivity">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5546730/googles-pac+man-front-sapped-48-million-hours-of-productivity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5546730]]></guid>
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			<category><![CDATA[Productivity]]></category>
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			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 24 May 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Holiday Timewaster: Santa Fu]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Holiday Timewaster: Santa Fu" href="http://kotaku.com/merry-kickmas/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">merrykickmas</span></a></div -->					<div><a title="Click here to read Holiday Timewaster: Santa Fu" href="http://kotaku.com/5433192/holiday-timewaster-santa-fu" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Holiday Timewaster: Santa Fu" alt="Click here to read Holiday Timewaster: Santa Fu" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1261599227707_santa4.jpg"/>
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				Mrs. Claus has been abducted, and Santa's out to deck the walls with gingerbread men and nutcracker guts. It's a Christmas mashup of <a class="autolink" title="Click here to read more posts tagged #kungfu" title="Click here to read more posts tagged #kungfu" href="http://kotaku.com/tag/kungfu/">Kung Fu</a> for the NES and it's (wait for it) ho-ho-holarious.				<a href="http://kotaku.com/5433192/holiday-timewaster-santa-fu" title="Click here to read more about Holiday Timewaster: Santa Fu">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5433192/holiday-timewaster-santa-fu]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5433192]]></guid>
			<category><![CDATA[Merry kickmas]]></category>
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			<pubDate><![CDATA[Wed, 23 Dec 2009 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Weekend Timewaster: Elevator Fart, the Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weekend Timewaster: Elevator Fart, the Game" href="http://kotaku.com/braaaaaap/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">braaaaaap</span></a></div -->					<div><a title="Click here to read Weekend Timewaster: Elevator Fart, the Game" href="http://kotaku.com/5404723/weekend-timewaster-elevator-fart-the-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Weekend Timewaster: Elevator Fart, the Game" alt="Click here to read Weekend Timewaster: Elevator Fart, the Game" src="http://cache.kotaku.com/assets/images/9/2011/11/small_74ea0a7f56f6a225099cd5e30fe9baf9.jpg"/>
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				The great thing about working weekends is I can blast gas with impunity in the Kotaku Tower elevator, and then on Monday when the car smells like Donkey Kong's taint, Fahey gets blamed for it once Crecente comes in.				<a href="http://kotaku.com/5404723/weekend-timewaster-elevator-fart-the-game" title="Click here to read more about Weekend Timewaster: Elevator Fart, the Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5404723/weekend-timewaster-elevator-fart-the-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5404723]]></guid>
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			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sat, 14 Nov 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5404723&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Balloon Boy Game Announced for PC Worldwide]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Balloon Boy Game Announced for PC Worldwide" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Balloon Boy Game Announced for PC Worldwide" href="http://kotaku.com/5383790/balloon-boy-game-announced-for-pc-worldwide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Balloon Boy Game Announced for PC Worldwide" alt="Click here to read Balloon Boy Game Announced for PC Worldwide" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1255750482590_balloon.jpg"/>
											</a></div>
									</div>
				Yesterday we <a href="http://kotaku.com/5382762/video-games-and-balloons-because-everyones-talking-about-this-right-now">explored the crossover between balloons in the news and video games.</a> Today, certifying the saga of <a class="autolink" title="Click here to read more posts tagged #balloonboy" title="Click here to read more posts tagged #balloonboy" href="http://kotaku.comhttp://kotaku.com/tag/balloonboy/">Balloon Boy</a> as a true news event, someone made a flash game out of it - a flash-based side-scroller anyone can enjoy.				<a href="http://kotaku.com/5383790/balloon-boy-game-announced-for-pc-worldwide" title="Click here to read more about Balloon Boy Game Announced for PC Worldwide">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5383790/balloon-boy-game-announced-for-pc-worldwide]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5383790]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Balloon Boy]]></category>
			<category><![CDATA[Browser]]></category>
			<category><![CDATA[free to play]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[News gaming]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sat, 17 Oct 2009 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5383790&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Weekend Timewaster: GrowBox]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weekend Timewaster: GrowBox" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Weekend Timewaster: GrowBox" href="http://kotaku.com/5374029/weekend-timewaster-growbox" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Weekend Timewaster: GrowBox" alt="Click here to read Weekend Timewaster: GrowBox" src="http://cache.kotaku.com/assets/images/9/2009/10/timewaster.jpg"/>
											</a></div>
									</div>
				Been a while since we've done these. Here's GrowBox, courtesy of King.com. The object is to pick up all of the gold orbs, but consuming them makes your box grow, so the board must be navigated in a specific order.				<a href="http://kotaku.com/5374029/weekend-timewaster-growbox" title="Click here to read more about Weekend Timewaster: GrowBox">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5374029/weekend-timewaster-growbox]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5374029]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[Free-To-Play]]></category>
			<category><![CDATA[Sunday timewaster]]></category>
			<category><![CDATA[timewasters]]></category>
			<category><![CDATA[Weekend timewaster]]></category>
			<pubDate><![CDATA[Sun, 04 Oct 2009 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5374029&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Weekend Timewaster: Turn-Based Battle]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weekend Timewaster: Turn-Based Battle" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Weekend Timewaster: Turn-Based Battle" href="http://kotaku.com/5343781/weekend-timewaster-turn+based-battle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Weekend Timewaster: Turn-Based Battle" alt="Click here to read Weekend Timewaster: Turn-Based Battle" src="http://cache.kotaku.com/assets/images/9/2012/02/small_3fb1cbfa6de520d84327602061077bf8.jpg"/>
											</a></div>
									</div>
				This flash-game parody of JRPGs perfectly nails every device, trope, conceit and theme of the genre. Hang in there - even if the odds seem ridiculous, someone shows up to give you 200 gold to buy the JRPG sword.				<a href="http://kotaku.com/5343781/weekend-timewaster-turn+based-battle" title="Click here to read more about Weekend Timewaster: Turn-Based Battle">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5343781/weekend-timewaster-turn+based-battle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5343781]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Jrpg]]></category>
			<category><![CDATA[Parody]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sun, 23 Aug 2009 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5343781&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Sunday Timewaster: Dropping the Ball]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Dropping the Ball" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Dropping the Ball" href="http://kotaku.com/5179379/sunday-timewaster-dropping-the-ball" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sunday Timewaster: Dropping the Ball" alt="Click here to read Sunday Timewaster: Dropping the Ball" src="http://cache.kotaku.com/assets/images/9/2009/03/custom_1237741984223_ball.jpg"/>
											</a></div>
									</div>
				Physics games are like National Geographic maps. I could stare at them for hours and feel like I learned something even if I couldn't articulate what I had been doing all this time.				<a href="http://kotaku.com/5179379/sunday-timewaster-dropping-the-ball" title="Click here to read more about Sunday Timewaster: Dropping the Ball">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5179379/sunday-timewaster-dropping-the-ball]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5179379]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Google Chrome]]></category>
			<category><![CDATA[Physics]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sun, 22 Mar 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5179379&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Saturday Timewaster: And We Really Mean It]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: And We Really Mean It" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: And We Really Mean It" href="http://kotaku.com/5170009/saturday-timewaster-and-we-really-mean-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saturday Timewaster: And We Really Mean It" alt="Click here to read Saturday Timewaster: And We Really Mean It" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f51e5bcd9c6ec48617cf4aff47d5bc9f.jpg"/>
											</a></div>
									</div>
				Some wit cooked up a HD-version of Tetris - I can't even begin to count the grid here - which makes dying or clearing lines an agonizingly long process.				<a href="http://kotaku.com/5170009/saturday-timewaster-and-we-really-mean-it" title="Click here to read more about Saturday Timewaster: And We Really Mean It">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5170009/saturday-timewaster-and-we-really-mean-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5170009]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[Tetris]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sat, 14 Mar 2009 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5170009&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sunday Timewaster: Zombie Herder]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Zombie Herder" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Zombie Herder" href="http://kotaku.com/5162377/sunday-timewaster-zombie-herder" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sunday Timewaster: Zombie Herder" alt="Click here to read Sunday Timewaster: Zombie Herder" src="http://cache.kotaku.com/assets/images/9/2009/03/custom_1235936163207_zombie.jpg"/>
											</a></div>
									</div>
				There's just no quit in the zombie genre. Here's a flash game whose object is to corral a horde of infected, lest one wander off the screen and kill a human.				<a href="http://kotaku.com/5162377/sunday-timewaster-zombie-herder" title="Click here to read more about Sunday Timewaster: Zombie Herder">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5162377/sunday-timewaster-zombie-herder]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5162377]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[timewasters]]></category>
			<category><![CDATA[Zombies]]></category>
			<pubDate><![CDATA[Sun, 01 Mar 2009 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5162377&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Sunday Timewaster: Shopping Cart Hero]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Shopping Cart Hero" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Shopping Cart Hero" href="http://kotaku.com/5158225/sunday-timewaster-shopping-cart-hero" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sunday Timewaster: Shopping Cart Hero" alt="Click here to read Sunday Timewaster: Shopping Cart Hero" src="http://cache.kotaku.com/assets/images/9/2012/02/small_7331bab374d2d2b76162bf8cdc87f893.jpg"/>
											</a></div>
									</div>
				Unlockables give this jump-physics Flash game some pretty strong replay value. I spent at least 30 minutes tricking out my cart and practicing midair handstands.				<a href="http://kotaku.com/5158225/sunday-timewaster-shopping-cart-hero" title="Click here to read more about Sunday Timewaster: Shopping Cart Hero">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5158225/sunday-timewaster-shopping-cart-hero]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5158225]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sun, 22 Feb 2009 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5158225&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Saturday Timewaster: Don't Shit Your Pants]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Don't Shit Your Pants" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Don't Shit Your Pants" href="http://kotaku.com/5157888/saturday-timewaster-dont-shit-your-pants" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saturday Timewaster: Don't Shit Your Pants" alt="Click here to read Saturday Timewaster: Don't Shit Your Pants" src="http://cache.kotaku.com/assets/images/9/2012/01/small_89f2dcfd9c7c1eb17c793366fac29f83.jpg"/>
											</a></div>
									</div>
				Here's a text-based real-time "survival horror" game with surprisingly strong replay value, for such a passive act. Its title is its goal: Don't Shit Your Pants.				<a href="http://kotaku.com/5157888/saturday-timewaster-dont-shit-your-pants" title="Click here to read more about Saturday Timewaster: Don't Shit Your Pants">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5157888/saturday-timewaster-dont-shit-your-pants]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5157888]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Nsfw]]></category>
			<category><![CDATA[Shit]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sat, 21 Feb 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5157888&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Weird Artistic Timewaster: The Majesty of Colors]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weird Artistic Timewaster: The Majesty of Colors" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Weird Artistic Timewaster: The Majesty of Colors" href="http://kotaku.com/5109654/weird-artistic-timewaster-the-majesty-of-colors" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Weird Artistic Timewaster: The Majesty of Colors" alt="Click here to read Weird Artistic Timewaster: The Majesty of Colors" src="http://cache.kotaku.com/assets/images/9/2008/12/majesty_of_colorsthumb.jpg"/>
											</a></div>
									</div>
				 <i>The Majesty of Colors</i> is weird, lovely little game by Gregory Weir that's been making the rounds as of late.  There are five different endings, and your (in)action throughout determines the outcome.				<a href="http://kotaku.com/5109654/weird-artistic-timewaster-the-majesty-of-colors" title="Click here to read more about Weird Artistic Timewaster: The Majesty of Colors">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5109654/weird-artistic-timewaster-the-majesty-of-colors]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5109654]]></guid>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Hot flashes]]></category>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Majesty of colors]]></category>
			<category><![CDATA[timewasters]]></category>
			<pubDate><![CDATA[Sun, 14 Dec 2008 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5109654&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Sunday Timewaster: HDOS Databank request 01]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: HDOS Databank request 01" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: HDOS Databank request 01" href="http://kotaku.com/5068953/sunday-timewaster-hdos-databank-request-01" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sunday Timewaster: HDOS Databank request 01" alt="Click here to read Sunday Timewaster: HDOS Databank request 01" src="http://cache.kotaku.com/assets/images/9/2008/10/hdosthumb.jpg"/>
											</a></div>
									</div>
				  This is a fun little remake (more or less) of the puzzle mode of <i>Tetris Attack</i>; you have a limited number of moves to swap blocks and clear the whole board.  While the early levels are pretty easy, some of the later stages get pretty complicated &mdash; all in all, not a bad little browser-based timewaster to kill some time on a Sunday.				<a href="http://kotaku.com/5068953/sunday-timewaster-hdos-databank-request-01" title="Click here to read more about Sunday Timewaster: HDOS Databank request 01">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5068953/sunday-timewaster-hdos-databank-request-01]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5068953]]></guid>
			<category><![CDATA[Hot flashes]]></category>
			<category><![CDATA[browser games]]></category>
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			<pubDate><![CDATA[Sun, 26 Oct 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Statetris: Tetris With Territories]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Statetris: Tetris With Territories" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Statetris: Tetris With Territories" href="http://kotaku.com/5065628/statetris-tetris-with-territories" class="pp_image">
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				Here's another one of those games that actually is boring as shit, but because it's geography, it preys on your need to show that you're not some bumpkin and you've either visited countries other than your own or at least know where they belong. It's Statetris, which challenges you to fit together, Tetris-style, the countries on two continents, or states in nine nations, or — here's the big WTF — all the counties in South Carolina. For those wondering, yes you will be asked to drop into place tiny ass San Marino, Andorra, Malta, etc., if you play Europe. And if you play on hard setting, where the territories are not identified, I don't know how you can get it right. Anyway, if you won your school's geography bee, you'll love Statetris. Or not.				<a href="http://kotaku.com/5065628/statetris-tetris-with-territories" title="Click here to read more about Statetris: Tetris With Territories">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 19 Oct 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: And We Really Mean It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: And We Really Mean It" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: And We Really Mean It" href="http://kotaku.com/5062383/sunday-timewaster-and-we-really-mean-it" class="pp_image">
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				Insidious Tuna sent this along. I swear I've seen it somewhere before, but apparently not on Kotaku. This game has a very simple premise and a very difficult opponent - your own patience. My only advice to you is that, after you click to start the level, any movement of your mouse, click, or key strike fires the gun. This game should be used at business leadership conferences, because it would definitely show who was the hypercompetitive, win-everything-at-all-costs guy in the crowd. I got to level 7 before I just had to fool with it and kill the puppy. But I'm thinking I could beat this game if I had a good book to read in the meantime.

Sorry about the lame screengrab. I couldn't get actual gameplay, for reasons that will become obvious.

<a href="http://www.rrrrthats5rs.com/games/dont-shoot-the-puppy/">Don't Shoot the Puppy</a> [rrrrthats5rs.com]				<a href="http://kotaku.com/5062383/sunday-timewaster-and-we-really-mean-it" title="Click here to read more about Sunday Timewaster: And We Really Mean It">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 12 Oct 2008 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Fantastic Contraption]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Fantastic Contraption" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Fantastic Contraption" href="http://kotaku.com/5062180/saturday-timewaster-fantastic-contraption" class="pp_image">
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Reader Alex B. sent in this — Fantastic Contraption — a physics flash game where you string together wheels and joints in order to carry an object toward a goal on the screen. It's nice nonviolent trial-and-error fun, indulging both the competitive urge to be as efficient as possible, and the creative impulse to be as outlandish as you can get away with.				<a href="http://kotaku.com/5062180/saturday-timewaster-fantastic-contraption" title="Click here to read more about Saturday Timewaster: Fantastic Contraption">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 11 Oct 2008 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: Marshmallow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Marshmallow" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Marshmallow" href="http://kotaku.com/5055952/sunday-timewaster-marshmallow" class="pp_image">
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				  This wonderfully adorable (and kind of weird) game is pretty straight forward &mdash; guide the marshmallow around a variety of objects just <i>waiting</i> to take a bite out of your head and send you hurtling towards the ground so you can land with a 'splat.'  It's cute.  It's not terribly taxing.  The soundtrack is ... well, something (soothing?  Weird?  Vaguely <i>Katamari</i>-esque?  All of the above?), but the game is really cute and a nice way to waste a couple of minutes or more ....				<a href="http://kotaku.com/5055952/sunday-timewaster-marshmallow" title="Click here to read more about Sunday Timewaster: Marshmallow">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 28 Sep 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Hoshi Saga 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Hoshi Saga 3" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Hoshi Saga 3" href="http://kotaku.com/5055883/saturday-timewaster-hoshi-saga-3" class="pp_image">
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				<i>Hoshi Saga 3</i> is a fun little puzzle game &mdash; the object is to discover the star(s) in each level through experimentation.  The mechanics of each level are different, and while some are familiar, some will require a little more fiddling to get the right answer.  Some levels are quite easy, though others may have you scratching your head &mdash; overall, a nice, relaxing little collection to spend some time with.				<a href="http://kotaku.com/5055883/saturday-timewaster-hoshi-saga-3" title="Click here to read more about Saturday Timewaster: Hoshi Saga 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 27 Sep 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: Bounce Shot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Bounce Shot" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Bounce Shot" href="http://kotaku.com/5052829/sunday-timewaster-bounce-shot" class="pp_image">
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				 IndieGames succinctly describes this as 'a cross between Breakout and Space Invaders,' which is pretty accurate &mdash; but it's a fun game with a retro feel.  I was in the mood for some candy-colored, easy to pick up fun this weekend, and this definitely hit the spot.  Boss battles every 10 levels, power ups, and trying not to get hit with your own bullets (so watch out for that trigger finger) &mdash; add in some cute alien enemies, and you've got the recipe for how I wasted a good chunk of my Sunday morning.				<a href="http://kotaku.com/5052829/sunday-timewaster-bounce-shot" title="Click here to read more about Sunday Timewaster: Bounce Shot">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 21 Sep 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Aether]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Aether" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Aether" href="http://kotaku.com/5046318/saturday-timewaster-aether" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saturday Timewaster: Aether" alt="Click here to read Saturday Timewaster: Aether" src="http://cache.kotaku.com/assets/images/9/2008/09/aetherthumb.jpg"/>
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				 We're having a slow weekend here at Kotaku: Owen is off, and I'm holed up in bed trying to stave off the flu; <i>Aether</i> made a nice respite from my headache and general feelings of 'blah.'  It's a weird little game &mdash; a little abstract and fuzzy around the edges, you control a little guy and his pet who can fly through the air with the greatest of ease, using said pet's tongue as a grappling hook/trapeze .... I actually quite enjoyed zipping through space from planet to planet, trying to solve puzzles and bring the color back to unhappy people (the core of an unhappy planet seen above).  It's not the most intuitive game ever &mdash; it did take me some time to figure out how to successfully get off the ground and into the atmosphere - and I broke out the mouse because the trackpad wasn't cutting it.  Still, it's pretty and soothing (and short) &mdash; good for a bit of time on a Saturday afternoon.				<a href="http://kotaku.com/5046318/saturday-timewaster-aether" title="Click here to read more about Saturday Timewaster: Aether">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 06 Sep 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Attention Hog]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Attention Hog" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Attention Hog" href="http://kotaku.com/5037904/saturday-timewaster-attention-hog" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saturday Timewaster: Attention Hog" alt="Click here to read Saturday Timewaster: Attention Hog" src="http://cache.kotaku.com/assets/images/9/2008/08/attentionhogthumb.jpg"/>
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				  From Chris Basmajian comes a darling, piggieful little game called <i>Attention Hog</i>.  As the titular attention hog, your job is to capture the attention (and love) of as many people as possible, while avoiding bacon and nabbing power ups to make your job a little easier.  Basmajian says the game "reflects some of the social and psychological trends present in social-networking communities, including self-promotion, social anxiety, obsessive need for peer validation, and distraction as entertainment."  Heavy stuff.  Ian Bogost notes that while he's "happy to see a game that critiques today's attention culture, but I'm not sure Attention Hog reaches the level promised in the description."  Still, while I'll admit to being a sucker for cartoonish pigs (my little Monokuro Boo collection is probably a touch unseemly for a 25 year old), it's adorable and worth a few minutes of time on a lazy weekend. 				<a href="http://kotaku.com/5037904/saturday-timewaster-attention-hog" title="Click here to read more about Saturday Timewaster: Attention Hog">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 16 Aug 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Worlds in Motion with Orbitrunner]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Worlds in Motion with Orbitrunner" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Worlds in Motion with Orbitrunner" href="http://kotaku.com/5037872/worlds-in-motion-with-orbitrunner" class="pp_image">
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				Alright class, time for a flash game. This is "Orbitrunner" and it's reasonably addictive for such a simple concept — place your star on the grid so that the planets (and their satellites) fall into orbit without smashing into you, each other, or going out of the boundary. I'm not sure how realistic the gravity physics are, but it's very challenging, and I like the background music. The collision/explosion sound/animation is lame, however. I was hoping for a <a href="http://en.wikipedia.org/wiki/Star_Trek_VI:_The_Undiscovered_Country">Praxis Effect.</a> If they put this in a 3D, rotatable-camera environment, I'd play it for hours.				<a href="http://kotaku.com/5037872/worlds-in-motion-with-orbitrunner" title="Click here to read more about Worlds in Motion with Orbitrunner">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 16 Aug 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Old School Dungeoneering In The Tombs Of Asciiroth]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Old School Dungeoneering In The Tombs Of Asciiroth" href="http://kotaku.com/time-wasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Old School Dungeoneering In The Tombs Of Asciiroth" href="http://kotaku.com/5036593/old-school-dungeoneering-in-the-tombs-of-asciiroth" class="pp_image">
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				Fans of pre-graphical RPGs like Nethack and Rogue might occasionally wander out from their UNIX labs and find themselves confronted with a modern web browser.				<a href="http://kotaku.com/5036593/old-school-dungeoneering-in-the-tombs-of-asciiroth" title="Click here to read more about Old School Dungeoneering In The Tombs Of Asciiroth">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Aug 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Now Boarding]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Now Boarding" href="http://kotaku.com/timewasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Now Boarding" href="http://kotaku.com/5035144/saturday-timewaster-now-boarding" class="pp_image">
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				  While the weekend timewasters at Kotaku are generally free, and <i>Now Boarding</i> &mdash; an indie time management/sorting game that has a nice, slightly retro aesthetic &mdash; isn't, the demo is lengthy and engaging enough to waste an hour or two on a lazy Saturday.  The point of the game is to manage your airport empire and keep the poor slouches stuck at the terminal or on the plane reasonably happy, or at least not hopping mad.  The $20 ($15 right now) price tag for the full version seems a little steep, but the demo portion has already gobbled up time this morning that I should've been dedicating to plowing through another couple of thousand pages on Japanese colonialism.  Frankly, sorting flights is a hell of a lot more fun &mdash; and this is a nice, reasonably polished little game that is fun to play.				<a href="http://kotaku.com/5035144/saturday-timewaster-now-boarding" title="Click here to read more about Saturday Timewaster: Now Boarding">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 09 Aug 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Pandemic 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Pandemic 2" href="http://kotaku.com/pandemic-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pandemic2</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Pandemic 2" href="http://kotaku.com/5026998/saturday-timewaster-pandemic-2" class="pp_image">
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				 Ever wanted to decimate the world's population or see if you could develop a super-bug that would leave the globe in utter pandemonium?  If the answer is yes, browser-based <i>Pandemic 2</i> is your game; even if the answer is 'uh, no,' it's an interesting way to while away some time.  Watch as your customized disease of choice is let loose on the world, then use your 'evolution points' to mutate the perfect delivery method for a global pandemic &mdash; the goal is to have a trail of devastation (and bodies) left in your wake.  There are two different modes, 'realistic' and 'relaxed,' so if you're not sure you're ready for a realistic onslaught, you can try your hand with the easier mode.				<a href="http://kotaku.com/5026998/saturday-timewaster-pandemic-2" title="Click here to read more about Saturday Timewaster: Pandemic 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 19 Jul 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Weird Artistic Timewaster of the Day: Immortality]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weird Artistic Timewaster of the Day: Immortality" href="http://kotaku.com/jason-rohrer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jasonrohrer</span></a></div -->					<div><a title="Click here to read Weird Artistic Timewaster of the Day: Immortality" href="http://kotaku.com/5018589/weird-artistic-timewaster-of-the-day-immortality" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Weird Artistic Timewaster of the Day: Immortality" alt="Click here to read Weird Artistic Timewaster of the Day: Immortality" src="http://cache.kotaku.com/assets/images/9/2008/06/c8/c1/small_c8c13df4b1ca116da2045e5422aa3f73.jpg"/>
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				  We've mentioned Jason Rohrer's weird little works before, in the form of <a href="http://kotaku.com/gaming/timewaster/weird-artistic-timewaster-of-the-day-passage-328926.php">Passage</a> and <a href="http://kotaku.com/362660/weird-artistic-timewaster-of-the-day-gravitation">Gravitation</a>; now with his <a href="http://kotaku.com/368332/jason-rohrers-game-design-sketchbook">'Game Design Sketchbook' column</a> at the <i>Escapist</i>, he puts up new little games monthly.  This month features the theme of life, death, and immortality (appropriately called <i>Immortality</i>):				<a href="http://kotaku.com/5018589/weird-artistic-timewaster-of-the-day-immortality" title="Click here to read more about Weird Artistic Timewaster of the Day: Immortality">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 21 Jun 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Holiday Timewaster: WTF?!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Holiday Timewaster: WTF?!" href="http://kotaku.com/timewasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Holiday Timewaster: WTF?!" href="http://kotaku.com/5010859/holiday-timewaster-wtf" class="pp_image">
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				 While I have enough work to kill an ox this weekend, I took some time last night to play with this delightfully silly side-scrolling <i>WoW</i> sendup.  Here's one introduction to a quest: "Now that you've begun to get the hang of that most fundamental of skills - killing shit - and started to properly become a bit more class conscious, we can tackle a slightly more disturbing problem."  Karl Marx even makes an appearance (never mind the Mario appearance pictured above).  It's worth checking out if you've got some extra time to waste this holiday (in the US) weekend.				<a href="http://kotaku.com/5010859/holiday-timewaster-wtf" title="Click here to read more about Holiday Timewaster: WTF?!">More&nbsp;&raquo;</a>
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			<category><![CDATA[WoW]]></category>
			<pubDate><![CDATA[Sat, 24 May 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Putty Puzzle]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Putty Puzzle" href="http://kotaku.com/timewasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Putty Puzzle" href="http://kotaku.com/5009509/saturday-timewaster-putty-puzzle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saturday Timewaster: Putty Puzzle" alt="Click here to read Saturday Timewaster: Putty Puzzle" src="http://cache.kotaku.com/assets/images/9/2008/05/5a/88/small_5a88b7387bfd4811f2ba0a622e625a92.jpg"/>
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				I don't have time to waste this weekend, sadly, but if you do, there's a challenging little puzzler called <i>Putty Puzzler</i>, found over on the interestingly named 'Coke and Code.'  It's putty.  It's a puzzle.  It's kinda hard.  I spent a little bit of time with it and was pleasantly challenged &mdash; I'll come back for more after I've got a little time to waste.				<a href="http://kotaku.com/5009509/saturday-timewaster-putty-puzzle" title="Click here to read more about Saturday Timewaster: Putty Puzzle">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 17 May 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[The Ultimate Sandboxer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Ultimate Sandboxer" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read The Ultimate Sandboxer" href="http://kotaku.com/5008541/the-ultimate-sandboxer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Ultimate Sandboxer" alt="Click here to read The Ultimate Sandboxer" src="http://cache.kotaku.com/assets/images/9/2008/05/fa/1b/small_fa1b4bee2553813749e53bb82285c4f8.jpg"/>
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				Quite literally. "The Hell of Sand" is a brilliant time-waster of a flash game. "There are many dynamics to this game but no goal. Play around for a while and you'll get the hang of it." Great premise.				<a href="http://kotaku.com/5008541/the-ultimate-sandboxer" title="Click here to read more about The Ultimate Sandboxer">More&nbsp;&raquo;</a>
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			<category><![CDATA[hot flashes]]></category>
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			<pubDate><![CDATA[Sat, 10 May 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Pleasant Saturday Timewaster: Meet In]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pleasant Saturday Timewaster: Meet In" href="http://kotaku.com/timewasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Pleasant Saturday Timewaster: Meet In" href="http://kotaku.com/386873/pleasant-saturday-timewaster-meet-in" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pleasant Saturday Timewaster: Meet In" alt="Click here to read Pleasant Saturday Timewaster: Meet In" src="http://cache.kotaku.com/assets/images/9/2008/05/small_meetin-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/meetin.jpg"></a> I really love the too cute for words <a href="http://www.eyezmaze.com/">Grow games</a> &mdash; nothing complicated, but cute and fun to play.  There's a new game from the same creator &mdash; while not a grow game, it's a cute and quick little puzzle.  And if you haven't experienced such classics as <a href="http://shingakunet.com/special/16608701/0285/index.html">Grow Island</a>, there's even more to go and click.				<a href="http://kotaku.com/386873/pleasant-saturday-timewaster-meet-in" title="Click here to read more about Pleasant Saturday Timewaster: Meet In">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 03 May 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Hot Flashes: Magic Pen]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hot Flashes: Magic Pen" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Hot Flashes: Magic Pen" href="http://kotaku.com/376919/hot-flashes-magic-pen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hot Flashes: Magic Pen" alt="Click here to read Hot Flashes: Magic Pen" src="http://cache.kotaku.com/assets/images/9/2008/04/small_magic_pen.jpg"/>
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				Sure, it may borrow wholesale from Independent Games Festival finalist <em>Crayon Physics</em> by Petri Purho, but <em>Magic Pen</em> is much more multi-platform friendly, requiring but a short download via your web browser of choice. Perfect for those of us not willing to walk from our Macs to our Windows boxes. You'll draw primitive shapes&mdash;circles, triangles and rectangles&mdash;as well as pins, hinges and swing-arms to move a red ball to each level's flags. It's fun and physics accurate <em>and</em> has a very soothing looping guitar ditty.				<a href="http://kotaku.com/376919/hot-flashes-magic-pen" title="Click here to read more about Hot Flashes: Magic Pen">More&nbsp;&raquo;</a>
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			<category><![CDATA[time wasters]]></category>
			<pubDate><![CDATA[Mon, 07 Apr 2008 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Know Flash? Win Cash. And Maybe a Job]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Know Flash? Win Cash. And Maybe a Job" href="http://kotaku.com/flash-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">flashgames</span></a></div -->					<div><a title="Click here to read Know Flash? Win Cash. And Maybe a Job" href="http://kotaku.com/375918/know-flash-win-cash-and-maybe-a-job" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Know Flash? Win Cash. And Maybe a Job" alt="Click here to read Know Flash? Win Cash. And Maybe a Job" src="http://cache.kotaku.com/assets/images/9/2008/04/small_trogdor-thumb.gif"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/trogdor.gif"></a> Flash game coders have a shot at some loot and a developer gig in a contest <a href="http://www.UGOPlayer.com ">UGOPlayer.com </a>is running beginning April 8. So if you think you've got the next killer office time waster, it could net up to a $5,000 first-place prize and, potentially, a job writing games.				<a href="http://kotaku.com/375918/know-flash-win-cash-and-maybe-a-job" title="Click here to read more about Know Flash? Win Cash. And Maybe a Job">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/375918/know-flash-win-cash-and-maybe-a-job]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-375918]]></guid>
			<category><![CDATA[Flash Games]]></category>
			<category><![CDATA[flash game equivalent of a rick-roll]]></category>
			<category><![CDATA[time wasters]]></category>
			<category><![CDATA[UGO]]></category>
			<pubDate><![CDATA[Fri, 04 Apr 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=375918&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Weird Artistic Timewaster of the Day: Gravitation]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weird Artistic Timewaster of the Day: Gravitation" href="http://kotaku.com/timewasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timewasters</span></a></div -->					<div><a title="Click here to read Weird Artistic Timewaster of the Day: Gravitation" href="http://kotaku.com/362660/weird-artistic-timewaster-of-the-day-gravitation" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Weird Artistic Timewaster of the Day: Gravitation" alt="Click here to read Weird Artistic Timewaster of the Day: Gravitation" src="http://cache.kotaku.com/assets/images/9/2008/03/small_gravitation-thumb.png"/>
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				<a href="http://kotaku.com/assets/resources/2008/02/gravitation.png"></a>  Back in December, I <a href="http://kotaku.com/gaming/timewaster/weird-artistic-timewaster-of-the-day-passage-328926.php">mentioned a little game called <i>Passage</i></a>.  Well, Jonathan Blow clued me in to the fact that Jason Rohrer is back with yet another weird, artistic little game, this one called <i>Gravitation</i>:				<a href="http://kotaku.com/362660/weird-artistic-timewaster-of-the-day-gravitation" title="Click here to read more about Weird Artistic Timewaster of the Day: Gravitation">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/362660/weird-artistic-timewaster-of-the-day-gravitation]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-362660]]></guid>
			<category><![CDATA[timewasters]]></category>
			<category><![CDATA[jason rohrer]]></category>
			<category><![CDATA[passage]]></category>
			<category><![CDATA[Serious Games]]></category>
			<pubDate><![CDATA[Sat, 01 Mar 2008 13:30:19 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=362660&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA['Phun': A 2D Physics Playground]]></title>
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				Not precisely a <i>game</i>, but there has been talk lately of physics (and science in general) in games, and this is a neat little program that's fun to spend a while playing with.  It's still in beta and has the requisite bugs you might expect, but here's what the creator has to say about it:				<a href="http://kotaku.com/360118/phun-a-2d-physics-playground" title="Click here to read more about 'Phun': A 2D Physics Playground">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/360118/phun-a-2d-physics-playground]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-360118]]></guid>
			<category><![CDATA[timewasters]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Physics]]></category>
			<category><![CDATA[Science]]></category>
			<pubDate><![CDATA[Sun, 24 Feb 2008 18:30:34 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=360118&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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