QUOTE | “It’s six figures of big money showered upon teenage boys, what can possibly go wrong?” - Peter Moore, head of EA’s competitive gaming division, discussing the publisher’s approach to EA Sports, which includes helping pro players properly handle their winnings.

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Elsewhere in the business of gaming this week...

QUOTE | “We have put huge amounts of money into the ecosystem, more than any of our competitors.” - Oculus Head of Content Jason Rubin talking about big investments in exclusives and how Oculus believes it’s good for the VR industry.

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STAT | 20% - The ownership stake in Ubisoft that media conglomerate Vivendi now controls; Vivendi is talking about a “fruitful cooperation” and denying that a hostile takeover bid is imminent.

STAT | $377.6 million – The amount that the Warcraft movie has taken in, making it the single highest-grossing game adaptation in movie history.

QUOTE | “Tencent will now finally make serious mobile revenues outside of its home turf.” - Newzoo analyst Peter Warman, commenting on the impact of the massive $8.6 billion majority stake purchased by Chinese giant Tencent in Clash of Clans firm Supercell.

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QUOTE | “Overwatch dominates rankings leaving Battleborn in the dust.” - SuperData analyst Joost van Dreunen talking about the impressive performance of Blizzard’s Overwatch, which generated $269 million in digital revenues in May.

QUOTE | “Game development is a very exclusive club.” - Variable State developer Jonathan Burroughs commenting on one of the lessons learned while developing the indie studio’s Virginia.

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QUOTE | “We can be the Silicon Valley of the Caribbean.” - Martinez de Dios, dean of technology and marketing at Atlantic University College, talking about the untapped potential of Puerto Rico in tech and game development.

QUOTE | “If Ebay allowed you to sell merchandise without verifying sellers’ credentials...they’d probably [be] under similar fire right now as they’d facilitate stolen goods trade.” - Tinybuild CEO Alex Nichiporchik lamenting the role G2A has allegedly played in selling game keys on the grey market, costing the developer hundreds of thousands of dollars.

QUOTE | “For the second year in a row, peak E3 Twitch viewership occurred during the Electronic Arts press event.” - EEDAR VP of Insights Patrick Walker providing an analysis of who came out on top in terms of Twitch streams during the major E3 press events.

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Top image via Shutterstock Photo