As a developer on Train Simulator 2014, I spend somewhere between 40 to 9,000 hours a week trying to solve one simple question. It’s a question that informs every element of our design process and every aspect of our community outreach efforts. It’s the question I had when I first started working in the rail sim genre. It’s the question Kotaku understandably had when they ran this piece about our game. Hell, it’s probably the question you had when you clicked into this article:
Kinja is in read-only mode. We are working to restore service.