Back when I was a kid in the late 80s and early 90s, game music didn't seem like anything special. Sure, I knew the Mario Bros. Rap and could hum the theme to Sonic the Hedgehog, but no game music ever captivated me. Then I played Final Fantasy VI.
To me, game music had always been short, catchy tunes—little more than a complement to the sound effects. But the music in Final Fantasy VI was different. Instead of simple melodies designed to keep the game upbeat and exciting, there were grand orchestral scores (though rendered in 16-bit midi, of course) that played on a wide range of emotions. And then there was the opera scene—a gaming moment I remember in perfect clarity nearly two decades later.