The Man Who Does The Impossible in Super Mario 64Patricia Hernandez3/17/15 3:30pmFiled to: Super Mario 64MarioNintendoEmulatorsSpeedrunningA Button ChallengeJumpingTASTool-Assisted Speedrunning16141EditPromoteShare to KinjaToggle Conversation toolsGo to permalink Before the world knew him as Mario, Nintendo's iconic plumber had a simpler name: Jumpman. That name makes sense, when you think about it: Mario is defined by his ability to jump. But lately, I've become fascinated by the people who play—and beat—Super Mario 64 without jumping a single time.Advertisement Heck, sometimes they don't even use the joystick. Or buttons. Over the years, hardcore Super Mario 64 players have found a few different ways to spice up their playthroughs of the classic Nintendo 64 platformer. Known as challenges, these special playthroughs impose rules that might sound absurd to the average Mario 64 player.Advertisement There's the "A Button Challenge," which requires players to beat a level with as few A button presses as possible. The A button, as you may recall, is the jump button in Super Mario 64. Arguably the most important button in the game! And while many players have attempted this challenge, one man, a gamer named Scott Buchanan, holds the most records for this type of play through. In dozens of different levels, Buchanan has figured out how to get a star without ever jumping at all. It's the sort of thing you need to see to believe. Two key things worth noting here: One, Mario makes heavy usage of Slide Attack, which is done by pressing B + the control stick. Most of Buchanan's playthroughs are like this—he uses every move in Mario's arsenal, such as his punches and kicks. And two, the only reason this is possible with zero jumps is because of a Lakitu that Mario kills around the 1:14 mark. Killing the Lakitu allows Mario to bounce onto a platform he wouldn't normally be able to reach, thus allowing Mario to finish the level without jumping. As the YouTube description explains:AdvertisementSponsored This involves keeping Lakitu inactive at a low elevation by getting far away from him. If this were not done, Lakitu would ascend with Mario, never allowing Mario to fall onto him. I then lure Lakitu towards the glass block, and bounce on him to grab onto it. This playthrough is the handiwork of Scott Buchanan, a twenty-year old computer science major who has been playing Super Mario 64 all his life. You may know him as the guy that collected the mythical "Impossible Coin," that Super Mario 64 coin nobody collected for 18 years. Or, you may know him as the man who told the world about that Super Mario 64 Goomba nobody has ever killed.