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		<title><![CDATA[Kotaku: The Getaway]]></title>
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			<title><![CDATA[Kotaku: The Getaway]]></title>
			<link>http://kotaku.com/tag/the getaway</link>
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		<link>http://kotaku.com/tag/the getaway</link>
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		<description><![CDATA[Kotaku posts tagged The Getaway]]></description>
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			<title><![CDATA[PS3’s The Getaway, Eight Days Not "Abandoned"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3’s The Getaway, Eight Days Not &quot;Abandoned&quot;" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read PS3’s The Getaway, Eight Days Not &quot;Abandoned&quot;" href="http://kotaku.com/5376452/ps3s-the-getaway-eight-days-not-abandoned" class="pp_image">
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				Sony's decision to put in-development <a class="autolink" title="Click here to read more posts tagged PLAYSTATION 3" title="Click here to read more posts tagged PLAYSTATION 3" href="http://kotaku.com/tag/playstation-3/">PlayStation 3</a> games <a class="autolink" title="Click here to read more posts tagged THE GETAWAY" title="Click here to read more posts tagged THE GETAWAY" href="http://kotaku.com/tag/the-getaway/">The Getaway</a> and <a class="autolink" title="Click here to read more posts tagged EIGHT DAYS" title="Click here to read more posts tagged EIGHT DAYS" href="http://kotaku.com/tag/eight-days/">Eight Days</a> <a href="http://kotaku.com/5012969/eight-days-and-getaway-3-no-longer-going-concerns">on ice</a>&mdash;partly to dedicate more effort to EyePet, partly due to one game's <a href="http://kotaku.com/5017043/why-did-sony-cancel-eight-days">lack of online</a> features&mdash;was a downer. But there's some good news.				<a href="http://kotaku.com/5376452/ps3s-the-getaway-eight-days-not-abandoned" title="Click here to read more about PS3’s The Getaway, Eight Days Not "Abandoned"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Playstation 3]]></category>
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			<category><![CDATA[the getaway]]></category>
			<pubDate><![CDATA[Wed, 07 Oct 2009 15:40:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Finally, The Getaway Is Of Use To Somebody]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finally, The Getaway Is Of Use To Somebody" href="http://kotaku.com/the-getaway/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegetaway</span></a></div -->					<div><a title="Click here to read Finally, The Getaway Is Of Use To Somebody" href="http://kotaku.com/5049781/finally-the-getaway-is-of-use-to-somebody" class="pp_image">
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				Man, as a package, The Getaway <em>sucked</em>. But the driving parts, and the attention to detail in recreating London, those bits were pretty great, so it's good to see they're at last being put to good use by <em>somebody</em>. A modified version of the game's driving aspect has been used by British scientists to study how London cabbies are able to find their way around the city's winding streets. Their findings are all a bit scientific for our stimulus-soaked brains, but hey, we're sure the surviving Team SOHO members are thrilled to bits regardless.				<a href="http://kotaku.com/5049781/finally-the-getaway-is-of-use-to-somebody" title="Click here to read more about Finally, The Getaway Is Of Use To Somebody">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Sep 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Eight Days & Getaway 3 Will Be A While]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eight Days &amp; Getaway 3 Will Be A While" href="http://kotaku.com/sony-london/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonylondon</span></a></div -->					<div><a title="Click here to read Eight Days &amp; Getaway 3 Will Be A While" href="http://kotaku.com/385507/eight-days--getaway-3-will-be-a-while" class="pp_image">
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				 When first trotting out the PS3 for a public look-see in 05/06, two "games" Sony showed off were Eight Days and Getaway 3. Hope you weren't expecting them any time soon (or honestly believed what you saw was real in any way), because The Guardian have been told by Sony London that Eight Days has only <em>just</em> entered full production, and that Getaway 3 is in <em>pre</em>-production, and will only kick it up a notch when Eight Days is finished. Seeing how well-received the first two Getaway games were, I don't know <em>how</em> they hope to keep our expectations in check for that long.				<a href="http://kotaku.com/385507/eight-days--getaway-3-will-be-a-while" title="Click here to read more about Eight Days & Getaway 3 Will Be A While">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sony London]]></category>
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			<category><![CDATA[the getaway]]></category>
			<pubDate><![CDATA[Wed, 30 Apr 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Assassin's Creed Is Fastest Selling New IP In 5 Years]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Assassin's Creed Is Fastest Selling New IP In 5 Years" href="http://kotaku.com/sales/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sales</span></a></div -->					<div><a title="Click here to read Assassin's Creed Is Fastest Selling New IP In 5 Years" href="http://kotaku.com/324912/assassins-creed-is-fastest-selling-new-ip-in-5-years" class="pp_image">
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				Assassin's Creed hasn't been daunted by other big releases. Because in addition to dominating the UK charts, it's become the fastest selling new IP since 2002. So what top selling IP came last? The Getaway. Yeah, the name didn't quite go down in history as the biggest game of all time, but it's good news for Ubisoft's Assassin's Creed nonetheless. And it's yet more evidence for the <a href="http://kotaku.com/gaming/sales/cod4-to-smack-down-halo-3-320947.php">power of multi-platform releases</a>.  Selling exclusive games may sell consoles, but selling non-exclusive games sure sells games. 				<a href="http://kotaku.com/324912/assassins-creed-is-fastest-selling-new-ip-in-5-years" title="Click here to read more about Assassin's Creed Is Fastest Selling New IP In 5 Years">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[the getaway]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Tue, 20 Nov 2007 12:40:54 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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