New Zealand’s Weta Workshop is probably most famous for their work on the Lord of the Rings series, but in the years since they’ve also been involved on stuff like Mad Max, District 9 and the upcoming Ghost in the Shell.

Weta’s design studio is the starting point for much of the company’s work, where some of the best artists on the planet map out what a film’s environments, characters and weapons are going to look like.

Much of that art—or at least the studio’s more recent work—has now been uploaded to Artstation, meaning you can see all kinds of pieces from Mad Max, Elysium, The Hobbit and Spectral, the new sci-fi/ghostbusters movie on Netflix.

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I’ve posted some highlights below, but you can check out the full gallery here.


To see the images in their native resolution, click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


Artist: Leri Greer
Artist: Leri Greer
Artist: Aaron Beck
Artist: Christian Pearce
Artist: Greg Broadmore
Artist: Gus Hunter
Artist: Gus Hunter
Artist: Gus Hunter
Artist: Nick Keller
Artist: Nick Keller
Artist: Gus Hunter
Artist: Gus Hunter
Artist: Nick Keller
Artists: Daniel Falconer & Nick Keller
Artist: Nick Keller
Artist: Gus Hunter
Artist: Nick Keller
Artist: Aaron Beck
Artist: Aaron Beck
Artists: Christian Pearce & Leri Greer
Artist: Aaron Beck
Artist: Christian Pearce
Artist: Aaron Beck
Artist: Aaron Beck
Artist: Aaron Beck
Artist: Christian Pearce
Artist: Aaron Beck
Artist: Christian Pearce