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		<title><![CDATA[Kotaku: That Game Company]]></title>
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			<title><![CDATA[Kotaku: That Game Company]]></title>
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		<link>http://kotaku.com/tag/that game company</link>
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		<description><![CDATA[Kotaku posts tagged That Game Company]]></description>
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			<title><![CDATA[Journey Release Date Announced]]></title>
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				<em>Journey</em>, the <a href="http://kotaku.com/5866499/its-time-to-drool-over-journey-again">drool-worthy</a> next title from <em>Flower</em>'s thatgamecompany, will be available for download for $14.99 on the PS3 beginning March 13.  [<a href="http://blog.us.playstation.com/2012/02/16/journey-takes-its-first-steps-this-march/">PlayStation.Blog</a>]				<a href="http://kotaku.com/5885651/journey-release-date-announced" title="Click here to read more about Journey Release Date Announced">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885651/journey-release-date-announced]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885651]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 10:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[Journey is Finished, Hopefully Out Soon]]></title>
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				PS3 exclusive <em><a href="http://kotaku.com/5866499/its-time-to-drool-over-journey-again">Journey</a></em>, from Jenova Chen's Thatgamecompany, is now done, with Sony "working on" a release date. Can't. Wait. [<a href="http://www.kotaku.com.au/2012/02/journey-is-finished-release-date-imminent/">Kotaku AU</a>]				<a href="http://kotaku.com/5882885/journey-is-finished-hopefully-out-soon" title="Click here to read more about Journey is Finished, Hopefully Out Soon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Feb 2012 21:59:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Today's Best Use of Unauthorized Video Game Footage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Today's Best Use of Unauthorized Video Game Footage" href="http://kotaku.com/flower/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">flower</span></a></div -->					<div><a title="Click here to read Today's Best Use of Unauthorized Video Game Footage" href="http://kotaku.com/5877301/todays-best-use-of-unauthorized-video-game-footage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Today's Best Use of Unauthorized Video Game Footage" alt="Click here to read Today's Best Use of Unauthorized Video Game Footage" src="http://cache.kotaku.com/assets/images/9/2012/01/small_413a5acd2e5c34f8e9da366849a10807.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2415 --><!-- /videoId: explore/kotaku/videos/2415 --> Chinese songstress Yang Yuying couldn't have chosen a better video game to accompany a live performance of her song "I'll Be Waiting For You In The Spring" than ThatGameCompany's PlayStation Network masterpiece <em>Flower</em>, though she probably should have asked permission first.				<a href="http://kotaku.com/5877301/todays-best-use-of-unauthorized-video-game-footage" title="Click here to read more about Today's Best Use of Unauthorized Video Game Footage">More&nbsp;&raquo;</a>
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			<category><![CDATA[flower]]></category>
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			<pubDate><![CDATA[Wed, 18 Jan 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[It's Time to Drool over Journey Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Time to Drool over &lt;em&gt;Journey&lt;/em&gt; Again" href="http://kotaku.com/journey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">journey</span></a></div -->					<div><a title="Click here to read It's Time to Drool over &lt;em&gt;Journey&lt;/em&gt; Again" href="http://kotaku.com/5866499/its-time-to-drool-over-journey-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Time to Drool over &lt;em&gt;Journey&lt;/em&gt; Again" alt="Click here to read It's Time to Drool over &lt;em&gt;Journey&lt;/em&gt; Again" src="http://cache.kotaku.com/assets/images/9/2011/12/small_15783be302126ed0207cf7b46474d766.jpg"/>
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				 <!-- videoId: explore/kotaku/videos/2320 --><!-- /videoId: explore/kotaku/videos/2320 --> The <a href="http://kotaku.com/5817602/6-12-minutes-of-the-most-gorgeous-game-youll-see-this-week?tag=journey">last time</a> I showed you <em>Journey</em>, I showed you the desert. Let's go... underwater?				<a href="http://kotaku.com/5866499/its-time-to-drool-over-journey-again" title="Click here to read more about It's Time to Drool over Journey Again">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866499/its-time-to-drool-over-journey-again]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866499]]></guid>
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			<pubDate><![CDATA[Thu, 08 Dec 2011 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[6 1/2 Minutes of the Most Gorgeous Game You'll See This Week]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 6 1/2 Minutes of the Most Gorgeous Game You'll See This Week" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read 6 1/2 Minutes of the Most Gorgeous Game You'll See This Week" href="http://kotaku.com/5817602/6-12-minutes-of-the-most-gorgeous-game-youll-see-this-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 6 1/2 Minutes of the Most Gorgeous Game You'll See This Week" alt="Click here to read 6 1/2 Minutes of the Most Gorgeous Game You'll See This Week" src="http://cache.kotaku.com/assets/images/9/2011/07/small_journeynowordssplash.jpg"/>
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				 <!-- videoId: explore/kotaku/videos/1647 --><!-- /videoId: explore/kotaku/videos/1647 --> This is <em>Journey</em>, a downloadable game for the PlayStation 3 that is coming out this fall and looks like a dream. The game's creators at ThatGameCompany are running a beta for the <em>Journey</em> now, to test its quiet, anonymous multiplayer mode.				<a href="http://kotaku.com/5817602/6-12-minutes-of-the-most-gorgeous-game-youll-see-this-week" title="Click here to read more about 6 1/2 Minutes of the Most Gorgeous Game You'll See This Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5817602/6-12-minutes-of-the-most-gorgeous-game-youll-see-this-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5817602]]></guid>
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			<pubDate><![CDATA[Fri, 01 Jul 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Later Today, People Will be Playing Journey. Those Bastards.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Later Today, People Will be Playing &lt;em&gt;Journey&lt;/em&gt;. Those Bastards." href="http://kotaku.com/lucky-few/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">luckyfew</span></a></div -->					<div><a title="Click here to read Later Today, People Will be Playing &lt;em&gt;Journey&lt;/em&gt;. Those Bastards." href="http://kotaku.com/5816072/later-today-people-will-be-playing-journey-those-bastards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Later Today, People Will be Playing &lt;em&gt;Journey&lt;/em&gt;. Those Bastards." alt="Click here to read Later Today, People Will be Playing &lt;em&gt;Journey&lt;/em&gt;. Those Bastards." src="http://cache.kotaku.com/assets/images/9/2011/06/small_journeydark.jpg"/>
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				<em>Journey </em>looks like one of 2011's most interesting&mdash;not to mention most <a href="http://kotaku.com/5808798/is-journey-the-most-beautiful-game-of-2011">beautiful</a>&mdash;games, indie downloadable title or not. It was playable for a very privileged few at E3, but over the next week will be playable by a slightly less privileged few.				<a href="http://kotaku.com/5816072/later-today-people-will-be-playing-journey-those-bastards" title="Click here to read more about Later Today, People Will be Playing Journey. Those Bastards.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5816072/later-today-people-will-be-playing-journey-those-bastards]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5816072]]></guid>
			<category><![CDATA[Lucky few]]></category>
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			<pubDate><![CDATA[Tue, 28 Jun 2011 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Is Journey the Most Beautiful Game of 2011?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is &lt;em&gt;Journey&lt;/em&gt; the Most Beautiful Game of 2011?" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Is &lt;em&gt;Journey&lt;/em&gt; the Most Beautiful Game of 2011?" href="http://kotaku.com/5808798/is-journey-the-most-beautiful-game-of-2011" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is &lt;em&gt;Journey&lt;/em&gt; the Most Beautiful Game of 2011?" alt="Click here to read Is &lt;em&gt;Journey&lt;/em&gt; the Most Beautiful Game of 2011?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_xjw1chm0gbc.jpg"/>
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				<!-- videoId: XJw1cHM0Gbc --><!-- /videoId: XJw1cHM0Gbc --> Might be! Developed by Thatgamecompany, <em>Journey</em> is set in a wind-swept desert. You are a traveler, making your way over sand dunes and through ruins.				<a href="http://kotaku.com/5808798/is-journey-the-most-beautiful-game-of-2011" title="Click here to read more about Is Journey the Most Beautiful Game of 2011?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5808798/is-journey-the-most-beautiful-game-of-2011]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808798]]></guid>
			<category><![CDATA[watch this]]></category>
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			<pubDate><![CDATA[Mon, 06 Jun 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Journey Creator Breathes His Game To Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Journey Creator Breathes His Game To Life" href="http://kotaku.com/gameface/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read Journey Creator Breathes His Game To Life" href="http://kotaku.com/5730937/journey-creator-breathes-his-game-to-life" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Journey Creator Breathes His Game To Life" alt="Click here to read Journey Creator Breathes His Game To Life" src="http://cache.kotaku.com/assets/images/9/2011/01/small_chen.jpg"/>
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				 <em>From his mouth to the screen, as seen in the<a href="http://blog.us.playstation.com/2011/01/11/jenova-chen-explains-journey-social-relevance-and-artistic-inspirations/"> PlayStation blog interview </a>with thatgamecompany's Jenova Chen about the artistic inspirations for his upcoming PlayStation Network game Journey. </em>				<a href="http://kotaku.com/5730937/journey-creator-breathes-his-game-to-life" title="Click here to read more about Journey Creator Breathes His Game To Life">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5730937/journey-creator-breathes-his-game-to-life]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5730937]]></guid>
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			<pubDate><![CDATA[Tue, 11 Jan 2011 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5730937&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Year She Stopped Arguing Whether Video Games Are Art]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Year She Stopped Arguing Whether Video Games Are Art" href="http://kotaku.com/2010-year-in-review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2010yearinreview</span></a></div -->					<div><a title="Click here to read The Year She Stopped Arguing Whether Video Games Are Art" href="http://kotaku.com/5716090/the-year-she-stopped-arguing-whether-video-games-are-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Year She Stopped Arguing Whether Video Games Are Art" alt="Click here to read The Year She Stopped Arguing Whether Video Games Are Art" src="http://cache.kotaku.com/assets/images/9/2012/01/small_5dc99b3401a5f65c33eae14bcbdeff35.jpg"/>
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				What was 2010? Maybe it was the year we got past the "are-games-art" debate. Game developer Kellee Santiago hopes so. She was in the thick of it, as she discovered one very early morning back in the spring.				<a href="http://kotaku.com/5716090/the-year-she-stopped-arguing-whether-video-games-are-art" title="Click here to read more about The Year She Stopped Arguing Whether Video Games Are Art">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5716090/the-year-she-stopped-arguing-whether-video-games-are-art]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5716090]]></guid>
			<category><![CDATA[2010 Year in review]]></category>
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			<pubDate><![CDATA[Wed, 22 Dec 2010 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Journey Makes The Desert Look Beautiful]]></title>
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Journey Makes The Desert Look Beautiful" alt="Click here to read Journey Makes The Desert Look Beautiful" src="http://cache.kotaku.com/assets/images/9/2012/01/small_024320192bc194c4e95215ed4aafc2a8.jpg"/>
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				Sorry, Nathan Drake, but <a href="http://kotaku.com/5710217/lawrence-of-arabia-inspires-next-years-uncharted-3-drakes-deception">you and your fully-tucked </a><a href="http://www.freecookingrecipes.net/cooking-games">shirt</a> are not the best thing I saw this week for the PlayStation 3. That honour goes to this trailer for Journey.				<a href="http://kotaku.com/5711913/journey-makes-wandering-the-desert-look-like-a-hoot" title="Click here to read more about Journey Makes The Desert Look Beautiful">More&nbsp;&raquo;</a>
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			<category><![CDATA[thatgamecompany]]></category>
			<pubDate><![CDATA[Sat, 11 Dec 2010 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How One Developer Cheated His Way To The Perfect Smurf Village and Why]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How One Developer Cheated His Way To The Perfect Smurf Village and Why" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read How One Developer Cheated His Way To The Perfect Smurf Village and Why" href="http://kotaku.com/5711232/how-one-developer-cheated-his-way-to-the-perfect-smurf-village-and-why" class="pp_image">
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				 Jenova Chen is the designer of genre-bending, artfully crafted games Cloud, FlOw and Flower. He's the co-founder of ThatGameCompany and the recipient of a master's degree from the University of Southern California's Interactive Media Division. He's also a cheater.				<a href="http://kotaku.com/5711232/how-one-developer-cheated-his-way-to-the-perfect-smurf-village-and-why" title="Click here to read more about How One Developer Cheated His Way To The Perfect Smurf Village and Why">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5711232/how-one-developer-cheated-his-way-to-the-perfect-smurf-village-and-why]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5711232]]></guid>
			<category><![CDATA[iPhone]]></category>
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			<pubDate><![CDATA[Fri, 10 Dec 2010 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Journey, From The Creators Of flOw and Flower, Explained]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Journey, From The Creators Of flOw and Flower, Explained" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Journey, From The Creators Of flOw and Flower, Explained" href="http://kotaku.com/5566573/journey-from-the-creators-of-flow-and-flower-explained" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Journey, From The Creators Of flOw and Flower, Explained" alt="Click here to read Journey, From The Creators Of flOw and Flower, Explained" src="http://cache.kotaku.com/assets/images/9/2012/01/small_81ff4797b8e509fd56d4de4e33b80811.jpg"/>
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				flOw and Flower developer thatgamecompany is making something new, <a href="http://kotaku.com/5564719/flower-developers-new-game-is-a-multiplayer-adventure/gallery/">Journey</a>, a game that's about singing, sand, hiking, cloth, surfing, astronauts and feeling small. And, in a radical departure for the team, it uses two whole buttons.				<a href="http://kotaku.com/5566573/journey-from-the-creators-of-flow-and-flower-explained" title="Click here to read more about Journey, From The Creators Of flOw and Flower, Explained">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5566573/journey-from-the-creators-of-flow-and-flower-explained]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5566573]]></guid>
			<category><![CDATA[E3]]></category>
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			<pubDate><![CDATA[Thu, 17 Jun 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Flower Developer's New Game Is A Multiplayer Adventure]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Flower Developer's New Game Is A Multiplayer Adventure" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Flower Developer's New Game Is A Multiplayer Adventure" href="http://kotaku.com/5564719/flower-developers-new-game-is-a-multiplayer-adventure/gallery/" class="pp_image">
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				thatgamecompany, the studio responsible for PSN titles Flower and Flow, have had their next game leaked a little early. Ah well. It still looks interesting!				<a href="http://kotaku.com/5564719/flower-developers-new-game-is-a-multiplayer-adventure/gallery/" title="Click here to read more about Flower Developer's New Game Is A Multiplayer Adventure">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5564719/flower-developers-new-game-is-a-multiplayer-adventure/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5564719]]></guid>
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			<pubDate><![CDATA[Wed, 16 Jun 2010 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[My Response To Roger Ebert, Video Game Skeptic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My Response To Roger Ebert, Video Game Skeptic" href="http://kotaku.com/republished/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">republished</span></a></div -->					<div><a title="Click here to read My Response To Roger Ebert, Video Game Skeptic" href="http://kotaku.com/5520437/my-response-to-roger-ebert-video-game-skeptic" class="pp_image">
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				<em>Kellee Santiago, the game developer whose recent talk about games and art <a href="http://kotaku.com/5519510/roger-ebert-asks-a-good-question">was critiqued by Roger Ebert</a>, is ready to move on. But first, she has an argument to defend and an offer to make.</em>				<a href="http://kotaku.com/5520437/my-response-to-roger-ebert-video-game-skeptic" title="Click here to read more about My Response To Roger Ebert, Video Game Skeptic">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 19 Apr 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kellee Santiago]]></dc:creator>
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			<title><![CDATA[Flower Creators: No New Games This Year, Intrigued By PlayStation Move]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Flower Creators: No New Games This Year, Intrigued By PlayStation Move" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Flower Creators: No New Games This Year, Intrigued By PlayStation Move" href="http://kotaku.com/5493084/flower-creators-no-new-games-this-year-intrigued-by-playstation-move" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Flower Creators: No New Games This Year, Intrigued By PlayStation Move" alt="Click here to read Flower Creators: No New Games This Year, Intrigued By PlayStation Move" src="http://cache.kotaku.com/assets/images/9/2010/03/4c99dcb21d1de0c4c4_01.jpg"/>
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				 That Game Company's Jenova Chen and Kellee Santiago, saw their team's game Flower nominated for several Game Developer's Choice Awards, winning for Best Downloadable. We talked about their future, Pokemon, and, since they made motion-games for the PS3, PlayStation Move.				<a href="http://kotaku.com/5493084/flower-creators-no-new-games-this-year-intrigued-by-playstation-move" title="Click here to read more about Flower Creators: No New Games This Year, Intrigued By PlayStation Move">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5493084/flower-creators-no-new-games-this-year-intrigued-by-playstation-move]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5493084]]></guid>
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			<pubDate><![CDATA[Sun, 14 Mar 2010 20:00:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Scandal Of The Day: Aquatica iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scandal Of The Day: Aquatica iPhone" href="http://kotaku.com/scandal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">scandal</span></a></div -->					<div><a title="Click here to read Scandal Of The Day: Aquatica iPhone" href="http://kotaku.com/5302308/scandal-of-the-day-aquatica-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scandal Of The Day: Aquatica iPhone" alt="Click here to read Scandal Of The Day: Aquatica iPhone" src="http://cache.kotaku.com/assets/images/9/2009/06/ZZk3qPDuRfY.jpg"/>
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				 Earlier today, flOw creator <a class="autolink" title="Click here to read more posts tagged JENOVA CHEN" title="Click here to read more posts tagged JENOVA CHEN" href="http://kotaku.com/tag/jenova-chen/">Jenova Chen</a> accused <a class="autolink" title="Click here to read more posts tagged AQUATICA IPHONE" title="Click here to read more posts tagged AQUATICA IPHONE" href="http://kotaku.com/tag/aquatica-iphone/">Aquatica iPhone</a> developer <a class="autolink" title="Click here to read more posts tagged KETERA SOFTWARE" title="Click here to read more posts tagged KETERA SOFTWARE" href="http://kotaku.com/tag/ketera-software/">Ketera Software</a> of either improperly sourcing his game as inspiration or flat-out ripping off flOw's source code.				<a href="http://kotaku.com/5302308/scandal-of-the-day-aquatica-iphone" title="Click here to read more about Scandal Of The Day: Aquatica iPhone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Jun 2009 21:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Which Do You Want: Downloadable Game or Sammich?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Which Do You Want: Downloadable Game or Sammich?" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Which Do You Want: Downloadable Game or Sammich?" href="http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Which Do You Want: Downloadable Game or Sammich?" alt="Click here to read Which Do You Want: Downloadable Game or Sammich?" src="http://cache.kotaku.com/assets/images/9/2009/06/384142881_f306563a7d.jpg"/>
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				Digital games might mean "short", but does it mean "small"? Not necessarily.				<a href="http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich" title="Click here to read more about Which Do You Want: Downloadable Game or Sammich?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5292044/which-do-you-want-downloadable-game-or-sammich]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5292044]]></guid>
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			<pubDate><![CDATA[Tue, 16 Jun 2009 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[ThatGameCompany And The Beauty Of Taking Risks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ThatGameCompany And The Beauty Of Taking Risks" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read ThatGameCompany And The Beauty Of Taking Risks" href="http://kotaku.com/5290973/thatgamecompany-and-the-beauty-of-taking-risks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read ThatGameCompany And The Beauty Of Taking Risks" alt="Click here to read ThatGameCompany And The Beauty Of Taking Risks" src="http://cache.kotaku.com/assets/images/9/2011/11/small_bd9bc12ec2a2bcc5e4de5edd5cc45915.jpg"/>
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				"Everything is intense the first time you experience it," says Jenova Chen, the 27-year-old creative director at Santa Monica-based studio <a href="http://thatgamecompany.com/">ThatGameCompany</a>.				<a href="http://kotaku.com/5290973/thatgamecompany-and-the-beauty-of-taking-risks" title="Click here to read more about ThatGameCompany And The Beauty Of Taking Risks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5290973/thatgamecompany-and-the-beauty-of-taking-risks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5290973]]></guid>
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			<pubDate><![CDATA[Mon, 15 Jun 2009 16:00:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Boom Blox Producer Departs EA For Flower Studio]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Boom Blox Producer Departs EA For Flower Studio" href="http://kotaku.com/moves/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">moves</span></a></div -->					<div><a title="Click here to read Boom Blox Producer Departs EA For Flower Studio" href="http://kotaku.com/5263272/boom-blox-producer-departs-ea-for-flower-studio" class="pp_image">
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				On the week of the release of the new <a class="autolink" title="Click here to read more posts tagged BOOM BLOX" title="Click here to read more posts tagged BOOM BLOX" href="http://kotaku.com/tag/boom-blox/">Boom Blox</a>, one of the game's chief creators heads to ThatGameCompany.				<a href="http://kotaku.com/5263272/boom-blox-producer-departs-ea-for-flower-studio" title="Click here to read more about Boom Blox Producer Departs EA For Flower Studio">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5263272/boom-blox-producer-departs-ea-for-flower-studio]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5263272]]></guid>
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			<category><![CDATA[Robin Hunicke]]></category>
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			<pubDate><![CDATA[Wed, 20 May 2009 17:20:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Frankenreview: Flower]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: Flower" href="http://kotaku.com/round-up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview: Flower" href="http://kotaku.com/5151701/frankenreview-flower" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Frankenreview: Flower" alt="Click here to read Frankenreview: Flower" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ff57b30af5821c2e00a43511af6129e2.jpg"/>
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				 Following up on their success with the PlayStation Network favorite Flow, thatgamecompany returns to the PlayStation 3 with Flower, a game that attempts to capture the poetry of a flower petal riding the wind.				<a href="http://kotaku.com/5151701/frankenreview-flower" title="Click here to read more about Frankenreview: Flower">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Feb 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Flower Micro-Review: All We Are Is Dust In The Wind]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Flower Micro-Review: All We Are Is Dust In The Wind" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Flower Micro-Review: All We Are Is Dust In The Wind" href="http://kotaku.com/5150072/flower-micro+review-all-we-are-is-dust-in-the-wind" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Flower Micro-Review: All We Are Is Dust In The Wind" alt="Click here to read Flower Micro-Review: All We Are Is Dust In The Wind" src="http://cache.kotaku.com/assets/images/9/2009/02/flowerhead.jpg"/>
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				Flower is an odd proposition. Just like thatgamecompany's last title, flOw, it's not really a <em>game</em>. It's a relaxant, suited more for a 3am slump on the couch than a 3-hour session after work.				<a href="http://kotaku.com/5150072/flower-micro+review-all-we-are-is-dust-in-the-wind" title="Click here to read more about Flower Micro-Review: All We Are Is Dust In The Wind">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5150072/flower-micro+review-all-we-are-is-dust-in-the-wind]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5150072]]></guid>
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			<pubDate><![CDATA[Tue, 10 Feb 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Flower Blooms Official Release Date]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Flower Blooms Official Release Date" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Flower Blooms Official Release Date" href="http://kotaku.com/5134414/flower-blooms-official-release-date" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Flower Blooms Official Release Date" alt="Click here to read Flower Blooms Official Release Date" src="http://cache.kotaku.com/assets/images/9/2009/01/flower_01.jpg"/>
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				 Flower, the poetic new PlayStation Network titles from the creators of PSN favorite flOw has <a href="http://kotaku.com/5131693/flower-coming-in-february">sprouted a release date</a>, popping out of the ground in early February.				<a href="http://kotaku.com/5134414/flower-blooms-official-release-date" title="Click here to read more about Flower Blooms Official Release Date">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5134414/flower-blooms-official-release-date]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5134414]]></guid>
			<category><![CDATA[Release Date]]></category>
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			<pubDate><![CDATA[Mon, 19 Jan 2009 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Flower's A Breath Of Fresh Air]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Flower's A Breath Of Fresh Air" href="http://kotaku.com/flower/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">flower</span></a></div -->					<div><a title="Click here to read Flower's A Breath Of Fresh Air" href="http://kotaku.com/5108087/flowers-a-breath-of-fresh-air" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Flower's A Breath Of Fresh Air" alt="Click here to read Flower's A Breath Of Fresh Air" src="http://cache.kotaku.com/assets/images/9/2008/12/Flower_7.jpg"/>
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				Sony swung by this week to show off some of their early 2009 titles.  Among the slew of Playstation Network games being demoed was <em>Flower</em>.  Does it live up to the growing hype?				<a href="http://kotaku.com/5108087/flowers-a-breath-of-fresh-air" title="Click here to read more about Flower's A Breath Of Fresh Air">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Dec 2008 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jim Reilly]]></dc:creator>
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			<title><![CDATA[Flower - Petals On The Wind]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Flower - Petals On The Wind" href="http://kotaku.com/that-game-company/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thatgamecompany</span></a></div -->					<div><a title="Click here to read Flower - Petals On The Wind" href="http://kotaku.com/5026210/flower-+-petals-on-the-wind" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Flower - Petals On The Wind" alt="Click here to read Flower - Petals On The Wind" src="http://cache.kotaku.com/assets/images/9/2008/07/windpetals_01.jpg"/>
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				Can the dreams of a flower change the world? This is the question explored by flOw creator That Game Company's latest game, Flower. Far from the plant life simulator some imagined, Flower is an enchanting adventure game that explores environmental issues through the subconscious minds of the most unique game characters – potted plants. . 				<a href="http://kotaku.com/5026210/flower-+-petals-on-the-wind" title="Click here to read more about Flower - Petals On The Wind">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Jul 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5026210&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Flower Info, Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Flower Info, Screens" href="http://kotaku.com/flower/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">flower</span></a></div -->					<div><a title="Click here to read New Flower Info, Screens" href="http://kotaku.com/5025626/new-flower-info-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Flower Info, Screens" alt="Click here to read New Flower Info, Screens" src="http://cache.kotaku.com/assets/images/9/2008/07/flowerlogo.jpg"/>
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				Though it was announced last year at TGS, it's only now that we're getting our first real info on what Flower - a PSN title by thatgamecompany (ie the flOw guys) - is really all about. And...it's about flowers! Specifically, it's about guiding flower petals through a level by acting not as the flowers, but as the wind itself, picking up more and more petals as you progress. Sounds <em>terribly </em>soothing. The fact sheet touts a "Dynamically Adjusting Experience" controlled with simple Sixaxis tilting. If you're all hustled and bustled out by E3, relax by breathing deeply and checking out the screens below.				<a href="http://kotaku.com/5025626/new-flower-info-screens/gallery/" title="Click here to read more about New Flower Info, Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Jul 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[ThatGameCompany's One Day Game]]></title>
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				  <div style="font-family:"Trebuchet MS";font-size:12px;width:400px;"> From Crackle: <a href="http://crackle.com/c/Video_Games/thatgamecompany_Game_Jam_0_Gravediggers/2207552/#ml=fi%3D%26fu%3D2338464" title="thatgamecompany Game Jam 0: Gravediggers" style="text-decoration:none;font-weight:bold;overflow:hidden;text-overflow:ellipsis;word-wrap:break-word;">thatgamecompany Game Jam 0: Gravediggers</a></div> Ever wonder what a game created in 24 hours would look like? This is ThatGameCompany's <a href="http://kotaku.com/366161/flow-team-shows-off-its-24-hour-ps3-game">Gravediggers</a>, which they created for their <a href="http://www.thatgamecompany.com/blog/index.php?itemid=69">24 hour game jam</a> on the Playstation 3. The premise sounds interesting for a game, collecting zombie heads, but it looks too small to be playable. 				<a href="http://kotaku.com/366815/thatgamecompanys-one-day-game" title="Click here to read more about ThatGameCompany's One Day Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/366815/thatgamecompanys-one-day-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-366815]]></guid>
			<category><![CDATA[Clips]]></category>
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			<pubDate><![CDATA[Wed, 12 Mar 2008 10:04:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[flOw Team Shows Off Its 24 Hour PS3 Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read flOw Team Shows Off Its 24 Hour PS3 Game" href="http://kotaku.com/thatgamecompany/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thatgamecompany</span></a></div -->					<div><a title="Click here to read flOw Team Shows Off Its 24 Hour PS3 Game" href="http://kotaku.com/366161/flow-team-shows-off-its-24-hour-ps3-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read flOw Team Shows Off Its 24 Hour PS3 Game" alt="Click here to read flOw Team Shows Off Its 24 Hour PS3 Game" src="http://cache.kotaku.com/assets/images/9/2008/03/small_gravediggers.jpg"/>
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				thatgamecompany, the team behind <em>flOw</em> and the upcoming <em>Flower</em>, isn't on board with the folks who moan about dreadful PlayStation 3 development. They're knocking out PS3 games in a 24 hour period these days, an exercise they're calling Game Jam as conceived by lead engineer John Edwards. This is how the kids let off some steam, apparently, throwing together a zombie-filled multiplayer shoot-fest with the crudest of the crude graphics. The gameplay, as described by tcg's Kellee Santiago, sounds pretty boss, but it's the <em>Altered Beast</em> sound bites that really warm my heart. Cool concept, one we hope becomes a retail product, despite Santiago's hints otherwise.				<a href="http://kotaku.com/366161/flow-team-shows-off-its-24-hour-ps3-game" title="Click here to read more about flOw Team Shows Off Its 24 Hour PS3 Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Mar 2008 21:40:57 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=366161&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[flOw Swims To PSP Tomorrow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read flOw Swims To PSP Tomorrow" href="http://kotaku.com/playstation-portable/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationportable</span></a></div -->					<div><a title="Click here to read flOw Swims To PSP Tomorrow" href="http://kotaku.com/364327/flow-swims-to-psp-tomorrow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read flOw Swims To PSP Tomorrow" alt="Click here to read flOw Swims To PSP Tomorrow" src="http://cache.kotaku.com/assets/images/9/2008/03/small_flow_psp_lead.jpg"/>
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				One title that will join the North American version of the PlayStation Store tomorrow... err, again is <em>flOw</em>, the Flash game turned downloadable PlayStation 3 title from thatgamecompany. This time, it's for the PSP, a port handled by the folks at SuperVillain. We got a chance to play the portable version of <em>flOw</em> at GDC for a few minutes and it seemed to honor its bigger brother faithfully. The differentiator, ad hoc wireless multiplayer, was unfortunately unavailable at the time. Price? Not sure. But we're hoping for "cheap."				<a href="http://kotaku.com/364327/flow-swims-to-psp-tomorrow" title="Click here to read more about flOw Swims To PSP Tomorrow">More&nbsp;&raquo;</a>
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			<category><![CDATA[Playstation Portable]]></category>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sony Get Around To Confirming flOw For The PSP]]></title>
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				Yes, <a href="http://kotaku.com/350785/flow-coming-to-psp-soon"><em>flOw</em>'s coming to the PSP</a>. No, it's not coming in January. In case you hadn't put that one together yourself. Instead, Sony have announced today that the game's due on March 6, and will be available for download through the PC/PSP PlayStation Store. Developers SuperVillian say they've been able to "reconstruct and faithfully preserve the unique experience of <em>flOw</em> on Sony's premier handheld device", but whether that means this is a direct port of the PS3 version or something new, I don't know, since they both look the same to me.				<a href="http://kotaku.com/354052/sony-get-around-to-confirming-flow-for-the-psp" title="Click here to read more about Sony Get Around To Confirming flOw For The PSP">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/354052/sony-get-around-to-confirming-flow-for-the-psp]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-354052]]></guid>
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			<pubDate><![CDATA[Thu, 07 Feb 2008 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=354052&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[flOw Coming To PSP Soon?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read flOw Coming To PSP Soon?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read flOw Coming To PSP Soon?" href="http://kotaku.com/350785/flow-coming-to-psp-soon" class="pp_image">
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				A listing for a PSP version of the PlayStation 3 game <em>flOw</em> from thatgamecompany has appeared on the UK-centric version of PlayStation.com, indicating that it will appear in January via the PC version of the PlayStation Store. The listing was unearthed by a member of the developer's official forums and elicited a response from team member John Edwards that read "thatgamecompany does not comment on rumor and speculation" followed by one of those little smiley faces that makes the previous sentence ironically informative.				<a href="http://kotaku.com/350785/flow-coming-to-psp-soon" title="Click here to read more about flOw Coming To PSP Soon?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/350785/flow-coming-to-psp-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-350785]]></guid>
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			<pubDate><![CDATA[Wed, 30 Jan 2008 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=350785&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Is flOwer Anyway?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Is flOwer Anyway?" href="http://kotaku.com/thatgamecompany/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thatgamecompany</span></a></div -->					<div><a title="Click here to read What Is flOwer Anyway?" href="http://kotaku.com/327717/what-is-flower-anyway" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Is flOwer Anyway?" alt="Click here to read What Is flOwer Anyway?" src="http://cache.kotaku.com/assets/images/9/2007/11/small_flower_logo.jpg"/>
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				thatgamecompany's Kelle Santiago spoke at the Montreal International Games Summit, revealing some helpful details about how the developer's follow up to <em>flOw</em> will actually play. <em>flOwer</em>, which made its debut at the Tokyo Game Show in trailer form, will be at least in part a flower raising simulation. If that sounds like your cup of organic chamomile, <em>flOwer</em> is said to "give the player a visceral perspective, surreal and dreamlike" and "to experience a field in a way you couldn't in real life", according to Gamasutra's account of Santiago's talk.				<a href="http://kotaku.com/327717/what-is-flower-anyway" title="Click here to read more about What Is flOwer Anyway?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Nov 2007 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=327717&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[flow Creator's Next Game In the Works]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read flow Creator's Next Game In the Works" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read flow Creator's Next Game In the Works" href="http://kotaku.com/301335/flow-creators-next-game-in-the-works" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read flow Creator's Next Game In the Works" alt="Click here to read flow Creator's Next Game In the Works" src="http://cache.kotaku.com/assets/images/9/2007/09/small_cloudscreens.jpg"/>
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				Rumor has it that if you keep a close eye on the trailers being shown off during the Sony Keynote tomorrow you'll get a glimpse of the next title coming from That Game Company to the Playstation Network.				<a href="http://kotaku.com/301335/flow-creators-next-game-in-the-works" title="Click here to read more about flow Creator's Next Game In the Works">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/301335/flow-creators-next-game-in-the-works]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-301335]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[that game company]]></category>
			<pubDate><![CDATA[Wed, 19 Sep 2007 10:00:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=301335&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[flOw Now For Those With Less Cash Flow]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read flOw Now For Those With Less Cash Flow" href="http://kotaku.com/life-could-be-slightly-cheaper/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lifecouldbeslightlycheaper</span></a></div -->					<div><a title="Click here to read flOw Now For Those With Less Cash Flow" href="http://kotaku.com/260363/flow-now-for-those-with-less-cash-flow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read flOw Now For Those With Less Cash Flow" alt="Click here to read flOw Now For Those With Less Cash Flow" src="http://cache.kotaku.com/assets/images/9/2007/05/small_flow_green_500.jpg"/>
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				An item we missed when this past Thursday's PlayStation Store update went live was the just reduced (for a limited time) price of the downloadable semi-game flOw.				<a href="http://kotaku.com/260363/flow-now-for-those-with-less-cash-flow" title="Click here to read more about flOw Now For Those With Less Cash Flow">More&nbsp;&raquo;</a>
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			<category><![CDATA[life could be slightly cheaper]]></category>
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			<category><![CDATA[thatgamecompany]]></category>
			<pubDate><![CDATA[Mon, 14 May 2007 18:20:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=260363&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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