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		<title><![CDATA[Kotaku: Tetris Party]]></title>
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			<title><![CDATA[Kotaku: Tetris Party]]></title>
			<link>http://kotaku.com/tag/tetris party</link>
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		<description><![CDATA[Kotaku posts tagged Tetris Party]]></description>
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			<title><![CDATA[Weekly Wii Update - Finally, Balance Board Tetris]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weekly Wii Update - Finally, Balance Board Tetris" href="http://kotaku.com/wii-downloadables/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiidownloadables</span></a></div -->					<div><a title="Click here to read Weekly Wii Update - Finally, Balance Board Tetris" href="http://kotaku.com/5065828/weekly-wii-update-+-finally-balance-board-tetris" class="pp_image">
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				 We've had some pretty major Weekly Wii updates over the past few months, so it's about time we take it down a notch and give our Wii points a little rest, isn't it? Today sees the release of two WiiWare titles and two Virtual Console classics that we could really give or take. I suppose the multiplayer online of Tetris Party for WiiWare (1200 points) is somewhat exciting, as is the prospect of somehow controlling Tetris with your Wii Balance Board, but nothing we're in a hurry to check out. Digital Leisure brings us The Incredible Maze (500 points), another Balance Board compatible title that has you navigating...incredible mazes. Okay! 				<a href="http://kotaku.com/5065828/weekly-wii-update-+-finally-balance-board-tetris" title="Click here to read more about Weekly Wii Update - Finally, Balance Board Tetris">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii Downloadables]]></category>
			<category><![CDATA[Gradius]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Tetris party]]></category>
			<category><![CDATA[vc update]]></category>
			<category><![CDATA[Virtual Console]]></category>
			<category><![CDATA[wiiware]]></category>
			<pubDate><![CDATA[Mon, 20 Oct 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Tetris Party Could Pay for Itself]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tetris Party Could Pay for Itself" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Tetris Party Could Pay for Itself" href="http://kotaku.com/5065672/tetris-party-could-pay-for-itself" class="pp_image">
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				Tetris Party hits WiiWare this Monday at a mere 1200 points. Considering all the modes you get for that paltry sum, it’s not hard to argue that price is no object. But maybe you’re not sold on the idea of a new Tetris that only took 18 years to make. Maybe you need some other incentive to pick and play the game.				<a href="http://kotaku.com/5065672/tetris-party-could-pay-for-itself" title="Click here to read more about Tetris Party Could Pay for Itself">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hudson Soft]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Tetris party]]></category>
			<pubDate><![CDATA[Sun, 19 Oct 2008 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Big, Ugly Nintendo Roundup]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Big, Ugly Nintendo Roundup" href="http://kotaku.com/roundup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Big, Ugly Nintendo Roundup" href="http://kotaku.com/5060903/big-ugly-nintendo-roundup" class="pp_image">
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				For two whole days, Nintendo fed on my soul - and I, in turn, fed on your eye sockets with the following impressions and haphazard news stories:				<a href="http://kotaku.com/5060903/big-ugly-nintendo-roundup" title="Click here to read more about Big, Ugly Nintendo Roundup">More&nbsp;&raquo;</a>
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			<category><![CDATA[Roundup]]></category>
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			<category><![CDATA[Call Of Duty: World At War]]></category>
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			<category><![CDATA[Nintendo Media Summit 2008]]></category>
			<category><![CDATA[Tetris party]]></category>
			<category><![CDATA[The Conduit]]></category>
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			<pubDate><![CDATA[Thu, 09 Oct 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Tetris Party – Old Dogs Can Learn New Tricks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tetris Party – Old Dogs Can Learn New Tricks" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Tetris Party – Old Dogs Can Learn New Tricks" href="http://kotaku.com/5060681/tetris-party--old-dogs-can-learn-new-tricks/gallery/" class="pp_image">
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				I honestly thought Tetris was one of the few things in the world that would never change. Blocks fall, the music gets faster, and sooner or later, you screw up and put that Z piece where you should have used a T piece. Nostalgia is the lifeblood of the game; so no matter how many evolutions a Nintendo handheld system goes through, I’m always going to re-buy Tetris because it’s Tetris.				<a href="http://kotaku.com/5060681/tetris-party--old-dogs-can-learn-new-tricks/gallery/" title="Click here to read more about Tetris Party – Old Dogs Can Learn New Tricks">More&nbsp;&raquo;</a>
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			<category><![CDATA[Impressions]]></category>
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			<category><![CDATA[Tetris party]]></category>
			<pubDate><![CDATA[Wed, 08 Oct 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Tetris Party, Boingz Coming to WiiWare, World of Goo Dated]]></title>
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During today's second round of Nintendo press conference and gaming hands-on, Nintendo of Amercia unveiled two new titles headed to the Wii through its download channel WiiWare.				<a href="http://kotaku.com/5058717/tetris-party-boingz-coming-to-wiiware-world-of-goo-dated" title="Click here to read more about Tetris Party, Boingz Coming to WiiWare, World of Goo Dated">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo medai summit]]></category>
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			<category><![CDATA[World of Goo]]></category>
			<pubDate><![CDATA[Fri, 03 Oct 2008 12:36:11 EDT]]></pubDate>
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